@woosh/meep-engine 2.37.9 → 2.37.10

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@@ -20,6 +20,8 @@ export class CachedAsyncMap extends AbstractAsyncMap {
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  return volatile_value;
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  }
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+ // TODO re-insert into volatile if persisted has a hit
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+
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  return await this.__persisted.get(key);
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  }
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@@ -110,7 +110,7 @@ export class MicronRenderPlugin extends EnginePlugin {
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  const sg_system = system;
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  sg_system.register_render_adapter(2, () => {
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- const adapter = new MicronShadedGeometryRenderAdapter();
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+ const adapter = new MicronShadedGeometryRenderAdapter(this.__cache);
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  adapter.ctx = this.__vgtr.ctx;
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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "productName": "Meep",
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  "description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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  "author": "Alexander Goldring",
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- "version": "2.37.9",
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+ "version": "2.37.10",
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  "dependencies": {
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  "gl-matrix": "3.4.3",
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  "fast-levenshtein": "2.0.6",