@woosh/meep-engine 2.117.6 → 2.117.8

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Files changed (23) hide show
  1. package/package.json +1 -1
  2. package/src/engine/graphics/render/frame_graph/RenderGraph.d.ts.map +1 -1
  3. package/src/engine/graphics/render/frame_graph/RenderGraph.js +4 -1
  4. package/src/engine/graphics/render/frame_graph/RenderPass.d.ts +6 -6
  5. package/src/engine/graphics/render/frame_graph/RenderPass.d.ts.map +1 -1
  6. package/src/engine/graphics/render/frame_graph/RenderPass.js +12 -6
  7. package/src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.d.ts +2 -5
  8. package/src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.d.ts.map +1 -1
  9. package/src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.js +2 -1
  10. package/src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.d.ts +2 -2
  11. package/src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.d.ts.map +1 -1
  12. package/src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.js +1 -1
  13. package/src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.d.ts +3 -10
  14. package/src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.d.ts.map +1 -1
  15. package/src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.js +3 -8
  16. package/src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.d.ts +5 -4
  17. package/src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.d.ts.map +1 -1
  18. package/src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.js +4 -1
  19. package/src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.d.ts +2 -4
  20. package/src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.d.ts.map +1 -1
  21. package/src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.js +2 -1
  22. package/src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.d.ts +1 -1
  23. package/src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.d.ts.map +1 -1
package/package.json CHANGED
@@ -5,7 +5,7 @@
5
5
  "description": "Fully featured ECS game engine written in JavaScript",
6
6
  "type": "module",
7
7
  "author": "Alexander Goldring",
8
- "version": "2.117.6",
8
+ "version": "2.117.8",
9
9
  "main": "build/meep.module.js",
10
10
  "module": "build/meep.module.js",
11
11
  "exports": {
@@ -1 +1 @@
1
- {"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAQA;;;GAGG;AACH;IACI;;;;OAIG;IACH,iBAAc;IAEd;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAEzB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAgBhB;IAED;;;;OAIG;IACH,qBAHW,MAAM,KAKhB;IAED;;;;OAIG;IACH,2BAHW,MAAM,2BAOhB;IAED;;;;;OAKG;IACH,6BAUC;IAED;;;;;;OAMG;IACH,4BAcC;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,wDAGJ,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;OAIG;IACH,gCA0BC;IAED;;;;;;OAMG;IACH,iEAFa,OAAO,CAOnB;IAED,gBA6FC;IAED;;;OAGG;IACH,uCA2CC;IAED;;;OAGG;IACH,eAFY,MAAM,CAiEjB;CACJ;8BA5b6B,oBAAoB;6BACrB,mBAAmB"}
1
+ {"version":3,"file":"RenderGraph.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderGraph.js"],"names":[],"mappings":"AAQA;;;GAGG;AACH;IACI;;;;OAIG;IACH,iBAAc;IAEd;;;;OAIG;IACH,qBAAkB;IAElB;;;;OAIG;IACH,yBAAsB;IAEtB;;;;OAIG;IACH,4BAAyB;IAEzB;;;;OAIG;IACH,qBAHW,MAAM,sBAahB;IAED;;;;OAIG;IACH,oBAHW,MAAM,qBAmBhB;IAED;;;;OAIG;IACH,qBAHW,MAAM,KAKhB;IAED;;;;OAIG;IACH,2BAHW,MAAM,2BAOhB;IAED;;;;;OAKG;IACH,6BAUC;IAED;;;;;;OAMG;IACH,4BAcC;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,MAAM,CAkBlB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,wDAGJ,MAAM,CAUlB;IAED;;;OAGG;IACH,4BAHa,OAAO,CAQnB;IAED;;;;OAIG;IACH,gCA0BC;IAED;;;;;;OAMG;IACH,iEAFa,OAAO,CAOnB;IAED,gBA6FC;IAED;;;OAGG;IACH,uCA2CC;IAED;;;OAGG;IACH,eAFY,MAAM,CAiEjB;CACJ;8BA/b6B,oBAAoB;6BACrB,mBAAmB"}
@@ -66,11 +66,14 @@ export class RenderGraph {
66
66
 
67
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  const nodes = this.__resource_nodes;
68
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  const node_count = nodes.length;
69
+
69
70
  for (let i = 0; i < node_count; i++) {
70
71
  const node = nodes[i];
72
+
71
73
  if (node.id === id) {
72
74
  return node;
73
75
  }
76
+
74
77
  }
75
78
 
76
79
  throw new Error(`Resource Node ${id} not found`);
@@ -208,7 +211,7 @@ export class RenderGraph {
208
211
 
209
212
  builder.init(this, node);
210
213
 
211
- const result = pass.setup(builder, pass.inputs);
214
+ const result = pass.setup(builder);
212
215
 
213
216
  assert.defined(result, 'result');
214
217
  assert.notNull(result, 'result');
@@ -1,8 +1,8 @@
1
1
  /**
2
- * @template DATA
2
+ * @template [DATA=Object<number>]
3
3
  */
4
- export class RenderPass<DATA> {
5
- constructor(inputs?: {});
4
+ export class RenderPass<DATA = any> {
5
+ constructor(inputs: any);
6
6
  /**
7
7
  * Used for debug and visualisation
8
8
  * @type {string}
@@ -15,16 +15,16 @@ export class RenderPass<DATA> {
15
15
  flags: number | RenderPassFlags;
16
16
  /**
17
17
  * Arbitrary dictionary of data
18
+ * @deprecated
18
19
  * @type {Object<number>}
19
20
  */
20
21
  inputs: any;
21
22
  /**
22
23
  *
23
24
  * @param {RenderGraphBuilder} builder
24
- * @param {Object<number>} inputs
25
- * @returns {Object<number>} resources/handles that are used by the pass, includes both inputs and outputs
25
+ * @returns {DATA} resources/handles that are used by the pass, includes both inputs and outputs
26
26
  */
27
- setup(builder: RenderGraphBuilder, inputs: any): any;
27
+ setup(builder: RenderGraphBuilder): DATA;
28
28
  /**
29
29
  * @param {DATA} data
30
30
  * @param {RenderPassResources} resources
@@ -1 +1 @@
1
- {"version":3,"file":"RenderPass.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderPass.js"],"names":[],"mappings":"AAEA;;GAEG;AACH;IAqBI,yBAEC;IArBD;;;OAGG;IACH,MAFU,MAAM,CAEK;IAErB;;;OAGG;IACH,OAFU,MAAM,kBAAgB,CAEV;IAGtB;;;OAGG;IACH,YAAY;IAOZ;;;;;OAKG;IACH,qDAEC;IAED;;;;;OAKG;IACH,cALW,IAAI,mEAGF,IAAI,CAIhB;IAED;;;;;;OAMG;IACH,iCAFY,OAAO,CAIlB;CACJ"}
1
+ {"version":3,"file":"RenderPass.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderPass.js"],"names":[],"mappings":"AAEA;;GAEG;AACH;IAsBI,yBAQC;IA5BD;;;OAGG;IACH,MAFU,MAAM,CAEK;IAErB;;;OAGG;IACH,OAFU,MAAM,kBAAgB,CAEV;IAGtB;;;;OAIG;IACH,YAAY;IAaZ;;;;OAIG;IACH,oCAFa,IAAI,CAIhB;IAED;;;;;OAKG;IACH,cALW,IAAI,mEAGF,IAAI,CAIhB;IAED;;;;;;OAMG;IACH,iCAFY,OAAO,CAIlB;CACJ"}
@@ -1,7 +1,7 @@
1
1
  const DEFAULT_FLAGS = 0;
2
2
 
3
3
  /**
4
- * @template DATA
4
+ * @template [DATA=Object<number>]
5
5
  */
6
6
  export class RenderPass {
7
7
 
@@ -20,22 +20,28 @@ export class RenderPass {
20
20
 
21
21
  /**
22
22
  * Arbitrary dictionary of data
23
+ * @deprecated
23
24
  * @type {Object<number>}
24
25
  */
25
26
  inputs = {};
26
27
 
27
- constructor(inputs = {}) {
28
- this.inputs = inputs;
28
+ constructor(inputs ) {
29
+
30
+ if(inputs !== undefined){
31
+ console.warn("Default inputs are deprecated, please use class fields instead");
32
+
33
+ this.inputs = inputs;
34
+ }
35
+
29
36
  }
30
37
 
31
38
 
32
39
  /**
33
40
  *
34
41
  * @param {RenderGraphBuilder} builder
35
- * @param {Object<number>} inputs
36
- * @returns {Object<number>} resources/handles that are used by the pass, includes both inputs and outputs
42
+ * @returns {DATA} resources/handles that are used by the pass, includes both inputs and outputs
37
43
  */
38
- setup(builder, inputs) {
44
+ setup(builder) {
39
45
  throw new Error('Not Implemented');
40
46
  }
41
47
 
@@ -1,9 +1,6 @@
1
1
  export class CopyPass extends RenderPass<any> {
2
- constructor(inputs?: {});
3
- setup(builder: any, { input, output }: {
4
- input: any;
5
- output: any;
6
- }): {
2
+ constructor(inputs: any);
3
+ setup(builder: any): {
7
4
  output: any;
8
5
  };
9
6
  execute(data: any, resources: any, render_context: any): void;
@@ -1 +1 @@
1
- {"version":3,"file":"CopyPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.js"],"names":[],"mappings":"AAEA;IAiBqB,yBAAwE;IAdzF;;;;;MASC;IAED,8DAEC;CACJ;2BAnB0B,qBAAqB"}
1
+ {"version":3,"file":"CopyPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.js"],"names":[],"mappings":"AAEA;IAkBuC,yBAAyN;IAf5P;;MAUC;IAED,8DAEC;CACJ;2BApB0B,qBAAqB"}
@@ -3,7 +3,8 @@ import { RenderPass } from "../../RenderPass.js";
3
3
  export class CopyPass extends RenderPass {
4
4
  name = "Copy"
5
5
 
6
- setup(builder, { input, output }) {
6
+ setup(builder) {
7
+ const {input, output} = this.inputs;
7
8
 
8
9
  builder.read(input);
9
10
 
@@ -1,6 +1,6 @@
1
1
  export class GBufferDrawPass extends RenderPass<any> {
2
- constructor(inputs?: {});
3
- setup(builder: any, inputs: any): {
2
+ constructor(inputs: any);
3
+ setup(builder: any): {
4
4
  albedo: any;
5
5
  normal: any;
6
6
  position: any;
@@ -1 +1 @@
1
- {"version":3,"file":"GBufferDrawPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.js"],"names":[],"mappings":"AAGA;IAOoD,yBAGhC;IAPhB;;;;MAqBC;IAED,8DAEC;CACJ;2BAhC0B,qBAAqB"}
1
+ {"version":3,"file":"GBufferDrawPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.js"],"names":[],"mappings":"AAGA;IAQ+B,yBAOY;IAZvC;;;;MAqBC;IAED,8DAEC;CACJ;2BAhC0B,qBAAqB"}
@@ -4,7 +4,7 @@ import { TextureResourceDescriptor } from "../../resource/TextureResourceDescrip
4
4
  export class GBufferDrawPass extends RenderPass {
5
5
  name = "Draw G-buffer";
6
6
 
7
- setup(builder, inputs) {
7
+ setup(builder) {
8
8
  // ignore inputs
9
9
 
10
10
  const out_albedo = new TextureResourceDescriptor();
@@ -1,14 +1,7 @@
1
1
  export class LightingPass extends RenderPass<any> {
2
- constructor(inputs?: {});
3
- /**
4
- *
5
- * @param builder
6
- * @param {number} output
7
- * @param {number} data
8
- * @return {{data: number}}
9
- */
10
- setup(builder: any, { output, normal, albedo, position }: number): {
11
- data: number;
2
+ constructor(inputs: any);
3
+ setup(builder: any): {
4
+ output: any;
12
5
  };
13
6
  execute(data: any, resources: any, render_context: any): void;
14
7
  }
@@ -1 +1 @@
1
- {"version":3,"file":"LightingPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.js"],"names":[],"mappings":"AAEA;IAaQ,yBAEkC;IAZtC;;;;;;OAMG;IACH,0DAJW,MAAM,GAEL;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,CAYzB;IAED,8DAEC;CACJ;2BA3B0B,qBAAqB"}
1
+ {"version":3,"file":"LightingPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.js"],"names":[],"mappings":"AAEA;IAeI,yBAMwH;IAlBxH;;MAYC;IAED,8DAEC;CACJ;2BAtB0B,qBAAqB"}
@@ -3,14 +3,9 @@ import { RenderPass } from "../../RenderPass.js";
3
3
  export class LightingPass extends RenderPass {
4
4
  name = "Lighting";
5
5
 
6
- /**
7
- *
8
- * @param builder
9
- * @param {number} output
10
- * @param {number} data
11
- * @return {{data: number}}
12
- */
13
- setup(builder, { output, normal, albedo, position }) {
6
+ setup(builder) {
7
+ const { output, normal, albedo, position } = this.inputs;
8
+
14
9
  builder.read(normal);
15
10
  builder.read(albedo);
16
11
  builder.read(position);
@@ -1,12 +1,13 @@
1
- export class ColorDepthPass extends RenderPass<any> {
2
- constructor(inputs?: {});
1
+ /**
2
+ * @extends {RenderPass.<{color:number, depth:number}>}
3
+ */
4
+ export class ColorDepthPass {
3
5
  resolution: Vector2;
4
- setup(builder: any, inputs: any): {
6
+ setup(builder: any): {
5
7
  color: any;
6
8
  depth: any;
7
9
  };
8
10
  execute(data: any, resources: any, render_context: any): void;
9
11
  }
10
- import { RenderPass } from "../../RenderPass.js";
11
12
  import Vector2 from "../../../../../../core/geom/Vector2.js";
12
13
  //# sourceMappingURL=ColorDepthPass.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ColorDepthPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.js"],"names":[],"mappings":"AAKA;IAGQ,yBAC0C;IAH9C,oBAAoC;IAEpC;;;MAuBC;IAED,8DAGC;CACJ;2BAnC0B,qBAAqB;oBAD5B,wCAAwC"}
1
+ {"version":3,"file":"ColorDepthPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.js"],"names":[],"mappings":"AAKA;;GAEG;AACH;IACI,oBAAoC;IAEpC;;;MAuBC;IAED,8DAGC;CACJ;oBAvCmB,wCAAwC"}
@@ -3,10 +3,13 @@ import Vector2 from "../../../../../../core/geom/Vector2.js";
3
3
  import { RenderPass } from "../../RenderPass.js";
4
4
  import { TextureResourceDescriptor } from "../../resource/TextureResourceDescriptor.js";
5
5
 
6
+ /**
7
+ * @extends {RenderPass.<{color:number, depth:number}>}
8
+ */
6
9
  export class ColorDepthPass extends RenderPass {
7
10
  resolution = new Vector2(1024, 724);
8
11
 
9
- setup(builder, inputs) {
12
+ setup(builder) {
10
13
  const color = builder.create("Color", TextureResourceDescriptor.from({
11
14
  width: this.resolution.x,
12
15
  height: this.resolution.y,
@@ -1,8 +1,6 @@
1
1
  export class OutlinePass extends RenderPass<any> {
2
- constructor(inputs?: {});
3
- setup(builder: any, { depth }: {
4
- depth: any;
5
- }): void;
2
+ constructor(inputs: any);
3
+ setup(builder: any): void;
6
4
  }
7
5
  import { RenderPass } from "../../RenderPass.js";
8
6
  //# sourceMappingURL=OutlinePass.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OutlinePass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.js"],"names":[],"mappings":"AAEA;IAOsM,yBAAwE;IAN1Q;;aAIC;CACJ;2BAR0B,qBAAqB"}
1
+ {"version":3,"file":"OutlinePass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.js"],"names":[],"mappings":"AAEA;IAQsN,yBAAyN;IAP3a,0BAKC;CACJ;2BAT0B,qBAAqB"}
@@ -1,7 +1,8 @@
1
1
  import { RenderPass } from "../../RenderPass.js";
2
2
 
3
3
  export class OutlinePass extends RenderPass {
4
- setup(builder, { depth }) {
4
+ setup(builder) {
5
+ const { depth } = this.inputs;
5
6
  const depth_source = builder.read(depth);
6
7
 
7
8
 
@@ -1,5 +1,5 @@
1
1
  export class SSAOPass extends RenderPass<any> {
2
- constructor(inputs?: {});
2
+ constructor(inputs: any);
3
3
  }
4
4
  import { RenderPass } from "../../RenderPass.js";
5
5
  //# sourceMappingURL=SSAOPass.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"SSAOPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.js"],"names":[],"mappings":"AAEA;IAGkS,yBAAwE;CADzW;2BAJ0B,qBAAqB"}
1
+ {"version":3,"file":"SSAOPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.js"],"names":[],"mappings":"AAEA;IAGuU,yBAAyN;CAD/hB;2BAJ0B,qBAAqB"}