@woosh/meep-engine 2.107.0 → 2.108.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/meep.cjs +255 -172
- package/build/meep.min.js +1 -1
- package/build/meep.module.js +255 -173
- package/editor/tools/paint/TerrainHeightPaintTool.js +5 -5
- package/package.json +1 -1
- package/src/core/binary/float_to_uint8.d.ts +7 -0
- package/src/core/binary/float_to_uint8.d.ts.map +1 -0
- package/src/core/binary/{float2uint8.js → float_to_uint8.js} +1 -1
- package/src/core/binary/int32_to_binary_string.d.ts +3 -2
- package/src/core/binary/int32_to_binary_string.d.ts.map +1 -1
- package/src/core/binary/int32_to_binary_string.js +18 -14
- package/src/core/binary/split_by_3.spec.d.ts +2 -0
- package/src/core/binary/split_by_3.spec.d.ts.map +1 -0
- package/src/core/binary/split_by_3.spec.js +22 -0
- package/src/core/binary/to_half_float_uint16.d.ts.map +1 -1
- package/src/core/binary/to_half_float_uint16.js +7 -5
- package/src/core/binary/uint8_to_float.d.ts +7 -0
- package/src/core/binary/uint8_to_float.d.ts.map +1 -0
- package/src/core/binary/{uint82float.js → uint8_to_float.js} +1 -1
- package/src/core/binary/uint8_to_float.spec.d.ts +2 -0
- package/src/core/binary/uint8_to_float.spec.d.ts.map +1 -0
- package/src/core/binary/uint8_to_float.spec.js +7 -0
- package/src/core/codegen/codeToBlob.d.ts +8 -0
- package/src/core/codegen/codeToBlob.d.ts.map +1 -0
- package/src/core/codegen/codeToBlob.js +36 -0
- package/src/core/codegen/codeToURL.d.ts +8 -0
- package/src/core/codegen/codeToURL.d.ts.map +1 -0
- package/src/core/codegen/codeToURL.js +22 -0
- package/src/core/collection/array/array_shuffle.d.ts +8 -0
- package/src/core/collection/array/array_shuffle.d.ts.map +1 -0
- package/src/core/collection/array/array_shuffle.js +22 -0
- package/src/core/collection/array/array_shuffle.spec.d.ts +2 -0
- package/src/core/collection/array/array_shuffle.spec.d.ts.map +1 -0
- package/src/core/collection/array/{randomizeArrayElementOrder.spec.js → array_shuffle.spec.js} +4 -4
- package/src/core/collection/array/isArrayEqualStrict.d.ts.map +1 -1
- package/src/core/collection/array/isArrayEqualStrict.js +2 -2
- package/src/core/collection/array/iterator/ArrayIteratorRandom.js +2 -2
- package/src/core/collection/array/randomMultipleFromArray.js +2 -2
- package/src/core/color/Color.d.ts.map +1 -1
- package/src/core/color/Color.js +16 -11
- package/src/core/color/hsv/hsv2rgb.js +4 -4
- package/src/core/color/hsv/rgb2hsv.d.ts +3 -3
- package/src/core/color/hsv/rgb2hsv.d.ts.map +1 -1
- package/src/core/color/hsv/rgb2hsv.js +11 -18
- package/src/core/color/rgb2uint24.js +4 -4
- package/src/core/color/rgb_to_luminance.d.ts +9 -0
- package/src/core/color/rgb_to_luminance.d.ts.map +1 -0
- package/src/core/color/rgb_to_luminance.js +10 -0
- package/src/core/color/sRGB/linear_to_sRGB.d.ts +1 -0
- package/src/core/color/sRGB/linear_to_sRGB.d.ts.map +1 -1
- package/src/core/color/sRGB/linear_to_sRGB.js +4 -4
- package/src/core/geom/3d/aabb/AABB3.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/AABB3.js +4 -1
- package/src/core/geom/3d/aabb/aabb3_intersects_ray.js +3 -3
- package/src/core/geom/3d/shape/UnitSphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnitSphereShape3D.js +14 -14
- package/src/core/geom/3d/sphere/harmonics/README.md +16 -2
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.d.ts +6 -0
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_basis_at.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_basis_at.js +21 -9
- package/src/core/geom/3d/sphere/harmonics/sh3_dering_optimize_positive.d.ts +3 -3
- package/src/core/geom/3d/sphere/harmonics/sh3_dering_optimize_positive.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_dering_optimize_positive.js +35 -206
- package/src/core/geom/3d/sphere/harmonics/sh3_rotate.d.ts +8 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_rotate.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_rotate.js +29 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_by_direction.js +10 -10
- package/src/core/geom/3d/sphere/harmonics/sh_index.d.ts +8 -0
- package/src/core/geom/3d/sphere/harmonics/sh_index.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_index.js +9 -0
- package/src/core/geom/3d/sphere/harmonics/sh_rotate_band1.d.ts +8 -0
- package/src/core/geom/3d/sphere/harmonics/sh_rotate_band1.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_rotate_band1.js +44 -0
- package/src/core/geom/3d/sphere/harmonics/sh_rotate_band2.d.ts +8 -0
- package/src/core/geom/3d/sphere/harmonics/sh_rotate_band2.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_rotate_band2.js +86 -0
- package/src/core/geom/3d/sphere/in_sphere3d_robust.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/in_sphere3d_robust.js +2 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts +20 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +53 -7
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.spec.js +2 -2
- package/src/core/geom/3d/tetrahedra/build_tetrahedral_mesh_buffer_geometry.d.ts +1 -1
- package/src/core/geom/3d/tetrahedra/build_tetrahedral_mesh_buffer_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/build_tetrahedral_mesh_buffer_geometry.js +12 -7
- package/src/core/geom/3d/tetrahedra/delaunay/tetrahedral_mesh_build_from_grid.d.ts +13 -0
- package/src/core/geom/3d/tetrahedra/delaunay/tetrahedral_mesh_build_from_grid.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/delaunay/tetrahedral_mesh_build_from_grid.js +135 -0
- package/src/core/geom/3d/tetrahedra/prototypeTetrahedraBuilder.js +38 -24
- package/src/core/geom/3d/tetrahedra/{compute_circumsphere.d.ts → tetrahedron_compute_circumsphere.d.ts} +3 -5
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_circumsphere.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/{compute_circumsphere.js → tetrahedron_compute_circumsphere.js} +2 -4
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_signed_volume.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_compute_signed_volume.js +3 -1
- package/src/core/geom/Vector3.d.ts.map +1 -1
- package/src/core/geom/Vector3.js +4 -3
- package/src/core/geom/mat3/m3_multiply_vec3.d.ts +8 -0
- package/src/core/geom/mat3/m3_multiply_vec3.d.ts.map +1 -0
- package/src/core/geom/mat3/m3_multiply_vec3.js +21 -0
- package/src/core/geom/random/randomPointInSphere.d.ts +1 -1
- package/src/core/geom/random/randomPointInSphere.js +2 -2
- package/src/core/geom/random/randomPointOnSphere.d.ts +3 -3
- package/src/core/geom/random/randomPointOnSphere.d.ts.map +1 -1
- package/src/core/geom/random/randomPointOnSphere.js +5 -9
- package/src/core/geom/vec2/v2_cross_product.d.ts +15 -0
- package/src/core/geom/vec2/v2_cross_product.d.ts.map +1 -0
- package/src/core/geom/vec2/v2_cross_product.js +21 -0
- package/src/core/geom/vec3/v3_slerp.d.ts +1 -0
- package/src/core/geom/vec3/v3_slerp.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_slerp.js +1 -0
- package/src/core/graph/MultiNode.d.ts +1 -1
- package/src/core/graph/MultiNode.js +1 -1
- package/src/core/graph/WeightedEdge.d.ts +6 -4
- package/src/core/graph/WeightedEdge.d.ts.map +1 -1
- package/src/core/graph/WeightedEdge.js +3 -0
- package/src/core/graph/coloring/colorizeGraph.js +19 -19
- package/src/core/graph/convert_graph_to_dot_string.d.ts +1 -1
- package/src/core/graph/convert_graph_to_dot_string.d.ts.map +1 -1
- package/src/core/graph/convert_graph_to_dot_string.js +10 -6
- package/src/core/graph/graph_compute_adjacency_matrix.d.ts +9 -0
- package/src/core/graph/graph_compute_adjacency_matrix.d.ts.map +1 -0
- package/src/core/graph/{graph_adjacency_matrix.js → graph_compute_adjacency_matrix.js} +1 -2
- package/src/core/graph/graph_compute_degree_matrix.d.ts +10 -0
- package/src/core/graph/graph_compute_degree_matrix.d.ts.map +1 -0
- package/src/core/graph/graph_compute_degree_matrix.js +23 -0
- package/src/core/graph/graph_compute_distance_matrix.d.ts +13 -0
- package/src/core/graph/graph_compute_distance_matrix.d.ts.map +1 -0
- package/src/core/graph/graph_compute_distance_matrix.js +103 -0
- package/src/core/graph/{graph_laplacian_matrix.d.ts → graph_compute_laplacian_matrix.d.ts} +2 -2
- package/src/core/graph/graph_compute_laplacian_matrix.d.ts.map +1 -0
- package/src/core/graph/{graph_laplacian_matrix.js → graph_compute_laplacian_matrix.js} +6 -6
- package/src/core/graph/graph_k_means_cluster.d.ts.map +1 -1
- package/src/core/graph/graph_k_means_cluster.js +4 -119
- package/src/core/graph/{coarsen_graph.d.ts → mn_graph_coarsen.d.ts} +2 -2
- package/src/core/graph/mn_graph_coarsen.d.ts.map +1 -0
- package/src/core/graph/{coarsen_graph.js → mn_graph_coarsen.js} +1 -1
- package/src/core/graph/mn_graph_coarsen.spec.d.ts +2 -0
- package/src/core/graph/mn_graph_coarsen.spec.d.ts.map +1 -0
- package/src/core/graph/{coarsen_graph.spec.js → mn_graph_coarsen.spec.js} +4 -4
- package/src/core/graph/mn_graph_collapse_weighted_edge.d.ts +1 -0
- package/src/core/graph/mn_graph_collapse_weighted_edge.d.ts.map +1 -1
- package/src/core/graph/mn_graph_collapse_weighted_edge.js +7 -1
- package/src/core/math/physics/brdf/brdf_burley.d.ts.map +1 -1
- package/src/core/math/physics/brdf/brdf_burley.js +9 -1
- package/src/core/math/physics/brdf/{D_GGX.d.ts → diffuse_GGX.d.ts} +2 -2
- package/src/core/math/physics/brdf/diffuse_GGX.d.ts.map +1 -0
- package/src/core/math/physics/brdf/{D_GGX.js → diffuse_GGX.js} +1 -1
- package/src/core/math/physics/brdf/fresnel_Schlick.d.ts +3 -0
- package/src/core/math/physics/brdf/fresnel_Schlick.d.ts.map +1 -0
- package/src/core/math/physics/brdf/fresnel_Schlick.js +3 -0
- package/src/core/math/physics/brdf/fresnel_Schlick_optimized.d.ts +9 -0
- package/src/core/math/physics/brdf/fresnel_Schlick_optimized.d.ts.map +1 -0
- package/src/core/math/physics/brdf/fresnel_Schlick_optimized.js +12 -0
- package/src/core/math/physics/brdf/fresnel_Schlick_original.d.ts +9 -0
- package/src/core/math/physics/brdf/fresnel_Schlick_original.d.ts.map +1 -0
- package/src/core/math/physics/brdf/fresnel_Schlick_original.js +10 -0
- package/src/core/math/physics/bsdf/bsdf_schlick.d.ts.map +1 -1
- package/src/core/math/physics/bsdf/bsdf_schlick.js +3 -11
- package/src/core/math/physics/ior_to_reflectivity.d.ts +7 -0
- package/src/core/math/physics/ior_to_reflectivity.d.ts.map +1 -0
- package/src/core/math/physics/ior_to_reflectivity.js +9 -0
- package/src/core/math/physics/pdf/README.md +1 -0
- package/src/core/math/physics/pdf/pdf_GGX.d.ts +16 -0
- package/src/core/math/physics/pdf/pdf_GGX.d.ts.map +1 -0
- package/src/core/math/physics/pdf/pdf_GGX.js +25 -0
- package/src/core/math/physics/reflectivity_to_ior.d.ts +7 -0
- package/src/core/math/physics/reflectivity_to_ior.d.ts.map +1 -0
- package/src/core/math/physics/reflectivity_to_ior.js +8 -0
- package/src/core/process/task/util/randomCountTask.js +3 -3
- package/src/core/process/worker/WorkerBuilder.d.ts.map +1 -1
- package/src/core/process/worker/WorkerBuilder.js +5 -35
- package/src/engine/EngineHarness.d.ts +10 -1
- package/src/engine/EngineHarness.d.ts.map +1 -1
- package/src/engine/EngineHarness.js +22 -11
- package/src/engine/asset/loaders/ArrayBufferLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/ArrayBufferLoader.js +17 -10
- package/src/engine/asset/loaders/image/png/PNGReader.d.ts +25 -11
- package/src/engine/asset/loaders/image/png/PNGReader.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/png/PNGReader.js +38 -24
- package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.d.ts.map +1 -1
- package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.js +5 -0
- package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +4 -4
- package/src/engine/graphics/GraphicsEngine.js +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
- package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +4 -0
- package/src/engine/graphics/ecs/light/LightSystem.d.ts.map +1 -1
- package/src/engine/graphics/ecs/light/LightSystem.js +2 -3
- package/src/engine/graphics/ecs/light/binding/three/ThreeLightBinding.d.ts +6 -0
- package/src/engine/graphics/ecs/light/binding/three/ThreeLightBinding.d.ts.map +1 -1
- package/src/engine/graphics/ecs/light/binding/three/ThreeLightBinding.js +22 -11
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
- package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +7 -7
- package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.js +3 -3
- package/src/engine/graphics/render/forward_plus/model/DirectionalLight.d.ts.map +1 -1
- package/src/engine/graphics/render/forward_plus/model/DirectionalLight.js +25 -25
- package/src/engine/graphics/sh3/SH3VisualisationMaterial.d.ts.map +1 -1
- package/src/engine/graphics/sh3/SH3VisualisationMaterial.js +9 -6
- package/src/engine/graphics/sh3/fromCubeRenderTarget.d.ts +9 -0
- package/src/engine/graphics/sh3/fromCubeRenderTarget.d.ts.map +1 -0
- package/src/engine/graphics/sh3/fromCubeRenderTarget.js +145 -0
- package/src/engine/graphics/sh3/gi/tetrahedral_mesh_to_texture.d.ts +8 -0
- package/src/engine/graphics/sh3/gi/tetrahedral_mesh_to_texture.d.ts.map +1 -0
- package/src/engine/graphics/sh3/gi/tetrahedral_mesh_to_texture.js +51 -0
- package/src/engine/graphics/sh3/{LightProbeVolume.d.ts → lpv/LightProbeVolume.d.ts} +18 -7
- package/src/engine/graphics/sh3/lpv/LightProbeVolume.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/LightProbeVolume.js +340 -0
- package/src/engine/graphics/sh3/lpv/LightProbeVolumeSerializationAdapter.d.ts +18 -0
- package/src/engine/graphics/sh3/lpv/LightProbeVolumeSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/LightProbeVolumeSerializationAdapter.js +44 -0
- package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.d.ts +12 -0
- package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/PathTracerProbeRenderer.js +122 -0
- package/src/engine/graphics/sh3/lpv/ProbeRenderer.d.ts +29 -0
- package/src/engine/graphics/sh3/lpv/ProbeRenderer.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/ProbeRenderer.js +35 -0
- package/src/engine/graphics/sh3/lpv/WebGLCubeProbeRenderer.d.ts +27 -0
- package/src/engine/graphics/sh3/lpv/WebGLCubeProbeRenderer.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/WebGLCubeProbeRenderer.js +158 -0
- package/src/engine/graphics/sh3/lpv/build_probes_for_scene.d.ts +11 -0
- package/src/engine/graphics/sh3/lpv/build_probes_for_scene.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/build_probes_for_scene.js +127 -0
- package/src/engine/graphics/sh3/lpv/probe_volume_to_textures.d.ts +12 -0
- package/src/engine/graphics/sh3/lpv/probe_volume_to_textures.d.ts.map +1 -0
- package/src/engine/graphics/sh3/lpv/probe_volume_to_textures.js +89 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts +90 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +352 -0
- package/src/engine/graphics/sh3/path_tracer/PathTracer.d.ts +5 -91
- package/src/engine/graphics/sh3/path_tracer/PathTracer.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/PathTracer.js +41 -477
- package/src/engine/graphics/sh3/path_tracer/make_one_vector3.d.ts +1 -0
- package/src/engine/graphics/sh3/path_tracer/make_one_vector3.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/make_one_vector3.js +6 -3
- package/src/engine/graphics/sh3/path_tracer/prototypePathTracer.js +38 -62
- package/src/engine/graphics/sh3/path_tracer/random_in_hemisphere.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/random_in_hemisphere.js +7 -1
- package/src/engine/graphics/sh3/path_tracer/sample_triangle_attribute.d.ts +2 -2
- package/src/engine/graphics/sh3/path_tracer/sample_triangle_attribute.d.ts.map +1 -1
- package/src/engine/graphics/sh3/path_tracer/sample_triangle_attribute.js +1 -1
- package/src/engine/graphics/sh3/path_tracer/sampling/generate_stratified_samples.d.ts +10 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/generate_stratified_samples.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/generate_stratified_samples.js +20 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/generate_stratified_samples_2d.d.ts +10 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/generate_stratified_samples_2d.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/generate_stratified_samples_2d.js +31 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/make_stratified_sample.d.ts +9 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/make_stratified_sample.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/sampling/make_stratified_sample.js +21 -0
- package/src/engine/graphics/sh3/path_tracer/texture/SoftwareTextureCache.d.ts +3 -0
- package/src/engine/graphics/sh3/path_tracer/texture/SoftwareTextureCache.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/texture/SoftwareTextureCache.js +3 -0
- package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/{apply_texture_clamping_to_coordinate.js → texture/apply_texture_clamping_to_coordinate.js} +2 -2
- package/src/engine/graphics/sh3/path_tracer/texture/sample_material.d.ts +11 -0
- package/src/engine/graphics/sh3/path_tracer/texture/sample_material.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/texture/sample_material.js +86 -0
- package/src/engine/graphics/sh3/path_tracer/texture/sample_texture.d.ts +10 -0
- package/src/engine/graphics/sh3/path_tracer/texture/sample_texture.d.ts.map +1 -0
- package/src/engine/graphics/sh3/path_tracer/texture/sample_texture.js +55 -0
- package/src/engine/graphics/sh3/path_tracer/vec3_uint8_to_float.js +4 -4
- package/src/engine/graphics/sh3/prototypeSH3Probe.js +145 -185
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.d.ts +5 -5
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.d.ts.map +1 -1
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +8 -8
- package/src/engine/graphics/sh3/visualise_spherical_harmonic_sphere.d.ts +13 -0
- package/src/engine/graphics/sh3/visualise_spherical_harmonic_sphere.d.ts.map +1 -0
- package/src/engine/graphics/sh3/visualise_spherical_harmonic_sphere.js +54 -0
- package/src/engine/graphics/texture/AttributeDataTexture.d.ts +2 -2
- package/src/engine/graphics/texture/AttributeDataTexture.d.ts.map +1 -1
- package/src/engine/graphics/texture/AttributeDataTexture.js +11 -11
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +2 -2
- package/src/engine/input/ecs/systems/InputControllerSystem.js +1 -1
- package/src/engine/network/convertPathToURL.d.ts +3 -1
- package/src/engine/network/convertPathToURL.d.ts.map +1 -1
- package/src/engine/network/convertPathToURL.js +68 -51
- package/src/engine/physics/fluid/SliceVisualiser.d.ts.map +1 -1
- package/src/engine/physics/fluid/SliceVisualiser.js +4 -4
- package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
- package/src/generation/filtering/numeric/CellFilterCache.js +1 -0
- package/src/view/elements/ColorPickerView.d.ts.map +1 -1
- package/src/view/elements/ColorPickerView.js +7 -7
- package/src/core/binary/float2uint8.d.ts +0 -7
- package/src/core/binary/float2uint8.d.ts.map +0 -1
- package/src/core/binary/uint82float.d.ts +0 -7
- package/src/core/binary/uint82float.d.ts.map +0 -1
- package/src/core/binary/uint82float.spec.d.ts +0 -2
- package/src/core/binary/uint82float.spec.d.ts.map +0 -1
- package/src/core/binary/uint82float.spec.js +0 -7
- package/src/core/collection/array/randomizeArrayElementOrder.d.ts +0 -8
- package/src/core/collection/array/randomizeArrayElementOrder.d.ts.map +0 -1
- package/src/core/collection/array/randomizeArrayElementOrder.js +0 -24
- package/src/core/collection/array/randomizeArrayElementOrder.spec.d.ts +0 -2
- package/src/core/collection/array/randomizeArrayElementOrder.spec.d.ts.map +0 -1
- package/src/core/geom/3d/tetrahedra/compute_circumsphere.d.ts.map +0 -1
- package/src/core/graph/coarsen_graph.d.ts.map +0 -1
- package/src/core/graph/coarsen_graph.spec.d.ts +0 -2
- package/src/core/graph/coarsen_graph.spec.d.ts.map +0 -1
- package/src/core/graph/graph_adjacency_matrix.d.ts +0 -9
- package/src/core/graph/graph_adjacency_matrix.d.ts.map +0 -1
- package/src/core/graph/graph_degree_matrix.d.ts +0 -9
- package/src/core/graph/graph_degree_matrix.d.ts.map +0 -1
- package/src/core/graph/graph_degree_matrix.js +0 -18
- package/src/core/graph/graph_laplacian_matrix.d.ts.map +0 -1
- package/src/core/math/physics/brdf/D_GGX.d.ts.map +0 -1
- package/src/engine/graphics/sh3/LightProbeVolume.d.ts.map +0 -1
- package/src/engine/graphics/sh3/LightProbeVolume.js +0 -609
- package/src/engine/graphics/sh3/path_tracer/apply_texture_clamping_to_coordinate.d.ts.map +0 -1
- package/src/engine/graphics/sh3/visualise_probe.d.ts +0 -12
- package/src/engine/graphics/sh3/visualise_probe.d.ts.map +0 -1
- package/src/engine/graphics/sh3/visualise_probe.js +0 -40
- /package/src/engine/graphics/sh3/path_tracer/{apply_texture_clamping_to_coordinate.d.ts → texture/apply_texture_clamping_to_coordinate.d.ts} +0 -0
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import { assert } from "../../../../core/assert.js";
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import { BVH } from "../../../../core/bvh2/bvh3/BVH.js";
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import { ebvh_sort_for_traversal_depth_first } from "../../../../core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js";
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import { bvh_query_user_data_ray } from "../../../../core/bvh2/bvh3/query/bvh_query_user_data_ray.js";
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import { array_copy } from "../../../../core/collection/array/array_copy.js";
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import { aabb3_matrix4_project } from "../../../../core/geom/3d/aabb/aabb3_matrix4_project.js";
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import { ray3_array_compose } from "../../../../core/geom/3d/ray/ray3_array_compose.js";
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import { v3_dot } from "../../../../core/geom/vec3/v3_dot.js";
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import { TextureAttachmentsByMaterialType } from "../../../asset/loaders/material/TextureAttachmensByMaterialType.js";
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import { AbstractLight } from "../../render/forward_plus/model/AbstractLight.js";
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import { convertTexture2Sampler2D } from "../../texture/sampler/convertTexture2Sampler2D.js";
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import { ensureGeometryBoundingBox } from "../../util/ensureGeometryBoundingBox.js";
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import { GeometryBVHBatched } from "./GeometryBVHBatched.js";
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import { make_vector3 } from "./make_one_vector3.js";
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import { PathTracedMesh } from "./PathTracedMesh.js";
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import { sample_material } from "./texture/sample_material.js";
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const temp_ray_results = [];
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const _ray_1 = [];
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const tmp_0 = [];
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const null_output = [];
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export class PathTracedScene {
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/**
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*
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* @type {BVH}
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*/
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bvh_top_level = new BVH();
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/**
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*
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* @type {Map<number, PathTracedMesh>}
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*/
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meshes = new Map();
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/**
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*
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* @type {AbstractLight[]}
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*/
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__lights = [];
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/**
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*
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* @type {Map<THREE.BufferGeometry, GeometryBVHBatched>}
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*/
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geo_cache = new Map();
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/**
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* Maps {@link Texture.id} to relevant sampler
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* @type {Map<number, Sampler2D>}
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*/
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textures = new Map();
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/**
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*
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* @type {function}
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* @private
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*/
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__background_sampler = make_vector3(0, 0, 0);
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optimize() {
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this.bvh_top_level.trim();
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ebvh_sort_for_traversal_depth_first(this.bvh_top_level);
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}
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async build() {
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for (const [id, mesh] of this.meshes) {
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const material = mesh.material;
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//patch textures
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const materialType = material.type;
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/**
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*
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* @type {TextureAttachment[]}
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*/
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const attachments = TextureAttachmentsByMaterialType[materialType];
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if (attachments === undefined) {
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// unsupported
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continue;
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}
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for (let i = 0; i < attachments.length; i++) {
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const attachment = attachments[i];
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const texture = attachment.read(material);
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if (texture === undefined || texture === null) {
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continue;
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}
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if (this.textures.has(texture.id)) {
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continue;
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}
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const sampler2D = convertTexture2Sampler2D(texture, undefined, undefined, false);
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this.textures.set(texture.id, sampler2D);
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}
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}
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}
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/**
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*
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* @param {THREE.BufferGeometry} geo
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* @return {GeometryBVHBatched}
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*/
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obtainGeometryBVH(geo) {
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const cached = this.geo_cache.get(geo);
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if (cached !== undefined) {
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return cached;
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}
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const bvh8 = new GeometryBVHBatched();
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bvh8.build(geo);
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this.geo_cache.set(geo, bvh8);
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return bvh8;
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}
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/**
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*
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* @param {AbstractLight} light
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*/
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addLight(light) {
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assert.isInstanceOf(light, AbstractLight, 'light');
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this.__lights.push(light);
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}
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/**
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*
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* @param {THREE.BufferGeometry} geo
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* @param {THREE.Material} material
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* @param {mat4|number[]} transform
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*/
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addMesh(geo, material, transform) {
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//meshopt_optimizeVertexCache(geo.getIndex().array, geo.getIndex().array, geo.getIndex().array.length, geo.getAttribute('position').count);
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const mesh = new PathTracedMesh();
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mesh.geometry = geo;
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mesh.material = material;
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mesh.transform = transform;
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mesh.geo_bvh = this.obtainGeometryBVH(geo);
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const bvh = this.bvh_top_level;
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const bvh_node_id = bvh.allocate_node();
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mesh.__bvh_node_id = bvh_node_id;
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ensureGeometryBoundingBox(geo);
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const aabb = [
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geo.boundingBox.min.x,
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geo.boundingBox.min.y,
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geo.boundingBox.min.z,
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geo.boundingBox.max.x,
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geo.boundingBox.max.y,
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geo.boundingBox.max.z,
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];
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const aabb_t = [];
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aabb3_matrix4_project(aabb_t, aabb, transform);
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bvh.node_set_aabb(
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bvh_node_id,
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aabb_t
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);
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bvh.node_set_user_data(
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bvh_node_id,
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mesh.id
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);
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bvh.insert_leaf(bvh_node_id);
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this.meshes.set(mesh.id, mesh);
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}
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/**
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*
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* @param {number[]} out [color_r, color_g, color_b, normal_x, normal_y, normal_z]
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* @param {number[]} hit
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*/
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sample_material(out, hit) {
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const primitive_id = hit[9];
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const instance_id = hit[10];
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const u = hit[7];
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const v = hit[8];
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out[0] = 1;
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out[1] = 1;
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out[2] = 1;
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/**
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*
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* @type {PathTracedMesh}
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*/
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const mesh = this.meshes.get(instance_id);
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if (mesh === undefined) {
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// instance not found
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return;
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}
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sample_material(out, mesh, this.textures, primitive_id, u, v);
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}
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/**
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*
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* @param {number[]} out
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* @param {number[]} ray
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* @param {number} min_distance
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* @param {number} max_distance
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* @return {number}
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*/
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trace(out, ray, min_distance, max_distance) {
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const bvh = this.bvh_top_level;
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const hit_count = bvh_query_user_data_ray(
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bvh, bvh.root,
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temp_ray_results, 0,
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ray[0], ray[1], ray[2],
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ray[3], ray[4], ray[5]
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);
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let nearest_hit_distance = max_distance;
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let nearest_mesh = null;
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for (let i = 0; i < hit_count; i++) {
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const node_user_data = temp_ray_results[i];
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const mesh = this.meshes.get(node_user_data);
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const distance_to_hit = mesh.hit(tmp_0, ray, min_distance, nearest_hit_distance);
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if (distance_to_hit >= 0) {
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// since raycast in leaf nodes is already bound by maximum distance, any hit we get is necessarily a closer hit than before
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nearest_hit_distance = distance_to_hit;
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nearest_mesh = mesh;
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array_copy(tmp_0, 0, out, 0, 11);
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}
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}
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if (nearest_hit_distance !== max_distance) {
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// out[6] = nearest_mesh;
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return nearest_hit_distance;
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}
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return -1;
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}
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/**
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*
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* @param {number[]} out
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* @param {number} out_offset
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* @param {number[]} direction
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* @param {number} direction_offset
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*/
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sample_background(out, out_offset, direction, direction_offset) {
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this.__background_sampler(out, out_offset, direction, direction_offset);
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}
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/**
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*
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* @param {number[]} out
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* @param {number} out_offset
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* @param {number[]} ray
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* @param {number} ray_address
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* @returns {boolean}
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*/
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sample_lights(out, out_offset, ray, ray_address) {
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let lights_sampled = false;
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const lights = this.__lights;
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const light_count = lights.length;
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for (let i = 0; i < 3; i++) {
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// initialize contribution to 0
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out[out_offset + i] = 0;
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}
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+
for (let i = 0; i < light_count; i++) {
|
|
298
|
+
const light = lights[i];
|
|
299
|
+
|
|
300
|
+
if (light.isDirectionalLight === true) {
|
|
301
|
+
const dir = light.direction;
|
|
302
|
+
|
|
303
|
+
// see https://github.com/mrdoob/three.js/blob/f0a9e0cf90a2f1ba5017fcb7fd46f02748b920cf/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js#L172
|
|
304
|
+
|
|
305
|
+
const ray_direction_x = ray[ray_address + 3];
|
|
306
|
+
const ray_direction_y = ray[ray_address + 4];
|
|
307
|
+
const ray_direction_z = ray[ray_address + 5];
|
|
308
|
+
|
|
309
|
+
const light_dir_inv_x = -dir.x;
|
|
310
|
+
const light_dir_inv_y = -dir.y;
|
|
311
|
+
const light_dir_inv_z = -dir.z;
|
|
312
|
+
|
|
313
|
+
const dotNL = v3_dot(
|
|
314
|
+
ray_direction_x, ray_direction_y, ray_direction_z,
|
|
315
|
+
light_dir_inv_x, light_dir_inv_y, light_dir_inv_z
|
|
316
|
+
);
|
|
317
|
+
|
|
318
|
+
if (dotNL <= 0) {
|
|
319
|
+
// no contribution, facing away from the light
|
|
320
|
+
continue;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
const ray_origin_x = ray[ray_address + 0];
|
|
324
|
+
const ray_origin_y = ray[ray_address + 1];
|
|
325
|
+
const ray_origin_z = ray[ray_address + 2];
|
|
326
|
+
|
|
327
|
+
ray3_array_compose(_ray_1,
|
|
328
|
+
ray_origin_x, ray_origin_y, ray_origin_z,
|
|
329
|
+
light_dir_inv_x, light_dir_inv_y, light_dir_inv_z
|
|
330
|
+
);
|
|
331
|
+
|
|
332
|
+
// check if there are any obstacles in the direction of the light
|
|
333
|
+
if (this.trace(null_output, _ray_1, 0.0001, Infinity) > 0) {
|
|
334
|
+
// light is occluded
|
|
335
|
+
continue;
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
|
|
339
|
+
const intensity = dotNL * light.intensity.getValue();
|
|
340
|
+
|
|
341
|
+
for (let j = 0; j < 3; j++) {
|
|
342
|
+
// irradiance
|
|
343
|
+
out[out_offset + j] += light.color[j] * intensity;
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
lights_sampled = true;
|
|
347
|
+
}
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
return lights_sampled;
|
|
351
|
+
}
|
|
352
|
+
}
|
|
@@ -1,100 +1,14 @@
|
|
|
1
|
-
/// <reference types="gl-matrix/index.js" />
|
|
2
1
|
export class PathTracer {
|
|
3
|
-
/**
|
|
4
|
-
*
|
|
5
|
-
* @type {BVH}
|
|
6
|
-
*/
|
|
7
|
-
bvh_top_level: BVH;
|
|
8
|
-
/**
|
|
9
|
-
*
|
|
10
|
-
* @type {Map<number, PathTracedMesh>}
|
|
11
|
-
*/
|
|
12
|
-
meshes: Map<number, PathTracedMesh>;
|
|
13
|
-
/**
|
|
14
|
-
*
|
|
15
|
-
* @type {AbstractLight[]}
|
|
16
|
-
*/
|
|
17
|
-
__lights: AbstractLight[];
|
|
18
|
-
/**
|
|
19
|
-
*
|
|
20
|
-
* @type {Map<THREE.BufferGeometry, GeometryBVHBatched>}
|
|
21
|
-
*/
|
|
22
|
-
geo_cache: Map<THREE.BufferGeometry, GeometryBVHBatched>;
|
|
23
|
-
/**
|
|
24
|
-
* Maps {@link Texture.id} to relevant sampler
|
|
25
|
-
* @type {Map<number, Sampler2D>}
|
|
26
|
-
*/
|
|
27
|
-
textures: Map<number, Sampler2D>;
|
|
28
|
-
/**
|
|
29
|
-
*
|
|
30
|
-
* @type {function}
|
|
31
|
-
* @private
|
|
32
|
-
*/
|
|
33
|
-
private __background_sampler;
|
|
34
|
-
/**
|
|
35
|
-
*
|
|
36
|
-
* @param {THREE.BufferGeometry} geo
|
|
37
|
-
* @return {GeometryBVHBatched}
|
|
38
|
-
*/
|
|
39
|
-
obtainGeometryBVH(geo: THREE.BufferGeometry): GeometryBVHBatched;
|
|
40
|
-
optimize(): void;
|
|
41
|
-
build(): Promise<void>;
|
|
42
|
-
/**
|
|
43
|
-
*
|
|
44
|
-
* @param {AbstractLight} light
|
|
45
|
-
*/
|
|
46
|
-
addLight(light: AbstractLight): void;
|
|
47
|
-
/**
|
|
48
|
-
*
|
|
49
|
-
* @param {THREE.BufferGeometry} geo
|
|
50
|
-
* @param {THREE.Material} material
|
|
51
|
-
* @param {mat4|number[]} transform
|
|
52
|
-
*/
|
|
53
|
-
addMesh(geo: THREE.BufferGeometry, material: THREE.Material, transform: mat4 | number[]): void;
|
|
54
|
-
/**
|
|
55
|
-
*
|
|
56
|
-
* @param {number[]} out
|
|
57
|
-
* @param {Texture} texture
|
|
58
|
-
* @param {number} u
|
|
59
|
-
* @param {number} v
|
|
60
|
-
*/
|
|
61
|
-
sample_texture(out: number[], texture: Texture, u: number, v: number): void;
|
|
62
|
-
/**
|
|
63
|
-
*
|
|
64
|
-
* @param {number[]} out [color_r, color_g, color_b, normal_x, normal_y, normal_z]
|
|
65
|
-
* @param {number[]} hit
|
|
66
|
-
*/
|
|
67
|
-
sample_material(out: number[], hit: number[]): void;
|
|
68
2
|
/**
|
|
69
3
|
*
|
|
70
4
|
* @param {number[]} out
|
|
71
5
|
* @param {number[]} ray
|
|
72
|
-
* @param {number} min_distance
|
|
73
6
|
* @param {number} max_distance
|
|
74
|
-
* @
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
*
|
|
79
|
-
* @param {number[]} out
|
|
80
|
-
* @param {number} out_offset
|
|
81
|
-
* @param {number[]} direction
|
|
82
|
-
* @param {number} direction_offset
|
|
83
|
-
*/
|
|
84
|
-
sample_background(out: number[], out_offset: number, direction: number[], direction_offset: number): void;
|
|
85
|
-
/**
|
|
86
|
-
*
|
|
87
|
-
* @param {number[]} out
|
|
88
|
-
* @param {number} out_offset
|
|
89
|
-
* @param {number[]} ray
|
|
90
|
-
* @param {number} ray_address
|
|
91
|
-
* @returns {boolean}
|
|
7
|
+
* @param {number} min_bounce
|
|
8
|
+
* @param {number} max_bounce
|
|
9
|
+
* @param {function} random
|
|
10
|
+
* @param {PathTracedScene} scene
|
|
92
11
|
*/
|
|
93
|
-
|
|
94
|
-
path_trace(out: any, ray: any, max_distance: any, max_bounce: any, random?: () => number): void;
|
|
12
|
+
path_trace(out: number[], ray: number[], max_distance: number, min_bounce: number, max_bounce: number, random: Function, scene: PathTracedScene): void;
|
|
95
13
|
}
|
|
96
|
-
import { BVH } from "../../../../core/bvh2/bvh3/BVH.js";
|
|
97
|
-
import { PathTracedMesh } from "./PathTracedMesh.js";
|
|
98
|
-
import { GeometryBVHBatched } from "./GeometryBVHBatched.js";
|
|
99
|
-
import { mat4 } from "gl-matrix";
|
|
100
14
|
//# sourceMappingURL=PathTracer.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PathTracer.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/sh3/path_tracer/PathTracer.js"],"names":[],"mappings":";
|
|
1
|
+
{"version":3,"file":"PathTracer.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/sh3/path_tracer/PathTracer.js"],"names":[],"mappings":"AA2BA;IAGI;;;;;;;;;OASG;IACH,gBARW,MAAM,EAAE,OACR,MAAM,EAAE,gBACR,MAAM,cACN,MAAM,cACN,MAAM,kDAgFhB;CACJ"}
|