@woosh/meep-engine 2.33.35 → 2.33.36

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@@ -381,7 +381,7 @@ export class PatchRepresentation {
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  *
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  * @param {MicronGeometryPatch} result
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  * @param {THREE.BufferGeometry} source_geometry
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- * @param {MicronVertexDataSpec} vertex_data_spec
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+ * @param {VertexDataSpec} vertex_data_spec
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  */
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  buildMicronGeometryPatch(result, source_geometry, vertex_data_spec) {
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@@ -214,7 +214,7 @@ export async function buildMicronGeometryFromBufferGeometry(input) {
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  *
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  * @param {PatchRepresentation} node
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  * @param {THREE.BufferGeometry} geometry
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- * @param {MicronVertexDataSpec} vertex_spec
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+ * @param {VertexDataSpec} vertex_spec
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  * @returns {MicronGeometryPatch}
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  */
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  function compilePatchGraph(node, geometry, vertex_spec) {
@@ -134,7 +134,7 @@ function compute_attribute_data_converter(source, spec) {
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  * @param {MicronGeometryPatch} result
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  * @param {THREE.BufferGeometry} buffer_geometry
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  * @param {TopoMesh} topo
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- * @param {MicronVertexDataSpec} vertex_data_spec
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+ * @param {VertexDataSpec} vertex_data_spec
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  */
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  export function fill_patch_geometry_data(result, buffer_geometry, topo, vertex_data_spec) {
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  /**
@@ -6,7 +6,7 @@ import { DataType2TypedArrayConstructorMapping } from "../../../../../core/colle
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  *
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  * @param {BinaryBuffer} buffer
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  * @param {MicronGeometryPatch} patch
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- * @param {MicronVertexDataSpec} vertex_spec
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+ * @param {VertexDataSpec} vertex_spec
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  * @param {MicronGeometryPatch[]} patch_array
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  */
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  export function deserialize_patch(buffer, patch, vertex_spec, patch_array) {
@@ -4,7 +4,7 @@ import { DataTypeByteSizes } from "../../../../../core/collection/table/DataType
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  *
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  * @param {BinaryBuffer} buffer
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  * @param {MicronGeometryPatch} patch
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- * @param {MicronVertexDataSpec} vertex_spec
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+ * @param {VertexDataSpec} vertex_spec
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  * @param {MicronGeometryPatch[]} patch_array
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  */
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  export function serialize_patch(buffer, patch, vertex_spec, patch_array) {
@@ -26,7 +26,7 @@ const MAX_TEXTURE_SIZE = 16384;
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  export class PatchDataTextures {
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  /**
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  *
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- * @param {MicronVertexDataSpec} spec
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+ * @param {VertexDataSpec} spec
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  * @param {number} [column_count]
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  */
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  constructor(spec, column_count = 2) {
@@ -35,7 +35,7 @@ export class PatchDataTextures {
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  /**
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  *
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- * @type {MicronVertexDataSpec}
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+ * @type {VertexDataSpec}
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  * @private
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  */
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  this.__spec = spec;
@@ -77,7 +77,7 @@ export class PatchDataTextures {
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  /**
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  *
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- * @returns {MicronVertexDataSpec}
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+ * @returns {VertexDataSpec}
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  */
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  get spec() {
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  return this.__spec;
@@ -14,7 +14,7 @@ import { shader_rewrite_standard } from "./shader/shader_rewrite_standard.js";
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  export class ThreeInstancedAdapter {
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  /**
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  *
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- * @param {MicronVertexDataSpec} spec
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+ * @param {VertexDataSpec} spec
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  */
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  constructor(spec) {
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  /**
@@ -9,7 +9,7 @@ const DEBUG_PATCHES = false;
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  *
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  * @param {{vertexShader,fragmentShader,uniforms:Object<IUniform>}} shader
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  * @param {Object<IUniform>} uniforms
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- * @param {MicronVertexDataSpec} spec
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+ * @param {VertexDataSpec} spec
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  * @param {number} column_count
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  */
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  export function shader_rewrite_standard(shader, uniforms, spec, column_count) {
@@ -3,7 +3,7 @@ import { Group, Mesh } from "three";
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  /**
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  *
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- * @param {MicronVertexDataSpec} spec
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+ * @param {VertexDataSpec} spec
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  * @param {VirtualGeometry} virtual_geometry
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  * @param {THREE.Material[]} materials
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  * @returns {Mesh}
@@ -2,7 +2,7 @@ export class MaterialVertexSpec {
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  constructor() {
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  /**
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  *
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- * @type {MicronVertexDataSpec|null}
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+ * @type {VertexDataSpec|null}
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  */
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  this.spec = null;
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  /**
@@ -34,7 +34,7 @@ export class MaterialVertexSpec {
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  }
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  /**
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- * @param {MicronVertexDataSpec} spec
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+ * @param {VertexDataSpec} spec
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  * @param {Material} material
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  */
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  static from(spec, material) {
@@ -19,7 +19,7 @@ export class ThreeVirtualGeometryAdapter {
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  /**
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  *
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- * @type {MicronVertexDataSpec}
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+ * @type {VertexDataSpec}
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  * @private
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  */
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  this.__vertex_spec = null;
@@ -68,7 +68,7 @@ export class VGThreeRenderer {
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  /**
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  *
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- * @param {MicronVertexDataSpec} spec
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+ * @param {VertexDataSpec} spec
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  * @param {Material} m
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  * @returns {MaterialContext}
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  * @private
package/package.json CHANGED
@@ -1,10 +1,11 @@
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  {
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  "name": "@woosh/meep-engine",
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  "type": "module",
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+ "license": "UNLICENSED",
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  "productName": "Meep",
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  "description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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  "author": "Alexander Goldring",
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- "version": "2.33.35",
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+ "version": "2.33.36",
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  "dependencies": {
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  "fast-levenshtein": "2.0.6",
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  "opentype.js": "1.3.3",