@woosh/meep-engine 2.128.9 → 2.128.10
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package/package.json
CHANGED
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@@ -5,7 +5,7 @@
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"description": "Pure JavaScript game engine. Fully featured and production ready.",
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"type": "module",
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"author": "Alexander Goldring",
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-
"version": "2.128.
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+
"version": "2.128.10",
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"main": "build/meep.module.js",
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"module": "build/meep.module.js",
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"exports": {
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@@ -529,7 +529,7 @@ export class RenderGraph {
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out.add("# Resource Nodes");
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for (const node of this.__resource_nodes) {
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const entry = this.__resource_registry[node.resource_id];
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-
out.add(`R${entry.resource_id}_${node.version} [label=<{ {<B>${node.name}</B>${node.version > 0 ?
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out.add(`R${entry.resource_id}_${node.version} [label=<{ {<B>${node.name}</B>${node.version > 0 ? ` <FONT>v${node.version}</FONT>` : ""}<BR/>${entry.toString()}} | {Index: ${entry.resource_id}<BR/> Refs : ${node.ref_count} } }> style=filled, fillcolor=${entry.isImported() ? "lightsteelblue" : "skyblue"}]`);
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}
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// -- Each pass node points to the resource that it writes
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