@woosh/meep-engine 2.34.27 → 2.34.28

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@@ -1,7 +1,6 @@
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  //
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  import { v3_dot } from "../../v3_dot.js";
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- import { ray_distance_to_point } from "../ray/ray_distance_to_point.js";
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  /**
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  *
@@ -136,10 +136,6 @@ async function assemble_graph(nodes) {
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  // return root
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  const root = __nodes[0];
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- //set group bounds to produce a valid root
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- root.group_aabb.copy(root.bounding_box);
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- root.group_bounding_sphere.set(root.bounding_sphere);
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-
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  return root;
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  }
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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "productName": "Meep",
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  "description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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  "author": "Alexander Goldring",
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- "version": "2.34.27",
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+ "version": "2.34.28",
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  "dependencies": {
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  "gl-matrix": "3.4.3",
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  "fast-levenshtein": "2.0.6",