@wonderlandengine/editor-api 1.2.3-dev.2 → 1.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/dist/data.d.ts +201 -143
- package/dist/data.js +211 -185
- package/dist/index.d.ts +30 -5
- package/dist/index.js +7 -4
- package/dist/native.d.ts +8 -1
- package/dist/ui.d.ts +52 -2
- package/dist/ui.js +51 -1
- package/dist/workspace.d.ts +10 -0
- package/dist/workspace.js +2 -0
- package/package.json +2 -2
package/dist/data.js
CHANGED
@@ -1,26 +1,71 @@
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+
export let data = (global._wl_internalBinding ?? (() => { }))('data');
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/* Copy over the access functions to the base prototype */
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let ApiObject = data ? Object.getPrototypeOf(Object.getPrototypeOf(data)) : null;
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/** Project type */
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export var ProjectType;
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(function (ProjectType) {
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ProjectType["Website"] = "website";
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ProjectType["Game"] = "game";
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})(ProjectType || (ProjectType = {}));
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export function toValue(value) {
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if (ApiObject.isPrototypeOf(value))
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return value.toValue();
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else
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return value;
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}
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export class Access {
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exists;
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keys() {
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return Object.keys(this).filter((k) => this.exists(k));
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}
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values() {
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return Object.keys(this)
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.filter((k) => this.exists(k))
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.map((k) => toValue(this[k]));
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}
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entries() {
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return Object.entries(this)
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.filter(([k, v]) => this.exists(k))
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.map(([k, v]) => [k, toValue(v)]);
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}
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toValue() {
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return Object.fromEntries(this.entries());
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}
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toJSON() {
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return this.toValue();
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}
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[Symbol.iterator]() {
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return Object.entries(this)[Symbol.iterator]();
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}
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}
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if (ApiObject) {
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Object.assign(ApiObject, {
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keys: Access.prototype.keys,
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values: Access.prototype.values,
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entries: Access.prototype.entries,
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toValue: Access.prototype.toValue,
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toJSON: Access.prototype.toJSON,
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[Symbol.iterator]: Access.prototype[Symbol.iterator],
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});
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}
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/** Project settings */
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-
export class ProjectSettings {
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export class ProjectSettings extends Access {
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name = '';
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description = '';
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type = ProjectType.Website;
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customIndexHtml = false;
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extraFilesFolder = 'static';
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-
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prefab = false;
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version = [1, 2, 0];
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maxTexturesBinSize = 0;
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}
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/** Sky settings */
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export class SkySettings {
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export class SkySettings extends Access {
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enabled = false;
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material = null;
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}
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/** Bloom settings */
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export class BloomSettings {
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export class BloomSettings extends Access {
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enabled = false;
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passes = 3;
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threshold = 1.25;
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@@ -44,12 +89,12 @@ export var TonemappingMode;
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TonemappingMode["Exponential"] = "exponential";
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})(TonemappingMode || (TonemappingMode = {}));
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/** HDR settings */
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-
export class HdrSettings {
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export class HdrSettings extends Access {
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exposure = 1.0;
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tonemapping = TonemappingMode.Reinhard;
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}
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/** Texture streaming settings */
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export class TextureStreamingSettings {
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export class TextureStreamingSettings extends Access {
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maxCacheSize = 1024;
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maxUploadPerFrame = 10;
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}
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@@ -61,7 +106,7 @@ export var EnvironmentMode;
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EnvironmentMode["SphericalHarmonic2"] = "spherical-harmonic-2";
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})(EnvironmentMode || (EnvironmentMode = {}));
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/** Environment settings */
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export class EnvironmentSettings {
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export class EnvironmentSettings extends Access {
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enabled = false;
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image = null;
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mode = EnvironmentMode.Disabled;
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@@ -71,7 +116,7 @@ export class EnvironmentSettings {
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maxSpecularEnvironmentSize = 512;
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}
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/** Rendering settings */
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export class RenderingSettings {
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export class RenderingSettings extends Access {
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api = 'webgl2';
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textureAtlasSize = [8192, 4096];
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compressedTextureAtlasSize = [16384, 8192];
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@@ -80,6 +125,7 @@ export class RenderingSettings {
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usePreZ = false;
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useMultiDraw = false;
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useFrustumCulling = true;
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useTextureStreaming = true;
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sky = new SkySettings();
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bloom = new BloomSettings();
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hdr = new HdrSettings();
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@@ -88,57 +134,29 @@ export class RenderingSettings {
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maxTextures = 1024;
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}
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/** Camera settings */
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export class CameraSettings {
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export class CameraSettings extends Access {
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near = 0.02;
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far = 100.0;
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}
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/** Editor settings */
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export class EditorSettings {
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export class EditorSettings extends Access {
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serverPort = 8080;
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serverCOEP = 'require-corp';
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camera = new CameraSettings();
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ids = 'incremental-number';
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pluginsPaths = [];
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package = {
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packageUnusedMeshes: false,
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packageUnusedAnimations: false,
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supercompressionLevel: 8,
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};
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importPhysicalAsPhongMaterials = true;
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}
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/** Plugins settings */
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export class PluginsSettings {
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}
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/** WebXR settings */
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export class WebXRSettings {
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optionalFeatures = {
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'local': true,
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'local-floor': false,
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'bounded-floor': false,
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'unbounded': false,
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'hand-tracking': true,
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'hit-test': true,
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'plane-detection': false,
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'light-estimation': false,
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'anchors': false,
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'occlusion': false,
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'marker-tracking': false,
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'extraFeatures': '',
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};
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requiredFeatures = {
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'local': true,
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'local-floor': false,
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'bounded-floor': false,
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'unbounded': false,
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'hand-tracking': false,
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'hit-test': false,
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'plane-detection': false,
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'light-estimation': false,
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'anchors': false,
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'occlusion': false,
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'marker-tracking': false,
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'extraFeatures': '',
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};
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export class PluginsSettings extends Access {
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}
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/** PWA settings */
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export class PWASettings {
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export class PWASettings extends Access {
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enable = false;
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customServiceWorker = false;
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customManifest = false;
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@@ -147,7 +165,7 @@ export class PWASettings {
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appIcon = null;
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}
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/** Runtime settings */
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export class RuntimeSettings {
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export class RuntimeSettings extends Access {
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visualizeColliders = false;
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visualizePhysX = false;
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visualizeOverdraw = false;
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@@ -155,7 +173,6 @@ export class RuntimeSettings {
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googleAnalyticsSecondary = '';
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enableRuntimeGltf = false;
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viewObject = null;
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webxr = new WebXRSettings();
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xrButtonColor = 'white';
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pwa = new PWASettings();
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}
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@@ -167,24 +184,76 @@ export var BundlingType;
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BundlingType["Npm"] = "npm";
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})(BundlingType || (BundlingType = {}));
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/** Scripting settings */
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export class ScriptingSettings {
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export class ScriptingSettings extends Access {
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sourcePaths = [];
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libraryPaths = [];
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materialDefinitions = null;
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components = {
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bundling: 'esbuild',
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npmScript: 'build',
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esbuildFlags: '--format=esm --target=es2022 --external:@wonderlandengine/api',
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entryPoint: 'js/index.js',
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output: null,
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};
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application = {
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bundling: 'esbuild',
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npmScript: 'build',
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esbuildFlags: '--format=esm --target=es2022 --external:@wonderlandengine/api',
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entryPoint: 'app.js',
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output: null,
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};
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}
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/** VR settings */
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export class VRSettings {
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export class VRSettings extends Access {
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enable = true;
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}
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/** AR settings */
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export class ARSettings extends Access {
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enable = false;
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}
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/** WebXR settings */
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export class WebXRSettings extends Access {
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framebufferScaleFactor = 1.0;
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offerSession = true;
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optionalFeatures = {
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'local': true,
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'local-floor': false,
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'bounded-floor': false,
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'unbounded': false,
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'hand-tracking': true,
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'hit-test': true,
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'plane-detection': false,
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'light-estimation': false,
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'anchors': false,
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'occlusion': false,
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'marker-tracking': false,
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};
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optionalFeaturesExtra = '';
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requiredFeatures = {
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'local': true,
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'local-floor': false,
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'bounded-floor': false,
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'unbounded': false,
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'hand-tracking': false,
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'hit-test': false,
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'plane-detection': false,
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'light-estimation': false,
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'anchors': false,
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'occlusion': false,
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'marker-tracking': false,
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};
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requiredFeaturesExtra = '';
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}
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/** XR settings */
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export class XRSettings extends Access {
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vr = new VRSettings();
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ar = new ARSettings();
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webxr = new WebXRSettings();
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leftEyeObject = null;
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rightEyeObject = null;
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}
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/** Physics settings */
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export class PhysXSettings {
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export class PhysXSettings extends Access {
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enable = false;
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maxTimestep = 0.05;
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contactOffset = 0.02;
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@@ -203,30 +272,13 @@ export class PhysXSettings {
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lengthToleranceScale = 1.0;
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speedToleranceScale = 10.0;
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}
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/** AR settings */
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export class ARSettings {
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enable = false;
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}
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/** Localization settings */
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export class LocalizationSettings {
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export class LocalizationSettings extends Access {
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enableZipCompression = false;
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format = 'i18next';
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languagesFolder = 'languages';
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defaultLanguage = 'en';
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}
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/** Settings for the currently open project */
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export class Settings {
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project = new ProjectSettings();
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rendering = new RenderingSettings();
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editor = new EditorSettings();
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runtime = new RuntimeSettings();
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scripting = new ScriptingSettings();
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plugins = new PluginsSettings();
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vr = new VRSettings();
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ar = new ARSettings();
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physx = new PhysXSettings();
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localization = new LocalizationSettings();
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}
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/** Image compression type */
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export var ImageCompressionType;
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(function (ImageCompressionType) {
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ImageCompressionType["ETC1s"] = "etc1s";
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ImageCompressionType["UASTC"] = "uastc";
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})(ImageCompressionType || (ImageCompressionType = {}));
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export class Link extends Access {
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name = '';
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file = '';
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}
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export class Resource extends Access {
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name = '';
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link = null;
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packageAlways = false;
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}
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/** Image resource */
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export class ImageResource {
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export class ImageResource extends Resource {
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name = 'image';
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maxSize = [8192, 8192];
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compression = ImageCompressionType.ETC1s;
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stream = true;
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isProbe = false;
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isSpecularProbe = false;
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hdr = false;
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}
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/** Texture resource */
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export class TextureResource {
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export class TextureResource extends Resource {
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name = 'texture';
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image = null;
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type = 1;
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@@ -267,14 +326,14 @@ export var ShaderType;
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ShaderType["Fullscreen"] = "fullscreen";
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})(ShaderType || (ShaderType = {}));
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/** Shader resource */
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export class ShaderResource {
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export class ShaderResource extends Resource {
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name = 'shader';
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stage = ShaderStage.Fragment;
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type = ShaderType.Forward;
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packageUnused = false;
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}
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/** Mesh resource */
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export class MeshResource {
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export class MeshResource extends Resource {
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name = 'mesh';
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simplify = false;
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simplifyTarget = 0.5;
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@@ -283,7 +342,7 @@ export class MeshResource {
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hasMorphTargets = false;
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}
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/** Material properties for the default Phong pipeline */
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286
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-
export class PhongMaterial {
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export class PhongMaterial extends Access {
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ambientColor = [0.05, 0.05, 0.05, 1.0];
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diffuseTexture = null;
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diffuseColor = [1, 1, 1, 1.0];
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@@ -299,13 +358,15 @@ export class PhongMaterial {
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alphaMaskTexture = null;
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}
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/** Material properties for the default Phong pipeline */
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-
export class PhysicalMaterial {
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export class PhysicalMaterial extends Access {
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albedoColor = [1.0, 1.0, 1.0, 1.0];
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emissiveTexture = null;
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emissiveColor = [0.0, 0.0, 0.0, 1.0];
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fogColor = [1.0, 1.0, 1.0, 0.0];
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albedoTexture = null;
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metallicFactor = 1.0;
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roughnessFactor = 1.0;
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occlusionRoughnessMetallicTexture = null;
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roughnessMetallicTexture = null;
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specularProbeTexture = null;
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irradianceProbeTexture = null;
|
@@ -316,19 +377,19 @@ export class PhysicalMaterial {
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alphaMaskTexture = null;
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}
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/** Material properties for the default MeshVisualizer pipeline */
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export class MeshVisualizerMaterial {
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export class MeshVisualizerMaterial extends Access {
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color = [0.5, 0.5, 0.5, 1];
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wireframeColor = [1, 1, 1, 1];
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}
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/** Material properties for the default Flat pipeline */
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export class FlatMaterial {
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export class FlatMaterial extends Access {
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color = [1, 1, 1, 1];
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flatTexture = null;
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alphaMaskThreshold = 0.5;
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alphaMaskTexture = null;
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}
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/** Material properties for the default Particle pipeline */
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export class ParticleMaterial {
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+
export class ParticleMaterial extends Access {
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color = [1, 1, 1, 1];
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mainTexture = null;
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noiseTexture = null;
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@@ -336,7 +397,7 @@ export class ParticleMaterial {
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offsetY = 0.0;
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}
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/** Material properties for the default DistanceFieldVector pipeline */
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export class DistanceFieldVectorMaterial {
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+
export class DistanceFieldVectorMaterial extends Access {
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color = [1, 1, 1, 1];
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outlineColor = [0, 0, 0, 1];
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outlineRange = [0.4, 0.3];
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@@ -344,21 +405,26 @@ export class DistanceFieldVectorMaterial {
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smoothness = 0.02;
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}
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/** Material properties for the default Text pipeline */
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export class TextMaterial {
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+
export class TextMaterial extends Access {
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color = [1, 1, 1, 1];
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effectColor = [0, 0, 0, 1];
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font = null;
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}
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/** Material properties for the default Sky pipeline */
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export class SkyMaterial {
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+
export class SkyMaterial extends Access {
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colorStop0 = [1, 1, 1, 1];
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colorStop1 = [0.55, 0.95, 1, 1];
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colorStop2 = [0.55, 0.95, 1, 1];
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colorStop3 = [0.55, 0.95, 1, 1];
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texture = null;
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}
|
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+
/** Material properties for the default Sky pipeline */
|
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+
export class AtmosphericSkyMaterial extends Access {
|
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|
+
direction = [0.0, 1.0, 1.0];
|
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+
exposure = 0.5;
|
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|
+
}
|
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/** Material properties for the default Background pipeline */
|
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export class BackgroundMaterial {
|
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+
export class BackgroundMaterial extends Access {
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colorStop0 = [1, 1, 1, 1];
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colorStop1 = [0.55, 0.95, 1, 1];
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colorStop2 = [0.55, 0.95, 1, 1];
|
@@ -366,7 +432,7 @@ export class BackgroundMaterial {
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texture = null;
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}
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/** Material properties for the default Particle pipeline */
|
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export class MaterialResource {
|
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+
export class MaterialResource extends Resource {
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pipeline = null;
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name = 'material';
|
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Phong;
|
@@ -377,6 +443,7 @@ export class MaterialResource {
|
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|
DistanceFieldVector;
|
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Text;
|
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Sky;
|
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|
+
AtmosphericSky;
|
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Background;
|
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}
|
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/** Animation blending type */
|
@@ -392,8 +459,8 @@ export var RootMotionMode;
|
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RootMotionMode["ApplyToOwner"] = "applyToOwner";
|
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|
RootMotionMode["ScriptEvent"] = "scriptEvent";
|
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})(RootMotionMode || (RootMotionMode = {}));
|
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|
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/** 'animation' component
|
396
|
-
export class AnimationComponent {
|
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|
+
/** 'animation' component */
|
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|
+
export class AnimationComponent extends Access {
|
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|
preview = false;
|
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|
retarget = false;
|
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|
autoplay = false;
|
@@ -416,8 +483,8 @@ export var LightType;
|
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|
/** Sun light type */
|
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|
LightType["Sun"] = "sun";
|
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|
})(LightType || (LightType = {}));
|
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|
-
/** 'light' component
|
420
|
-
export class LightComponent {
|
486
|
+
/** 'light' component */
|
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|
+
export class LightComponent extends Access {
|
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|
type = LightType.Point;
|
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|
color = [1.0, 1.0, 1.0];
|
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|
intensity = 1;
|
@@ -438,34 +505,34 @@ export var ProjectionType;
|
|
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|
/** Orthographic projection */
|
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|
ProjectionType["Orthographic"] = "orthographic";
|
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|
})(ProjectionType || (ProjectionType = {}));
|
441
|
-
/** 'view' component
|
442
|
-
export class ViewComponent {
|
508
|
+
/** 'view' component */
|
509
|
+
export class ViewComponent extends Access {
|
443
510
|
projectionType = ProjectionType.Perspective;
|
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511
|
fov = 90;
|
445
512
|
extent = 10;
|
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|
near = 0.01;
|
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514
|
far = 100;
|
448
515
|
}
|
449
|
-
/**
|
450
|
-
export class
|
516
|
+
/** Sphere physics shape */
|
517
|
+
export class PhysXSphere extends Access {
|
451
518
|
radius = 0.25;
|
452
519
|
}
|
453
|
-
/**
|
454
|
-
export class
|
520
|
+
/** Box physics shape */
|
521
|
+
export class PhysXBox extends Access {
|
455
522
|
extents = [0.25, 0.25, 0.25];
|
456
523
|
}
|
457
|
-
/**
|
458
|
-
export class
|
524
|
+
/** Capsule physics shape */
|
525
|
+
export class PhysXCapsule extends Access {
|
459
526
|
radius = 0.15;
|
460
527
|
halfHeight = 0.25;
|
461
528
|
}
|
462
|
-
/**
|
463
|
-
export class
|
529
|
+
/** Triangle mesh physics shape */
|
530
|
+
export class PhysXTriangleMesh extends Access {
|
464
531
|
mesh = null;
|
465
532
|
scaling = [1, 1, 1];
|
466
533
|
}
|
467
|
-
/**
|
468
|
-
export class
|
534
|
+
/** Convex mesh physics shape */
|
535
|
+
export class PhysXConvexMesh extends Access {
|
469
536
|
mesh = null;
|
470
537
|
scaling = [1, 1, 1];
|
471
538
|
}
|
@@ -478,8 +545,8 @@ export var PhysXShapeType;
|
|
478
545
|
PhysXShapeType["TriangleMesh"] = "triangleMesh";
|
479
546
|
PhysXShapeType["ConvexMesh"] = "convexMesh";
|
480
547
|
})(PhysXShapeType || (PhysXShapeType = {}));
|
481
|
-
/** 'physx' component
|
482
|
-
export class PhysXComponent {
|
548
|
+
/** 'physx' component */
|
549
|
+
export class PhysXComponent extends Access {
|
483
550
|
static = false;
|
484
551
|
kinematic = false;
|
485
552
|
simulate = true;
|
@@ -508,8 +575,8 @@ export class PhysXComponent {
|
|
508
575
|
solverPositionIterations = 4;
|
509
576
|
solverVelocityIterations = 1;
|
510
577
|
}
|
511
|
-
/** 'mesh' component
|
512
|
-
export class MeshComponent {
|
578
|
+
/** 'mesh' component */
|
579
|
+
export class MeshComponent extends Access {
|
513
580
|
material = null;
|
514
581
|
mesh = null;
|
515
582
|
skin = null;
|
@@ -521,6 +588,7 @@ export var TextEffectType;
|
|
521
588
|
(function (TextEffectType) {
|
522
589
|
TextEffectType["None"] = "none";
|
523
590
|
TextEffectType["Outline"] = "outline";
|
591
|
+
TextEffectType["Shadow"] = "shadow";
|
524
592
|
})(TextEffectType || (TextEffectType = {}));
|
525
593
|
/** Text wrap mode */
|
526
594
|
export var TextWrapMode;
|
@@ -530,32 +598,34 @@ export var TextWrapMode;
|
|
530
598
|
TextWrapMode["Hard"] = "hard";
|
531
599
|
TextWrapMode["Clip"] = "clip";
|
532
600
|
})(TextWrapMode || (TextWrapMode = {}));
|
533
|
-
/** 'text' component
|
534
|
-
export class TextComponent {
|
601
|
+
/** 'text' component */
|
602
|
+
export class TextComponent extends Access {
|
535
603
|
alignment = 'center';
|
536
604
|
verticalAlignment = 'middle';
|
605
|
+
justified = false;
|
537
606
|
characterSpacing = 0.0;
|
538
607
|
lineSpacing = 1.2;
|
539
608
|
effect = TextEffectType.None;
|
609
|
+
effectOffset = [0.0, 0.0];
|
540
610
|
text = 'Wonderland Engine';
|
541
611
|
material = 'DefaultFontMaterial';
|
542
612
|
wrapMode = TextWrapMode.None;
|
543
613
|
wrapWidth = 0.0;
|
544
614
|
}
|
545
|
-
/**
|
546
|
-
export class
|
615
|
+
/** Sphere collider */
|
616
|
+
export class Sphere extends Access {
|
547
617
|
radius = 1.0;
|
548
618
|
}
|
549
|
-
/**
|
550
|
-
export class
|
619
|
+
/** AxisAlignedBoundingBox collider */
|
620
|
+
export class AABB extends Access {
|
551
621
|
extents = [1.0, 1.0, 1.0];
|
552
622
|
}
|
553
|
-
/**
|
554
|
-
export class
|
623
|
+
/** Box collider */
|
624
|
+
export class Box extends Access {
|
555
625
|
extents = [1.0, 1.0, 1.0];
|
556
626
|
}
|
557
|
-
/** 'collision' component
|
558
|
-
export class CollisionComponent {
|
627
|
+
/** 'collision' component */
|
628
|
+
export class CollisionComponent extends Access {
|
559
629
|
collider = 'sphere';
|
560
630
|
sphere;
|
561
631
|
aabb;
|
@@ -573,21 +643,21 @@ export var InputType;
|
|
573
643
|
InputType["RayLeft"] = "ray left";
|
574
644
|
InputType["RayRight"] = "ray right";
|
575
645
|
})(InputType || (InputType = {}));
|
576
|
-
/** 'input' component
|
577
|
-
export class InputComponent {
|
646
|
+
/** 'input' component */
|
647
|
+
export class InputComponent extends Access {
|
578
648
|
type = InputType.Head;
|
579
649
|
}
|
580
|
-
export class AnimationEvent {
|
650
|
+
export class AnimationEvent extends Access {
|
581
651
|
time = 0.0;
|
582
652
|
name = '';
|
583
653
|
}
|
584
|
-
export class RootMotion {
|
654
|
+
export class RootMotion extends Access {
|
585
655
|
target = null;
|
586
656
|
translationAxis = 0;
|
587
657
|
rotationAxis = 0;
|
588
658
|
}
|
589
659
|
/** Animation resource */
|
590
|
-
export class AnimationResource {
|
660
|
+
export class AnimationResource extends Resource {
|
591
661
|
/** Name of the animation */
|
592
662
|
name = 'animation';
|
593
663
|
/** Whether to compress the animation */
|
@@ -598,31 +668,31 @@ export class AnimationResource {
|
|
598
668
|
events = [];
|
599
669
|
rootMotion;
|
600
670
|
}
|
601
|
-
/** Component
|
602
|
-
export class
|
671
|
+
/** Component */
|
672
|
+
export class ObjectComponent extends Access {
|
603
673
|
/** Component type */
|
604
674
|
type = null;
|
605
675
|
/** Whether the component is active */
|
606
676
|
active = true;
|
607
|
-
/**
|
677
|
+
/** Animation component */
|
608
678
|
animation;
|
609
|
-
/**
|
679
|
+
/** Collision component */
|
610
680
|
collision;
|
611
|
-
/**
|
681
|
+
/** Input component */
|
612
682
|
input;
|
613
|
-
/**
|
683
|
+
/** Light component */
|
614
684
|
light;
|
615
|
-
/**
|
685
|
+
/** Mesh component */
|
616
686
|
mesh;
|
617
|
-
/**
|
687
|
+
/** Physx component */
|
618
688
|
physx;
|
619
|
-
/**
|
689
|
+
/** Text component */
|
620
690
|
text;
|
621
|
-
/**
|
691
|
+
/** View component */
|
622
692
|
view;
|
623
693
|
}
|
624
694
|
/** Object resource */
|
625
|
-
export class ObjectResource {
|
695
|
+
export class ObjectResource extends Resource {
|
626
696
|
/** Name of the object */
|
627
697
|
name = 'object';
|
628
698
|
/** Translation vector */
|
@@ -639,7 +709,7 @@ export class ObjectResource {
|
|
639
709
|
components = [];
|
640
710
|
}
|
641
711
|
/** Skin resource */
|
642
|
-
export class SkinResource {
|
712
|
+
export class SkinResource extends Resource {
|
643
713
|
/** Name of the skin */
|
644
714
|
name = 'skin';
|
645
715
|
/** List of objects that make up the joints of this skin */
|
@@ -690,7 +760,7 @@ export var MeshSorting;
|
|
690
760
|
MeshSorting["MeshIndex"] = "mesh-index";
|
691
761
|
})(MeshSorting || (MeshSorting = {}));
|
692
762
|
/** Pipeline resource */
|
693
|
-
export class PipelineResource {
|
763
|
+
export class PipelineResource extends Resource {
|
694
764
|
name = 'pipeline';
|
695
765
|
doubleSided = false;
|
696
766
|
castShadows = false;
|
@@ -711,7 +781,7 @@ export class PipelineResource {
|
|
711
781
|
depthFunction = DepthFunction.Less;
|
712
782
|
}
|
713
783
|
/** Font resource */
|
714
|
-
export class FontResource {
|
784
|
+
export class FontResource extends Resource {
|
715
785
|
/** Name of the font */
|
716
786
|
name = 'font';
|
717
787
|
/** Which characters need to be renderable with this font */
|
@@ -722,61 +792,17 @@ export class FontResource {
|
|
722
792
|
outlineSize = 0.1;
|
723
793
|
}
|
724
794
|
/** Language resource */
|
725
|
-
export class LanguageResource {
|
795
|
+
export class LanguageResource extends Resource {
|
726
796
|
/** Name of the language */
|
727
797
|
name = 'language';
|
728
798
|
/** Whether this is the default language */
|
729
799
|
isDefault = false;
|
730
800
|
}
|
731
801
|
/** File resource */
|
732
|
-
export class FileResource {
|
802
|
+
export class FileResource extends Resource {
|
733
803
|
fileName = '';
|
734
804
|
importerName = '';
|
735
805
|
importPhysicalAsPhongMaterials = true;
|
736
806
|
}
|
737
|
-
|
738
|
-
* Access to Wonderland Editor's data.
|
739
|
-
*
|
740
|
-
* Hold control and hover any field in Wonderland Editor to see its JSON path.
|
741
|
-
* The path is equivalent to how you find the matching chain of properties.
|
742
|
-
* @example
|
743
|
-
*
|
744
|
-
* ```
|
745
|
-
* /objects/123/components/0/text/text
|
746
|
-
* ```
|
747
|
-
*
|
748
|
-
* Will match the following code:
|
749
|
-
*
|
750
|
-
* ```ts
|
751
|
-
* WL.data.objects[123].components[0].text.text
|
752
|
-
* ```
|
753
|
-
*/
|
754
|
-
export class EditorData {
|
755
|
-
/** Project settings */
|
756
|
-
settings = new Settings();
|
757
|
-
/** List of scene file paths */
|
758
|
-
files = [];
|
759
|
-
/** Animation resources */
|
760
|
-
animations = [];
|
761
|
-
/** Object resources */
|
762
|
-
objects = [];
|
763
|
-
/** Skin resources */
|
764
|
-
skins = [];
|
765
|
-
/** Image resources */
|
766
|
-
images = [];
|
767
|
-
/** Shader resources */
|
768
|
-
shaders = [];
|
769
|
-
/** Mesh resources */
|
770
|
-
meshes = [];
|
771
|
-
/** Texture resources */
|
772
|
-
textures = [];
|
773
|
-
/** Material resources */
|
774
|
-
materials = [];
|
775
|
-
/** Font resources */
|
776
|
-
fonts = [];
|
777
|
-
/** Pipeline resources */
|
778
|
-
pipelines = [];
|
779
|
-
/** Language resources */
|
780
|
-
languages = [];
|
807
|
+
export class ResourceSection {
|
781
808
|
}
|
782
|
-
export let data = (global._wl_internalBinding ?? (() => { }))('data');
|