@woosh/meep-engine 2.131.12 → 2.131.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
"description": "Pure JavaScript game engine. Fully featured and production ready.",
|
|
6
6
|
"type": "module",
|
|
7
7
|
"author": "Alexander Goldring",
|
|
8
|
-
"version": "2.131.
|
|
8
|
+
"version": "2.131.13",
|
|
9
9
|
"main": "build/meep.module.js",
|
|
10
10
|
"module": "build/meep.module.js",
|
|
11
11
|
"exports": {
|
|
@@ -36,10 +36,17 @@ export class AssetPreloader {
|
|
|
36
36
|
*/
|
|
37
37
|
added: Signal<AssetLoadSpec, number>;
|
|
38
38
|
/**
|
|
39
|
-
* Progress event
|
|
40
|
-
*
|
|
39
|
+
* Progress event.
|
|
40
|
+
* Note that the numbers are arbitrary and just signify overall progress and not specific quantifies such as bytes or asset counts.
|
|
41
|
+
* @type {Signal<{global:{current:number, total:number, progress: number}}>}
|
|
41
42
|
*/
|
|
42
|
-
progress: Signal<
|
|
43
|
+
progress: Signal<{
|
|
44
|
+
global: {
|
|
45
|
+
current: number;
|
|
46
|
+
total: number;
|
|
47
|
+
progress: number;
|
|
48
|
+
};
|
|
49
|
+
}>;
|
|
43
50
|
/**
|
|
44
51
|
* Single priority has finished loading
|
|
45
52
|
* @type {Signal}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AssetPreloader.d.ts","sourceRoot":"","sources":["../../../../../src/engine/asset/preloader/AssetPreloader.js"],"names":[],"mappings":"AAsDA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACI;;;OAGG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;OAGG;IACH,iBAFU,aAAa,EAAE,EAAE,CAEf;IAEZ;;OAEG;IACH;QACI;;WAEG;eADO,OAAO,aAAa,EAAC,MAAM,CAAC;QAGtC
|
|
1
|
+
{"version":3,"file":"AssetPreloader.d.ts","sourceRoot":"","sources":["../../../../../src/engine/asset/preloader/AssetPreloader.js"],"names":[],"mappings":"AAsDA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACI;;;OAGG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;OAGG;IACH,iBAFU,aAAa,EAAE,EAAE,CAEf;IAEZ;;OAEG;IACH;QACI;;WAEG;eADO,OAAO,aAAa,EAAC,MAAM,CAAC;QAGtC;;;;WAIG;kBADO,OAAO;YAAC,QAAO;gBAAC,OAAO,EAAC,MAAM,CAAC;gBAAC,KAAK,EAAC,MAAM,CAAC;gBAAC,QAAQ,EAAE,MAAM,CAAA;aAAC,CAAA;SAAC,CAAC;QAG3E;;;WAGG;uBADO,MAAM;QAGhB;;WAEG;;;QAGH;;;WAGG;mBADO,OAAO,MAAM,CAAC;QAGxB;;;;WAIG;kBADO,OAAO,MAAM,EAAC,MAAM,CAAC;MAGjC;IAaF;;;;;;;OAOG;IACH,SANW,MAAM,QACN,MAAM,UACN,MAAM,aACN,MAAM,GACL,cAAc,CAqCzB;IAED;;;OAGG;IACH,aAFW;QAAC,GAAG,EAAC,MAAM,CAAC;QAAC,IAAI,EAAC,MAAM,CAAC;QAAC,KAAK,CAAC,EAAC,MAAM,CAAA;KAAC,EAAE,QAQpD;IAED;;;;OAIG;IACH,kCAFY,cAAc,CAkKzB;CACJ;AAED;;;GAGG;AACH,wBAFU,cAAc,CAEgB;AApWxC;;GAEG;AACH;IA+BI;;;;OAIG;IACH,4BAFY,aAAa,CAQxB;IAxCG;;;OAGG;IACH,YAAe;IACf;;;OAGG;IACH,aAAgB;IAChB;;;OAGG;IACH,OAFU,MAAM,GAAC,UAAU,CAEK;IAChC;;;OAGG;IACH,UAFU,MAAM,CAEC;IAGrB;;;;;aAKC;CAcJ;mBAlDkB,uCAAuC;uBAEnC,iBAAiB"}
|
|
@@ -92,8 +92,9 @@ export class AssetPreloader {
|
|
|
92
92
|
*/
|
|
93
93
|
added: new Signal(),
|
|
94
94
|
/**
|
|
95
|
-
* Progress event
|
|
96
|
-
*
|
|
95
|
+
* Progress event.
|
|
96
|
+
* Note that the numbers are arbitrary and just signify overall progress and not specific quantifies such as bytes or asset counts.
|
|
97
|
+
* @type {Signal<{global:{current:number, total:number, progress: number}}>}
|
|
97
98
|
*/
|
|
98
99
|
progress: new Signal(),
|
|
99
100
|
/**
|
|
@@ -225,7 +226,7 @@ export class AssetPreloader {
|
|
|
225
226
|
|
|
226
227
|
const totalProcessed = numAssetsLoaded + numAssetsFailed;
|
|
227
228
|
|
|
228
|
-
if (totalProcessed
|
|
229
|
+
if (totalProcessed < numAssets) {
|
|
229
230
|
// not done yet
|
|
230
231
|
return;
|
|
231
232
|
}
|