@woosh/meep-engine 2.100.3 → 2.102.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/meep.cjs +107 -92
- package/build/meep.min.js +1 -1
- package/build/meep.module.js +107 -92
- package/package.json +1 -1
- package/src/core/__module.d.ts +4 -0
- package/src/core/__module.js +4 -0
- package/src/core/geom/3d/cone/computeConePlaneSide.js +1 -1
- package/src/core/geom/3d/mat4/{allocate_transform_m4.d.ts → allocate_m4.d.ts} +2 -2
- package/src/core/geom/3d/mat4/allocate_m4.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/{allocate_transform_m4.js → allocate_m4.js} +1 -1
- package/src/core/geom/Vector4.d.ts.map +1 -1
- package/src/core/geom/Vector4.js +13 -92
- package/src/core/geom/vec4/v4_distance_sqr.d.ts +14 -0
- package/src/core/geom/vec4/v4_distance_sqr.d.ts.map +1 -0
- package/src/core/geom/vec4/v4_distance_sqr.js +20 -0
- package/src/core/geom/vec4/v4_dot.d.ts +14 -0
- package/src/core/geom/vec4/v4_dot.d.ts.map +1 -0
- package/src/core/geom/vec4/v4_dot.js +19 -0
- package/src/core/geom/vec4/v4_length_sqr.d.ts +10 -0
- package/src/core/geom/vec4/v4_length_sqr.d.ts.map +1 -0
- package/src/core/geom/vec4/v4_length_sqr.js +11 -0
- package/src/core/geom/vec4/v4_multiply_mat4.d.ts +8 -0
- package/src/core/geom/vec4/v4_multiply_mat4.d.ts.map +1 -0
- package/src/core/geom/vec4/v4_multiply_mat4.js +42 -0
- package/src/engine/ecs/fow/FogOfWar.js +2 -2
- package/src/engine/ecs/transform/Transform.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform.js +2 -2
- package/src/engine/graphics/FrameRunner.d.ts +5 -13
- package/src/engine/graphics/FrameRunner.d.ts.map +1 -1
- package/src/engine/graphics/FrameRunner.js +31 -25
- package/src/engine/graphics/texture/virtual/tile/VirtualTextureTile.d.ts +4 -0
- package/src/engine/graphics/texture/virtual/tile/VirtualTextureTile.d.ts.map +1 -1
- package/src/engine/graphics/texture/virtual/tile/VirtualTextureTile.js +4 -0
- package/src/engine/graphics/trail/x/NOTES.md +3 -0
- package/src/engine/graphics/trail/x/RibbonMaterialX.d.ts +11 -2
- package/src/engine/graphics/trail/x/RibbonMaterialX.d.ts.map +1 -1
- package/src/engine/graphics/trail/x/RibbonMaterialX.js +28 -13
- package/src/engine/graphics/util/projectSphere.js +4 -4
- package/src/core/geom/3d/mat4/allocate_transform_m4.d.ts.map +0 -1
- package/src/engine/graphics/trail/CodeflowTrailMaterial.d.ts +0 -4
- package/src/engine/graphics/trail/CodeflowTrailMaterial.d.ts.map +0 -1
- package/src/engine/graphics/trail/CodeflowTrailMaterial.js +0 -134
- package/src/engine/graphics/trail/TemporalPath.d.ts +0 -39
- package/src/engine/graphics/trail/TemporalPath.d.ts.map +0 -1
- package/src/engine/graphics/trail/TemporalPath.js +0 -129
- package/src/engine/graphics/trail/TemporalPath.spec.d.ts +0 -2
- package/src/engine/graphics/trail/TemporalPath.spec.d.ts.map +0 -1
- package/src/engine/graphics/trail/TemporalPath.spec.js +0 -5
- package/src/engine/graphics/util/composeMatrix4RotationScale.d.ts +0 -9
- package/src/engine/graphics/util/composeMatrix4RotationScale.d.ts.map +0 -1
- package/src/engine/graphics/util/composeMatrix4RotationScale.js +0 -14
package/build/meep.cjs
CHANGED
|
@@ -806,7 +806,7 @@ const MATRIX_BYTE_SIZE = 4 * 16;
|
|
|
806
806
|
* custom Float32Array allocator, allocated memory in continuous chunks
|
|
807
807
|
* @returns {Float32Array}
|
|
808
808
|
*/
|
|
809
|
-
function
|
|
809
|
+
function allocate_m4() {
|
|
810
810
|
if (transform_bucket_cursor >= TRANSFORM_ALLOCATOR_BUCKET_CAPACITY) {
|
|
811
811
|
transform_bucket = new ArrayBuffer(TRANSFORM_ALLOCATOR_BUCKET_CAPACITY * MATRIX_BYTE_SIZE);
|
|
812
812
|
transform_bucket_cursor = 0;
|
|
@@ -4705,7 +4705,7 @@ class Transform {
|
|
|
4705
4705
|
* @readonly
|
|
4706
4706
|
* @type {Float32Array}
|
|
4707
4707
|
*/
|
|
4708
|
-
matrix =
|
|
4708
|
+
matrix = allocate_m4();
|
|
4709
4709
|
|
|
4710
4710
|
/**
|
|
4711
4711
|
* Various bit flags, see {@link TransformFlags}
|
|
@@ -50637,93 +50637,6 @@ function computeHashIntegerArray(...value) {
|
|
|
50637
50637
|
*/
|
|
50638
50638
|
|
|
50639
50639
|
|
|
50640
|
-
/**
|
|
50641
|
-
*
|
|
50642
|
-
* @param {number[]} result
|
|
50643
|
-
* @param {number[]} input
|
|
50644
|
-
* @param {number[]} mat4
|
|
50645
|
-
*/
|
|
50646
|
-
function v4_applyMatrix4(result, input, mat4) {
|
|
50647
|
-
const a0 = mat4[0];
|
|
50648
|
-
const a1 = mat4[1];
|
|
50649
|
-
const a2 = mat4[2];
|
|
50650
|
-
const a3 = mat4[3];
|
|
50651
|
-
|
|
50652
|
-
const b0 = mat4[4];
|
|
50653
|
-
const b1 = mat4[5];
|
|
50654
|
-
const b2 = mat4[6];
|
|
50655
|
-
const b3 = mat4[7];
|
|
50656
|
-
|
|
50657
|
-
const c0 = mat4[8];
|
|
50658
|
-
const c1 = mat4[9];
|
|
50659
|
-
const c2 = mat4[10];
|
|
50660
|
-
const c3 = mat4[11];
|
|
50661
|
-
|
|
50662
|
-
const d0 = mat4[12];
|
|
50663
|
-
const d1 = mat4[13];
|
|
50664
|
-
const d2 = mat4[14];
|
|
50665
|
-
const d3 = mat4[15];
|
|
50666
|
-
|
|
50667
|
-
const _x = input[0];
|
|
50668
|
-
const _y = input[1];
|
|
50669
|
-
const _z = input[2];
|
|
50670
|
-
const _w = input[3];
|
|
50671
|
-
|
|
50672
|
-
const x = a0 * _x + b0 * _y + c0 * _z + d0 * _w;
|
|
50673
|
-
const y = a1 * _x + b1 * _y + c1 * _z + d1 * _w;
|
|
50674
|
-
const z = a2 * _x + b2 * _y + c2 * _z + d2 * _w;
|
|
50675
|
-
const w = a3 * _x + b3 * _y + c3 * _z + d3 * _w;
|
|
50676
|
-
|
|
50677
|
-
result[0] = x;
|
|
50678
|
-
result[1] = y;
|
|
50679
|
-
result[2] = z;
|
|
50680
|
-
result[3] = w;
|
|
50681
|
-
}
|
|
50682
|
-
|
|
50683
|
-
/**
|
|
50684
|
-
*
|
|
50685
|
-
* @param {number} x0
|
|
50686
|
-
* @param {number} y0
|
|
50687
|
-
* @param {number} z0
|
|
50688
|
-
* @param {number} w0
|
|
50689
|
-
* @param {number} x1
|
|
50690
|
-
* @param {number} y1
|
|
50691
|
-
* @param {number} z1
|
|
50692
|
-
* @param {number} w1
|
|
50693
|
-
* @returns {number}
|
|
50694
|
-
*/
|
|
50695
|
-
function v4_dot(x0, y0, z0, w0, x1, y1, z1, w1) {
|
|
50696
|
-
return (x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1);
|
|
50697
|
-
}
|
|
50698
|
-
|
|
50699
|
-
/**
|
|
50700
|
-
*
|
|
50701
|
-
* @param {number} x
|
|
50702
|
-
* @param {number} y
|
|
50703
|
-
* @param {number} z
|
|
50704
|
-
* @param {number} w
|
|
50705
|
-
* @returns {number}
|
|
50706
|
-
*/
|
|
50707
|
-
function v4_length_sqr(x, y, z, w) {
|
|
50708
|
-
return x * x + y * y + z * z + w * w;
|
|
50709
|
-
}
|
|
50710
|
-
|
|
50711
|
-
/**
|
|
50712
|
-
*
|
|
50713
|
-
* @param {number} x0
|
|
50714
|
-
* @param {number} y0
|
|
50715
|
-
* @param {number} z0
|
|
50716
|
-
* @param {number} w0
|
|
50717
|
-
* @param {number} x1
|
|
50718
|
-
* @param {number} y1
|
|
50719
|
-
* @param {number} z1
|
|
50720
|
-
* @param {number} w1
|
|
50721
|
-
* @returns {number}
|
|
50722
|
-
*/
|
|
50723
|
-
function v4_distance_sqr(x0, y0, z0, w0, x1, y1, z1, w1) {
|
|
50724
|
-
return v4_length_sqr(x0 - x1, y0 - y1, z0 - z1, w0 - w1);
|
|
50725
|
-
}
|
|
50726
|
-
|
|
50727
50640
|
class Vector4 {
|
|
50728
50641
|
/**
|
|
50729
50642
|
*
|
|
@@ -50808,7 +50721,10 @@ class Vector4 {
|
|
|
50808
50721
|
this.w = w;
|
|
50809
50722
|
|
|
50810
50723
|
if (this.onChanged.hasHandlers()) {
|
|
50811
|
-
this.onChanged.
|
|
50724
|
+
this.onChanged.send8(
|
|
50725
|
+
x, y, z, w,
|
|
50726
|
+
_x, _y, _z, _w
|
|
50727
|
+
);
|
|
50812
50728
|
}
|
|
50813
50729
|
}
|
|
50814
50730
|
|
|
@@ -50892,7 +50808,12 @@ class Vector4 {
|
|
|
50892
50808
|
* @returns {Vector4}
|
|
50893
50809
|
*/
|
|
50894
50810
|
add3(v3) {
|
|
50895
|
-
return this.set(
|
|
50811
|
+
return this.set(
|
|
50812
|
+
this.x + v3.x,
|
|
50813
|
+
this.y + v3.y,
|
|
50814
|
+
this.z + v3.z,
|
|
50815
|
+
this.w
|
|
50816
|
+
);
|
|
50896
50817
|
}
|
|
50897
50818
|
|
|
50898
50819
|
/**
|
|
@@ -117807,6 +117728,100 @@ function v2_angle_between(x0, y0, x1, y1) {
|
|
|
117807
117728
|
return Math.acos(theta);
|
|
117808
117729
|
}
|
|
117809
117730
|
|
|
117731
|
+
/**
|
|
117732
|
+
*
|
|
117733
|
+
* @param {number[]} result
|
|
117734
|
+
* @param {number[]} input
|
|
117735
|
+
* @param {number[]} mat4
|
|
117736
|
+
*/
|
|
117737
|
+
function v4_multiply_mat4(result, input, mat4) {
|
|
117738
|
+
const a0 = mat4[0];
|
|
117739
|
+
const a1 = mat4[1];
|
|
117740
|
+
const a2 = mat4[2];
|
|
117741
|
+
const a3 = mat4[3];
|
|
117742
|
+
|
|
117743
|
+
const b0 = mat4[4];
|
|
117744
|
+
const b1 = mat4[5];
|
|
117745
|
+
const b2 = mat4[6];
|
|
117746
|
+
const b3 = mat4[7];
|
|
117747
|
+
|
|
117748
|
+
const c0 = mat4[8];
|
|
117749
|
+
const c1 = mat4[9];
|
|
117750
|
+
const c2 = mat4[10];
|
|
117751
|
+
const c3 = mat4[11];
|
|
117752
|
+
|
|
117753
|
+
const d0 = mat4[12];
|
|
117754
|
+
const d1 = mat4[13];
|
|
117755
|
+
const d2 = mat4[14];
|
|
117756
|
+
const d3 = mat4[15];
|
|
117757
|
+
|
|
117758
|
+
const _x = input[0];
|
|
117759
|
+
const _y = input[1];
|
|
117760
|
+
const _z = input[2];
|
|
117761
|
+
const _w = input[3];
|
|
117762
|
+
|
|
117763
|
+
const x = a0 * _x + b0 * _y + c0 * _z + d0 * _w;
|
|
117764
|
+
const y = a1 * _x + b1 * _y + c1 * _z + d1 * _w;
|
|
117765
|
+
const z = a2 * _x + b2 * _y + c2 * _z + d2 * _w;
|
|
117766
|
+
const w = a3 * _x + b3 * _y + c3 * _z + d3 * _w;
|
|
117767
|
+
|
|
117768
|
+
result[0] = x;
|
|
117769
|
+
result[1] = y;
|
|
117770
|
+
result[2] = z;
|
|
117771
|
+
result[3] = w;
|
|
117772
|
+
}
|
|
117773
|
+
|
|
117774
|
+
/**
|
|
117775
|
+
*
|
|
117776
|
+
* @param {number} x0
|
|
117777
|
+
* @param {number} y0
|
|
117778
|
+
* @param {number} z0
|
|
117779
|
+
* @param {number} w0
|
|
117780
|
+
* @param {number} x1
|
|
117781
|
+
* @param {number} y1
|
|
117782
|
+
* @param {number} z1
|
|
117783
|
+
* @param {number} w1
|
|
117784
|
+
* @returns {number}
|
|
117785
|
+
*/
|
|
117786
|
+
function v4_dot(
|
|
117787
|
+
x0, y0, z0, w0,
|
|
117788
|
+
x1, y1, z1, w1
|
|
117789
|
+
) {
|
|
117790
|
+
|
|
117791
|
+
return (x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1);
|
|
117792
|
+
}
|
|
117793
|
+
|
|
117794
|
+
/**
|
|
117795
|
+
*
|
|
117796
|
+
* @param {number} x
|
|
117797
|
+
* @param {number} y
|
|
117798
|
+
* @param {number} z
|
|
117799
|
+
* @param {number} w
|
|
117800
|
+
* @returns {number}
|
|
117801
|
+
*/
|
|
117802
|
+
function v4_length_sqr(x, y, z, w) {
|
|
117803
|
+
return x * x + y * y + z * z + w * w;
|
|
117804
|
+
}
|
|
117805
|
+
|
|
117806
|
+
/**
|
|
117807
|
+
*
|
|
117808
|
+
* @param {number} x0
|
|
117809
|
+
* @param {number} y0
|
|
117810
|
+
* @param {number} z0
|
|
117811
|
+
* @param {number} w0
|
|
117812
|
+
* @param {number} x1
|
|
117813
|
+
* @param {number} y1
|
|
117814
|
+
* @param {number} z1
|
|
117815
|
+
* @param {number} w1
|
|
117816
|
+
* @returns {number}
|
|
117817
|
+
*/
|
|
117818
|
+
function v4_distance_sqr(
|
|
117819
|
+
x0, y0, z0, w0,
|
|
117820
|
+
x1, y1, z1, w1
|
|
117821
|
+
) {
|
|
117822
|
+
return v4_length_sqr(x0 - x1, y0 - y1, z0 - z1, w0 - w1);
|
|
117823
|
+
}
|
|
117824
|
+
|
|
117810
117825
|
exports.AmbientOcclusionPostProcessEffect = AmbientOcclusionPostProcessEffect;
|
|
117811
117826
|
exports.Behavior = Behavior;
|
|
117812
117827
|
exports.BehaviorStatus = BehaviorStatus;
|
|
@@ -117839,7 +117854,7 @@ exports.v2_distance = v2_distance;
|
|
|
117839
117854
|
exports.v2_dot = v2_dot;
|
|
117840
117855
|
exports.v2_length_sqr = v2_length_sqr;
|
|
117841
117856
|
exports.v2_magnitude = v2_magnitude;
|
|
117842
|
-
exports.v4_applyMatrix4 = v4_applyMatrix4;
|
|
117843
117857
|
exports.v4_distance_sqr = v4_distance_sqr;
|
|
117844
117858
|
exports.v4_dot = v4_dot;
|
|
117845
117859
|
exports.v4_length_sqr = v4_length_sqr;
|
|
117860
|
+
exports.v4_multiply_mat4 = v4_multiply_mat4;
|