@woosh/meep-engine 2.34.33 → 2.34.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/assert.js +11 -0
- package/core/bvh2/BinaryNode.js +211 -25
- package/core/bvh2/aabb3/AABB3.js +4 -3
- package/core/bvh2/aabb3/AABB3Math.js +1 -1
- package/core/collection/list/List.js +0 -34
- package/engine/graphics/ecs/mesh-v2/sample/load_gltf.js +2 -0
- package/engine/graphics/ecs/mesh-v2/three_object_to_entity_composition.js +3 -3
- package/package.json +1 -1
package/core/assert.js
CHANGED
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@@ -316,6 +316,17 @@ assert.defined = function (value, name = "value") {
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};
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/**
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*
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* @param {*} value
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* @param {String} [name]
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*/
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324
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assert.isNull = function (value, name){
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if (value !== null) {
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throw new Error(`${name} is NOT null`);
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}
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}
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/**
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*
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* @param {*} value
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package/core/bvh2/BinaryNode.js
CHANGED
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@@ -8,7 +8,7 @@ import { arrayQuickSort } from "../collection/array/arrayQuickSort.js";
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8
8
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import { max2 } from "../math/max2.js";
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9
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import { min2 } from "../math/min2.js";
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10
10
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import { computeSampleStandardDeviation } from "../math/statistics/computeSampleStandardDeviation.js";
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11
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-
import { aabb3_intersect_aabb3, boxSurfaceArea2 } from "./aabb3/AABB3Math.js";
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11
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import { _boxSurfaceArea2, aabb3_intersect_aabb3, boxSurfaceArea2 } from "./aabb3/AABB3Math.js";
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12
12
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import { isLeaf, LeafNode } from "./LeafNode.js";
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13
13
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import { Node } from "./Node.js";
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14
14
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import { surfaceAreaHeuristic } from "./sah/surfaceAreaHeuristic.js";
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@@ -139,13 +139,135 @@ BinaryNode.prototype.setChildren = function (left, right) {
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right.parentNode = this;
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};
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/**
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*
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* @param {Node} child
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*/
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146
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BinaryNode.prototype.setChildLeft = function (child) {
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147
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assert.isNull(this.left, 'left');
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this.left = child;
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this.updateLeafNodeCount();
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this.refit();
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child.parentNode = this;
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}
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/**
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*
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* @param {Node} child
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*/
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BinaryNode.prototype.setChildRight = function (child) {
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assert.isNull(this.right, 'right');
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this.right = child;
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this.updateLeafNodeCount();
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this.refit();
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child.parentNode = this;
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}
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/**
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* @see "Dynamic BVH" by Erin Catto / Blizzard
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* @param {AABB3} node
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* @param {AABB3} addition
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* @returns {number}
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*/
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function inclusion_surface_area_heuristic(node, addition) {
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const x0 = min2(node.x0, addition.x0);
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const y0 = min2(node.y0, addition.y0);
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const z0 = min2(node.z0, addition.z0);
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const x1 = max2(node.x1, addition.x1);
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const y1 = max2(node.y1, addition.y1);
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const z1 = max2(node.z1, addition.z1);
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return _boxSurfaceArea2(x0, y0, z0, x1, y1, z1) - boxSurfaceArea2(node);
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}
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/**
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*
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* @param {BinaryNode|LeafNode} node
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* @param {AABB3} addition
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*/
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function inclusion_cost_lower_bound(node, addition) {
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let n = node;
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let r = boxSurfaceArea2(addition);
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while (n !== null) {
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r += n.costForInclusion(addition);
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n = n.parentNode;
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}
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return r;
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}
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/**
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* For incremental insertion, a sibling needs to be found, newly inserted node will be parented together with this sibling
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* @param {AABB3} box
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* @returns {BinaryNode|LeafNode}
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*/
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BinaryNode.prototype.__insertion_findSiblingFor = function (box) {
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const open_set = [this];
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let cursor = 1;
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let best_cost = Infinity;
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let best_node = this;
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while (cursor > 0) {
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const node = open_set[--cursor];
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const cost = inclusion_surface_area_heuristic(node, box);
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if (cost < best_cost) {
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best_cost = cost;
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best_node = node;
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}
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if (node.isBinaryNode) {
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if (node.isProtected()) {
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continue;
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}
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// consider pushing children into the queue
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// compute lower bound for cost
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const c_low = inclusion_cost_lower_bound(node, box);
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if (c_low < best_cost) {
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// worth-while to explore children
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if (node.left !== null) {
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open_set[cursor++] = node.left;
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}
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if (node.right !== null) {
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open_set[cursor++] = node.right
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}
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}
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}
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}
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return best_node;
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}
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/**
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*
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* @param {AABB3} box
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-
* @returns {Node}
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* @returns {Node|BinaryNode|LeafNode}
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*/
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BinaryNode.prototype.findParentFor = function (box) {
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let n = this;
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let aCost = 0;
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let bCost = 0;
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for (; ;) {
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@@ -181,8 +303,8 @@ BinaryNode.prototype.findParentFor = function (box) {
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}
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}
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-
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-
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aCost = a.costForInclusion(box);
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bCost = b.costForInclusion(box);
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187
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if (aCost === bCost) {
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@@ -196,9 +318,9 @@ BinaryNode.prototype.findParentFor = function (box) {
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}
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-
//change costs to be
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-
aCost = a.
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-
bCost = b.
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321
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//change costs to be based on balance
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aCost = a.leafNodeCount / boxSurfaceArea2(a);
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bCost = b.leafNodeCount / boxSurfaceArea2(b);
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}
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if (aCost === bCost) {
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@@ -518,26 +640,29 @@ function countLeaves(node) {
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640
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}
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641
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642
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/**
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521
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-
*
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643
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+
* @deprecated Incorrect usage of SAH
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* @return {number}
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523
645
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*/
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524
646
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BinaryNode.prototype.computeSAH = function () {
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525
647
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let leftLeaves, rightLeaves, leftArea, rightArea;
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526
648
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|
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527
|
-
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649
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+
const left = this.left;
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650
|
+
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651
|
+
if (left === null) {
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528
652
|
leftArea = 0;
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529
653
|
leftLeaves = 0;
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530
654
|
} else {
|
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531
|
-
leftArea = boxSurfaceArea2(
|
|
532
|
-
leftLeaves =
|
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655
|
+
leftArea = boxSurfaceArea2(left);
|
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656
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+
leftLeaves = left.leafNodeCount;
|
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533
657
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}
|
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534
658
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|
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535
|
-
|
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659
|
+
const right = this.right;
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660
|
+
if (right === null) {
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536
661
|
rightArea = 0;
|
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537
662
|
rightLeaves = 0;
|
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538
663
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} else {
|
|
539
|
-
rightArea = boxSurfaceArea2(
|
|
540
|
-
rightLeaves =
|
|
664
|
+
rightArea = boxSurfaceArea2(right);
|
|
665
|
+
rightLeaves = right.leafNodeCount;
|
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541
666
|
}
|
|
542
667
|
|
|
543
668
|
const thisArea = boxSurfaceArea2(this);
|
|
@@ -1065,34 +1190,96 @@ function transplantNewCommonParent(node, child) {
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1065
1190
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|
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1066
1191
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parent.bubbleExpandToFit(bNode);
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1067
1192
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|
|
1193
|
+
parent.updateLeafNodeCount();
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1194
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+
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1068
1195
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return bNode;
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1069
1196
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}
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1070
1197
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1198
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+
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1071
1199
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/**
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|
1072
1200
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*
|
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1073
1201
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* @param {Node|BinaryNode|LeafNode} child
|
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1074
1202
|
*/
|
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1075
1203
|
BinaryNode.prototype.insertNode = function (child) {
|
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1076
|
-
|
|
1077
|
-
assert.
|
|
1078
|
-
assert.
|
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1204
|
+
|
|
1205
|
+
assert.notNull(child, "child");
|
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1206
|
+
assert.defined(child, "child");
|
|
1207
|
+
assert.isInstanceOf(child, Node, 'child', "Node");
|
|
1208
|
+
assert.equal(child.parentNode, null, "parentNode must be null, otherwise Node still belongs to another tree");
|
|
1209
|
+
|
|
1210
|
+
const sibling = this.__insertion_findSiblingFor(child);
|
|
1211
|
+
|
|
1212
|
+
const sibling_parent = sibling.parentNode;
|
|
1213
|
+
if (sibling_parent === null) {
|
|
1214
|
+
// root node
|
|
1215
|
+
|
|
1216
|
+
if (sibling.left === null) {
|
|
1217
|
+
sibling.setChildLeft(child);
|
|
1218
|
+
} else if (sibling.right === null) {
|
|
1219
|
+
sibling.setChildRight(child);
|
|
1220
|
+
} else {
|
|
1221
|
+
const parent = new BinaryNode();
|
|
1222
|
+
|
|
1223
|
+
parent.setChildren(sibling.right, child);
|
|
1224
|
+
sibling.right = parent;
|
|
1225
|
+
parent.parentNode = sibling;
|
|
1226
|
+
}
|
|
1227
|
+
|
|
1228
|
+
} else {
|
|
1229
|
+
|
|
1230
|
+
// non-root
|
|
1231
|
+
|
|
1232
|
+
if (sibling_parent.left === sibling && sibling_parent.right === null) {
|
|
1233
|
+
|
|
1234
|
+
// right node is free, take it
|
|
1235
|
+
sibling_parent.setChildRight(child);
|
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1236
|
+
|
|
1237
|
+
} else if (sibling_parent.right === sibling && sibling_parent.left === null) {
|
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1238
|
+
|
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1239
|
+
// left node is free, take it
|
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1240
|
+
sibling_parent.setChildLeft(child);
|
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1241
|
+
|
|
1242
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+
} else {
|
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1243
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+
|
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1244
|
+
transplantNewCommonParent(sibling, child)
|
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1245
|
+
|
|
1246
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+
}
|
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1247
|
+
|
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1248
|
+
sibling_parent.bubbleRefit();
|
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1249
|
+
|
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1250
|
+
}
|
|
1251
|
+
}
|
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1252
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+
|
|
1253
|
+
/**
|
|
1254
|
+
* @deprecated
|
|
1255
|
+
* @param {Node|BinaryNode|LeafNode} child
|
|
1256
|
+
*/
|
|
1257
|
+
BinaryNode.prototype.insertNode_old = function (child) {
|
|
1258
|
+
assert.notNull(child, "child");
|
|
1259
|
+
assert.defined(child, "child");
|
|
1260
|
+
assert.isInstanceOf(child, Node, 'child', "Node");
|
|
1079
1261
|
assert.equal(child.parentNode, null, "parentNode must be null, otherwise Node still belongs to another tree");
|
|
1080
1262
|
|
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1081
1263
|
const node = this.findParentFor(child);
|
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|
|
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let bNode;
|
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1266
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|
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|
-
if (
|
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1086
|
-
|
|
1087
|
-
|
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1088
|
-
|
|
1267
|
+
if (
|
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1268
|
+
node.isBinaryNode &&
|
|
1269
|
+
!(node.isProtected() && node !== this) // protected node, can't insert into this subtree
|
|
1270
|
+
) {
|
|
1271
|
+
|
|
1272
|
+
if (node.left === null) {
|
|
1089
1273
|
node.left = child;
|
|
1090
1274
|
child.parentNode = node;
|
|
1091
1275
|
node.bubbleExpandToFit(child);
|
|
1276
|
+
|
|
1092
1277
|
} else if (node.right === null) {
|
|
1278
|
+
|
|
1093
1279
|
node.right = child;
|
|
1094
1280
|
child.parentNode = node;
|
|
1095
1281
|
node.bubbleExpandToFit(child);
|
|
1282
|
+
|
|
1096
1283
|
} else {
|
|
1097
1284
|
//take right child and insert another binary node there
|
|
1098
1285
|
bNode = new BinaryNode();
|
|
@@ -1106,18 +1293,17 @@ BinaryNode.prototype.insertNode = function (child) {
|
|
|
1106
1293
|
node.updateLeafNodeCount();
|
|
1107
1294
|
} else {
|
|
1108
1295
|
//need to do transplanting and introduce a new common parent
|
|
1109
|
-
|
|
1296
|
+
transplantNewCommonParent(node, child);
|
|
1110
1297
|
|
|
1111
|
-
bNode.updateLeafNodeCount();
|
|
1112
1298
|
}
|
|
1113
1299
|
|
|
1114
1300
|
};
|
|
1115
1301
|
|
|
1116
1302
|
/**
|
|
1117
|
-
*
|
|
1303
|
+
* @param {boolean} deep
|
|
1118
1304
|
* @returns {BinaryNode}
|
|
1119
1305
|
*/
|
|
1120
|
-
BinaryNode.prototype.clone = function (deep) {
|
|
1306
|
+
BinaryNode.prototype.clone = function (deep = false) {
|
|
1121
1307
|
const clone = new BinaryNode();
|
|
1122
1308
|
|
|
1123
1309
|
clone.x0 = this.x0;
|
package/core/bvh2/aabb3/AABB3.js
CHANGED
|
@@ -6,7 +6,7 @@
|
|
|
6
6
|
import { aabb3_computeDistanceAbovePlane } from "../../geom/3d/aabb/aabb3_computeDistanceAbovePlane.js";
|
|
7
7
|
import { computeAABB3PlaneSide } from "../../geom/3d/aabb/computeAABB3PlaneSide.js";
|
|
8
8
|
import computeMortonCode from "../../geom/3d/morton/Morton.js";
|
|
9
|
-
import {
|
|
9
|
+
import { boxSurfaceArea, intersectRay, intersectSegment } from "./AABB3Math.js";
|
|
10
10
|
import { aabb3_build_corners } from "../../geom/3d/aabb/aabb3_build_corners.js";
|
|
11
11
|
import { assert } from "../../assert.js";
|
|
12
12
|
|
|
@@ -81,7 +81,7 @@ AABB3.prototype.computeMortonCode = function () {
|
|
|
81
81
|
* @returns {number}
|
|
82
82
|
*/
|
|
83
83
|
AABB3.prototype.computeSurfaceArea = function () {
|
|
84
|
-
return
|
|
84
|
+
return boxSurfaceArea(this.x0, this.y0, this.z0, this.x1, this.y1, this.z1);
|
|
85
85
|
};
|
|
86
86
|
|
|
87
87
|
/**
|
|
@@ -296,7 +296,8 @@ AABB3.prototype.costForInclusion = function (other) {
|
|
|
296
296
|
};
|
|
297
297
|
|
|
298
298
|
/**
|
|
299
|
-
*
|
|
299
|
+
* Surface area delta when including a given AABB
|
|
300
|
+
* 0 means that including a given AABB would not cause any change to total surface area
|
|
300
301
|
* @param {number} x0
|
|
301
302
|
* @param {number} y0
|
|
302
303
|
* @param {number} z0
|
|
@@ -540,7 +540,7 @@ function boxSurfaceArea(x0, y0, z0, x1, y1, z1) {
|
|
|
540
540
|
const dx = x1 - x0;
|
|
541
541
|
const dy = y1 - y0;
|
|
542
542
|
const dz = z1 - z0;
|
|
543
|
-
return (
|
|
543
|
+
return (dy * (dx + dz) + dz * dx) * 2; //2 of each side
|
|
544
544
|
}
|
|
545
545
|
|
|
546
546
|
/**
|
|
@@ -719,40 +719,6 @@ List.prototype.copy = function (other) {
|
|
|
719
719
|
}
|
|
720
720
|
};
|
|
721
721
|
|
|
722
|
-
/**
|
|
723
|
-
*
|
|
724
|
-
* @param {List} other
|
|
725
|
-
* @param {function} elementComparator
|
|
726
|
-
* @returns {number} -1, 0 or 1
|
|
727
|
-
*/
|
|
728
|
-
List.prototype.compare = function (other, elementComparator) {
|
|
729
|
-
const thisLength = this.length;
|
|
730
|
-
const otherLength = other.length;
|
|
731
|
-
|
|
732
|
-
const deltaLength = thisLength - otherLength;
|
|
733
|
-
|
|
734
|
-
if (deltaLength !== 0) {
|
|
735
|
-
return deltaLength;
|
|
736
|
-
}
|
|
737
|
-
|
|
738
|
-
for (let i = 0; i < thisLength; i++) {
|
|
739
|
-
const thisElement = this.get(i);
|
|
740
|
-
const otherElement = other.get(i);
|
|
741
|
-
|
|
742
|
-
if (thisElement === otherElement) {
|
|
743
|
-
continue;
|
|
744
|
-
}
|
|
745
|
-
|
|
746
|
-
const elementDelta = elementComparator(thisElement, otherElement);
|
|
747
|
-
|
|
748
|
-
if (elementDelta !== 0) {
|
|
749
|
-
return elementDelta;
|
|
750
|
-
}
|
|
751
|
-
}
|
|
752
|
-
|
|
753
|
-
return 0;
|
|
754
|
-
};
|
|
755
|
-
|
|
756
722
|
/**
|
|
757
723
|
* NOTE: do not modify resulting array
|
|
758
724
|
* @returns {T[]}
|
|
@@ -4,6 +4,7 @@ import { GameAssetType } from "../../../../asset/GameAssetType.js";
|
|
|
4
4
|
import { EngineConfiguration } from "../../../../EngineConfiguration.js";
|
|
5
5
|
import { GLTFAssetLoader } from "../../../../asset/loaders/GLTFAssetLoader.js";
|
|
6
6
|
import { three_object_to_entity_composition } from "../three_object_to_entity_composition.js";
|
|
7
|
+
import { AttachmentSystem } from "../../../../ecs/attachment/AttachmentSystem.js";
|
|
7
8
|
|
|
8
9
|
const eh = new EngineHarness();
|
|
9
10
|
|
|
@@ -18,6 +19,7 @@ async function init(harness) {
|
|
|
18
19
|
const config = new EngineConfiguration();
|
|
19
20
|
|
|
20
21
|
config.addSystem(new ShadedGeometrySystem(engine));
|
|
22
|
+
config.addSystem(new AttachmentSystem());
|
|
21
23
|
config.addLoader(GameAssetType.ModelGLTF_JSON, new GLTFAssetLoader());
|
|
22
24
|
|
|
23
25
|
await config.apply(engine);
|
|
@@ -10,10 +10,9 @@ import { ShadedGeometry } from "./ShadedGeometry.js";
|
|
|
10
10
|
export function three_object_to_entity_composition(root) {
|
|
11
11
|
const node = new EntityNode();
|
|
12
12
|
|
|
13
|
-
|
|
14
|
-
transform.fromMatrix4(root.matrix.elements);
|
|
13
|
+
node.transform.fromMatrix4(root.matrix.elements);
|
|
15
14
|
|
|
16
|
-
node.entity.add(
|
|
15
|
+
node.entity.add(new Transform());
|
|
17
16
|
|
|
18
17
|
if (root.isMesh) {
|
|
19
18
|
if (root.isSkinnedMesh) {
|
|
@@ -30,6 +29,7 @@ export function three_object_to_entity_composition(root) {
|
|
|
30
29
|
|
|
31
30
|
const child_node = three_object_to_entity_composition(child);
|
|
32
31
|
|
|
32
|
+
|
|
33
33
|
node.addChild(child_node);
|
|
34
34
|
}
|
|
35
35
|
|
package/package.json
CHANGED
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
"productName": "Meep",
|
|
6
6
|
"description": "production-ready JavaScript game engine based on Entity Component System Architecture",
|
|
7
7
|
"author": "Alexander Goldring",
|
|
8
|
-
"version": "2.34.
|
|
8
|
+
"version": "2.34.34",
|
|
9
9
|
"dependencies": {
|
|
10
10
|
"gl-matrix": "3.4.3",
|
|
11
11
|
"fast-levenshtein": "2.0.6",
|