@woosh/meep-engine 2.118.9 → 2.118.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/build/meep.cjs +209 -266
- package/build/meep.min.js +1 -1
- package/build/meep.module.js +209 -266
- package/editor/ecs/component/editors/Sampler2DEditor.js +2 -4
- package/package.json +1 -1
- package/samples/terrain/editor.js +3 -3
- package/src/core/bvh2/binary/2/BinaryUint32BVH.d.ts +1 -19
- package/src/core/bvh2/binary/2/BinaryUint32BVH.d.ts.map +1 -1
- package/src/core/bvh2/binary/2/BinaryUint32BVH.js +10 -78
- package/src/core/bvh2/bvh3/build_triangle_morton_codes.js +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_for_geometry_morton.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_for_geometry_morton.js +13 -11
- package/src/core/collection/array/isArrayEqualStrict.d.ts.map +1 -1
- package/src/core/collection/array/isArrayEqualStrict.js +2 -2
- package/src/core/collection/array/iterator/ArrayIteratorSequential.d.ts.map +1 -1
- package/src/core/collection/array/iterator/ArrayIteratorSequential.js +3 -4
- package/src/core/collection/array/typed/array_buffer_copy.js +2 -2
- package/src/core/collection/array/typed/typed_array_copy.d.ts.map +1 -1
- package/src/core/collection/array/typed/typed_array_copy.js +16 -0
- package/src/core/collection/queue/Deque.d.ts.map +1 -1
- package/src/core/collection/queue/Deque.js +1 -1
- package/src/core/geom/3d/aabb/AABB3.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/AABB3.js +0 -8
- package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +1 -3
- package/src/core/geom/3d/morton/{Morton.d.ts → v3_morton_encode.d.ts} +1 -1
- package/src/core/geom/3d/morton/v3_morton_encode.d.ts.map +1 -0
- package/src/core/geom/3d/morton/v3_morton_encode_bounded.js +2 -2
- package/src/core/geom/3d/morton/v3_morton_encode_transformed.js +2 -2
- package/src/core/geom/Quaternion.d.ts.map +1 -1
- package/src/core/geom/Quaternion.js +7 -10
- package/src/core/geom/Vector3.d.ts.map +1 -1
- package/src/core/geom/Vector3.js +4 -49
- package/src/core/math/sinc.d.ts +8 -0
- package/src/core/math/sinc.d.ts.map +1 -0
- package/src/core/math/sinc.js +13 -0
- package/src/core/process/worker/WorkerProxy.d.ts +12 -3
- package/src/core/process/worker/WorkerProxy.d.ts.map +1 -1
- package/src/core/process/worker/WorkerProxy.js +10 -1
- package/src/engine/ecs/terrain/BufferedGeometryArraysBuilder.d.ts +2 -17
- package/src/engine/ecs/terrain/BufferedGeometryArraysBuilder.d.ts.map +1 -1
- package/src/engine/ecs/terrain/BufferedGeometryArraysBuilder.js +2 -118
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrain.d.ts +0 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrain.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrain.js +1 -6
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts +5 -5
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +20 -28
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
- package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.js +3 -1
- package/src/engine/graphics/geometry/MikkT/MikkTSpace.d.ts +1 -1
- package/src/engine/graphics/geometry/MikkT/MikkTSpace.js +12 -12
- package/src/engine/graphics/geometry/MikkT/STSpace.d.ts.map +1 -1
- package/src/engine/graphics/geometry/MikkT/STSpace.js +14 -16
- package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts +17 -0
- package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts.map +1 -0
- package/src/engine/graphics/geometry/buffered/build_height_field_geometry.js +118 -0
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts +2 -2
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +1 -1
- package/src/engine/graphics/geometry/optimization/VertexCacheOptimizer.d.ts.map +1 -1
- package/src/engine/graphics/geometry/optimization/VertexCacheOptimizer.js +36 -22
- package/src/engine/graphics/material/optimization/MaterialOptimizationContext.d.ts.map +1 -1
- package/src/engine/graphics/material/optimization/MaterialOptimizationContext.js +2 -2
- package/src/engine/graphics/render/forward_plus/materials/FPlusDebugMaterial.js +3 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +31 -52
- package/src/engine/graphics/texture/sampler/sampler2d_to_texture.d.ts +10 -0
- package/src/engine/graphics/texture/sampler/sampler2d_to_texture.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/{Sampler2D2Texture.js → sampler2d_to_texture.js} +5 -5
- package/src/engine/graphics/texture/sampler/{copy_Sampler2D_channel_data.d.ts → sampler2d_transfer_data.d.ts} +2 -2
- package/src/engine/graphics/texture/sampler/sampler2d_transfer_data.d.ts.map +1 -0
- package/src/engine/graphics/texture/sampler/{copy_Sampler2D_channel_data.js → sampler2d_transfer_data.js} +1 -1
- package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.js +2 -2
- package/src/engine/graphics/trail/x/simulator/RibbonXFixedPhysicsSimulator.d.ts.map +1 -1
- package/src/engine/graphics/trail/x/simulator/RibbonXFixedPhysicsSimulator.js +0 -3
- package/src/engine/intelligence/behavior/selector/WeightedElement.d.ts +6 -3
- package/src/engine/intelligence/behavior/selector/WeightedElement.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/selector/WeightedElement.js +9 -12
- package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.d.ts +1 -1
- package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.js +20 -23
- package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/StateNode.js +76 -102
- package/src/engine/logging/Logger.d.ts.map +1 -1
- package/src/engine/logging/Logger.js +7 -9
- package/src/engine/logging/LoggerBackend.d.ts.map +1 -1
- package/src/engine/logging/LoggerBackend.js +7 -7
- package/src/core/geom/3d/morton/Morton.d.ts.map +0 -1
- package/src/engine/graphics/geometry/MikkT/m_getNumVerticesOfFace.d.ts +0 -9
- package/src/engine/graphics/geometry/MikkT/m_getNumVerticesOfFace.d.ts.map +0 -1
- package/src/engine/graphics/geometry/MikkT/m_getNumVerticesOfFace.js +0 -11
- package/src/engine/graphics/geometry/MikkT/m_getPosition.d.ts +0 -14
- package/src/engine/graphics/geometry/MikkT/m_getPosition.d.ts.map +0 -1
- package/src/engine/graphics/geometry/MikkT/m_getPosition.js +0 -20
- package/src/engine/graphics/geometry/MikkT/m_setTSpaceBasic.d.ts +0 -21
- package/src/engine/graphics/geometry/MikkT/m_setTSpaceBasic.d.ts.map +0 -1
- package/src/engine/graphics/geometry/MikkT/m_setTSpaceBasic.js +0 -22
- package/src/engine/graphics/texture/sampler/Sampler2D2Texture.d.ts +0 -10
- package/src/engine/graphics/texture/sampler/Sampler2D2Texture.d.ts.map +0 -1
- package/src/engine/graphics/texture/sampler/copy_Sampler2D_channel_data.d.ts.map +0 -1
- /package/src/core/geom/3d/morton/{Morton.js → v3_morton_encode.js} +0 -0
package/build/meep.module.js
CHANGED
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@@ -1,7 +1,7 @@
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/**
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*
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* @param {Array|Uint8Array} a
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* @param {Array|Uint8Array} b
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* @param {Array|Uint8Array|Float32Array} a
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* @param {Array|Uint8Array|Float32Array} b
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* @returns {boolean}
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*/
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function isArrayEqualStrict(a, b) {
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@@ -2531,10 +2531,10 @@ let Vector3$1 = class Vector3 {
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* @param {number} [squaredError]
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* @return {boolean}
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*/
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isNormalized(squaredError =
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isNormalized(squaredError = 1e-5) {
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const lengthSq = this.lengthSqr();
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return (lengthSq
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return epsilonEquals(lengthSq, 1, squaredError);
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}
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/**
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return v3_length_sqr(this.x - x, this.y - y, this.z - z);
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}
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distanceToSquared(other) {
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return v3_length_sqr(this.x - other.x, this.y - other.y, this.z - other.z);
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}
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/**
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* Angle between two vectors (co-planar) in radians
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this._projectVectors(x0, y0, z0, x1, y1, z1);
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}
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/**
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* Compute orthogonal vectors given a normal
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* Orthogonal vectors are normalized vectors pointing at right angles away from the input normal and to one another
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* @see https://stackoverflow.com/questions/3684269/component-of-a-quaternion-rotation-around-an-axis
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*/
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static findOrthonormals(normal, orthonormal1, orthonormal2) {
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// Vector3 w = Vector3.Transform(normal, OrthoX);
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// float dot = Vector3.Dot(normal, w);
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// if (Math.Abs(dot) > 0.6)
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// {
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// }
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//
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}
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toBinaryBufferFloat32_EqualityEncoded(buffer) {
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fromBinaryBufferFloat32_EqualityEncoded(buffer) {
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}
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// Aliases
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if (uv_dot < -0.9999999) {
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scratch_v3_a.crossVectors(Vector3$1.left, from);
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scratch_v3_a.crossVectors(Vector3$1.up, from);
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this.set(
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scratch_v3_a.z,
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* Useful for computing hashes of large arrays, can pick a relevant stride and skip large chunks of memory while still capturing good amount of unique information from evenly-spaced areas of the array
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function computeStridedIntegerArrayHash(
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* @template T
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* @param {function(T):number} elementHash
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*/
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function computeStridedArrayHash(
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array, offset, length, stride,
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elementHash, elementHashContext
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) {
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for (let i = offset; i < length; i += stride) {
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const value = elementHash.call(elementHashContext, array[i]);
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+
/**
|
|
49133
|
+
* Simple hashing scheme, multiplying existing hash by a prime and adding next value
|
|
49134
|
+
* (h<<5) - h === h*31
|
|
49135
|
+
* @type {number}
|
|
49136
|
+
*/
|
|
49137
|
+
hash = ((hash << 5) - hash) + value;
|
|
49138
|
+
}
|
|
49139
|
+
|
|
49140
|
+
// force uint32
|
|
49141
|
+
return hash >>> 0;
|
|
49142
|
+
}
|
|
49143
|
+
|
|
49144
|
+
/**
|
|
49145
|
+
*
|
|
49146
|
+
* @param {Uint32Array} array
|
|
49147
|
+
* @param {number} offset
|
|
49148
|
+
* @param {number} length
|
|
49149
|
+
* @param {number} [sample_limit]
|
|
49150
|
+
* @returns {number}
|
|
49151
|
+
*/
|
|
49152
|
+
function sparse_typed_array_hash(array, offset, length, sample_limit = 31) {
|
|
49153
|
+
// limit hash evaluation to first 1k of the data to random memory access and keep CPU cache usage more coherent
|
|
49154
|
+
const hash_evaluation_length = min2(length, 1024);
|
|
49155
|
+
|
|
49156
|
+
// compute stride so that we don't have to iterate over the entire buffer, instead picking at most X(509) values to consider
|
|
49157
|
+
const stride = Math.max(1, Math.ceil(hash_evaluation_length / sample_limit));
|
|
49158
|
+
|
|
49159
|
+
// TODO implement fast dedicated float and int paths
|
|
49160
|
+
|
|
49161
|
+
return computeStridedArrayHash(
|
|
49162
|
+
array, 0, hash_evaluation_length, stride,
|
|
49163
|
+
computeHashFloat
|
|
49164
|
+
);
|
|
49165
|
+
}
|
|
49166
|
+
|
|
49187
49167
|
function typedArrayConstructorByInstance(a) {
|
|
49188
49168
|
if (a instanceof Int8Array) {
|
|
49189
49169
|
return Int8Array;
|
|
@@ -49258,19 +49238,19 @@ class Sampler2D {
|
|
|
49258
49238
|
|
|
49259
49239
|
/**
|
|
49260
49240
|
*
|
|
49261
|
-
* @type {
|
|
49241
|
+
* @type {number}
|
|
49262
49242
|
*/
|
|
49263
49243
|
this.width = width;
|
|
49264
49244
|
|
|
49265
49245
|
/**
|
|
49266
49246
|
*
|
|
49267
|
-
* @type {
|
|
49247
|
+
* @type {number}
|
|
49268
49248
|
*/
|
|
49269
49249
|
this.height = height;
|
|
49270
49250
|
|
|
49271
49251
|
/**
|
|
49272
49252
|
* Number of channels
|
|
49273
|
-
* @type {
|
|
49253
|
+
* @type {number}
|
|
49274
49254
|
*/
|
|
49275
49255
|
this.itemSize = itemSize;
|
|
49276
49256
|
|
|
@@ -49287,18 +49267,6 @@ class Sampler2D {
|
|
|
49287
49267
|
this.version = 0;
|
|
49288
49268
|
}
|
|
49289
49269
|
|
|
49290
|
-
/**
|
|
49291
|
-
*
|
|
49292
|
-
* @deprecated
|
|
49293
|
-
* @param {number} x
|
|
49294
|
-
* @param {number}y
|
|
49295
|
-
* @param {Vector1|Vector2|Vector3|Vector4} result
|
|
49296
|
-
* @returns {number}
|
|
49297
|
-
*/
|
|
49298
|
-
get(x, y, result) {
|
|
49299
|
-
throw new Error("Deprecated method, use sampleBilinear instead");
|
|
49300
|
-
}
|
|
49301
|
-
|
|
49302
49270
|
/**
|
|
49303
49271
|
*
|
|
49304
49272
|
* @param {number} u
|
|
@@ -49321,8 +49289,8 @@ class Sampler2D {
|
|
|
49321
49289
|
* @returns {number}
|
|
49322
49290
|
*/
|
|
49323
49291
|
sampleChannelCatmullRomUV(u, v, channel) {
|
|
49324
|
-
const x = u *
|
|
49325
|
-
const y = v *
|
|
49292
|
+
const x = u * this.width - 0.5;
|
|
49293
|
+
const y = v * this.height - 0.5;
|
|
49326
49294
|
|
|
49327
49295
|
return this.sampleChannelCatmullRom(x, y, channel);
|
|
49328
49296
|
}
|
|
@@ -49377,8 +49345,8 @@ class Sampler2D {
|
|
|
49377
49345
|
const texPos12_x = texPos1_x + offset12_x;
|
|
49378
49346
|
const texPos12_y = texPos1_y + offset12_y;
|
|
49379
49347
|
|
|
49380
|
-
|
|
49381
49348
|
let result = 0.0;
|
|
49349
|
+
|
|
49382
49350
|
result += this.sampleChannelBilinear(texPos0_x, texPos0_y, channel) * w0_x * w0_y;
|
|
49383
49351
|
result += this.sampleChannelBilinear(texPos12_x, texPos0_y, channel) * w12_x * w0_y;
|
|
49384
49352
|
result += this.sampleChannelBilinear(texPos3_x, texPos0_y, channel) * w3_x * w0_y;
|
|
@@ -49440,8 +49408,8 @@ class Sampler2D {
|
|
|
49440
49408
|
}
|
|
49441
49409
|
|
|
49442
49410
|
/**
|
|
49443
|
-
*
|
|
49444
|
-
* Bicubic-filtered sampling
|
|
49411
|
+
*
|
|
49412
|
+
* Bicubic-filtered sampling, note values can be negative due to the nature of the cubic curve
|
|
49445
49413
|
* @param {number} x
|
|
49446
49414
|
* @param {number} y
|
|
49447
49415
|
* @param {number} channel
|
|
@@ -49670,7 +49638,11 @@ class Sampler2D {
|
|
|
49670
49638
|
const x = Math.round(u * w - 0.5);
|
|
49671
49639
|
const y = Math.round(v * h - 0.5);
|
|
49672
49640
|
|
|
49673
|
-
this.read(
|
|
49641
|
+
this.read(
|
|
49642
|
+
clamp$1(x, 0, w - 1),
|
|
49643
|
+
clamp$1(y, 0, h - 1),
|
|
49644
|
+
result
|
|
49645
|
+
);
|
|
49674
49646
|
}
|
|
49675
49647
|
|
|
49676
49648
|
/**
|
|
@@ -49725,24 +49697,6 @@ class Sampler2D {
|
|
|
49725
49697
|
}
|
|
49726
49698
|
}
|
|
49727
49699
|
|
|
49728
|
-
/**
|
|
49729
|
-
*
|
|
49730
|
-
* @param {number} u
|
|
49731
|
-
* @param {number} v
|
|
49732
|
-
* @param {Vector4|Vector3|Vector2} [result]
|
|
49733
|
-
* @deprecated
|
|
49734
|
-
*/
|
|
49735
|
-
sample(u, v, result) {
|
|
49736
|
-
|
|
49737
|
-
const temp = [];
|
|
49738
|
-
|
|
49739
|
-
this.sampleBilinear(u * (this.width - 1), v * (this.height - 1), temp, 0);
|
|
49740
|
-
|
|
49741
|
-
result.readFromArray(temp);
|
|
49742
|
-
|
|
49743
|
-
return temp[0];
|
|
49744
|
-
}
|
|
49745
|
-
|
|
49746
49700
|
/**
|
|
49747
49701
|
*
|
|
49748
49702
|
* @param {number} x
|
|
@@ -49872,11 +49826,11 @@ class Sampler2D {
|
|
|
49872
49826
|
|
|
49873
49827
|
/**
|
|
49874
49828
|
*
|
|
49875
|
-
* @param {
|
|
49876
|
-
* @param {
|
|
49877
|
-
* @param {
|
|
49878
|
-
* @param {
|
|
49879
|
-
* @param {Array.<
|
|
49829
|
+
* @param {number} x
|
|
49830
|
+
* @param {number} y
|
|
49831
|
+
* @param {number} width
|
|
49832
|
+
* @param {number} height
|
|
49833
|
+
* @param {Array.<number>} value
|
|
49880
49834
|
*/
|
|
49881
49835
|
fill(x, y, width, height, value) {
|
|
49882
49836
|
|
|
@@ -50054,10 +50008,13 @@ class Sampler2D {
|
|
|
50054
50008
|
computeByteSize() {
|
|
50055
50009
|
let dataSize;
|
|
50056
50010
|
|
|
50057
|
-
|
|
50058
|
-
|
|
50011
|
+
const data = this.data;
|
|
50012
|
+
|
|
50013
|
+
if (Array.isArray(data)) {
|
|
50014
|
+
// Assume IEEE float 64
|
|
50015
|
+
dataSize = 8 * data.length;
|
|
50059
50016
|
} else {
|
|
50060
|
-
dataSize =
|
|
50017
|
+
dataSize = data.buffer.byteLength;
|
|
50061
50018
|
}
|
|
50062
50019
|
|
|
50063
50020
|
return dataSize + 280;
|
|
@@ -50069,6 +50026,11 @@ class Sampler2D {
|
|
|
50069
50026
|
* @return {boolean}
|
|
50070
50027
|
*/
|
|
50071
50028
|
equals(other) {
|
|
50029
|
+
if(this === other){
|
|
50030
|
+
// special case
|
|
50031
|
+
return true;
|
|
50032
|
+
}
|
|
50033
|
+
|
|
50072
50034
|
if (
|
|
50073
50035
|
this.width !== other.width
|
|
50074
50036
|
|| this.height !== other.height
|
|
@@ -50089,9 +50051,7 @@ class Sampler2D {
|
|
|
50089
50051
|
|
|
50090
50052
|
const length = this.data.length;
|
|
50091
50053
|
|
|
50092
|
-
|
|
50093
|
-
|
|
50094
|
-
hash ^= computeStridedIntegerArrayHash(this.data, 0, length, stride);
|
|
50054
|
+
hash ^= sparse_typed_array_hash(this.data, 0, length, 509);
|
|
50095
50055
|
|
|
50096
50056
|
return hash;
|
|
50097
50057
|
}
|
|
@@ -50627,6 +50587,34 @@ Vector1.zero = Object.freeze(new Vector1(0));
|
|
|
50627
50587
|
*/
|
|
50628
50588
|
Vector1.one = Object.freeze(new Vector1(1));
|
|
50629
50589
|
|
|
50590
|
+
/**
|
|
50591
|
+
* Useful for computing hashes of large arrays, can pick a relevant stride and skip large chunks of memory while still capturing good amount of unique information from evenly-spaced areas of the array
|
|
50592
|
+
* @param {number[]|Uint32Array|Uint16Array|Uint8Array} array
|
|
50593
|
+
* @param {number} offset
|
|
50594
|
+
* @param {number} length
|
|
50595
|
+
* @param {number} stride
|
|
50596
|
+
* @return {number}
|
|
50597
|
+
*/
|
|
50598
|
+
function computeStridedIntegerArrayHash(
|
|
50599
|
+
array, offset, length, stride
|
|
50600
|
+
) {
|
|
50601
|
+
let hash = length;
|
|
50602
|
+
|
|
50603
|
+
for (let i = offset; i < length; i += stride) {
|
|
50604
|
+
const value = array[i] >>> 0; //force uint32
|
|
50605
|
+
|
|
50606
|
+
/**
|
|
50607
|
+
* Simple hashing scheme, multiplying existing hash by a prime and adding next value
|
|
50608
|
+
* (h<<5) - h === h*31
|
|
50609
|
+
* @type {number}
|
|
50610
|
+
*/
|
|
50611
|
+
hash = ((hash << 5) - hash) + value;
|
|
50612
|
+
}
|
|
50613
|
+
|
|
50614
|
+
// force uint32
|
|
50615
|
+
return hash >>> 0;
|
|
50616
|
+
}
|
|
50617
|
+
|
|
50630
50618
|
/**
|
|
50631
50619
|
*
|
|
50632
50620
|
* @param {Uint8Array|number[]|ArrayLike<number>|IArguments} data
|
|
@@ -52074,6 +52062,8 @@ function array_buffer_copy(
|
|
|
52074
52062
|
target, target_offset,
|
|
52075
52063
|
byte_length
|
|
52076
52064
|
) {
|
|
52065
|
+
// assert.ok(source instanceof ArrayBuffer || source instanceof SharedArrayBuffer,'source is not an ArrayBuffer');
|
|
52066
|
+
// assert.ok(target instanceof ArrayBuffer || target instanceof SharedArrayBuffer,'source is not an ArrayBuffer');
|
|
52077
52067
|
|
|
52078
52068
|
/**
|
|
52079
52069
|
* @type {Uint8Array|Uint16Array|Uint32Array}
|
|
@@ -55302,29 +55292,6 @@ function v3_morton_encode_bounded(x, y, z, bounds) {
|
|
|
55302
55292
|
);
|
|
55303
55293
|
}
|
|
55304
55294
|
|
|
55305
|
-
/**
|
|
55306
|
-
* Returns highest value out of 3 supplied
|
|
55307
|
-
* @param {number} a
|
|
55308
|
-
* @param {number} b
|
|
55309
|
-
* @param {number} c
|
|
55310
|
-
* @returns {number}
|
|
55311
|
-
*/
|
|
55312
|
-
function max3(a, b, c) {
|
|
55313
|
-
|
|
55314
|
-
let v = a;
|
|
55315
|
-
|
|
55316
|
-
if (v < b) {
|
|
55317
|
-
v = b;
|
|
55318
|
-
}
|
|
55319
|
-
|
|
55320
|
-
if (v < c) {
|
|
55321
|
-
v = c;
|
|
55322
|
-
}
|
|
55323
|
-
|
|
55324
|
-
return v;
|
|
55325
|
-
|
|
55326
|
-
}
|
|
55327
|
-
|
|
55328
55295
|
/**
|
|
55329
55296
|
* @readonly
|
|
55330
55297
|
* @type {number}
|
|
@@ -55610,73 +55577,6 @@ class BinaryUint32BVH {
|
|
|
55610
55577
|
return result;
|
|
55611
55578
|
}
|
|
55612
55579
|
|
|
55613
|
-
/**
|
|
55614
|
-
*
|
|
55615
|
-
* @param {number} a address
|
|
55616
|
-
* @param {number} b address
|
|
55617
|
-
* @param {number} c address
|
|
55618
|
-
* @returns {number}
|
|
55619
|
-
* @private
|
|
55620
|
-
*/
|
|
55621
|
-
__compute_bounds_area_of_3_boxes(a, b, c) {
|
|
55622
|
-
const float32 = this.__data_float32;
|
|
55623
|
-
|
|
55624
|
-
const x0 = min3(float32[a + 0], float32[b + 0], float32[c + 0]);
|
|
55625
|
-
const y0 = min3(float32[a + 1], float32[b + 1], float32[c + 1]);
|
|
55626
|
-
const z0 = min3(float32[a + 2], float32[b + 2], float32[c + 2]);
|
|
55627
|
-
|
|
55628
|
-
const x1 = max3(float32[a + 3], float32[b + 3], float32[c + 3]);
|
|
55629
|
-
const y1 = max3(float32[a + 4], float32[b + 4], float32[c + 4]);
|
|
55630
|
-
const z1 = max3(float32[a + 5], float32[b + 5], float32[c + 5]);
|
|
55631
|
-
|
|
55632
|
-
return aabb3_compute_half_surface_area(x0, y0, z0, x1, y1, z1);
|
|
55633
|
-
}
|
|
55634
|
-
|
|
55635
|
-
/**
|
|
55636
|
-
*
|
|
55637
|
-
* @param {number} a
|
|
55638
|
-
* @param {number} b
|
|
55639
|
-
* @returns {number}
|
|
55640
|
-
* @private
|
|
55641
|
-
*/
|
|
55642
|
-
__fitness_function_should_swap_leaves_sah(a, b) {
|
|
55643
|
-
const a_0 = max2(a - 1, 0);
|
|
55644
|
-
const a_1 = min2(a + 1, this.__node_count_leaf - 1);
|
|
55645
|
-
|
|
55646
|
-
const leaf_block_offset = this.getLeafBlockAddress();
|
|
55647
|
-
|
|
55648
|
-
const a_c_address = a * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
55649
|
-
const a_0_address = a_0 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
55650
|
-
const a_1_address = a_1 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
55651
|
-
|
|
55652
|
-
|
|
55653
|
-
const b_0 = max2(b - 1, 0);
|
|
55654
|
-
const b_1 = min2(b + 1, this.__node_count_leaf - 1);
|
|
55655
|
-
|
|
55656
|
-
const b_c_address = b * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
55657
|
-
const b_0_address = b_0 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
55658
|
-
const b_1_address = b_1 * BVH_LEAF_NODE_SIZE + leaf_block_offset;
|
|
55659
|
-
|
|
55660
|
-
|
|
55661
|
-
const current_area = this.__compute_bounds_area_of_3_boxes(a_0_address, a_c_address, a_1_address) + this.__compute_bounds_area_of_3_boxes(b_0_address, b_c_address, b_1_address);
|
|
55662
|
-
const swap_area = this.__compute_bounds_area_of_3_boxes(a_0_address, b_c_address, a_1_address) + this.__compute_bounds_area_of_3_boxes(b_0_address, a_c_address, b_1_address);
|
|
55663
|
-
|
|
55664
|
-
return current_area - swap_area;
|
|
55665
|
-
}
|
|
55666
|
-
|
|
55667
|
-
sort_bubble_sah() {
|
|
55668
|
-
const n = this.__node_count_leaf;
|
|
55669
|
-
|
|
55670
|
-
for (let i = 0; i < n; i++) {
|
|
55671
|
-
for (let j = i + 1; j < n; j++) {
|
|
55672
|
-
if (this.__fitness_function_should_swap_leaves_sah(i, j) > 0) {
|
|
55673
|
-
this.__swap_leaves(i, j);
|
|
55674
|
-
}
|
|
55675
|
-
}
|
|
55676
|
-
}
|
|
55677
|
-
}
|
|
55678
|
-
|
|
55679
|
-
|
|
55680
55580
|
/**
|
|
55681
55581
|
* Sort leaf nodes according to their morton codes
|
|
55682
55582
|
* @param {number[]} bounds
|
|
@@ -55690,15 +55590,17 @@ class BinaryUint32BVH {
|
|
|
55690
55590
|
return;
|
|
55691
55591
|
}
|
|
55692
55592
|
|
|
55693
|
-
|
|
55593
|
+
const stack_top = stack$9.pointer;
|
|
55594
|
+
|
|
55595
|
+
let stackPointer = stack_top;
|
|
55694
55596
|
let i, j;
|
|
55695
55597
|
|
|
55696
|
-
stack$9[
|
|
55697
|
-
stack$9[
|
|
55598
|
+
stack$9[stackPointer++] = 0; // first node
|
|
55599
|
+
stack$9[stackPointer++] = this.__node_count_leaf - 1; // last node
|
|
55698
55600
|
|
|
55699
55601
|
const data = this.__data_float32;
|
|
55700
55602
|
|
|
55701
|
-
while (stackPointer >
|
|
55603
|
+
while (stackPointer > stack_top) {
|
|
55702
55604
|
stackPointer -= 2;
|
|
55703
55605
|
|
|
55704
55606
|
const right = stack$9[stackPointer + 1];
|
|
@@ -55707,14 +55609,15 @@ class BinaryUint32BVH {
|
|
|
55707
55609
|
i = left;
|
|
55708
55610
|
j = right;
|
|
55709
55611
|
|
|
55710
|
-
const
|
|
55612
|
+
const pivot_index = (left + right) >> 1;
|
|
55711
55613
|
|
|
55712
|
-
const pivot_address =
|
|
55614
|
+
const pivot_address = pivot_index * BVH_LEAF_NODE_SIZE + leaf_block_address;
|
|
55713
55615
|
|
|
55714
55616
|
const pivot = build_morton(data, pivot_address, bounds);
|
|
55715
55617
|
|
|
55716
55618
|
/* partition */
|
|
55717
55619
|
while (i <= j) {
|
|
55620
|
+
|
|
55718
55621
|
while (build_morton(data, i * BVH_LEAF_NODE_SIZE + leaf_block_address, bounds) < pivot) {
|
|
55719
55622
|
i++;
|
|
55720
55623
|
}
|
|
@@ -55748,7 +55651,7 @@ class BinaryUint32BVH {
|
|
|
55748
55651
|
}
|
|
55749
55652
|
|
|
55750
55653
|
/**
|
|
55751
|
-
*
|
|
55654
|
+
* Does not update intermediate node bounds
|
|
55752
55655
|
* @param {number} i
|
|
55753
55656
|
* @param {number} j
|
|
55754
55657
|
* @private
|
|
@@ -56422,13 +56325,6 @@ class AABB3 {
|
|
|
56422
56325
|
|| (z + tolerance) < this.z0 || (z - tolerance) > this.z1);
|
|
56423
56326
|
}
|
|
56424
56327
|
|
|
56425
|
-
computeMortonCode() {
|
|
56426
|
-
const cx = (this.x0 + this.x1) >> 1;
|
|
56427
|
-
const cy = (this.y0 + this.y1) >> 1;
|
|
56428
|
-
const cz = (this.z0 + this.z1) >> 1;
|
|
56429
|
-
return mortonEncode_magicbits(cx, cy, cz);
|
|
56430
|
-
}
|
|
56431
|
-
|
|
56432
56328
|
/**
|
|
56433
56329
|
*
|
|
56434
56330
|
* @returns {number}
|
|
@@ -57739,7 +57635,7 @@ const m4_tmp = [];
|
|
|
57739
57635
|
class TerrainTile {
|
|
57740
57636
|
gridPosition = new Vector2();
|
|
57741
57637
|
scale = new Vector2(1, 1);
|
|
57742
|
-
size = new Vector2();
|
|
57638
|
+
size = new Vector2(1, 1);
|
|
57743
57639
|
position = new Vector2();
|
|
57744
57640
|
resolution = new ObservedInteger(1);
|
|
57745
57641
|
|
|
@@ -58209,6 +58105,7 @@ class TerrainTile {
|
|
|
58209
58105
|
|
|
58210
58106
|
geometry.boundingSphere = new Sphere(center, radius);
|
|
58211
58107
|
}
|
|
58108
|
+
|
|
58212
58109
|
//pull bounding box from geometry
|
|
58213
58110
|
|
|
58214
58111
|
bb = geometry.boundingBox;
|
|
@@ -58216,6 +58113,7 @@ class TerrainTile {
|
|
|
58216
58113
|
geometry.computeBoundingBox();
|
|
58217
58114
|
bb = geometry.boundingBox;
|
|
58218
58115
|
}
|
|
58116
|
+
|
|
58219
58117
|
}
|
|
58220
58118
|
|
|
58221
58119
|
const x0 = bb.min.x;
|
|
@@ -59113,11 +59011,11 @@ function writeSample2DDataToDataTexture(sampler, texture) {
|
|
|
59113
59011
|
}
|
|
59114
59012
|
} else if (sampler.itemSize === 3) {
|
|
59115
59013
|
if (texture.format !== RGBFormat$1) {
|
|
59116
|
-
throw new Error('itemSize is
|
|
59014
|
+
throw new Error('itemSize is 3 and texture.format is not RGBFormat');
|
|
59117
59015
|
}
|
|
59118
59016
|
} else if (sampler.itemSize === 4) {
|
|
59119
59017
|
if (texture.format !== RGBAFormat) {
|
|
59120
|
-
throw new Error('itemSize is
|
|
59018
|
+
throw new Error('itemSize is 4 and texture.format is not RGBAFormat');
|
|
59121
59019
|
}
|
|
59122
59020
|
} else {
|
|
59123
59021
|
throw new Error('Unsupported itemSize');
|
|
@@ -61495,10 +61393,25 @@ function typed_array_copy(source, destination) {
|
|
|
61495
61393
|
const destination_size = destination.length;
|
|
61496
61394
|
|
|
61497
61395
|
if (destination_size >= source.length) {
|
|
61396
|
+
|
|
61498
61397
|
destination.set(source, 0);
|
|
61398
|
+
|
|
61399
|
+
} else if (source.constructor === destination.constructor) {
|
|
61400
|
+
|
|
61401
|
+
// same type
|
|
61402
|
+
array_buffer_copy(
|
|
61403
|
+
source.buffer,
|
|
61404
|
+
source.byteOffset,
|
|
61405
|
+
destination.buffer,
|
|
61406
|
+
destination.byteOffset,
|
|
61407
|
+
Math.min(source.byteLength, destination.byteLength)
|
|
61408
|
+
);
|
|
61409
|
+
|
|
61499
61410
|
} else {
|
|
61411
|
+
|
|
61500
61412
|
// destination is smaller than source, crop source data
|
|
61501
61413
|
array_copy(source, 0, destination, 0, destination_size);
|
|
61414
|
+
|
|
61502
61415
|
}
|
|
61503
61416
|
}
|
|
61504
61417
|
|
|
@@ -62620,7 +62533,7 @@ function saturated_value_by_constructor(ctor) {
|
|
|
62620
62533
|
* @param {Sampler2D} source
|
|
62621
62534
|
* @param {Sampler2D} destination
|
|
62622
62535
|
*/
|
|
62623
|
-
function
|
|
62536
|
+
function sampler2d_transfer_data(source, destination) {
|
|
62624
62537
|
if (source.width !== destination.width || source.height !== destination.height) {
|
|
62625
62538
|
throw new Error('Source and destination dimensions do not match');
|
|
62626
62539
|
}
|
|
@@ -62827,7 +62740,7 @@ class TerrainLayer {
|
|
|
62827
62740
|
|
|
62828
62741
|
const source = new Sampler2D(source_data, source_item_size, image.width, image.height);
|
|
62829
62742
|
|
|
62830
|
-
|
|
62743
|
+
sampler2d_transfer_data(source, this.diffuse);
|
|
62831
62744
|
|
|
62832
62745
|
this.onChanged.send0();
|
|
62833
62746
|
|
|
@@ -63646,11 +63559,16 @@ class WorkerProxy {
|
|
|
63646
63559
|
__id_counter = 0;
|
|
63647
63560
|
|
|
63648
63561
|
|
|
63562
|
+
/**
|
|
63563
|
+
*
|
|
63564
|
+
* @param {string} url
|
|
63565
|
+
* @param {Object} methods
|
|
63566
|
+
*/
|
|
63649
63567
|
constructor(url, methods) {
|
|
63650
63568
|
this.url = url;
|
|
63651
63569
|
this.methods = methods;
|
|
63652
63570
|
|
|
63653
|
-
this.__generateAPI(
|
|
63571
|
+
this.__generateAPI();
|
|
63654
63572
|
}
|
|
63655
63573
|
|
|
63656
63574
|
/**
|
|
@@ -63729,6 +63647,10 @@ class WorkerProxy {
|
|
|
63729
63647
|
|
|
63730
63648
|
}
|
|
63731
63649
|
|
|
63650
|
+
/**
|
|
63651
|
+
*
|
|
63652
|
+
* @private
|
|
63653
|
+
*/
|
|
63732
63654
|
__generateAPI() {
|
|
63733
63655
|
|
|
63734
63656
|
|
|
@@ -66109,6 +66031,29 @@ function read_three_planes_to_array(planes, array) {
|
|
|
66109
66031
|
}
|
|
66110
66032
|
}
|
|
66111
66033
|
|
|
66034
|
+
/**
|
|
66035
|
+
* Returns highest value out of 3 supplied
|
|
66036
|
+
* @param {number} a
|
|
66037
|
+
* @param {number} b
|
|
66038
|
+
* @param {number} c
|
|
66039
|
+
* @returns {number}
|
|
66040
|
+
*/
|
|
66041
|
+
function max3(a, b, c) {
|
|
66042
|
+
|
|
66043
|
+
let v = a;
|
|
66044
|
+
|
|
66045
|
+
if (v < b) {
|
|
66046
|
+
v = b;
|
|
66047
|
+
}
|
|
66048
|
+
|
|
66049
|
+
if (v < c) {
|
|
66050
|
+
v = c;
|
|
66051
|
+
}
|
|
66052
|
+
|
|
66053
|
+
return v;
|
|
66054
|
+
|
|
66055
|
+
}
|
|
66056
|
+
|
|
66112
66057
|
/**
|
|
66113
66058
|
*
|
|
66114
66059
|
* @param {number[]|Float32Array} output
|
|
@@ -85587,7 +85532,7 @@ class Deque {
|
|
|
85587
85532
|
|
|
85588
85533
|
/**
|
|
85589
85534
|
*
|
|
85590
|
-
* @param {
|
|
85535
|
+
* @param {T} e
|
|
85591
85536
|
* @returns {boolean}
|
|
85592
85537
|
*/
|
|
85593
85538
|
has(e) {
|
|
@@ -92960,14 +92905,12 @@ const LogLevel = {
|
|
|
92960
92905
|
};
|
|
92961
92906
|
|
|
92962
92907
|
class Logger {
|
|
92963
|
-
|
|
92964
|
-
|
|
92965
|
-
|
|
92966
|
-
|
|
92967
|
-
|
|
92968
|
-
|
|
92969
|
-
this.backends = [];
|
|
92970
|
-
}
|
|
92908
|
+
/**
|
|
92909
|
+
*
|
|
92910
|
+
* @private
|
|
92911
|
+
* @type {LoggerBackend[]}
|
|
92912
|
+
*/
|
|
92913
|
+
backends = [];
|
|
92971
92914
|
|
|
92972
92915
|
/**
|
|
92973
92916
|
* Add a logging backend, this is a structure that handles incoming log messages.
|
|
@@ -115511,14 +115454,14 @@ class InputControllerSystem extends System {
|
|
|
115511
115454
|
}
|
|
115512
115455
|
|
|
115513
115456
|
class LoggerBackend {
|
|
115514
|
-
constructor() {
|
|
115515
115457
|
|
|
115516
|
-
|
|
115517
|
-
|
|
115518
|
-
|
|
115519
|
-
|
|
115520
|
-
|
|
115521
|
-
|
|
115458
|
+
|
|
115459
|
+
/**
|
|
115460
|
+
* @private
|
|
115461
|
+
* @type {LogLevel|number}
|
|
115462
|
+
*/
|
|
115463
|
+
level = LogLevel.Info;
|
|
115464
|
+
|
|
115522
115465
|
|
|
115523
115466
|
/**
|
|
115524
115467
|
*
|