@woosh/meep-engine 2.117.17 → 2.117.19

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Files changed (45) hide show
  1. package/build/meep.cjs +115 -112
  2. package/build/meep.min.js +1 -1
  3. package/build/meep.module.js +115 -112
  4. package/package.json +1 -1
  5. package/src/core/collection/map/HashMap.d.ts.map +1 -1
  6. package/src/core/collection/map/HashMap.js +110 -108
  7. package/src/engine/graphics/render/frame_graph/RenderGraph.d.ts +6 -9
  8. package/src/engine/graphics/render/frame_graph/RenderGraph.d.ts.map +1 -1
  9. package/src/engine/graphics/render/frame_graph/RenderGraph.js +17 -23
  10. package/src/engine/graphics/render/frame_graph/RenderPass.d.ts +50 -10
  11. package/src/engine/graphics/render/frame_graph/RenderPass.d.ts.map +1 -1
  12. package/src/engine/graphics/render/frame_graph/RenderPass.js +1 -0
  13. package/src/engine/graphics/render/frame_graph/RenderPassNode.d.ts +2 -2
  14. package/src/engine/graphics/render/frame_graph/RenderPassNode.d.ts.map +1 -1
  15. package/src/engine/graphics/render/frame_graph/RenderPassNode.js +4 -2
  16. package/src/engine/graphics/material/manager/ManagedTexture.d.ts +0 -3
  17. package/src/engine/graphics/material/manager/ManagedTexture.d.ts.map +0 -1
  18. package/src/engine/graphics/material/manager/ManagedTexture.js +0 -3
  19. package/src/engine/graphics/material/manager/TextureManager.d.ts +0 -3
  20. package/src/engine/graphics/material/manager/TextureManager.d.ts.map +0 -1
  21. package/src/engine/graphics/material/manager/TextureManager.js +0 -3
  22. package/src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.d.ts +0 -9
  23. package/src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.d.ts.map +0 -1
  24. package/src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.js +0 -21
  25. package/src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.d.ts +0 -11
  26. package/src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.d.ts.map +0 -1
  27. package/src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.js +0 -33
  28. package/src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.d.ts +0 -9
  29. package/src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.d.ts.map +0 -1
  30. package/src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.js +0 -23
  31. package/src/engine/graphics/render/frame_graph/sample/deferred/run.d.ts +0 -2
  32. package/src/engine/graphics/render/frame_graph/sample/deferred/run.d.ts.map +0 -1
  33. package/src/engine/graphics/render/frame_graph/sample/deferred/run.js +0 -59
  34. package/src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.d.ts +0 -13
  35. package/src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.d.ts.map +0 -1
  36. package/src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.js +0 -41
  37. package/src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.d.ts +0 -6
  38. package/src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.d.ts.map +0 -1
  39. package/src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.js +0 -10
  40. package/src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.d.ts +0 -5
  41. package/src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.d.ts.map +0 -1
  42. package/src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.js +0 -5
  43. package/src/engine/graphics/render/frame_graph/sample/meep-v1/render.d.ts +0 -2
  44. package/src/engine/graphics/render/frame_graph/sample/meep-v1/render.d.ts.map +0 -1
  45. package/src/engine/graphics/render/frame_graph/sample/meep-v1/render.js +0 -7
@@ -1,10 +1,50 @@
1
- export class RenderPass<DATA extends { [key: string]: number }> {
2
-
3
- name: string
4
-
5
- setup(builder: RenderGraphBuilder): DATA
6
-
7
- execute(data: DATA, resource: RenderPassResources, render_context: IRenderContext): void
8
-
9
- validate(problem_consumer: (string) => any): boolean
10
- }
1
+ /**
2
+ * @deprecated new syntax does not require a separate data structure, use lambda functions instead
3
+ * @template [DATA=Object<number>]
4
+ * @class
5
+ */
6
+ export class RenderPass<DATA = any> {
7
+ /**
8
+ *
9
+ * @param [inputs]
10
+ */
11
+ constructor(inputs?: any);
12
+ /**
13
+ * Used for debug and visualisation
14
+ * @type {string}
15
+ */
16
+ name: string;
17
+ /**
18
+ *
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+ * @type {number|RenderPassFlags}
20
+ */
21
+ flags: number | RenderPassFlags;
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+ /**
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+ * Arbitrary dictionary of data
24
+ * @deprecated
25
+ * @type {Object<number>}
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+ */
27
+ inputs: any;
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+ /**
29
+ *
30
+ * @param {RenderGraphBuilder} builder
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+ * @returns {DATA} resources/handles that are used by the pass, includes both inputs and outputs
32
+ */
33
+ setup(builder: RenderGraphBuilder): DATA;
34
+ /**
35
+ * @param {DATA} data
36
+ * @param {RenderPassResources} resources
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+ * @param {IRenderContext} render_context
38
+ * @returns {void}
39
+ */
40
+ execute(data: DATA, resources: RenderPassResources, render_context: IRenderContext): void;
41
+ /**
42
+ * Validate render pass internal structure
43
+ * This is an optional method, mainly useful for debugging purposes
44
+ * Default behaviour is to report pass as "valid" (true)
45
+ * @param {function(problem:string)} problem_consumer when returning false, reasons are supplied here
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+ * @return {boolean} true for valid, false for invalid
47
+ */
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+ validate(problem_consumer: any): boolean;
49
+ }
50
+ //# sourceMappingURL=RenderPass.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"RenderPass.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderPass.js"],"names":[],"mappings":"AAEA;;;GAGG;AACH;IAsBI;;;OAGG;IACH,0BAQC;IAhCD;;;OAGG;IACH,MAFU,MAAM,CAEK;IAErB;;;OAGG;IACH,OAFU,MAAM,kBAAgB,CAEV;IAGtB;;;;OAIG;IACH,YAAY;IAiBZ;;;;OAIG;IACH,oCAFa,IAAI,CAIhB;IAED;;;;;OAKG;IACH,cALW,IAAI,mEAGF,IAAI,CAIhB;IAED;;;;;;OAMG;IACH,iCAFY,OAAO,CAIlB;CACJ"}
1
+ {"version":3,"file":"RenderPass.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderPass.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH;IAsBI;;;OAGG;IACH,0BAQC;IAhCD;;;OAGG;IACH,MAFU,MAAM,CAEK;IAErB;;;OAGG;IACH,OAFU,MAAM,kBAAgB,CAEV;IAGtB;;;;OAIG;IACH,YAAY;IAiBZ;;;;OAIG;IACH,oCAFa,IAAI,CAIhB;IAED;;;;;OAKG;IACH,cALW,IAAI,mEAGF,IAAI,CAIhB;IAED;;;;;;OAMG;IACH,iCAFY,OAAO,CAIlB;CACJ"}
@@ -1,6 +1,7 @@
1
1
  const DEFAULT_FLAGS = 0;
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2
 
3
3
  /**
4
+ * @deprecated new syntax does not require a separate data structure, use lambda functions instead
4
5
  * @template [DATA=Object<number>]
5
6
  * @class
6
7
  */
@@ -1,9 +1,9 @@
1
1
  export class RenderPassNode extends GraphNode {
2
2
  /**
3
3
  *
4
- * @type {RenderPass|null}
4
+ * @type {Function}
5
5
  */
6
- pass: RenderPass | null;
6
+ execute: Function;
7
7
  /**
8
8
  *
9
9
  * @type {boolean}
@@ -1 +1 @@
1
- {"version":3,"file":"RenderPassNode.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderPassNode.js"],"names":[],"mappings":"AAGA;IACI;;;OAGG;IACH,MAFU,aAAW,IAAI,CAEb;IAEZ;;;OAGG;IACH,kBAFU,OAAO,CAEQ;IAEzB;;;OAGG;IACH,UAAU;IAEV;;;OAGG;IACH,kBAFU,MAAM,EAAE,CAEI;IAEtB;;;OAGG;IACH,gBAFU,MAAM,EAAE,CAEE;IAEpB;;;OAGG;IACH,iBAFU,MAAM,EAAE,CAEG;IAErB;;;;OAIG;IACH,YAHW,MAAM,GACL,OAAO,CAMlB;IAED;;;;OAIG;IACH,UAHW,MAAM,GACL,OAAO,CAMlB;IAED;;;;OAIG;IACH,WAHW,MAAM,GACL,OAAO,CAMlB;IAED,0BAOC;IAED;;;OAGG;IACH,eAFW,MAAM,UAUhB;IAED;;;OAGG;IACH,eAFY,OAAO,CAIlB;CACJ;0BAtGyB,gBAAgB"}
1
+ {"version":3,"file":"RenderPassNode.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/frame_graph/RenderPassNode.js"],"names":[],"mappings":"AAIA;IAEI;;;OAGG;IACH,kBAAc;IAEd;;;OAGG;IACH,kBAFU,OAAO,CAEQ;IAEzB;;;OAGG;IACH,UAAU;IAEV;;;OAGG;IACH,kBAFU,MAAM,EAAE,CAEI;IAEtB;;;OAGG;IACH,gBAFU,MAAM,EAAE,CAEE;IAEpB;;;OAGG;IACH,iBAFU,MAAM,EAAE,CAEG;IAErB;;;;OAIG;IACH,YAHW,MAAM,GACL,OAAO,CAMlB;IAED;;;;OAIG;IACH,UAHW,MAAM,GACL,OAAO,CAMlB;IAED;;;;OAIG;IACH,WAHW,MAAM,GACL,OAAO,CAMlB;IAED,0BAOC;IAED;;;OAGG;IACH,eAFW,MAAM,UAUhB;IAED;;;OAGG;IACH,eAFY,OAAO,CAIlB;CACJ;0BAvGyB,gBAAgB"}
@@ -1,12 +1,14 @@
1
1
  import { assert } from "../../../../core/assert.js";
2
+ import { noop } from "../../../../core/function/noop.js";
2
3
  import { GraphNode } from "./GraphNode.js";
3
4
 
4
5
  export class RenderPassNode extends GraphNode {
6
+
5
7
  /**
6
8
  *
7
- * @type {RenderPass|null}
9
+ * @type {Function}
8
10
  */
9
- pass = null;
11
+ execute = noop
10
12
 
11
13
  /**
12
14
  *
@@ -1,3 +0,0 @@
1
- export class ManagedTexture {
2
- }
3
- //# sourceMappingURL=ManagedTexture.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ManagedTexture.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/material/manager/ManagedTexture.js"],"names":[],"mappings":"AAAA;CAEC"}
@@ -1,3 +0,0 @@
1
- export class ManagedTexture {
2
-
3
- }
@@ -1,3 +0,0 @@
1
- export class TextureManager {
2
- }
3
- //# sourceMappingURL=TextureManager.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"TextureManager.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/material/manager/TextureManager.js"],"names":[],"mappings":"AAAA;CAEC"}
@@ -1,3 +0,0 @@
1
- export class TextureManager {
2
-
3
- }
@@ -1,9 +0,0 @@
1
- export class CopyPass extends RenderPass<any> {
2
- constructor();
3
- setup(builder: any): {
4
- output: any;
5
- };
6
- execute(data: any, resources: any, render_context: any): void;
7
- }
8
- import { RenderPass } from "../../RenderPass.js";
9
- //# sourceMappingURL=CopyPass.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CopyPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/CopyPass.js"],"names":[],"mappings":"AAEA;;IAGI;;MAUC;IAED,8DAEC;CACJ;2BApB0B,qBAAqB"}
@@ -1,21 +0,0 @@
1
- import { RenderPass } from "../../RenderPass.js";
2
-
3
- export class CopyPass extends RenderPass {
4
- name = "Copy"
5
-
6
- setup(builder) {
7
- const {input, output} = this.inputs;
8
-
9
- builder.read(input);
10
-
11
- const destination = builder.write(output);
12
-
13
- return {
14
- output: destination
15
- }
16
- }
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-
18
- execute(data, resources, render_context) {
19
-
20
- }
21
- }
@@ -1,11 +0,0 @@
1
- export class GBufferDrawPass extends RenderPass<any> {
2
- constructor();
3
- setup(builder: any): {
4
- albedo: any;
5
- normal: any;
6
- position: any;
7
- };
8
- execute(data: any, resources: any, render_context: any): void;
9
- }
10
- import { RenderPass } from "../../RenderPass.js";
11
- //# sourceMappingURL=GBufferDrawPass.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"GBufferDrawPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/GBufferDrawPass.js"],"names":[],"mappings":"AAGA;;IAGI;;;;MAqBC;IAED,8DAEC;CACJ;2BAhC0B,qBAAqB"}
@@ -1,33 +0,0 @@
1
- import { RenderPass } from "../../RenderPass.js";
2
- import { TextureResourceDescriptor } from "../../resource/TextureResourceDescriptor.js";
3
-
4
- export class GBufferDrawPass extends RenderPass {
5
- name = "Draw G-buffer";
6
-
7
- setup(builder) {
8
- // ignore inputs
9
-
10
- const out_albedo = new TextureResourceDescriptor();
11
- const res_albedo = builder.create("Albedo", out_albedo);
12
- builder.write(res_albedo);
13
-
14
- const out_normal = new TextureResourceDescriptor();
15
- const res_normal = builder.create("Normal", out_normal);
16
- builder.write(res_normal);
17
-
18
-
19
- const out_depth = new TextureResourceDescriptor();
20
- const res_position = builder.create("Position", out_depth);
21
- builder.write(res_position);
22
-
23
- return {
24
- albedo: res_albedo,
25
- normal: res_normal,
26
- position: res_position
27
- };
28
- }
29
-
30
- execute(data,resources, render_context) {
31
-
32
- }
33
- }
@@ -1,9 +0,0 @@
1
- export class LightingPass extends RenderPass<any> {
2
- constructor();
3
- setup(builder: any): {
4
- output: any;
5
- };
6
- execute(data: any, resources: any, render_context: any): void;
7
- }
8
- import { RenderPass } from "../../RenderPass.js";
9
- //# sourceMappingURL=LightingPass.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"LightingPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/LightingPass.js"],"names":[],"mappings":"AAEA;;IAGI;;MAYC;IAED,8DAEC;CACJ;2BAtB0B,qBAAqB"}
@@ -1,23 +0,0 @@
1
- import { RenderPass } from "../../RenderPass.js";
2
-
3
- export class LightingPass extends RenderPass {
4
- name = "Lighting";
5
-
6
- setup(builder) {
7
- const { output, normal, albedo, position } = this.inputs;
8
-
9
- builder.read(normal);
10
- builder.read(albedo);
11
- builder.read(position);
12
-
13
- const destination = builder.write(output);
14
-
15
- return {
16
- output: destination
17
- };
18
- }
19
-
20
- execute(data, resources, render_context) {
21
- // TODO implement
22
- }
23
- }
@@ -1,2 +0,0 @@
1
- export {};
2
- //# sourceMappingURL=run.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/deferred/run.js"],"names":[],"mappings":""}
@@ -1,59 +0,0 @@
1
- import { RenderGraph } from "../../RenderGraph.js";
2
- import { TextureResourceDescriptor } from "../../resource/TextureResourceDescriptor.js";
3
- import { WebGLRenderContext } from "../../webgl/WebGLRenderContext.js";
4
- import { GBufferDrawPass } from "./GBufferDrawPass.js";
5
- import { LightingPass } from "./LightingPass.js";
6
-
7
-
8
- const graph = new RenderGraph();
9
-
10
- const back_buffer_id = graph.import_resource("Backbuffer", new TextureResourceDescriptor(), "");
11
-
12
-
13
- const p_g = new GBufferDrawPass();
14
-
15
-
16
- const g_buffer = graph.add(p_g);
17
-
18
- const p_p = new LightingPass({
19
- normal: g_buffer.normal,
20
- albedo: g_buffer.albedo,
21
- position: g_buffer.position,
22
- output: back_buffer_id
23
- });
24
- graph.add(p_p);
25
-
26
- function makeContext() {
27
- const canvas = document.createElement('canvas');
28
-
29
-
30
- canvas.width = 800;
31
- canvas.height = 600;
32
-
33
- document.body.appendChild(canvas);
34
-
35
- const ctx = canvas.getContext("webgl2");
36
-
37
- return new WebGLRenderContext(ctx);
38
- }
39
-
40
- const ctx = makeContext();
41
-
42
-
43
- graph.compile();
44
- console.log(graph.exportToDot());
45
-
46
-
47
- function render() {
48
- graph.compile();
49
-
50
- graph.execute(ctx);
51
- }
52
-
53
- function update() {
54
- requestAnimationFrame(update);
55
-
56
- render();
57
- }
58
-
59
- update();
@@ -1,13 +0,0 @@
1
- /**
2
- * @extends {RenderPass.<{color:number, depth:number}>}
3
- */
4
- export class ColorDepthPass {
5
- resolution: Vector2;
6
- setup(builder: any): {
7
- color: any;
8
- depth: any;
9
- };
10
- execute(data: any, resources: any, render_context: any): void;
11
- }
12
- import Vector2 from "../../../../../../core/geom/Vector2.js";
13
- //# sourceMappingURL=ColorDepthPass.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ColorDepthPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/ColorDepthPass.js"],"names":[],"mappings":"AAKA;;GAEG;AACH;IACI,oBAAoC;IAEpC;;;MAuBC;IAED,8DAGC;CACJ;oBAvCmB,wCAAwC"}
@@ -1,41 +0,0 @@
1
- import { BinaryDataType } from "../../../../../../core/binary/type/BinaryDataType.js";
2
- import Vector2 from "../../../../../../core/geom/Vector2.js";
3
- import { RenderPass } from "../../RenderPass.js";
4
- import { TextureResourceDescriptor } from "../../resource/TextureResourceDescriptor.js";
5
-
6
- /**
7
- * @extends {RenderPass.<{color:number, depth:number}>}
8
- */
9
- export class ColorDepthPass extends RenderPass {
10
- resolution = new Vector2(1024, 724);
11
-
12
- setup(builder) {
13
- const color = builder.create("Color", TextureResourceDescriptor.from({
14
- width: this.resolution.x,
15
- height: this.resolution.y,
16
- format: BinaryDataType.Uint8,
17
- channel_count: 4
18
- }));
19
-
20
- builder.write(color);
21
-
22
- const depth = builder.create("Depth", TextureResourceDescriptor.from({
23
- width: this.resolution.x,
24
- height: this.resolution.y,
25
- format: BinaryDataType.Float32,
26
- channel_count: 4
27
- }));
28
-
29
- builder.write(depth);
30
-
31
- return {
32
- color,
33
- depth
34
- };
35
- }
36
-
37
- execute(data, resources, render_context) {
38
- const color_texture = resources.get(data.color);
39
- const depth_texture = resources.get(data.depth);
40
- }
41
- }
@@ -1,6 +0,0 @@
1
- export class OutlinePass extends RenderPass<any> {
2
- constructor();
3
- setup(builder: any): void;
4
- }
5
- import { RenderPass } from "../../RenderPass.js";
6
- //# sourceMappingURL=OutlinePass.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"OutlinePass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/OutlinePass.js"],"names":[],"mappings":"AAEA;;IACI,0BAKC;CACJ;2BAT0B,qBAAqB"}
@@ -1,10 +0,0 @@
1
- import { RenderPass } from "../../RenderPass.js";
2
-
3
- export class OutlinePass extends RenderPass {
4
- setup(builder) {
5
- const { depth } = this.inputs;
6
- const depth_source = builder.read(depth);
7
-
8
-
9
- }
10
- }
@@ -1,5 +0,0 @@
1
- export class SSAOPass extends RenderPass<any> {
2
- constructor();
3
- }
4
- import { RenderPass } from "../../RenderPass.js";
5
- //# sourceMappingURL=SSAOPass.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"SSAOPass.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/SSAOPass.js"],"names":[],"mappings":"AAEA;;CAEC;2BAJ0B,qBAAqB"}
@@ -1,5 +0,0 @@
1
- import { RenderPass } from "../../RenderPass.js";
2
-
3
- export class SSAOPass extends RenderPass {
4
-
5
- }
@@ -1,2 +0,0 @@
1
- export function render(): void;
2
- //# sourceMappingURL=render.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"render.d.ts","sourceRoot":"","sources":["../../../../../../../../src/engine/graphics/render/frame_graph/sample/meep-v1/render.js"],"names":[],"mappings":"AAEA,+BAIC"}
@@ -1,7 +0,0 @@
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- import { ColorDepthPass } from "./ColorDepthPass.js";
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-
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- export function render() {
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- const pass_g_buffer = new ColorDepthPass();
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-
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-
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- }