@woosh/meep-engine 2.36.27 → 2.36.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/core/bvh2/bvh3/{bvh_query_user_data_by_frustum.js → bvh_query_user_data_overlaps_frustum.js} +4 -5
  2. package/core/bvh2/traversal/ThreeClippingPlaneComputingBVHVisitor.js +1 -1
  3. package/core/color/Color.js +54 -3
  4. package/core/color/hsv2rgb.js +3 -3
  5. package/core/color/kelvin_to_rgb.js +51 -0
  6. package/core/color/kelvin_to_rgb.spec.js +61 -0
  7. package/core/color/linear_to_sRGB.js +17 -0
  8. package/core/color/prototype_kelvin_to_rgb.js +44 -0
  9. package/core/color/rgb_to_kelvin.js +34 -0
  10. package/core/color/rgb_to_kelvin.spec.js +15 -0
  11. package/core/color/sRGB_to_linear.js +16 -0
  12. package/core/geom/3d/frustum/read_frustum_planes_to_array.d.ts +3 -0
  13. package/{engine/graphics/render/forward_plus/cluster → core/geom/3d/frustum}/read_frustum_planes_to_array.js +1 -1
  14. package/core/geom/3d/line/line3_computeSegmentPointDistance_sqr.js +2 -2
  15. package/core/geom/LineSegment.js +2 -2
  16. package/core/geom/Vector3.js +14 -0
  17. package/core/math/DEG_TO_RAD.js +1 -0
  18. package/core/math/MathUtils.spec.js +0 -13
  19. package/core/math/RAD_TO_DEG.js +1 -0
  20. package/core/math/clamp01.js +15 -0
  21. package/core/math/fract.js +10 -0
  22. package/core/math/newton_solver_1d.js +21 -0
  23. package/core/math/smoothStep.js +3 -3
  24. package/core/math/solveQuadratic.js +32 -12
  25. package/core/math/solveQuadratic.spec.js +18 -0
  26. package/core/primitives/strings/StringUtils.js +10 -0
  27. package/core/process/task/TaskUtils.js +2 -2
  28. package/editor/view/ecs/components/color/GaugeView.js +2 -2
  29. package/editor/view/ecs/components/particles/ColorParameterLUTController.js +5 -4
  30. package/editor/view/ecs/components/particles/ScalarParameterLUTController.js +5 -3
  31. package/engine/Clock.js +4 -0
  32. package/engine/UserController.js +2 -1
  33. package/engine/animation/behavior/animateProperty.js +6 -1
  34. package/engine/animation/keyed2/behavior/AnimationBehavior.js +0 -1
  35. package/engine/ecs/EntityBuilder.js +12 -1
  36. package/engine/ecs/animation/OneBoneSurfaceAlignmentSolver.js +2 -1
  37. package/engine/ecs/animation/TwoBoneInverseKinematicsSolver.js +2 -1
  38. package/engine/ecs/fow/shader/screenSpaceFogOfWarShader.js +14 -11
  39. package/engine/ecs/systems/AimControllerSystem.js +3 -2
  40. package/engine/ecs/systems/RangedAttackSystem.js +3 -2
  41. package/engine/ecs/systems/SteeringSystem.js +3 -3
  42. package/engine/ecs/terrain/ecs/ClingToTerrainSystem.js +2 -2
  43. package/engine/ecs/terrain/util/paintTerrainOverlayViaLookupTable.js +2 -2
  44. package/engine/graphics/GraphicsEngine.js +2 -1
  45. package/engine/graphics/camera/CameraShake.js +4 -4
  46. package/engine/graphics/ecs/animation/animator/graph/AnimationTransition.js +2 -2
  47. package/engine/graphics/ecs/camera/TiltCameraController.js +3 -2
  48. package/engine/graphics/ecs/compileAllMaterials.js +2 -2
  49. package/engine/graphics/ecs/highlight/renderer/OutlineRenderer.js +14 -24
  50. package/engine/graphics/ecs/light/LightSystem.js +2 -3
  51. package/engine/graphics/ecs/mesh/createTaskWaitForMeshesToLoad.js +2 -2
  52. package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts +6 -0
  53. package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +19 -0
  54. package/engine/graphics/ecs/mesh-v2/render/ShadedGeometryRendererContext.js +4 -2
  55. package/engine/graphics/ecs/mesh-v2/render/optimization/RuntimeDrawMethodOptimizer.js +6 -0
  56. package/engine/graphics/geometry/instancing/InstancedMeshGroup.js +31 -0
  57. package/engine/graphics/micron/build/fill_patch_geometry_data.js +2 -2
  58. package/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +5 -3
  59. package/engine/graphics/render/forward_plus/LightManager.js +1 -1
  60. package/engine/graphics/render/gizmo/Gizmo.js +3 -0
  61. package/engine/graphics/render/gizmo/GizmoRenderingPlugin.js +5 -0
  62. package/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.js +91 -0
  63. package/engine/graphics/render/view/CameraView.js +1 -1
  64. package/engine/graphics/texture/sampler/Sampler2D.js +110 -18
  65. package/engine/graphics/three/OrbitControls.js +3 -2
  66. package/engine/graphics/trail/x/simulator/RibbonXFixedPhysicsSimulator.js +2 -2
  67. package/engine/graphics/util/makeMeshPreviewScene.js +11 -3
  68. package/engine/intelligence/behavior/Behavior.js +36 -17
  69. package/engine/intelligence/behavior/SelectorBehavior.js +6 -5
  70. package/engine/intelligence/behavior/composite/ParallelBehavior.js +0 -66
  71. package/engine/intelligence/behavior/composite/ParallelBehaviorSerializationAdapter.js +63 -0
  72. package/engine/intelligence/behavior/composite/SequenceBehavior.js +36 -11
  73. package/engine/intelligence/behavior/decorator/AbstractDecoratorBehavior.js +0 -2
  74. package/engine/intelligence/behavior/decorator/IgnoreFailureBehavior.js +2 -4
  75. package/engine/intelligence/behavior/decorator/InverterBehavior.js +3 -3
  76. package/engine/intelligence/behavior/decorator/RepeatBehavior.js +0 -35
  77. package/engine/intelligence/behavior/decorator/RepeatBehavior.spec.js +0 -10
  78. package/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +37 -0
  79. package/engine/intelligence/behavior/decorator/RepeatUntilFailureBehavior.js +0 -3
  80. package/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.js +5 -10
  81. package/engine/intelligence/behavior/ecs/BehaviorComponent.js +95 -7
  82. package/engine/intelligence/behavior/ecs/BehaviorComponentSerializationAdapter.js +15 -8
  83. package/engine/intelligence/behavior/ecs/BehaviorSystem.js +28 -37
  84. package/engine/intelligence/behavior/ecs/DieBehavior.js +2 -7
  85. package/engine/intelligence/behavior/ecs/WaitForEventBehavior.js +2 -29
  86. package/engine/intelligence/behavior/ecs/WaitForEventBehaviorSerializationAdapter.js +29 -0
  87. package/engine/intelligence/behavior/primitive/ActionBehavior.js +6 -13
  88. package/engine/intelligence/behavior/primitive/FailingBehavior.js +1 -29
  89. package/engine/intelligence/behavior/primitive/FailingBehaviorSerializationAdapter.js +29 -0
  90. package/engine/intelligence/behavior/primitive/PromiseBehavior.js +15 -3
  91. package/engine/intelligence/behavior/selector/WeightedRandomBehavior.js +1 -5
  92. package/engine/intelligence/behavior/util/ConditionBehavior.js +1 -3
  93. package/engine/intelligence/behavior/util/ConditionBehavior.spec.js +1 -7
  94. package/engine/intelligence/behavior/util/ConditionalBehavior.js +3 -6
  95. package/engine/intelligence/behavior/util/DelayBehavior.js +2 -4
  96. package/engine/intelligence/behavior/util/SelectorBehavior.js +13 -12
  97. package/engine/intelligence/blackboard/AbstractBlackboard.js +16 -2
  98. package/engine/plugin/EnginePluginManager.js +4 -14
  99. package/engine/sound/ecs/emitter/SoundEmitter.js +3 -0
  100. package/generation/filtering/numeric/math/CellFilterSaturate.js +2 -2
  101. package/generation/grid/generation/GridTaskDensityMarkerDistribution.js +3 -2
  102. package/generation/markers/transform/MarkerNodeTransformerYRotateByFilterGradient.spec.js +1 -1
  103. package/generation/rules/CellMatcherLayerBitMaskTest.js +3 -3
  104. package/package.json +1 -1
  105. package/view/elements/progress/SmoothProgressBar.js +2 -2
  106. package/view/elements/progress/segmented/SegmentedResourceBarView.js +3 -3
  107. package/view/elements/radial/RadialProgressView.js +2 -2
@@ -1,7 +1,6 @@
1
1
  import { CompositeBehavior } from "./CompositeBehavior.js";
2
2
  import { BehaviorStatus } from "../BehaviorStatus.js";
3
3
  import { BitSet } from "../../../../core/binary/BitSet.js";
4
- import { ObjectBasedClassSerializationAdapter } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
5
4
 
6
5
  /**
7
6
  *
@@ -122,7 +121,6 @@ export class ParallelBehavior extends CompositeBehavior {
122
121
 
123
122
  this.__finalizeActiveChildren();
124
123
 
125
- this.__status = BehaviorStatus.Succeeded;
126
124
  return BehaviorStatus.Succeeded;
127
125
 
128
126
  }
@@ -138,14 +136,12 @@ export class ParallelBehavior extends CompositeBehavior {
138
136
 
139
137
  this.__finalizeActiveChildren();
140
138
 
141
- this.__status = BehaviorStatus.Failed;
142
139
  return BehaviorStatus.Failed;
143
140
 
144
141
  } else if (this.successPolicy === ParallelBehaviorPolicy.RequireAll) {
145
142
 
146
143
  this.__finalizeActiveChildren();
147
144
 
148
- this.__status = BehaviorStatus.Failed;
149
145
  return BehaviorStatus.Failed;
150
146
 
151
147
  }
@@ -155,22 +151,18 @@ export class ParallelBehavior extends CompositeBehavior {
155
151
 
156
152
  if (this.successCount === numChildren && this.successPolicy === ParallelBehaviorPolicy.RequireAll) {
157
153
 
158
- this.__status = BehaviorStatus.Succeeded;
159
154
  return BehaviorStatus.Succeeded;
160
155
 
161
156
  } else if (this.failureCount === numChildren && this.failurePolicy === ParallelBehaviorPolicy.RequireAll) {
162
157
 
163
- this.__status = BehaviorStatus.Failed;
164
158
  return BehaviorStatus.Failed;
165
159
 
166
160
  } else if ((this.failureCount + this.successCount) === numChildren) {
167
161
 
168
- this.__status = BehaviorStatus.Failed;
169
162
  return BehaviorStatus.Failed;
170
163
 
171
164
  } else {
172
165
 
173
- this.__status = BehaviorStatus.Running;
174
166
  return BehaviorStatus.Running;
175
167
 
176
168
  }
@@ -236,61 +228,3 @@ export class ParallelBehavior extends CompositeBehavior {
236
228
 
237
229
  ParallelBehavior.typeName = "ParallelBehavior";
238
230
 
239
- export class ParallelBehaviorSerializationAdapter extends ObjectBasedClassSerializationAdapter {
240
- constructor() {
241
- super();
242
-
243
- this.klass = ParallelBehavior;
244
- this.version = 0;
245
- }
246
-
247
- /**
248
- *
249
- * @param {BinaryBuffer} buffer
250
- * @param {ParallelBehavior} value
251
- */
252
- serialize(buffer, value) {
253
-
254
- buffer.writeUint8(value.getSuccessPolicy());
255
- buffer.writeUint8(value.getFailurePolicy());
256
-
257
- const children = value.getChildren();
258
-
259
- const n = children.length;
260
-
261
- buffer.writeUintVar(n);
262
-
263
- for (let i = 0; i < n; i++) {
264
- const behavior = children[i];
265
-
266
- this.objectAdapter.serialize(buffer, behavior);
267
- }
268
- }
269
-
270
- /**
271
- *
272
- * @param {BinaryBuffer} buffer
273
- * @param {ParallelBehavior} value
274
- */
275
- deserialize(buffer, value) {
276
- const successPolicy = buffer.readUint8();
277
- const failurePolicy = buffer.readUint8();
278
-
279
- const count = buffer.readUintVar();
280
-
281
- value.clearChildren();
282
-
283
- for (let i = 0; i < count; i++) {
284
- /**
285
- *
286
- * @type {Behavior}
287
- */
288
- const child = this.objectAdapter.deserialize(buffer);
289
-
290
- value.addChild(child);
291
- }
292
-
293
- value.setFailurePolicy(failurePolicy);
294
- value.setSuccessPolicy(successPolicy);
295
- }
296
- }
@@ -0,0 +1,63 @@
1
+ import {
2
+ ObjectBasedClassSerializationAdapter
3
+ } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
4
+ import { ParallelBehavior } from "./ParallelBehavior.js";
5
+
6
+ export class ParallelBehaviorSerializationAdapter extends ObjectBasedClassSerializationAdapter {
7
+ constructor() {
8
+ super();
9
+
10
+ this.klass = ParallelBehavior;
11
+ this.version = 0;
12
+ }
13
+
14
+ /**
15
+ *
16
+ * @param {BinaryBuffer} buffer
17
+ * @param {ParallelBehavior} value
18
+ */
19
+ serialize(buffer, value) {
20
+
21
+ buffer.writeUint8(value.getSuccessPolicy());
22
+ buffer.writeUint8(value.getFailurePolicy());
23
+
24
+ const children = value.getChildren();
25
+
26
+ const n = children.length;
27
+
28
+ buffer.writeUintVar(n);
29
+
30
+ for (let i = 0; i < n; i++) {
31
+ const behavior = children[i];
32
+
33
+ this.objectAdapter.serialize(buffer, behavior);
34
+ }
35
+ }
36
+
37
+ /**
38
+ *
39
+ * @param {BinaryBuffer} buffer
40
+ * @param {ParallelBehavior} value
41
+ */
42
+ deserialize(buffer, value) {
43
+ const successPolicy = buffer.readUint8();
44
+ const failurePolicy = buffer.readUint8();
45
+
46
+ const count = buffer.readUintVar();
47
+
48
+ value.clearChildren();
49
+
50
+ for (let i = 0; i < count; i++) {
51
+ /**
52
+ *
53
+ * @type {Behavior}
54
+ */
55
+ const child = this.objectAdapter.deserialize(buffer);
56
+
57
+ value.addChild(child);
58
+ }
59
+
60
+ value.setFailurePolicy(failurePolicy);
61
+ value.setSuccessPolicy(successPolicy);
62
+ }
63
+ }
@@ -1,7 +1,10 @@
1
1
  import { Behavior } from "../Behavior.js";
2
2
  import { CompositeBehavior } from "./CompositeBehavior.js";
3
3
  import { BehaviorStatus } from "../BehaviorStatus.js";
4
- import { ObjectBasedClassSerializationAdapter } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
4
+ import {
5
+ ObjectBasedClassSerializationAdapter
6
+ } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
7
+ import { assert } from "../../../../core/assert.js";
5
8
 
6
9
  export class SequenceBehavior extends CompositeBehavior {
7
10
  constructor() {
@@ -13,6 +16,12 @@ export class SequenceBehavior extends CompositeBehavior {
13
16
  * @protected
14
17
  */
15
18
  this.__currentBehaviourIndex = -1;
19
+ /**
20
+ *
21
+ * @type {BehaviorStatus|number}
22
+ * @private
23
+ */
24
+ this.__currentBehaviourState = BehaviorStatus.Initial;
16
25
 
17
26
  /**
18
27
  *
@@ -23,32 +32,41 @@ export class SequenceBehavior extends CompositeBehavior {
23
32
  }
24
33
 
25
34
  initialize(context) {
26
-
35
+ // console.log('+ SequenceBehavior');
27
36
  super.initialize(context);
28
37
 
29
38
  this.__currentBehaviourIndex = 0;
30
- this.__currentBehaviour = this.__children[this.__currentBehaviourIndex];
39
+ this.__currentBehaviour = this.__children[0];
31
40
 
32
41
  //initialize first behaviour
33
42
  this.__currentBehaviour.initialize(context);
34
43
 
44
+ this.__currentBehaviourState = BehaviorStatus.Running;
35
45
  }
36
46
 
47
+
37
48
  /**
38
49
  *
39
50
  * @param {number} timeDelta
40
51
  * @returns {BehaviorStatus}
41
52
  */
42
53
  tick(timeDelta) {
43
- const s = this.__currentBehaviour.tick(timeDelta);
54
+ assert.isNonNegativeInteger(this.__currentBehaviourIndex, 'child index');
55
+
56
+ const currentBehaviour = this.__currentBehaviour;
57
+
58
+ const s = currentBehaviour.tick(timeDelta);
59
+
60
+ this.__currentBehaviourState = s;
44
61
 
45
62
  if (s !== BehaviorStatus.Succeeded) {
46
63
  return s;
47
64
  }
48
65
 
49
66
  //current behaviour succeeded, move onto the next one
50
- this.__currentBehaviour.finalize();
67
+ currentBehaviour.finalize();
51
68
 
69
+ this.__currentBehaviourState = BehaviorStatus.Initial;
52
70
  this.__currentBehaviourIndex++;
53
71
 
54
72
  if (this.__currentBehaviourIndex < this.__children.length) {
@@ -56,24 +74,31 @@ export class SequenceBehavior extends CompositeBehavior {
56
74
 
57
75
  this.__currentBehaviour.initialize(this.context);
58
76
 
77
+ this.__currentBehaviourState = BehaviorStatus.Running;
78
+
59
79
  return BehaviorStatus.Running;
60
80
  } else {
61
- this.__status = BehaviorStatus.Succeeded;
62
-
63
81
  //all behaviours completed
64
- return this.__status;
82
+ return BehaviorStatus.Succeeded;
65
83
  }
66
84
  }
67
85
 
68
86
  finalize() {
69
- if (this.__currentBehaviourIndex !== this.__children.length) {
87
+
88
+ const child_count = this.__children.length;
89
+
90
+ if (this.__currentBehaviourIndex !== child_count) {
70
91
  //sequence has not been finished
71
92
 
72
- if (this.__currentBehaviour !== undefined && this.__currentBehaviour.getStatus() !== BehaviorStatus.Initial) {
93
+ if (this.__currentBehaviour !== undefined && this.__currentBehaviourState !== BehaviorStatus.Initial) {
73
94
  this.__currentBehaviour.finalize();
74
95
  }
75
96
  }
76
- this.__status = BehaviorStatus.Initial;
97
+
98
+ this.__currentBehaviour = undefined;
99
+ this.__currentBehaviourIndex = child_count;
100
+
101
+ // console.warn('- SequenceBehavior');
77
102
  }
78
103
 
79
104
  /**
@@ -36,8 +36,6 @@ export class AbstractDecoratorBehavior extends Behavior {
36
36
  initialize(context) {
37
37
  super.initialize(context);
38
38
  this.__source.initialize(context);
39
-
40
- this.__status = this.__source.getStatus();
41
39
  }
42
40
 
43
41
  finalize() {
@@ -19,11 +19,9 @@ export class IgnoreFailureBehavior extends AbstractDecoratorBehavior {
19
19
  const behaviorStatus = this.__source.tick(timeDelta);
20
20
 
21
21
  if (behaviorStatus === BehaviorStatus.Failed) {
22
- this.setStatus(BehaviorStatus.Succeeded);
23
- } else {
24
- this.setStatus(behaviorStatus);
22
+ return BehaviorStatus.Succeeded;
25
23
  }
26
24
 
27
- return this.getStatus();
25
+ return behaviorStatus;
28
26
  }
29
27
  }
@@ -1,6 +1,8 @@
1
1
  import { Behavior } from "../Behavior.js";
2
2
  import { BehaviorStatus } from "../BehaviorStatus.js";
3
- import { ObjectBasedClassSerializationAdapter } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
3
+ import {
4
+ ObjectBasedClassSerializationAdapter
5
+ } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
4
6
  import { AbstractDecoratorBehavior } from "./AbstractDecoratorBehavior.js";
5
7
 
6
8
  /**
@@ -37,8 +39,6 @@ export class InverterBehavior extends AbstractDecoratorBehavior {
37
39
  r = BehaviorStatus.Succeeded;
38
40
  }
39
41
 
40
- this.__status = r;
41
-
42
42
  return r;
43
43
  }
44
44
  }
@@ -1,6 +1,5 @@
1
1
  import { Behavior } from "../Behavior.js";
2
2
  import { BehaviorStatus } from "../BehaviorStatus.js";
3
- import { ObjectBasedClassSerializationAdapter } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
4
3
  import { AbstractDecoratorBehavior } from "./AbstractDecoratorBehavior.js";
5
4
  import { assert } from "../../../../core/assert.js";
6
5
 
@@ -65,7 +64,6 @@ export class RepeatBehavior extends AbstractDecoratorBehavior {
65
64
  assert.enum(s, BehaviorStatus, 'status');
66
65
 
67
66
  if (s !== BehaviorStatus.Succeeded && s !== BehaviorStatus.Failed) {
68
- this.__status = s;
69
67
  return s;
70
68
  }
71
69
 
@@ -73,7 +71,6 @@ export class RepeatBehavior extends AbstractDecoratorBehavior {
73
71
  this.__iterator++;
74
72
 
75
73
  if (this.__iterator >= this.__limit) {
76
- this.__status = BehaviorStatus.Succeeded;
77
74
 
78
75
  return BehaviorStatus.Succeeded;
79
76
  } else {
@@ -87,35 +84,3 @@ export class RepeatBehavior extends AbstractDecoratorBehavior {
87
84
 
88
85
  RepeatBehavior.typeName = "RepeatBehavior";
89
86
 
90
- export class RepeatBehaviorSerializationAdapter extends ObjectBasedClassSerializationAdapter {
91
- constructor() {
92
- super();
93
-
94
- this.klass = RepeatBehavior;
95
- this.version = 0;
96
- }
97
-
98
- /**
99
- *
100
- * @param {BinaryBuffer} buffer
101
- * @param {RepeatBehavior} value
102
- */
103
- serialize(buffer, value) {
104
- buffer.writeUintVar(value.getCount());
105
-
106
- this.objectAdapter.serialize(buffer, value.getSource());
107
- }
108
-
109
- /**
110
- *
111
- * @param {BinaryBuffer} buffer
112
- * @param {RepeatBehavior} value
113
- */
114
- deserialize(buffer, value) {
115
- const count = buffer.readUintVar();
116
- const source = this.objectAdapter.deserialize(buffer);
117
-
118
- value.setCount(count);
119
- value.setSource(source);
120
- }
121
- }
@@ -6,11 +6,7 @@ import { jest } from '@jest/globals';
6
6
  test("initialization", () => {
7
7
  const b = new RepeatBehavior(new SucceedingBehavior(), 1);
8
8
 
9
- expect(b.getStatus()).toBe(BehaviorStatus.Initial);
10
-
11
9
  b.initialize();
12
-
13
- expect(b.getStatus()).toBe(BehaviorStatus.Running);
14
10
  });
15
11
 
16
12
  test('2 successful repetitions', () => {
@@ -23,12 +19,8 @@ test('2 successful repetitions', () => {
23
19
 
24
20
  b.initialize();
25
21
 
26
- expect(b.getStatus()).toBe(BehaviorStatus.Running);
27
-
28
22
  expect(b.tick(3)).toBe(BehaviorStatus.Running);
29
23
 
30
- expect(b.getStatus()).toBe(BehaviorStatus.Running);
31
-
32
24
  expect(tickSpy).toHaveBeenCalledTimes(1);
33
25
  expect(tickSpy).toHaveBeenCalledWith(3);
34
26
 
@@ -37,6 +29,4 @@ test('2 successful repetitions', () => {
37
29
 
38
30
  expect(tickSpy).toHaveBeenCalledTimes(2);
39
31
  expect(tickSpy).toHaveBeenLastCalledWith(7);
40
-
41
- expect(b.getStatus()).toBe(BehaviorStatus.Succeeded);
42
32
  });
@@ -0,0 +1,37 @@
1
+ import {
2
+ ObjectBasedClassSerializationAdapter
3
+ } from "../../../ecs/storage/binary/object/ObjectBasedClassSerializationAdapter.js";
4
+ import { RepeatBehavior } from "./RepeatBehavior.js";
5
+
6
+ export class RepeatBehaviorSerializationAdapter extends ObjectBasedClassSerializationAdapter {
7
+ constructor() {
8
+ super();
9
+
10
+ this.klass = RepeatBehavior;
11
+ this.version = 0;
12
+ }
13
+
14
+ /**
15
+ *
16
+ * @param {BinaryBuffer} buffer
17
+ * @param {RepeatBehavior} value
18
+ */
19
+ serialize(buffer, value) {
20
+ buffer.writeUintVar(value.getCount());
21
+
22
+ this.objectAdapter.serialize(buffer, value.getSource());
23
+ }
24
+
25
+ /**
26
+ *
27
+ * @param {BinaryBuffer} buffer
28
+ * @param {RepeatBehavior} value
29
+ */
30
+ deserialize(buffer, value) {
31
+ const count = buffer.readUintVar();
32
+ const source = this.objectAdapter.deserialize(buffer);
33
+
34
+ value.setCount(count);
35
+ value.setSource(source);
36
+ }
37
+ }
@@ -51,8 +51,6 @@ export class RepeatUntilFailureBehavior extends AbstractDecoratorBehavior {
51
51
 
52
52
  if (s !== BehaviorStatus.Succeeded) {
53
53
 
54
- this.__status = s;
55
-
56
54
  return s;
57
55
 
58
56
  }
@@ -60,7 +58,6 @@ export class RepeatUntilFailureBehavior extends AbstractDecoratorBehavior {
60
58
  this.__iterator++;
61
59
 
62
60
  if (this.__iterator >= this.__limit) {
63
- this.__status = BehaviorStatus.Succeeded;
64
61
 
65
62
  return BehaviorStatus.Succeeded;
66
63
  } else {
@@ -40,10 +40,10 @@ export class RepeatUntilSuccessBehavior extends AbstractDecoratorBehavior {
40
40
  * @return {RepeatUntilSuccessBehavior}
41
41
  */
42
42
  static from(source, limit = Infinity) {
43
- const r = new RepeatUntilSuccessBehavior();
44
-
45
- r.setSource(source);
46
- r.__limit = limit;
43
+ const r = new RepeatUntilSuccessBehavior(
44
+ source,
45
+ limit
46
+ );
47
47
 
48
48
  return r;
49
49
  }
@@ -52,9 +52,6 @@ export class RepeatUntilSuccessBehavior extends AbstractDecoratorBehavior {
52
52
  const s = this.__source.tick(timeDelta);
53
53
 
54
54
  if (s === BehaviorStatus.Succeeded) {
55
-
56
- this.__status = s;
57
-
58
55
  return s;
59
56
 
60
57
  } else if (s === BehaviorStatus.Running) {
@@ -64,9 +61,7 @@ export class RepeatUntilSuccessBehavior extends AbstractDecoratorBehavior {
64
61
  this.__iterator++;
65
62
 
66
63
  if (this.__iterator >= this.__limit) {
67
- this.__status = BehaviorStatus.Failed;
68
-
69
- return this.__status;
64
+ return BehaviorStatus.Failed;
70
65
  } else {
71
66
  //re-initialize the source behavior
72
67
  this.__source.initialize(this.context);
@@ -2,18 +2,15 @@ import { assert } from "../../../../core/assert.js";
2
2
  import { ClockChannelType } from "./ClockChannelType.js";
3
3
  import { RepeatBehavior } from "../decorator/RepeatBehavior.js";
4
4
  import { ActionBehavior } from "../primitive/ActionBehavior.js";
5
+ import { SequenceBehavior } from "../composite/SequenceBehavior.js";
5
6
 
6
7
  export const BehaviorComponentFlag = {
7
- AllowSleep: 1
8
+ AllowSleep: 1,
9
+ Resolved: 2
8
10
  };
9
11
 
10
12
  export class BehaviorComponent {
11
13
  constructor() {
12
- /**
13
- *
14
- * @type {Behavior[]}
15
- */
16
- this.list = [];
17
14
 
18
15
  /**
19
16
  *
@@ -26,6 +23,97 @@ export class BehaviorComponent {
26
23
  * @type {number}
27
24
  */
28
25
  this.flags = 0;
26
+
27
+ /**
28
+ *
29
+ * @type {Behavior|null}
30
+ * @private
31
+ */
32
+ this.__behavior = null;
33
+ }
34
+
35
+ /**
36
+ *
37
+ * @param {number|BehaviorComponentFlag} flag
38
+ * @returns {void}
39
+ */
40
+ setFlag(flag) {
41
+ this.flags |= flag;
42
+ }
43
+
44
+ /**
45
+ *
46
+ * @param {number|BehaviorComponentFlag} flag
47
+ * @returns {void}
48
+ */
49
+ clearFlag(flag) {
50
+ this.flags &= ~flag;
51
+ }
52
+
53
+ /**
54
+ *
55
+ * @param {number|BehaviorComponentFlag} flag
56
+ * @param {boolean} value
57
+ */
58
+ writeFlag(flag, value) {
59
+ if (value) {
60
+ this.setFlag(flag);
61
+ } else {
62
+ this.clearFlag(flag);
63
+ }
64
+ }
65
+
66
+ /**
67
+ *
68
+ * @param {number|BehaviorComponentFlag} flag
69
+ * @returns {boolean}
70
+ */
71
+ getFlag(flag) {
72
+ return (this.flags & flag) === flag;
73
+ }
74
+
75
+ /**
76
+ *
77
+ * @returns {Behavior|null}
78
+ */
79
+ get behavior() {
80
+ return this.__behavior;
81
+ }
82
+
83
+ /**
84
+ *
85
+ * @param {Behavior} v
86
+ */
87
+ set behavior(v) {
88
+ this.__behavior = v;
89
+ }
90
+
91
+ /**
92
+ * @deprecated
93
+ * @returns {Readonly<Behavior[]>}
94
+ */
95
+ get list() {
96
+ if (this.__behavior !== null) {
97
+ return [this.__behavior];
98
+ } else {
99
+ return [];
100
+ }
101
+ }
102
+
103
+ /**
104
+ * @deprecated
105
+ * @param {Behavior[]} v
106
+ */
107
+ set list(v) {
108
+ console.warn('.list is deprecated, use SequenceBehavior instead');
109
+ if (v.length > 1) {
110
+ console.warn('.list is deprecated, converting to sequence instead');
111
+ this.__behavior = SequenceBehavior.from(v);
112
+ } else if (v.length === 1) {
113
+ this.__behavior = v[0];
114
+ } else {
115
+ this.__behavior = null;
116
+ }
29
117
  }
30
118
 
31
119
 
@@ -53,7 +141,7 @@ export class BehaviorComponent {
53
141
 
54
142
  const result = new BehaviorComponent();
55
143
 
56
- result.list.push(b);
144
+ result.__behavior = b;
57
145
 
58
146
  return result;
59
147
 
@@ -1,5 +1,7 @@
1
1
  import { BinaryClassSerializationAdapter } from "../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
2
2
  import { BehaviorComponent } from "./BehaviorComponent.js";
3
+ import { SequenceBehavior } from "../composite/SequenceBehavior.js";
4
+ import { SucceedingBehavior } from "../primitive/SucceedingBehavior.js";
3
5
 
4
6
  export class BehaviorComponentSerializationAdapter extends BinaryClassSerializationAdapter {
5
7
  constructor() {
@@ -33,15 +35,13 @@ export class BehaviorComponentSerializationAdapter extends BinaryClassSerializat
33
35
  buffer.writeUint8(value.clock);
34
36
  buffer.writeUint8(value.flags);
35
37
 
36
- const behaviors = value.list;
37
- const n = behaviors.length;
38
- buffer.writeUintVar(n);
39
-
40
- for (let i = 0; i < n; i++) {
41
- const behavior = behaviors[i];
38
+ if (value.behavior !== null) {
39
+ buffer.writeUintVar(1);
42
40
 
43
41
  //write single behavior
44
- this.objectAdapter.serialize(buffer, behavior);
42
+ this.objectAdapter.serialize(buffer, value.behavior);
43
+ } else {
44
+ buffer.writeUintVar(0);
45
45
  }
46
46
  }
47
47
 
@@ -71,6 +71,13 @@ export class BehaviorComponentSerializationAdapter extends BinaryClassSerializat
71
71
  //write object fields
72
72
  value.clock = clock;
73
73
  value.flags = flags;
74
- value.list = behaviors;
74
+
75
+ if (behaviors.length > 1) {
76
+ value.behavior = SequenceBehavior.from(behaviors);
77
+ } else if (behaviors.length === 1) {
78
+ value.behavior = behaviors[0];
79
+ } else {
80
+ value.behavior = SucceedingBehavior.from(0);
81
+ }
75
82
  }
76
83
  }