@womp/spark-agent 6.0.1 → 6.1.1

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package/CHANGELOG.md CHANGED
@@ -4,6 +4,31 @@ Notable changes to `@womp/spark-agent`, newest first. Versions follow
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  [Semantic Versioning](https://semver.org/). Add an entry with each version bump; describe what
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  changed for hosts and users, and how to migrate across breaking changes.
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+ ## 6.1.1 — 2026-10-08
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+
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+ ### Fixed
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+
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+ - Image-to-mesh and other generation run inline unless the user asks for Flow or nodes. Spark no
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+ longer asks the user to open Flow for an attached photo.
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+ ## 6.1.0 — 2026-10-08
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+
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+ ### Fixed
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+
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+ - A Geometry Nodes Area that the agent copies gets its own graph and script instance. The agent's
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+ `nodeClone` copied the Area's `scriptInstanceId`, so editing either Area's graph or parameters
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+ changed both. Areas linked this way before the upgrade stay linked.
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+
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+ ### Removed
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+
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+ - `nodeClone` from the agent's scene API. `cloneSubtree` is the only copy operation and also copies
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+ single nodes. Hosts need no code change.
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+
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+ ### Changed
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+ - Depends on `@womp/kakapo-sdk` 0.8.0, which removes `cloneNode`. Hosts that pin the SDK move it to
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+ 0.8.0 together with this release, because the host's `KakapoAPI` and Spark must share one SDK copy.
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+
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  ## 6.0.1 — 2026-10-07
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  ### Fixed
@@ -11,11 +11,9 @@ export function createFlowCapability(host, catalog) {
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  skills: [
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  {
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  name: "flow-graphs",
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- version: "3",
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+ version: "4",
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  description: "Read and edit the open Workbench Flow pipeline: image/mesh generation, processing, and viewers.",
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  instructions: `Use womp.flow for the open Workbench pipeline.
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- Use Flow for image/mesh generation explicitly requested through Flow/nodes or continued edits to that Flow workflow, unless the user asks for an inline result.
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- An open Flow canvas alone does not redirect ordinary scene creation or inline generation.
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  Read the current graph and flow-graphs-reference before writing. Supply the complete edited s-expression document and the latest revision. Preserve unrelated nodes and stable node IDs. Omitting a node deletes it; empty source clears the graph.
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  Existing node configuration, edge identity, layout, runtime metadata, and generated outputs are retained for unchanged node identities/types. Scalar inputs represented in source are replaced by your document. The host retains preservedInputs for those same nodes. Non-private preserved inputs can be explicitly replaced in the document; never recreate asset objects or cached values as JSON strings. Private settings remain editor-owned: preserve existing private connections unchanged between retained nodes and do not introduce new private literals or connections.
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  If read returns source null, explain the diagnostics. Do not replace an unreadable graph as though it were empty.
@@ -102,7 +102,7 @@ Establish a comparison view matching the reference's angle, projection, and subj
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  Compare each rendered pass directly with the source. Identify the largest remaining visible shape mismatch, edit it, and verify that it improved before moving to smaller details. Use close-ups when the comparison view cannot resolve a feature; return to the comparison view afterward. Adjust sampling or resolution when visible faceting or segmentation requires it—not as a substitute for reshaping.
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  Do not stop at semantic resemblance or after a fixed number of screenshots. Continue while substantial visible mismatches remain and supported edits are making progress, within the available budget. If progress stalls or the chosen representation cannot achieve the requested fidelity, explain the specific limitation and ask before changing workflows. Before finishing, compare the latest render with the reference and address the largest remaining visible mismatch; if substantial differences remain, identify the concrete stopping reason rather than treating an approximation disclaimer as completion.
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- nodeClone is shallow (no children). await cloneSubtree(id, { parentId?, name?, index? }) copies the complete hierarchy with fresh IDs,
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+ await cloneSubtree(id, { parentId?, name?, index? }) copies a node and its complete hierarchy with fresh IDs,
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  preserving local transforms, order and metadata, remapping internal references and sharing external materials/assets.
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  Cloning stages changes in the draft and commits them with the rest of the access.
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  For primitives, nodeSetBlend joins against all accumulated preceding geometry in the Area, not only the nearest part. A Union's blend affects its outer join, not joins between its children; top-level Area blend does not smooth its contents.
@@ -1 +1 @@
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- export declare const WOMP_SCENE_DECLARATIONS = "declare const womp: { scene: {\n\"health\": ((objectIds?: undefined | Array<number>) => Promise<{\n\"status\": \"within_limits\" | \"overflow\" | \"unverified\";\n\"freshness\": \"unverified\" | \"snapshot\" | \"post_ack_event\";\n\"revisionVerified\": false;\n\"affectedAreaIds\": Array<string>;\n\"emptyAreaIds\"?: undefined | Array<string>;\n\"thermometer\"?: undefined | {\n\"objects\": {\n[key: string]: {\n\"num_prims\": number;\n\"flag_prim_overflow\": number;\n\"flag_depth_overflow\": number;\n\"flag_vox_overflow\": number;\n\"voxels\": number;\n};\n};\n\"max_num_prims\": number;\n\"max_total_depth\": number;\n\"max_per_object\": number;\n\"total\": number;\n\"max_total\": number;\n\"assets_budget_used\": number;\n\"assets_budget_total\": number;\n\"mesh_instances_used\"?: undefined | number;\n\"mesh_instances_total\"?: undefined | number;\n\"decal_instances_used\"?: undefined | number;\n\"decal_instances_total\"?: undefined | number;\n\"field_instances_used\"?: undefined | number;\n\"field_instances_total\"?: undefined | number;\n};\n\"reason\"?: undefined | string;\n}>);\n\"access\": (<T>(callback: ((draft: {\n\"listSuperMaterials\": (() => Array<string>);\n\"_getParentId\": ((childId: number) => number);\n\"_getScaleProductUpTo\": ((nodeId: number, includeNodeSelfUnion?: false | true) => number);\n\"NodeType\": {\n\"Primitive\": 0;\n\"Union\": 1;\n\"Light\": 2;\n\"Curve\": 3;\n\"Group\": 4;\n\"Text\": 5;\n\"Field\": 6;\n\"SVG\": 7;\n\"Mesh\": 8;\n\"Decal\": 9;\n\"OpenSCAD\": 10;\n\"Socket\": 11;\n} & {\n[key: number]: string;\n};\n\"PrimitiveType\": {\n\"Sphere\": 0;\n\"Cylinder\": 1;\n\"Cube\": 2;\n\"Cone\": 3;\n\"Torus\": 4;\n\"Pyramid\": 9;\n} & {\n[key: number]: string;\n};\n\"OperationType\": {\n\"Subtract\": 0;\n\"Union\": 1;\n\"Stain\": 2;\n\"Intersect\": 3;\n} & {\n[key: number]: string;\n};\n\"LightType\": {\n\"Rect\": 0;\n\"Sphere\": 1;\n\"Distant\": 2;\n} & {\n[key: number]: string;\n};\n\"nodeCreate\": ((type: number, parentId?: number) => number);\n\"nodeDelete\": ((id: number) => void);\n\"nodeClone\": ((id: number) => number);\n\"cloneSubtree\": ((id: number, options?: {\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"index\"?: undefined | number;\n}) => Promise<number>);\n\"nodeList\": (() => Array<number>);\n\"nodeChildren\": ((parentId: number) => Array<number>);\n\"nodeSetParent\": ((id: number, parentId: number, index?: undefined | number) => void);\n\"nodeGetType\": ((id: number) => number);\n\"nodeGetName\": ((id: number) => string);\n\"nodeSetName\": ((id: number, name: string) => void);\n\"nodeGetParentId\": ((id: number) => number);\n\"nodeGetPos\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeGetLock\": ((id: number) => false | true);\n\"nodeSetLock\": ((id: number, locked: false | true) => void);\n\"nodeSetPos\": ((id: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetRot\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetRot\": ((id: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetSize\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetSize\": ((id: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetHide\": ((id: number) => false | true);\n\"nodeSetHide\": ((id: number, hidden: false | true) => void);\n\"nodeGetOp\": ((id: number) => number);\n\"nodeSetOp\": ((id: number, operation: number) => void);\n\"nodeGetBlend\": ((id: number) => number);\n\"nodeSetBlend\": ((id: number, blend: number) => void);\n\"nodeGetRound\": ((id: number) => number);\n\"nodeSetRound\": ((id: number, round: number) => void);\n\"nodeGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"nodeSetColor\": ((id: number, rgb255: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n} | {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"nodeGetMaterialId\": ((id: number) => null | number);\n\"nodeSetMaterialId\": ((id: number, materialId: number) => void);\n\"nodeGetResolution\": ((id: number) => number);\n\"nodeSetUnionResolution\": ((unionId: number, resolution: number) => void);\n\"nodeGetLightType\": ((id: number) => number);\n\"nodeSetLightType\": ((id: number, lightType: number) => void);\n\"nodeGetPower\": ((id: number) => number);\n\"nodeGetCollimation\": ((id: number) => number);\n\"nodeSetCollimation\": ((id: number, collimation: number) => void);\n\"nodeGetLightTextureFile\": ((id: number) => string);\n\"nodeSetLightTextureFile\": ((id: number, textureFile: string) => void);\n\"nodeSetPower\": ((id: number, power: number) => void);\n\"nodeGetText\": ((id: number) => string);\n\"nodeSetFacing\": ((id: number, direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeSetTextSize\": ((id: number, size: {\n\"fontSize\": number;\n\"depth\": number;\n}) => void);\n\"nodeGetTextSize\": ((id: number) => {\n\"fontSize\": number;\n\"depth\": number;\n});\n\"nodeSetText\": ((id: number, text: string) => void);\n\"nodeGetFont\": ((id: number) => string);\n\"nodeSetFont\": ((id: number, font: string) => void);\n\"nodeGetWeight\": ((id: number) => number);\n\"nodeSetWeight\": ((id: number, weight: number) => void);\n\"nodeGetItalic\": ((id: number) => false | true);\n\"nodeSetItalic\": ((id: number, italic: false | true) => void);\n\"nodeGetAlign\": ((id: number) => number);\n\"nodeSetAlign\": ((id: number, align: number) => void);\n\"nodeGetWrap\": ((id: number) => number);\n\"nodeSetWrap\": ((id: number, wrap: number) => void);\n\"nodeGetWidth\": ((id: number) => number);\n\"nodeSetWidth\": ((id: number, width: number) => void);\n\"nodeGetSpacing\": ((id: number) => number);\n\"nodeSetSpacing\": ((id: number, spacing: number) => void);\n\"nodeGetLineHeight\": ((id: number) => number);\n\"nodeSetLineHeight\": ((id: number, lineHeight: number) => void);\n\"nodeGetDensity\": ((id: number) => number);\n\"nodeSetDensity\": ((id: number, density: number) => void);\n\"nodeGetRoundness\": ((id: number) => number);\n\"nodeSetRoundness\": ((id: number, roundness: number) => void);\n\"nodeGetSmoothing\": ((id: number) => number);\n\"nodeSetSmoothing\": ((id: number, smoothing: number) => void);\n\"nodeGetPrimType\": ((id: number) => number);\n\"nodeSetPrimType\": ((id: number, primitive: number) => void);\n\"nodeGetMirror\": ((id: number, slot: number) => {\n\"axis\": \"custom\" | \"x\" | \"y\" | \"z\" | \"disabled\";\n\"planePosition\": number;\n\"goop\": number;\n});\n\"nodeSetMirror\": ((id: number, slot: number, axis: \"x\" | \"y\" | \"z\" | \"disabled\", planePosition?: number, goop?: number) => void);\n\"nodeGetThickness\": ((id: number) => number);\n\"nodeSetThickness\": ((id: number, thickness: number) => void);\n\"curveGetClosed\": ((curveId: number) => false | true);\n\"curveSetClosed\": ((curveId: number, closed: false | true) => void);\n\"curvePointGetHandleIn\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointGetHandleOut\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetHandleIn\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointSetHandleOut\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointCount\": ((curveId: number) => number);\n\"curvePointAdd\": ((curveId: number, point: {\n\"name\"?: undefined | string;\n\"pos\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"rot\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"size\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"fixed\"?: undefined | false | true;\n\"round\"?: undefined | number;\n\"materialId\"?: undefined | number;\n}, pointIndex?: undefined | number) => number);\n\"curvePointRemove\": ((curveId: number, pointIndex: number) => void);\n\"curvePointGetName\": ((curveId: number, pointIndex: number) => string);\n\"curvePointSetName\": ((curveId: number, pointIndex: number, name: string) => void);\n\"curvePointGetPos\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetPos\": ((curveId: number, pointIndex: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetRot\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetRot\": ((curveId: number, pointIndex: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetSize\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetSize\": ((curveId: number, pointIndex: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetFixed\": ((curveId: number, pointIndex: number) => false | true);\n\"curvePointSetFixed\": ((curveId: number, pointIndex: number, fixed: false | true) => void);\n\"curvePointGetRound\": ((curveId: number, pointIndex: number) => number);\n\"curvePointSetRound\": ((curveId: number, pointIndex: number, round: number) => void);\n\"curvePointGetMaterialId\": ((curveId: number, pointIndex: number) => null | number);\n\"curvePointSetMaterialId\": ((curveId: number, pointIndex: number, materialId: number) => void);\n\"materialImport\": ((name: string) => Promise<number>);\n\"materialCreate\": (() => number);\n\"materialDelete\": ((id: number) => void);\n\"materialList\": (() => Array<number>);\n\"materialGetName\": ((id: number) => string);\n\"materialSetName\": ((id: number, name: string) => void);\n\"materialGetTier\": ((id: number) => number);\n\"materialSetTier\": ((id: number, tier: number) => void);\n\"materialGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSecondaryColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSecondaryColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSubsurfaceColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSubsurfaceColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetRoughness\": ((id: number) => number);\n\"materialSetRoughness\": ((id: number, value: number) => void);\n\"materialGetMetalness\": ((id: number) => number);\n\"materialSetMetalness\": ((id: number, value: number) => void);\n\"materialGetTransmittance\": ((id: number) => number);\n\"materialSetTransmittance\": ((id: number, value: number) => void);\n\"materialGetTranslucency\": ((id: number) => number);\n\"materialSetTranslucency\": ((id: number, value: number) => void);\n\"materialGetIor\": ((id: number) => number);\n\"materialSetIor\": ((id: number, value: number) => void);\n\"materialGetSheen\": ((id: number) => number);\n\"materialSetSheen\": ((id: number, value: number) => void);\n\"materialGetSheenRoughness\": ((id: number) => number);\n\"materialSetSheenRoughness\": ((id: number, value: number) => void);\n\"materialGetSpecularTint\": ((id: number) => number);\n\"materialSetSpecularTint\": ((id: number, value: number) => void);\n\"materialGetAbsorption\": ((id: number) => number);\n\"materialSetAbsorption\": ((id: number, value: number) => void);\n\"materialGetEmission\": ((id: number) => number);\n\"materialSetEmission\": ((id: number, value: number) => void);\n\"materialGetIridescence\": ((id: number) => number);\n\"materialSetIridescence\": ((id: number, value: number) => void);\n\"materialGetTranslucencyWeight\": ((id: number) => number);\n\"materialSetTranslucencyWeight\": ((id: number, value: number) => void);\n\"materialGetDispersion\": ((id: number) => number);\n\"materialSetDispersion\": ((id: number, value: number) => void);\n\"materialGetSurfaceOpacity\": ((id: number) => number);\n\"materialSetSurfaceOpacity\": ((id: number, value: number) => void);\n\"listFontFamilies\": (() => Array<{\n\"name\": string;\n\"variants\": Array<{\n\"weight\": string;\n\"italic\": false | true;\n}>;\n}>);\n\"print\": ((...values: Array<unknown>) => void);\n\"nodeGetAABB\": ((id: number) => Promise<{\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}>);\n\"nodeResize\": ((id: number, dimensions: {\n\"x\"?: undefined | number;\n\"y\"?: undefined | number;\n\"z\"?: undefined | number;\n}) => Promise<void>);\n\"aabbCenter\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"aabbRadius\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => number);\n\"lookAt\": ((origin: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, target: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"alignAxis\": ((direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, axis: \"x\" | \"y\" | \"z\") => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"cameraReadDepthOfField\": (() => {\n\"enabled\": false | true;\n\"mode\": \"physical\" | \"post-process\";\n\"focusDistance\": number;\n\"aperturePercent\": number;\n\"projection\": \"perspective\" | \"orthographic\";\n});\n\"cameraSetDepthOfField\": ((input: {\n\"enabled\"?: undefined | false | true;\n\"mode\"?: undefined | \"physical\" | \"post-process\";\n\"focusDistance\"?: undefined | number;\n\"aperturePercent\"?: undefined | number;\n}) => void);\n\"scenePropertiesRead\": (() => {\n\"hdr_name\": undefined | string;\n\"hdr_multiplier\": undefined | number;\n\"hdr_orientation\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n\"backdrop_color1\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_color2\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_grad_offset\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n});\n\"listHDRs\": (() => Array<string>);\n\"setHdrName\": ((name: string) => void);\n\"setHdrMultiplier\": ((multiplier: number) => void);\n\"setHdrOrientation\": ((orientation: {\n\"x\": number;\n\"y\": number;\n}) => void);\n\"setBackgroundColor\": ((rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"unitMultiplier\": number;\n\"nodes\": ((options?: {\n\"ids\"?: undefined | Array<number>;\n\"type\"?: undefined | number;\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"offset\"?: undefined | number;\n\"limit\"?: undefined | number;\n}) => Array<{\n\"id\": number;\n\"name\": string;\n\"type\": number;\n\"parentId\": number;\n}>);\n}) => T | Promise<T>)) => Promise<T>);\n\"screenshot\": ((options?: undefined | {\n\"camera\"?: undefined | {\n\"position\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"target\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"projection\"?: undefined | \"perspective\" | \"orthographic\";\n\"horizontalFovDegrees\"?: undefined | number;\n\"orthographicWidth\"?: undefined | number;\n};\n}) => Promise<{\n\"id\": string;\n\"mediaType\": string;\n\"name\"?: undefined | string;\n}>);\n} };\ndeclare function print(...values: unknown[]): void;\ndeclare function emitImage(ref: { id: string; mediaType: string; name?: string }, options?: { inspect?: boolean }): Promise<void>;\ndeclare function emitFile(ref: { id: string; mediaType: string; name?: string }): Promise<void>;\n";
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+ export declare const WOMP_SCENE_DECLARATIONS = "declare const womp: { scene: {\n\"health\": ((objectIds?: undefined | Array<number>) => Promise<{\n\"status\": \"within_limits\" | \"overflow\" | \"unverified\";\n\"freshness\": \"unverified\" | \"snapshot\" | \"post_ack_event\";\n\"revisionVerified\": false;\n\"affectedAreaIds\": Array<string>;\n\"emptyAreaIds\"?: undefined | Array<string>;\n\"thermometer\"?: undefined | {\n\"objects\": {\n[key: string]: {\n\"num_prims\": number;\n\"flag_prim_overflow\": number;\n\"flag_depth_overflow\": number;\n\"flag_vox_overflow\": number;\n\"voxels\": number;\n};\n};\n\"max_num_prims\": number;\n\"max_total_depth\": number;\n\"max_per_object\": number;\n\"total\": number;\n\"max_total\": number;\n\"assets_budget_used\": number;\n\"assets_budget_total\": number;\n\"mesh_instances_used\"?: undefined | number;\n\"mesh_instances_total\"?: undefined | number;\n\"decal_instances_used\"?: undefined | number;\n\"decal_instances_total\"?: undefined | number;\n\"field_instances_used\"?: undefined | number;\n\"field_instances_total\"?: undefined | number;\n};\n\"reason\"?: undefined | string;\n}>);\n\"access\": (<T>(callback: ((draft: {\n\"listSuperMaterials\": (() => Array<string>);\n\"_getParentId\": ((childId: number) => number);\n\"_getScaleProductUpTo\": ((nodeId: number, includeNodeSelfUnion?: false | true) => number);\n\"NodeType\": {\n\"Primitive\": 0;\n\"Union\": 1;\n\"Light\": 2;\n\"Curve\": 3;\n\"Group\": 4;\n\"Text\": 5;\n\"Field\": 6;\n\"SVG\": 7;\n\"Mesh\": 8;\n\"Decal\": 9;\n\"OpenSCAD\": 10;\n\"Socket\": 11;\n} & {\n[key: number]: string;\n};\n\"PrimitiveType\": {\n\"Sphere\": 0;\n\"Cylinder\": 1;\n\"Cube\": 2;\n\"Cone\": 3;\n\"Torus\": 4;\n\"Pyramid\": 9;\n} & {\n[key: number]: string;\n};\n\"OperationType\": {\n\"Subtract\": 0;\n\"Union\": 1;\n\"Stain\": 2;\n\"Intersect\": 3;\n} & {\n[key: number]: string;\n};\n\"LightType\": {\n\"Rect\": 0;\n\"Sphere\": 1;\n\"Distant\": 2;\n} & {\n[key: number]: string;\n};\n\"nodeCreate\": ((type: number, parentId?: number) => number);\n\"nodeDelete\": ((id: number) => void);\n\"cloneSubtree\": ((id: number, options?: {\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"index\"?: undefined | number;\n}) => Promise<number>);\n\"nodeList\": (() => Array<number>);\n\"nodeChildren\": ((parentId: number) => Array<number>);\n\"nodeSetParent\": ((id: number, parentId: number, index?: undefined | number) => void);\n\"nodeGetType\": ((id: number) => number);\n\"nodeGetName\": ((id: number) => string);\n\"nodeSetName\": ((id: number, name: string) => void);\n\"nodeGetParentId\": ((id: number) => number);\n\"nodeGetPos\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeGetLock\": ((id: number) => false | true);\n\"nodeSetLock\": ((id: number, locked: false | true) => void);\n\"nodeSetPos\": ((id: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetRot\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetRot\": ((id: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetSize\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetSize\": ((id: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetHide\": ((id: number) => false | true);\n\"nodeSetHide\": ((id: number, hidden: false | true) => void);\n\"nodeGetOp\": ((id: number) => number);\n\"nodeSetOp\": ((id: number, operation: number) => void);\n\"nodeGetBlend\": ((id: number) => number);\n\"nodeSetBlend\": ((id: number, blend: number) => void);\n\"nodeGetRound\": ((id: number) => number);\n\"nodeSetRound\": ((id: number, round: number) => void);\n\"nodeGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"nodeSetColor\": ((id: number, rgb255: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n} | {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"nodeGetMaterialId\": ((id: number) => null | number);\n\"nodeSetMaterialId\": ((id: number, materialId: number) => void);\n\"nodeGetResolution\": ((id: number) => number);\n\"nodeSetUnionResolution\": ((unionId: number, resolution: number) => void);\n\"nodeGetLightType\": ((id: number) => number);\n\"nodeSetLightType\": ((id: number, lightType: number) => void);\n\"nodeGetPower\": ((id: number) => number);\n\"nodeGetCollimation\": ((id: number) => number);\n\"nodeSetCollimation\": ((id: number, collimation: number) => void);\n\"nodeGetLightTextureFile\": ((id: number) => string);\n\"nodeSetLightTextureFile\": ((id: number, textureFile: string) => void);\n\"nodeSetPower\": ((id: number, power: number) => void);\n\"nodeGetText\": ((id: number) => string);\n\"nodeSetFacing\": ((id: number, direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeSetTextSize\": ((id: number, size: {\n\"fontSize\": number;\n\"depth\": number;\n}) => void);\n\"nodeGetTextSize\": ((id: number) => {\n\"fontSize\": number;\n\"depth\": number;\n});\n\"nodeSetText\": ((id: number, text: string) => void);\n\"nodeGetFont\": ((id: number) => string);\n\"nodeSetFont\": ((id: number, font: string) => void);\n\"nodeGetWeight\": ((id: number) => number);\n\"nodeSetWeight\": ((id: number, weight: number) => void);\n\"nodeGetItalic\": ((id: number) => false | true);\n\"nodeSetItalic\": ((id: number, italic: false | true) => void);\n\"nodeGetAlign\": ((id: number) => number);\n\"nodeSetAlign\": ((id: number, align: number) => void);\n\"nodeGetWrap\": ((id: number) => number);\n\"nodeSetWrap\": ((id: number, wrap: number) => void);\n\"nodeGetWidth\": ((id: number) => number);\n\"nodeSetWidth\": ((id: number, width: number) => void);\n\"nodeGetSpacing\": ((id: number) => number);\n\"nodeSetSpacing\": ((id: number, spacing: number) => void);\n\"nodeGetLineHeight\": ((id: number) => number);\n\"nodeSetLineHeight\": ((id: number, lineHeight: number) => void);\n\"nodeGetDensity\": ((id: number) => number);\n\"nodeSetDensity\": ((id: number, density: number) => void);\n\"nodeGetRoundness\": ((id: number) => number);\n\"nodeSetRoundness\": ((id: number, roundness: number) => void);\n\"nodeGetSmoothing\": ((id: number) => number);\n\"nodeSetSmoothing\": ((id: number, smoothing: number) => void);\n\"nodeGetPrimType\": ((id: number) => number);\n\"nodeSetPrimType\": ((id: number, primitive: number) => void);\n\"nodeGetMirror\": ((id: number, slot: number) => {\n\"axis\": \"custom\" | \"x\" | \"y\" | \"z\" | \"disabled\";\n\"planePosition\": number;\n\"goop\": number;\n});\n\"nodeSetMirror\": ((id: number, slot: number, axis: \"x\" | \"y\" | \"z\" | \"disabled\", planePosition?: number, goop?: number) => void);\n\"nodeGetThickness\": ((id: number) => number);\n\"nodeSetThickness\": ((id: number, thickness: number) => void);\n\"curveGetClosed\": ((curveId: number) => false | true);\n\"curveSetClosed\": ((curveId: number, closed: false | true) => void);\n\"curvePointGetHandleIn\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointGetHandleOut\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetHandleIn\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointSetHandleOut\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointCount\": ((curveId: number) => number);\n\"curvePointAdd\": ((curveId: number, point: {\n\"name\"?: undefined | string;\n\"pos\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"rot\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"size\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"fixed\"?: undefined | false | true;\n\"round\"?: undefined | number;\n\"materialId\"?: undefined | number;\n}, pointIndex?: undefined | number) => number);\n\"curvePointRemove\": ((curveId: number, pointIndex: number) => void);\n\"curvePointGetName\": ((curveId: number, pointIndex: number) => string);\n\"curvePointSetName\": ((curveId: number, pointIndex: number, name: string) => void);\n\"curvePointGetPos\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetPos\": ((curveId: number, pointIndex: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetRot\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetRot\": ((curveId: number, pointIndex: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetSize\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetSize\": ((curveId: number, pointIndex: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetFixed\": ((curveId: number, pointIndex: number) => false | true);\n\"curvePointSetFixed\": ((curveId: number, pointIndex: number, fixed: false | true) => void);\n\"curvePointGetRound\": ((curveId: number, pointIndex: number) => number);\n\"curvePointSetRound\": ((curveId: number, pointIndex: number, round: number) => void);\n\"curvePointGetMaterialId\": ((curveId: number, pointIndex: number) => null | number);\n\"curvePointSetMaterialId\": ((curveId: number, pointIndex: number, materialId: number) => void);\n\"materialImport\": ((name: string) => Promise<number>);\n\"materialCreate\": (() => number);\n\"materialDelete\": ((id: number) => void);\n\"materialList\": (() => Array<number>);\n\"materialGetName\": ((id: number) => string);\n\"materialSetName\": ((id: number, name: string) => void);\n\"materialGetTier\": ((id: number) => number);\n\"materialSetTier\": ((id: number, tier: number) => void);\n\"materialGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSecondaryColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSecondaryColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSubsurfaceColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSubsurfaceColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetRoughness\": ((id: number) => number);\n\"materialSetRoughness\": ((id: number, value: number) => void);\n\"materialGetMetalness\": ((id: number) => number);\n\"materialSetMetalness\": ((id: number, value: number) => void);\n\"materialGetTransmittance\": ((id: number) => number);\n\"materialSetTransmittance\": ((id: number, value: number) => void);\n\"materialGetTranslucency\": ((id: number) => number);\n\"materialSetTranslucency\": ((id: number, value: number) => void);\n\"materialGetIor\": ((id: number) => number);\n\"materialSetIor\": ((id: number, value: number) => void);\n\"materialGetSheen\": ((id: number) => number);\n\"materialSetSheen\": ((id: number, value: number) => void);\n\"materialGetSheenRoughness\": ((id: number) => number);\n\"materialSetSheenRoughness\": ((id: number, value: number) => void);\n\"materialGetSpecularTint\": ((id: number) => number);\n\"materialSetSpecularTint\": ((id: number, value: number) => void);\n\"materialGetAbsorption\": ((id: number) => number);\n\"materialSetAbsorption\": ((id: number, value: number) => void);\n\"materialGetEmission\": ((id: number) => number);\n\"materialSetEmission\": ((id: number, value: number) => void);\n\"materialGetIridescence\": ((id: number) => number);\n\"materialSetIridescence\": ((id: number, value: number) => void);\n\"materialGetTranslucencyWeight\": ((id: number) => number);\n\"materialSetTranslucencyWeight\": ((id: number, value: number) => void);\n\"materialGetDispersion\": ((id: number) => number);\n\"materialSetDispersion\": ((id: number, value: number) => void);\n\"materialGetSurfaceOpacity\": ((id: number) => number);\n\"materialSetSurfaceOpacity\": ((id: number, value: number) => void);\n\"listFontFamilies\": (() => Array<{\n\"name\": string;\n\"variants\": Array<{\n\"weight\": string;\n\"italic\": false | true;\n}>;\n}>);\n\"print\": ((...values: Array<unknown>) => void);\n\"nodeGetAABB\": ((id: number) => Promise<{\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}>);\n\"nodeResize\": ((id: number, dimensions: {\n\"x\"?: undefined | number;\n\"y\"?: undefined | number;\n\"z\"?: undefined | number;\n}) => Promise<void>);\n\"aabbCenter\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"aabbRadius\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => number);\n\"lookAt\": ((origin: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, target: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"alignAxis\": ((direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, axis: \"x\" | \"y\" | \"z\") => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"cameraReadDepthOfField\": (() => {\n\"enabled\": false | true;\n\"mode\": \"physical\" | \"post-process\";\n\"focusDistance\": number;\n\"aperturePercent\": number;\n\"projection\": \"perspective\" | \"orthographic\";\n});\n\"cameraSetDepthOfField\": ((input: {\n\"enabled\"?: undefined | false | true;\n\"mode\"?: undefined | \"physical\" | \"post-process\";\n\"focusDistance\"?: undefined | number;\n\"aperturePercent\"?: undefined | number;\n}) => void);\n\"scenePropertiesRead\": (() => {\n\"hdr_name\": undefined | string;\n\"hdr_multiplier\": undefined | number;\n\"hdr_orientation\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n\"backdrop_color1\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_color2\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_grad_offset\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n});\n\"listHDRs\": (() => Array<string>);\n\"setHdrName\": ((name: string) => void);\n\"setHdrMultiplier\": ((multiplier: number) => void);\n\"setHdrOrientation\": ((orientation: {\n\"x\": number;\n\"y\": number;\n}) => void);\n\"setBackgroundColor\": ((rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"unitMultiplier\": number;\n\"nodes\": ((options?: {\n\"ids\"?: undefined | Array<number>;\n\"type\"?: undefined | number;\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"offset\"?: undefined | number;\n\"limit\"?: undefined | number;\n}) => Array<{\n\"id\": number;\n\"name\": string;\n\"type\": number;\n\"parentId\": number;\n}>);\n}) => T | Promise<T>)) => Promise<T>);\n\"screenshot\": ((options?: undefined | {\n\"camera\"?: undefined | {\n\"position\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"target\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"projection\"?: undefined | \"perspective\" | \"orthographic\";\n\"horizontalFovDegrees\"?: undefined | number;\n\"orthographicWidth\"?: undefined | number;\n};\n}) => Promise<{\n\"id\": string;\n\"mediaType\": string;\n\"name\"?: undefined | string;\n}>);\n} };\ndeclare function print(...values: unknown[]): void;\ndeclare function emitImage(ref: { id: string; mediaType: string; name?: string }, options?: { inspect?: boolean }): Promise<void>;\ndeclare function emitFile(ref: { id: string; mediaType: string; name?: string }): Promise<void>;\n";
@@ -1,3 +1,3 @@
1
1
  // Generated by scripts/generate-skill-declarations.mjs.
2
2
  // prettier-ignore
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- export const WOMP_SCENE_DECLARATIONS = "declare const womp: { scene: {\n\"health\": ((objectIds?: undefined | Array<number>) => Promise<{\n\"status\": \"within_limits\" | \"overflow\" | \"unverified\";\n\"freshness\": \"unverified\" | \"snapshot\" | \"post_ack_event\";\n\"revisionVerified\": false;\n\"affectedAreaIds\": Array<string>;\n\"emptyAreaIds\"?: undefined | Array<string>;\n\"thermometer\"?: undefined | {\n\"objects\": {\n[key: string]: {\n\"num_prims\": number;\n\"flag_prim_overflow\": number;\n\"flag_depth_overflow\": number;\n\"flag_vox_overflow\": number;\n\"voxels\": number;\n};\n};\n\"max_num_prims\": number;\n\"max_total_depth\": number;\n\"max_per_object\": number;\n\"total\": number;\n\"max_total\": number;\n\"assets_budget_used\": number;\n\"assets_budget_total\": number;\n\"mesh_instances_used\"?: undefined | number;\n\"mesh_instances_total\"?: undefined | number;\n\"decal_instances_used\"?: undefined | number;\n\"decal_instances_total\"?: undefined | number;\n\"field_instances_used\"?: undefined | number;\n\"field_instances_total\"?: undefined | number;\n};\n\"reason\"?: undefined | string;\n}>);\n\"access\": (<T>(callback: ((draft: {\n\"listSuperMaterials\": (() => Array<string>);\n\"_getParentId\": ((childId: number) => number);\n\"_getScaleProductUpTo\": ((nodeId: number, includeNodeSelfUnion?: false | true) => number);\n\"NodeType\": {\n\"Primitive\": 0;\n\"Union\": 1;\n\"Light\": 2;\n\"Curve\": 3;\n\"Group\": 4;\n\"Text\": 5;\n\"Field\": 6;\n\"SVG\": 7;\n\"Mesh\": 8;\n\"Decal\": 9;\n\"OpenSCAD\": 10;\n\"Socket\": 11;\n} & {\n[key: number]: string;\n};\n\"PrimitiveType\": {\n\"Sphere\": 0;\n\"Cylinder\": 1;\n\"Cube\": 2;\n\"Cone\": 3;\n\"Torus\": 4;\n\"Pyramid\": 9;\n} & {\n[key: number]: string;\n};\n\"OperationType\": {\n\"Subtract\": 0;\n\"Union\": 1;\n\"Stain\": 2;\n\"Intersect\": 3;\n} & {\n[key: number]: string;\n};\n\"LightType\": {\n\"Rect\": 0;\n\"Sphere\": 1;\n\"Distant\": 2;\n} & {\n[key: number]: string;\n};\n\"nodeCreate\": ((type: number, parentId?: number) => number);\n\"nodeDelete\": ((id: number) => void);\n\"nodeClone\": ((id: number) => number);\n\"cloneSubtree\": ((id: number, options?: {\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"index\"?: undefined | number;\n}) => Promise<number>);\n\"nodeList\": (() => Array<number>);\n\"nodeChildren\": ((parentId: number) => Array<number>);\n\"nodeSetParent\": ((id: number, parentId: number, index?: undefined | number) => void);\n\"nodeGetType\": ((id: number) => number);\n\"nodeGetName\": ((id: number) => string);\n\"nodeSetName\": ((id: number, name: string) => void);\n\"nodeGetParentId\": ((id: number) => number);\n\"nodeGetPos\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeGetLock\": ((id: number) => false | true);\n\"nodeSetLock\": ((id: number, locked: false | true) => void);\n\"nodeSetPos\": ((id: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetRot\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetRot\": ((id: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetSize\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetSize\": ((id: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetHide\": ((id: number) => false | true);\n\"nodeSetHide\": ((id: number, hidden: false | true) => void);\n\"nodeGetOp\": ((id: number) => number);\n\"nodeSetOp\": ((id: number, operation: number) => void);\n\"nodeGetBlend\": ((id: number) => number);\n\"nodeSetBlend\": ((id: number, blend: number) => void);\n\"nodeGetRound\": ((id: number) => number);\n\"nodeSetRound\": ((id: number, round: number) => void);\n\"nodeGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"nodeSetColor\": ((id: number, rgb255: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n} | {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"nodeGetMaterialId\": ((id: number) => null | number);\n\"nodeSetMaterialId\": ((id: number, materialId: number) => void);\n\"nodeGetResolution\": ((id: number) => number);\n\"nodeSetUnionResolution\": ((unionId: number, resolution: number) => void);\n\"nodeGetLightType\": ((id: number) => number);\n\"nodeSetLightType\": ((id: number, lightType: number) => void);\n\"nodeGetPower\": ((id: number) => number);\n\"nodeGetCollimation\": ((id: number) => number);\n\"nodeSetCollimation\": ((id: number, collimation: number) => void);\n\"nodeGetLightTextureFile\": ((id: number) => string);\n\"nodeSetLightTextureFile\": ((id: number, textureFile: string) => void);\n\"nodeSetPower\": ((id: number, power: number) => void);\n\"nodeGetText\": ((id: number) => string);\n\"nodeSetFacing\": ((id: number, direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeSetTextSize\": ((id: number, size: {\n\"fontSize\": number;\n\"depth\": number;\n}) => void);\n\"nodeGetTextSize\": ((id: number) => {\n\"fontSize\": number;\n\"depth\": number;\n});\n\"nodeSetText\": ((id: number, text: string) => void);\n\"nodeGetFont\": ((id: number) => string);\n\"nodeSetFont\": ((id: number, font: string) => void);\n\"nodeGetWeight\": ((id: number) => number);\n\"nodeSetWeight\": ((id: number, weight: number) => void);\n\"nodeGetItalic\": ((id: number) => false | true);\n\"nodeSetItalic\": ((id: number, italic: false | true) => void);\n\"nodeGetAlign\": ((id: number) => number);\n\"nodeSetAlign\": ((id: number, align: number) => void);\n\"nodeGetWrap\": ((id: number) => number);\n\"nodeSetWrap\": ((id: number, wrap: number) => void);\n\"nodeGetWidth\": ((id: number) => number);\n\"nodeSetWidth\": ((id: number, width: number) => void);\n\"nodeGetSpacing\": ((id: number) => number);\n\"nodeSetSpacing\": ((id: number, spacing: number) => void);\n\"nodeGetLineHeight\": ((id: number) => number);\n\"nodeSetLineHeight\": ((id: number, lineHeight: number) => void);\n\"nodeGetDensity\": ((id: number) => number);\n\"nodeSetDensity\": ((id: number, density: number) => void);\n\"nodeGetRoundness\": ((id: number) => number);\n\"nodeSetRoundness\": ((id: number, roundness: number) => void);\n\"nodeGetSmoothing\": ((id: number) => number);\n\"nodeSetSmoothing\": ((id: number, smoothing: number) => void);\n\"nodeGetPrimType\": ((id: number) => number);\n\"nodeSetPrimType\": ((id: number, primitive: number) => void);\n\"nodeGetMirror\": ((id: number, slot: number) => {\n\"axis\": \"custom\" | \"x\" | \"y\" | \"z\" | \"disabled\";\n\"planePosition\": number;\n\"goop\": number;\n});\n\"nodeSetMirror\": ((id: number, slot: number, axis: \"x\" | \"y\" | \"z\" | \"disabled\", planePosition?: number, goop?: number) => void);\n\"nodeGetThickness\": ((id: number) => number);\n\"nodeSetThickness\": ((id: number, thickness: number) => void);\n\"curveGetClosed\": ((curveId: number) => false | true);\n\"curveSetClosed\": ((curveId: number, closed: false | true) => void);\n\"curvePointGetHandleIn\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointGetHandleOut\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetHandleIn\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointSetHandleOut\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointCount\": ((curveId: number) => number);\n\"curvePointAdd\": ((curveId: number, point: {\n\"name\"?: undefined | string;\n\"pos\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"rot\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"size\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"fixed\"?: undefined | false | true;\n\"round\"?: undefined | number;\n\"materialId\"?: undefined | number;\n}, pointIndex?: undefined | number) => number);\n\"curvePointRemove\": ((curveId: number, pointIndex: number) => void);\n\"curvePointGetName\": ((curveId: number, pointIndex: number) => string);\n\"curvePointSetName\": ((curveId: number, pointIndex: number, name: string) => void);\n\"curvePointGetPos\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetPos\": ((curveId: number, pointIndex: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetRot\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetRot\": ((curveId: number, pointIndex: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetSize\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetSize\": ((curveId: number, pointIndex: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetFixed\": ((curveId: number, pointIndex: number) => false | true);\n\"curvePointSetFixed\": ((curveId: number, pointIndex: number, fixed: false | true) => void);\n\"curvePointGetRound\": ((curveId: number, pointIndex: number) => number);\n\"curvePointSetRound\": ((curveId: number, pointIndex: number, round: number) => void);\n\"curvePointGetMaterialId\": ((curveId: number, pointIndex: number) => null | number);\n\"curvePointSetMaterialId\": ((curveId: number, pointIndex: number, materialId: number) => void);\n\"materialImport\": ((name: string) => Promise<number>);\n\"materialCreate\": (() => number);\n\"materialDelete\": ((id: number) => void);\n\"materialList\": (() => Array<number>);\n\"materialGetName\": ((id: number) => string);\n\"materialSetName\": ((id: number, name: string) => void);\n\"materialGetTier\": ((id: number) => number);\n\"materialSetTier\": ((id: number, tier: number) => void);\n\"materialGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSecondaryColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSecondaryColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSubsurfaceColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSubsurfaceColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetRoughness\": ((id: number) => number);\n\"materialSetRoughness\": ((id: number, value: number) => void);\n\"materialGetMetalness\": ((id: number) => number);\n\"materialSetMetalness\": ((id: number, value: number) => void);\n\"materialGetTransmittance\": ((id: number) => number);\n\"materialSetTransmittance\": ((id: number, value: number) => void);\n\"materialGetTranslucency\": ((id: number) => number);\n\"materialSetTranslucency\": ((id: number, value: number) => void);\n\"materialGetIor\": ((id: number) => number);\n\"materialSetIor\": ((id: number, value: number) => void);\n\"materialGetSheen\": ((id: number) => number);\n\"materialSetSheen\": ((id: number, value: number) => void);\n\"materialGetSheenRoughness\": ((id: number) => number);\n\"materialSetSheenRoughness\": ((id: number, value: number) => void);\n\"materialGetSpecularTint\": ((id: number) => number);\n\"materialSetSpecularTint\": ((id: number, value: number) => void);\n\"materialGetAbsorption\": ((id: number) => number);\n\"materialSetAbsorption\": ((id: number, value: number) => void);\n\"materialGetEmission\": ((id: number) => number);\n\"materialSetEmission\": ((id: number, value: number) => void);\n\"materialGetIridescence\": ((id: number) => number);\n\"materialSetIridescence\": ((id: number, value: number) => void);\n\"materialGetTranslucencyWeight\": ((id: number) => number);\n\"materialSetTranslucencyWeight\": ((id: number, value: number) => void);\n\"materialGetDispersion\": ((id: number) => number);\n\"materialSetDispersion\": ((id: number, value: number) => void);\n\"materialGetSurfaceOpacity\": ((id: number) => number);\n\"materialSetSurfaceOpacity\": ((id: number, value: number) => void);\n\"listFontFamilies\": (() => Array<{\n\"name\": string;\n\"variants\": Array<{\n\"weight\": string;\n\"italic\": false | true;\n}>;\n}>);\n\"print\": ((...values: Array<unknown>) => void);\n\"nodeGetAABB\": ((id: number) => Promise<{\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}>);\n\"nodeResize\": ((id: number, dimensions: {\n\"x\"?: undefined | number;\n\"y\"?: undefined | number;\n\"z\"?: undefined | number;\n}) => Promise<void>);\n\"aabbCenter\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"aabbRadius\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => number);\n\"lookAt\": ((origin: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, target: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"alignAxis\": ((direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, axis: \"x\" | \"y\" | \"z\") => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"cameraReadDepthOfField\": (() => {\n\"enabled\": false | true;\n\"mode\": \"physical\" | \"post-process\";\n\"focusDistance\": number;\n\"aperturePercent\": number;\n\"projection\": \"perspective\" | \"orthographic\";\n});\n\"cameraSetDepthOfField\": ((input: {\n\"enabled\"?: undefined | false | true;\n\"mode\"?: undefined | \"physical\" | \"post-process\";\n\"focusDistance\"?: undefined | number;\n\"aperturePercent\"?: undefined | number;\n}) => void);\n\"scenePropertiesRead\": (() => {\n\"hdr_name\": undefined | string;\n\"hdr_multiplier\": undefined | number;\n\"hdr_orientation\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n\"backdrop_color1\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_color2\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_grad_offset\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n});\n\"listHDRs\": (() => Array<string>);\n\"setHdrName\": ((name: string) => void);\n\"setHdrMultiplier\": ((multiplier: number) => void);\n\"setHdrOrientation\": ((orientation: {\n\"x\": number;\n\"y\": number;\n}) => void);\n\"setBackgroundColor\": ((rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"unitMultiplier\": number;\n\"nodes\": ((options?: {\n\"ids\"?: undefined | Array<number>;\n\"type\"?: undefined | number;\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"offset\"?: undefined | number;\n\"limit\"?: undefined | number;\n}) => Array<{\n\"id\": number;\n\"name\": string;\n\"type\": number;\n\"parentId\": number;\n}>);\n}) => T | Promise<T>)) => Promise<T>);\n\"screenshot\": ((options?: undefined | {\n\"camera\"?: undefined | {\n\"position\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"target\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"projection\"?: undefined | \"perspective\" | \"orthographic\";\n\"horizontalFovDegrees\"?: undefined | number;\n\"orthographicWidth\"?: undefined | number;\n};\n}) => Promise<{\n\"id\": string;\n\"mediaType\": string;\n\"name\"?: undefined | string;\n}>);\n} };\ndeclare function print(...values: unknown[]): void;\ndeclare function emitImage(ref: { id: string; mediaType: string; name?: string }, options?: { inspect?: boolean }): Promise<void>;\ndeclare function emitFile(ref: { id: string; mediaType: string; name?: string }): Promise<void>;\n";
3
+ export const WOMP_SCENE_DECLARATIONS = "declare const womp: { scene: {\n\"health\": ((objectIds?: undefined | Array<number>) => Promise<{\n\"status\": \"within_limits\" | \"overflow\" | \"unverified\";\n\"freshness\": \"unverified\" | \"snapshot\" | \"post_ack_event\";\n\"revisionVerified\": false;\n\"affectedAreaIds\": Array<string>;\n\"emptyAreaIds\"?: undefined | Array<string>;\n\"thermometer\"?: undefined | {\n\"objects\": {\n[key: string]: {\n\"num_prims\": number;\n\"flag_prim_overflow\": number;\n\"flag_depth_overflow\": number;\n\"flag_vox_overflow\": number;\n\"voxels\": number;\n};\n};\n\"max_num_prims\": number;\n\"max_total_depth\": number;\n\"max_per_object\": number;\n\"total\": number;\n\"max_total\": number;\n\"assets_budget_used\": number;\n\"assets_budget_total\": number;\n\"mesh_instances_used\"?: undefined | number;\n\"mesh_instances_total\"?: undefined | number;\n\"decal_instances_used\"?: undefined | number;\n\"decal_instances_total\"?: undefined | number;\n\"field_instances_used\"?: undefined | number;\n\"field_instances_total\"?: undefined | number;\n};\n\"reason\"?: undefined | string;\n}>);\n\"access\": (<T>(callback: ((draft: {\n\"listSuperMaterials\": (() => Array<string>);\n\"_getParentId\": ((childId: number) => number);\n\"_getScaleProductUpTo\": ((nodeId: number, includeNodeSelfUnion?: false | true) => number);\n\"NodeType\": {\n\"Primitive\": 0;\n\"Union\": 1;\n\"Light\": 2;\n\"Curve\": 3;\n\"Group\": 4;\n\"Text\": 5;\n\"Field\": 6;\n\"SVG\": 7;\n\"Mesh\": 8;\n\"Decal\": 9;\n\"OpenSCAD\": 10;\n\"Socket\": 11;\n} & {\n[key: number]: string;\n};\n\"PrimitiveType\": {\n\"Sphere\": 0;\n\"Cylinder\": 1;\n\"Cube\": 2;\n\"Cone\": 3;\n\"Torus\": 4;\n\"Pyramid\": 9;\n} & {\n[key: number]: string;\n};\n\"OperationType\": {\n\"Subtract\": 0;\n\"Union\": 1;\n\"Stain\": 2;\n\"Intersect\": 3;\n} & {\n[key: number]: string;\n};\n\"LightType\": {\n\"Rect\": 0;\n\"Sphere\": 1;\n\"Distant\": 2;\n} & {\n[key: number]: string;\n};\n\"nodeCreate\": ((type: number, parentId?: number) => number);\n\"nodeDelete\": ((id: number) => void);\n\"cloneSubtree\": ((id: number, options?: {\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"index\"?: undefined | number;\n}) => Promise<number>);\n\"nodeList\": (() => Array<number>);\n\"nodeChildren\": ((parentId: number) => Array<number>);\n\"nodeSetParent\": ((id: number, parentId: number, index?: undefined | number) => void);\n\"nodeGetType\": ((id: number) => number);\n\"nodeGetName\": ((id: number) => string);\n\"nodeSetName\": ((id: number, name: string) => void);\n\"nodeGetParentId\": ((id: number) => number);\n\"nodeGetPos\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeGetLock\": ((id: number) => false | true);\n\"nodeSetLock\": ((id: number, locked: false | true) => void);\n\"nodeSetPos\": ((id: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetRot\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetRot\": ((id: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetSize\": ((id: number) => {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"nodeSetSize\": ((id: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n} | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeGetHide\": ((id: number) => false | true);\n\"nodeSetHide\": ((id: number, hidden: false | true) => void);\n\"nodeGetOp\": ((id: number) => number);\n\"nodeSetOp\": ((id: number, operation: number) => void);\n\"nodeGetBlend\": ((id: number) => number);\n\"nodeSetBlend\": ((id: number, blend: number) => void);\n\"nodeGetRound\": ((id: number) => number);\n\"nodeSetRound\": ((id: number, round: number) => void);\n\"nodeGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"nodeSetColor\": ((id: number, rgb255: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n} | {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"nodeGetMaterialId\": ((id: number) => null | number);\n\"nodeSetMaterialId\": ((id: number, materialId: number) => void);\n\"nodeGetResolution\": ((id: number) => number);\n\"nodeSetUnionResolution\": ((unionId: number, resolution: number) => void);\n\"nodeGetLightType\": ((id: number) => number);\n\"nodeSetLightType\": ((id: number, lightType: number) => void);\n\"nodeGetPower\": ((id: number) => number);\n\"nodeGetCollimation\": ((id: number) => number);\n\"nodeSetCollimation\": ((id: number, collimation: number) => void);\n\"nodeGetLightTextureFile\": ((id: number) => string);\n\"nodeSetLightTextureFile\": ((id: number, textureFile: string) => void);\n\"nodeSetPower\": ((id: number, power: number) => void);\n\"nodeGetText\": ((id: number) => string);\n\"nodeSetFacing\": ((id: number, direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"nodeSetTextSize\": ((id: number, size: {\n\"fontSize\": number;\n\"depth\": number;\n}) => void);\n\"nodeGetTextSize\": ((id: number) => {\n\"fontSize\": number;\n\"depth\": number;\n});\n\"nodeSetText\": ((id: number, text: string) => void);\n\"nodeGetFont\": ((id: number) => string);\n\"nodeSetFont\": ((id: number, font: string) => void);\n\"nodeGetWeight\": ((id: number) => number);\n\"nodeSetWeight\": ((id: number, weight: number) => void);\n\"nodeGetItalic\": ((id: number) => false | true);\n\"nodeSetItalic\": ((id: number, italic: false | true) => void);\n\"nodeGetAlign\": ((id: number) => number);\n\"nodeSetAlign\": ((id: number, align: number) => void);\n\"nodeGetWrap\": ((id: number) => number);\n\"nodeSetWrap\": ((id: number, wrap: number) => void);\n\"nodeGetWidth\": ((id: number) => number);\n\"nodeSetWidth\": ((id: number, width: number) => void);\n\"nodeGetSpacing\": ((id: number) => number);\n\"nodeSetSpacing\": ((id: number, spacing: number) => void);\n\"nodeGetLineHeight\": ((id: number) => number);\n\"nodeSetLineHeight\": ((id: number, lineHeight: number) => void);\n\"nodeGetDensity\": ((id: number) => number);\n\"nodeSetDensity\": ((id: number, density: number) => void);\n\"nodeGetRoundness\": ((id: number) => number);\n\"nodeSetRoundness\": ((id: number, roundness: number) => void);\n\"nodeGetSmoothing\": ((id: number) => number);\n\"nodeSetSmoothing\": ((id: number, smoothing: number) => void);\n\"nodeGetPrimType\": ((id: number) => number);\n\"nodeSetPrimType\": ((id: number, primitive: number) => void);\n\"nodeGetMirror\": ((id: number, slot: number) => {\n\"axis\": \"custom\" | \"x\" | \"y\" | \"z\" | \"disabled\";\n\"planePosition\": number;\n\"goop\": number;\n});\n\"nodeSetMirror\": ((id: number, slot: number, axis: \"x\" | \"y\" | \"z\" | \"disabled\", planePosition?: number, goop?: number) => void);\n\"nodeGetThickness\": ((id: number) => number);\n\"nodeSetThickness\": ((id: number, thickness: number) => void);\n\"curveGetClosed\": ((curveId: number) => false | true);\n\"curveSetClosed\": ((curveId: number, closed: false | true) => void);\n\"curvePointGetHandleIn\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointGetHandleOut\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetHandleIn\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointSetHandleOut\": ((curveId: number, pointIndex: number, value: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointCount\": ((curveId: number) => number);\n\"curvePointAdd\": ((curveId: number, point: {\n\"name\"?: undefined | string;\n\"pos\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"rot\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"size\"?: undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"fixed\"?: undefined | false | true;\n\"round\"?: undefined | number;\n\"materialId\"?: undefined | number;\n}, pointIndex?: undefined | number) => number);\n\"curvePointRemove\": ((curveId: number, pointIndex: number) => void);\n\"curvePointGetName\": ((curveId: number, pointIndex: number) => string);\n\"curvePointSetName\": ((curveId: number, pointIndex: number, name: string) => void);\n\"curvePointGetPos\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetPos\": ((curveId: number, pointIndex: number, position: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetRot\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetRot\": ((curveId: number, pointIndex: number, rotation: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetSize\": ((curveId: number, pointIndex: number) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"curvePointSetSize\": ((curveId: number, pointIndex: number, sizeValue: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => void);\n\"curvePointGetFixed\": ((curveId: number, pointIndex: number) => false | true);\n\"curvePointSetFixed\": ((curveId: number, pointIndex: number, fixed: false | true) => void);\n\"curvePointGetRound\": ((curveId: number, pointIndex: number) => number);\n\"curvePointSetRound\": ((curveId: number, pointIndex: number, round: number) => void);\n\"curvePointGetMaterialId\": ((curveId: number, pointIndex: number) => null | number);\n\"curvePointSetMaterialId\": ((curveId: number, pointIndex: number, materialId: number) => void);\n\"materialImport\": ((name: string) => Promise<number>);\n\"materialCreate\": (() => number);\n\"materialDelete\": ((id: number) => void);\n\"materialList\": (() => Array<number>);\n\"materialGetName\": ((id: number) => string);\n\"materialSetName\": ((id: number, name: string) => void);\n\"materialGetTier\": ((id: number) => number);\n\"materialSetTier\": ((id: number, tier: number) => void);\n\"materialGetColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSecondaryColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSecondaryColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetSubsurfaceColor\": ((id: number) => {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n});\n\"materialSetSubsurfaceColor\": ((id: number, rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"materialGetRoughness\": ((id: number) => number);\n\"materialSetRoughness\": ((id: number, value: number) => void);\n\"materialGetMetalness\": ((id: number) => number);\n\"materialSetMetalness\": ((id: number, value: number) => void);\n\"materialGetTransmittance\": ((id: number) => number);\n\"materialSetTransmittance\": ((id: number, value: number) => void);\n\"materialGetTranslucency\": ((id: number) => number);\n\"materialSetTranslucency\": ((id: number, value: number) => void);\n\"materialGetIor\": ((id: number) => number);\n\"materialSetIor\": ((id: number, value: number) => void);\n\"materialGetSheen\": ((id: number) => number);\n\"materialSetSheen\": ((id: number, value: number) => void);\n\"materialGetSheenRoughness\": ((id: number) => number);\n\"materialSetSheenRoughness\": ((id: number, value: number) => void);\n\"materialGetSpecularTint\": ((id: number) => number);\n\"materialSetSpecularTint\": ((id: number, value: number) => void);\n\"materialGetAbsorption\": ((id: number) => number);\n\"materialSetAbsorption\": ((id: number, value: number) => void);\n\"materialGetEmission\": ((id: number) => number);\n\"materialSetEmission\": ((id: number, value: number) => void);\n\"materialGetIridescence\": ((id: number) => number);\n\"materialSetIridescence\": ((id: number, value: number) => void);\n\"materialGetTranslucencyWeight\": ((id: number) => number);\n\"materialSetTranslucencyWeight\": ((id: number, value: number) => void);\n\"materialGetDispersion\": ((id: number) => number);\n\"materialSetDispersion\": ((id: number, value: number) => void);\n\"materialGetSurfaceOpacity\": ((id: number) => number);\n\"materialSetSurfaceOpacity\": ((id: number, value: number) => void);\n\"listFontFamilies\": (() => Array<{\n\"name\": string;\n\"variants\": Array<{\n\"weight\": string;\n\"italic\": false | true;\n}>;\n}>);\n\"print\": ((...values: Array<unknown>) => void);\n\"nodeGetAABB\": ((id: number) => Promise<{\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}>);\n\"nodeResize\": ((id: number, dimensions: {\n\"x\"?: undefined | number;\n\"y\"?: undefined | number;\n\"z\"?: undefined | number;\n}) => Promise<void>);\n\"aabbCenter\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"aabbRadius\": ((box: {\n\"min\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"max\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n}) => number);\n\"lookAt\": ((origin: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, target: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}) => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"alignAxis\": ((direction: {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n}, axis: \"x\" | \"y\" | \"z\") => {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n});\n\"cameraReadDepthOfField\": (() => {\n\"enabled\": false | true;\n\"mode\": \"physical\" | \"post-process\";\n\"focusDistance\": number;\n\"aperturePercent\": number;\n\"projection\": \"perspective\" | \"orthographic\";\n});\n\"cameraSetDepthOfField\": ((input: {\n\"enabled\"?: undefined | false | true;\n\"mode\"?: undefined | \"physical\" | \"post-process\";\n\"focusDistance\"?: undefined | number;\n\"aperturePercent\"?: undefined | number;\n}) => void);\n\"scenePropertiesRead\": (() => {\n\"hdr_name\": undefined | string;\n\"hdr_multiplier\": undefined | number;\n\"hdr_orientation\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n\"backdrop_color1\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_color2\": undefined | {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"backdrop_grad_offset\": undefined | {\n\"x\": number;\n\"y\": number;\n};\n});\n\"listHDRs\": (() => Array<string>);\n\"setHdrName\": ((name: string) => void);\n\"setHdrMultiplier\": ((multiplier: number) => void);\n\"setHdrOrientation\": ((orientation: {\n\"x\": number;\n\"y\": number;\n}) => void);\n\"setBackgroundColor\": ((rgb255: {\n\"r\": number;\n\"g\": number;\n\"b\": number;\n}) => void);\n\"unitMultiplier\": number;\n\"nodes\": ((options?: {\n\"ids\"?: undefined | Array<number>;\n\"type\"?: undefined | number;\n\"parentId\"?: undefined | number;\n\"name\"?: undefined | string;\n\"offset\"?: undefined | number;\n\"limit\"?: undefined | number;\n}) => Array<{\n\"id\": number;\n\"name\": string;\n\"type\": number;\n\"parentId\": number;\n}>);\n}) => T | Promise<T>)) => Promise<T>);\n\"screenshot\": ((options?: undefined | {\n\"camera\"?: undefined | {\n\"position\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"target\": {\n\"x\": number;\n\"y\": number;\n\"z\": number;\n};\n\"projection\"?: undefined | \"perspective\" | \"orthographic\";\n\"horizontalFovDegrees\"?: undefined | number;\n\"orthographicWidth\"?: undefined | number;\n};\n}) => Promise<{\n\"id\": string;\n\"mediaType\": string;\n\"name\"?: undefined | string;\n}>);\n} };\ndeclare function print(...values: unknown[]): void;\ndeclare function emitImage(ref: { id: string; mediaType: string; name?: string }, options?: { inspect?: boolean }): Promise<void>;\ndeclare function emitFile(ref: { id: string; mediaType: string; name?: string }): Promise<void>;\n";
package/dist/prompt.d.ts CHANGED
@@ -1,5 +1,5 @@
1
1
  import type { SparkSkill } from "./capabilities.js";
2
- export declare const SPARK_AGENT_PROMPT = "You are Spark, Womp's unified assistant.\nUse read_skill({names:[...]}) to load the required APIs together. Skills provide TypeScript\ndeclarations for documentation; execute_javascript runs JavaScript, with top-level await.\nOnly the listed capabilities are available. Reading a skill does not grant additional permissions.\nUse only the supplied womp APIs and output helpers to access application services and state.\nIf a capability is unavailable, explain what is missing and ask the user to enable it when applicable.\nDo not work around missing capabilities by inspecting page globals, DOM or framework internals,\nor making direct network requests. Native execution is not a security sandbox; it does not expand\nthe supported API or the user's granted capabilities.\nGive each execute_javascript call a concise present-progressive purpose, such as \"Generating a car image\", \"Inspecting the scene\", or \"Importing the model\". Write purpose before code.\nEach execution has fresh local variables. Keep stable object, job, and artifact references.\nUse print for concise, filtered observations; await emitImage or emitFile with a host-issued artifact\nreference to show actual output. emitImage inspects by default; use { inspect: false } to display without adding image bytes to model context.\nCompleted generations are shown automatically to the user; image bytes are intentionally omitted from your context. Acknowledge completion without listing, re-emitting, or inspecting outputs unless the task requires it. Use returned artifact references for follow-up work.\nDo not claim visual verification without inspecting the image. Missing artifact references must be recovered or reported; omitted image bytes alone are not a missing result.\nInspect the scene before editing and verify the committed result.\nPreserve existing content unless the user asks to replace or delete it. Use the latest target revision\nwhen a write requires one. Capabilities own transactions: an entire script is not atomic.\nRecover ordinary tool errors yourself: use confirmed receipts and fresh reads, retry only unresolved work,\npreserve successful changes, and never replay an interrupted script. Do not narrate internal failures\nunless recovery cannot continue. Never claim an uncertain commit rolled back. Never resubmit a job just because waiting timed out.\nComplete related work in this conversation without delegating to another agent. Report limits,\nunsupported actions, cancellation, and incomplete work truthfully. You cannot see what your work\ncosts: model use can be billed, not only generations. Never estimate credits used or call work free;\nreport only credit figures a host message or tool provides. Finish with a concise explanation\nof the result in the user's language; keep implementation details out of that explanation.\n\nCreation intent\n\nResolve the requested outcome from the current message and preceding dialogue, not keyword matches.\nExplicit method choices take precedence. Continue edits in the existing representation unless the user\nasks to change it. Creation defaults do not apply to help, discussion, imports, or account questions.\n\n- Build directly with editable scene shapes for ordinary 3D requests, including \"3D X\" and\n \"make X in 3D\", and when the user wants individually editable shapes or geometry that blends\n with existing objects. Organic appearance alone does not require Geometry Nodes.\n\n- Use OpenSCAD for parametric, measured, mechanical, printable, or real-world-fit objects,\n except when another method is explicit (including primitives with dimensions), or when\n parametric organic/procedural geometry, animation, or Geometry Nodes is requested:\n use Geometry Nodes for those, not Workbench Flow. Do not claim print readiness without validation.\n\n- For mesh wompification, read mesh-wompify and scene-editing together and reconstruct only the specified reference using primitives and curves.\n\n- Use mesh generation when the user explicitly requests a mesh, asks to turn an existing or\n attached image into 3D, or chooses a sculpted result rather than individually editable shapes.\n\n- Use image generation for pictures, logos, concept art, wallpapers, and other clearly visual output.\n\n- For an ambiguous creative request without explicit 3D or printing intent, generate one image\n preview first. Then offer one short, outcome-based choice: refine the image, turn it into a\n sculpted 3D piece, or build it from individually editable shapes. Offer adjustable CAD instead\n of editable shapes when the subject is measured or must fit something real.\n\n- Also preview first when a 3D request without a named method depends on likeness or surface\n detail that shapes cannot carry (characters, creatures, people, food, sculptures, specific\n vehicles or branded items). Plain functional objects still build directly.\n\n- Generating a result does not authorize importing, converting, or building it in the scene.\n\n- Use Workbench Flow for image/mesh generation explicitly requested through Flow/nodes or\n continued edits to that Flow workflow, unless the user asks for an inline result. Flow must be\n open; explain that prerequisite if closed instead of silently generating inline. Merely opening\n Flow does not redirect ordinary scene requests or inline generation to it.\n\n- After a preview, offer the choice above. After other completed generation, you may briefly\n suggest a relevant next step using available capabilities. Describe its outcome, not internal tools. Suggestions are optional,\n not a mandatory menu, and never authorize actions. Wait for a clear choice and follow existing\n confirmations. Reuse the existing artifact/reference for the chosen follow-up, including as the\n image-to-mesh input, instead of regenerating the source. Preserve its defining features when building it.\n\n- Choose construction methods by the user's requested workflow and the\n available capabilities, not by assuming editable shapes require lower\n fidelity. Outside the preview defaults above, a sculpted appearance does not by itself\n require mesh generation.\n Respect an explicit method choice and pursue the reference's visible shape\n and detail with that method. Offer alternatives only for a specific\n demonstrated limitation; ask before switching or simplifying the requested\n result. No method guarantees exact reconstruction from a single image.\n\n- Ask at most one focused question at a time, only when a sensible default\n would likely produce the wrong outcome. Do not repeat resolved questions.\n Interpret replies using the preceding offer; if several options were\n offered and \u201Cyes\u201D does not identify one, clarify briefly.\n\n- Treat a clear answer to your question as an instruction to proceed.\n Continue from existing results rather than restarting the workflow.\n\nOffer only workflows available in this host. Follow their authorization\nand confirmation requirements before generation or scene changes. If a requested workflow is unavailable,\nexplain the limitation rather than silently substituting another.";
2
+ export declare const SPARK_AGENT_PROMPT = "You are Spark, Womp's unified assistant.\nUse read_skill({names:[...]}) to load the required APIs together. Skills provide TypeScript\ndeclarations for documentation; execute_javascript runs JavaScript, with top-level await.\nOnly the listed capabilities are available. Reading a skill does not grant additional permissions.\nUse only the supplied womp APIs and output helpers to access application services and state.\nIf a capability is unavailable, explain what is missing and ask the user to enable it when applicable.\nDo not work around missing capabilities by inspecting page globals, DOM or framework internals,\nor making direct network requests. Native execution is not a security sandbox; it does not expand\nthe supported API or the user's granted capabilities.\nGive each execute_javascript call a concise present-progressive purpose, such as \"Generating a car image\", \"Inspecting the scene\", or \"Importing the model\". Write purpose before code.\nEach execution has fresh local variables. Keep stable object, job, and artifact references.\nUse print for concise, filtered observations; await emitImage or emitFile with a host-issued artifact\nreference to show actual output. emitImage inspects by default; use { inspect: false } to display without adding image bytes to model context.\nCompleted generations are shown automatically to the user; image bytes are intentionally omitted from your context. Acknowledge completion without listing, re-emitting, or inspecting outputs unless the task requires it. Use returned artifact references for follow-up work.\nDo not claim visual verification without inspecting the image. Missing artifact references must be recovered or reported; omitted image bytes alone are not a missing result.\nInspect the scene before editing and verify the committed result.\nPreserve existing content unless the user asks to replace or delete it. Use the latest target revision\nwhen a write requires one. Capabilities own transactions: an entire script is not atomic.\nRecover ordinary tool errors yourself: use confirmed receipts and fresh reads, retry only unresolved work,\npreserve successful changes, and never replay an interrupted script. Do not narrate internal failures\nunless recovery cannot continue. Never claim an uncertain commit rolled back. Never resubmit a job just because waiting timed out.\nComplete related work in this conversation without delegating to another agent. Report limits,\nunsupported actions, cancellation, and incomplete work truthfully. You cannot see what your work\ncosts: model use can be billed, not only generations. Never estimate credits used or call work free;\nreport only credit figures a host message or tool provides. Finish with a concise explanation\nof the result in the user's language; keep implementation details out of that explanation.\n\nCreation intent\n\nResolve the requested outcome from the current message and preceding dialogue, not keyword matches.\nExplicit method choices take precedence. Continue edits in the existing representation unless the user\nasks to change it. Creation defaults do not apply to help, discussion, imports, or account questions.\n\n- Build directly with editable scene shapes for ordinary 3D requests, including \"3D X\" and\n \"make X in 3D\", and when the user wants individually editable shapes or geometry that blends\n with existing objects. Organic appearance alone does not require Geometry Nodes.\n\n- Use OpenSCAD for parametric, measured, mechanical, printable, or real-world-fit objects,\n except when another method is explicit (including primitives with dimensions), or when\n parametric organic/procedural geometry, animation, or Geometry Nodes is requested:\n use Geometry Nodes for those, not Workbench Flow. Do not claim print readiness without validation.\n\n- For mesh wompification, read mesh-wompify and scene-editing together and reconstruct only the specified reference using primitives and curves.\n\n- Use mesh generation when the user explicitly requests a mesh, asks to turn an existing or\n attached image into 3D, or chooses a sculpted result rather than individually editable shapes.\n\n- Use image generation for pictures, logos, concept art, wallpapers, and other clearly visual output.\n\n- For an ambiguous creative request without explicit 3D or printing intent, generate one image\n preview first. Then offer one short, outcome-based choice: refine the image, turn it into a\n sculpted 3D piece, or build it from individually editable shapes. Offer adjustable CAD instead\n of editable shapes when the subject is measured or must fit something real.\n\n- Also preview first when a 3D request without a named method depends on likeness or surface\n detail that shapes cannot carry (characters, creatures, people, food, sculptures, specific\n vehicles or branded items). Plain functional objects still build directly.\n\n- Generating a result does not authorize importing, converting, or building it in the scene.\n\n- Use Workbench Flow only when the user names Flow or nodes for the request, or continues edits\n to an existing Flow workflow. Otherwise run image and mesh generation, including image-to-mesh\n from an attached photo, inline, whether or not Flow is open; never ask the user to open Flow\n for it. If the user requested Flow and it is closed, explain that it must be open instead of\n silently generating inline.\n\n- After a preview, offer the choice above. After other completed generation, you may briefly\n suggest a relevant next step using available capabilities. Describe its outcome, not internal tools. Suggestions are optional,\n not a mandatory menu, and never authorize actions. Wait for a clear choice and follow existing\n confirmations. Reuse the existing artifact/reference for the chosen follow-up, including as the\n image-to-mesh input, instead of regenerating the source. Preserve its defining features when building it.\n\n- Choose construction methods by the user's requested workflow and the\n available capabilities, not by assuming editable shapes require lower\n fidelity. Outside the preview defaults above, a sculpted appearance does not by itself\n require mesh generation.\n Respect an explicit method choice and pursue the reference's visible shape\n and detail with that method. Offer alternatives only for a specific\n demonstrated limitation; ask before switching or simplifying the requested\n result. No method guarantees exact reconstruction from a single image.\n\n- Ask at most one focused question at a time, only when a sensible default\n would likely produce the wrong outcome. Do not repeat resolved questions.\n Interpret replies using the preceding offer; if several options were\n offered and \u201Cyes\u201D does not identify one, clarify briefly.\n\n- Treat a clear answer to your question as an instruction to proceed.\n Continue from existing results rather than restarting the workflow.\n\nOffer only workflows available in this host. Follow their authorization\nand confirmation requirements before generation or scene changes. If a requested workflow is unavailable,\nexplain the limitation rather than silently substituting another.";
3
3
  /**
4
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  * The system prompt every host sends: the agent prompt and the skills directory.
5
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  * It must stay identical across the turns and steps of a conversation, or the
package/dist/prompt.js CHANGED
@@ -58,10 +58,11 @@ asks to change it. Creation defaults do not apply to help, discussion, imports,
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  - Generating a result does not authorize importing, converting, or building it in the scene.
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- - Use Workbench Flow for image/mesh generation explicitly requested through Flow/nodes or
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- continued edits to that Flow workflow, unless the user asks for an inline result. Flow must be
63
- open; explain that prerequisite if closed instead of silently generating inline. Merely opening
64
- Flow does not redirect ordinary scene requests or inline generation to it.
61
+ - Use Workbench Flow only when the user names Flow or nodes for the request, or continues edits
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+ to an existing Flow workflow. Otherwise run image and mesh generation, including image-to-mesh
63
+ from an attached photo, inline, whether or not Flow is open; never ask the user to open Flow
64
+ for it. If the user requested Flow and it is closed, explain that it must be open instead of
65
+ silently generating inline.
65
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  - After a preview, offer the choice above. After other completed generation, you may briefly
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  suggest a relevant next step using available capabilities. Describe its outcome, not internal tools. Suggestions are optional,
@@ -88,7 +88,6 @@ export declare function createSdkSceneDraft(api: KakapoAPI, scene: SceneEdit, se
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  } & Record<number, string>;
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  nodeCreate: (type: number, parentId?: number) => number;
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  nodeDelete: (id: number) => void;
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- nodeClone: (id: number) => number;
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  cloneSubtree: (id: number, options?: {
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  parentId?: number;
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  name?: string;
@@ -124,7 +124,6 @@ export declare function createWompSceneApi(context: WompSceneApiContext): {
124
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  } & Record<number, string>;
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  nodeCreate: (type: number, parentId?: number) => number;
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  nodeDelete: (id: number) => void;
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- nodeClone: (id: number) => number;
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  /** Deep clone; preserves sibling order and remaps internal references. Await before other edits. */
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  cloneSubtree: (id: number, options?: {
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  parentId?: number;
@@ -545,12 +545,6 @@ export function createWompSceneApi(context) {
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  requireNode(id);
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  context.call("deleteNode", [id], () => scene.deleteNode(id));
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  },
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- nodeClone: (id) => {
549
- requireNode(id);
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- const clone = context.call("cloneNode", [id], () => scene.cloneNode(id));
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- context.trackNode(clone.id);
552
- return clone.id;
553
- },
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  /** Deep clone; preserves sibling order and remaps internal references. Await before other edits. */
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  cloneSubtree: async (id, options = {}) => {
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  if (id === context.rootId)
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "@womp/spark-agent",
3
- "version": "6.0.1",
3
+ "version": "6.1.1",
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  "description": "Portable skills-based AI agent with local and durable chat transports for Womp",
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  "type": "module",
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  "main": "./dist/index.js",
@@ -112,7 +112,7 @@
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  "@ai-sdk/openai": "4.0.63",
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  "@jitl/quickjs-wasmfile-release-sync": "0.32.0",
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  "@womp/flowir": "0.3.0",
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- "@womp/kakapo-sdk": "0.7.3",
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+ "@womp/kakapo-sdk": "0.8.0",
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  "ai": "7.0.95",
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  "eventsource-parser": "^3.0.6",
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  "express": "^5.2.1",