@woosh/meep-engine 2.134.3 → 2.134.4

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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "description": "Pure JavaScript game engine. Fully featured and production ready.",
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  "type": "module",
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  "author": "Alexander Goldring",
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- "version": "2.134.3",
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+ "version": "2.134.4",
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  "main": "build/meep.module.js",
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  "module": "build/meep.module.js",
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  "exports": {
@@ -136,12 +136,15 @@ export class AnimationCurve implements Iterable<Keyframe> {
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  */
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  alignTangents(index: number): void;
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  /**
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- *
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+ * @deprecated
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  * @param {number} index Index of keyframe to be affected
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  * @param {number} weight How much smoothing to apply, 1 will be fully smoothed out and 0 will have no effect at all. Value between 0 and 1
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  */
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  smoothTangents(index: number, weight: number): void;
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- smoothAllTangents(): void;
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+ /**
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+ * Smooth out the curve
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+ */
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+ alignAllTangents(): void;
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  /**
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  * The copy is deep
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  * @param {AnimationCurve} other
@@ -1 +1 @@
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- {"version":3,"file":"AnimationCurve.d.ts","sourceRoot":"","sources":["../../../../../src/engine/animation/curve/AnimationCurve.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,gDANwB,QAAQ;IAsZ5B;;;;OAIG;IACH,kBAHW,QAAQ,EAAE,GACR,cAAc,CAQ1B;IAED;;;;;;;;;OASG;IACH,6BANW,MAAM,eACN,MAAM,YACN,MAAM,aACN,MAAM,GACL,cAAc,CAUzB;IAED;;;;;;OAMG;IACH,4BALW,MAAM,YACN,MAAM,UACN,MAAM,GACL,cAAc,CAOzB;IAED;;;;;;;OAOG;IACH,0BANW,MAAM,eACN,MAAM,YACN,MAAM,aACN,MAAM,GACL,cAAc,CAezB;IAndD;;;;;OAKG;IACH,eAFU,QAAQ,EAAE,CAEV;IAEV;;;;;OAKG;IACH,SAHW,QAAQ,GACN,MAAM,CAuClB;IAED;;;OAGG;IACH,cAFW,QAAQ,EAAE,QAUpB;IAED;;;;OAIG;IACH,YAHW,QAAQ,GACN,OAAO,CAYnB;IAED;;OAEG;IACH,cAEC;IAGD;;;OAGG;IACH,WAFY,OAAO,CAIlB;IAED;;;OAGG;IACH,qBAEC;IAED;;;;OAIG;IACH,yBAUC;IAED;;;;OAIG;IACH,uBAUC;IAED;;;;OAIG;IACH,uBAcC;IAED;;;;;;OAMG;IACH,qBAHW,MAAM,GACJ,MAAM,CAmDlB;IAED;;;;OAIG;IACH,eAHW,MAAM,GACL,MAAM,CAoCjB;IAED;;;;OAIG;IACH,qBAFW,MAAM,QAmChB;IAED;;;;OAIG;IACH,sBAHW,MAAM,UACN,MAAM,QAWhB;IAED,0BAKC;IAGD;;;OAGG;IACH,YAFW,cAAc,QAIxB;IAED;;;OAGG;IACH,SAFY,cAAc,CAQzB;IAED;;;;OAIG;IACH,cAHW,cAAc,GACb,OAAO,CAIlB;IAED;;;OAGG;IACH,QAFY,MAAM,CAIjB;IAED;;MAIC;IAED;;aAkBC;IAoFL;;;;OAIG;IACH,2BAFU,OAAO,CAEwB;IAGzC;;OAEG;IACH,0BA3Te,MAAM,KACJ,MAAM,CA0TmB;IA7FtC,wDAQC;CAuEJ;yBAhfwB,eAAe"}
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+ {"version":3,"file":"AnimationCurve.d.ts","sourceRoot":"","sources":["../../../../../src/engine/animation/curve/AnimationCurve.js"],"names":[],"mappings":"AASA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,gDANwB,QAAQ;IAqZ5B;;;;OAIG;IACH,kBAHW,QAAQ,EAAE,GACR,cAAc,CAQ1B;IAED;;;;;;;;;OASG;IACH,6BANW,MAAM,eACN,MAAM,YACN,MAAM,aACN,MAAM,GACL,cAAc,CAUzB;IAED;;;;;;OAMG;IACH,4BALW,MAAM,YACN,MAAM,UACN,MAAM,GACL,cAAc,CAOzB;IAED;;;;;;;OAOG;IACH,0BANW,MAAM,eACN,MAAM,YACN,MAAM,aACN,MAAM,GACL,cAAc,CAezB;IAldD;;;;;OAKG;IACH,eAFU,QAAQ,EAAE,CAEV;IAEV;;;;;OAKG;IACH,SAHW,QAAQ,GACN,MAAM,CAuClB;IAED;;;OAGG;IACH,cAFW,QAAQ,EAAE,QAUpB;IAED;;;;OAIG;IACH,YAHW,QAAQ,GACN,OAAO,CAYnB;IAED;;OAEG;IACH,cAEC;IAGD;;;OAGG;IACH,WAFY,OAAO,CAIlB;IAED;;;OAGG;IACH,qBAEC;IAED;;;;OAIG;IACH,yBAUC;IAED;;;;OAIG;IACH,uBAUC;IAED;;;;OAIG;IACH,uBAcC;IAED;;;;;;OAMG;IACH,qBAHW,MAAM,GACJ,MAAM,CAmDlB;IAED;;;;OAIG;IACH,eAHW,MAAM,GACL,MAAM,CAoCjB;IAED;;;;OAIG;IACH,qBAFW,MAAM,QAmChB;IAED;;;;OAIG;IACH,sBAHW,MAAM,UACN,MAAM,QAIhB;IAED;;OAEG;IACH,yBAQC;IAGD;;;OAGG;IACH,YAFW,cAAc,QAIxB;IAED;;;OAGG;IACH,SAFY,cAAc,CAQzB;IAED;;;;OAIG;IACH,cAHW,cAAc,GACb,OAAO,CAIlB;IAED;;;OAGG;IACH,QAFY,MAAM,CAIjB;IAED;;MAIC;IAED;;aAkBC;IAoFL;;;;OAIG;IACH,2BAFU,OAAO,CAEwB;IAGzC;;OAEG;IACH,0BA1Te,MAAM,KACJ,MAAM,CAyTmB;IA7FtC,wDAQC;CAuEJ;yBA/ewB,eAAe"}
@@ -1,7 +1,6 @@
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  import { assert } from "../../../core/assert.js";
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  import { computeHashArray } from "../../../core/collection/array/computeHashArray.js";
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  import { isArrayEqual } from "../../../core/collection/array/isArrayEqual.js";
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- import { lerp } from "../../../core/math/lerp.js";
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  import { invokeObjectClone } from "../../../core/model/object/invokeObjectClone.js";
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  import { invokeObjectHash } from "../../../core/model/object/invokeObjectHash.js";
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  import { invokeObjectToJSON } from "../../../core/model/object/invokeObjectToJSON.js";
@@ -337,25 +336,24 @@ export class AnimationCurve {
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  }
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  /**
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- *
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+ * @deprecated
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  * @param {number} index Index of keyframe to be affected
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  * @param {number} weight How much smoothing to apply, 1 will be fully smoothed out and 0 will have no effect at all. Value between 0 and 1
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  */
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  smoothTangents(index, weight) {
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- const keys = this.keys;
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-
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- const key = keys[index];
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-
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- const average = lerp(key.inTangent, key.outTangent, 0.5);
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-
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- key.inTangent = lerp(key.inTangent, average, weight);
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- key.outTangent = lerp(key.outTangent, average, weight);
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+ throw new Error('Deprecated, use alignTagents() instead');
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  }
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- smoothAllTangents() {
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+ /**
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+ * Smooth out the curve
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+ */
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+ alignAllTangents() {
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  const n = this.length;
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+
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+ // TODO add support for looping curves
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+
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  for (let i = 0; i < n; i++) {
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- this.smoothTangents(i, 1);
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+ this.alignTangents(i);
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  }
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  }
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@@ -81,6 +81,6 @@ for (let i = 0; i < keys.length; i++) {
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  curve.alignTangents(i);
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  }
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- curve.smoothAllTangents();
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+ curve.alignAllTangents();
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  addCurve(curve)