@woosh/meep-engine 2.165.0 → 2.165.2

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Files changed (205) hide show
  1. package/README.md +137 -108
  2. package/build/bundle-worker-image-decoder.js +1 -1
  3. package/package.json +1 -1
  4. package/samples/generation/SampleGenerator0.js +3 -3
  5. package/samples/generation/filters/SampleGroundMoistureFilter.js +63 -56
  6. package/samples/generation/filters/SampleNoise20_0.js +6 -1
  7. package/samples/generation/themes/SampleTheme0.js +47 -47
  8. package/src/core/color/YCoCg/rgb_to_ycocg.d.ts +17 -0
  9. package/src/core/color/YCoCg/rgb_to_ycocg.d.ts.map +1 -0
  10. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -0
  11. package/src/core/color/YCoCg/ycocg_to_rgb.d.ts +14 -0
  12. package/src/core/color/YCoCg/ycocg_to_rgb.d.ts.map +1 -0
  13. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -0
  14. package/src/engine/REVIEW_2026_07_03.md +211 -0
  15. package/src/engine/animation/curve/actionProcessorOperations/curveActions.d.ts.map +1 -1
  16. package/src/engine/animation/curve/actionProcessorOperations/curveActions.js +3 -2
  17. package/src/engine/animation/curve/compression/sample_animation_curve_to_float_array.js +1 -1
  18. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
  19. package/src/engine/animation/keyed2/AnimationTrackPlayback.js +3 -1
  20. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterNone.js +2 -2
  21. package/src/engine/asset/preloader/AssetPreloader.d.ts.map +1 -1
  22. package/src/engine/asset/preloader/AssetPreloader.js +6 -0
  23. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
  24. package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +5 -2
  25. package/src/engine/ecs/Entity.js +1 -1
  26. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  27. package/src/engine/ecs/EntityComponentDataset.js +1 -0
  28. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  29. package/src/engine/ecs/EntityManager.js +12 -8
  30. package/src/engine/ecs/EntityObserver.js +1 -1
  31. package/src/engine/ecs/System.d.ts.map +1 -1
  32. package/src/engine/ecs/System.js +4 -0
  33. package/src/engine/ecs/animation/AnimationClip.js +1 -1
  34. package/src/engine/ecs/attachment/AttachmentSystem.js +2 -2
  35. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts.map +1 -1
  36. package/src/engine/ecs/attachment/TransformAttachmentBinding.js +11 -0
  37. package/src/engine/ecs/fow/FogOfWar.js +2 -2
  38. package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.d.ts.map +1 -1
  39. package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.js +27 -9
  40. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +1 -1
  41. package/src/engine/ecs/gui/position/ViewportPosition.d.ts +3 -1
  42. package/src/engine/ecs/gui/position/ViewportPosition.d.ts.map +1 -1
  43. package/src/engine/ecs/gui/position/ViewportPosition.js +4 -1
  44. package/src/engine/ecs/storage/binary/BinarySerializationRegistry.d.ts +10 -0
  45. package/src/engine/ecs/storage/binary/BinarySerializationRegistry.d.ts.map +1 -1
  46. package/src/engine/ecs/storage/binary/BinarySerializationRegistry.js +43 -0
  47. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.d.ts +93 -0
  48. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.d.ts.map +1 -0
  49. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js +315 -0
  50. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.d.ts +48 -0
  51. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.d.ts.map +1 -0
  52. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js +331 -0
  53. package/src/engine/ecs/storage/binary/object-v2/DESIGN.md +199 -0
  54. package/src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.d.ts +53 -0
  55. package/src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.d.ts.map +1 -0
  56. package/src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.js +57 -0
  57. package/src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.d.ts +53 -0
  58. package/src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.d.ts.map +1 -0
  59. package/src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.js +56 -0
  60. package/src/engine/ecs/storage/binary/object-v2/README.md +110 -0
  61. package/src/engine/ecs/storage/binary/object-v2/objectStringCodec.d.ts +13 -0
  62. package/src/engine/ecs/storage/binary/object-v2/objectStringCodec.d.ts.map +1 -0
  63. package/src/engine/ecs/storage/binary/object-v2/objectStringCodec.js +48 -0
  64. package/src/engine/ecs/storage/binary/object-v2/serializerTestHarness.d.ts +29 -0
  65. package/src/engine/ecs/storage/binary/object-v2/serializerTestHarness.d.ts.map +1 -0
  66. package/src/engine/ecs/storage/binary/object-v2/serializerTestHarness.js +44 -0
  67. package/src/engine/ecs/system_validate_class.d.ts.map +1 -1
  68. package/src/engine/ecs/system_validate_class.js +9 -2
  69. package/src/engine/graphics/camera/makeScreenScissorFrustum.d.ts.map +1 -1
  70. package/src/engine/graphics/camera/makeScreenScissorFrustum.js +11 -10
  71. package/src/engine/graphics/canvas/canvas2d_draw_linear_scale.d.ts.map +1 -1
  72. package/src/engine/graphics/canvas/canvas2d_draw_linear_scale.js +3 -1
  73. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/readAnimationGraphDefinitionFromJSON.d.ts +1 -1
  74. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/readAnimationGraphDefinitionFromJSON.d.ts.map +1 -1
  75. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/readAnimationGraphDefinitionFromJSON.js +2 -2
  76. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/writeAnimationGraphDefinitionToJSON.d.ts.map +1 -1
  77. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/writeAnimationGraphDefinitionToJSON.js +2 -0
  78. package/src/engine/graphics/ecs/camera/Camera.d.ts.map +1 -1
  79. package/src/engine/graphics/ecs/camera/Camera.js +4 -0
  80. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.d.ts.map +1 -1
  81. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.js +7 -2
  82. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.js +1 -1
  83. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.d.ts.map +1 -1
  84. package/src/engine/graphics/ecs/highlight/system/ShadedGeometryHighlightSystem.js +4 -1
  85. package/src/engine/graphics/ecs/light/binding/LightBinding.js +2 -2
  86. package/src/engine/graphics/ecs/mesh/MeshSystem.js +1 -1
  87. package/src/engine/graphics/ecs/mesh/SkeletonUtils.js +1 -1
  88. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.js +1 -1
  89. package/src/engine/graphics/ecs/water/WaterSystem.d.ts +6 -0
  90. package/src/engine/graphics/ecs/water/WaterSystem.d.ts.map +1 -1
  91. package/src/engine/graphics/ecs/water/WaterSystem.js +12 -1
  92. package/src/engine/graphics/geometry/buffered/ensureGeometryBoundingSphere.js +1 -1
  93. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_nearest.d.ts.map +1 -1
  94. package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_nearest.js +0 -15
  95. package/src/engine/graphics/geometry/instancing/InstancedMeshGroup.js +10 -10
  96. package/src/engine/graphics/geometry/optimization/merge/merge_geometry_hierarchy.js +1 -1
  97. package/src/engine/graphics/material/SplatMaterial.js +1 -1
  98. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  99. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +3 -2
  100. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +1 -1
  101. package/src/engine/graphics/particles/particular/group/ParticleGroup.d.ts.map +1 -1
  102. package/src/engine/graphics/particles/particular/group/ParticleGroup.js +3 -2
  103. package/src/engine/graphics/render/forward_plus/plugin/ForwardPlusRenderingPlugin.js +1 -1
  104. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.d.ts +1 -8
  105. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.d.ts.map +1 -1
  106. package/src/engine/graphics/sh3/gi/material/MaterialTransformer.js +2 -14
  107. package/src/engine/graphics/sh3/gi/material/ProbeResolutionStage.d.ts +9 -0
  108. package/src/engine/graphics/sh3/gi/material/ProbeResolutionStage.d.ts.map +1 -0
  109. package/src/engine/graphics/sh3/gi/material/ProbeResolutionStage.js +14 -0
  110. package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.d.ts.map +1 -1
  111. package/src/engine/graphics/sh3/lightmap/bake_lightmap_for_scene.js +4 -1
  112. package/src/engine/graphics/sh3/lpg/LightProbeGrid.d.ts +69 -0
  113. package/src/engine/graphics/sh3/lpg/LightProbeGrid.d.ts.map +1 -0
  114. package/src/engine/graphics/sh3/lpg/LightProbeGrid.js +173 -0
  115. package/src/engine/graphics/sh3/lpg/LightProbeGridBaker.d.ts +24 -0
  116. package/src/engine/graphics/sh3/lpg/LightProbeGridBaker.d.ts.map +1 -0
  117. package/src/engine/graphics/sh3/lpg/LightProbeGridBaker.js +88 -0
  118. package/src/engine/graphics/sh3/lpg/build_light_probe_grid_for_scene.d.ts +20 -0
  119. package/src/engine/graphics/sh3/lpg/build_light_probe_grid_for_scene.d.ts.map +1 -0
  120. package/src/engine/graphics/sh3/lpg/build_light_probe_grid_for_scene.js +79 -0
  121. package/src/engine/graphics/sh3/lpg/light_probe_grid_obtain_storage_cached.d.ts +11 -0
  122. package/src/engine/graphics/sh3/lpg/light_probe_grid_obtain_storage_cached.d.ts.map +1 -0
  123. package/src/engine/graphics/sh3/lpg/light_probe_grid_obtain_storage_cached.js +84 -0
  124. package/src/engine/graphics/sh3/lpg/light_probe_grid_textures.d.ts +29 -0
  125. package/src/engine/graphics/sh3/lpg/light_probe_grid_textures.d.ts.map +1 -0
  126. package/src/engine/graphics/sh3/lpg/light_probe_grid_textures.js +160 -0
  127. package/src/engine/graphics/sh3/lpg/material/LightProbeGridMaterialTransformer.d.ts +23 -0
  128. package/src/engine/graphics/sh3/lpg/material/LightProbeGridMaterialTransformer.d.ts.map +1 -0
  129. package/src/engine/graphics/sh3/lpg/material/LightProbeGridMaterialTransformer.js +228 -0
  130. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.d.ts +2 -0
  131. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.d.ts.map +1 -0
  132. package/src/engine/graphics/sh3/lpg/material/chunk_lpg_get_irradiance_at.js +24 -0
  133. package/src/engine/graphics/sh3/lpg/material/common.d.ts +3 -0
  134. package/src/engine/graphics/sh3/lpg/material/common.d.ts.map +1 -0
  135. package/src/engine/graphics/sh3/lpg/material/common.js +73 -0
  136. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.d.ts +6 -0
  137. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.d.ts.map +1 -0
  138. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_fragment_shader.js +42 -0
  139. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.d.ts +6 -0
  140. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.d.ts.map +1 -0
  141. package/src/engine/graphics/sh3/lpg/material/space_fragment/build_vertex_shader.js +49 -0
  142. package/src/engine/graphics/sh3/lpg/material/space_fragment/space_fragment_transform_shader.d.ts +9 -0
  143. package/src/engine/graphics/sh3/lpg/material/space_fragment/space_fragment_transform_shader.d.ts.map +1 -0
  144. package/src/engine/graphics/sh3/lpg/material/space_fragment/space_fragment_transform_shader.js +12 -0
  145. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.d.ts +6 -0
  146. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.d.ts.map +1 -0
  147. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_fragment_shader.js +30 -0
  148. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.d.ts +6 -0
  149. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.d.ts.map +1 -0
  150. package/src/engine/graphics/sh3/lpg/material/space_vertex/build_vertex_shader.js +41 -0
  151. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.frag.d.ts +3 -0
  152. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.frag.d.ts.map +1 -0
  153. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.frag.js +15 -0
  154. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.vert.d.ts +3 -0
  155. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.vert.d.ts.map +1 -0
  156. package/src/engine/graphics/sh3/lpg/material/space_vertex/preamble.vert.js +9 -0
  157. package/src/engine/graphics/sh3/lpg/material/space_vertex/space_vertex_transform_shader.d.ts +9 -0
  158. package/src/engine/graphics/sh3/lpg/material/space_vertex/space_vertex_transform_shader.d.ts.map +1 -0
  159. package/src/engine/graphics/sh3/lpg/material/space_vertex/space_vertex_transform_shader.js +12 -0
  160. package/src/engine/graphics/sh3/lpg/serialization/LightProbeGridSerializationAdapter.d.ts +20 -0
  161. package/src/engine/graphics/sh3/lpg/serialization/LightProbeGridSerializationAdapter.d.ts.map +1 -0
  162. package/src/engine/graphics/sh3/lpg/serialization/LightProbeGridSerializationAdapter.js +59 -0
  163. package/src/engine/graphics/sh3/path_tracer/material/MaterialConverter.d.ts.map +1 -1
  164. package/src/engine/graphics/sh3/path_tracer/material/MaterialConverter.js +8 -0
  165. package/src/engine/graphics/sh3/prototypeLightProbeGrid.d.ts +2 -0
  166. package/src/engine/graphics/sh3/prototypeLightProbeGrid.d.ts.map +1 -0
  167. package/src/engine/graphics/sh3/prototypeLightProbeGrid.js +170 -0
  168. package/src/engine/graphics/texture/atlas/AtlasLookupTexture.js +1 -1
  169. package/src/engine/graphics/texture/atlas/CachingTextureAtlas.js +1 -1
  170. package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.js +1 -1
  171. package/src/engine/graphics/texture/sampler/sampler2d_copy_with_margins.js +3 -3
  172. package/src/engine/graphics/util/build_max_height_pyramid.d.ts.map +1 -1
  173. package/src/engine/graphics/util/build_max_height_pyramid.js +5 -2
  174. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +1 -1
  175. package/src/engine/input/ecs/components/InputBinding.d.ts +7 -1
  176. package/src/engine/input/ecs/components/InputBinding.d.ts.map +1 -1
  177. package/src/engine/input/ecs/components/InputBinding.js +8 -1
  178. package/src/engine/input/ecs/systems/InputControllerSystem.js +1 -1
  179. package/src/engine/intelligence/behavior/decorator/OverrideContextBehavior.d.ts +2 -1
  180. package/src/engine/intelligence/behavior/decorator/OverrideContextBehavior.d.ts.map +1 -1
  181. package/src/engine/intelligence/behavior/decorator/OverrideContextBehavior.js +6 -2
  182. package/src/engine/intelligence/behavior/selector/WeightedElement.js +1 -1
  183. package/src/engine/knowledge/database/StaticKnowledgeDatabase.d.ts.map +1 -1
  184. package/src/engine/knowledge/database/StaticKnowledgeDatabase.js +2 -4
  185. package/src/engine/logging/elastic/ElasticSearchLogger.d.ts +1 -2
  186. package/src/engine/logging/elastic/ElasticSearchLogger.d.ts.map +1 -1
  187. package/src/engine/logging/elastic/ElasticSearchLogger.js +14 -10
  188. package/src/engine/navigation/ecs/path_following/PathFollower.js +1 -1
  189. package/src/engine/navigation/grid/find_path_on_grid_astar.d.ts.map +1 -1
  190. package/src/engine/navigation/grid/find_path_on_grid_astar.js +5 -2
  191. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +1 -1
  192. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  193. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +17 -0
  194. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  195. package/src/engine/physics/fluid/ecs/FluidSystem.d.ts +3 -3
  196. package/src/engine/scene/SceneManager.d.ts.map +1 -1
  197. package/src/engine/scene/SceneManager.js +4 -2
  198. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  199. package/src/engine/simulation/Ticker.js +9 -0
  200. package/src/engine/sound/ecs/emitter/SoundEmitterSystem.d.ts.map +1 -1
  201. package/src/engine/sound/ecs/emitter/SoundEmitterSystem.js +6 -1
  202. package/src/engine/sound/material/concrete/json/serializeSoundMaterialToJSON.js +1 -1
  203. package/src/generation/theme/ThemeEngine.d.ts +9 -0
  204. package/src/generation/theme/ThemeEngine.d.ts.map +1 -1
  205. package/src/generation/theme/ThemeEngine.js +37 -2
@@ -0,0 +1,199 @@
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+ # Object-graph binary serialization — design
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+
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+ ## 1. Purpose
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+
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+ A **general-purpose** binary serializer for arbitrary JavaScript object graphs, layered on the existing
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+ [`BinaryClassSerializationAdapter`](../BinaryClassSerializationAdapter.js) / upgrader / registry machinery.
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+
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+ The defining goal — and the thing an earlier draft got wrong — is that you can serialize an object of class `X`
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+ **without hand-writing an adapter for it**. Classes are serialized by reflection over their own fields by default; a
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+ hand-written adapter is an *optional override* for classes that want a compact or custom encoding.
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+
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+ What it does:
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+
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+ - **Reflection by default.** Plain objects and class instances are serialized field-by-field with no per-class setup.
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+ - **Adapters as an override.** If a class has an adapter registered in the [`BinarySerializationRegistry`](../BinarySerializationRegistry.js),
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+ that adapter owns the encoding (compact, custom, versioned). Reflection is the fallback, not the only path.
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+ - **Reference semantics.** Shared references are preserved as one instance, and cycles are handled — objects are
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+ tracked by identity and re-encoded as back-references.
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+ - **Compact framing.** Class names and reflective field-name sets ("shapes") are interned into two tables written
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+ ahead of the body and referenced by a small integer, so a thousand same-class objects pay for the name once.
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+ - **Versioning + bidirectional migration.** Adapter-backed classes carry a version; on read, a mismatch is migrated
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+ through the registered [`BinaryClassUpgrader`](../BinaryClassUpgrader.js) chain in *either* direction.
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+ - **Minification-safe identity.** A class is identified by its adapter registration or its static `typeName`, never by
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+ the minifier-mangled `constructor.name`.
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+
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+ ## 2. Where it sits
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+
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+ ```
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+ BinaryBuffer byte stream
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+ └─ BinaryClassSerializationAdapter per-class hand-written serialize/deserialize (optional override)
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+ └─ BinarySerializationRegistry typeName → adapter, migrator graph, class → typeName
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+ └─ ModuleRegistry typeName → class (for reflective reconstruction)
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+ └─ BinaryObjectSerializer / BinaryObjectDeSerializer ← THIS: reflection + adapters + references + tables
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+ ```
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+
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+ This complements the existing storage layer rather than duplicating it. [`BinaryBufferSerializer`](../../BinaryBufferSerializer.js)
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+ serializes an ECS dataset as *homogeneous collections of components* (one class name per collection, delegating nested
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+ objects to the older adapter-only `object/BinaryObjectSerializationAdapter`). This system is the general graph tool it
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+ was missing: heterogeneous graphs, adapter-less classes, and shared/cyclic references. It could serve as a drop-in for
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+ that nested-object role; that integration is deliberately out of scope here.
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+
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+ ## 3. Wire format
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+
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+ ```
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+ DOCUMENT := HEADER CLASS_TABLE SHAPE_TABLE BODY
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+
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+ HEADER := u16(OBJECT_MAGIC=0x4F33) u8(OBJECT_FORMAT_VERSION=1)
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+
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+ CLASS_TABLE := uvar(count) record* record := utf8(typeName) uvar(version)
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+ SHAPE_TABLE := uvar(count) shape* shape := uvar(fieldCount) utf8(name)*
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+
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+ BODY := VALUE
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+
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+ VALUE := u8(TAG_NULL) | u8(TAG_UNDEFINED) | u8(TAG_FALSE) | u8(TAG_TRUE)
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+ | u8(TAG_POS_INT) uvar(n) // n >= 0, fits a varint
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+ | u8(TAG_NEG_INT) uvar(-n) // n < 0, fits a varint
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+ | u8(TAG_FLOAT) float64 // any other number (float, NaN, ±Infinity, huge int)
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+ | u8(TAG_STRING) utf8
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+ | u8(TAG_BIGINT) utf8(decimal)
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+ | u8(TAG_REF) uvar(objectIndex) // back-reference to an already-seen object/array
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+ | u8(TAG_ARRAY) uvar(length) VALUE*
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+ | u8(TAG_PLAIN_OBJECT) uvar(shapeIdx) VALUE* // reconstructed as {}
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+ | u8(TAG_REFLECT_OBJECT) uvar(classIdx) uvar(shapeIdx) VALUE* // new Klass() + field assignment
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+ | u8(TAG_ADAPTER_OBJECT) uvar(classIdx) <adapter payload>
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+ ```
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+
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+ **Object indices.** Every `ARRAY`, `PLAIN_OBJECT`, `REFLECT_OBJECT` and `ADAPTER_OBJECT` is assigned an index in
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+ first-seen order — the writer keeps an identity `Map`, the reader an array. Indices are *not written* for new objects
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+ (both sides count in lock-step); only `TAG_REF` carries an explicit index. Both sides register an object **before**
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+ reading/writing its contents, so a cyclic child resolves to the (partially built) parent.
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+
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+ **Two version numbers.** `OBJECT_FORMAT_VERSION` versions the framing; the per-class `version` in the class table
73
+ versions one class's payload and drives migration. They never interfere.
74
+
75
+ **Prepended tables.** The body is built into a scratch buffer while the class/shape tables fill; the document then
76
+ writes header + tables + a byte-copy of the body. Reading is a single forward pass (the tables come first). The only
77
+ cost over single-pass writing is that final copy — as intended.
78
+
79
+ ## 4. Reflection
80
+
81
+ A class instance with no adapter, or a plain object, is written by enumerating `Object.keys(value)` (own enumerable
82
+ string keys, in insertion order). The ordered name list is interned into the shape table; the body carries the shape
83
+ index and one `VALUE` per field. This *reads* the instance's fields but never mutates it, and assumes no special field
84
+ names — it serializes whatever is there.
85
+
86
+ On read:
87
+ - `PLAIN_OBJECT` → `{}`, fields assigned.
88
+ - `REFLECT_OBJECT` → `new Klass()` (from the module registry, or the adapter's `klass` if one happens to be
89
+ registered), fields assigned over it.
90
+
91
+ Because the shape is self-describing, reflective encoding is naturally tolerant of additive field changes: a reader
92
+ simply materialises whatever fields the shape lists. Semantic changes that need real migration are a reason to graduate
93
+ the class to an adapter.
94
+
95
+ **Strings and keys are NUL-safe.** All strings this system writes itself — type names, field names, string values and
96
+ bigints — use a byte-length-prefixed UTF-8 codec ([`objectStringCodec.js`](./objectStringCodec.js)), not
97
+ `BinaryBuffer.writeUTF8String`. The latter is NUL-*terminated* on read, so it cannot round-trip a string (or object
98
+ key) containing `U+0000`; the byte-length prefix has no terminator and round-trips every code point. (Strings an
99
+ *adapter* writes with `buffer.writeUTF8String` still follow that primitive's own behaviour — another reason adapters
100
+ own their encoding.)
101
+
102
+ ## 5. Adapters (the override)
103
+
104
+ When the writer's registry has an adapter for a value's class, the value is written as `ADAPTER_OBJECT`: a class-table
105
+ index plus the adapter's own payload. The adapter fully controls the bytes (e.g. three `float64`s for a `Vector3`,
106
+ skipping field names and per-value tags), and can recurse into arbitrary children through the driving context via
107
+ `this.context.writeValue` / `readValue` (see [`ObjectSerializationAdapter`](./ObjectSerializationAdapter.js)). Adapter
108
+ objects participate in the same reference table, so shared/cyclic adapter instances work too.
109
+
110
+ Adapters are the extension point for anything reflection shouldn't own: `Vector3`, typed arrays, `Map`/`Set`/`Date`,
111
+ quantised or bit-packed encodings, or classes needing explicit migration.
112
+
113
+ ## 6. Reference semantics
114
+
115
+ Objects and arrays are tracked by **identity**. The first time an instance is seen it is encoded in full and assigned
116
+ the next index; every later occurrence — whether a shared child or a cycle back to an ancestor — is a `TAG_REF` to that
117
+ index. This preserves object identity across the graph (`restored.a === restored.b`) and makes cyclic graphs
118
+ serialisable instead of stack-overflowing. Primitives are never reference-tracked.
119
+
120
+ ## 7. Versioning & migration
121
+
122
+ Adapter classes store their `version` once per class in the table. On read, the deserializer resolves migration
123
+ **lazily, on the first `ADAPTER_OBJECT` of the class** — never at class-table time — because whether a class was written
124
+ via an adapter (and so whether the version means anything) is a property of the body tag, not of the reader's registry.
125
+ If the stored version differs from the reader's adapter version (in *either* direction), the payload is run through the
126
+ shortest [`BinaryClassUpgrader`](../BinaryClassUpgrader.js) chain the registry can find. The chain is really a
127
+ *migrator*: it can move down a version as readily as up, so there is no artificial "data must not be newer" rule — only
128
+ "a path must exist".
129
+
130
+ Reflective classes are stored at version 0 and are never migrated (their shapes already make them additively tolerant).
131
+
132
+ **Nesting caveat.** A migrator reads one object's payload and rewrites it; the fresh scratch buffers make this
133
+ re-entrant. As with the existing collection path, migrating an *adapter class whose payload itself nests other objects*
134
+ requires the migrator to reproduce that nested framing — rare, and a reason to migrate leaf classes or use reflection.
135
+
136
+ ## 8. Class identity & minification
137
+
138
+ The name written for a class is resolved, in order:
139
+ 1. the name its adapter is registered under (`registry.getClassName(constructor)` — a reverse index keyed on the
140
+ constructor object, so it survives minification), else
141
+ 2. the class's static `typeName` (the deliberate escape hatch: a minifier mangles `constructor.name` but leaves a
142
+ `static typeName = "Foo"` string intact).
143
+
144
+ A class instance with neither an adapter nor a `typeName` cannot be safely round-tripped and is rejected at write time
145
+ with a message pointing at the fix. Plain objects (prototype `Object.prototype` or null) need no name — they round-trip
146
+ as `{}`.
147
+
148
+ ## 9. Registries
149
+
150
+ - **Serializer** needs only a `BinarySerializationRegistry` (adapters + `getClassName` + versions).
151
+ - **Deserializer** needs the same registry plus a `ModuleRegistry` (`typeName → class`) to reconstruct reflective
152
+ class instances. The module registry is optional when the data has no reflective class instances (plain objects,
153
+ arrays and adapter-backed classes don't need it). A reflective class missing from it is a clear read-time error.
154
+
155
+ ## 10. Non-goals & limitations
156
+
157
+ - **Not self-contained for exotic built-ins.** `Date`, `Map`, `Set`, `RegExp`, typed arrays and `ArrayBuffer` are not
158
+ handled natively — register an adapter for them. This keeps the core small; the adapter mechanism is the seam.
159
+ - **Functions and symbols** cannot be serialized (thrown at write). Symbol-keyed and non-enumerable properties are
160
+ ignored (`Object.keys` semantics), matching JSON expectations.
161
+ - **Reconstruction uses `new Klass()`** — classes need a usable no-argument constructor. Null-prototype objects come
162
+ back as ordinary `{}`.
163
+ - **Depth, not breadth, is the limit.** References make cyclic/shared graphs safe, but a pathologically deep graph can
164
+ still exhaust the call stack.
165
+
166
+ ## 11. Security posture
167
+
168
+ Deserialization only ever constructs (a) classes with a registered adapter, or (b) classes present in the module
169
+ registry, or (c) plain objects/arrays. It never instantiates an attacker-named arbitrary type and never invokes
170
+ stream-driven methods beyond a class's own `deserialize`. This registry/module allow-list is the standard mitigation
171
+ for the reflective-deserializer RCE lineage (Java `Serializable`, `pickle`, .NET `BinaryFormatter`). Reflection does
172
+ read *all* own-enumerable fields of the objects you hand it — use an adapter when a class must control or withhold
173
+ fields.
174
+
175
+ ## 12. API
176
+
177
+ `BinaryObjectSerializer(registry)` — `serialize(buffer, value)`, `writeValue(buffer, value)` (for nesting adapters).
178
+
179
+ `BinaryObjectDeSerializer(registry, modules?)` — `deserialize(buffer)`, `readValue(buffer)` (for nesting adapters),
180
+ `setModuleRegistry(modules)`.
181
+
182
+ `ObjectSerializationAdapter extends BinaryClassSerializationAdapter` — base for nesting adapters; `initialize(context)`
183
+ captures the serializer/deserializer into `this.context`.
184
+
185
+ `BinarySerializationRegistry.getClassName(klass)` — reverse of `registerAdapter`; constructor → registered name.
186
+
187
+ ## 13. Tests
188
+
189
+ - `*.reflection.spec.js` — primitives (incl. bigint, NaN/±Infinity, large-int→float), plain objects, arrays, reflective
190
+ class instances, nesting, field-order preservation, no-mutation.
191
+ - `*.references.spec.js` — shared references, self-cycles, mutual cycles, self-containing arrays, cycles through class
192
+ instances and container adapters.
193
+ - `*.adapters.spec.js` — adapter used & respected, adapter framing vs reflective, adapter objects nested/shared,
194
+ container adapter recursing through the context.
195
+ - `*.versioning.spec.js` — forward migration, **backward** migration, version-match no-op, missing-path error, shared
196
+ class-table migration.
197
+ - `*.errors.spec.js` — function/symbol rejection, missing typeName, missing module registry, bad magic / format
198
+ version, `typeName`-as-identity, class+shape interning, large homogeneous collection.
199
+ - `BinarySerializationRegistry.spec.js` — `getClassName` reverse-lookup.
@@ -0,0 +1,53 @@
1
+ /**
2
+ * Shared wire-format constants for the general object-graph binary serializer.
3
+ *
4
+ * A document is: `HEADER CLASS_TABLE SHAPE_TABLE BODY`, where BODY is a single self-describing VALUE. Every
5
+ * object/array in the body is assigned an implicit index in first-seen order so later occurrences of the same
6
+ * instance (shared references, cycles) encode as a compact back-reference. Class names and reflective field-name
7
+ * sets ("shapes") are interned into the two prepended tables and referenced by index, so a graph of a thousand
8
+ * same-class objects pays for the class name and field names exactly once.
9
+ *
10
+ * @author Alex Goldring
11
+ * @copyright Company Named Limited (c) 2026
12
+ */
13
+ /**
14
+ * Magic marker at the head of a document (`'O','3'`). Lets a reader reject a foreign/corrupt stream.
15
+ * @readonly
16
+ * @type {number}
17
+ */
18
+ export const OBJECT_MAGIC: number;
19
+ /**
20
+ * Version of the framing (header + tables + value tags). Independent of any individual class's payload version.
21
+ * @readonly
22
+ * @type {number}
23
+ */
24
+ export const OBJECT_FORMAT_VERSION: number;
25
+ /** `null`. @readonly @type {number} */
26
+ export const TAG_NULL: number;
27
+ /** `undefined`. @readonly @type {number} */
28
+ export const TAG_UNDEFINED: number;
29
+ /** boolean `false`. @readonly @type {number} */
30
+ export const TAG_FALSE: number;
31
+ /** boolean `true`. @readonly @type {number} */
32
+ export const TAG_TRUE: number;
33
+ /** non-negative integer that fits a varint; followed by `uvar(value)`. @readonly @type {number} */
34
+ export const TAG_POS_INT: number;
35
+ /** negative integer that fits a varint; followed by `uvar(-value)`. @readonly @type {number} */
36
+ export const TAG_NEG_INT: number;
37
+ /** any other number (float, NaN, Infinity, out-of-range integer); followed by `float64`. @readonly @type {number} */
38
+ export const TAG_FLOAT: number;
39
+ /** string; followed by a length-prefixed UTF-8 string. @readonly @type {number} */
40
+ export const TAG_STRING: number;
41
+ /** bigint; followed by its base-10 string form. @readonly @type {number} */
42
+ export const TAG_BIGINT: number;
43
+ /** back-reference to an already-seen object/array; followed by `uvar(objectIndex)`. @readonly @type {number} */
44
+ export const TAG_REF: number;
45
+ /** array; followed by `uvar(length)` then `length` VALUEs. @readonly @type {number} */
46
+ export const TAG_ARRAY: number;
47
+ /** plain object (reconstructed as `{}`); followed by `uvar(shapeIndex)` then one VALUE per field. @readonly @type {number} */
48
+ export const TAG_PLAIN_OBJECT: number;
49
+ /** reflective class instance; followed by `uvar(classIndex) uvar(shapeIndex)` then one VALUE per field. @readonly @type {number} */
50
+ export const TAG_REFLECT_OBJECT: number;
51
+ /** class instance serialized by a registered adapter; followed by `uvar(classIndex)` then the adapter payload. @readonly @type {number} */
52
+ export const TAG_ADAPTER_OBJECT: number;
53
+ //# sourceMappingURL=ObjectBinaryFormat.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ObjectBinaryFormat.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AAEH;;;;GAIG;AACH,2BAFU,MAAM,CAEmB;AAEnC;;;;GAIG;AACH,oCAFU,MAAM,CAEuB;AAIvC,uCAAuC;AACvC,uBAD6B,MAAM,CACT;AAC1B,4CAA4C;AAC5C,4BADkC,MAAM,CACT;AAC/B,gDAAgD;AAChD,wBADsC,MAAM,CACjB;AAC3B,+CAA+C;AAC/C,uBADqC,MAAM,CACjB;AAC1B,mGAAmG;AACnG,0BADyF,MAAM,CAClE;AAC7B,gGAAgG;AAChG,0BADsF,MAAM,CAC/D;AAC7B,qHAAqH;AACrH,wBAD2G,MAAM,CACtF;AAC3B,mFAAmF;AACnF,yBADyE,MAAM,CACnD;AAC5B,4EAA4E;AAC5E,yBADkE,MAAM,CAC5C;AAC5B,gHAAgH;AAChH,sBADsG,MAAM,CACnF;AACzB,uFAAuF;AACvF,wBAD6E,MAAM,CACvD;AAC5B,8HAA8H;AAC9H,+BADoH,MAAM,CACvF;AACnC,oIAAoI;AACpI,iCAD0H,MAAM,CAC3F;AACrC,2IAA2I;AAC3I,iCADiI,MAAM,CAClG"}
@@ -0,0 +1,57 @@
1
+ /**
2
+ * Shared wire-format constants for the general object-graph binary serializer.
3
+ *
4
+ * A document is: `HEADER CLASS_TABLE SHAPE_TABLE BODY`, where BODY is a single self-describing VALUE. Every
5
+ * object/array in the body is assigned an implicit index in first-seen order so later occurrences of the same
6
+ * instance (shared references, cycles) encode as a compact back-reference. Class names and reflective field-name
7
+ * sets ("shapes") are interned into the two prepended tables and referenced by index, so a graph of a thousand
8
+ * same-class objects pays for the class name and field names exactly once.
9
+ *
10
+ * @author Alex Goldring
11
+ * @copyright Company Named Limited (c) 2026
12
+ */
13
+
14
+ /**
15
+ * Magic marker at the head of a document (`'O','3'`). Lets a reader reject a foreign/corrupt stream.
16
+ * @readonly
17
+ * @type {number}
18
+ */
19
+ export const OBJECT_MAGIC = 0x4F33;
20
+
21
+ /**
22
+ * Version of the framing (header + tables + value tags). Independent of any individual class's payload version.
23
+ * @readonly
24
+ * @type {number}
25
+ */
26
+ export const OBJECT_FORMAT_VERSION = 1;
27
+
28
+ // --- value tags (one byte, first byte of every VALUE) ---
29
+
30
+ /** `null`. @readonly @type {number} */
31
+ export const TAG_NULL = 0;
32
+ /** `undefined`. @readonly @type {number} */
33
+ export const TAG_UNDEFINED = 1;
34
+ /** boolean `false`. @readonly @type {number} */
35
+ export const TAG_FALSE = 2;
36
+ /** boolean `true`. @readonly @type {number} */
37
+ export const TAG_TRUE = 3;
38
+ /** non-negative integer that fits a varint; followed by `uvar(value)`. @readonly @type {number} */
39
+ export const TAG_POS_INT = 4;
40
+ /** negative integer that fits a varint; followed by `uvar(-value)`. @readonly @type {number} */
41
+ export const TAG_NEG_INT = 5;
42
+ /** any other number (float, NaN, Infinity, out-of-range integer); followed by `float64`. @readonly @type {number} */
43
+ export const TAG_FLOAT = 6;
44
+ /** string; followed by a length-prefixed UTF-8 string. @readonly @type {number} */
45
+ export const TAG_STRING = 7;
46
+ /** bigint; followed by its base-10 string form. @readonly @type {number} */
47
+ export const TAG_BIGINT = 8;
48
+ /** back-reference to an already-seen object/array; followed by `uvar(objectIndex)`. @readonly @type {number} */
49
+ export const TAG_REF = 9;
50
+ /** array; followed by `uvar(length)` then `length` VALUEs. @readonly @type {number} */
51
+ export const TAG_ARRAY = 10;
52
+ /** plain object (reconstructed as `{}`); followed by `uvar(shapeIndex)` then one VALUE per field. @readonly @type {number} */
53
+ export const TAG_PLAIN_OBJECT = 11;
54
+ /** reflective class instance; followed by `uvar(classIndex) uvar(shapeIndex)` then one VALUE per field. @readonly @type {number} */
55
+ export const TAG_REFLECT_OBJECT = 12;
56
+ /** class instance serialized by a registered adapter; followed by `uvar(classIndex)` then the adapter payload. @readonly @type {number} */
57
+ export const TAG_ADAPTER_OBJECT = 13;
@@ -0,0 +1,53 @@
1
+ /**
2
+ * Convenience base class for a hand-written {@link BinaryClassSerializationAdapter} whose class nests other objects
3
+ * that should be serialized through the object-graph system (so they share its reference de-duplication, class table
4
+ * and shape table).
5
+ *
6
+ * Before every use, the driving context passes itself to {@link initialize}: a {@link BinaryObjectSerializer} while
7
+ * writing, a {@link BinaryObjectDeSerializer} while reading. Both expose `writeValue`/`readValue` respectively, so a
8
+ * subclass recurses with `this.context.writeValue(buffer, child)` / `this.context.readValue(buffer)`.
9
+ *
10
+ * Leaf adapters that only read/write primitives do not need this base class — extend
11
+ * {@link BinaryClassSerializationAdapter} directly and ignore the context.
12
+ *
13
+ * Lifecycle note: the object-graph driver calls {@link initialize} before *every* object it (de)serializes (to
14
+ * re-bind the current context) and never calls `finalize()`. Adapters used on this path must therefore not rely on
15
+ * the once-per-run acquire/`finalize`-release lifecycle that the ECS collection path provides.
16
+ *
17
+ * @example
18
+ * class InventoryAdapter extends ObjectSerializationAdapter {
19
+ * klass = Inventory;
20
+ * version = 0;
21
+ *
22
+ * serialize(buffer, inventory) {
23
+ * buffer.writeUintVar(inventory.items.length);
24
+ * for (const item of inventory.items) {
25
+ * this.context.writeValue(buffer, item); // any registered type, plain object, or null
26
+ * }
27
+ * }
28
+ *
29
+ * deserialize(buffer, inventory) {
30
+ * const n = buffer.readUintVar();
31
+ * for (let i = 0; i < n; i++) {
32
+ * inventory.items.push(this.context.readValue(buffer));
33
+ * }
34
+ * }
35
+ * }
36
+ *
37
+ * @author Alex Goldring
38
+ * @copyright Company Named Limited (c) 2026
39
+ */
40
+ export class ObjectSerializationAdapter extends BinaryClassSerializationAdapter<any> {
41
+ constructor();
42
+ /**
43
+ * The context driving the current (de)serialization, used to recurse into nested values.
44
+ * @type {BinaryObjectSerializer|BinaryObjectDeSerializer}
45
+ */
46
+ context: BinaryObjectSerializer | BinaryObjectDeSerializer;
47
+ /**
48
+ * @param {BinaryObjectSerializer|BinaryObjectDeSerializer} context
49
+ */
50
+ initialize(context: BinaryObjectSerializer | BinaryObjectDeSerializer): void;
51
+ }
52
+ import { BinaryClassSerializationAdapter } from "../BinaryClassSerializationAdapter.js";
53
+ //# sourceMappingURL=ObjectSerializationAdapter.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ObjectSerializationAdapter.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsCG;AACH;;IAEI;;;OAGG;IACH,SAFU,iDAA+C,CAE1C;IAEf;;OAEG;IACH,oBAFW,iDAA+C,QAIzD;CACJ;gDAvD+C,uCAAuC"}
@@ -0,0 +1,56 @@
1
+ import { BinaryClassSerializationAdapter } from "../BinaryClassSerializationAdapter.js";
2
+
3
+ /**
4
+ * Convenience base class for a hand-written {@link BinaryClassSerializationAdapter} whose class nests other objects
5
+ * that should be serialized through the object-graph system (so they share its reference de-duplication, class table
6
+ * and shape table).
7
+ *
8
+ * Before every use, the driving context passes itself to {@link initialize}: a {@link BinaryObjectSerializer} while
9
+ * writing, a {@link BinaryObjectDeSerializer} while reading. Both expose `writeValue`/`readValue` respectively, so a
10
+ * subclass recurses with `this.context.writeValue(buffer, child)` / `this.context.readValue(buffer)`.
11
+ *
12
+ * Leaf adapters that only read/write primitives do not need this base class — extend
13
+ * {@link BinaryClassSerializationAdapter} directly and ignore the context.
14
+ *
15
+ * Lifecycle note: the object-graph driver calls {@link initialize} before *every* object it (de)serializes (to
16
+ * re-bind the current context) and never calls `finalize()`. Adapters used on this path must therefore not rely on
17
+ * the once-per-run acquire/`finalize`-release lifecycle that the ECS collection path provides.
18
+ *
19
+ * @example
20
+ * class InventoryAdapter extends ObjectSerializationAdapter {
21
+ * klass = Inventory;
22
+ * version = 0;
23
+ *
24
+ * serialize(buffer, inventory) {
25
+ * buffer.writeUintVar(inventory.items.length);
26
+ * for (const item of inventory.items) {
27
+ * this.context.writeValue(buffer, item); // any registered type, plain object, or null
28
+ * }
29
+ * }
30
+ *
31
+ * deserialize(buffer, inventory) {
32
+ * const n = buffer.readUintVar();
33
+ * for (let i = 0; i < n; i++) {
34
+ * inventory.items.push(this.context.readValue(buffer));
35
+ * }
36
+ * }
37
+ * }
38
+ *
39
+ * @author Alex Goldring
40
+ * @copyright Company Named Limited (c) 2026
41
+ */
42
+ export class ObjectSerializationAdapter extends BinaryClassSerializationAdapter {
43
+
44
+ /**
45
+ * The context driving the current (de)serialization, used to recurse into nested values.
46
+ * @type {BinaryObjectSerializer|BinaryObjectDeSerializer}
47
+ */
48
+ context = null;
49
+
50
+ /**
51
+ * @param {BinaryObjectSerializer|BinaryObjectDeSerializer} context
52
+ */
53
+ initialize(context) {
54
+ this.context = context;
55
+ }
56
+ }
@@ -0,0 +1,110 @@
1
+ # object-v2 — general object-graph binary serialization
2
+
3
+ Serialize an arbitrary JavaScript object graph to a `BinaryBuffer` and back. Classes are serialized by **reflection by
4
+ default** — no per-class code required — and a hand-written adapter is an optional override for classes that want a
5
+ compact or custom encoding. Shared references and cycles are preserved; class names and field-name sets are interned so
6
+ repeated types are cheap.
7
+
8
+ See [DESIGN.md](./DESIGN.md) for the wire format and rationale.
9
+
10
+ ## Quick start (reflection — no adapter)
11
+
12
+ ```js
13
+ import { BinaryBuffer } from "../../../../../core/binary/BinaryBuffer.js";
14
+ import { ModuleRegistry } from "../../../../../core/model/ModuleRegistry.js";
15
+ import { BinarySerializationRegistry } from "../BinarySerializationRegistry.js";
16
+ import { BinaryObjectSerializer } from "./BinaryObjectSerializer.js";
17
+ import { BinaryObjectDeSerializer } from "./BinaryObjectDeSerializer.js";
18
+
19
+ class Monster {
20
+ name = "";
21
+ hp = 0;
22
+ loot = [];
23
+ }
24
+ Monster.typeName = "Monster"; // stable identity (survives minification)
25
+
26
+ const registry = new BinarySerializationRegistry(); // no adapter needed
27
+ const modules = new ModuleRegistry();
28
+ modules.add("Monster", Monster); // so the reader can reconstruct it
29
+
30
+ const buffer = new BinaryBuffer();
31
+ new BinaryObjectSerializer(registry).serialize(buffer, someMonster);
32
+
33
+ buffer.position = 0;
34
+ const restored = new BinaryObjectDeSerializer(registry, modules).deserialize(buffer);
35
+ ```
36
+
37
+ Plain objects and arrays need no registration at all:
38
+
39
+ ```js
40
+ new BinaryObjectSerializer(registry).serialize(buffer, { a: 1, tags: ["x", "y"], nested: { z: true } });
41
+ ```
42
+
43
+ ## Custom adapter (the override)
44
+
45
+ Register a `BinaryClassSerializationAdapter` and it takes over that class's encoding — used automatically wherever the
46
+ class appears in the graph:
47
+
48
+ ```js
49
+ class Vector3Adapter extends BinaryClassSerializationAdapter {
50
+ klass = Vector3;
51
+ version = 0;
52
+ serialize(buffer, v) { buffer.writeFloat64(v.x); buffer.writeFloat64(v.y); buffer.writeFloat64(v.z); }
53
+ deserialize(buffer, v) { v.x = buffer.readFloat64(); v.y = buffer.readFloat64(); v.z = buffer.readFloat64(); }
54
+ }
55
+
56
+ registry.registerAdapter(new Vector3Adapter()); // Vector3 now uses this everywhere
57
+ ```
58
+
59
+ A class that nests other objects extends `ObjectSerializationAdapter` and recurses through `this.context`:
60
+
61
+ ```js
62
+ import { ObjectSerializationAdapter } from "./ObjectSerializationAdapter.js";
63
+
64
+ class BagAdapter extends ObjectSerializationAdapter {
65
+ klass = Bag;
66
+ version = 0;
67
+ serialize(buffer, bag) {
68
+ buffer.writeUintVar(bag.items.length);
69
+ for (const item of bag.items) this.context.writeValue(buffer, item); // any type, or null
70
+ }
71
+ deserialize(buffer, bag) {
72
+ const n = buffer.readUintVar();
73
+ for (let i = 0; i < n; i++) bag.items.push(this.context.readValue(buffer));
74
+ }
75
+ }
76
+ ```
77
+
78
+ ## References & cycles
79
+
80
+ Shared and cyclic references are preserved automatically:
81
+
82
+ ```js
83
+ const shared = { id: 1 };
84
+ const restored = /* round trip */ { a: shared, b: shared };
85
+ restored.a === restored.b; // true
86
+
87
+ const node = {}; node.self = node;
88
+ /* round trip */ node.self === node; // true
89
+ ```
90
+
91
+ ## Versioning
92
+
93
+ Bump an adapter's `version` when its layout changes and register a migrator. Migration runs in **either** direction —
94
+ reading older *or* newer data works as long as a path exists:
95
+
96
+ ```js
97
+ class WidgetMigrator_0_1 extends BinaryClassUpgrader {
98
+ __startVersion = 0;
99
+ __targetVersion = 1;
100
+ upgrade(source, target) { /* read v0 bytes from source, write v1 bytes to target */ }
101
+ }
102
+ registry.registerUpgrader("Widget", new WidgetMigrator_0_1());
103
+ ```
104
+
105
+ ## What it does not do
106
+
107
+ - **No native `Date`/`Map`/`Set`/typed arrays** — register an adapter for them.
108
+ - **No functions or symbols** (serialization throws; symbol/non-enumerable keys are ignored).
109
+ - **Reconstruction uses `new Klass()`** — classes need a no-argument constructor and must be registered (adapter or
110
+ module registry) so the reader can build them; only registered/plain types are ever instantiated.
@@ -0,0 +1,13 @@
1
+ /**
2
+ * Write a string as `uvar(byteLength)` + raw UTF-8 bytes.
3
+ * @param {BinaryBuffer} buffer
4
+ * @param {string} value
5
+ */
6
+ export function writeObjectString(buffer: BinaryBuffer, value: string): void;
7
+ /**
8
+ * Read a string written by {@link writeObjectString}.
9
+ * @param {BinaryBuffer} buffer
10
+ * @returns {string}
11
+ */
12
+ export function readObjectString(buffer: BinaryBuffer): string;
13
+ //# sourceMappingURL=objectStringCodec.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"objectStringCodec.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/ecs/storage/binary/object-v2/objectStringCodec.js"],"names":[],"mappings":"AAuBA;;;;GAIG;AACH,+DAFW,MAAM,QAOhB;AAED;;;;GAIG;AACH,wDAFa,MAAM,CASlB"}
@@ -0,0 +1,48 @@
1
+ /**
2
+ * NUL-safe string codec for the object-graph serializer.
3
+ *
4
+ * The engine's {@link BinaryBuffer.writeUTF8String}/{@link BinaryBuffer.readUTF8String} pair is intentionally
5
+ * NUL-terminated on read (an in-band `0x00` byte ends the string), so it cannot round-trip strings — or object keys —
6
+ * that contain `U+0000`. Because this serializer must handle *arbitrary* strings and field names by reflection, it
7
+ * uses this byte-length-prefixed encoding instead: `uvar(byteLength)` followed by the raw UTF-8 bytes. There is no
8
+ * terminator, so every code point (including `U+0000`) round-trips, and a following value never desynchronizes.
9
+ *
10
+ * @author Alex Goldring
11
+ * @copyright Company Named Limited (c) 2026
12
+ */
13
+
14
+ /**
15
+ * @type {TextEncoder}
16
+ */
17
+ const ENCODER = new TextEncoder();
18
+
19
+ /**
20
+ * @type {TextDecoder}
21
+ */
22
+ const DECODER = new TextDecoder();
23
+
24
+ /**
25
+ * Write a string as `uvar(byteLength)` + raw UTF-8 bytes.
26
+ * @param {BinaryBuffer} buffer
27
+ * @param {string} value
28
+ */
29
+ export function writeObjectString(buffer, value) {
30
+ const bytes = ENCODER.encode(value);
31
+
32
+ buffer.writeUintVar(bytes.length);
33
+ buffer.writeBytes(bytes, 0, bytes.length);
34
+ }
35
+
36
+ /**
37
+ * Read a string written by {@link writeObjectString}.
38
+ * @param {BinaryBuffer} buffer
39
+ * @returns {string}
40
+ */
41
+ export function readObjectString(buffer) {
42
+ const length = buffer.readUintVar();
43
+
44
+ const bytes = new Uint8Array(length);
45
+ buffer.readBytes(bytes, 0, length);
46
+
47
+ return DECODER.decode(bytes);
48
+ }
@@ -0,0 +1,29 @@
1
+ /**
2
+ * Serialize `value` with a serializer built on `registry`, then deserialize it with a deserializer built on
3
+ * `registry` + `modules`. Shared by the object-graph specs.
4
+ *
5
+ * @template T
6
+ * @param {T} value
7
+ * @param {{registry?: BinarySerializationRegistry, modules?: ModuleRegistry}} [options]
8
+ * @returns {T}
9
+ */
10
+ export function roundTrip<T>(value: T, { registry, modules }?: {
11
+ registry?: BinarySerializationRegistry;
12
+ modules?: ModuleRegistry;
13
+ }): T;
14
+ /**
15
+ * @param {*} value
16
+ * @param {BinarySerializationRegistry} [registry]
17
+ * @returns {BinaryBuffer} rewound to position 0
18
+ */
19
+ export function serialize(value: any, registry?: BinarySerializationRegistry): BinaryBuffer;
20
+ /**
21
+ * @param {*} value
22
+ * @param {BinarySerializationRegistry} [registry]
23
+ * @returns {number} byte length of the serialized form
24
+ */
25
+ export function serializedSize(value: any, registry?: BinarySerializationRegistry): number;
26
+ import { BinarySerializationRegistry } from "../BinarySerializationRegistry.js";
27
+ import { ModuleRegistry } from "../../../../../core/model/ModuleRegistry.js";
28
+ import { BinaryBuffer } from "../../../../../core/binary/BinaryBuffer.js";
29
+ //# sourceMappingURL=serializerTestHarness.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"serializerTestHarness.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/ecs/storage/binary/object-v2/serializerTestHarness.js"],"names":[],"mappings":"AAMA;;;;;;;;GAQG;AACH,+DAHW;IAAC,QAAQ,CAAC,EAAE,2BAA2B,CAAC;IAAC,OAAO,CAAC,EAAE,cAAc,CAAA;CAAC,KAS5E;AAED;;;;GAIG;AACH,iDAHW,2BAA2B,GACzB,YAAY,CAQxB;AAED;;;;GAIG;AACH,sDAHW,2BAA2B,GACzB,MAAM,CAIlB;4CAzC2C,mCAAmC;+BADhD,6CAA6C;6BAD/C,4CAA4C"}