@woosh/meep-engine 2.128.7 → 2.128.9

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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "description": "Pure JavaScript game engine. Fully featured and production ready.",
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  "type": "module",
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  "author": "Alexander Goldring",
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- "version": "2.128.7",
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+ "version": "2.128.9",
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  "main": "build/meep.module.js",
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  "module": "build/meep.module.js",
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  "exports": {
@@ -1 +1 @@
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- {"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH;IA6BI;;;OAGG;IACH,mBAFW,MAAM,EAOhB;IArCD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAazB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAmBhB;IAED;;;;OAIG;IACH,qBAHW,MAAM,KAKhB;IAED;;;;;OAKG;IACH,2BAJW,MAAM,oBAEJ,MAAM,CAWlB;IAED;;;;;OAKG;IACH,6BAYC;IAED;;;;;;OAMG;IACH,4BAeC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,wDAGJ,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;;;;OAOG;IACH,eALW,MAAM,4BAGJ,iBAAiB,CA2B7B;IAED;;;;;;OAMG;IACH,iEAFa,OAAO,CAQnB;IAED,gBA6FC;IAED;;;OAGG;IACH,uCA2CC;IAED;;;;;;;OAOG;IACH;gBAFqB,EAAE;mBAAa,EAAE;MA2DrC;IAED;;;;;OAKG;IACH,eAFY,MAAM,CAiEjB;IAGL;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC;8BAvjB6B,oBAAoB;6BACrB,mBAAmB;kCAJd,wBAAwB"}
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+ {"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH;IA6BI;;;OAGG;IACH,mBAFW,MAAM,EAOhB;IArCD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAazB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAmBhB;IAED;;;;OAIG;IACH,qBAHW,MAAM,KAKhB;IAED;;;;;OAKG;IACH,2BAJW,MAAM,oBAEJ,MAAM,CAWlB;IAED;;;;;OAKG;IACH,6BAYC;IAED;;;;;;OAMG;IACH,4BAeC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,wDAGJ,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;;;;OAOG;IACH,eALW,MAAM,4BAGJ,iBAAiB,CA2B7B;IAED;;;;;;OAMG;IACH,iEAFa,OAAO,CAQnB;IAED,gBA6FC;IAED;;;OAGG;IACH,uCA2CC;IAED;;;;;;;OAOG;IACH;gBAFqB,EAAE;mBAAa,EAAE;MA2DrC;IAED;;;;;OAKG;IACH,eAFY,MAAM,CAgEjB;IAGL;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC;8BAtjB6B,oBAAoB;6BACrB,mBAAmB;kCAJd,wBAAwB"}
@@ -529,10 +529,10 @@ export class RenderGraph {
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  out.add("# Resource Nodes");
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  for (const node of this.__resource_nodes) {
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  const entry = this.__resource_registry[node.resource_id];
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- out.add(`R${entry.resource_id}_${node.version} [label=<{ {<B>${node.name}</B>${node.version > 0 ? `<FONT>v${node.version}</FONT>` : ""}<BR/>${entry.toString()}} | {Index: ${entry.resource_id}<BR/> Refs : ${node.ref_count} } }> style=filled, fillcolor=${entry.isImported() ? "lightsteelblue" : "skyblue"}]`);
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+ out.add(`R${entry.resource_id}_${node.version} [label=<{ {<B>${node.name}</B>${node.version > 0 ? `<sup>v${node.version}</sup>` : ""}<BR/>${entry.toString()}} | {Index: ${entry.resource_id}<BR/> Refs : ${node.ref_count} } }> style=filled, fillcolor=${entry.isImported() ? "lightsteelblue" : "skyblue"}]`);
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  }
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- // -- Each pass node points to resource that it writes
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+ // -- Each pass node points to the resource that it writes
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  out.add("");
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  out.add("# Resource Writes");
@@ -547,7 +547,7 @@ export class RenderGraph {
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  out.add("} [color=orangered]");
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  }
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- // -- Each resource node points to pass where it's consumed
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+ // -- Each resource node points to the pass where it's consumed
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  out.add("");
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  out.add("# Resource Reads");
@@ -565,7 +565,6 @@ export class RenderGraph {
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  out.dedent();
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  out.add("} [color=olivedrab3]");
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  }
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- // -- Clusters:
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  out.dedent();
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  out.add("}");
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  return out.build();
@@ -88,7 +88,7 @@ export class ResourceEntry {
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  toString() {
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  if (this.resource_descriptor !== null) {
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- return this.resource_descriptor.type;
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+ return this.resource_descriptor.toString();
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  }
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@@ -1,6 +1,6 @@
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  /**
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  * Doesn't actually do anything, but works as a valid rendering context
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- * Mainly used for testing
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+ * Mainly useful for testing
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  */
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  export class VoidRenderContext extends IRenderContext {
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  static INSTANCE: VoidRenderContext;
@@ -2,7 +2,7 @@ import { IRenderContext } from "../../IRenderContext.js";
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  /**
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  * Doesn't actually do anything, but works as a valid rendering context
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- * Mainly used for testing
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+ * Mainly useful for testing
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  */
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  export class VoidRenderContext extends IRenderContext {
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  createResource(descriptor) {
@@ -20,6 +20,12 @@ export class ResourceDescriptor {
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  * @returns {boolean}
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  */
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  equals<T>(other: T): boolean;
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+ /**
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+ *
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+ * @param {ResourceDescriptor} other
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+ * @return {number}
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+ */
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+ compare(other: ResourceDescriptor): number;
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  toString(): string;
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  }
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  //# sourceMappingURL=ResourceDescriptor.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"ResourceDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/render/frame_graph/resource/ResourceDescriptor.js"],"names":[],"mappings":"AAAA;;GAEG;AACH;IAEI;;;;OAIG;IACH,mBAEC;IAED;;;OAGG;IACH,oCAEC;IAGD,eAEC;IAED;;;;OAIG;IACH,qBAFa,OAAO,CAInB;IAED,mBAEC;CACJ"}
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+ {"version":3,"file":"ResourceDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../../src/engine/graphics/render/frame_graph/resource/ResourceDescriptor.js"],"names":[],"mappings":"AAAA;;GAEG;AACH;IAEI;;;;OAIG;IACH,mBAEC;IAED;;;OAGG;IACH,oCAEC;IAGD,eAEC;IAED;;;;OAIG;IACH,qBAFa,OAAO,CAInB;IAGD;;;;OAIG;IACH,eAHW,kBAAkB,GACjB,MAAM,CAIjB;IAED,mBAEC;CACJ"}
@@ -34,6 +34,16 @@ export class ResourceDescriptor {
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  return this.type === other.type;
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  }
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+
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+ /**
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+ *
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+ * @param {ResourceDescriptor} other
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+ * @return {number}
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+ */
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+ compare(other) {
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+ return this.type.localeCompare(other.type);
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+ }
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+
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  toString(){
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  return this.type;
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  }