@woosh/meep-engine 2.34.27 → 2.34.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/bvh2/aabb3/aabb3_array_contains_point.js +18 -0
- package/core/geom/3d/sphere/sphere_array_intersects_point.js +15 -0
- package/core/geom/3d/sphere/sphere_intersects_ray.js +0 -1
- package/engine/graphics/micron/build/PatchRepresentation.js +4 -0
- package/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +5 -0
- package/engine/graphics/micron/build/hierarchy/buildAbstractPatchHierarchy.js +9 -4
- package/engine/graphics/micron/format/MicronGeometry.d.ts +3 -0
- package/engine/graphics/micron/format/MicronGeometry.js +29 -31
- package/engine/graphics/micron/format/MicronGeometryPatch.d.ts +3 -0
- package/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.spec.js +63 -0
- package/engine/graphics/micron/format/validate_patch_bounds.js +69 -0
- package/package.json +1 -1
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@@ -0,0 +1,18 @@
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//
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/**
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*
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* @param {ArrayLike<number>|number[]} aabb
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* @param {number} x
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* @param {number} y
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* @param {number} z
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* @return {boolean}
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*/
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export function aabb3_array_contains_point(aabb, x, y, z) {
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return x >= aabb[0]
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&& x <= aabb[3]
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&& y >= aabb[1]
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&& y <= aabb[4]
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&& z >= aabb[2]
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&& z <= aabb[5];
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}
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@@ -0,0 +1,15 @@
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import { sphereIntersectsPoint } from "./sphereIntersectsPoint.js";
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//
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/**
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*
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* @param {ArrayLike<number>|number[]} sphere
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* @param {number} x
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* @param {number} y
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* @param {number} z
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* @return {boolean}
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*/
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export function sphere_array_intersects_point(sphere, x, y, z) {
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return sphereIntersectsPoint(sphere[0], sphere[1], sphere[2], sphere[3], x, y, z);
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}
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@@ -202,6 +202,11 @@ export async function buildMicronGeometryFromBufferGeometry(input) {
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const t_build_hierarchy_start = current_time_millis();
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/**
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*
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* @type {PatchRepresentation}
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*/
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const root = await buildAbstractPatchHierarchy(patches);
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if (PRINT_VERBOSE_STATS) {
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@@ -48,13 +48,15 @@ async function assemble_graph(nodes) {
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*/
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let __nodes = nodes.slice();
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const initial_node_count = __nodes.length;
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/**
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*
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* @type {{value: number}}
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* @private
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*/
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const __node_count = {
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value:
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value: initial_node_count
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};
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let level = 0;
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@@ -136,9 +138,12 @@ async function assemble_graph(nodes) {
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// return root
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const root = __nodes[0];
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-
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-
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if (initial_node_count === 1) {
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// there are no children, whole hierarchy is just one node, set group bounds to equal node bounds
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root.group_bounding_sphere.set(root.bounding_sphere);
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root.group_aabb.copy(root.bounding_box);
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}
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return root;
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}
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@@ -1,6 +1,7 @@
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import {BufferGeometry} from "three";
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import {VertexDataSpec} from "../../geometry/VertexDataSpec";
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import {SurfacePoint3} from "../../../../core/geom/3d/SurfacePoint3";
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import {MicronGeometryPatch} from "./MicronGeometryPatch";
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export class MicronGeometry {
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vertex_spec: VertexDataSpec
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@@ -14,4 +15,6 @@ export class MicronGeometry {
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): SurfacePoint3[]
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readonly isMicronGeometry: boolean
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readonly patches: MicronGeometryPatch[]
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}
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@@ -3,6 +3,7 @@ import { assert } from "../../../../core/assert.js";
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import { computeTriangleRayIntersection } from "../../../../core/geom/3d/triangle/computeTriangleRayIntersection.js";
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import { SurfacePoint3 } from "../../../../core/geom/3d/SurfacePoint3.js";
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import { aabb3_array_intersects_ray } from "../../../../core/bvh2/aabb3/aabb3_array_intersects_ray.js";
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import { sphere_array_intersects_ray } from "../../../../core/geom/3d/sphere/sphere_array_intersects_ray.js";
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let id_counter = 0;
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@@ -105,43 +106,18 @@ export class MicronGeometry {
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const patch = stack[stack_cursor];
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// using group bounds because it's conservative, as we want to be able to hit LOD_0
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// sphere test
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-
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// TODO check what's wrong with sphere tests and re-enable them
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// if (!sphere_array_intersects_ray(patch.group_bounding_sphere,
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// origin_x, origin_y, origin_z,
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// direction_x, direction_y, direction_z
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// )) {
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// continue;
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// }
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-
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// box test (more expensive, different volume)
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if (!aabb3_array_intersects_ray(
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patch.group_bounding_box,
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origin_x, origin_y, origin_z,
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direction_x, direction_y, direction_z
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)) {
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// no intersection
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continue;
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}
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if (patch.lod === 0) {
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// LOD 0 - source geometry
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// cast against bounds
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// sphere test
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// continue;
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// }
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if (!sphere_array_intersects_ray(patch.bounding_sphere,
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origin_x, origin_y, origin_z,
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direction_x, direction_y, direction_z
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)) {
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continue;
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}
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// box test
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if (!aabb3_array_intersects_ray(
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@@ -200,6 +176,28 @@ export class MicronGeometry {
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}
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} else {
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// using group bounds because it's conservative, as we want to be able to hit LOD_0
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// sphere test
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if (!sphere_array_intersects_ray(patch.group_bounding_sphere,
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origin_x, origin_y, origin_z,
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direction_x, direction_y, direction_z
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)) {
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continue;
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}
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// box test (more expensive, different volume)
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if (!aabb3_array_intersects_ray(
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patch.group_bounding_box,
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origin_x, origin_y, origin_z,
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direction_x, direction_y, direction_z
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)) {
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// no intersection
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continue;
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}
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// refine more
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const children = patch.children;
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package/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.spec.js
ADDED
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import { MicronGeometryPatch } from "../MicronGeometryPatch.js";
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import { BinaryBuffer } from "../../../../../core/binary/BinaryBuffer.js";
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import { MicronGeometry } from "../MicronGeometry.js";
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import { VertexDataSpec } from "../../../geometry/VertexDataSpec.js";
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import { AttributeSpec } from "../../../geometry/AttributeSpec.js";
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import { DataType } from "../../../../../core/collection/table/DataType.js";
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import { MicronGeometryBinarySerializationAdapter } from "./MicronGeometryBinarySerializationAdapter.js";
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function sampleGeometry() {
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const a = new MicronGeometryPatch();
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a.vertex_attribute_arrays[0] = new Uint8Array([
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7, 11, 13,
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17, 23, 29,
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31, 39, 43
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]);
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a.vertex_count = 3;
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a.face_indices = new Uint8Array([1, 2, 3]);
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a.polygon_count = 1;
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a.group_error = 1.234;
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a.bounding_box.set([7, 11, 13, 31, 39, 43]);
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a.group_bounding_box.set([7, 11, 13, 31, 39, 43]);
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a.bounding_sphere.set([19, 25, 28, 50.1]);
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a.group_bounding_sphere.set([19, 25, 28, 50.1]);
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const g_a = new MicronGeometry();
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const vertex_spec = new VertexDataSpec();
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vertex_spec.add(AttributeSpec.fromJSON({
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name: 'position',
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type: DataType.Uint8,
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itemSize: 3,
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normalized: false
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}));
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g_a.vertex_spec = vertex_spec;
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g_a.root = a;
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g_a.initialize();
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return g_a;
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}
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test("serialization/deserialization consistency", () => {
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const g_a = sampleGeometry();
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const buffer = new BinaryBuffer();
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const adapter = new MicronGeometryBinarySerializationAdapter();
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adapter.serialize(buffer, g_a);
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const g_b = new MicronGeometry();
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buffer.position = 0;
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adapter.deserialize(buffer, g_b);
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expect(g_b.vertex_spec.equals(g_a.vertex_spec)).toBe(true);
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expect(g_b.patches.length).toEqual(g_a.patches.length);
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});
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import { noop } from "../../../../core/function/Functions.js";
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import { aabb3_array_contains_point } from "../../../../core/bvh2/aabb3/aabb3_array_contains_point.js";
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import { sphere_array_intersects_point } from "../../../../core/geom/3d/sphere/sphere_array_intersects_point.js";
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/**
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*
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* @param {MicronGeometryPatch} patch
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* @param {VertexDataSpec} vertex_spec
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* @param {function(string)} [error_consumer]
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* @returns {boolean}
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*/
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export function validate_patch_bounds(patch, vertex_spec, error_consumer = noop) {
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const position_attribute_index = vertex_spec.getAttributeIndexByName('position');
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if (position_attribute_index === -1) {
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error_consumer(`No 'position' attribute found`);
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// technically any bounds are valid if there is no position
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return true;
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}
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const position_data = patch.vertex_attribute_arrays[position_attribute_index];
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let b_sphere_valid = true;
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let b_box_valid = true;
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let gb_sphere_valid = true;
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let gb_box_valid = true;
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for (let i = 0; i < this.vertex_count; i++) {
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const i3 = i * 3;
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const x = position_data[i3];
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const y = position_data[i3 + 1];
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const z = position_data[i3 + 2];
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if (!aabb3_array_contains_point(patch.bounding_box, x, y, z)) {
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b_box_valid = false;
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}
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if (!aabb3_array_contains_point(patch.group_bounding_box, x, y, z)) {
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gb_box_valid = false;
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}
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if (!sphere_array_intersects_point(patch.bounding_sphere, x, y, z)) {
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b_sphere_valid = false;
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}
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if (!sphere_array_intersects_point(patch.group_bounding_sphere, x, y, z)) {
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gb_sphere_valid = false;
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}
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}
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if (!b_sphere_valid) {
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error_consumer('.bounding_sphere is violated');
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}
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if (!gb_sphere_valid) {
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error_consumer('.group_bounding_sphere is violated');
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}
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if (!b_box_valid) {
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error_consumer('.bounding_box is violated');
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}
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if (!gb_box_valid) {
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error_consumer('.group_bounding_box is violated');
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}
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return b_sphere_valid && gb_sphere_valid && b_box_valid && gb_box_valid;
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}
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package/package.json
CHANGED
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@@ -5,7 +5,7 @@
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"productName": "Meep",
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"description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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"author": "Alexander Goldring",
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"version": "2.34.
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"version": "2.34.31",
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"dependencies": {
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"gl-matrix": "3.4.3",
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"fast-levenshtein": "2.0.6",
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