@woosh/meep-engine 2.113.7 → 2.113.9

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Files changed (25) hide show
  1. package/build/meep.cjs +18 -18
  2. package/build/meep.min.js +1 -1
  3. package/build/meep.module.js +18 -18
  4. package/package.json +1 -1
  5. package/src/core/collection/KeyValuePair.d.ts +3 -4
  6. package/src/core/collection/KeyValuePair.d.ts.map +1 -1
  7. package/src/core/collection/KeyValuePair.js +0 -1
  8. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts.map +1 -1
  9. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +5 -5
  10. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts +3 -2
  11. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts.map +1 -1
  12. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.js +9 -33
  13. package/src/core/geom/3d/plane/plane3_normalize.d.ts +11 -0
  14. package/src/core/geom/3d/plane/plane3_normalize.d.ts.map +1 -0
  15. package/src/core/geom/3d/plane/plane3_normalize.js +26 -0
  16. package/src/core/geom/3d/plane/plane3_project_point.d.ts +13 -0
  17. package/src/core/geom/3d/plane/plane3_project_point.d.ts.map +1 -0
  18. package/src/core/geom/3d/plane/{plane3_projectPoint.js → plane3_project_point.js} +6 -2
  19. package/src/core/model/object/ImmutableObjectPool.d.ts.map +1 -1
  20. package/src/core/model/object/ImmutableObjectPool.js +18 -17
  21. package/src/core/bvh2/traversal/__process_point_if_within_planes.d.ts +0 -15
  22. package/src/core/bvh2/traversal/__process_point_if_within_planes.d.ts.map +0 -1
  23. package/src/core/bvh2/traversal/__process_point_if_within_planes.js +0 -56
  24. package/src/core/geom/3d/plane/plane3_projectPoint.d.ts +0 -13
  25. package/src/core/geom/3d/plane/plane3_projectPoint.d.ts.map +0 -1
package/build/meep.cjs CHANGED
@@ -82497,7 +82497,6 @@ function readStyleToken(text, cursor, length) {
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  */
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  class KeyValuePair {
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  /**
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- * @template Key, Value
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  * @param {Key} key
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  * @param {Value} value
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  */
@@ -98000,26 +97999,27 @@ class ImmutableObjectPool {
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  * @type {Signal<Key,Value>}
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  */
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  onRemoved = new Signal()
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+ /**
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+ *
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+ * @type {HashMap<Key, CacheElement<Key,Value>[]>}
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+ */
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+ data = new HashMap();
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+
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+ /**
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+ *
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+ * @type {CacheElement<Key,Value>|null}
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+ * @private
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+ */
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+ __first = null;
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+ /**
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+ *
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+ * @type {CacheElement<Key,Value>|null}
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+ * @private
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+ */
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+ __last = null;
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  constructor({ capacity = 100, perKeyCapacity = 10 } = {}) {
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- /**
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- *
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- * @type {HashMap<Key, CacheElement<Key,Value>[]>}
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- */
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- this.data = new HashMap();
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- /**
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- *
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- * @type {CacheElement<Key,Value>|null}
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- * @private
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- */
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- this.__first = null;
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- /**
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- *
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- * @type {CacheElement<Key,Value>|null}
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- * @private
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- */
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- this.__last = null;
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  /**
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  * How many items in total the pool can hold