@woosh/meep-engine 2.33.21 → 2.33.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/assert.js +3 -1
- package/core/bvh2/BinaryNode.js +1 -1
- package/core/bvh2/aabb3/AABB3.js +18 -0
- package/core/bvh2/aabb3/AABB3Math.js +1 -1
- package/core/bvh2/binary/2/BinaryUint32BVH.js +498 -0
- package/core/bvh2/binary/2/BinaryUint32BVH.spec.js +54 -0
- package/core/bvh2/binary/IndexedBinaryBVH.js +22 -26
- package/core/bvh2/traversal/ThreeClippingPlaneComputingBVHVisitor.js +5 -1
- package/core/bvh2/traversal/__detailed_box_volume_intersection.js +31 -11
- package/core/collection/ArrayUtils.js +1 -1
- package/core/collection/array/arrayQuickSort.js +9 -6
- package/core/collection/array/array_swap.js +22 -0
- package/core/collection/array/binarySearchHighIndex.js +1 -1
- package/core/collection/array/computeHashArray.js +22 -0
- package/core/collection/array/computeHashIntegerArray.js +15 -0
- package/core/collection/array/copyArray.js +2 -2
- package/core/collection/table/DataType2TypedArrayConstructorMapping.js +15 -0
- package/core/color/Color.js +2 -1
- package/core/function/FunctionCompiler.js +2 -1
- package/core/geom/3d/aabb/aabb3_computeDistanceAbovePlane.js +9 -33
- package/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +10 -2
- package/core/geom/3d/line/line3_computeSegmentPointDistance_sqr.js +41 -0
- package/core/geom/3d/morton/mortonEncode_magicbits.js +2 -1
- package/core/geom/3d/morton/reinterpret_float32_as_int32.js +13 -0
- package/core/geom/3d/morton/v3_morton_encode_transformed.js +33 -0
- package/core/geom/3d/normal/hemioct/unit_hemioct.spec.js +1 -1
- package/core/geom/3d/plane/plane_computeConvex3PlaneIntersection.js +13 -14
- package/core/geom/3d/ray/ray_computeNearestPointToPoint.js +37 -0
- package/core/geom/3d/shape/AbstractShape3D.js +38 -0
- package/core/geom/3d/shape/CompositeShape.js +240 -0
- package/core/geom/3d/shape/TransformedShape3D.js +126 -0
- package/core/geom/3d/shape/UnitCubeShape3D.js +24 -0
- package/core/geom/3d/shape/UnitSphereShape3D.js +24 -0
- package/core/geom/3d/shape/util/shape_to_visual_entity.js +159 -0
- package/core/geom/3d/voxel/DenseBitVolume3D.js +87 -0
- package/core/geom/3d/voxel/buildVolumeFromProjectedGeometry.js +23 -0
- package/core/geom/AABB2.js +1 -1
- package/core/geom/ConicRay.js +3 -1
- package/core/geom/LineSegment.js +0 -78
- package/core/geom/Matrix4.js +7 -8
- package/core/geom/Plane.js +14 -9
- package/core/geom/Rectangle.js +2 -1
- package/core/geom/Vector1.js +1 -1
- package/core/geom/Vector3.js +2 -1
- package/core/geom/Vector4.js +2 -1
- package/core/geom/random/randomPointInBox.js +7 -3
- package/core/geom/random/randomPointInPoint.js +6 -3
- package/core/geom/random/randomPointInSphere.js +9 -5
- package/core/geom/random/randomPointOnBox.js +7 -3
- package/core/geom/random/randomPointOnSphere.js +6 -3
- package/core/geom/v3_length.js +8 -3
- package/core/graph/graph_k_means_cluster.js +1 -1
- package/core/json/resolvePathByArray.js +2 -2
- package/core/math/MathUtils.js +0 -354
- package/core/math/MathUtils.spec.js +7 -1
- package/core/math/gaussian.js +9 -0
- package/core/math/hash/computeHashFloat.js +17 -0
- package/core/math/hash/computeHashFloatArray.js +34 -0
- package/core/math/hash/computeObjectHash.js +54 -0
- package/core/math/intersects1D.js +19 -0
- package/core/math/interval/NumericInterval.js +2 -2
- package/core/math/isValueBetween.js +10 -0
- package/core/math/isValueBetweenInclusive.js +10 -0
- package/core/math/noise/curl_noise_3dt.js +1 -1
- package/core/math/noise/sdnoise.js +10 -10
- package/core/math/overlap1D.js +19 -0
- package/core/math/pingpong.js +17 -0
- package/core/math/random/makeRangedRandom.js +19 -0
- package/core/math/random/randomFloatBetween.js +14 -0
- package/core/math/random/randomFromArray.js +19 -0
- package/core/math/random/randomGaussian.js +15 -0
- package/core/math/random/randomIntegerBetween.js +14 -0
- package/core/math/random/roundFair.js +15 -0
- package/core/math/separation1D.js +21 -0
- package/core/math/solveQuadratic.js +25 -0
- package/core/model/BoundedValue.js +1 -1
- package/core/model/node-graph/node/NodeInstancePortReference.js +1 -1
- package/core/model/node-graph/node/Port.js +1 -1
- package/core/model/reactive/evaluation/MultiPredicateEvaluator.spec.js +3 -1
- package/core/model/reactive/model/ReactiveBinaryExpression.js +1 -1
- package/core/model/reactive/model/terminal/ReactiveLiteralNumber.js +1 -1
- package/core/model/reactive/model/terminal/ReactiveReference.js +1 -1
- package/core/model/reactive/model/util/createRandomReactiveExpression.js +1 -1
- package/core/model/stat/LinearModifier.js +1 -1
- package/core/primitives/array/computeIntegerArrayHash.js +1 -1
- package/{engine/graphics/render/forward_plus/materials → core/primitives/strings}/insert_after.js +3 -0
- package/core/primitives/strings/insert_after_or_replace.js +27 -0
- package/editor/process/symbolic/makeHelperBoxGeometry.js +44 -0
- package/editor/view/ecs/EntityEditor.js +2 -2
- package/editor/view/ecs/components/particles/ParticleEmitterController.js +2 -2
- package/engine/EngineHarness.js +1 -0
- package/engine/animation/AnimationUtils.js +5 -5
- package/engine/animation/curve/AnimationCurve.js +72 -0
- package/engine/animation/curve/Keyframe.js +27 -0
- package/engine/animation/keyed2/AnimationTrack.js +27 -3
- package/engine/asset/Asset.js +1 -1
- package/engine/asset/loaders/GLTFAssetLoader.d.ts +1 -1
- package/engine/asset/loaders/GLTFAssetLoader.js +10 -0
- package/engine/asset/loaders/image/ImageRGBADataAsset.js +8 -1
- package/engine/asset/loaders/material/computeImageBitmapEquality.js +11 -0
- package/engine/asset/loaders/material/computeImageBitmapHash.js +22 -28
- package/engine/asset/loaders/material/computeMaterialHash.js +3 -1
- package/engine/asset/loaders/material/computeTextureHash.js +2 -1
- package/engine/ecs/EntityBuilder.js +25 -5
- package/engine/ecs/animation/Animation.js +2 -1
- package/engine/ecs/animation/InverseKinematics.js +2 -1
- package/engine/ecs/attachment/AttachmentBinding.js +8 -0
- package/engine/ecs/attachment/AttachmentSystem.js +4 -0
- package/engine/ecs/attachment/TransformAttachmentBinding.js +14 -44
- package/engine/ecs/components/Tag.js +27 -6
- package/engine/ecs/dynamic_actions/DynamicActorSystem.js +2 -1
- package/engine/ecs/dynamic_actions/DynamicRuleDescriptionTable.spec.js +3 -5
- package/engine/ecs/dynamic_actions/actions/definition/WeightedRandomActionDescription.js +1 -1
- package/engine/ecs/evaluation/complex/PointFitnessGaussianBlur.js +1 -1
- package/engine/ecs/foliage/ecs/Foliage2.js +1 -1
- package/engine/ecs/fow/FogOfWar.js +4 -0
- package/engine/ecs/fow/FogOfWarSystem.js +2 -0
- package/engine/ecs/fow/shader/FogOfWarRenderer.js +1 -1
- package/engine/ecs/gui/GUIElement.js +1 -1
- package/engine/ecs/gui/hud/HeadsUpDisplay.js +1 -1
- package/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +2 -0
- package/engine/ecs/gui/position/ViewportPosition.js +2 -1
- package/engine/ecs/system/AbstractContextSystem.js +1 -1
- package/engine/ecs/systems/RangedAttackSystem.js +1 -1
- package/engine/ecs/systems/SteeringSystem.js +1 -1
- package/engine/ecs/systems/TagSystem.js +17 -0
- package/engine/ecs/terrain/tiles/TerrainTileManager.js +1 -1
- package/engine/ecs/tooltip/TooltipComponent.js +15 -0
- package/engine/ecs/transform/Transform.js +19 -6
- package/engine/ecs/util/hideEntityGracefully.js +18 -0
- package/engine/graphics/GraphicsEngine.js +11 -23
- package/engine/graphics/camera/testClippingPlaneComputation.js +2 -2
- package/engine/graphics/composit/CompositLayer.js +17 -4
- package/engine/graphics/composit/CompositingStages.js +8 -0
- package/engine/graphics/composit/LayerCompositer.js +35 -6
- package/engine/graphics/ecs/animation/animator/AnimationClip.js +2 -1
- package/engine/graphics/ecs/animation/animator/AnimationClipDefinition.js +2 -1
- package/engine/graphics/ecs/animation/animator/AnimationNotification.js +2 -1
- package/engine/graphics/ecs/animation/animator/AnimationNotificationDefinition.js +2 -1
- package/engine/graphics/ecs/animation/animator/graph/AnimationGraph.js +2 -1
- package/engine/graphics/ecs/animation/animator/graph/definition/AnimationGraphDefinition.js +2 -1
- package/engine/graphics/ecs/animation/animator/graph/definition/AnimationStateDefinition.js +1 -1
- package/engine/graphics/ecs/animation/animator/graph/definition/AnimationTransitionDefinition.js +2 -1
- package/engine/graphics/ecs/camera/CameraClippingPlaneComputer.js +1 -1
- package/engine/graphics/ecs/highlight/HighlightDefinition.js +2 -1
- package/engine/graphics/ecs/highlight/plugin/OutlineRenderPlugin.js +11 -7
- package/engine/graphics/ecs/light/Light.d.ts +1 -1
- package/engine/graphics/ecs/light/Light.js +5 -0
- package/engine/graphics/ecs/light/binding/three/ThreeLightBinding.js +5 -1
- package/engine/graphics/ecs/mesh/Mesh.js +2 -1
- package/engine/graphics/ecs/mesh-v2/DrawMode.js +5 -0
- package/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +13 -0
- package/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +32 -18
- package/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts +6 -0
- package/engine/graphics/ecs/path/testPathDisplaySystem.js +98 -98
- package/engine/graphics/ecs/trail2d/Trail2D.js +17 -4
- package/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts +2 -3
- package/engine/graphics/ecs/trail2d/Trail2DSystem.js +34 -118
- package/engine/graphics/geometry/AttributeSpec.js +105 -0
- package/engine/graphics/{micron/format/MicronVertexDataSpec.js → geometry/VertexDataSpec.js} +56 -25
- package/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +7 -7
- package/engine/graphics/micron/build/fill_patch_geometry_data.js +1 -1
- package/engine/graphics/micron/buildPatchwork.js +1 -1
- package/engine/graphics/micron/format/MicronGeometry.js +3 -3
- package/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.js +2 -2
- package/engine/graphics/micron/format/serialization/deserialize_attribute_spec.js +1 -1
- package/engine/graphics/micron/format/serialization/serialize_attribute_spec.js +1 -1
- package/engine/graphics/micron/render/PatchCacheKey.js +1 -1
- package/engine/graphics/micron/render/instanced/AttributeDataTexture.js +5 -5
- package/engine/graphics/micron/render/v1/ThreeVirtualGeometryAdapter.js +1 -1
- package/engine/graphics/particles/ParticleEmitterLibrary.js +3 -0
- package/engine/graphics/particles/ecs/{ParticleEmitterSystem2.js → ParticleEmitterSystem.js} +17 -9
- package/engine/graphics/particles/particular/engine/ParticularEngine.js +12 -4
- package/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.js +84 -0
- package/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +106 -169
- package/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js +5 -0
- package/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +14 -3
- package/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +141 -14
- package/engine/graphics/particles/particular/engine/emitter/ParticlePool.spec.js +8 -7
- package/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +37 -0
- package/engine/graphics/particles/particular/engine/emitter/distance_to_camera.js +25 -0
- package/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +8 -2
- package/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -1
- package/engine/graphics/particles/particular/engine/parameter/ParameterTrack.js +1 -1
- package/engine/graphics/particles/particular/engine/parameter/ParticleParameter.js +1 -1
- package/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js +24 -0
- package/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.js +262 -71
- package/engine/graphics/particles/particular/engine/renderers/billboard/prototypeBillboardRenderer.js +9 -9
- package/engine/graphics/particles/particular/engine/shader/ShaderManager.js +80 -46
- package/engine/graphics/particles/particular/engine/shader/debugAtlas.js +14 -0
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js +2 -5
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js +2 -6
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +2 -7
- package/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.js +2 -5
- package/engine/graphics/particles/particular/engine/simulator/update_parameters.js +1 -1
- package/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +1 -1
- package/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +1 -1
- package/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.js +141 -0
- package/engine/graphics/particles/particular/engine/utils/volume/ParticleVolume.js +478 -0
- package/engine/graphics/particles/particular/engine/utils/volume/lut_to_sampler.js +27 -0
- package/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +935 -0
- package/engine/graphics/particles/particular/group/Operation.js +18 -0
- package/engine/graphics/particles/particular/group/OperationType.js +9 -0
- package/engine/graphics/particles/particular/group/ParticleAttribute.js +2 -1
- package/engine/graphics/particles/particular/group/ParticleAttributeType.js +11 -0
- package/engine/graphics/particles/particular/group/ParticleDataType.js +10 -0
- package/engine/graphics/particles/particular/group/ParticleGroup.js +7 -245
- package/engine/graphics/particles/particular/group/ParticleGroup.spec.js +3 -1
- package/engine/graphics/particles/particular/group/ParticleSpecification.js +21 -14
- package/engine/graphics/particles/particular/group/itemSizeFromAttributeType.js +20 -0
- package/engine/graphics/particles/particular/group/optimizeCommandQueue.js +162 -0
- package/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.js +19 -0
- package/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +2 -2
- package/engine/graphics/render/buffer/simple-fx/ao/AmbientOcclusionPostProcessEffect.js +13 -7
- package/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameter.js +2 -1
- package/engine/graphics/render/buffer/slot/parameter/ProgramValueSlotParameterSet.js +1 -1
- package/engine/graphics/render/forward_plus/LightManager.js +126 -95
- package/engine/graphics/render/forward_plus/PointLight.js +9 -0
- package/engine/graphics/render/forward_plus/PointLightData.js +1 -1
- package/engine/graphics/render/forward_plus/SpotLight.js +9 -0
- package/engine/graphics/render/forward_plus/cluster/compute_light_data_hash_0.js +2 -2
- package/engine/graphics/render/forward_plus/computeFrustumCorners.js +14 -32
- package/engine/graphics/render/forward_plus/materials/FP_INJECTION_POINT_ACCUMULATION.js +1 -0
- package/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_ACCUMULATION.js +32 -0
- package/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_DECODE_PARS.js +51 -0
- package/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_PREAMBLE.js +25 -0
- package/engine/graphics/render/forward_plus/materials/fp_build_fragment_shader.js +31 -120
- package/engine/graphics/render/forward_plus/materials/fp_build_vertex_lighting_shared.js +35 -0
- package/engine/graphics/render/forward_plus/materials/fp_build_vertex_shader.js +4 -5
- package/engine/graphics/render/forward_plus/plugin/ForwardPlusRenderingPlugin.js +1 -1
- package/engine/graphics/render/forward_plus/plugin/MaterialTransformer.js +10 -3
- package/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +595 -60
- package/engine/graphics/render/forward_plus/prototypeLightManager.js +256 -136
- package/engine/graphics/render/forward_plus/query/analytical_triplanar_corner_mapping.js +8 -0
- package/engine/graphics/render/forward_plus/query/cube_mapping.js +38 -0
- package/engine/graphics/render/forward_plus/query/detailed_sphere_frustum_intersection_test.js +86 -0
- package/engine/graphics/render/forward_plus/query/point_light_inside_volume.js +73 -0
- package/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_objects.js +131 -0
- package/engine/graphics/render/forward_plus/query/query_bvh_frustum_from_texture.js +129 -0
- package/engine/graphics/render/forward_plus/query/spot_light_inside_volume.js +33 -0
- package/engine/graphics/render/forward_plus/read_frustum_corner.js +14 -0
- package/engine/graphics/render/forward_plus/testClusterEquality.js +22 -0
- package/engine/graphics/render/layers/RenderLayerUtils.js +7 -4
- package/engine/graphics/render/visibility/IncrementalDeltaSet.js +11 -0
- package/engine/graphics/render/visibility/hiz/prototypeHiZ.js +2 -2
- package/engine/graphics/shaders/TerrainShader.js +4 -5
- package/engine/graphics/texture/atlas/AtlasPatch.js +7 -2
- package/engine/graphics/texture/atlas/TextureAtlas.js +2 -2
- package/engine/graphics/texture/sampler/HarmonicDiffusionGrid.spec.js +1 -1
- package/engine/graphics/texture/sampler/SampleTraverser.js +1 -1
- package/engine/graphics/texture/sampler/Sampler2D.js +8 -7
- package/engine/graphics/texture/sampler/distanceField.spec.js +1 -1
- package/engine/graphics/texture/sampler/scaleSampler2D.js +7 -10
- package/engine/graphics/trail/x/RibbonMaterialX.js +3 -3
- package/engine/graphics/trail/x/RibbonX.js +17 -2
- package/engine/graphics/trail/x/RibbonXPlugin.js +51 -1
- package/engine/graphics/util/composeMatrix4.js +33 -23
- package/engine/graphics/util/decompose_matrix_4_array.js +61 -0
- package/engine/grid/components/GridObstacle.js +3 -10
- package/engine/intelligence/behavior/ecs/BehaviorComponent.js +30 -14
- package/engine/intelligence/behavior/selector/WeightedElement.js +2 -1
- package/engine/intelligence/optimization/RandomOptimizer.js +1 -1
- package/engine/knowledge/database/StaticKnowledgeDataTable.js +6 -1
- package/engine/navigation/ecs/components/Path.js +1 -6
- package/engine/navigation/grid/FastBinaryHeap.spec.js +1 -1
- package/engine/reference/v2/Reference.js +6 -0
- package/engine/sound/ecs/emitter/SoundEmitter.js +2 -1
- package/engine/sound/ecs/emitter/SoundTrack.js +2 -1
- package/engine/sound/material/concrete/RandomSoundMaterial.js +1 -1
- package/engine/ui/notification/notificationGenerator.js +1 -1
- package/generation/filtering/numeric/complex/CellFilterGaussianBlur.js +1 -1
- package/generation/grid/generation/GridTaskExecuteRuleTimes.js +2 -1
- package/generation/markers/actions/MarkerNodeActionSelectRandom.js +1 -1
- package/generation/markers/transform/MarkerNodeTransformerRecordUniqueRandomEnum.js +1 -1
- package/generation/placement/action/random/CellActionSelectRandom.js +1 -1
- package/generation/theme/ThemeEngine.js +2 -2
- package/misc/makeMaterialIconCached.js +2 -2
- package/package.json +3 -3
- package/view/View.js +4 -2
- package/view/elements/image/HTMLElementCacheKey.js +2 -1
- package/view/elements/radial/RadialText.js +2 -1
- package/view/minimap/gl/MinimapMarkersGL.js +6 -100
- package/view/minimap/gl/buildMaterial.js +94 -0
- package/engine/graphics/micron/format/MicronGeometryBufferAttributeSpec.js +0 -71
- package/engine/graphics/render/forward_plus/queryBVH_Frustum.js +0 -345
package/core/assert.js
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package/core/bvh2/BinaryNode.js
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//sort leaves
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arrayQuickSort(nodes, n => n.computeMortonCode(), 0, max2(0, numNodes - 1));
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arrayQuickSort(nodes, n => n.computeMortonCode(), null, 0, max2(0, numNodes - 1));
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let remaining_nodes = numNodes;
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package/core/bvh2/aabb3/AABB3.js
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return true;
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AABB3.prototype.grow = function (v) {
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this.x0 -= v;
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this.y0 -= v;
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this.z0 -= v;
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this.x1 += v;
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this.y1 += v;
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this.z1 += v;
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};
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return clone;
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};
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|
884
898
|
|
|
899
|
+
AABB3.prototype.fromJSON = function ({ x0, y0, z0, x1, y1, z1 }) {
|
|
900
|
+
this.setBounds(x0, y0, z0, x1, y1, z1);
|
|
901
|
+
};
|
|
902
|
+
|
|
885
903
|
/**
|
|
886
904
|
*
|
|
887
905
|
* @param {BinaryBuffer} buffer
|
|
@@ -3,9 +3,9 @@
|
|
|
3
3
|
*/
|
|
4
4
|
|
|
5
5
|
|
|
6
|
-
import { intersects1D } from "../../math/MathUtils.js";
|
|
7
6
|
import { max2 } from "../../math/max2.js";
|
|
8
7
|
import { min2 } from "../../math/min2.js";
|
|
8
|
+
import { intersects1D } from "../../math/intersects1D.js";
|
|
9
9
|
|
|
10
10
|
/**
|
|
11
11
|
* Float ABS, from standard C lib
|
|
@@ -0,0 +1,498 @@
|
|
|
1
|
+
import { array_copy } from "../../../collection/array/copyArray.js";
|
|
2
|
+
import { min2 } from "../../../math/min2.js";
|
|
3
|
+
import { max2 } from "../../../math/max2.js";
|
|
4
|
+
import { ceilPowerOfTwo } from "../../../binary/operations/ceilPowerOfTwo.js";
|
|
5
|
+
import { array_swap } from "../../../collection/array/array_swap.js";
|
|
6
|
+
import { _boxSurfaceArea2 } from "../../aabb3/AABB3Math.js";
|
|
7
|
+
import { mortonEncode_magicbits } from "../../../geom/3d/morton/mortonEncode_magicbits.js";
|
|
8
|
+
import { min3 } from "../../../math/min3.js";
|
|
9
|
+
import { max3 } from "../../../math/max3.js";
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* @readonly
|
|
13
|
+
* @type {number}
|
|
14
|
+
*/
|
|
15
|
+
export const BVH_BOX_BYTE_SIZE = 24;
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* In bytes
|
|
19
|
+
* @readonly
|
|
20
|
+
* @type {number}
|
|
21
|
+
*/
|
|
22
|
+
export const BVH_BINARY_NODE_SIZE = 24;
|
|
23
|
+
/**
|
|
24
|
+
* @readonly
|
|
25
|
+
* @type {number}
|
|
26
|
+
*/
|
|
27
|
+
export const BVH_LEAF_NODE_SIZE = 28;
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
*
|
|
31
|
+
* @param {DataView} data
|
|
32
|
+
* @param {number} destination
|
|
33
|
+
* @param {number} source_a
|
|
34
|
+
* @param {number} source_b
|
|
35
|
+
*/
|
|
36
|
+
function refit_binary(data, destination, source_a, source_b) {
|
|
37
|
+
const ax0 = data.getFloat32(source_a);
|
|
38
|
+
const ay0 = data.getFloat32(source_a + 4);
|
|
39
|
+
const az0 = data.getFloat32(source_a + 8);
|
|
40
|
+
const ax1 = data.getFloat32(source_a + 12);
|
|
41
|
+
const ay1 = data.getFloat32(source_a + 16);
|
|
42
|
+
const az1 = data.getFloat32(source_a + 20);
|
|
43
|
+
|
|
44
|
+
const bx0 = data.getFloat32(source_b);
|
|
45
|
+
const by0 = data.getFloat32(source_b + 4);
|
|
46
|
+
const bz0 = data.getFloat32(source_b + 8);
|
|
47
|
+
const bx1 = data.getFloat32(source_b + 12);
|
|
48
|
+
const by1 = data.getFloat32(source_b + 16);
|
|
49
|
+
const bz1 = data.getFloat32(source_b + 20);
|
|
50
|
+
|
|
51
|
+
const x0 = min2(ax0, bx0);
|
|
52
|
+
const y0 = min2(ay0, by0);
|
|
53
|
+
const z0 = min2(az0, bz0);
|
|
54
|
+
|
|
55
|
+
const x1 = max2(ax1, bx1);
|
|
56
|
+
const y1 = max2(ay1, by1);
|
|
57
|
+
const z1 = max2(az1, bz1);
|
|
58
|
+
|
|
59
|
+
data.setFloat32(destination, x0);
|
|
60
|
+
data.setFloat32(destination + 4, y0);
|
|
61
|
+
data.setFloat32(destination + 8, z0);
|
|
62
|
+
data.setFloat32(destination + 12, x1);
|
|
63
|
+
data.setFloat32(destination + 16, y1);
|
|
64
|
+
data.setFloat32(destination + 20, z1);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
*
|
|
69
|
+
* @param {Uint8Array} data
|
|
70
|
+
* @param {number} destination
|
|
71
|
+
* @param {number} source
|
|
72
|
+
*/
|
|
73
|
+
function copy_box(data, destination, source) {
|
|
74
|
+
array_copy(data, source, data, destination, 24);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
/**
|
|
78
|
+
*
|
|
79
|
+
* @param {DataView} data
|
|
80
|
+
* @param {number} destination
|
|
81
|
+
* @param {number} source
|
|
82
|
+
*/
|
|
83
|
+
function copy_box_zero_size(data, destination, source) {
|
|
84
|
+
const x = data.getFloat32(source);
|
|
85
|
+
const y = data.getFloat32(source + 4);
|
|
86
|
+
const z = data.getFloat32(source + 8);
|
|
87
|
+
|
|
88
|
+
data.setFloat32(destination, x);
|
|
89
|
+
data.setFloat32(destination + 4, y);
|
|
90
|
+
data.setFloat32(destination + 8, z);
|
|
91
|
+
|
|
92
|
+
data.setFloat32(destination + 12, x);
|
|
93
|
+
data.setFloat32(destination + 16, y);
|
|
94
|
+
data.setFloat32(destination + 20, z);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* Assumes data will be normalized to 0...1 value range
|
|
99
|
+
* @param {DataView} data
|
|
100
|
+
* @param {number} address
|
|
101
|
+
* @param {number[]} matrix
|
|
102
|
+
* @returns {number}
|
|
103
|
+
*/
|
|
104
|
+
function build_morton(data, address, matrix) {
|
|
105
|
+
|
|
106
|
+
const x0 = data.getFloat32(address);
|
|
107
|
+
const y0 = data.getFloat32(address + 4);
|
|
108
|
+
const z0 = data.getFloat32(address + 8);
|
|
109
|
+
const x1 = data.getFloat32(address + 12);
|
|
110
|
+
const y1 = data.getFloat32(address + 16);
|
|
111
|
+
const z1 = data.getFloat32(address + 20);
|
|
112
|
+
|
|
113
|
+
const cx = (x0 + x1) / 2;
|
|
114
|
+
const cy = (y0 + y1) / 2;
|
|
115
|
+
const cz = (z0 + z1) / 2;
|
|
116
|
+
|
|
117
|
+
return mortonEncode_magicbits(cx, cy, cz);
|
|
118
|
+
// return v3_morton_encode_transformed(cx, cy, cz, matrix);
|
|
119
|
+
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
const scratch_box_0 = [];
|
|
123
|
+
const scratch_box_1 = [];
|
|
124
|
+
const scratch_box_2 = [];
|
|
125
|
+
|
|
126
|
+
const stack = [];
|
|
127
|
+
|
|
128
|
+
export class BinaryUint32BVH {
|
|
129
|
+
constructor() {
|
|
130
|
+
this.__data_buffer = new ArrayBuffer(320);
|
|
131
|
+
this.__data_uint8 = new Uint8Array(this.__data_buffer);
|
|
132
|
+
|
|
133
|
+
/**
|
|
134
|
+
* @readonly
|
|
135
|
+
* @type {DataView}
|
|
136
|
+
* @private
|
|
137
|
+
*/
|
|
138
|
+
this.__data_view = new DataView(this.__data_buffer);
|
|
139
|
+
|
|
140
|
+
/**
|
|
141
|
+
*
|
|
142
|
+
* @type {number}
|
|
143
|
+
* @private
|
|
144
|
+
*/
|
|
145
|
+
this.__node_count_binary = 0;
|
|
146
|
+
|
|
147
|
+
/**
|
|
148
|
+
*
|
|
149
|
+
* @type {number}
|
|
150
|
+
* @private
|
|
151
|
+
*/
|
|
152
|
+
this.__node_count_leaf = 0;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
getTotalBoxCount() {
|
|
156
|
+
return this.__node_count_binary + this.__node_count_leaf;
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
getBinaryNodeCount() {
|
|
160
|
+
return this.__node_count_binary;
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
getLeafNodeCount() {
|
|
164
|
+
return this.__node_count_leaf;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
/**
|
|
168
|
+
*
|
|
169
|
+
* @returns {number}
|
|
170
|
+
*/
|
|
171
|
+
getLeafBlockAddress() {
|
|
172
|
+
return this.__node_count_binary * BVH_BINARY_NODE_SIZE;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
*
|
|
177
|
+
* @returns {DataView}
|
|
178
|
+
*/
|
|
179
|
+
getDataView() {
|
|
180
|
+
return this.__data_view;
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
initialize_structure() {
|
|
184
|
+
// compute memory requirements
|
|
185
|
+
const storage_size = this.__node_count_binary * BVH_BINARY_NODE_SIZE + this.__node_count_leaf * BVH_LEAF_NODE_SIZE;
|
|
186
|
+
|
|
187
|
+
// possibly resize the storage
|
|
188
|
+
if (this.__data_buffer.byteLength < storage_size) {
|
|
189
|
+
this.__data_buffer = new ArrayBuffer(storage_size);
|
|
190
|
+
this.__data_uint8 = new Uint8Array(this.__data_buffer);
|
|
191
|
+
this.__data_view = new DataView(this.__data_buffer);
|
|
192
|
+
}
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
/**
|
|
196
|
+
*
|
|
197
|
+
* @param {number} count
|
|
198
|
+
*/
|
|
199
|
+
setLeafCount(count) {
|
|
200
|
+
this.__node_count_leaf = count;
|
|
201
|
+
|
|
202
|
+
const twoLeafLimit = ceilPowerOfTwo(count);
|
|
203
|
+
|
|
204
|
+
this.__node_count_binary = twoLeafLimit - 1;
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
/**
|
|
208
|
+
*
|
|
209
|
+
* @param {number} index
|
|
210
|
+
* @param {number} payload
|
|
211
|
+
* @param {number} x0
|
|
212
|
+
* @param {number} y0
|
|
213
|
+
* @param {number} z0
|
|
214
|
+
* @param {number} x1
|
|
215
|
+
* @param {number} y1
|
|
216
|
+
* @param {number} z1
|
|
217
|
+
*/
|
|
218
|
+
setLeafData(index, payload, x0, y0, z0, x1, y1, z1) {
|
|
219
|
+
const address = index * BVH_LEAF_NODE_SIZE + this.__node_count_binary * BVH_BINARY_NODE_SIZE;
|
|
220
|
+
|
|
221
|
+
const view = this.__data_view;
|
|
222
|
+
|
|
223
|
+
view.setFloat32(address, x0);
|
|
224
|
+
view.setFloat32(address + 4, y0);
|
|
225
|
+
view.setFloat32(address + 8, z0);
|
|
226
|
+
view.setFloat32(address + 12, x1);
|
|
227
|
+
view.setFloat32(address + 16, y1);
|
|
228
|
+
view.setFloat32(address + 20, z1);
|
|
229
|
+
|
|
230
|
+
view.setUint32(address + 24, payload);
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
/**
|
|
234
|
+
* Read bounds of a box at the given address
|
|
235
|
+
* @param {number} address where the box is found
|
|
236
|
+
* @param {number[]|Float32Array} destination where to write the box coordinates (x0,y0,z0,x1,y1,z1)
|
|
237
|
+
* @param {number} destination_offset offset within the destination array where to start writing results
|
|
238
|
+
*/
|
|
239
|
+
readBounds(address, destination, destination_offset) {
|
|
240
|
+
const v = this.__data_view;
|
|
241
|
+
for (let i = 0; i < 6; i++) {
|
|
242
|
+
destination[destination_offset + i] = v.getFloat32(address + i * 4);
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
/**
|
|
247
|
+
*
|
|
248
|
+
* @param {number} leaf_index
|
|
249
|
+
* @returns {number}
|
|
250
|
+
*/
|
|
251
|
+
readLeafPayload(leaf_index) {
|
|
252
|
+
const block_address = this.getLeafBlockAddress();
|
|
253
|
+
|
|
254
|
+
const address = block_address + leaf_index * BVH_LEAF_NODE_SIZE + BVH_BOX_BYTE_SIZE;
|
|
255
|
+
|
|
256
|
+
return this.__data_view.getUint32(address);
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
compute_total_surface_area() {
|
|
260
|
+
let result = 0;
|
|
261
|
+
|
|
262
|
+
const box = new Float32Array(6);
|
|
263
|
+
|
|
264
|
+
for (let i = 0; i < this.getTotalBoxCount(); i++) {
|
|
265
|
+
let address;
|
|
266
|
+
|
|
267
|
+
if (i < this.__node_count_binary) {
|
|
268
|
+
address = i * BVH_BINARY_NODE_SIZE;
|
|
269
|
+
} else {
|
|
270
|
+
const li = i - this.__node_count_binary;
|
|
271
|
+
address = li * BVH_LEAF_NODE_SIZE + this.getLeafBlockAddress();
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
this.readBounds(address, box, 0);
|
|
275
|
+
result += _boxSurfaceArea2(box[0], box[1], box[2], box[3], box[4], box[5]);
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
return result;
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
/**
|
|
282
|
+
*
|
|
283
|
+
* @param {number} a address
|
|
284
|
+
* @param {number} b address
|
|
285
|
+
* @param {number} c address
|
|
286
|
+
* @returns {number}
|
|
287
|
+
* @private
|
|
288
|
+
*/
|
|
289
|
+
__compute_bounds_area_of_3_boxes(a, b, c) {
|
|
290
|
+
this.readBounds(a, scratch_box_0, 0);
|
|
291
|
+
this.readBounds(b, scratch_box_1, 0);
|
|
292
|
+
this.readBounds(c, scratch_box_2, 0);
|
|
293
|
+
|
|
294
|
+
const x0 = min3(scratch_box_0[0], scratch_box_1[0], scratch_box_2[0]);
|
|
295
|
+
const y0 = min3(scratch_box_0[1], scratch_box_1[1], scratch_box_2[1]);
|
|
296
|
+
const z0 = min3(scratch_box_0[2], scratch_box_1[2], scratch_box_2[2]);
|
|
297
|
+
|
|
298
|
+
const x1 = max3(scratch_box_0[3], scratch_box_1[3], scratch_box_2[3]);
|
|
299
|
+
const y1 = max3(scratch_box_0[4], scratch_box_1[4], scratch_box_2[4]);
|
|
300
|
+
const z1 = max3(scratch_box_0[5], scratch_box_1[5], scratch_box_2[5]);
|
|
301
|
+
|
|
302
|
+
return _boxSurfaceArea2(x0, y0, z0, x1, y1, z1);
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
/**
|
|
306
|
+
*
|
|
307
|
+
* @param {number} a
|
|
308
|
+
* @param {number} b
|
|
309
|
+
* @returns {number}
|
|
310
|
+
* @private
|
|
311
|
+
*/
|
|
312
|
+
__fitness_function_should_swap_leaves_sah(a, b) {
|
|
313
|
+
const a_0 = max2(a - 1, 0);
|
|
314
|
+
const a_1 = min2(a + 1, this.__node_count_leaf - 1);
|
|
315
|
+
|
|
316
|
+
const leaf_block_offset = this.getLeafBlockAddress();
|
|
317
|
+
|
|
318
|
+
const a_c_address = a * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
319
|
+
const a_0_address = a_0 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
320
|
+
const a_1_address = a_1 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
321
|
+
|
|
322
|
+
|
|
323
|
+
const b_0 = max2(b - 1, 0);
|
|
324
|
+
const b_1 = min2(b + 1, this.__node_count_leaf - 1);
|
|
325
|
+
|
|
326
|
+
const b_c_address = b * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
327
|
+
const b_0_address = b_0 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
328
|
+
const b_1_address = b_1 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
329
|
+
|
|
330
|
+
|
|
331
|
+
const current_area = this.__compute_bounds_area_of_3_boxes(a_0_address, a_c_address, a_1_address) + this.__compute_bounds_area_of_3_boxes(b_0_address, b_c_address, b_1_address);
|
|
332
|
+
const swap_area = this.__compute_bounds_area_of_3_boxes(a_0_address, b_c_address, a_1_address) + this.__compute_bounds_area_of_3_boxes(b_0_address, a_c_address, b_1_address);
|
|
333
|
+
|
|
334
|
+
return current_area - swap_area;
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
sort_bubble_sah() {
|
|
338
|
+
const n = this.__node_count_leaf;
|
|
339
|
+
|
|
340
|
+
for (let i = 0; i < n; i++) {
|
|
341
|
+
for (let j = i + 1; j < n; j++) {
|
|
342
|
+
if (this.__fitness_function_should_swap_leaves_sah(i, j) > 0) {
|
|
343
|
+
this.__swap_leaves(i, j);
|
|
344
|
+
}
|
|
345
|
+
}
|
|
346
|
+
}
|
|
347
|
+
}
|
|
348
|
+
|
|
349
|
+
|
|
350
|
+
/**
|
|
351
|
+
* Sort leaf nodes according to their morton codes
|
|
352
|
+
* @param {number[]} projection
|
|
353
|
+
*/
|
|
354
|
+
sort_morton(projection) {
|
|
355
|
+
|
|
356
|
+
const leaf_block_address = this.__node_count_binary * BVH_BINARY_NODE_SIZE;
|
|
357
|
+
|
|
358
|
+
if (this.__node_count_leaf < 2) {
|
|
359
|
+
// no swaps available
|
|
360
|
+
return;
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
let stackPointer = 2;
|
|
364
|
+
let i, j;
|
|
365
|
+
|
|
366
|
+
stack[0] = 0; // first node
|
|
367
|
+
stack[1] = this.__node_count_leaf - 1; // last node
|
|
368
|
+
|
|
369
|
+
const data = this.__data_view;
|
|
370
|
+
|
|
371
|
+
while (stackPointer > 0) {
|
|
372
|
+
stackPointer -= 2;
|
|
373
|
+
|
|
374
|
+
const right = stack[stackPointer + 1];
|
|
375
|
+
const left = stack[stackPointer];
|
|
376
|
+
|
|
377
|
+
i = left;
|
|
378
|
+
j = right;
|
|
379
|
+
|
|
380
|
+
const pivotIndex = (left + right) >> 1;
|
|
381
|
+
|
|
382
|
+
const pivot = build_morton(data, pivotIndex * BVH_LEAF_NODE_SIZE + leaf_block_address, projection);
|
|
383
|
+
|
|
384
|
+
/* partition */
|
|
385
|
+
while (i <= j) {
|
|
386
|
+
while (build_morton(data, i * BVH_LEAF_NODE_SIZE + leaf_block_address, projection) < pivot) {
|
|
387
|
+
i++;
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
while (build_morton(data, j * BVH_LEAF_NODE_SIZE + leaf_block_address, projection) > pivot) {
|
|
391
|
+
j--;
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
if (i <= j) {
|
|
395
|
+
|
|
396
|
+
if (i !== j) {
|
|
397
|
+
//do swap
|
|
398
|
+
this.__swap_leaves(i, j);
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
i++;
|
|
402
|
+
j--;
|
|
403
|
+
}
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
/* recursion */
|
|
407
|
+
if (left < j) {
|
|
408
|
+
stack[stackPointer++] = left;
|
|
409
|
+
stack[stackPointer++] = j;
|
|
410
|
+
}
|
|
411
|
+
if (i < right) {
|
|
412
|
+
stack[stackPointer++] = i;
|
|
413
|
+
stack[stackPointer++] = right;
|
|
414
|
+
}
|
|
415
|
+
}
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
/**
|
|
419
|
+
*
|
|
420
|
+
* @param {number} i
|
|
421
|
+
* @param {number} j
|
|
422
|
+
* @private
|
|
423
|
+
*/
|
|
424
|
+
__swap_leaves(i, j) {
|
|
425
|
+
const leaf_block_address = this.getLeafBlockAddress();
|
|
426
|
+
array_swap(
|
|
427
|
+
this.__data_uint8, i * BVH_LEAF_NODE_SIZE + leaf_block_address,
|
|
428
|
+
this.__data_uint8, j * BVH_LEAF_NODE_SIZE + leaf_block_address,
|
|
429
|
+
BVH_LEAF_NODE_SIZE
|
|
430
|
+
);
|
|
431
|
+
}
|
|
432
|
+
|
|
433
|
+
/**
|
|
434
|
+
* Assemble leaf nodes into hierarchy, set binary node bounds iteratively bottom up
|
|
435
|
+
*/
|
|
436
|
+
build() {
|
|
437
|
+
const nodeCount = this.__node_count_binary;
|
|
438
|
+
|
|
439
|
+
const leaf_node_block_address = this.__node_count_binary * BVH_BINARY_NODE_SIZE;
|
|
440
|
+
|
|
441
|
+
let level = Math.floor(Math.log(nodeCount) / Math.log(2));
|
|
442
|
+
|
|
443
|
+
let i, offset, level_node_count;
|
|
444
|
+
//NOTE: building first level separately allows to avoid some switching logic needed to determine what is the type of lower level node
|
|
445
|
+
//build one level above leaf nodes
|
|
446
|
+
level_node_count = Math.pow(2, level);
|
|
447
|
+
offset = (level_node_count - 1) * BVH_BINARY_NODE_SIZE;
|
|
448
|
+
|
|
449
|
+
let parentIndex;
|
|
450
|
+
|
|
451
|
+
const node_count_leaf = this.__node_count_leaf;
|
|
452
|
+
|
|
453
|
+
// build bottom-most level, just above the leaves
|
|
454
|
+
for (i = 0; i < level_node_count; i++) {
|
|
455
|
+
const leafIndex0 = i * 2;
|
|
456
|
+
const leafIndex1 = leafIndex0 + 1;
|
|
457
|
+
|
|
458
|
+
const leafOffset0 = leaf_node_block_address + leafIndex0 * BVH_LEAF_NODE_SIZE;
|
|
459
|
+
const leafOffset1 = leaf_node_block_address + leafIndex1 * BVH_LEAF_NODE_SIZE;
|
|
460
|
+
|
|
461
|
+
if (leafIndex1 < node_count_leaf) {
|
|
462
|
+
// both children nodes are valid
|
|
463
|
+
refit_binary(this.__data_view, offset, leafOffset0, leafOffset1);
|
|
464
|
+
} else if (leafIndex0 < node_count_leaf) {
|
|
465
|
+
// only left child node is valid
|
|
466
|
+
copy_box(this.__data_uint8, offset, leafOffset0);
|
|
467
|
+
} else {
|
|
468
|
+
//initialize to 0-size box same position as previous node
|
|
469
|
+
copy_box_zero_size(this.__data_view, offset, offset - BVH_BINARY_NODE_SIZE);
|
|
470
|
+
}
|
|
471
|
+
|
|
472
|
+
offset += BVH_BINARY_NODE_SIZE;
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
level--;
|
|
476
|
+
|
|
477
|
+
//build intermediate nodes
|
|
478
|
+
for (; level >= 0; level--) {
|
|
479
|
+
level_node_count = Math.pow(2, level);
|
|
480
|
+
parentIndex = (level_node_count - 1);
|
|
481
|
+
|
|
482
|
+
for (i = 0; i < level_node_count; i++) {
|
|
483
|
+
|
|
484
|
+
const childIndex0 = (parentIndex << 1) + 1;
|
|
485
|
+
const childIndex1 = childIndex0 + 1;
|
|
486
|
+
|
|
487
|
+
const address_parent = parentIndex * BVH_BINARY_NODE_SIZE;
|
|
488
|
+
|
|
489
|
+
const address_child_0 = childIndex0 * BVH_BINARY_NODE_SIZE;
|
|
490
|
+
const address_child_1 = childIndex1 * BVH_BINARY_NODE_SIZE;
|
|
491
|
+
|
|
492
|
+
refit_binary(this.__data_view, address_parent, address_child_0, address_child_1);
|
|
493
|
+
|
|
494
|
+
parentIndex++;
|
|
495
|
+
}
|
|
496
|
+
}
|
|
497
|
+
}
|
|
498
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import { BinaryUint32BVH } from "./BinaryUint32BVH.js";
|
|
2
|
+
|
|
3
|
+
test('constructor does not throw', () => {
|
|
4
|
+
new BinaryUint32BVH();
|
|
5
|
+
});
|
|
6
|
+
|
|
7
|
+
test('1 leaf build does not throw', () => {
|
|
8
|
+
const bvh = new BinaryUint32BVH();
|
|
9
|
+
|
|
10
|
+
bvh.setLeafCount(1);
|
|
11
|
+
bvh.initialize_structure();
|
|
12
|
+
bvh.build();
|
|
13
|
+
});
|
|
14
|
+
|
|
15
|
+
test('read/write 1 leaf', () => {
|
|
16
|
+
const bvh = new BinaryUint32BVH();
|
|
17
|
+
|
|
18
|
+
bvh.setLeafCount(1);
|
|
19
|
+
bvh.initialize_structure();
|
|
20
|
+
|
|
21
|
+
bvh.setLeafData(0, 7, -3, -7, -11, 13, 17, 23);
|
|
22
|
+
|
|
23
|
+
expect(bvh.readLeafPayload(0)).toBe(7);
|
|
24
|
+
|
|
25
|
+
const bounds = [];
|
|
26
|
+
bvh.readBounds(0, bounds, 0);
|
|
27
|
+
|
|
28
|
+
expect(bounds[0]).toBeCloseTo(-3);
|
|
29
|
+
expect(bounds[1]).toBeCloseTo(-7);
|
|
30
|
+
expect(bounds[2]).toBeCloseTo(-11);
|
|
31
|
+
expect(bounds[3]).toBeCloseTo(13);
|
|
32
|
+
expect(bounds[4]).toBeCloseTo(17);
|
|
33
|
+
expect(bounds[5]).toBeCloseTo(23);
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
test('4 node sorted build', () => {
|
|
37
|
+
const bvh = new BinaryUint32BVH();
|
|
38
|
+
|
|
39
|
+
bvh.setLeafCount(4);
|
|
40
|
+
bvh.initialize_structure();
|
|
41
|
+
|
|
42
|
+
bvh.setLeafData(0, 3, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6);
|
|
43
|
+
bvh.setLeafData(1, 7, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6);
|
|
44
|
+
bvh.setLeafData(2, 11, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6);
|
|
45
|
+
bvh.setLeafData(3, 13, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6);
|
|
46
|
+
|
|
47
|
+
bvh.sort_morton([
|
|
48
|
+
1, 0, 0, 0,
|
|
49
|
+
0, 1, 0, 0,
|
|
50
|
+
0, 0, 1, 0,
|
|
51
|
+
0, 0, 0, 1
|
|
52
|
+
]);
|
|
53
|
+
bvh.build();
|
|
54
|
+
});
|