@woosh/meep-engine 2.128.12 → 2.128.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -5,7 +5,7 @@
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"description": "Pure JavaScript game engine. Fully featured and production ready.",
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"type": "module",
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"author": "Alexander Goldring",
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-
"version": "2.128.
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+
"version": "2.128.13",
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"main": "build/meep.module.js",
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"module": "build/meep.module.js",
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"exports": {
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"
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{"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAcA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH;IA6BI;;;OAGG;IACH,mBAFW,MAAM,EAOhB;IArCD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAazB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAmBhB;IAED;;;;OAIG;IACH,qBAHW,MAAM,KAKhB;IAED;;;;;OAKG;IACH,2BAJW,MAAM,oBAEJ,MAAM,CAWlB;IAED;;;;;OAKG;IACH,6BAYC;IAED;;;;;;OAMG;IACH,4BAeC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,wDAGJ,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;;;;OAOG;IACH,eALW,MAAM,4BAGJ,iBAAiB,CA2B7B;IAED;;;;;;OAMG;IACH,iEAFa,OAAO,CAQnB;IAED,gBA6FC;IAED;;;OAGG;IACH,uCA2CC;IAED;;;;;;;OAOG;IACH;gBAFqB,EAAE;mBAAa,EAAE;MA2DrC;IAED;;;;;OAKG;IACH,eAFY,MAAM,CA0FjB;IAGL;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC;8BAhlB6B,oBAAoB;6BACrB,mBAAmB;kCAJd,wBAAwB"}
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@@ -1,6 +1,11 @@
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import { assert } from "../../../../core/assert.js";
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import { float_to_uint8 } from "../../../../core/binary/float_to_uint8.js";
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import LineBuilder from "../../../../core/codegen/LineBuilder.js";
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import { rgb2hex } from "../../../../core/color/hex/rgb2hex.js";
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import { okhsv_to_linear_srgb } from "../../../../core/color/oklab/okhsv_to_linear_srgb.js";
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import { graphviz_escape_string } from "../../../../core/graph/format/graphviz/graphviz_escape_string.js";
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import { lerp } from "../../../../core/math/lerp.js";
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import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
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import { RenderPassBuilder } from "./RenderPassBuilder.js";
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import { RenderPassNode } from "./RenderPassNode.js";
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import { RenderPassResources } from "./RenderPassResources.js";
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@@ -526,6 +531,20 @@ export class RenderGraph {
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// -- Define resource nodes
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/**
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*
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* @param {string} type
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*/
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function type_to_color(type) {
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const hash = computeStringHash(type);
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const hue = (hash & 0xffff) / 0xffff;
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const value = (hash >>> 16) / 0xffff;
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return [hue, value];
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}
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out.add("");
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out.add("# Resource Nodes");
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for (const node of this.__resource_nodes) {
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@@ -533,7 +552,16 @@ export class RenderGraph {
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const content = graphviz_escape_string(entry.toString());
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const [color_hue, color_value] = type_to_color(entry.resource_descriptor?.type ?? "");
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const saturation = entry.isImported() ? 0.9 : 0.5;
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const color_rgb = [];
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okhsv_to_linear_srgb(color_rgb, color_hue, saturation, lerp(0.5, 0.7, color_value))
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const hex = rgb2hex(...color_rgb.map(float_to_uint8));
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out.add(`R${entry.resource_id}_${node.version} [label=<{ {<B>${node.name}</B>${node.version > 0 ? ` <FONT>v${node.version}</FONT>` : ""}<BR/>${content}} | {Index: ${entry.resource_id}<BR/> Refs : ${node.ref_count} } }> style=filled, fillcolor=#${hex}]`);
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}
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// -- Each pass node points to the resource that it writes
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