@woosh/meep-engine 2.126.32 → 2.126.34

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Files changed (23) hide show
  1. package/README.md +1 -1
  2. package/build/bundle-worker-terrain.js +1 -1
  3. package/package.json +1 -1
  4. package/src/core/binary/type/dataTypeFromTypedArray.d.ts +3 -3
  5. package/src/core/binary/type/dataTypeFromTypedArray.d.ts.map +1 -1
  6. package/src/core/binary/type/dataTypeFromTypedArray.js +5 -28
  7. package/src/core/collection/array/typed/compute_binary_data_type_from_typed_array.d.ts.map +1 -1
  8. package/src/core/collection/array/typed/compute_binary_data_type_from_typed_array.js +2 -0
  9. package/src/core/color/Color.d.ts +32 -12
  10. package/src/core/color/Color.d.ts.map +1 -1
  11. package/src/core/color/Color.js +68 -15
  12. package/src/core/geom/3d/frustum/frustum_compute_center.d.ts +9 -0
  13. package/src/core/geom/3d/frustum/frustum_compute_center.d.ts.map +1 -0
  14. package/src/core/geom/3d/frustum/frustum_compute_center.js +36 -0
  15. package/src/core/geom/3d/frustum/frustum_compute_corners.d.ts +11 -0
  16. package/src/core/geom/3d/frustum/frustum_compute_corners.d.ts.map +1 -0
  17. package/src/core/geom/3d/frustum/frustum_compute_corners.js +81 -0
  18. package/src/engine/graphics/render/forward_plus/computeFrustumCorners.d.ts +1 -0
  19. package/src/engine/graphics/render/forward_plus/computeFrustumCorners.d.ts.map +1 -1
  20. package/src/engine/graphics/render/forward_plus/computeFrustumCorners.js +1 -0
  21. package/src/engine/graphics/render/frame_graph/RenderGraph.d.ts +5 -0
  22. package/src/engine/graphics/render/frame_graph/RenderGraph.d.ts.map +1 -1
  23. package/src/engine/graphics/render/frame_graph/RenderGraph.js +6 -0
package/README.md CHANGED
@@ -13,7 +13,7 @@ To help get you started, various samples are provided under `/samples` folder. F
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  ## Quality
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- Meep is covered by 2,712 handwritten unit tests
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+ Meep is covered by 2,716 handwritten unit tests
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  The aim is to [ensure quality](https://about.codecov.io/blog/the-case-against-100-code-coverage/). As a result, the tests are written to cover complex code first and to exhaustively validate critical algorithms.
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  Most of the test code is significantly larger than the code that is being tested.
@@ -1 +1 @@
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V(this.faces,t)}containsFace(t){return-1!==this.faces.indexOf(t)}removeFace(t){L(this.faces,t)}addEdge(t){this.edges.push(t)}addUniqueEdge(t){return V(this.edges,t)}replaceEdge(t,e){const n=this.edges,r=n.indexOf(t);n[r]=e}containsEdge(t){return-1!==this.edges.indexOf(t)}removeEdge(t){return L(this.edges,t)}computeNeighbourVertices(t,e){let n=0;const r=this.edges,i=r.length;for(let s=0;s<i;s++){const i=r[s].getOtherVertex(this);t[e+n]=i,n++}return n}static from(t,e,n){const r=new R;return r.x=t,r.y=e,r.z=n,r}}R.prototype.isTopoVertex=!0;let J=0;class P{index=J++;vertices=[];edges=[];normal=[0,0,0];get byteSize(){return 100+8*this.vertices.length+10+8*this.edges.length+10+24+10}copy(t){this.index=t.index,this.vertices=t.vertices.slice(),this.edges=t.edges.slice(),C(this.normal,t.normal)}clone(){const t=new P;return t.copy(this),t}validate(t){let e=!0;const n=this.vertices,r=n.length;3!==r&&(t(`Expected number of vertices is 3, instead got ${r}`),e=!1);for(let i=0;i<r;i++)n[i].containsFace(this)||(t(`Missing back-link from vertex[${i}]`),e=!1);const i=this.edges,s=i.length;3!==s&&(t(`Expected number of edges is 3, instead got ${s}`),e=!1);for(let n=0;n<s;n++)i[n].containsFace(this)||(t(`Missing back-link from edge[${n}]`),e=!1);return e}isLinked(){return this.vertices[0].containsFace(this)}replaceEdge(t,e){N(this.edges,t,e)}replaceVertex(t,e){N(this.vertices,t,e)}isDegenerateTopology(){const t=this.vertices,e=t[0],n=t[1],r=t[2];return e===n||e===r||n===r}unlink(){const t=this.vertices,e=t.length;for(let n=0;n<e;n++)t[n].removeFace(this);const n=this.edges,r=n.length;for(let t=0;t<r;t++)n[t].removeFace(this)}addEdge(t){this.edges.push(t)}addUniqueEdge(t){return V(this.edges,t)}removeEdge(t){L(this.edges,t)}containsEdge(t){return-1!==this.edges.indexOf(t)}computeNormal(){const t=this.vertices,e=t[0],n=t[1],r=t[2];!function(t,e,n,r){j(t,0,e[0],e[1],e[2],n[0],n[1],n[2],r[0],r[1],r[2])}(this.normal,e,n,r)}setVertexAt(t,e){this.vertices[t]=e}containsVertex(t){return-1!==this.vertices.indexOf(t)}getEdgeNeighbours(t,e){let n=0;const r=this.edges,i=r.length;for(let s=0;s<i;s++){const i=r[s].faces,o=i.length;for(let r=0;r<o;r++){const s=i[r];s!==this&&(t[e+n]=s,n++)}}return n}static fromPoints(t,e,n,r,i,s,o,a,c){const h=R.from(t,e,n),u=R.from(r,i,s),d=R.from(o,a,c),l=new k,f=new k,g=new k;l.v0=h,l.v1=u,f.v0=u,f.v1=d,g.v0=d,g.v1=h;const p=new P;return p.edges.push(l,f,g),p.vertices.push(h,u,d),h.faces.push(p),u.faces.push(p),d.faces.push(p),l.faces.push(p),f.faces.push(p),g.faces.push(p),h.edges.push(l,g),u.edges.push(l,f),d.edges.push(f,g),p}}P.prototype.isTopoFace=!0;class H{vertices=[];__edges=new Set;__faces=new Set;get byteSize(){let t=0;for(let e=0;e<this.vertices.length;e++)t+=this.vertices[e].byteSize;for(const e of this.__edges)t+=e.byteSize;for(const e of this.__faces)t+=e.byteSize;return t}getEdges(){return this.__edges}getFaces(){return this.__faces}getFaceByIndex(t){for(const e of this.__faces)if(e.index===t)return e}validate(t=B){let e=!0,n="",r=0;function i(i){t(`${n}[${r}]: ${i}`),e=!1}n="Edge",r=0;const s=this.getEdges();for(let t of s){t.validate(i),this.containsVertex(t.v0)||i("Link to off-mesh vertex v0"),this.containsVertex(t.v1)||i("Link to off-mesh vertex v1");const e=t.faces,n=e.length;for(let t=0;t<n;t++){const n=e[t];this.containsFace(n)||i(`Link to off-mesh face[${t}]`)}r++}const o=this.getFaces();n="Face",r=0;for(let t of o){t.validate(i);const e=t.edges,n=e.length;for(let t=0;t<n;t++){const n=e[t];this.containsEdge(n)||i(`Link to off-mesh edge[${t}]`)}const s=t.vertices,o=s.length;for(let t=0;t<o;t++){const e=s[t];this.containsVertex(e)||i(`Link to off-mesh vertex[${t}]`)}r++}const a=this.vertices,c=a.length;n="Vertex";for(let t=0;t<c;t++){r=t;const e=a[t];e.validate(i);const n=e.edges,s=n.length;for(let t=0;t<s;t++){const e=n[t];this.containsEdge(e)||i(`Link to off-mesh edge[${t}]`)}const o=e.faces,c=o.length;for(let t=0;t<c;t++){const e=o[t];this.containsFace(e)||i(`Link to off-mesh face[${t}]`)}}return e}clone(){const t=new H;return t.add(this),t}buildVertexMapping(){const t=new Map,e=this.vertices,n=e.length;for(let r=0;r<n;r++){const n=e[r];t.set(n.index,n)}return t}_addWithVertexMap(t,e){const n=t.getFaces();for(let t of n)this.addFaceCopy(t,e)}addFaceCopy(t,e){const n=new P;C(n.normal,t.normal);const r=t.vertices;for(let t=0;t<3;t++){const i=r[t];let s=e.get(i.index);void 0===s&&(s=new R,s.index=i.index,s.x=i.x,s.y=i.y,s.z=i.z,e.set(i.index,s),this.addVertex(s)),n.setVertexAt(t,s),s.addUniqueFace(n)}this.addFace(n),this.patchFaceEdges(n)}patchFaceEdges(t){const e=t.vertices,n=e[0],r=e[1],i=e[2],s=this.ensureEdge(n,r),o=this.ensureEdge(r,i),a=this.ensureEdge(i,n);s.addUniqueFace(t),o.addUniqueFace(t),a.addUniqueFace(t),t.addUniqueEdge(s),t.addUniqueEdge(o),t.addUniqueEdge(a)}add(t){const e=this.buildVertexMapping();this._addWithVertexMap(t,e)}addVertex(t){this.vertices.push(t)}addUniqueVertex(t){V(this.vertices,t)}removeVertex(t){throw new Error("deprecated, use tm_kill_only_vert instead")}containsVertex(t){return-1!==this.vertices.indexOf(t)}addEdge(t){this.__edges.add(t)}addUniqueEdge(t){this.__edges.add(t)}removeEdge(t){throw new Error("deprecated, use tm_kill_only_edge instead")}containsEdge(t){return this.__edges.has(t)}addFace(t){this.__faces.add(t)}injectManyFaces(t){for(let e of t)this.injectFace(e)}injectFace(t){this.addFace(t);const e=t.edges,n=e.length;for(let t=0;t<n;t++){const n=e[t];this.addUniqueEdge(n)}const r=t.vertices,i=r.length;for(let t=0;t<i;t++){const e=r[t];this.addUniqueVertex(e)}}removeFace(t){throw new Error("deprecated, use tm_kill_only_face instead")}containsFace(t){return this.__faces.has(t)}ensureEdge(t,e){const n=t.edges,r=n.length;for(let i=0;i<r;i++){const r=n[i];if(U(r,t)===e)return r}const i=new k;return i.v0=t,i.v1=e,t.edges.push(i),e.edges.push(i),this.__edges.add(i),i}mergeEdges(){const t=this.getEdges();for(let n of t){const r=n.v0,i=n.v1;for(let s of t){if(n===s)continue;const t=s.v0,o=s.v1;if(r===t){if(i!==o)continue}else{if(r!==o)continue;if(i!==t)continue}e=s,this.__edges.delete(e),n.merge(s)}}var e}computeEdgeSquaredLengths(){const t=this.getEdges();for(let e of t)e.computeSquaredLength()}setVerticesFromArray(t){const e=t.length/3,n=this.vertices;for(let r=0;r<e;r++){const e=3*r,i=new R;i.index=r,i.x=t[e],i.y=t[e+1],i.z=t[e+2],n[r]=i}}setFacesFromIndexArray(t){const e=t.length,n=this.vertices,r=e/3;for(let e=0;e<r;e++){const r=3*e,i=t[r],s=t[r+1],o=t[r+2];this.createTriangle(e,n[i],n[s],n[o])}}setFacedUnindexed(){const t=this.vertices,e=t.length/3;for(let n=0;n<e;n++){const e=3*n;this.createTriangle(n,t[e],t[e+1],t[e+2])}}build(t,e){this.setVerticesFromArray(t),null==e?this.setFacedUnindexed():this.setFacesFromIndexArray(e)}createTriangle(t,e,n,r){const i=new P;i.index=t;const s=this.ensureEdge(e,n),o=this.ensureEdge(n,r),a=this.ensureEdge(r,e);return s.faces.push(i),o.faces.push(i),a.faces.push(i),i.vertices.push(e,n,r),i.edges.push(s,o,a),e.faces.push(i),n.faces.push(i),r.faces.push(i),this.__faces.add(i),i}toString(){return`TopoMesh{ vertices: ${q(this.vertices.length)}, edges: ${q(this.getEdges().size)}, faces: ${q(this.getFaces().size)} }`}}H.prototype.isTopoMesh=!0;const W=[],G=[],Y="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";for(let t=0,e=64;t<e;++t)W[t]=Y[t],G[Y.charCodeAt(t)]=t;function K(t,e,n){const r=[];for(let s=e;s<n;s+=3){const e=(t[s]<<16&16711680)+(t[s+1]<<8&65280)+(255&t[s+2]);r.push(W[(i=e)>>18&63]+W[i>>12&63]+W[i>>6&63]+W[63&i])}var i;return r.join("")}G["-".charCodeAt(0)]=62,G["_".charCodeAt(0)]=63;const Q=16383;class X{static encode(t){return function(t){const e=t.length,n=e%3,r=[],i=e-n;for(let e=0;e<i;e+=Q){const n=K(t,e,e+Q>i?i:e+Q);r.push(n)}if(1===n){const n=t[e-1];r.push(W[n>>2]+W[n<<4&63]+"==")}else if(2===n){const n=(t[e-2]<<8)+t[e-1];r.push(W[n>>10]+W[n>>4&63]+W[n<<2&63]+"=")}return r.join("")}(new Uint8Array(t))}static decode(t){return function(t){let e;const n=function(t){const e=t.length;if(e%4>0)throw new Error("Invalid string. Length must be a multiple of 4");let n=t.indexOf("=");return-1===n&&(n=e),[n,n===e?0:4-n%4]}(t),r=n[0],i=n[1],s=new Uint8Array(function(t,e){return 3*(t+e)/4-e}(r,i));let o=0;const a=i>0?r-4:r;let c=0;for(;c<a;c+=4){const n=t.charCodeAt(c),r=t.charCodeAt(c+1),i=t.charCodeAt(c+2),a=t.charCodeAt(c+3);e=G[n]<<18|G[r]<<12|G[i]<<6|G[a],s[o++]=e>>16&255,s[o++]=e>>8&255,s[o++]=255&e}if(2===i){const n=t.charCodeAt(c),r=t.charCodeAt(c+1);e=G[n]<<2|G[r]>>4,s[o++]=255&e}if(1===i){const n=t.charCodeAt(c),r=t.charCodeAt(c+1),i=t.charCodeAt(c+2);e=G[n]<<10|G[r]<<4|G[i]>>2,s[o++]=e>>8&255,s[o++]=255&e}return s}(t).buffer}}const Z="uint8",tt="uint16",et="uint32",nt="int8",rt="int16",it="int32",st="float32",ot="float64",at={[Z]:Uint8Array,[tt]:Uint16Array,[et]:Uint32Array,[nt]:Int8Array,[rt]:Int16Array,[it]:Int32Array,float16:Uint16Array,[st]:Float32Array,[ot]:Float64Array};function ct(t){const e=Object.getPrototypeOf(t).constructor;switch(e){case Uint8Array:case Uint8ClampedArray:return Z;case Uint16Array:return tt;case Uint32Array:return et;case Int8Array:return nt;case Int16Array:return rt;case Int32Array:return it;case Float32Array:return st;case Float64Array:return ot;default:throw new Error(`unsupported constructor type ${e.name}`)}}function ht(t,e,n){return t<e?e:t>n?n:t}function ut(t,e,n){return(e-t)*n+t}function dt(t,e,n,r,i){return.5*(r-e+(2*e-5*n+4*r-i+(3*(n-r)+i-e)*t)*t)*t+n}const lt=4294967295;function ft(t){const e=t>>0;return lt-((t-e)*lt>>>0)^e}class gt{constructor(t=[],e=1,n=0,r=0){if(!Number.isInteger(e)||e<0)throw new Error(`itemSize must be a non-negative integer, instead was ${e}`);if(!Number.isInteger(n)||n<0)throw new Error(`width must be a non-negative integer, instead was ${n}`);if(!Number.isInteger(r)||n<0)throw new Error(`height must be a non-negative integer, instead was ${r}`);if(void 0===t)throw new Error("data was undefined");if(t.length<n*r*e)throw new Error(`Buffer underflow, data.length(=${t.length}) is too small. Expected at least ${n*r*e}`);this.width=n,this.height=r,this.itemSize=e,this.data=t,this.version=0}sampleCatmullRomUV(t,e,n){const r=this.itemSize;for(let i=0;i<r;i++)n[i]=this.sampleChannelCatmullRomUV(t,e,i)}sampleChannelCatmullRomUV(t,e,n){const r=t*this.width-.5,i=e*this.height-.5;return this.sampleChannelCatmullRom(r,i,n)}sampleChannelCatmullRom(t,e,n){const r=Math.floor(t),i=Math.floor(e),s=t-r,o=e-i,a=s*(s*(1-.5*s)-.5),c=o*(o*(1-.5*o)-.5),h=s*(.5+s*(2-1.5*s)),u=o*(.5+o*(2-1.5*o)),d=s*s*(.5*s-.5),l=o*o*(.5*o-.5),f=1+s*s*(1.5*s-2.5)+h,g=1+o*o*(1.5*o-2.5)+u,p=r-1,y=i-1,w=r+2,_=i+2,m=r+h/f,v=i+u/g;let x=0;return x+=this.sampleChannelBilinear(p,y,n)*a*c,x+=this.sampleChannelBilinear(m,y,n)*f*c,x+=this.sampleChannelBilinear(w,y,n)*d*c,x+=this.sampleChannelBilinear(p,v,n)*a*g,x+=this.sampleChannelBilinear(m,v,n)*f*g,x+=this.sampleChannelBilinear(w,v,n)*d*g,x+=this.sampleChannelBilinear(p,_,n)*a*l,x+=this.sampleChannelBilinear(m,_,n)*f*l,x+=this.sampleChannelBilinear(w,_,n)*d*l,x}sampleBicubicUV(t,e,n){const r=this.itemSize;for(let i=0;i<r;i++)n[i]=this.sampleChannelBicubicUV(t,e,i)}sampleBicubic(t,e,n,r){const i=this.itemSize;for(let s=0;s<i;s++)n[s+r]=this.sampleChannelBicubic(t,e,s)}sampleChannelBicubicUV(t,e,n){const r=t*this.width,i=e*this.height;return this.sampleChannelBicubic(r-.5,i-.5,n)}sampleChannelBicubic(t,e,n){const r=this.itemSize,i=this.width,s=this.height,o=this.data,a=i*r,c=i-1,h=s-1,u=ht(t,0,c),d=ht(e,0,h),l=0|u,p=0|d,y=u-l,w=d-p,_=f(0,l-1),m=f(0,p-1),v=g(c,l+1),x=g(h,p+1),A=g(c,v+1),b=m*a+n,E=p*a+n,$=x*a+n,F=g(h,x+1)*a+n,U=_*r,S=l*r,z=v*r,C=A*r,V=o[b+U],B=o[b+S],q=o[b+z],L=o[b+C],T=o[E+U],M=o[E+S],I=o[E+z],k=o[E+C],N=o[$+U],O=o[$+S],j=o[$+z],D=o[$+C],R=o[F+U],J=o[F+S],P=o[F+z],H=o[F+C],W=dt(y,V,B,q,L),G=dt(y,T,M,I,k),Y=dt(y,N,O,j,D),K=dt(y,R,J,P,H);return dt(w,W,G,Y,K)}sampleBilinearUV(t,e,n,r=0){const i=this.itemSize;for(let s=0;s<i;s++)n[s+r]=this.sampleChannelBilinearUV(t,e,s)}sampleBilinear(t,e,n,r=0){const i=this.itemSize;for(let s=0;s<i;s++)n[s+r]=this.sampleChannelBilinear(t,e,s)}sampleChannelBilinearUV(t,e,n){const r=t*this.width-.5,i=e*this.height-.5;return this.sampleChannelBilinear(r,i,n)}sampleChannelBilinear(t,e,n){const r=this.itemSize,i=this.width,s=i*r,o=this.height-1,a=ht(t,0,i-1),c=ht(e,0,o),h=a>>>0,u=c>>>0,d=u*s,l=h*r+n,f=d+l;let g,p;g=a===h?h:h+1,p=c===u?u:u+1;const y=this.data,w=y[f];if(h===g&&u===p)return w;const _=a-h,m=c-u,v=g*r+n,x=p*s,A=x+l,b=x+v,E=y[d+v],$=y[A],F=y[b],U=ut(w,E,_),S=ut($,F,_);return ut(U,S,m)}sampleNearestUV(t,e,n){const r=this.width,i=this.height,s=Math.round(t*r-.5),o=Math.round(e*i-.5);this.read(ht(s,0,r-1),ht(o,0,i-1),n)}readChannel(t,e,n){const r=(e*this.width+t)*this.itemSize+n;return this.data[r]}read(t,e,n){const r=this.width,i=this.itemSize,s=(e*r+t)*i;for(let t=0;t<i;t++)n[t]=this.data[s+t]}write(t,e,n){const r=this.width,i=this.itemSize,s=(e*r+t)*i;for(let t=0;t<i;t++)this.data[s+t]=n[t];this.version++}point2index(t,e){return t+e*this.width}index2point(t,e){const n=this.width,r=t%n,i=t/n|0;e.set(r,i)}copy(t,e,n,r,i,s,o){const a=Math.min(s,t.width-e,this.width-r),c=Math.min(o,t.height-n,this.height-i),h=this.itemSize,u=t.itemSize,d=Math.min(h,u),l=h*this.width,f=u*t.width,g=t.data,p=this.data;let y,w,_;for(w=0;w<c;w++){const t=(w+i)*l,s=(w+n)*f;for(y=0;y<a;y++){const n=t+(y+r)*h,i=s+(y+e)*u;for(_=0;_<d;_++)p[n+_]=g[i+_]}}this.version++}zeroFill(t,e,n,r){const i=ht(t,0,this.width),s=ht(e,0,this.height),o=ht(t+n,0,this.width),a=ht(e+r,0,this.height),c=this.data,h=this.itemSize,u=h*this.width,d=i*h,l=o*h;let f;for(f=s;f<a;f++){const t=f*u;c.fill(0,t+d,t+l)}this.version++}channelFill(t,e){const n=this.itemSize,r=this.data,i=r.length;for(let s=t;s<i;s+=n)r[s]=e;this.version++}fill(t,e,n,r,i){const s=this.width,o=this.height,a=ht(t,0,s),c=ht(e,0,o),h=ht(t+n,0,s),u=ht(e+r,0,o),d=this.data,l=this.itemSize,f=l*s;let g,p,y;for(g=c;g<u;g++){const t=g*f;for(p=a;p<h;p++){const e=t+p*l;for(y=0;y<l;y++)d[e+y]=i[y]}}this.version++}writeChannel(t,e,n,r){const i=(e*this.width+t)*this.itemSize+n;this.data[i]=r,this.version++}traverseCircle(t,e,n,r){let i,s;const o=0|t,a=0|e,c=n*n,h=Math.ceil(n);for(s=-h;s<=h;s++){const t=s*s;for(i=-h;i<=h;i++)i*i+t<=c&&r(o+i,a+s,this)}}resize(t,e,n=!0){const r=this.width,i=this.height;if(r===t&&i===e)return;const 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I=0;class k{index=I++;v0=null;v1=null;faces=[];lengthSqr=-1;get byteSize(){return 128+8*this.faces.length+10}getVertexByIndex(t){if(0===t)return this.v0;if(1===t)return this.v1;throw new Error("Index out of bounds")}copy(t){this.v0=t.v0,this.v1=t.v1,this.lengthSqr=t.lengthSqr,this.faces=t.faces.slice()}clone(){const t=new k;return t.copy(this),t}validate(t){let e=!0;const n=this.faces,r=n.length;for(let i=0;i<r;i++)n[i].containsEdge(this)||(t(`Missing back-link from face[${i}]`),e=!1);return this.v0.containsEdge(this)||(t("Missing back-link from vertex v0"),e=!1),this.v1.containsEdge(this)||(t("Missing back-link from vertex v1"),e=!1),e}isLinked(){return this.v0.containsEdge(this)}unlink(){const t=this.v0,e=this.v1;t.removeEdge(this),t!==e&&e.removeEdge(this);const n=this.faces,r=n.length;for(let t=0;t<r;t++)n[t].removeEdge(this)}isDegenerateEdge(){return this.v0===this.v1}isTopologyBorder(){throw new Error('deprecated, use "query_edge_is_boundary" instead')}get length(){return this.lengthSqr<0&&this.computeSquaredLength(),Math.sqrt(this.lengthSqr)}computeSquaredLength(){const t=this.v0,e=this.v1,n=t.x,r=t.y,i=t.z,s=n-e.x,o=r-e.y,a=i-e.z;this.lengthSqr=s*s+o*o+a*a}replaceVertex(t,e){t===this.v0&&(this.v0=e),t===this.v1&&(this.v1=e)}merge(t){const e=t.faces,n=this.faces,r=e.length;for(let i=0;i<r;i++){const r=e[i];r.removeEdge(t),-1===n.indexOf(r)&&(n.push(r),r.addUniqueEdge(this))}t.v0.removeEdge(t),t.v1.removeEdge(t)}containsFace(t){return-1!==this.faces.indexOf(t)}addFace(t){this.faces.push(t)}addUniqueFace(t){V(this.faces,t)}removeFace(t){L(this.faces,t)}getOtherVertex(t){return U(this,t)}containsVertex(t){return T(this,t)}containsBothVertices(t,e){return M(this,t,e)}containsSameVerticesAs(t){return M(this,t.v0,t.v1)}}function N(t,e,n){const r=t.length;for(let i=0;i<r;i++)t[i]===e&&(t[i]=n);return t}function O(t,e,n){return t*t+e*e+n*n}function j(t,e,n,r,i,s,o,a,c,h,u){const d=c-s,l=h-o,f=u-a,g=n-s,p=r-o,y=i-a,w=l*y-f*p,_=f*g-d*y,m=d*p-l*g,v=O(w,_,m);if(0===v)return t[e]=0,t[e+1]=1,void(t[e+2]=0);const x=1/Math.sqrt(v),A=w*x,b=_*x,E=m*x;t[e]=A,t[e+1]=b,t[e+2]=E}k.prototype.isTopoEdge=!0;let D=0;class R{index=D++;edges=[];faces=[];x=0;y=0;z=0;get 0(){return this.x}get 1(){return this.y}get 2(){return this.z}get byteSize(){return 112+8*this.edges.length+10+8*this.faces.length+10}copy(t){this.x=t.x,this.y=t.y,this.z=t.z,this.index=t.index,this.faces=t.faces.slice(),this.edges=t.edges.slice()}clone(){const t=new R;return t.copy(this),t}validate(t){let e=!0;const n=this.faces,r=n.length;for(let i=0;i<r;i++)n[i].containsVertex(this)||(t(`Missing back-link from face[${i}]`),e=!1);const i=this.edges,s=i.length;for(let n=0;n<s;n++)T(i[n],this)||(t(`Missing back-link from edge[${n}]`),e=!1);return e}distanceTo(t){return e=this.x,n=this.y,r=this.z,i=t.x-e,s=t.y-n,o=t.z-r,Math.sqrt(i*i+s*s+o*o);var e,n,r,i,s,o}addFace(t){this.faces.push(t)}addUniqueFace(t){return V(this.faces,t)}containsFace(t){return-1!==this.faces.indexOf(t)}removeFace(t){L(this.faces,t)}addEdge(t){this.edges.push(t)}addUniqueEdge(t){return V(this.edges,t)}replaceEdge(t,e){const n=this.edges,r=n.indexOf(t);n[r]=e}containsEdge(t){return-1!==this.edges.indexOf(t)}removeEdge(t){return L(this.edges,t)}computeNeighbourVertices(t,e){let n=0;const r=this.edges,i=r.length;for(let s=0;s<i;s++){const i=r[s].getOtherVertex(this);t[e+n]=i,n++}return n}static from(t,e,n){const r=new R;return r.x=t,r.y=e,r.z=n,r}}R.prototype.isTopoVertex=!0;let J=0;class P{index=J++;vertices=[];edges=[];normal=[0,0,0];get byteSize(){return 100+8*this.vertices.length+10+8*this.edges.length+10+24+10}copy(t){this.index=t.index,this.vertices=t.vertices.slice(),this.edges=t.edges.slice(),C(this.normal,t.normal)}clone(){const t=new P;return t.copy(this),t}validate(t){let e=!0;const n=this.vertices,r=n.length;3!==r&&(t(`Expected number of vertices is 3, instead got ${r}`),e=!1);for(let i=0;i<r;i++)n[i].containsFace(this)||(t(`Missing back-link from vertex[${i}]`),e=!1);const i=this.edges,s=i.length;3!==s&&(t(`Expected number of edges is 3, instead got ${s}`),e=!1);for(let n=0;n<s;n++)i[n].containsFace(this)||(t(`Missing back-link from edge[${n}]`),e=!1);return e}isLinked(){return this.vertices[0].containsFace(this)}replaceEdge(t,e){N(this.edges,t,e)}replaceVertex(t,e){N(this.vertices,t,e)}isDegenerateTopology(){const t=this.vertices,e=t[0],n=t[1],r=t[2];return e===n||e===r||n===r}unlink(){const t=this.vertices,e=t.length;for(let n=0;n<e;n++)t[n].removeFace(this);const n=this.edges,r=n.length;for(let t=0;t<r;t++)n[t].removeFace(this)}addEdge(t){this.edges.push(t)}addUniqueEdge(t){return V(this.edges,t)}removeEdge(t){L(this.edges,t)}containsEdge(t){return-1!==this.edges.indexOf(t)}computeNormal(){const t=this.vertices,e=t[0],n=t[1],r=t[2];!function(t,e,n,r){j(t,0,e[0],e[1],e[2],n[0],n[1],n[2],r[0],r[1],r[2])}(this.normal,e,n,r)}setVertexAt(t,e){this.vertices[t]=e}containsVertex(t){return-1!==this.vertices.indexOf(t)}getEdgeNeighbours(t,e){let n=0;const r=this.edges,i=r.length;for(let s=0;s<i;s++){const i=r[s].faces,o=i.length;for(let r=0;r<o;r++){const s=i[r];s!==this&&(t[e+n]=s,n++)}}return n}static fromPoints(t,e,n,r,i,s,o,a,c){const h=R.from(t,e,n),u=R.from(r,i,s),d=R.from(o,a,c),l=new k,f=new k,g=new k;l.v0=h,l.v1=u,f.v0=u,f.v1=d,g.v0=d,g.v1=h;const p=new P;return p.edges.push(l,f,g),p.vertices.push(h,u,d),h.faces.push(p),u.faces.push(p),d.faces.push(p),l.faces.push(p),f.faces.push(p),g.faces.push(p),h.edges.push(l,g),u.edges.push(l,f),d.edges.push(f,g),p}}P.prototype.isTopoFace=!0;class H{vertices=[];__edges=new Set;__faces=new Set;get byteSize(){let t=0;for(let e=0;e<this.vertices.length;e++)t+=this.vertices[e].byteSize;for(const e of this.__edges)t+=e.byteSize;for(const e of this.__faces)t+=e.byteSize;return t}getEdges(){return this.__edges}getFaces(){return this.__faces}getFaceByIndex(t){for(const e of this.__faces)if(e.index===t)return e}validate(t=B){let e=!0,n="",r=0;function i(i){t(`${n}[${r}]: ${i}`),e=!1}n="Edge",r=0;const s=this.getEdges();for(let t of s){t.validate(i),this.containsVertex(t.v0)||i("Link to off-mesh vertex v0"),this.containsVertex(t.v1)||i("Link to off-mesh vertex v1");const e=t.faces,n=e.length;for(let t=0;t<n;t++){const n=e[t];this.containsFace(n)||i(`Link to off-mesh face[${t}]`)}r++}const o=this.getFaces();n="Face",r=0;for(let t of o){t.validate(i);const e=t.edges,n=e.length;for(let t=0;t<n;t++){const n=e[t];this.containsEdge(n)||i(`Link to off-mesh edge[${t}]`)}const s=t.vertices,o=s.length;for(let t=0;t<o;t++){const e=s[t];this.containsVertex(e)||i(`Link to off-mesh vertex[${t}]`)}r++}const a=this.vertices,c=a.length;n="Vertex";for(let t=0;t<c;t++){r=t;const e=a[t];e.validate(i);const n=e.edges,s=n.length;for(let t=0;t<s;t++){const e=n[t];this.containsEdge(e)||i(`Link to off-mesh edge[${t}]`)}const o=e.faces,c=o.length;for(let t=0;t<c;t++){const e=o[t];this.containsFace(e)||i(`Link to off-mesh face[${t}]`)}}return e}clone(){const t=new H;return t.add(this),t}buildVertexMapping(){const t=new Map,e=this.vertices,n=e.length;for(let r=0;r<n;r++){const n=e[r];t.set(n.index,n)}return t}_addWithVertexMap(t,e){const n=t.getFaces();for(let t of n)this.addFaceCopy(t,e)}addFaceCopy(t,e){const n=new P;C(n.normal,t.normal);const r=t.vertices;for(let t=0;t<3;t++){const i=r[t];let s=e.get(i.index);void 0===s&&(s=new R,s.index=i.index,s.x=i.x,s.y=i.y,s.z=i.z,e.set(i.index,s),this.addVertex(s)),n.setVertexAt(t,s),s.addUniqueFace(n)}this.addFace(n),this.patchFaceEdges(n)}patchFaceEdges(t){const e=t.vertices,n=e[0],r=e[1],i=e[2],s=this.ensureEdge(n,r),o=this.ensureEdge(r,i),a=this.ensureEdge(i,n);s.addUniqueFace(t),o.addUniqueFace(t),a.addUniqueFace(t),t.addUniqueEdge(s),t.addUniqueEdge(o),t.addUniqueEdge(a)}add(t){const e=this.buildVertexMapping();this._addWithVertexMap(t,e)}addVertex(t){this.vertices.push(t)}addUniqueVertex(t){V(this.vertices,t)}removeVertex(t){throw new Error("deprecated, use tm_kill_only_vert instead")}containsVertex(t){return-1!==this.vertices.indexOf(t)}addEdge(t){this.__edges.add(t)}addUniqueEdge(t){this.__edges.add(t)}removeEdge(t){throw new Error("deprecated, use tm_kill_only_edge instead")}containsEdge(t){return this.__edges.has(t)}addFace(t){this.__faces.add(t)}injectManyFaces(t){for(let e of t)this.injectFace(e)}injectFace(t){this.addFace(t);const e=t.edges,n=e.length;for(let t=0;t<n;t++){const n=e[t];this.addUniqueEdge(n)}const r=t.vertices,i=r.length;for(let t=0;t<i;t++){const e=r[t];this.addUniqueVertex(e)}}removeFace(t){throw new Error("deprecated, use tm_kill_only_face instead")}containsFace(t){return this.__faces.has(t)}ensureEdge(t,e){const n=t.edges,r=n.length;for(let i=0;i<r;i++){const r=n[i];if(U(r,t)===e)return r}const i=new k;return i.v0=t,i.v1=e,t.edges.push(i),e.edges.push(i),this.__edges.add(i),i}mergeEdges(){const t=this.getEdges();for(let n of t){const r=n.v0,i=n.v1;for(let s of t){if(n===s)continue;const t=s.v0,o=s.v1;if(r===t){if(i!==o)continue}else{if(r!==o)continue;if(i!==t)continue}e=s,this.__edges.delete(e),n.merge(s)}}var e}computeEdgeSquaredLengths(){const t=this.getEdges();for(let e of t)e.computeSquaredLength()}setVerticesFromArray(t){const e=t.length/3,n=this.vertices;for(let r=0;r<e;r++){const e=3*r,i=new R;i.index=r,i.x=t[e],i.y=t[e+1],i.z=t[e+2],n[r]=i}}setFacesFromIndexArray(t){const e=t.length,n=this.vertices,r=e/3;for(let e=0;e<r;e++){const r=3*e,i=t[r],s=t[r+1],o=t[r+2];this.createTriangle(e,n[i],n[s],n[o])}}setFacedUnindexed(){const t=this.vertices,e=t.length/3;for(let n=0;n<e;n++){const e=3*n;this.createTriangle(n,t[e],t[e+1],t[e+2])}}build(t,e){this.setVerticesFromArray(t),null==e?this.setFacedUnindexed():this.setFacesFromIndexArray(e)}createTriangle(t,e,n,r){const i=new P;i.index=t;const s=this.ensureEdge(e,n),o=this.ensureEdge(n,r),a=this.ensureEdge(r,e);return s.faces.push(i),o.faces.push(i),a.faces.push(i),i.vertices.push(e,n,r),i.edges.push(s,o,a),e.faces.push(i),n.faces.push(i),r.faces.push(i),this.__faces.add(i),i}toString(){return`TopoMesh{ vertices: ${q(this.vertices.length)}, edges: ${q(this.getEdges().size)}, faces: ${q(this.getFaces().size)} }`}}H.prototype.isTopoMesh=!0;const W=[],G=[],Y="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";for(let t=0,e=64;t<e;++t)W[t]=Y[t],G[Y.charCodeAt(t)]=t;function K(t,e,n){const r=[];for(let s=e;s<n;s+=3){const e=(t[s]<<16&16711680)+(t[s+1]<<8&65280)+(255&t[s+2]);r.push(W[(i=e)>>18&63]+W[i>>12&63]+W[i>>6&63]+W[63&i])}var i;return r.join("")}G["-".charCodeAt(0)]=62,G["_".charCodeAt(0)]=63;const Q=16383;class X{static encode(t){return function(t){const e=t.length,n=e%3,r=[],i=e-n;for(let e=0;e<i;e+=Q){const n=K(t,e,e+Q>i?i:e+Q);r.push(n)}if(1===n){const n=t[e-1];r.push(W[n>>2]+W[n<<4&63]+"==")}else if(2===n){const n=(t[e-2]<<8)+t[e-1];r.push(W[n>>10]+W[n>>4&63]+W[n<<2&63]+"=")}return r.join("")}(new Uint8Array(t))}static decode(t){return function(t){let e;const n=function(t){const e=t.length;if(e%4>0)throw new Error("Invalid string. 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Expected at least ${n*r*e}`);this.width=n,this.height=r,this.itemSize=e,this.data=t,this.version=0}sampleCatmullRomUV(t,e,n){const r=this.itemSize;for(let i=0;i<r;i++)n[i]=this.sampleChannelCatmullRomUV(t,e,i)}sampleChannelCatmullRomUV(t,e,n){const r=t*this.width-.5,i=e*this.height-.5;return this.sampleChannelCatmullRom(r,i,n)}sampleChannelCatmullRom(t,e,n){const r=Math.floor(t),i=Math.floor(e),s=t-r,o=e-i,a=s*(s*(1-.5*s)-.5),c=o*(o*(1-.5*o)-.5),h=s*(.5+s*(2-1.5*s)),u=o*(.5+o*(2-1.5*o)),d=s*s*(.5*s-.5),l=o*o*(.5*o-.5),f=1+s*s*(1.5*s-2.5)+h,g=1+o*o*(1.5*o-2.5)+u,p=r-1,y=i-1,w=r+2,_=i+2,m=r+h/f,v=i+u/g;let x=0;return x+=this.sampleChannelBilinear(p,y,n)*a*c,x+=this.sampleChannelBilinear(m,y,n)*f*c,x+=this.sampleChannelBilinear(w,y,n)*d*c,x+=this.sampleChannelBilinear(p,v,n)*a*g,x+=this.sampleChannelBilinear(m,v,n)*f*g,x+=this.sampleChannelBilinear(w,v,n)*d*g,x+=this.sampleChannelBilinear(p,_,n)*a*l,x+=this.sampleChannelBilinear(m,_,n)*f*l,x+=this.sampleChannelBilinear(w,_,n)*d*l,x}sampleBicubicUV(t,e,n){const r=this.itemSize;for(let i=0;i<r;i++)n[i]=this.sampleChannelBicubicUV(t,e,i)}sampleBicubic(t,e,n,r){const i=this.itemSize;for(let s=0;s<i;s++)n[s+r]=this.sampleChannelBicubic(t,e,s)}sampleChannelBicubicUV(t,e,n){const r=t*this.width,i=e*this.height;return this.sampleChannelBicubic(r-.5,i-.5,n)}sampleChannelBicubic(t,e,n){const r=this.itemSize,i=this.width,s=this.height,o=this.data,a=i*r,c=i-1,h=s-1,u=ht(t,0,c),d=ht(e,0,h),l=0|u,p=0|d,y=u-l,w=d-p,_=f(0,l-1),m=f(0,p-1),v=g(c,l+1),x=g(h,p+1),A=g(c,v+1),b=m*a+n,E=p*a+n,$=x*a+n,F=g(h,x+1)*a+n,U=_*r,S=l*r,z=v*r,C=A*r,V=o[b+U],B=o[b+S],q=o[b+z],L=o[b+C],T=o[E+U],M=o[E+S],I=o[E+z],k=o[E+C],N=o[$+U],O=o[$+S],j=o[$+z],D=o[$+C],R=o[F+U],J=o[F+S],P=o[F+z],H=o[F+C],W=dt(y,V,B,q,L),G=dt(y,T,M,I,k),Y=dt(y,N,O,j,D),K=dt(y,R,J,P,H);return dt(w,W,G,Y,K)}sampleBilinearUV(t,e,n,r=0){const i=this.itemSize;for(let s=0;s<i;s++)n[s+r]=this.sampleChannelBilinearUV(t,e,s)}sampleBilinear(t,e,n,r=0){const i=this.itemSize;for(let s=0;s<i;s++)n[s+r]=this.sampleChannelBilinear(t,e,s)}sampleChannelBilinearUV(t,e,n){const r=t*this.width-.5,i=e*this.height-.5;return this.sampleChannelBilinear(r,i,n)}sampleChannelBilinear(t,e,n){const r=this.itemSize,i=this.width,s=i*r,o=this.height-1,a=ht(t,0,i-1),c=ht(e,0,o),h=a>>>0,u=c>>>0,d=u*s,l=h*r+n,f=d+l;let g,p;g=a===h?h:h+1,p=c===u?u:u+1;const y=this.data,w=y[f];if(h===g&&u===p)return w;const _=a-h,m=c-u,v=g*r+n,x=p*s,A=x+l,b=x+v,E=y[d+v],$=y[A],F=y[b],U=ut(w,E,_),S=ut($,F,_);return ut(U,S,m)}sampleNearestUV(t,e,n){const r=this.width,i=this.height,s=Math.round(t*r-.5),o=Math.round(e*i-.5);this.read(ht(s,0,r-1),ht(o,0,i-1),n)}readChannel(t,e,n){const r=(e*this.width+t)*this.itemSize+n;return this.data[r]}read(t,e,n){const r=this.width,i=this.itemSize,s=(e*r+t)*i;for(let t=0;t<i;t++)n[t]=this.data[s+t]}write(t,e,n){const r=this.width,i=this.itemSize,s=(e*r+t)*i;for(let t=0;t<i;t++)this.data[s+t]=n[t];this.version++}point2index(t,e){return t+e*this.width}index2point(t,e){const n=this.width,r=t%n,i=t/n|0;e.set(r,i)}copy(t,e,n,r,i,s,o){const a=Math.min(s,t.width-e,this.width-r),c=Math.min(o,t.height-n,this.height-i),h=this.itemSize,u=t.itemSize,d=Math.min(h,u),l=h*this.width,f=u*t.width,g=t.data,p=this.data;let y,w,_;for(w=0;w<c;w++){const t=(w+i)*l,s=(w+n)*f;for(y=0;y<a;y++){const n=t+(y+r)*h,i=s+(y+e)*u;for(_=0;_<d;_++)p[n+_]=g[i+_]}}this.version++}zeroFill(t,e,n,r){const i=ht(t,0,this.width),s=ht(e,0,this.height),o=ht(t+n,0,this.width),a=ht(e+r,0,this.height),c=this.data,h=this.itemSize,u=h*this.width,d=i*h,l=o*h;let f;for(f=s;f<a;f++){const t=f*u;c.fill(0,t+d,t+l)}this.version++}channelFill(t,e){const n=this.itemSize,r=this.data,i=r.length;for(let s=t;s<i;s+=n)r[s]=e;this.version++}fill(t,e,n,r,i){const s=this.width,o=this.height,a=ht(t,0,s),c=ht(e,0,o),h=ht(t+n,0,s),u=ht(e+r,0,o),d=this.data,l=this.itemSize,f=l*s;let g,p,y;for(g=c;g<u;g++){const t=g*f;for(p=a;p<h;p++){const e=t+p*l;for(y=0;y<l;y++)d[e+y]=i[y]}}this.version++}writeChannel(t,e,n,r){const i=(e*this.width+t)*this.itemSize+n;this.data[i]=r,this.version++}traverseCircle(t,e,n,r){let i,s;const o=0|t,a=0|e,c=n*n,h=Math.ceil(n);for(s=-h;s<=h;s++){const t=s*s;for(i=-h;i<=h;i++)i*i+t<=c&&r(o+i,a+s,this)}}resize(t,e,n=!0){const r=this.width,i=this.height;if(r===t&&i===e)return;const s=this.itemSize,o=t*e*s,a=this.data,c=new(function(t){if(t instanceof Int8Array)return Int8Array;if(t instanceof Int16Array)return Int16Array;if(t instanceof Int32Array)return Int32Array;if(t instanceof Uint8Array)return Uint8Array;if(t instanceof Uint8ClampedArray)return Uint8ClampedArray;if(t instanceof Uint16Array)return Uint16Array;if(t instanceof Uint32Array)return Uint32Array;if(t instanceof Float32Array)return Float32Array;if(t instanceof Float64Array)return Float64Array;if(Array.isArray(t))return Array;throw new TypeError("Unsupported array type")}(a))(o);if(n)if(t===r)c.set(a.subarray(0,Math.min(a.length,o)));else{const n=g(e,i),o=g(t,r);for(let e=0;e<n;e++)for(let n=0;n<o;n++){const i=(e*t+n)*s,o=(e*r+n)*s;for(let t=0;t<s;t++)c[i+t]=a[o+t]}}this.width=t,this.height=e,this.data=c,this.version++}computeByteSize(){let t;const e=this.data;return t=Array.isArray(e)?8*e.length:e.byteLength,t+280}equals(e){return this===e||this.width===e.width&&this.height===e.height&&this.itemSize===e.itemSize&&function(e,n){if(e===n)return!0;const r=e.length;if(r!==n.length)return!1;const i=e.constructor;if(i!==n.constructor)return!1;if(0===r)return!0;if(r<128)return t(e,n);const s=e.byteLength;if(s!==n.byteLength)return!1;const o=e.buffer,a=n.buffer,c=e.byteOffset,h=n.byteOffset;if(o===a&&c===h)return!0;let u=e,d=n;const l=i.BYTES_PER_ELEMENT,f=function(t,e,n){const r=t|e|n;return 0==(3&r)?4:0==(1&r)?2:1}(c,h,s);return l<4&&4===f?(u=new Uint32Array(o,c,s>>>2),d=new Uint32Array(a,h,s>>>2)):l<2&&2===f&&(u=new Uint16Array(o,c,s>>>1),d=new Uint16Array(a,h,s>>>1)),t(u,d)}(this.data,e.data)}hash(){const t=this.itemSize,n=this.width,r=this.height,i=this.data;let s=((65535&n)<<16|65535&r)^t;const o=n*r*t;if(e(i))s^=function(t,e,n){const r=e|n;return 0==(3&r)?function(t,e,n){let r=n;for(let e=0;e<n;++e)r=(r<<5)-r+t[e];return r}(new Uint32Array(t,e,n>>>2),0,n>>>2):0==(2&r)?function(t,e,n){let r=n,i=0;for(0!=(1&n)&&(r=(r<<5)-r+t[i++]);i<n;i+=2)r=(r<<5)-r+(t[i]<<16|t[i+1]);return r}(new Uint16Array(t,e,n>>>1),0,n>>>1):function(t,e,n){let r=n,i=0;const s=3&n;for(;i<0+s;i++)r=(r<<5)-r+t[i];for(;i<n;i+=4)r=(r<<5)-r+(t[i]|t[i+1]<<8|t[i+2]<<16|t[i+3]<<24);return r}(new Uint8Array(t,e,n),0,n)}(i.buffer,i.byteOffset,i.byteLength);else for(let t=0;t<o;++t)s=(s<<5)-s+ft(i[t]);return s}clone(){let t;return t=Array.isArray(this.data)?this.data.slice():new(0,this.data.constructor)(this.data),new gt(t,this.itemSize,this.width,this.height)}toJSON(){const t=X.encode(this.data.buffer);return{height:this.height,width:this.width,itemSize:this.itemSize,type:ct(this.data),data:t}}fromJSON({height:t,width:e,itemSize:n,type:r,data:i}){const s=function(t){const e=at[t];if(void 0===e)throw new Error(`Unsupported data type '${t}'`);return e}(r);if("string"==typeof i){const t=X.decode(i);this.data=new s(t)}else{if(!Array.isArray(i))throw new Error("Unsupported data format");this.data=new s(i)}this.height=t,this.width=e,this.itemSize=n}static uint8clamped(t,e,n){const r=new Uint8ClampedArray(e*n*t);return new gt(r,t,e,n)}static uint8(t,e,n){const r=new Uint8Array(e*n*t);return new gt(r,t,e,n)}static uint16(t,e,n){const r=new Uint16Array(e*n*t);return new gt(r,t,e,n)}static uint32(t,e,n){const r=new Uint32Array(e*n*t);return new gt(r,t,e,n)}static int8(t,e,n){const r=new Int8Array(e*n*t);return new gt(r,t,e,n)}static int16(t,e,n){const r=new Int16Array(e*n*t);return new gt(r,t,e,n)}static int32(t,e,n){const r=new Int32Array(e*n*t);return new gt(r,t,e,n)}static float32(t,e,n){const r=new Float32Array(e*n*t);return new gt(r,t,e,n)}static float64(t,e,n){const r=new Float64Array(e*n*t);return new gt(r,t,e,n)}}function pt(t,e,n,r){const i=n[r],s=n[r+1],o=n[r+2];t[e]+=i,t[e+1]+=s,t[e+2]+=o}function yt(t,e,n,r,i,s){const o=3*n,a=3*r,c=3*i;j(t,e,s[o],s[o+1],s[o+2],s[a],s[a+1],s[a+2],s[c],s[c+1],s[c+2])}function wt(t,e,n,r){const i=n[r],s=n[r+1],o=n[r+2],a=O(i,s,o),c=0!==a?1/Math.sqrt(a):1;t[e]=i*c,t[e+1]=s*c,t[e+2]=o*c}gt.prototype.isSampler2D=!0,gt.typeName="Sampler2D";const _t=new Float64Array(3),mt={build:function(t,e,n,r,i,s){const o=n.x*s,a=n.y*s,c=o-1,h=a-1;let u=0,d=0;const l=o*a,f=new Float32Array(3*l),g=new Float32Array(3*l),p=new Float32Array(2*l);let y,w;const _=n.y/i.y/h,m=n.x/i.x/c,v=e.y/i.y,x=e.x/i.x,A=i.x*r.x,b=i.y*r.y;let E,$,F;for(y=0;y<a;y++){const e=y*_+v;for(F=e*b,w=0;w<o;w++){const n=w*m+x;E=n*A,$=t.sampleChannelBicubicUV(n,e,0),f[u]=E,f[u+1]=$,f[u+2]=F,p[d]=n,p[d+1]=e,u+=3,d+=2}}u=0;const U=new(function(t){if(t<=256)return Uint8Array;if(t<=65536)return Uint16Array;if(t<=4294967295)return Uint32Array;throw new Error(`Unsupported size ${t}`)}(f.length/3))(c*h*6);for(y=0;y<h;y++)for(w=0;w<c;w++){const t=w+o*y,e=w+o*(y+1),n=w+1+o*(y+1),r=w+1+o*y;U[u]=t,U[u+1]=e,U[u+2]=r,U[u+3]=e,U[u+4]=n,U[u+5]=r,u+=6}return function(t,e,n){const r=n.length;for(let i=0;i<r;i+=3){const r=n[i],s=n[i+1],o=n[i+2];yt(_t,0,r,s,o,t),pt(e,3*r,_t,0),pt(e,3*s,_t,0),pt(e,3*o,_t,0)}!function(t,e=0,n=t.length-e){const r=e+n;for(let n=e;n<r;n+=3)wt(t,n,t,n)}(e)}(f,g,U),{indices:U,vertices:f,normals:g,uvs:p}}};self.Lib={build_bvh(t,e){const n=new A;return function(t,e,n){const r=n.length/3;t.setLeafCount(r),t.initialize_structure();for(let i=0;i<r;i++){const r=3*i;$(t,i,e,n[r],n[r+1],n[r+2])}t.build()}(n,t,e),n},Sampler2D:gt,BufferedGeometryArraysBuilder:mt,tensionOptimizeUV:function(t,e,n,r=3){const i=new H;i.build(t,n),i.computeEdgeSquaredLengths();const s=t.length/3;for(let t=0;t<r;t++)t:for(let t=0;t<s;t++){const n=i.vertices[t],r=n.edges,s=r.length;if(0===s)continue;let o=0,a=0,c=0;for(let t=0;t<s;t++){const i=r[t];if(F(i))continue t;const s=2*U(i,n).index,h=e[s],u=e[s+1],d=1/i.lengthSqr;o+=h*d,a+=u*d,c+=d}const h=o/c,u=a/c,d=2*n.index;e[d]=h,e[d+1]=u}},sampler2d_channel_compute_min:function(t,e=0){const n=t.itemSize,r=t.data,i=r.length;if(0===i)return;let s=r[e],o=e;for(let t=e+n;t<i;t+=n){const e=r[t];s>e&&(s=e,o=t)}const a=t.width,c=o/n|0;return{index:o,value:s,x:c%a,y:c/a|0}},sampler2d_channel_compute_max:function(t,e=0){const n=t.itemSize,r=t.data,i=r.length;if(0===i)return;let s=r[e],o=e;for(let t=e+n;t<i;t+=n){const e=r[t];s<e&&(s=e,o=t)}const a=t.width,c=o/n|0;return{index:o,value:s,x:c%a,y:c/a|0}}};
package/package.json CHANGED
@@ -5,7 +5,7 @@
5
5
  "description": "Pure JavaScript game engine. Fully featured and production ready.",
6
6
  "type": "module",
7
7
  "author": "Alexander Goldring",
8
- "version": "2.126.32",
8
+ "version": "2.126.34",
9
9
  "main": "build/meep.module.js",
10
10
  "module": "build/meep.module.js",
11
11
  "exports": {
@@ -1,8 +1,8 @@
1
1
  /**
2
- *
2
+ * @deprecated use {@link compute_binary_data_type_from_typed_array}
3
3
  * @param {TypedArray} arr
4
4
  * @returns {BinaryDataType}
5
5
  */
6
- export function dataTypeFromTypedArray(arr: TypedArray): BinaryDataType;
7
- import { BinaryDataType } from "./BinaryDataType.js";
6
+ export const dataTypeFromTypedArray: typeof compute_binary_data_type_from_typed_array;
7
+ import { compute_binary_data_type_from_typed_array } from "../../collection/array/typed/compute_binary_data_type_from_typed_array.js";
8
8
  //# sourceMappingURL=dataTypeFromTypedArray.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"dataTypeFromTypedArray.d.ts","sourceRoot":"","sources":["../../../../../src/core/binary/type/dataTypeFromTypedArray.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,4CAHW,UAAU,GACR,cAAc,CA4B1B;+BAjC8B,qBAAqB"}
1
+ {"version":3,"file":"dataTypeFromTypedArray.d.ts","sourceRoot":"","sources":["../../../../../src/core/binary/type/dataTypeFromTypedArray.js"],"names":[],"mappings":"AAKA;;;;GAIG;AACH,sFAA+E;0DARxE,2EAA2E"}
@@ -1,34 +1,11 @@
1
+ import {
2
+ compute_binary_data_type_from_typed_array
3
+ } from "../../collection/array/typed/compute_binary_data_type_from_typed_array.js";
1
4
  import { BinaryDataType } from "./BinaryDataType.js";
2
5
 
3
6
  /**
4
- *
7
+ * @deprecated use {@link compute_binary_data_type_from_typed_array}
5
8
  * @param {TypedArray} arr
6
9
  * @returns {BinaryDataType}
7
10
  */
8
- export function dataTypeFromTypedArray(arr) {
9
- if (arr instanceof Float32Array) {
10
- return BinaryDataType.Float32;
11
- } else if (arr instanceof Float64Array) {
12
- return BinaryDataType.Float64;
13
- } else if (
14
- arr instanceof Uint8Array
15
- || arr instanceof Uint8ClampedArray
16
- ) {
17
- return BinaryDataType.Uint8;
18
- } else if (arr instanceof Uint16Array) {
19
- return BinaryDataType.Uint16;
20
- } else if (arr instanceof Uint32Array) {
21
- return BinaryDataType.Uint32;
22
- } else if (arr instanceof Int8Array) {
23
- return BinaryDataType.Int8;
24
- } else if (arr instanceof Int16Array) {
25
- return BinaryDataType.Int16;
26
- } else if (arr instanceof Int32Array) {
27
- return BinaryDataType.Int32;
28
- } else if (arr instanceof Array) {
29
- //if array is untyped, use Float64 as numbers in JS are 64 bit
30
- return BinaryDataType.Float64;
31
- } else {
32
- throw new TypeError(`Unknown array type`);
33
- }
34
- }
11
+ export const dataTypeFromTypedArray = compute_binary_data_type_from_typed_array
@@ -1 +1 @@
1
- {"version":3,"file":"compute_binary_data_type_from_typed_array.d.ts","sourceRoot":"","sources":["../../../../../../src/core/collection/array/typed/compute_binary_data_type_from_typed_array.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,iEAHW,GAAC,GACC,cAAc,CAgC1B;+BArC8B,wCAAwC"}
1
+ {"version":3,"file":"compute_binary_data_type_from_typed_array.d.ts","sourceRoot":"","sources":["../../../../../../src/core/collection/array/typed/compute_binary_data_type_from_typed_array.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,iEAHW,GAAC,GACC,cAAc,CAkC1B;+BAvC8B,wCAAwC"}
@@ -31,6 +31,8 @@ export function compute_binary_data_type_from_typed_array(array) {
31
31
 
32
32
  case Float32Array:
33
33
  return BinaryDataType.Float32;
34
+ case Array:
35
+ // fall-through, as JS Array is dynamically typed per element, consider it to be the largest numeric type - Float64, which is also the default numeric JS type
34
36
  case Float64Array:
35
37
  return BinaryDataType.Float64;
36
38
  default:
@@ -61,10 +61,10 @@ export class Color {
61
61
  static from_sRGB_to_linear(input: Color, output?: Color): Color;
62
62
  /**
63
63
  *
64
- * @param {number} [r] Red from 0 to 1
65
- * @param {number} [g] Green from 0 to 1
66
- * @param {number} [b] Blue from 0 to 1
67
- * @param {number} [a] Alpha from 0 to 1 (transparency)
64
+ * @param {number} [r=0] Red from 0 to 1
65
+ * @param {number} [g=0] Green from 0 to 1
66
+ * @param {number} [b=0] Blue from 0 to 1
67
+ * @param {number} [a=1] Alpha from 0 to 1 (transparency)
68
68
  */
69
69
  constructor(r?: number, g?: number, b?: number, a?: number);
70
70
  /**
@@ -186,8 +186,9 @@ export class Color {
186
186
  * @param {number} g
187
187
  * @param {number} b
188
188
  * @param {number} a
189
+ * @returns {this}
189
190
  */
190
- set(r: number, g: number, b: number, a?: number): void;
191
+ set(r: number, g: number, b: number, a?: number): this;
191
192
  /**
192
193
  * Hue Saturation Lightness
193
194
  * @param {number} h 0..1 (hue rotation compressed to normal 0 to 1 range where 1 represents 360deg)
@@ -289,24 +290,25 @@ export class Color {
289
290
  toString(): string;
290
291
  /**
291
292
  *
292
- * @param {number[]} [destination]
293
+ * @param {number[]} [destination] where to write the output, if not provided a new array will be created
293
294
  * @param {number} [destination_offset]
294
- * @returns {number[]}
295
+ * @returns {number[]} [g,g,b,a], same object as input destination (if provided)
295
296
  */
296
297
  toArray(destination?: number[], destination_offset?: number): number[];
297
298
  /**
298
- * Can be either RGB or RGBA, in case of 3 element array, A channel will be se to 1
299
+ * Can be either RGB or RGBA, in case of 3 element array, A(alpha) channel will be se to 1
299
300
  * @param {number[]|Float32Array} source
300
301
  * @param {number} [offset]
302
+ * @returns {Color}
301
303
  */
302
- fromArray(source: number[] | Float32Array, offset?: number): void;
304
+ fromArray(source: number[] | Float32Array, offset?: number): Color;
303
305
  /**
304
- *
306
+ * @deprecated please use your own {@link BinaryClassSerializationAdapter}
305
307
  * @param {BinaryBuffer} buffer
306
308
  */
307
309
  toBinaryBuffer(buffer: BinaryBuffer): void;
308
310
  /**
309
- *
311
+ * @deprecated please use your own {@link BinaryClassSerializationAdapter}
310
312
  * @param {BinaryBuffer} buffer
311
313
  */
312
314
  fromBinaryBuffer(buffer: BinaryBuffer): void;
@@ -320,8 +322,26 @@ export class Color {
320
322
  * @param {Color} a
321
323
  * @param {Color} b
322
324
  * @param {number} f
325
+ * @returns {this}
326
+ */
327
+ lerpColors(a: Color, b: Color, f: number): this;
328
+ /**
329
+ * Multiply every component by a scalar value
330
+ * @param {number} x
331
+ * @returns {this}
332
+ */
333
+ multiplyScalar(x: number): this;
334
+ /**
335
+ * Component-wise vector multiplication
336
+ * @param {Color} other
337
+ * @returns {this}
338
+ */
339
+ multiply(other: Color): this;
340
+ /**
341
+ * @readonly
342
+ * @type {boolean}
323
343
  */
324
- lerpColors(a: Color, b: Color, f: number): void;
344
+ readonly isColor: boolean;
325
345
  /**
326
346
  * @deprecated use {@link Color#toArray} instead
327
347
  * @readonly
@@ -1 +1 @@
1
- {"version":3,"file":"Color.d.ts","sourceRoot":"","sources":["../../../../src/core/color/Color.js"],"names":[],"mappings":"AAmBA;;;;;;;;GAQG;AACH;IA8iBI;;;;;OAKG;IACH,yBAJW,MAAM,EAAE,GAAC,YAAY,WACrB,MAAM,GACJ,KAAK,CAQjB;IAwDD;;;;;;OAMG;IACH,kBALW,MAAM,KACN,MAAM,KACN,MAAM,GACJ,KAAK,CAIjB;IAED;;;;;;OAMG;IACH,kBALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,KAAK,CAQhB;IAGD;;;;;;;;;;;;OAYG;IACH,oBAJW,MAAM,GAAC,MAAM,GACZ,KAAK,CAShB;IAED;;;;;OAKG;IACH,kCAJW,KAAK,WACL,KAAK,GACH,KAAK,CAOjB;IAED;;;;;OAKG;IACH,kCAJW,KAAK,WACL,KAAK,GACH,KAAK,CAMjB;IAxrBD;;;;;;OAMG;IACH,gBALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,EAuChB;IA/BG;;;;OAIG;IACH,GAFU,MAAM,CAEN;IACV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IACV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,oBAFU,MAAM,CAAC,MAAM,EAAC,MAAM,EAAC,MAAM,EAAC,MAAM,EAAE,MAAM,EAAC,MAAM,EAAC,MAAM,EAAC,MAAM,CAAC,CAE7C;IAWjC;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAkBD;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAkBD;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAkBD;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAYD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,cAFY,MAAM,CAIjB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAKhB;IAED;;;;;OAKG;IACH,eAJW,MAAM,KACN,MAAM,KACN,MAAM,QAQhB;IAED;;;OAGG;IACH,QAFW,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,OALW,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,QAyChB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAsBhB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAqDhB;IAED;;;;;;;OAOG;IACH,UALW,MAAM,KACN,MAAM,KACN,MAAM,QAyDhB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAMhB;IAED;;;OAGG;IACH,oBAFY,MAAM,CAIjB;IAED;;;;MAMC;IAED;;;OAGG;IACH,UAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,YAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAUhB;IAED;;;;OAIG;IACH,SAFa,MAAM,CAQlB;IAED;;;OAGG;IACH,mBAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,cAFW,KAAK,WAOf;IAED;;;OAGG;IACH,YAFW,KAAK,QAIf;IAED;;;OAGG;IACH,SAFa,KAAK,CAQjB;IAED;;;OAGG;IACH,QAFa,MAAM,CAIlB;IAED;;;;;aAEC;IAED;;;;;MAOC;IAED,mBAEC;IAWD;;;;;OAKG;IACH,sBAJW,MAAM,EAAE,uBACR,MAAM,GACJ,MAAM,EAAE,CASpB;IAED;;;;OAIG;IACH,kBAHW,MAAM,EAAE,GAAC,YAAY,WACrB,MAAM,QAShB;IAiBD;;;OAGG;IACH,uBAFW,YAAY,QAOtB;IAED;;;OAGG;IACH,yBAFW,YAAY,QAStB;IAED;;;OAGG;IACH,WAHW,MAAM,GAAC,MAAM,GACX,IAAI,CAYhB;IAED;;;;;OAKG;IACH,cAJW,KAAK,KACL,KAAK,KACL,MAAM,QAOhB;IA4EL;;;OAGG;IACH,sCA7Ke,MAAM,EAAE,uBACR,MAAM,KACJ,MAAM,EAAE,CA2KG;IAxLxB,sDAOC;CA2KJ;;aAUS,QAAQ,CAAC,KAAK,CAAC;eAMf,QAAQ,CAAC,KAAK,CAAC;cAMf,QAAQ,CAAC,KAAK,CAAC;gBAMf,QAAQ,CAAC,KAAK,CAAC;cAMf,QAAQ,CAAC,KAAK,CAAC;iBAMf,QAAQ,CAAC,KAAK,CAAC;eAMf,QAAQ,CAAC,KAAK,CAAC;eAMf,QAAQ,CAAC,KAAK,CAAC;qBAMf,QAAQ,CAAC,KAAK,CAAC;;mBA7wBN,4BAA4B"}
1
+ {"version":3,"file":"Color.d.ts","sourceRoot":"","sources":["../../../../src/core/color/Color.js"],"names":[],"mappings":"AAmBA;;;;;;;;GAQG;AACH;IAkjBI;;;;;OAKG;IACH,yBAJW,MAAM,EAAE,GAAC,YAAY,WACrB,MAAM,GACJ,KAAK,CAQjB;IAmGD;;;;;;OAMG;IACH,kBALW,MAAM,KACN,MAAM,KACN,MAAM,GACJ,KAAK,CAIjB;IAED;;;;;;OAMG;IACH,kBALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,KAAK,CAQhB;IAGD;;;;;;;;;;;;OAYG;IACH,oBAJW,MAAM,GAAC,MAAM,GACZ,KAAK,CAShB;IAED;;;;;OAKG;IACH,kCAJW,KAAK,WACL,KAAK,GACH,KAAK,CAOjB;IAED;;;;;OAKG;IACH,kCAJW,KAAK,WACL,KAAK,GACH,KAAK,CAMjB;IAvuBD;;;;;;OAMG;IACH,gBALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,EAuChB;IA/BG;;;;OAIG;IACH,GAFU,MAAM,CAEN;IACV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IACV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,oBAFU,MAAM,CAAC,MAAM,EAAC,MAAM,EAAC,MAAM,EAAC,MAAM,EAAE,MAAM,EAAC,MAAM,EAAC,MAAM,EAAC,MAAM,CAAC,CAE7C;IAWjC;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAkBD;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAkBD;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAkBD;;;OAGG;IACH,SAFW,MAAM,EAIhB;IAdD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAYD;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,SAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,cAFY,MAAM,CAIjB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAKhB;IAED;;;;;OAKG;IACH,eAJW,MAAM,KACN,MAAM,KACN,MAAM,QAQhB;IAED;;;OAGG;IACH,QAFW,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,OANW,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,GACJ,IAAI,CA2ChB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAsBhB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAqDhB;IAED;;;;;;;OAOG;IACH,UALW,MAAM,KACN,MAAM,KACN,MAAM,QAyDhB;IAED;;;;;OAKG;IACH,UAJW,MAAM,KACN,MAAM,KACN,MAAM,QAMhB;IAED;;;OAGG;IACH,oBAFY,MAAM,CAIjB;IAED;;;;MAMC;IAED;;;OAGG;IACH,UAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,YAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAUhB;IAED;;;;OAIG;IACH,SAFa,MAAM,CAQlB;IAED;;;OAGG;IACH,mBAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,cAFW,KAAK,WAOf;IAED;;;OAGG;IACH,YAFW,KAAK,QAIf;IAED;;;OAGG;IACH,SAFa,KAAK,CAQjB;IAED;;;OAGG;IACH,QAFa,MAAM,CAIlB;IAED;;;;;aAEC;IAED;;;;;MAOC;IAED,mBAEC;IAWD;;;;;OAKG;IACH,sBAJW,MAAM,EAAE,uBACR,MAAM,GACJ,MAAM,EAAE,CASpB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,EAAE,GAAC,YAAY,WACrB,MAAM,GACJ,KAAK,CASjB;IAiBD;;;OAGG;IACH,uBAFW,YAAY,QAOtB;IAED;;;OAGG;IACH,yBAFW,YAAY,QAStB;IAED;;;OAGG;IACH,WAHW,MAAM,GAAC,MAAM,GACX,IAAI,CAYhB;IAED;;;;;;OAMG;IACH,cALW,KAAK,KACL,KAAK,KACL,MAAM,GACJ,IAAI,CAYhB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,IAAI,CAYhB;IAED;;;;OAIG;IACH,gBAHW,KAAK,GACH,IAAI,CAehB;IA4EL;;;OAGG;IACH,kBAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,sCA/Ne,MAAM,EAAE,uBACR,MAAM,KACJ,MAAM,EAAE,CA6NG;IA1OxB,sDAOC;CAuNJ;;aAgBS,QAAQ,CAAC,KAAK,CAAC;eAMf,QAAQ,CAAC,KAAK,CAAC;cAMf,QAAQ,CAAC,KAAK,CAAC;gBAMf,QAAQ,CAAC,KAAK,CAAC;cAMf,QAAQ,CAAC,KAAK,CAAC;iBAMf,QAAQ,CAAC,KAAK,CAAC;eAMf,QAAQ,CAAC,KAAK,CAAC;eAMf,QAAQ,CAAC,KAAK,CAAC;qBAMf,QAAQ,CAAC,KAAK,CAAC;;mBAl0BN,4BAA4B"}
@@ -29,10 +29,10 @@ import { sRGB_to_linear } from "./sRGB/sRGB_to_linear.js";
29
29
  export class Color {
30
30
  /**
31
31
  *
32
- * @param {number} [r] Red from 0 to 1
33
- * @param {number} [g] Green from 0 to 1
34
- * @param {number} [b] Blue from 0 to 1
35
- * @param {number} [a] Alpha from 0 to 1 (transparency)
32
+ * @param {number} [r=0] Red from 0 to 1
33
+ * @param {number} [g=0] Green from 0 to 1
34
+ * @param {number} [b=0] Blue from 0 to 1
35
+ * @param {number} [a=1] Alpha from 0 to 1 (transparency)
36
36
  */
37
37
  constructor(r = 0, g = 0, b = 0, a = 1) {
38
38
  assert.isNumber(r, 'r');
@@ -218,6 +218,7 @@ export class Color {
218
218
  * @param {number} g
219
219
  * @param {number} b
220
220
  * @param {number} a
221
+ * @returns {this}
221
222
  */
222
223
  set(r, g, b, a = 1.0) {
223
224
  assert.isNumber(r, 'r');
@@ -258,6 +259,8 @@ export class Color {
258
259
  this.a = a;
259
260
 
260
261
  this.onChanged.send8(r, g, b, a, _r, _g, _b, _a);
262
+
263
+ return this;
261
264
  }
262
265
 
263
266
  /**
@@ -557,9 +560,9 @@ export class Color {
557
560
 
558
561
  /**
559
562
  *
560
- * @param {number[]} [destination]
563
+ * @param {number[]} [destination] where to write the output, if not provided a new array will be created
561
564
  * @param {number} [destination_offset]
562
- * @returns {number[]}
565
+ * @returns {number[]} [g,g,b,a], same object as input destination (if provided)
563
566
  */
564
567
  toArray(destination = [], destination_offset = 0) {
565
568
  destination[destination_offset] = this.r;
@@ -571,17 +574,18 @@ export class Color {
571
574
  }
572
575
 
573
576
  /**
574
- * Can be either RGB or RGBA, in case of 3 element array, A channel will be se to 1
577
+ * Can be either RGB or RGBA, in case of 3 element array, A(alpha) channel will be se to 1
575
578
  * @param {number[]|Float32Array} source
576
579
  * @param {number} [offset]
580
+ * @returns {Color}
577
581
  */
578
582
  fromArray(source, offset = 0) {
579
583
  const r = source[offset + 0];
580
584
  const g = source[offset + 1];
581
585
  const b = source[offset + 2];
582
- const a = source[offset + 3];
586
+ const a = source[offset + 3] ?? 1;
583
587
 
584
- this.set(r, g, b, a);
588
+ return this.set(r, g, b, a);
585
589
  }
586
590
 
587
591
  /**
@@ -600,7 +604,7 @@ export class Color {
600
604
 
601
605
 
602
606
  /**
603
- *
607
+ * @deprecated please use your own {@link BinaryClassSerializationAdapter}
604
608
  * @param {BinaryBuffer} buffer
605
609
  */
606
610
  toBinaryBuffer(buffer) {
@@ -611,7 +615,7 @@ export class Color {
611
615
  }
612
616
 
613
617
  /**
614
- *
618
+ * @deprecated please use your own {@link BinaryClassSerializationAdapter}
615
619
  * @param {BinaryBuffer} buffer
616
620
  */
617
621
  fromBinaryBuffer(buffer) {
@@ -644,12 +648,55 @@ export class Color {
644
648
  * @param {Color} a
645
649
  * @param {Color} b
646
650
  * @param {number} f
651
+ * @returns {this}
647
652
  */
648
653
  lerpColors(a, b, f) {
649
- this.r = lerp(a.r, b.r, f);
650
- this.g = lerp(a.g, b.g, f);
651
- this.b = lerp(a.b, b.b, f);
652
- this.a = lerp(a.a, b.a, f);
654
+ assert.defined(a, 'a');
655
+ assert.defined(b, 'b');
656
+
657
+ const _r = lerp(a.r, b.r, f);
658
+ const _g = lerp(a.g, b.g, f);
659
+ const _b = lerp(a.b, b.b, f);
660
+ const _a = lerp(a.a, b.a, f);
661
+
662
+ return this.set(_r, _g, _b, _a);
663
+ }
664
+
665
+ /**
666
+ * Multiply every component by a scalar value
667
+ * @param {number} x
668
+ * @returns {this}
669
+ */
670
+ multiplyScalar(x) {
671
+ assert.isNumber(x, 'x');
672
+ assert.notNaN(x, 'x');
673
+
674
+ const r = this.r * x;
675
+ const g = this.g * x;
676
+ const b = this.b * x;
677
+ const a = this.a * x;
678
+
679
+ return this.set(r, g, b, a);
680
+ }
681
+
682
+ /**
683
+ * Component-wise vector multiplication
684
+ * @param {Color} other
685
+ * @returns {this}
686
+ */
687
+ multiply(other) {
688
+ assert.defined(other, 'other');
689
+ assert.isObject(other, 'other');
690
+ assert.equal(other.isColor, true, 'other.isColor !== true');
691
+
692
+ const r = this.r * other.r;
693
+ const g = this.g * other.g;
694
+ const b = this.b * other.b;
695
+ const a = this.a * other.a;
696
+
697
+ this.set(r, g, b, a);
698
+
699
+ return this;
653
700
  }
654
701
 
655
702
  /**
@@ -726,6 +773,12 @@ export class Color {
726
773
  }
727
774
  }
728
775
 
776
+ /**
777
+ * @readonly
778
+ * @type {boolean}
779
+ */
780
+ Color.prototype.isColor = true;
781
+
729
782
  /**
730
783
  * @deprecated use {@link Color#toArray} instead
731
784
  * @readonly
@@ -0,0 +1,9 @@
1
+ /**
2
+ *
3
+ * @param {number[]} output
4
+ * @param {number} output_offset
5
+ * @param {number[]} frustum
6
+ * @param {number} frustum_offset
7
+ */
8
+ export function frustum_compute_center(output: number[], output_offset: number, frustum: number[], frustum_offset: number): void;
9
+ //# sourceMappingURL=frustum_compute_center.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frustum_compute_center.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/frustum/frustum_compute_center.js"],"names":[],"mappings":"AAIA;;;;;;GAMG;AACH,+CALW,MAAM,EAAE,iBACR,MAAM,WACN,MAAM,EAAE,kBACR,MAAM,QA0BhB"}
@@ -0,0 +1,36 @@
1
+ import { frustum_compute_corners } from "./frustum_compute_corners.js";
2
+
3
+ const scratch_corners = new Float32Array(24);
4
+
5
+ /**
6
+ *
7
+ * @param {number[]} output
8
+ * @param {number} output_offset
9
+ * @param {number[]} frustum
10
+ * @param {number} frustum_offset
11
+ */
12
+ export function frustum_compute_center(
13
+ output,
14
+ output_offset,
15
+ frustum,
16
+ frustum_offset
17
+ ) {
18
+
19
+ frustum_compute_corners(scratch_corners, 0, frustum, frustum_offset);
20
+
21
+ let x = 0;
22
+ let y = 0;
23
+ let z = 0;
24
+
25
+ for (let i = 0; i < 8; i++) {
26
+ const i3 = i * 3;
27
+
28
+ x += scratch_corners[i3]
29
+ y += scratch_corners[i3 + 1]
30
+ z += scratch_corners[i3 + 2]
31
+ }
32
+
33
+ output[output_offset] = x / 8;
34
+ output[output_offset + 1] = y / 8;
35
+ output[output_offset + 2] = z / 8;
36
+ }
@@ -0,0 +1,11 @@
1
+ /**
2
+ * This function operates in 3D.
3
+ * Write 8 frustum corners out into the output.
4
+ * Assumes frustum is convex and has no parallel planes except those in the same axis.
5
+ * @param {number[]|Float32Array} output where to write results to
6
+ * @param {number} output_offset where to start writing results
7
+ * @param {number[]|Float32Array} frustum defined as [plane_normal_x, plane_normal_y, plane_normal_z, plane_offset], planes should be in the following order [x0, x1, y0, y1, z0, z1]
8
+ * @param {number} frustum_offset where to start reading from
9
+ */
10
+ export function frustum_compute_corners(output: number[] | Float32Array, output_offset: number, frustum: number[] | Float32Array, frustum_offset: number): void;
11
+ //# sourceMappingURL=frustum_compute_corners.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frustum_compute_corners.d.ts","sourceRoot":"","sources":["../../../../../../src/core/geom/3d/frustum/frustum_compute_corners.js"],"names":[],"mappings":"AAEA;;;;;;;;GAQG;AACH,gDALW,MAAM,EAAE,GAAC,YAAY,iBACrB,MAAM,WACN,MAAM,EAAE,GAAC,YAAY,kBACrB,MAAM,QAuEhB"}
@@ -0,0 +1,81 @@
1
+ import { plane3_compute_convex_3_plane_intersection } from "../plane/plane3_compute_convex_3_plane_intersection.js";
2
+
3
+ /**
4
+ * This function operates in 3D.
5
+ * Write 8 frustum corners out into the output.
6
+ * Assumes frustum is convex and has no parallel planes except those in the same axis.
7
+ * @param {number[]|Float32Array} output where to write results to
8
+ * @param {number} output_offset where to start writing results
9
+ * @param {number[]|Float32Array} frustum defined as [plane_normal_x, plane_normal_y, plane_normal_z, plane_offset], planes should be in the following order [x0, x1, y0, y1, z0, z1]
10
+ * @param {number} frustum_offset where to start reading from
11
+ */
12
+ export function frustum_compute_corners(output, output_offset, frustum, frustum_offset) {
13
+
14
+ const f = frustum;
15
+ const o = frustum_offset;
16
+
17
+ // plane_x0, plane_y0, plane_z0
18
+ plane3_compute_convex_3_plane_intersection(
19
+ output, output_offset,
20
+ f[o], f[o + 1], f[o + 2], f[o + 3],
21
+ f[o + 8], f[o + 9], f[o + 10], f[o + 11],
22
+ f[o + 16], f[o + 17], f[o + 18], f[o + 19],
23
+ );
24
+
25
+ // plane_x0, plane_y0, plane_z1
26
+ plane3_compute_convex_3_plane_intersection(
27
+ output, output_offset + 3,
28
+ f[o], f[o + 1], f[o + 2], f[o + 3],
29
+ f[o + 8], f[o + 9], f[o + 10], f[o + 11],
30
+ f[o + 20], f[o + 21], f[o + 22], f[o + 23],
31
+ );
32
+
33
+ // plane_x0, plane_y1, plane_z0
34
+ plane3_compute_convex_3_plane_intersection(
35
+ output, output_offset + 6,
36
+ f[o], f[o + 1], f[o + 2], f[o + 3],
37
+ f[o + 12], f[o + 13], f[o + 14], f[o + 15],
38
+ f[o + 16], f[o + 17], f[o + 18], f[o + 19],
39
+ );
40
+
41
+ // plane_x0, plane_y1, plane_z1
42
+ plane3_compute_convex_3_plane_intersection(
43
+ output, output_offset + 9,
44
+ f[o], f[o + 1], f[o + 2], f[o + 3],
45
+ f[o + 12], f[o + 13], f[o + 14], f[o + 15],
46
+ f[o + 20], f[o + 21], f[o + 22], f[o + 23],
47
+ );
48
+
49
+ // plane_x1, plane_y0, plane_z0
50
+ plane3_compute_convex_3_plane_intersection(
51
+ output, output_offset + 12,
52
+ f[o + 4], f[o + 5], f[o + 6], f[o + 7],
53
+ f[o + 8], f[o + 9], f[o + 10], f[o + 11],
54
+ f[o + 16], f[o + 17], f[o + 18], f[o + 19],
55
+ );
56
+
57
+ // plane_x1, plane_y0, plane_z1
58
+ plane3_compute_convex_3_plane_intersection(
59
+ output, output_offset + 15,
60
+ f[o + 4], f[o + 5], f[o + 6], f[o + 7],
61
+ f[o + 8], f[o + 9], f[o + 10], f[o + 11],
62
+ f[o + 20], f[o + 21], f[o + 22], f[o + 23],
63
+ );
64
+
65
+ // plane_x1, plane_y1, plane_z0
66
+ plane3_compute_convex_3_plane_intersection(
67
+ output, output_offset + 18,
68
+ f[o + 4], f[o + 5], f[o + 6], f[o + 7],
69
+ f[o + 12], f[o + 13], f[o + 14], f[o + 15],
70
+ f[o + 16], f[o + 17], f[o + 18], f[o + 19],
71
+ );
72
+
73
+ // plane_x1, plane_y1, plane_z1
74
+ plane3_compute_convex_3_plane_intersection(
75
+ output, output_offset + 21,
76
+ f[o + 4], f[o + 5], f[o + 6], f[o + 7],
77
+ f[o + 12], f[o + 13], f[o + 14], f[o + 15],
78
+ f[o + 20], f[o + 21], f[o + 22], f[o + 23],
79
+ );
80
+
81
+ }
@@ -1,5 +1,6 @@
1
1
  /**
2
2
  * Get frustum corners from a set of planes
3
+ * see {@link frustum_compute_corners} for a non-three.js version
3
4
  * @param {Float32Array|number[]} result
4
5
  * @param {Plane[]} planes
5
6
  */
@@ -1 +1 @@
1
- {"version":3,"file":"computeFrustumCorners.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/forward_plus/computeFrustumCorners.js"],"names":[],"mappings":"AAIA;;;;GAIG;AACH,8CAHW,YAAY,GAAC,MAAM,EAAE,UACrB,KAAK,EAAE,QA6DjB"}
1
+ {"version":3,"file":"computeFrustumCorners.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/forward_plus/computeFrustumCorners.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,8CAHW,YAAY,GAAC,MAAM,EAAE,UACrB,KAAK,EAAE,QA6DjB"}
@@ -4,6 +4,7 @@ import {
4
4
 
5
5
  /**
6
6
  * Get frustum corners from a set of planes
7
+ * see {@link frustum_compute_corners} for a non-three.js version
7
8
  * @param {Float32Array|number[]} result
8
9
  * @param {Plane[]} planes
9
10
  */
@@ -117,6 +117,11 @@ export class RenderGraph {
117
117
  * @return {string}
118
118
  */
119
119
  exportToDot(): string;
120
+ /**
121
+ * @readonly
122
+ * @type {boolean}
123
+ */
124
+ readonly isRenderGraph: boolean;
120
125
  }
121
126
  import { ResourceEntry } from "./ResourceEntry.js";
122
127
  import { ResourceNode } from "./ResourceNode.js";
@@ -1 +1 @@
1
- {"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAQA;;;GAGG;AACH;IA6BI;;;OAGG;IACH,mBAFW,MAAM,EAOhB;IArCD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAazB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAmBhB;IAED;;;;OAIG;IACH,cAJa,CAAC,MACH,MAAM,GACJ,CAAC,CAIb;IAED;;;;OAIG;IACH,gBAJa,CAAC,QACH,MAAM,cACN,CAAC,UAUX;IAED;;;;;OAKG;IACH,6BAYC;IAED;;;;;;OAMG;IACH,4BAeC;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,gBANa,CAAC,QACH,MAAM,eACN,kBAAkB,CAAC,CAAC,CAAC,YACrB,CAAC,GACC,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;;;OAMG;IACH,IANa,CAAC,QACH,MAAM,QACN,CAAC,iBAEC,kBAAkB,CA2B9B;IAED;;;;;;OAMG;IACH,2DAHW,GAAC,GACC,OAAO,CAOnB;IAED,gBA6FC;IAED;;;OAGG;IACH,iBAFW,cAAc,QA6CxB;IAED;;;OAGG;IACH,eAFY,MAAM,CAiEjB;CACJ;8BAld6B,oBAAoB;6BACrB,mBAAmB;mCAJb,yBAAyB"}
1
+ {"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAQA;;;GAGG;AACH;IA6BI;;;OAGG;IACH,mBAFW,MAAM,EAOhB;IArCD;;;;OAIG;IACH,MAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAazB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAmBhB;IAED;;;;OAIG;IACH,cAJa,CAAC,MACH,MAAM,GACJ,CAAC,CAIb;IAED;;;;OAIG;IACH,gBAJa,CAAC,QACH,MAAM,cACN,CAAC,UAUX;IAED;;;;;OAKG;IACH,6BAYC;IAED;;;;;;OAMG;IACH,4BAeC;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,gBANa,CAAC,QACH,MAAM,eACN,kBAAkB,CAAC,CAAC,CAAC,YACrB,CAAC,GACC,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;;;OAMG;IACH,IANa,CAAC,QACH,MAAM,QACN,CAAC,iBAEC,kBAAkB,CA2B9B;IAED;;;;;;OAMG;IACH,2DAHW,GAAC,GACC,OAAO,CAOnB;IAED,gBA6FC;IAED;;;OAGG;IACH,iBAFW,cAAc,QA6CxB;IAED;;;OAGG;IACH,eAFY,MAAM,CAiEjB;IAGL;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC;8BAld6B,oBAAoB;6BACrB,mBAAmB;mCAJb,yBAAyB"}
@@ -470,3 +470,9 @@ export class RenderGraph {
470
470
  return out.build();
471
471
  }
472
472
  }
473
+
474
+ /**
475
+ * @readonly
476
+ * @type {boolean}
477
+ */
478
+ RenderGraph.prototype.isRenderGraph = true;