@woosh/meep-engine 2.35.4 → 2.35.5

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@@ -166,7 +166,7 @@ export class ShadedGeometrySystem extends System {
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  this.__render_layer.buildVisibleSet = ((destination, destination_offset, view) => {
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  const ctx = this.__view_contexts.get(view);
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- return ctx.collect(destination, destination_offset, view, this.__bvh);
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+ return ctx.collect(destination, destination_offset,graphics.renderer, view, this.__bvh);
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  });
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  readyCallback();
@@ -76,7 +76,7 @@ export class ShadedGeometryRendererContext {
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  for (; i < adapter_count; i++) {
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  const adapter = adapters[i];
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- adapter.build_start(renderer);
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+ adapter.build_start(renderer, view);
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  }
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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "productName": "Meep",
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  "description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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  "author": "Alexander Goldring",
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- "version": "2.35.4",
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+ "version": "2.35.5",
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  "dependencies": {
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  "gl-matrix": "3.4.3",
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  "fast-levenshtein": "2.0.6",