@woosh/meep-engine 2.108.3 → 2.108.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/meep.cjs
CHANGED
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@@ -5464,7 +5464,7 @@ const UnsignedShort5551Type = 1018;
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const UnsignedShort565Type = 1019;
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const UnsignedInt248Type = 1020;
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const AlphaFormat = 1021;
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5467
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-
const RGBFormat = 1022;
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5467
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const RGBFormat$1 = 1022;
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const RGBAFormat = 1023;
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const LuminanceFormat = 1024;
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const LuminanceAlphaFormat = 1025;
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@@ -23396,7 +23396,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) {
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( parameters.toneMapping !== NoToneMapping ) ? getToneMappingFunction( 'toneMapping', parameters.toneMapping ) : '',
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parameters.dithering ? '#define DITHERING' : '',
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23399
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parameters.format === RGBFormat ? '#define OPAQUE' : '',
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parameters.format === RGBFormat$1 ? '#define OPAQUE' : '',
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ShaderChunk[ 'encodings_pars_fragment' ], // this code is required here because it is used by the various encoding/decoding function defined below
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parameters.map ? getTexelDecodingFunction( 'mapTexelToLinear', parameters.mapEncoding ) : '',
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@@ -27494,7 +27494,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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mipmap = mipmaps[ i ];
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-
if ( texture.format !== RGBAFormat && texture.format !== RGBFormat ) {
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if ( texture.format !== RGBAFormat && texture.format !== RGBFormat$1 ) {
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if ( glFormat !== null ) {
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@@ -27705,7 +27705,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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const mipmap = mipmaps[ j ];
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27708
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if ( texture.format !== RGBAFormat && texture.format !== RGBFormat ) {
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if ( texture.format !== RGBAFormat && texture.format !== RGBFormat$1 ) {
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if ( glFormat !== null ) {
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@@ -28122,7 +28122,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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// Handles WebGL2 RGBFormat fallback - #18858
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28125
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if ( isWebGL2 && texture.format === RGBFormat && ( texture.type === FloatType || texture.type === HalfFloatType ) ) {
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if ( isWebGL2 && texture.format === RGBFormat$1 && ( texture.type === FloatType || texture.type === HalfFloatType ) ) {
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texture.format = RGBAFormat;
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@@ -28467,7 +28467,7 @@ function WebGLUtils( gl, extensions, capabilities ) {
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}
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if ( p === AlphaFormat ) return 6406;
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if ( p === RGBFormat ) return 6407;
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if ( p === RGBFormat$1 ) return 6407;
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if ( p === RGBAFormat ) return 6408;
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if ( p === LuminanceFormat ) return 6409;
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if ( p === LuminanceAlphaFormat ) return 6410;
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@@ -29262,7 +29262,7 @@ class WebXRManager extends EventDispatcher {
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glProjLayer.textureWidth,
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glProjLayer.textureHeight,
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{
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format: attributes.alpha ? RGBAFormat : RGBFormat,
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format: attributes.alpha ? RGBAFormat : RGBFormat$1,
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type: UnsignedByteType,
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depthTexture: new DepthTexture( glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat ),
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stencilBuffer: attributes.stencil,
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@@ -34187,7 +34187,7 @@ class VideoTexture extends Texture {
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super( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy );
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this.format = format !== undefined ? format : RGBFormat;
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this.format = format !== undefined ? format : RGBFormat$1;
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this.minFilter = minFilter !== undefined ? minFilter : LinearFilter;
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this.magFilter = magFilter !== undefined ? magFilter : LinearFilter;
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@@ -58964,7 +58964,7 @@ function writeSample2DDataToDataTexture(sampler, texture) {
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throw new Error('itemSize is 2 and texture.format is not RGFormat');
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}
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} else if (sampler.itemSize === 3) {
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if (texture.format !== RGBFormat) {
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if (texture.format !== RGBFormat$1) {
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throw new Error('itemSize is 2 and texture.format is not RGBFormat');
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}
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} else if (sampler.itemSize === 4) {
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@@ -59188,7 +59188,7 @@ function channelCountToThreeTextureFormat(count) {
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case 2:
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return RGFormat;
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case 3:
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59191
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return RGBFormat;
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return RGBFormat$1;
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case 4:
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return RGBAFormat;
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default:
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@@ -62743,7 +62743,7 @@ class TerrainLayers {
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* @type {DataTexture2DArray}
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*/
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this.texture = new DataTexture2DArray(new Uint8Array(3), 1, 1, 1);
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this.texture.format = RGBFormat;
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this.texture.format = RGBFormat$1;
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this.texture.type = UnsignedByteType;
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this.texture.wrapS = RepeatWrapping;
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@@ -67534,6 +67534,12 @@ const CopyShader = {
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};
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/**
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* WebGL constant, declared explicitly to avoid issues with later THREE.js versions where it is absent
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* @type {number}
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*/
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const RGBFormat = 1022;
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/**
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*
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* @param {number} format
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@@ -88350,7 +88356,7 @@ class ColorAndDepthFrameBuffer extends FrameBuffer {
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const target = new WebGLMultisampleRenderTarget(size.x, size.y,{ignoreDepth: false});
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target.texture.format = RGBFormat; // note, three.js required RGBA render texture, even though RGB would do here
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target.texture.format = RGBFormat$1; // note, three.js required RGBA render texture, even though RGB would do here
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target.texture.minFilter = NearestFilter;
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target.texture.magFilter = NearestFilter;
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target.texture.generateMipmaps = false;
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