@woosh/meep-engine 2.165.1 → 2.165.2

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package/package.json CHANGED
@@ -6,7 +6,7 @@
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  "description": "Pure JavaScript game engine. Fully featured and production ready.",
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  "type": "module",
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  "author": "Alexander Goldring",
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- "version": "2.165.1",
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+ "version": "2.165.2",
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  "main": "build/meep.module.js",
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  "module": "build/meep.module.js",
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  "exports": {
@@ -1 +1 @@
1
- {"version":3,"file":"EntityManager.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/EntityManager.js"],"names":[],"mappings":"iCAgBU,MAAM;;;;;;;;;AAiBhB;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAEI;;;;OAIG;IACH,kBAFU,iCAAQ,CAEL;IAEb;;;;;;OAMG;IACH,uCAA2B;IAE3B;;;;;OAKG;IACH,iCAA4B;IAE5B;;OAEG;IACH;;;QAGI;;WAEG;qBADO,uCAAc;;MAI1B;IAEF;;;OAGG;IACH,OAFU,kBAAkB,CAEO;IAEnC;;;;;;;;;OASG;IACH,qBAFU,MAAM,CAEqB;IAErC;;;;;;;;OAQG;IACH,wCAFU,MAAM,CAE4B;IAE5C;;;;;;;;OAQG;IACH,eAFU,MAAM,CAEE;IAElB;;;;;OAKG;IACH,+BAA2B;IAE3B;;;;OAIG;IACH,SAFU,sBAAsB,CAEjB;IAEf;;;;;OAKG;IACH,uCAAsC;IAEtC;;;OAGG;IACH,6BAmFC;IAED;;;OAGG;IACH,uBAFa,OAAO,CAuBnB;IAED;;;;;OAKG;IACH,uBAJW,sBAAsB,QA4ChC;IAGD;;;OAGG;IACH,sBA2BC;IAED;;;;OAIG;IACH,qCAFa,OAAO,CAInB;IAED;;;;OAIG;IACH,6CAgBC;IAED;;;;;OAKG;IACH,wCAHW,MAAM,GACJ,IAAI,aAAS,CAiBzB;IAGD;;;OAGG;IACH,6BAFW,MAAM,QA8EhB;IAED;;;;;;;;;OASG;IACH,qBAFa,MAAM,CAKlB;IAED;;;;;OAKG;IACH,iEA2DC;IAED;;;;OAIG;IACH,uDAFa,QAAQ,OAAO,CAAC,CAyC5B;IAED;;;;;OAKG;IACH,mBAmCC;IAED;;;;;OAKG;IACH,oBAqFC;IAED;;;;;OAKG;IACH,kEAyEC;IAED;;;;OAIG;IACH,mCAFa,wCAAgB,CA0B5B;IAED;;;;OAIG;IACH,8DAFa,wCAAgB,CA0B5B;IAED;;;;;OAKG;IACH,mEAoFC;IAGL;;OAEG;IACH,yBAjtBe,sBAAsB,UAitBA;IACrC;;OAEG;IACH,0BAAqC;CATpC;uBA59BmC,aAAa;mBAR9B,oCAAoC;uCAMhB,6BAA6B"}
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+ {"version":3,"file":"EntityManager.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/EntityManager.js"],"names":[],"mappings":"iCAgBU,MAAM;;;;;;;;;AAiBhB;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH;IAEI;;;;OAIG;IACH,kBAFU,iCAAQ,CAEL;IAEb;;;;;;OAMG;IACH,uCAA2B;IAE3B;;;;;OAKG;IACH,iCAA4B;IAE5B;;OAEG;IACH;;;QAGI;;WAEG;qBADO,uCAAc;;MAI1B;IAEF;;;OAGG;IACH,OAFU,kBAAkB,CAEO;IAEnC;;;;;;;;;OASG;IACH,qBAFU,MAAM,CAEqB;IAErC;;;;;;;;OAQG;IACH,wCAFU,MAAM,CAE4B;IAE5C;;;;;;;;OAQG;IACH,eAFU,MAAM,CAEE;IAElB;;;;;OAKG;IACH,+BAA2B;IAE3B;;;;OAIG;IACH,SAFU,sBAAsB,CAEjB;IAEf;;;;;OAKG;IACH,uCAAsC;IAEtC;;;OAGG;IACH,6BAmFC;IAED;;;OAGG;IACH,uBAFa,OAAO,CAuBnB;IAED;;;;;OAKG;IACH,uBAJW,sBAAsB,QA4ChC;IAGD;;;OAGG;IACH,sBA2BC;IAED;;;;OAIG;IACH,qCAFa,OAAO,CAInB;IAED;;;;OAIG;IACH,6CAgBC;IAED;;;;;OAKG;IACH,wCAHW,MAAM,GACJ,IAAI,aAAS,CAiBzB;IAGD;;;OAGG;IACH,6BAFW,MAAM,QA8EhB;IAED;;;;;;;;;OASG;IACH,qBAFa,MAAM,CAKlB;IAED;;;;;OAKG;IACH,iEA6DC;IAED;;;;OAIG;IACH,uDAFa,QAAQ,OAAO,CAAC,CA2C5B;IAED;;;;;OAKG;IACH,mBAmCC;IAED;;;;;OAKG;IACH,oBAqFC;IAED;;;;;OAKG;IACH,kEAyEC;IAED;;;;OAIG;IACH,mCAFa,wCAAgB,CA0B5B;IAED;;;;OAIG;IACH,8DAFa,wCAAgB,CA0B5B;IAED;;;;;OAKG;IACH,mEAoFC;IAGL;;OAEG;IACH,yBArtBe,sBAAsB,UAqtBA;IACrC;;OAEG;IACH,0BAAqC;CATpC;uBAh+BmC,aAAa;mBAR9B,oCAAoC;uCAMhB,6BAA6B"}
@@ -557,9 +557,11 @@ export class EntityManager {
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  systems[systemIndex] = system;
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- //build observer
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- const entityObserver = new EntityObserver(system.dependencies, system.link, system.unlink, system);
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- this.systemObservers.set(system, entityObserver);
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+ //build observer; a dependency-less system observes no entity tuple and never links
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+ if (system.dependencies.length > 0) {
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+ const entityObserver = new EntityObserver(system.dependencies, system.link, system.unlink, system);
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+ this.systemObservers.set(system, entityObserver);
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+ }
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  let result_promise;
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  if (this.state === EntityManagerState.Running) {
@@ -596,11 +598,11 @@ export class EntityManager {
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  return false;
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  }
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- //unlink system observer
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+ //unlink system observer, dependency-less systems don't have one
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  const systemObserver = this.systemObservers.get(system);
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  this.systemObservers.delete(system);
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- assert.notEqual(systemObserver, undefined, "System observer is undefined, it was possibly removed illegally or was not created");
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+ assert.ok(systemObserver !== undefined || system.dependencies.length === 0, "System observer is undefined, it was possibly removed illegally or was not created");
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  //shutdown system
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  this.systems.splice(systemIndex, 1);
@@ -609,8 +611,10 @@ export class EntityManager {
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  this.__execution_order_needs_update = true;
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  if (this.dataset !== null) {
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- // remove observed and unlink entities
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- this.dataset.removeObserver(systemObserver, true);
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+ if (systemObserver !== undefined) {
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+ // remove observed and unlink entities
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+ this.dataset.removeObserver(systemObserver, true);
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+ }
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  system.handleDatasetDetached(this.dataset);
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  }
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@@ -1 +1 @@
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- {"version":3,"file":"System.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/System.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IAEI;;;;;OAKG;IACH,uCAAqB;IAErB;;;;OAIG;IACH,oBAA+C;IAE/C;;;;;;;OAOG;IACH,6BAAkB;IAElB;;;;;;;;;;OAUG;IACH,0BAFU,6BAA6B,CAElB;IAGrB;;OAEG;IACH,mCAcC;IAED;;;;;OAKG;IACH,oCAFY,MAAM,CA8BjB;IAED;;;;;;OAMG;IACH,uCAHa,QAAQ,IAAI,CAAC,CAKzB;IAED;;;;;;;OAOG;IACH,wCAHa,QAAQ,IAAI,CAAC,CAKzB;IAGD;;;;OAIG;IACH,wCAEC;IAED;;;;OAIG;IACH,0CAEC;IAED;;;;;;;;;;OAUG;IACH,6DAEC;IAED;;;;;;;;;;OAUG;IACH,6DAEC;IAIL;;;OAGG;IACH,mBAFU,OAAO,CAEQ;IAEzB;;;;OAIG;IACH,2CAFsC,MAAM,CAEhB;IAG5B;;;;;;OAMG;IACH,sCAFsC,MAAM,CAErB;CAvBtB;0BA2BS,MAAM"}
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+ {"version":3,"file":"System.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/System.js"],"names":[],"mappings":"AAMA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IAEI;;;;;OAKG;IACH,uCAAqB;IAErB;;;;OAIG;IACH,oBAA+C;IAE/C;;;;;;;;;OASG;IACH,6BAAkB;IAElB;;;;;;;;;;OAUG;IACH,0BAFU,6BAA6B,CAElB;IAGrB;;OAEG;IACH,mCAcC;IAED;;;;;OAKG;IACH,oCAFY,MAAM,CA8BjB;IAED;;;;;;OAMG;IACH,uCAHa,QAAQ,IAAI,CAAC,CAKzB;IAED;;;;;;;OAOG;IACH,wCAHa,QAAQ,IAAI,CAAC,CAKzB;IAGD;;;;;OAKG;IACH,wCAEC;IAED;;;;;OAKG;IACH,0CAEC;IAED;;;;;;;;;;OAUG;IACH,6DAEC;IAED;;;;;;;;;;OAUG;IACH,6DAEC;IAIL;;;OAGG;IACH,mBAFU,OAAO,CAEQ;IAEzB;;;;OAIG;IACH,2CAFsC,MAAM,CAEhB;IAG5B;;;;;;OAMG;IACH,sCAFsC,MAAM,CAErB;CAvBtB;0BA2BS,MAAM"}
@@ -53,6 +53,8 @@ export class System {
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  /**
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  * Component classes which have to be present before the system links an entity.
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+ * May be left empty: such a system observes no entity tuple, {@link link}/{@link unlink} are never invoked,
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+ * and it is driven purely by {@link startup}/{@link shutdown} and the {@link update}/{@link fixedUpdate} methods.
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  * NOTE: do not modify this while the system is running.
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  * @see link
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  * @see unlink
@@ -157,6 +159,7 @@ export class System {
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  /**
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  * Called automatically when an entity gets a complete component tuple {@link this.dependencies}.
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  * Inputs are the same as dependencies, only instances instead of classes, plus there is an extra argument at the end, which is the entity ID.
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+ * Never invoked when {@link this.dependencies} is empty.
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  * see {@link EntityObserver} for more implementation detail
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  */
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  link(component, entity) {
@@ -166,6 +169,7 @@ export class System {
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  /**
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  * Called automatically when an entity breaks component tuple {@link this.dependencies}.
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  * Inputs are the same as dependencies, only instances instead of classes, plus there is an extra argument at the end, which is the entity ID.
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+ * Never invoked when {@link this.dependencies} is empty.
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  * see {@link EntityObserver} for more implementation detail
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  */
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  unlink(component, entity) {
@@ -1 +1 @@
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- {"version":3,"file":"screenSpaceFogOfWarShader.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH,kDAFW,cAAc,CAyJxB;+BA9JyE,OAAO"}
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+ {"version":3,"file":"screenSpaceFogOfWarShader.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH,kDAFW,cAAc,CAmKxB;+BAxKyE,OAAO"}
@@ -28,16 +28,20 @@ export function buildScreenSpaceFogOfWarShader() {
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  const float c_samplesX = 5.0;
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  const float c_samplesY = 5.0;
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- const float c_halfSamplesX = c_samplesX / 2.0;
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- const float c_halfSamplesY = c_samplesY / 2.0;
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+ // True kernel centre is (N-1)/2, so a 5-tap kernel is centred on index 2.
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+ const float c_halfSamplesX = (c_samplesX - 1.0) / 2.0;
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+ const float c_halfSamplesY = (c_samplesY - 1.0) / 2.0;
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- const vec2 sigma = vec2(23.0, 23.0);
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+ // Std-dev in *sample-index* units (kernel is only c_samples wide), NOT
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+ // fog-resolution units. ~1.2 gives a real bell over the 5 taps.
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+ const vec2 sigma = vec2(1.2, 1.2);
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  const vec2 sigma2_sq = sigma*sigma*2.0;
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- const float radius = 0.9;
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-
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- const vec2 samplingBias = vec2(c_halfSamplesX,c_halfSamplesY)/ vec2( radius );
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+ // Spacing between adjacent taps, in fog texels. Controls blur width and
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+ // therefore how strongly the coarse fog grid is smoothed. 1.0 = one texel
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+ // per tap, so a 5-tap kernel reaches +/-2 texels either side of centre.
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+ const float texelSpacing = 1.0;
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  vec3 computeWorldPosition(){
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  // Convert screen coordinates to normalized device coordinates (NDC)
@@ -72,7 +76,8 @@ export function buildScreenSpaceFogOfWarShader() {
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  float getFog(const in vec2 uv){
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- vec2 texelSize = samplingBias * uResolution;
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+ // size of one fog texel, in UV space, scaled by the desired tap spacing
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+ vec2 texelSize = texelSpacing / uResolution;
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  float total = 0.0;
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@@ -81,12 +86,12 @@ export function buildScreenSpaceFogOfWarShader() {
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  for (float iy = 0.0; iy < c_samplesY; ++iy){
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  float fy = Gaussian(sigma2_sq.y, iy - c_halfSamplesY);
84
- float offsety = (iy-c_halfSamplesY) / texelSize.y;
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+ float offsety = (iy - c_halfSamplesY) * texelSize.y;
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90
 
86
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  for (float ix = 0.0; ix < c_samplesX; ++ix){
87
92
 
88
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  float fx = Gaussian(sigma2_sq.x, ix - c_halfSamplesX);
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- float offsetx = (ix-c_halfSamplesX) / texelSize.x;
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+ float offsetx = (ix - c_halfSamplesX) * texelSize.x;
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95
 
91
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  float weight = fx * fy;
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97
 
@@ -110,8 +115,13 @@ export function buildScreenSpaceFogOfWarShader() {
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  gl_FragColor = uColor;
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  gl_FragColor.a *= fogValue;
112
117
 
113
- // dither the alpha ramp to break up 8-bit quantization banding
118
+ // The fog is written to an 8-bit intermediate layer target; both channels of
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+ // that target carry a quantized ramp: alpha holds fogValue, rgb holds
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+ // uColor.rgb * alpha (multiplied by ROP blending). Dither each at +/-0.5 LSB
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+ // of its own quantizer to break up banding. The rgb noise is attenuated by
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+ // alpha in the blend, exactly matching how the rgb band amplitude scales.
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123
  gl_FragColor.a += gradientNoise(gl_FragCoord.xy) * (1.0 / 255.0) - (0.5 / 255.0);
124
+ gl_FragColor.rgb += vec3( gradientNoise(gl_FragCoord.xy + vec2(7.0, 13.0)) * (1.0 / 255.0) - (0.5 / 255.0) );
115
125
  }
116
126
  `;
117
127
  }
@@ -1 +1 @@
1
- {"version":3,"file":"system_validate_class.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/system_validate_class.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,qFA0FC;uBAjGsB,aAAa"}
1
+ {"version":3,"file":"system_validate_class.d.ts","sourceRoot":"","sources":["../../../../src/engine/ecs/system_validate_class.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,qFAiGC;uBAxGsB,aAAa"}
@@ -60,8 +60,15 @@ export function system_validate_class(system) {
60
60
 
61
61
  const numDependencies = dependencies.length;
62
62
 
63
- if (numDependencies < 1) {
64
- throw new Error(`A system must declare at least one dependency`);
63
+ if (numDependencies === 0) {
64
+ // no dependencies means no entity tuple is observed, so 'link'/'unlink' can never be invoked
65
+ if (system.link !== System.prototype.link) {
66
+ throw new Error(`'link' is overridden, but no dependencies are declared, so it would never be invoked`);
67
+ }
68
+
69
+ if (system.unlink !== System.prototype.unlink) {
70
+ throw new Error(`'unlink' is overridden, but no dependencies are declared, so it would never be invoked`);
71
+ }
65
72
  }
66
73
 
67
74
  if (numDependencies > 1) {