@woosh/meep-engine 2.36.21 → 2.36.22

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@@ -61,7 +61,7 @@ export function serialize_geometry_collection(geometries, buffer) {
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  let geometry_occupied_count = 0;
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  const geometry_count = geometries.length;
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  for (let i = 0; i < geometry_count; i++) {
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- if (geometries[i] === undefined) {
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+ if (geometries[i] !== undefined) {
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  geometry_occupied_count++;
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  }
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  }
@@ -198,7 +198,6 @@ export class GLTFAssetTransformer extends AssetTransformer {
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  */
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  const root = source.create();
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-
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  await this.__load_mesh_micron_data(source.gltf,asset_description);
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  // attempt to load existing micron geometries
package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "productName": "Meep",
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  "description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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  "author": "Alexander Goldring",
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- "version": "2.36.21",
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+ "version": "2.36.22",
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  "dependencies": {
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  "gl-matrix": "3.4.3",
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  "fast-levenshtein": "2.0.6",