@woosh/meep-engine 2.117.10 → 2.117.12

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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "description": "Fully featured ECS game engine written in JavaScript",
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  "type": "module",
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  "author": "Alexander Goldring",
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- "version": "2.117.10",
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+ "version": "2.117.12",
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  "main": "build/meep.module.js",
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  "module": "build/meep.module.js",
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  "exports": {
@@ -44,7 +44,7 @@ export default class Signal<A = any, B = any, C = any, D = any, E = any, F = any
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  send8(a: A, b: B, c: C, d: D, e: E, f: F, g: G, h: H): void
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  /**
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- * @deprecated use strongly typed dispatch methods instead (send0, send1 etc)
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+ * Prefer strongly typed dispatch methods instead (send0, send1 etc)
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  */
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  dispatch(...params: any[]): void
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@@ -1,4 +1,4 @@
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- export class RenderPass<DATA> {
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+ export class RenderPass<DATA extends { [key: string]: number }> {
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  name: string
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