@woosh/meep-engine 2.168.1 → 2.169.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/build/bundle-worker-image-decoder.js +1 -1
- package/editor/process/symbolic/make3DSymbolicDisplay.js +1 -1
- package/editor/view/ecs/EntityList.js +1 -1
- package/editor/view/ecs/components/particles/ParticleLayerController.js +1 -1
- package/editor/view/makeEntityDecorators.js +1 -1
- package/package.json +1 -1
- package/src/REVIEW_2026_08_06/adv-core.md +511 -0
- package/src/REVIEW_2026_08_06/adv-gfx.md +480 -0
- package/src/REVIEW_2026_08_06/adv-view.md +446 -0
- package/src/REVIEW_2026_08_06/api-core.md +296 -0
- package/src/REVIEW_2026_08_06/api-engine.md +195 -0
- package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -0
- package/src/REVIEW_2026_08_06/core-binary.md +348 -0
- package/src/REVIEW_2026_08_06/core-collection.md +376 -0
- package/src/REVIEW_2026_08_06/core-math.md +221 -0
- package/src/REVIEW_2026_08_06/core-process.md +266 -0
- package/src/REVIEW_2026_08_06/core-science.md +223 -0
- package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -0
- package/src/REVIEW_2026_08_06/engine-animation.md +167 -0
- package/src/REVIEW_2026_08_06/engine-asset.md +166 -0
- package/src/REVIEW_2026_08_06/engine-ecs.md +920 -0
- package/src/REVIEW_2026_08_06/engine-input.md +197 -0
- package/src/REVIEW_2026_08_06/engine-misc.md +248 -0
- package/src/REVIEW_2026_08_06/engine-terrain.md +52 -0
- package/src/REVIEW_2026_08_06/generation.md +176 -0
- package/src/REVIEW_2026_08_06/geom-2d.md +434 -0
- package/src/REVIEW_2026_08_06/geom-3d.md +117 -0
- package/src/REVIEW_2026_08_06/gfx-gi.md +143 -0
- package/src/REVIEW_2026_08_06/gfx-render.md +740 -0
- package/src/REVIEW_2026_08_06/gfx-texture.md +690 -0
- package/src/REVIEW_2026_08_06/prior-criticals.md +49 -0
- package/src/REVIEW_2026_08_06/prior-highs.md +138 -0
- package/src/REVIEW_2026_08_06/test-gaps.md +364 -0
- package/src/REVIEW_2026_08_06/view.md +667 -0
- package/src/REVIEW_2026_08_06.md +610 -0
- package/src/core/IdPool.d.ts +2 -2
- package/src/core/IdPool.d.ts.map +1 -1
- package/src/core/IdPool.js +1 -1
- package/src/core/binary/32BitEncoder.d.ts +2 -3
- package/src/core/binary/32BitEncoder.d.ts.map +1 -1
- package/src/core/binary/32BitEncoder.js +1 -1
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +12 -1
- package/src/core/binary/BitImage2.d.ts +5 -1
- package/src/core/binary/BitImage2.d.ts.map +1 -1
- package/src/core/binary/BitImage2.js +5 -1
- package/src/core/bvh2/bvh3/BVH.d.ts +2 -2
- package/src/core/bvh2/bvh3/BVH.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/BVH.js +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point_filtered.d.ts +2 -2
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point_filtered.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_nearest_to_point_filtered.js +86 -86
- package/src/core/bvh2/traversal/aabb3_detailed_volume_intersection_callback_based.d.ts +2 -2
- package/src/core/bvh2/traversal/aabb3_detailed_volume_intersection_callback_based.d.ts.map +1 -1
- package/src/core/bvh2/traversal/aabb3_detailed_volume_intersection_callback_based.js +1 -1
- package/src/core/bvh8/build/NodeProxy.d.ts.map +1 -1
- package/src/core/bvh8/build/NodeProxy.js +314 -308
- package/src/core/cache/Cache.d.ts +4 -4
- package/src/core/cache/Cache.d.ts.map +1 -1
- package/src/core/cache/Cache.js +3 -3
- package/src/core/cache/LoadingCache.d.ts +1 -1
- package/src/core/cache/LoadingCache.js +2 -2
- package/src/core/cache/wtinylfu/CacheWTinylfu.d.ts +2 -2
- package/src/core/cache/wtinylfu/CacheWTinylfu.js +2 -2
- package/src/core/collection/array/array_index_by_equality.d.ts +2 -2
- package/src/core/collection/array/array_index_by_equality.d.ts.map +1 -1
- package/src/core/collection/array/array_index_by_equality.js +1 -1
- package/src/core/collection/array/array_pick_best_element.d.ts +2 -2
- package/src/core/collection/array/array_pick_best_element.d.ts.map +1 -1
- package/src/core/collection/array/array_pick_best_element.js +1 -1
- package/src/core/collection/array/array_pick_best_elements.d.ts +2 -2
- package/src/core/collection/array/array_pick_best_elements.d.ts.map +1 -1
- package/src/core/collection/array/array_pick_best_elements.js +1 -1
- package/src/core/collection/array/array_set_diff.d.ts +2 -3
- package/src/core/collection/array/array_set_diff.d.ts.map +1 -1
- package/src/core/collection/array/array_set_diff.js +1 -1
- package/src/core/collection/array/array_set_diff_sorting.d.ts +2 -2
- package/src/core/collection/array/array_set_diff_sorting.d.ts.map +1 -1
- package/src/core/collection/array/array_set_diff_sorting.js +1 -1
- package/src/core/collection/array/iterator/ArrayIteratorRandom.d.ts +2 -1
- package/src/core/collection/array/iterator/ArrayIteratorRandom.d.ts.map +1 -1
- package/src/core/collection/heap/BinaryHeap.d.ts +2 -2
- package/src/core/collection/heap/BinaryHeap.d.ts.map +1 -1
- package/src/core/collection/heap/BinaryHeap.js +1 -1
- package/src/core/collection/list/List.d.ts +32 -17
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +43 -9
- package/src/core/collection/list/SortedListProjection.d.ts.map +1 -1
- package/src/core/collection/list/SortedListProjection.js +4 -1
- package/src/core/collection/map/BiMap.d.ts +25 -2
- package/src/core/collection/map/BiMap.d.ts.map +1 -1
- package/src/core/collection/map/BiMap.js +57 -3
- package/src/core/collection/map/HashMap.d.ts +2 -2
- package/src/core/collection/map/HashMap.d.ts.map +1 -1
- package/src/core/collection/map/HashMap.js +1 -1
- package/src/core/collection/set/ArraySet.d.ts +2 -2
- package/src/core/collection/set/ArraySet.d.ts.map +1 -1
- package/src/core/collection/set/ArraySet.js +1 -1
- package/src/core/collection/table/RowFirstTable.d.ts +2 -2
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +1 -1
- package/src/core/collection/table/RowFirstTableSpec.js +4 -4
- package/src/core/debug/matchers/IsAnything.d.ts.map +1 -1
- package/src/core/debug/matchers/IsAnything.js +5 -1
- package/src/core/events/signal/Signal.d.ts.map +1 -1
- package/src/core/events/signal/Signal.js +3 -1
- package/src/core/fsm/simple/SimpleStateMachineDescription.d.ts +2 -2
- package/src/core/fsm/simple/SimpleStateMachineDescription.d.ts.map +1 -1
- package/src/core/fsm/simple/SimpleStateMachineDescription.js +1 -1
- package/src/core/geom/2d/bvh/BVH2D.d.ts +2 -2
- package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
- package/src/core/geom/2d/bvh/BVH2D.js +1 -1
- package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -0
- package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.d.ts +31 -0
- package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -0
- package/src/core/geom/2d/polygon/polygon2_signed_area.d.ts +24 -2
- package/src/core/geom/2d/polygon/polygon2_signed_area.d.ts.map +1 -1
- package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -34
- package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.d.ts +28 -0
- package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -0
- package/src/core/geom/2d/polygon/polygon2_triangulate.d.ts +40 -0
- package/src/core/geom/2d/polygon/polygon2_triangulate.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -0
- package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.d.ts +28 -0
- package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -0
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts +2 -2
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +1 -1
- package/src/core/geom/2d/quad-tree/qt_query_data_raycast.d.ts +2 -2
- package/src/core/geom/2d/quad-tree/qt_query_data_raycast.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_query_data_raycast.js +1 -1
- package/src/core/geom/2d/triangle/tri2_rasterize_conservative.d.ts +6 -3
- package/src/core/geom/2d/triangle/tri2_rasterize_conservative.d.ts.map +1 -1
- package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +26 -13
- package/src/core/geom/2d/triangle/tri2_signed_area.d.ts +17 -1
- package/src/core/geom/2d/triangle/tri2_signed_area.d.ts.map +1 -1
- package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -23
- package/src/core/geom/2d/v2_morton_encode.d.ts +20 -0
- package/src/core/geom/2d/v2_morton_encode.d.ts.map +1 -0
- package/src/core/geom/2d/v2_morton_encode.js +23 -0
- package/src/core/geom/3d/aabb/AABB3.d.ts +2 -2
- package/src/core/geom/3d/aabb/AABB3.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/AABB3.js +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +4 -1
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +27 -0
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -0
- package/src/core/geom/3d/polygon/polygon3_compute_normal.js +60 -0
- package/src/core/geom/3d/polygon/polygon3_triangulate.d.ts +34 -0
- package/src/core/geom/3d/polygon/polygon3_triangulate.d.ts.map +1 -0
- package/src/core/geom/3d/polygon/polygon3_triangulate.js +94 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +8 -2
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +8 -2
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +32 -2
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts +2 -2
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +1 -1
- package/src/core/geom/3d/tetrahedra/delaunay/debug/push_boundary_with_validation.d.ts +2 -5
- package/src/core/geom/3d/tetrahedra/delaunay/debug/push_boundary_with_validation.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/delaunay/debug/push_boundary_with_validation.js +1 -1
- package/src/core/geom/3d/tetrahedra/delaunay/debug/validate_cavity_boundary.d.ts +2 -2
- package/src/core/geom/3d/tetrahedra/delaunay/debug/validate_cavity_boundary.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/delaunay/debug/validate_cavity_boundary.js +1 -1
- package/src/core/geom/3d/tetrahedra/validate_tetrahedral_mesh.d.ts +2 -3
- package/src/core/geom/3d/tetrahedra/validate_tetrahedral_mesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/validate_tetrahedral_mesh.js +69 -69
- package/src/core/geom/3d/tetrahedra/validate_tetrahedron_neighbourhood.d.ts +2 -3
- package/src/core/geom/3d/tetrahedra/validate_tetrahedron_neighbourhood.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/validate_tetrahedron_neighbourhood.js +50 -50
- package/src/core/geom/3d/topology/struct/TopoEdge.d.ts +2 -2
- package/src/core/geom/3d/topology/struct/TopoEdge.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/TopoEdge.js +1 -1
- package/src/core/geom/3d/topology/struct/TopoMesh.d.ts +2 -3
- package/src/core/geom/3d/topology/struct/TopoMesh.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/TopoMesh.js +1 -1
- package/src/core/geom/3d/topology/struct/TopoTriangle.d.ts +2 -2
- package/src/core/geom/3d/topology/struct/TopoTriangle.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/TopoTriangle.js +1 -1
- package/src/core/geom/3d/topology/struct/TopoVertex.d.ts +2 -2
- package/src/core/geom/3d/topology/struct/TopoVertex.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/TopoVertex.js +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.d.ts +23 -6
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.js +268 -124
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_assert_valid.d.ts +17 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_assert_valid.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_assert_valid.js +44 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts +20 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.js +40 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_closed.d.ts +19 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_closed.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_closed.js +34 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_manifold.d.ts +22 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_manifold.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_is_manifold.js +37 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_validate.d.ts +87 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_validate.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_validate.js +599 -0
- package/src/core/geom/3d/topology/util/mesh_flood_fill.d.ts +1 -1
- package/src/core/geom/3d/topology/util/mesh_flood_fill.js +1 -1
- package/src/core/geom/3d/triangle/tri3_compute_signed_volume.d.ts +32 -0
- package/src/core/geom/3d/triangle/tri3_compute_signed_volume.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_compute_signed_volume.js +66 -7
- package/src/core/geom/3d/triangle/tri3_mesh_compute_signed_volume.d.ts +22 -1
- package/src/core/geom/3d/triangle/tri3_mesh_compute_signed_volume.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_mesh_compute_signed_volume.js +83 -38
- package/src/core/geom/3d/util/aabb3_emit_point_grid.d.ts +2 -2
- package/src/core/geom/3d/util/aabb3_emit_point_grid.d.ts.map +1 -1
- package/src/core/geom/3d/util/aabb3_emit_point_grid.js +1 -1
- package/src/core/geom/MANIFOLD_COMPARISON_2026_08_01.md +554 -0
- package/src/core/geom/Quaternion.d.ts +2 -2
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +1 -1
- package/src/core/geom/Vector1.d.ts +2 -2
- package/src/core/geom/Vector1.d.ts.map +1 -1
- package/src/core/geom/Vector1.js +1 -1
- package/src/core/geom/packing/max-rect/find_best_container.d.ts +2 -2
- package/src/core/geom/packing/max-rect/find_best_container.d.ts.map +1 -1
- package/src/core/geom/packing/max-rect/find_best_container.js +1 -1
- package/src/core/geom/vec3/v3_cotangent.d.ts +6 -2
- package/src/core/geom/vec3/v3_cotangent.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_cotangent.js +6 -2
- package/src/core/geom/vec3/v3_cross.d.ts +6 -2
- package/src/core/geom/vec3/v3_cross.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_cross.js +6 -2
- package/src/core/geom/vec3/v3_lerp.d.ts +1 -1
- package/src/core/geom/vec3/v3_lerp.js +1 -1
- package/src/core/geom/vec3/v3_multiply.d.ts +6 -2
- package/src/core/geom/vec3/v3_multiply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_multiply.js +6 -2
- package/src/core/geom/vec3/v3_subtract.d.ts +6 -2
- package/src/core/geom/vec3/v3_subtract.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_subtract.js +6 -2
- package/src/core/json/abstractJSONSerializer.d.ts +2 -2
- package/src/core/json/abstractJSONSerializer.d.ts.map +1 -1
- package/src/core/json/abstractJSONSerializer.js +1 -1
- package/src/core/lang/reactive/AbstractCachingParser.d.ts +2 -3
- package/src/core/lang/reactive/AbstractCachingParser.d.ts.map +1 -1
- package/src/core/lang/reactive/AbstractCachingParser.js +1 -1
- package/src/core/localization/Localization.d.ts +2 -2
- package/src/core/localization/Localization.d.ts.map +1 -1
- package/src/core/localization/Localization.js +2 -2
- package/src/core/math/noise/create_simplex_noise_2d.d.ts +2 -2
- package/src/core/math/noise/create_simplex_noise_2d.d.ts.map +1 -1
- package/src/core/math/noise/create_simplex_noise_2d.js +1 -1
- package/src/core/math/physics/mie/MIE_PARTICLES_STANDARD.js +1 -1
- package/src/core/math/physics/mie/compute_mie_particle_properties_rgb.d.ts +3 -3
- package/src/core/math/physics/mie/compute_mie_particle_properties_rgb.d.ts.map +1 -1
- package/src/core/math/physics/mie/compute_mie_particle_properties_rgb.js +2 -2
- package/src/core/math/random/randomSeed.d.ts +13 -0
- package/src/core/math/random/randomSeed.d.ts.map +1 -0
- package/src/core/math/random/randomSeed.js +16 -0
- package/src/core/math/random/seededRandom_Mulberry32.d.ts +3 -2
- package/src/core/math/random/seededRandom_Mulberry32.d.ts.map +1 -1
- package/src/core/math/random/seededRandom_Mulberry32.js +1 -1
- package/src/core/math/spline/spline3_hermite_apply_transform.d.ts +50 -0
- package/src/core/math/spline/spline3_hermite_apply_transform.d.ts.map +1 -0
- package/src/core/math/spline/spline3_hermite_apply_transform.js +107 -0
- package/src/core/math/spline/spline3_hermite_reverse.d.ts +34 -0
- package/src/core/math/spline/spline3_hermite_reverse.d.ts.map +1 -0
- package/src/core/math/spline/spline3_hermite_reverse.js +49 -0
- package/src/core/math/statistics/hammersley_sequence.d.ts +17 -4
- package/src/core/math/statistics/hammersley_sequence.d.ts.map +1 -1
- package/src/core/math/statistics/hammersley_sequence.js +25 -16
- package/src/core/model/ModuleRegistry.d.ts +2 -2
- package/src/core/model/ModuleRegistry.d.ts.map +1 -1
- package/src/core/model/ModuleRegistry.js +1 -1
- package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts +1 -1
- package/src/core/model/node-graph/json/serializeNodeGraphToJSON.js +2 -2
- package/src/core/model/object/objectDeepEquals.d.ts +2 -2
- package/src/core/model/object/objectDeepEquals.d.ts.map +1 -1
- package/src/core/model/object/objectDeepEquals.js +1 -1
- package/src/core/model/reactive/model/ReactiveExpression.d.ts +2 -2
- package/src/core/model/reactive/model/ReactiveExpression.d.ts.map +1 -1
- package/src/core/model/reactive/model/ReactiveExpression.js +1 -1
- package/src/core/model/validate_enum_schema.d.ts +2 -3
- package/src/core/model/validate_enum_schema.d.ts.map +1 -1
- package/src/core/model/validate_enum_schema.js +1 -1
- package/src/core/process/Future.d.ts +3 -3
- package/src/core/process/Future.d.ts.map +1 -1
- package/src/core/process/Future.js +13 -1
- package/src/core/process/PromiseWatcher.d.ts.map +1 -1
- package/src/core/process/PromiseWatcher.js +9 -2
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +12 -2
- package/src/core/process/task/Task.d.ts +3 -3
- package/src/core/process/task/Task.d.ts.map +1 -1
- package/src/core/process/task/Task.js +2 -2
- package/src/core/process/task/util/countTask.d.ts +2 -2
- package/src/core/process/task/util/countTask.d.ts.map +1 -1
- package/src/core/process/task/util/countTask.js +1 -1
- package/src/core/process/task/util/randomCountTask.d.ts +2 -2
- package/src/core/process/task/util/randomCountTask.d.ts.map +1 -1
- package/src/core/process/task/util/randomCountTask.js +1 -1
- package/src/core/process/worker/WorkerProxy.d.ts.map +1 -1
- package/src/core/process/worker/WorkerProxy.js +5 -2
- package/src/core/process/worker/extractTransferables.d.ts.map +1 -1
- package/src/core/process/worker/extractTransferables.js +4 -1
- package/src/engine/Engine.d.ts +12 -12
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +149 -10
- package/src/engine/animation/Animations.d.ts +4 -4
- package/src/engine/animation/Animations.d.ts.map +1 -1
- package/src/engine/animation/Animations.js +2 -2
- package/src/engine/animation/EntityAnimation.d.ts +5 -5
- package/src/engine/animation/EntityAnimation.d.ts.map +1 -1
- package/src/engine/animation/EntityAnimation.js +2 -2
- package/src/engine/animation/TransitionFunctions.d.ts +1 -4
- package/src/engine/animation/TransitionFunctions.d.ts.map +1 -1
- package/src/engine/animation/TransitionFunctions.js +1 -1
- package/src/engine/animation/Tween.d.ts +4 -4
- package/src/engine/animation/Tween.d.ts.map +1 -1
- package/src/engine/animation/Tween.js +2 -2
- package/src/engine/asset/AssetManager.d.ts +6 -6
- package/src/engine/asset/AssetManager.d.ts.map +1 -1
- package/src/engine/asset/AssetManager.js +1411 -1411
- package/src/engine/asset/AssetRequest.d.ts +4 -4
- package/src/engine/asset/AssetRequest.d.ts.map +1 -1
- package/src/engine/asset/AssetRequest.js +3 -3
- package/src/engine/asset/loaders/ArrayBufferLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/ArrayBufferLoader.js +7 -0
- package/src/engine/asset/loaders/AssetLoader.d.ts +3 -3
- package/src/engine/asset/loaders/AssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/AssetLoader.js +2 -2
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +0 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.d.ts +6 -6
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +3 -3
- package/src/engine/ecs/EntityManager.d.ts +4 -4
- package/src/engine/ecs/EntityManager.js +4 -4
- package/src/engine/ecs/EntityObserver.d.ts +3 -3
- package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
- package/src/engine/ecs/EntityObserver.js +2 -2
- package/src/engine/ecs/System.d.ts +4 -4
- package/src/engine/ecs/System.d.ts.map +1 -1
- package/src/engine/ecs/System.js +2 -2
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.d.ts +2 -3
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/DynamicActorSystem.js +1 -1
- package/src/engine/ecs/grid/pick.d.ts +4 -2
- package/src/engine/ecs/grid/pick.d.ts.map +1 -1
- package/src/engine/ecs/grid/pick.js +1 -1
- package/src/engine/ecs/parent/EntityNode.d.ts +4 -4
- package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
- package/src/engine/ecs/parent/EntityNode.js +2 -2
- package/src/engine/ecs/speaker/lines/sets/LineSetDescription.d.ts.map +1 -1
- package/src/engine/ecs/speaker/lines/sets/LineSetDescription.js +3 -1
- package/src/engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.d.ts +2 -2
- package/src/engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.js +1 -1
- package/src/engine/ecs/storage/binary/collection/BinaryCollectionHeaderCodec.d.ts +1 -2
- package/src/engine/ecs/storage/binary/collection/BinaryCollectionHeaderCodec.d.ts.map +1 -1
- package/src/engine/ecs/systems/AnimationSystem.d.ts +0 -5
- package/src/engine/ecs/systems/AnimationSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/TerrainSystem.d.ts +2 -2
- package/src/engine/ecs/terrain/ecs/TerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/TerrainSystem.js +5 -2
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts +34 -5
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +87 -26
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts +2 -3
- package/src/engine/ecs/terrain/util/obtainTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/util/obtainTerrain.js +1 -1
- package/src/engine/ecs/util/hideEntityGracefully.js +2 -2
- package/src/engine/graphics/CONTEXT_LOSS_RECOVERY_PLAN.md +446 -0
- package/src/engine/graphics/FrameRunner.d.ts +2 -2
- package/src/engine/graphics/FrameRunner.d.ts.map +1 -1
- package/src/engine/graphics/FrameRunner.js +1 -1
- package/src/engine/graphics/GraphicsEngine.d.ts +60 -9
- package/src/engine/graphics/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics/GraphicsEngine.js +197 -25
- package/src/engine/graphics/camera/CameraShake.d.ts +6 -6
- package/src/engine/graphics/camera/CameraShake.d.ts.map +1 -1
- package/src/engine/graphics/context/WebGLContextFailureReason.d.ts +9 -0
- package/src/engine/graphics/context/WebGLContextFailureReason.d.ts.map +1 -0
- package/src/engine/graphics/context/WebGLContextFailureReason.js +17 -0
- package/src/engine/graphics/context/WebGLContextMonitor.d.ts +106 -0
- package/src/engine/graphics/context/WebGLContextMonitor.d.ts.map +1 -0
- package/src/engine/graphics/context/WebGLContextMonitor.js +341 -0
- package/src/engine/graphics/context/WebGLContextState.d.ts +14 -0
- package/src/engine/graphics/context/WebGLContextState.d.ts.map +1 -0
- package/src/engine/graphics/context/WebGLContextState.js +24 -0
- package/src/engine/graphics/context/testWebGLContextLoss.d.ts +2 -0
- package/src/engine/graphics/context/testWebGLContextLoss.d.ts.map +1 -0
- package/src/engine/graphics/context/testWebGLContextLoss.js +696 -0
- package/src/engine/graphics/ecs/camera/CameraSystem.d.ts +2 -2
- package/src/engine/graphics/ecs/camera/CameraSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/CameraSystem.js +1 -1
- package/src/engine/graphics/ecs/camera/serialization/CameraSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/serialization/CameraSerializationAdapter.js +68 -32
- package/src/engine/graphics/ecs/camera/serialization/CameraSerializationUpgrader_0_1.d.ts +14 -0
- package/src/engine/graphics/ecs/camera/serialization/CameraSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics/ecs/camera/serialization/CameraSerializationUpgrader_0_1.js +41 -0
- package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.d.ts +2 -3
- package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.js +2 -2
- package/src/engine/graphics/ecs/light/three/ThreeLightCache.d.ts +1 -1
- package/src/engine/graphics/ecs/light/three/ThreeLightCache.js +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts +4 -5
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/mesh-v2/ShadedGeometrySystem.js +7 -2
- package/src/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts +1 -1
- package/src/engine/graphics/ecs/trail2d/Trail2DSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail2d/Trail2DSystem.js +2 -1
- package/src/engine/graphics/ecs/trail3d/Trail3DSystem.d.ts +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3DSystem.js +3 -5
- package/src/engine/graphics/geometry/MikkT/BuildNeighborsFast.d.ts.map +1 -1
- package/src/engine/graphics/geometry/MikkT/BuildNeighborsFast.js +3 -2
- package/src/engine/graphics/geometry/MikkT/GenerateSharedVerticesIndexList.d.ts.map +1 -1
- package/src/engine/graphics/geometry/MikkT/GenerateSharedVerticesIndexList.js +3 -1
- package/src/engine/graphics/geometry/computeBoundingSphereFromVertexData.d.ts +2 -2
- package/src/engine/graphics/geometry/computeBoundingSphereFromVertexData.js +1 -1
- package/src/engine/graphics/geometry/computeMeshSurfaceArea.js +1 -1
- package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.d.ts +2 -2
- package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.d.ts.map +1 -1
- package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.js +1 -1
- package/src/engine/graphics/geometry/ribbon/Ribbon.d.ts +2 -2
- package/src/engine/graphics/geometry/ribbon/Ribbon.d.ts.map +1 -1
- package/src/engine/graphics/geometry/ribbon/Ribbon.js +1 -1
- package/src/engine/graphics/load_and_set_cubemap_v0.d.ts +5 -0
- package/src/engine/graphics/load_and_set_cubemap_v0.d.ts.map +1 -1
- package/src/engine/graphics/load_and_set_cubemap_v0.js +26 -21
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +2 -2
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts +2 -2
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +1 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts +2 -2
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +1 -1
- package/src/engine/graphics/particles/particular/group/ParticleGroup.d.ts.map +1 -1
- package/src/engine/graphics/particles/particular/group/ParticleGroup.js +19 -8
- package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.js +1 -1
- package/src/engine/graphics/render/RendererPool.d.ts +4 -4
- package/src/engine/graphics/render/RendererPool.d.ts.map +1 -1
- package/src/engine/graphics/render/RendererPool.js +2 -2
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts +5 -4
- package/src/engine/graphics/render/frame_graph/FrameGraph.d.ts.map +1 -1
- package/src/engine/graphics/render/frame_graph/FrameGraph.js +2 -2
- package/src/engine/graphics/render/layers/RenderLayer.d.ts +2 -2
- package/src/engine/graphics/render/layers/RenderLayer.d.ts.map +1 -1
- package/src/engine/graphics/render/layers/RenderLayer.js +1 -1
- package/src/engine/graphics/render/layers/RenderLayerUtils.js +1 -1
- package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.d.ts +3 -1
- package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.d.ts.map +1 -1
- package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.js +681 -681
- package/src/engine/graphics/sh3/lightmap/lightmap_rasterize_triangle.d.ts +2 -2
- package/src/engine/graphics/sh3/lightmap/lightmap_rasterize_triangle.d.ts.map +1 -1
- package/src/engine/graphics/sh3/lightmap/lightmap_rasterize_triangle.js +145 -145
- package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.d.ts +2 -1
- package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/AtlasLookupTexture.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/AtlasLookupTexture.js +10 -3
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +4 -1
- package/src/engine/graphics/texture/atlas/gpu/WebGLTextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/gpu/WebGLTextureAtlas.js +11 -0
- package/src/engine/graphics/texture/cubemap/load_environment_map.d.ts.map +1 -1
- package/src/engine/graphics/texture/cubemap/load_environment_map.js +5 -2
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +2 -2
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +1 -1
- package/src/engine/graphics/texture/sampler/distance/computeSignedDistanceField_Chamfer.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/distance/computeSignedDistanceField_Chamfer.js +26 -18
- package/src/engine/graphics/texture/sampler/filter/sampler2d_blur_gaussian.d.ts +15 -2
- package/src/engine/graphics/texture/sampler/filter/sampler2d_blur_gaussian.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/filter/sampler2d_blur_gaussian.js +29 -3
- package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.d.ts +14 -1
- package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.js +148 -171
- package/src/engine/graphics/texture/sampler/sampler2d_combine.d.ts +2 -2
- package/src/engine/graphics/texture/sampler/sampler2d_combine.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_combine.js +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_paint.js +1 -1
- package/src/engine/graphics/texture/sampler/util/bitSet2Sampler2D.js +2 -2
- package/src/engine/graphics/texture/virtual/VirtualTextureTileLoader.d.ts +1 -1
- package/src/engine/graphics/texture/virtual/VirtualTextureTileLoader.js +2 -2
- package/src/engine/grid/obstacle/GridObstacle.d.ts +2 -2
- package/src/engine/grid/obstacle/GridObstacle.d.ts.map +1 -1
- package/src/engine/grid/obstacle/GridObstacle.js +1 -1
- package/src/engine/input/ecs/util/TopDownCameraControllerHelper.d.ts.map +1 -1
- package/src/engine/input/ecs/util/TopDownCameraControllerHelper.js +10 -3
- package/src/engine/intelligence/behavior/ecs/BehaviorComponent.d.ts +2 -2
- package/src/engine/intelligence/behavior/ecs/BehaviorComponent.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/ecs/BehaviorComponent.js +1 -1
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts +3 -3
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/primitive/ActionBehavior.js +1 -1
- package/src/engine/intelligence/behavior/util/RandomDelayBehavior.d.ts +2 -1
- package/src/engine/intelligence/behavior/util/RandomDelayBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/blackboard/Blackboard.d.ts +4 -4
- package/src/engine/intelligence/blackboard/Blackboard.d.ts.map +1 -1
- package/src/engine/intelligence/blackboard/Blackboard.js +2 -2
- package/src/engine/intelligence/mcts/MonteCarlo.d.ts +17 -15
- package/src/engine/intelligence/mcts/MonteCarlo.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/MonteCarlo.js +345 -345
- package/src/engine/intelligence/mcts/StateNode.d.ts +2 -2
- package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/StateNode.js +364 -364
- package/src/engine/intelligence/optimization/RandomOptimizer.d.ts +3 -3
- package/src/engine/intelligence/optimization/RandomOptimizer.d.ts.map +1 -1
- package/src/engine/intelligence/optimization/RandomOptimizer.js +2 -2
- package/src/engine/intelligence/optimization/optimize_cyclic_sequence_pairwise.d.ts +2 -2
- package/src/engine/intelligence/optimization/optimize_cyclic_sequence_pairwise.d.ts.map +1 -1
- package/src/engine/intelligence/optimization/optimize_cyclic_sequence_pairwise.js +1 -1
- package/src/engine/knowledge/database/StaticKnowledgeDataTable.d.ts +4 -5
- package/src/engine/knowledge/database/StaticKnowledgeDataTable.d.ts.map +1 -1
- package/src/engine/knowledge/database/StaticKnowledgeDataTable.js +2 -2
- package/src/engine/navigation/ecs/components/PathSerializationUpgrader_2_3.d.ts +14 -0
- package/src/engine/navigation/ecs/components/PathSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/navigation/ecs/components/PathSerializationUpgrader_2_3.js +38 -0
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts +0 -5
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +433 -425
- package/src/engine/physics/constraint/solve_constraints.d.ts +4 -1
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +38 -13
- package/src/engine/physics/contact/ManifoldStore.d.ts +15 -3
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +15 -3
- package/src/engine/physics/ecs/Joint.d.ts +7 -4
- package/src/engine/physics/ecs/Joint.d.ts.map +1 -1
- package/src/engine/physics/ecs/Joint.js +7 -4
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +14 -0
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +16 -0
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -8
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +3 -7
- package/src/engine/physics/fluid/ecs/FluidSystem.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_convex_manifold.d.ts +15 -7
- package/src/engine/physics/narrowphase/convex_convex_manifold.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_convex_manifold.js +33 -10
- package/src/engine/physics/narrowphase/refine_ray_concave.d.ts +6 -2
- package/src/engine/physics/narrowphase/refine_ray_concave.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/refine_ray_concave.js +6 -2
- package/src/engine/physics/narrowphase/refine_ray_hit.d.ts +6 -2
- package/src/engine/physics/narrowphase/refine_ray_hit.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/refine_ray_hit.js +6 -2
- package/src/engine/physics/queries/raycast.d.ts.map +1 -1
- package/src/engine/physics/queries/raycast.js +11 -4
- package/src/engine/save/GameStateLoader.d.ts +2 -2
- package/src/engine/save/GameStateLoader.d.ts.map +1 -1
- package/src/engine/save/GameStateLoader.js +1 -1
- package/src/engine/save/Storage.d.ts +4 -4
- package/src/engine/save/Storage.d.ts.map +1 -1
- package/src/engine/save/Storage.js +2 -2
- package/src/engine/save/storage/IndexedDBStorage.d.ts.map +1 -1
- package/src/engine/save/storage/IndexedDBStorage.js +24 -5
- package/src/engine/simulation/Ticker.d.ts +12 -0
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +18 -0
- package/src/engine/sound/simulation/AcousticSimulator.d.ts.map +1 -1
- package/src/engine/sound/simulation/AcousticSimulator.js +9 -1
- package/src/engine/sound/simulation/core/VolumeField.d.ts +6 -2
- package/src/engine/sound/simulation/core/VolumeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/core/VolumeField.js +6 -2
- package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts +6 -2
- package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -2
- package/src/engine/sound/simulation/probe/acoustic_probe_transfer.d.ts +6 -2
- package/src/engine/sound/simulation/probe/acoustic_probe_transfer.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/acoustic_probe_transfer.js +6 -2
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts +3 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +3 -1
- package/src/engine/sound/simulation/prototypeAcousticSolver.js +1652 -1652
- package/src/engine/sound/sopra/util/buildAttenuationCurve.d.ts +2 -2
- package/src/engine/sound/sopra/util/buildAttenuationCurve.d.ts.map +1 -1
- package/src/engine/sound/sopra/util/buildAttenuationCurve.js +40 -40
- package/src/engine/ui/GUIEngine.d.ts.map +1 -1
- package/src/engine/ui/GUIEngine.js +8 -1
- package/src/engine/ui/notification/NotificationManager.d.ts +5 -5
- package/src/engine/ui/notification/NotificationManager.d.ts.map +1 -1
- package/src/engine/ui/notification/NotificationManager.js +4 -4
- package/src/engine/ui/tiles2d/TileGrid.d.ts +2 -2
- package/src/engine/ui/tiles2d/TileGrid.d.ts.map +1 -1
- package/src/engine/ui/tiles2d/TileGrid.js +1 -1
- package/src/generation/filtering/numeric/complex/CellFilterSimplexNoise.d.ts +1 -1
- package/src/generation/filtering/numeric/complex/CellFilterSimplexNoise.js +1 -1
- package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +2 -2
- package/src/generation/grid/generation/util/buildPathFromDistanceMap.d.ts +1 -1
- package/src/generation/grid/generation/util/buildPathFromDistanceMap.js +1 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts +2 -1
- package/src/generation/markers/actions/placement/MarkerNodeEntityProcessorRandomRotation.d.ts.map +1 -1
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.d.ts +2 -1
- package/src/generation/markers/actions/probability/MarkerNodeActionSelectWeighted.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts +2 -1
- package/src/generation/markers/transform/MarkerNodeTransformRotateRandom.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerRecordPropertyClosure.d.ts +4 -3
- package/src/generation/markers/transform/MarkerNodeTransformerRecordPropertyClosure.d.ts.map +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerRecordPropertyClosure.js +1 -1
- package/src/generation/markers/transform/MarkerNodeTransformerRecordUniqueRandomEnum.d.ts +2 -1
- package/src/generation/markers/transform/MarkerNodeTransformerRecordUniqueRandomEnum.d.ts.map +1 -1
- package/src/generation/theme/TerrainTheme.d.ts.map +1 -1
- package/src/generation/theme/TerrainTheme.js +2 -1
- package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
- package/src/generation/theme/ThemeEngine.js +6 -5
- package/src/view/ViewGroup.d.ts.map +1 -1
- package/src/view/ViewGroup.js +9 -7
- package/src/view/common/VirtualListView.d.ts +1 -1
- package/src/view/common/VirtualListView.js +1 -1
- package/src/view/graphics/WebGLContextFailureView.d.ts +19 -0
- package/src/view/graphics/WebGLContextFailureView.d.ts.map +1 -0
- package/src/view/graphics/WebGLContextFailureView.js +76 -0
- package/src/view/minimap/Minimap.d.ts +8 -0
- package/src/view/minimap/Minimap.d.ts.map +1 -1
- package/src/view/minimap/Minimap.js +16 -3
- package/src/view/minimap/dom/MinimapMarkerView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapMarkerView.js +3 -1
- package/src/view/tooltip/gml/compiler/GMLReferenceCompiler.d.ts +2 -2
- package/src/view/tooltip/gml/compiler/GMLReferenceCompiler.d.ts.map +1 -1
- package/src/view/tooltip/gml/compiler/GMLReferenceCompiler.js +1 -1
|
@@ -1,345 +1,345 @@
|
|
|
1
|
-
import { assert } from "../../../core/assert.js";
|
|
2
|
-
import { mix } from "../../../core/math/mix.js";
|
|
3
|
-
import { seededRandom } from "../../../core/math/random/seededRandom.js";
|
|
4
|
-
import { MoveEdge } from "./MoveEdge.js";
|
|
5
|
-
import { StateNode, StateType } from "./StateNode.js";
|
|
6
|
-
|
|
7
|
-
/**
|
|
8
|
-
* From: A Survey of Monte Carlo Tree Search Methods
|
|
9
|
-
* The value Cp = 1/√2 was shown by Kocsis and Szepesvari [120] to satisfy the Hoeffding ineqality with rewards in the range [0, 1]
|
|
10
|
-
* @type {number}
|
|
11
|
-
*/
|
|
12
|
-
const C_ks = 1 / Math.sqrt(2);
|
|
13
|
-
|
|
14
|
-
/**
|
|
15
|
-
* UCB1-style score for the parent choosing among its children. The exploitation
|
|
16
|
-
* term is read from whichever component the parent's active player cares about —
|
|
17
|
-
* each decision-maker maximizes their own outcome (maxN selection).
|
|
18
|
-
*
|
|
19
|
-
* @param {StateNode} parent
|
|
20
|
-
* @param {StateNode} child
|
|
21
|
-
* @returns {number}
|
|
22
|
-
*/
|
|
23
|
-
function computeNodeSelectionScore(parent, child) {
|
|
24
|
-
const playouts = child.playouts;
|
|
25
|
-
|
|
26
|
-
if (playouts === 0) {
|
|
27
|
-
// child has 0 playouts, this can only happen if it ended up with no moves, avoid division by 0
|
|
28
|
-
return 0;
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
const player = parent.activePlayer;
|
|
32
|
-
|
|
33
|
-
// Exploitation heuristic
|
|
34
|
-
const Q = mix(child.totalScore[player] / playouts, child.heuristicValue[player], 0.65);
|
|
35
|
-
|
|
36
|
-
// Based on UCB1
|
|
37
|
-
// exploration heuristic
|
|
38
|
-
const u = Math.sqrt((2 * Math.log(parent.playouts)) / playouts);
|
|
39
|
-
|
|
40
|
-
return Q + C_ks * u;
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
/**
|
|
44
|
-
* @template S
|
|
45
|
-
* @author Alex Goldring
|
|
46
|
-
* @copyright Company Named Limited (c) 2026
|
|
47
|
-
*/
|
|
48
|
-
export class MonteCarloTreeSearch {
|
|
49
|
-
|
|
50
|
-
/**
|
|
51
|
-
*
|
|
52
|
-
* @type {S}
|
|
53
|
-
*/
|
|
54
|
-
rootState = null;
|
|
55
|
-
|
|
56
|
-
/**
|
|
57
|
-
*
|
|
58
|
-
* @type {StateNode|null}
|
|
59
|
-
*/
|
|
60
|
-
root = null;
|
|
61
|
-
|
|
62
|
-
/**
|
|
63
|
-
* Number of distinct players whose payoffs we track. Set in {@link initialize}.
|
|
64
|
-
* Sizes the per-node `heuristicValue` and `totalScore` buffers.
|
|
65
|
-
* @type {number}
|
|
66
|
-
*/
|
|
67
|
-
numPlayers = 0;
|
|
68
|
-
|
|
69
|
-
/**
|
|
70
|
-
*
|
|
71
|
-
* @type {
|
|
72
|
-
*/
|
|
73
|
-
computeValidMoves = null;
|
|
74
|
-
|
|
75
|
-
/**
|
|
76
|
-
*
|
|
77
|
-
* @type {
|
|
78
|
-
*/
|
|
79
|
-
computeTerminalFlag = null;
|
|
80
|
-
|
|
81
|
-
/**
|
|
82
|
-
* Returns the player ID (0-based) who chooses the next move from a given state.
|
|
83
|
-
* Called when a non-terminal node is expanded. Players don't need to alternate
|
|
84
|
-
* or follow any fixed pattern — the framework just asks the game.
|
|
85
|
-
* @type {
|
|
86
|
-
*/
|
|
87
|
-
computeActivePlayer = null;
|
|
88
|
-
|
|
89
|
-
/**
|
|
90
|
-
* Returns the per-player payoff vector for a terminal state.
|
|
91
|
-
* Indexed by player ID. The game decides the zero-sum/cooperative shape.
|
|
92
|
-
* @type {
|
|
93
|
-
*/
|
|
94
|
-
computeOutcome = null;
|
|
95
|
-
|
|
96
|
-
/**
|
|
97
|
-
*
|
|
98
|
-
* @type {function(S):S}
|
|
99
|
-
*/
|
|
100
|
-
cloneState = null;
|
|
101
|
-
|
|
102
|
-
/**
|
|
103
|
-
* Heuristic estimate of a non-terminal state's per-player value.
|
|
104
|
-
* Optional — if `null`, new nodes start with zero-valued heuristic vectors.
|
|
105
|
-
* @type {null|
|
|
106
|
-
*/
|
|
107
|
-
heuristic = null;
|
|
108
|
-
|
|
109
|
-
/**
|
|
110
|
-
* Depth to which plays will be explored
|
|
111
|
-
* @type {number}
|
|
112
|
-
*/
|
|
113
|
-
maxExplorationDepth = 1000;
|
|
114
|
-
|
|
115
|
-
/**
|
|
116
|
-
*
|
|
117
|
-
* @type {Function}
|
|
118
|
-
*/
|
|
119
|
-
random = seededRandom(0);
|
|
120
|
-
|
|
121
|
-
/**
|
|
122
|
-
* @param {S} rootState
|
|
123
|
-
* @param {number} numPlayers Total number of players whose payoffs are tracked. Use 1 for solitaire / planning.
|
|
124
|
-
* @param {
|
|
125
|
-
* @param {
|
|
126
|
-
* @param {
|
|
127
|
-
* @param {
|
|
128
|
-
* @param {function(S):S} cloneState
|
|
129
|
-
* @param {null|
|
|
130
|
-
*/
|
|
131
|
-
initialize(
|
|
132
|
-
{
|
|
133
|
-
rootState,
|
|
134
|
-
numPlayers,
|
|
135
|
-
computeValidMoves,
|
|
136
|
-
computeTerminalFlag,
|
|
137
|
-
computeActivePlayer,
|
|
138
|
-
computeOutcome,
|
|
139
|
-
cloneState,
|
|
140
|
-
heuristic = null
|
|
141
|
-
}
|
|
142
|
-
) {
|
|
143
|
-
assert.isInteger(numPlayers, `numPlayers`);
|
|
144
|
-
assert.greaterThanOrEqual(numPlayers, 1, `numPlayers`);
|
|
145
|
-
|
|
146
|
-
assert.isFunction(computeValidMoves, `computeValidMoves`);
|
|
147
|
-
assert.isFunction(computeTerminalFlag, `computeTerminalFlag`);
|
|
148
|
-
assert.isFunction(computeActivePlayer, `computeActivePlayer`);
|
|
149
|
-
assert.isFunction(computeOutcome, `computeOutcome`);
|
|
150
|
-
assert.isFunction(cloneState, `cloneState`);
|
|
151
|
-
|
|
152
|
-
this.numPlayers = numPlayers;
|
|
153
|
-
this.computeValidMoves = computeValidMoves;
|
|
154
|
-
this.computeTerminalFlag = computeTerminalFlag;
|
|
155
|
-
this.computeActivePlayer = computeActivePlayer;
|
|
156
|
-
this.computeOutcome = computeOutcome;
|
|
157
|
-
this.cloneState = cloneState;
|
|
158
|
-
this.heuristic = heuristic;
|
|
159
|
-
|
|
160
|
-
this.rootState = rootState;
|
|
161
|
-
|
|
162
|
-
this.root = new StateNode();
|
|
163
|
-
this.root.allocate(numPlayers);
|
|
164
|
-
}
|
|
165
|
-
|
|
166
|
-
/**
|
|
167
|
-
*
|
|
168
|
-
* @param {StateNode} node
|
|
169
|
-
* @param {S} state
|
|
170
|
-
* @returns {StateNode}
|
|
171
|
-
*/
|
|
172
|
-
selectRandom(node, state) {
|
|
173
|
-
let score;
|
|
174
|
-
|
|
175
|
-
let i, bestScore, bestMove;
|
|
176
|
-
|
|
177
|
-
const random = this.random;
|
|
178
|
-
|
|
179
|
-
while (
|
|
180
|
-
node.isExpanded() &&
|
|
181
|
-
node.moves.length > 0 &&
|
|
182
|
-
!node.isTerminal()
|
|
183
|
-
) {
|
|
184
|
-
|
|
185
|
-
bestScore = Number.NEGATIVE_INFINITY;
|
|
186
|
-
bestMove = null;
|
|
187
|
-
|
|
188
|
-
const moves = node.moves;
|
|
189
|
-
|
|
190
|
-
const numMoves = moves.length;
|
|
191
|
-
|
|
192
|
-
assert.notEqual(numMoves, 0, 'number of moves is 0, this is invalid state');
|
|
193
|
-
|
|
194
|
-
for (i = 0; i < numMoves; i++) {
|
|
195
|
-
|
|
196
|
-
const move = moves[i];
|
|
197
|
-
|
|
198
|
-
const randomRoll = random();
|
|
199
|
-
|
|
200
|
-
if (move.isTargetMaterialized()) {
|
|
201
|
-
|
|
202
|
-
const child = move.target;
|
|
203
|
-
|
|
204
|
-
const s = computeNodeSelectionScore(node, child);
|
|
205
|
-
|
|
206
|
-
assert.notNaN(s, 'computed Node score');
|
|
207
|
-
assert.isFinite(s, `computed Node score`);
|
|
208
|
-
|
|
209
|
-
score = s + randomRoll * 1e-5;
|
|
210
|
-
} else {
|
|
211
|
-
|
|
212
|
-
//use a constant value for unexplored nodes
|
|
213
|
-
score = randomRoll * 100;
|
|
214
|
-
|
|
215
|
-
}
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
if (score > bestScore) {
|
|
219
|
-
bestScore = score;
|
|
220
|
-
bestMove = move;
|
|
221
|
-
}
|
|
222
|
-
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
if (!bestMove.isTargetMaterialized()) {
|
|
226
|
-
//materialize the target state
|
|
227
|
-
materializeEdgeTarget(state, node, bestMove, this);
|
|
228
|
-
|
|
229
|
-
} else {
|
|
230
|
-
//just follow the edge
|
|
231
|
-
bestMove.move(state);
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
node = bestMove.target;
|
|
235
|
-
}
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
return node;
|
|
239
|
-
}
|
|
240
|
-
|
|
241
|
-
/**
|
|
242
|
-
* Perform a playout from the root node
|
|
243
|
-
* @returns {S} final state of the playout
|
|
244
|
-
*/
|
|
245
|
-
playout() {
|
|
246
|
-
const computeValidMoves = this.computeValidMoves;
|
|
247
|
-
const computeActivePlayer = this.computeActivePlayer;
|
|
248
|
-
const computeOutcome = this.computeOutcome;
|
|
249
|
-
|
|
250
|
-
const state = this.cloneState(this.rootState);
|
|
251
|
-
|
|
252
|
-
assert.notEqual(state, this.rootState, 'cloneState must produce a new state object, instead it produced the same one');
|
|
253
|
-
|
|
254
|
-
let node = this.root;
|
|
255
|
-
|
|
256
|
-
while (!node.isTerminal() && node.depth < this.maxExplorationDepth) {
|
|
257
|
-
|
|
258
|
-
if (!node.isExpanded()) {
|
|
259
|
-
node.expand(state, computeValidMoves, computeActivePlayer, computeOutcome);
|
|
260
|
-
}
|
|
261
|
-
|
|
262
|
-
const child = this.selectRandom(node, state);
|
|
263
|
-
|
|
264
|
-
if (child === node) {
|
|
265
|
-
// prevent infinite recursion
|
|
266
|
-
// can happen e.g. when expand produced no moves (NoMoves terminal)
|
|
267
|
-
break;
|
|
268
|
-
}
|
|
269
|
-
|
|
270
|
-
node = child;
|
|
271
|
-
}
|
|
272
|
-
|
|
273
|
-
let outcome;
|
|
274
|
-
|
|
275
|
-
if (!node.isTerminal() && node.depth >= this.maxExplorationDepth) {
|
|
276
|
-
// cap the state by depth, propagate heuristic score as payoff stand-in
|
|
277
|
-
node.type = StateType.DepthCapped;
|
|
278
|
-
outcome = node.heuristicValue;
|
|
279
|
-
} else if (node.outcome !== null) {
|
|
280
|
-
// terminal node with cached payoff
|
|
281
|
-
outcome = node.outcome;
|
|
282
|
-
} else {
|
|
283
|
-
// Defensive: shouldn't reach here under normal control flow, but if
|
|
284
|
-
// a node became terminal without a cached outcome, fall back to heuristic.
|
|
285
|
-
outcome = node.heuristicValue;
|
|
286
|
-
}
|
|
287
|
-
|
|
288
|
-
node.backpropagate(outcome);
|
|
289
|
-
|
|
290
|
-
return state;
|
|
291
|
-
}
|
|
292
|
-
}
|
|
293
|
-
|
|
294
|
-
/**
|
|
295
|
-
* @template S
|
|
296
|
-
* @param {S} state
|
|
297
|
-
* @param {StateNode} source
|
|
298
|
-
* @param {MoveEdge} edge
|
|
299
|
-
* @param {MonteCarloTreeSearch} search
|
|
300
|
-
*/
|
|
301
|
-
function materializeEdgeTarget(state, source, edge, search) {
|
|
302
|
-
|
|
303
|
-
const child = new StateNode();
|
|
304
|
-
child.allocate(search.numPlayers);
|
|
305
|
-
child.parent = source;
|
|
306
|
-
child.depth = source.depth + 1;
|
|
307
|
-
|
|
308
|
-
const computedState = edge.move(state);
|
|
309
|
-
|
|
310
|
-
const terminalFlag = search.computeTerminalFlag(computedState);
|
|
311
|
-
|
|
312
|
-
assert.enum(terminalFlag, StateType, 'terminalFlag');
|
|
313
|
-
|
|
314
|
-
child.type = terminalFlag;
|
|
315
|
-
|
|
316
|
-
edge.target = child;
|
|
317
|
-
|
|
318
|
-
if (terminalFlag === StateType.Undecided) {
|
|
319
|
-
// active player will be set when this node is expanded (we don't know
|
|
320
|
-
// yet whether it has any legal moves)
|
|
321
|
-
if (search.heuristic !== null) {
|
|
322
|
-
const h = search.heuristic(child, computedState);
|
|
323
|
-
|
|
324
|
-
assert.notNull(h, 'heuristic returned null');
|
|
325
|
-
|
|
326
|
-
child.heuristicValue.set(h);
|
|
327
|
-
}
|
|
328
|
-
} else {
|
|
329
|
-
// terminal — game decides per-player payoff, cache and mirror into heuristicValue.
|
|
330
|
-
// Copy into the node's own buffer so the user is free to reuse one across calls;
|
|
331
|
-
// outcome and heuristicValue share storage within the node (safe since bubble-up
|
|
332
|
-
// skips terminals — see StateNode.aggregateHeuristicScore).
|
|
333
|
-
const out = search.computeOutcome(computedState);
|
|
334
|
-
|
|
335
|
-
child.heuristicValue.set(out);
|
|
336
|
-
child.outcome = child.heuristicValue;
|
|
337
|
-
}
|
|
338
|
-
|
|
339
|
-
// Propagate the new node's value up the tree via maxN backup. This refines
|
|
340
|
-
// ancestors' heuristicValue with information from the freshly-materialized
|
|
341
|
-
// leaf — useful guidance for subsequent UCB selections at those ancestors.
|
|
342
|
-
child.bubbleUpHeuristicScore();
|
|
343
|
-
|
|
344
|
-
return computedState;
|
|
345
|
-
}
|
|
1
|
+
import { assert } from "../../../core/assert.js";
|
|
2
|
+
import { mix } from "../../../core/math/mix.js";
|
|
3
|
+
import { seededRandom } from "../../../core/math/random/seededRandom.js";
|
|
4
|
+
import { MoveEdge } from "./MoveEdge.js";
|
|
5
|
+
import { StateNode, StateType } from "./StateNode.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* From: A Survey of Monte Carlo Tree Search Methods
|
|
9
|
+
* The value Cp = 1/√2 was shown by Kocsis and Szepesvari [120] to satisfy the Hoeffding ineqality with rewards in the range [0, 1]
|
|
10
|
+
* @type {number}
|
|
11
|
+
*/
|
|
12
|
+
const C_ks = 1 / Math.sqrt(2);
|
|
13
|
+
|
|
14
|
+
/**
|
|
15
|
+
* UCB1-style score for the parent choosing among its children. The exploitation
|
|
16
|
+
* term is read from whichever component the parent's active player cares about —
|
|
17
|
+
* each decision-maker maximizes their own outcome (maxN selection).
|
|
18
|
+
*
|
|
19
|
+
* @param {StateNode} parent
|
|
20
|
+
* @param {StateNode} child
|
|
21
|
+
* @returns {number}
|
|
22
|
+
*/
|
|
23
|
+
function computeNodeSelectionScore(parent, child) {
|
|
24
|
+
const playouts = child.playouts;
|
|
25
|
+
|
|
26
|
+
if (playouts === 0) {
|
|
27
|
+
// child has 0 playouts, this can only happen if it ended up with no moves, avoid division by 0
|
|
28
|
+
return 0;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
const player = parent.activePlayer;
|
|
32
|
+
|
|
33
|
+
// Exploitation heuristic
|
|
34
|
+
const Q = mix(child.totalScore[player] / playouts, child.heuristicValue[player], 0.65);
|
|
35
|
+
|
|
36
|
+
// Based on UCB1
|
|
37
|
+
// exploration heuristic
|
|
38
|
+
const u = Math.sqrt((2 * Math.log(parent.playouts)) / playouts);
|
|
39
|
+
|
|
40
|
+
return Q + C_ks * u;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
/**
|
|
44
|
+
* @template S
|
|
45
|
+
* @author Alex Goldring
|
|
46
|
+
* @copyright Company Named Limited (c) 2026
|
|
47
|
+
*/
|
|
48
|
+
export class MonteCarloTreeSearch {
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
*
|
|
52
|
+
* @type {S}
|
|
53
|
+
*/
|
|
54
|
+
rootState = null;
|
|
55
|
+
|
|
56
|
+
/**
|
|
57
|
+
*
|
|
58
|
+
* @type {StateNode|null}
|
|
59
|
+
*/
|
|
60
|
+
root = null;
|
|
61
|
+
|
|
62
|
+
/**
|
|
63
|
+
* Number of distinct players whose payoffs we track. Set in {@link initialize}.
|
|
64
|
+
* Sizes the per-node `heuristicValue` and `totalScore` buffers.
|
|
65
|
+
* @type {number}
|
|
66
|
+
*/
|
|
67
|
+
numPlayers = 0;
|
|
68
|
+
|
|
69
|
+
/**
|
|
70
|
+
*
|
|
71
|
+
* @type {(state: S, source: StateNode) => MoveEdge[]}
|
|
72
|
+
*/
|
|
73
|
+
computeValidMoves = null;
|
|
74
|
+
|
|
75
|
+
/**
|
|
76
|
+
*
|
|
77
|
+
* @type {(state: S) => StateType}
|
|
78
|
+
*/
|
|
79
|
+
computeTerminalFlag = null;
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* Returns the player ID (0-based) who chooses the next move from a given state.
|
|
83
|
+
* Called when a non-terminal node is expanded. Players don't need to alternate
|
|
84
|
+
* or follow any fixed pattern — the framework just asks the game.
|
|
85
|
+
* @type {(state: S) => number}
|
|
86
|
+
*/
|
|
87
|
+
computeActivePlayer = null;
|
|
88
|
+
|
|
89
|
+
/**
|
|
90
|
+
* Returns the per-player payoff vector for a terminal state.
|
|
91
|
+
* Indexed by player ID. The game decides the zero-sum/cooperative shape.
|
|
92
|
+
* @type {(state: S) => Float64Array}
|
|
93
|
+
*/
|
|
94
|
+
computeOutcome = null;
|
|
95
|
+
|
|
96
|
+
/**
|
|
97
|
+
*
|
|
98
|
+
* @type {function(S):S}
|
|
99
|
+
*/
|
|
100
|
+
cloneState = null;
|
|
101
|
+
|
|
102
|
+
/**
|
|
103
|
+
* Heuristic estimate of a non-terminal state's per-player value.
|
|
104
|
+
* Optional — if `null`, new nodes start with zero-valued heuristic vectors.
|
|
105
|
+
* @type {null|(node: StateNode, state: S) => Float64Array}
|
|
106
|
+
*/
|
|
107
|
+
heuristic = null;
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* Depth to which plays will be explored
|
|
111
|
+
* @type {number}
|
|
112
|
+
*/
|
|
113
|
+
maxExplorationDepth = 1000;
|
|
114
|
+
|
|
115
|
+
/**
|
|
116
|
+
*
|
|
117
|
+
* @type {Function}
|
|
118
|
+
*/
|
|
119
|
+
random = seededRandom(0);
|
|
120
|
+
|
|
121
|
+
/**
|
|
122
|
+
* @param {S} rootState
|
|
123
|
+
* @param {number} numPlayers Total number of players whose payoffs are tracked. Use 1 for solitaire / planning.
|
|
124
|
+
* @param {(state: S, source: StateNode) => MoveEdge[]} computeValidMoves
|
|
125
|
+
* @param {(state: S) => StateType} computeTerminalFlag
|
|
126
|
+
* @param {(state: S) => number} computeActivePlayer
|
|
127
|
+
* @param {(state: S) => Float64Array} computeOutcome called on terminal states; must return a vector of length `numPlayers`
|
|
128
|
+
* @param {function(S):S} cloneState
|
|
129
|
+
* @param {null|(node: StateNode, state: S) => Float64Array} [heuristic] optional per-player estimator for intermediate states
|
|
130
|
+
*/
|
|
131
|
+
initialize(
|
|
132
|
+
{
|
|
133
|
+
rootState,
|
|
134
|
+
numPlayers,
|
|
135
|
+
computeValidMoves,
|
|
136
|
+
computeTerminalFlag,
|
|
137
|
+
computeActivePlayer,
|
|
138
|
+
computeOutcome,
|
|
139
|
+
cloneState,
|
|
140
|
+
heuristic = null
|
|
141
|
+
}
|
|
142
|
+
) {
|
|
143
|
+
assert.isInteger(numPlayers, `numPlayers`);
|
|
144
|
+
assert.greaterThanOrEqual(numPlayers, 1, `numPlayers`);
|
|
145
|
+
|
|
146
|
+
assert.isFunction(computeValidMoves, `computeValidMoves`);
|
|
147
|
+
assert.isFunction(computeTerminalFlag, `computeTerminalFlag`);
|
|
148
|
+
assert.isFunction(computeActivePlayer, `computeActivePlayer`);
|
|
149
|
+
assert.isFunction(computeOutcome, `computeOutcome`);
|
|
150
|
+
assert.isFunction(cloneState, `cloneState`);
|
|
151
|
+
|
|
152
|
+
this.numPlayers = numPlayers;
|
|
153
|
+
this.computeValidMoves = computeValidMoves;
|
|
154
|
+
this.computeTerminalFlag = computeTerminalFlag;
|
|
155
|
+
this.computeActivePlayer = computeActivePlayer;
|
|
156
|
+
this.computeOutcome = computeOutcome;
|
|
157
|
+
this.cloneState = cloneState;
|
|
158
|
+
this.heuristic = heuristic;
|
|
159
|
+
|
|
160
|
+
this.rootState = rootState;
|
|
161
|
+
|
|
162
|
+
this.root = new StateNode();
|
|
163
|
+
this.root.allocate(numPlayers);
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
/**
|
|
167
|
+
*
|
|
168
|
+
* @param {StateNode} node
|
|
169
|
+
* @param {S} state
|
|
170
|
+
* @returns {StateNode}
|
|
171
|
+
*/
|
|
172
|
+
selectRandom(node, state) {
|
|
173
|
+
let score;
|
|
174
|
+
|
|
175
|
+
let i, bestScore, bestMove;
|
|
176
|
+
|
|
177
|
+
const random = this.random;
|
|
178
|
+
|
|
179
|
+
while (
|
|
180
|
+
node.isExpanded() &&
|
|
181
|
+
node.moves.length > 0 &&
|
|
182
|
+
!node.isTerminal()
|
|
183
|
+
) {
|
|
184
|
+
|
|
185
|
+
bestScore = Number.NEGATIVE_INFINITY;
|
|
186
|
+
bestMove = null;
|
|
187
|
+
|
|
188
|
+
const moves = node.moves;
|
|
189
|
+
|
|
190
|
+
const numMoves = moves.length;
|
|
191
|
+
|
|
192
|
+
assert.notEqual(numMoves, 0, 'number of moves is 0, this is invalid state');
|
|
193
|
+
|
|
194
|
+
for (i = 0; i < numMoves; i++) {
|
|
195
|
+
|
|
196
|
+
const move = moves[i];
|
|
197
|
+
|
|
198
|
+
const randomRoll = random();
|
|
199
|
+
|
|
200
|
+
if (move.isTargetMaterialized()) {
|
|
201
|
+
|
|
202
|
+
const child = move.target;
|
|
203
|
+
|
|
204
|
+
const s = computeNodeSelectionScore(node, child);
|
|
205
|
+
|
|
206
|
+
assert.notNaN(s, 'computed Node score');
|
|
207
|
+
assert.isFinite(s, `computed Node score`);
|
|
208
|
+
|
|
209
|
+
score = s + randomRoll * 1e-5;
|
|
210
|
+
} else {
|
|
211
|
+
|
|
212
|
+
//use a constant value for unexplored nodes
|
|
213
|
+
score = randomRoll * 100;
|
|
214
|
+
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
|
|
218
|
+
if (score > bestScore) {
|
|
219
|
+
bestScore = score;
|
|
220
|
+
bestMove = move;
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
if (!bestMove.isTargetMaterialized()) {
|
|
226
|
+
//materialize the target state
|
|
227
|
+
materializeEdgeTarget(state, node, bestMove, this);
|
|
228
|
+
|
|
229
|
+
} else {
|
|
230
|
+
//just follow the edge
|
|
231
|
+
bestMove.move(state);
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
node = bestMove.target;
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
|
|
238
|
+
return node;
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
/**
|
|
242
|
+
* Perform a playout from the root node
|
|
243
|
+
* @returns {S} final state of the playout
|
|
244
|
+
*/
|
|
245
|
+
playout() {
|
|
246
|
+
const computeValidMoves = this.computeValidMoves;
|
|
247
|
+
const computeActivePlayer = this.computeActivePlayer;
|
|
248
|
+
const computeOutcome = this.computeOutcome;
|
|
249
|
+
|
|
250
|
+
const state = this.cloneState(this.rootState);
|
|
251
|
+
|
|
252
|
+
assert.notEqual(state, this.rootState, 'cloneState must produce a new state object, instead it produced the same one');
|
|
253
|
+
|
|
254
|
+
let node = this.root;
|
|
255
|
+
|
|
256
|
+
while (!node.isTerminal() && node.depth < this.maxExplorationDepth) {
|
|
257
|
+
|
|
258
|
+
if (!node.isExpanded()) {
|
|
259
|
+
node.expand(state, computeValidMoves, computeActivePlayer, computeOutcome);
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
const child = this.selectRandom(node, state);
|
|
263
|
+
|
|
264
|
+
if (child === node) {
|
|
265
|
+
// prevent infinite recursion
|
|
266
|
+
// can happen e.g. when expand produced no moves (NoMoves terminal)
|
|
267
|
+
break;
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
node = child;
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
let outcome;
|
|
274
|
+
|
|
275
|
+
if (!node.isTerminal() && node.depth >= this.maxExplorationDepth) {
|
|
276
|
+
// cap the state by depth, propagate heuristic score as payoff stand-in
|
|
277
|
+
node.type = StateType.DepthCapped;
|
|
278
|
+
outcome = node.heuristicValue;
|
|
279
|
+
} else if (node.outcome !== null) {
|
|
280
|
+
// terminal node with cached payoff
|
|
281
|
+
outcome = node.outcome;
|
|
282
|
+
} else {
|
|
283
|
+
// Defensive: shouldn't reach here under normal control flow, but if
|
|
284
|
+
// a node became terminal without a cached outcome, fall back to heuristic.
|
|
285
|
+
outcome = node.heuristicValue;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
node.backpropagate(outcome);
|
|
289
|
+
|
|
290
|
+
return state;
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
/**
|
|
295
|
+
* @template S
|
|
296
|
+
* @param {S} state
|
|
297
|
+
* @param {StateNode} source
|
|
298
|
+
* @param {MoveEdge} edge
|
|
299
|
+
* @param {MonteCarloTreeSearch} search
|
|
300
|
+
*/
|
|
301
|
+
function materializeEdgeTarget(state, source, edge, search) {
|
|
302
|
+
|
|
303
|
+
const child = new StateNode();
|
|
304
|
+
child.allocate(search.numPlayers);
|
|
305
|
+
child.parent = source;
|
|
306
|
+
child.depth = source.depth + 1;
|
|
307
|
+
|
|
308
|
+
const computedState = edge.move(state);
|
|
309
|
+
|
|
310
|
+
const terminalFlag = search.computeTerminalFlag(computedState);
|
|
311
|
+
|
|
312
|
+
assert.enum(terminalFlag, StateType, 'terminalFlag');
|
|
313
|
+
|
|
314
|
+
child.type = terminalFlag;
|
|
315
|
+
|
|
316
|
+
edge.target = child;
|
|
317
|
+
|
|
318
|
+
if (terminalFlag === StateType.Undecided) {
|
|
319
|
+
// active player will be set when this node is expanded (we don't know
|
|
320
|
+
// yet whether it has any legal moves)
|
|
321
|
+
if (search.heuristic !== null) {
|
|
322
|
+
const h = search.heuristic(child, computedState);
|
|
323
|
+
|
|
324
|
+
assert.notNull(h, 'heuristic returned null');
|
|
325
|
+
|
|
326
|
+
child.heuristicValue.set(h);
|
|
327
|
+
}
|
|
328
|
+
} else {
|
|
329
|
+
// terminal — game decides per-player payoff, cache and mirror into heuristicValue.
|
|
330
|
+
// Copy into the node's own buffer so the user is free to reuse one across calls;
|
|
331
|
+
// outcome and heuristicValue share storage within the node (safe since bubble-up
|
|
332
|
+
// skips terminals — see StateNode.aggregateHeuristicScore).
|
|
333
|
+
const out = search.computeOutcome(computedState);
|
|
334
|
+
|
|
335
|
+
child.heuristicValue.set(out);
|
|
336
|
+
child.outcome = child.heuristicValue;
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
// Propagate the new node's value up the tree via maxN backup. This refines
|
|
340
|
+
// ancestors' heuristicValue with information from the freshly-materialized
|
|
341
|
+
// leaf — useful guidance for subsequent UCB selections at those ancestors.
|
|
342
|
+
child.bubbleUpHeuristicScore();
|
|
343
|
+
|
|
344
|
+
return computedState;
|
|
345
|
+
}
|