@wolfstar/plugin-sharder 0.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/LICENSE ADDED
@@ -0,0 +1,202 @@
1
+
2
+ Apache License
3
+ Version 2.0, January 2004
4
+ http://www.apache.org/licenses/
5
+
6
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
7
+
8
+ 1. Definitions.
9
+
10
+ "License" shall mean the terms and conditions for use, reproduction,
11
+ and distribution as defined by Sections 1 through 9 of this document.
12
+
13
+ "Licensor" shall mean the copyright owner or entity authorized by
14
+ the copyright owner that is granting the License.
15
+
16
+ "Legal Entity" shall mean the union of the acting entity and all
17
+ other entities that control, are controlled by, or are under common
18
+ control with that entity. For the purposes of this definition,
19
+ "control" means (i) the power, direct or indirect, to cause the
20
+ direction or management of such entity, whether by contract or
21
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
22
+ outstanding shares, or (iii) beneficial ownership of such entity.
23
+
24
+ "You" (or "Your") shall mean an individual or Legal Entity
25
+ exercising permissions granted by this License.
26
+
27
+ "Source" form shall mean the preferred form for making modifications,
28
+ including but not limited to software source code, documentation
29
+ source, and configuration files.
30
+
31
+ "Object" form shall mean any form resulting from mechanical
32
+ transformation or translation of a Source form, including but
33
+ not limited to compiled object code, generated documentation,
34
+ and conversions to other media types.
35
+
36
+ "Work" shall mean the work of authorship, whether in Source or
37
+ Object form, made available under the License, as indicated by a
38
+ copyright notice that is included in or attached to the work
39
+ (an example is provided in the Appendix below).
40
+
41
+ "Derivative Works" shall mean any work, whether in Source or Object
42
+ form, that is based on (or derived from) the Work and for which the
43
+ editorial revisions, annotations, elaborations, or other modifications
44
+ represent, as a whole, an original work of authorship. For the purposes
45
+ of this License, Derivative Works shall not include works that remain
46
+ separable from, or merely link (or bind by name) to the interfaces of,
47
+ the Work and Derivative Works thereof.
48
+
49
+ "Contribution" shall mean any work of authorship, including
50
+ the original version of the Work and any modifications or additions
51
+ to that Work or Derivative Works thereof, that is intentionally
52
+ submitted to Licensor for inclusion in the Work by the copyright owner
53
+ or by an individual or Legal Entity authorized to submit on behalf of
54
+ the copyright owner. For the purposes of this definition, "submitted"
55
+ means any form of electronic, verbal, or written communication sent
56
+ to the Licensor or its representatives, including but not limited to
57
+ communication on electronic mailing lists, source code control systems,
58
+ and issue tracking systems that are managed by, or on behalf of, the
59
+ Licensor for the purpose of discussing and improving the Work, but
60
+ excluding communication that is conspicuously marked or otherwise
61
+ designated in writing by the copyright owner as "Not a Contribution."
62
+
63
+ "Contributor" shall mean Licensor and any individual or Legal Entity
64
+ on behalf of whom a Contribution has been received by Licensor and
65
+ subsequently incorporated within the Work.
66
+
67
+ 2. Grant of Copyright License. Subject to the terms and conditions of
68
+ this License, each Contributor hereby grants to You a perpetual,
69
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
70
+ copyright license to reproduce, prepare Derivative Works of,
71
+ publicly display, publicly perform, sublicense, and distribute the
72
+ Work and such Derivative Works in Source or Object form.
73
+
74
+ 3. Grant of Patent License. Subject to the terms and conditions of
75
+ this License, each Contributor hereby grants to You a perpetual,
76
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
77
+ (except as stated in this section) patent license to make, have made,
78
+ use, offer to sell, sell, import, and otherwise transfer the Work,
79
+ where such license applies only to those patent claims licensable
80
+ by such Contributor that are necessarily infringed by their
81
+ Contribution(s) alone or by combination of their Contribution(s)
82
+ with the Work to which such Contribution(s) was submitted. If You
83
+ institute patent litigation against any entity (including a
84
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
85
+ or a Contribution incorporated within the Work constitutes direct
86
+ or contributory patent infringement, then any patent licenses
87
+ granted to You under this License for that Work shall terminate
88
+ as of the date such litigation is filed.
89
+
90
+ 4. Redistribution. You may reproduce and distribute copies of the
91
+ Work or Derivative Works thereof in any medium, with or without
92
+ modifications, and in Source or Object form, provided that You
93
+ meet the following conditions:
94
+
95
+ (a) You must give any other recipients of the Work or
96
+ Derivative Works a copy of this License; and
97
+
98
+ (b) You must cause any modified files to carry prominent notices
99
+ stating that You changed the files; and
100
+
101
+ (c) You must retain, in the Source form of any Derivative Works
102
+ that You distribute, all copyright, patent, trademark, and
103
+ attribution notices from the Source form of the Work,
104
+ excluding those notices that do not pertain to any part of
105
+ the Derivative Works; and
106
+
107
+ (d) If the Work includes a "NOTICE" text file as part of its
108
+ distribution, then any Derivative Works that You distribute must
109
+ include a readable copy of the attribution notices contained
110
+ within such NOTICE file, excluding those notices that do not
111
+ pertain to any part of the Derivative Works, in at least one
112
+ of the following places: within a NOTICE text file distributed
113
+ as part of the Derivative Works; within the Source form or
114
+ documentation, if provided along with the Derivative Works; or,
115
+ within a display generated by the Derivative Works, if and
116
+ wherever such third-party notices normally appear. The contents
117
+ of the NOTICE file are for informational purposes only and
118
+ do not modify the License. You may add Your own attribution
119
+ notices within Derivative Works that You distribute, alongside
120
+ or as an addendum to the NOTICE text from the Work, provided
121
+ that such additional attribution notices cannot be construed
122
+ as modifying the License.
123
+
124
+ You may add Your own copyright statement to Your modifications and
125
+ may provide additional or different license terms and conditions
126
+ for use, reproduction, or distribution of Your modifications, or
127
+ for any such Derivative Works as a whole, provided Your use,
128
+ reproduction, and distribution of the Work otherwise complies with
129
+ the conditions stated in this License.
130
+
131
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
132
+ any Contribution intentionally submitted for inclusion in the Work
133
+ by You to the Licensor shall be under the terms and conditions of
134
+ this License, without any additional terms or conditions.
135
+ Notwithstanding the above, nothing herein shall supersede or modify
136
+ the terms of any separate license agreement you may have executed
137
+ with Licensor regarding such Contributions.
138
+
139
+ 6. Trademarks. This License does not grant permission to use the trade
140
+ names, trademarks, service marks, or product names of the Licensor,
141
+ except as required for reasonable and customary use in describing the
142
+ origin of the Work and reproducing the content of the NOTICE file.
143
+
144
+ 7. Disclaimer of Warranty. Unless required by applicable law or
145
+ agreed to in writing, Licensor provides the Work (and each
146
+ Contributor provides its Contributions) on an "AS IS" BASIS,
147
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
148
+ implied, including, without limitation, any warranties or conditions
149
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
150
+ PARTICULAR PURPOSE. You are solely responsible for determining the
151
+ appropriateness of using or redistributing the Work and assume any
152
+ risks associated with Your exercise of permissions under this License.
153
+
154
+ 8. Limitation of Liability. In no event and under no legal theory,
155
+ whether in tort (including negligence), contract, or otherwise,
156
+ unless required by applicable law (such as deliberate and grossly
157
+ negligent acts) or agreed to in writing, shall any Contributor be
158
+ liable to You for damages, including any direct, indirect, special,
159
+ incidental, or consequential damages of any character arising as a
160
+ result of this License or out of the use or inability to use the
161
+ Work (including but not limited to damages for loss of goodwill,
162
+ work stoppage, computer failure or malfunction, or any and all
163
+ other commercial damages or losses), even if such Contributor
164
+ has been advised of the possibility of such damages.
165
+
166
+ 9. Accepting Warranty or Additional Liability. While redistributing
167
+ the Work or Derivative Works thereof, You may choose to offer,
168
+ and charge a fee for, acceptance of support, warranty, indemnity,
169
+ or other liability obligations and/or rights consistent with this
170
+ License. However, in accepting such obligations, You may act only
171
+ on Your own behalf and on Your sole responsibility, not on behalf
172
+ of any other Contributor, and only if You agree to indemnify,
173
+ defend, and hold each Contributor harmless for any liability
174
+ incurred by, or claims asserted against, such Contributor by reason
175
+ of your accepting any such warranty or additional liability.
176
+
177
+ END OF TERMS AND CONDITIONS
178
+
179
+ APPENDIX: How to apply the Apache License to your work.
180
+
181
+ To apply the Apache License to your work, attach the following
182
+ boilerplate notice, with the fields enclosed by brackets "[]"
183
+ replaced with your own identifying information. (Don't include
184
+ the brackets!) The text should be enclosed in the appropriate
185
+ comment syntax for the file format. We also recommend that a
186
+ file or class name and description of purpose be included on the
187
+ same "printed page" as the copyright notice for easier
188
+ identification within third-party archives.
189
+
190
+ Copyright [yyyy] [name of copyright owner]
191
+
192
+ Licensed under the Apache License, Version 2.0 (the "License");
193
+ you may not use this file except in compliance with the License.
194
+ You may obtain a copy of the License at
195
+
196
+ http://www.apache.org/licenses/LICENSE-2.0
197
+
198
+ Unless required by applicable law or agreed to in writing, software
199
+ distributed under the License is distributed on an "AS IS" BASIS,
200
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
201
+ See the License for the specific language governing permissions and
202
+ limitations under the License.
package/README.md ADDED
@@ -0,0 +1,344 @@
1
+ <div align="center">
2
+
3
+ <img src="https://cdn.wolfstar.rocks/wolfstar-assets/wolfstar.png" alt="WolfStar" width="100" />
4
+
5
+ # @wolfstar/plugin-sharder
6
+
7
+ **Multi-process and multi-machine sharding for `@wolfstar/plugin-gateway`, or any bot.**
8
+
9
+ [![version](https://npmx.dev/api/registry/badge/version/@wolfstar/plugin-sharder)](https://npmx.dev/package/@wolfstar/plugin-sharder)
10
+ [![downloads](https://npmx.dev/api/registry/badge/downloads/@wolfstar/plugin-sharder)](https://npmx.dev/package/@wolfstar/plugin-sharder)
11
+ [![license](https://img.shields.io/github/license/wolfstar-project/plugins?style=flat-square&color=informational)](https://github.com/wolfstar-project/plugins/blob/main/LICENSE)
12
+
13
+ </div>
14
+
15
+ ## Description
16
+
17
+ A `GatewayClient` connects its gateway shards from a single process. This package spreads them
18
+ across processes, cluster workers, worker threads, and machines. It implements the sharder RFC of
19
+ discord.js, [discordjs/discord.js#8084](https://github.com/discordjs/discord.js/issues/8084), with
20
+ the answers given in its thread, and the two implementations drafted for it,
21
+ [discordjs/discord.js#7204](https://github.com/discordjs/discord.js/pull/7204) and
22
+ [discordjs/discord.js#8859](https://github.com/discordjs/discord.js/pull/8859). See
23
+ [RFC alignment](#rfc-alignment) for how each point maps to this package.
24
+
25
+ As in the RFC, a **shard** is what the manager spawns (a process, a cluster worker, a worker
26
+ thread, or a process on another machine), and it may connect several gateway shards. The manager
27
+ talks to each shard through a `ShardChannel`. The package knows nothing about Discord's gateway:
28
+ a shard runs any script using `ShardClient`, so it works with `@wolfstar/plugin-gateway`,
29
+ `@discordjs/ws`, or another library.
30
+
31
+ | Piece | Role |
32
+ | -------------------- | -------------------------------------------------------------------------------------------------- |
33
+ | `ShardManager` | Spawns and supervises the shards, paces their identifies, carries their messages |
34
+ | `ShardChannel` | The manager's handle on one shard: status, pings, messages, requests, restarts |
35
+ | `ShardClient` | The shard's side: signals its status, messages and requests, answers requests |
36
+ | `ShardManagerProxy` | Runs shards on another machine for one or several managers, and talks to other proxies |
37
+ | `ChannelStrategy` | How shards are spawned: `"fork"` (default), `"cluster"`, `"worker"`, `"network"`, or your own |
38
+ | `MessageHandler` | How packets are serialized: `"json"` (default), `"v8"`, `"raw"`, or your own |
39
+ | `MessageTransformer` | How serialized packets are transformed, composable: `"gzip"`, `"brotli"`, or your own (encryption) |
40
+
41
+ ## Installation
42
+
43
+ ```bash
44
+ pnpm add @wolfstar/plugin-sharder
45
+ ```
46
+
47
+ ## Usage
48
+
49
+ The manager and the shards can share one script: `ShardClient.context` is `null` in the manager.
50
+
51
+ ```ts
52
+ // bot.ts
53
+ import { GatewayClient } from "@wolfstar/plugin-gateway";
54
+ import { ShardClient, ShardManager } from "@wolfstar/plugin-sharder";
55
+
56
+ if (!ShardClient.context) {
57
+ // Discord's recommended shard count, split across one process per CPU core, forking this script.
58
+ const manager = new ShardManager({ spawn: { delay: 0 } });
59
+ manager.on("shardReady", (channel) =>
60
+ console.log(`Shard ${channel.id} (${channel.shards}) is ready`),
61
+ );
62
+ await manager.spawn();
63
+ } else {
64
+ const shard = new ShardClient();
65
+ const client = new GatewayClient({
66
+ ...options,
67
+ ...shard.gatewayOptions,
68
+ // Identifies are paced by the manager across every process, so the spawn delay can be 0.
69
+ gateway: { buildIdentifyThrottler: () => shard.identifyThrottler },
70
+ });
71
+ // Reuse the manager's GET /gateway/bot rather than requesting it again from every process.
72
+ client.gateway.fetchGatewayInformation = () => shard.fetchGatewayInformation();
73
+
74
+ const guilds = new Set<string>();
75
+ client.on("guildCreate", (guild) => guilds.add(guild.id));
76
+ client.on("guildDelete", (_guild, data) => guilds.delete(data.id));
77
+ shard.setRequestHandler((body: { type: string }) => {
78
+ if (body.type === "guildCount") return guilds.size;
79
+ throw new Error(`Unknown request ${body.type}`);
80
+ });
81
+ shard.setCloseHandler(() => client.destroy());
82
+
83
+ let pending = shard.shards.length;
84
+ client.on("shardReady", () => {
85
+ if (--pending === 0) void shard.ready();
86
+ });
87
+ await client.connect();
88
+ }
89
+ ```
90
+
91
+ ### Layout
92
+
93
+ | Option | Meaning |
94
+ | ------------------- | ---------------------------------------------------------------------------------------------- |
95
+ | `shards: 9` | 9 shards of one gateway shard each |
96
+ | `shards: [3, 3, 3]` | 3 shards of 3 gateway shards each: 0-2, 3-5, 6-8 |
97
+ | `shards: "auto"` | (default) the gateway shards split across `clusters` shards (default: one per CPU core) |
98
+ | `totalShards` | the total across every manager; `"auto"` is Discord's recommendation (`recommended` rounds it) |
99
+ | `shardList` | the gateway shards this manager runs, when several managers split them |
100
+
101
+ `"auto"` needs the bot token (`token`, or `DISCORD_TOKEN`) or `gatewayInformation.fetch`. The
102
+ manager fetches `GET /gateway/bot` once and caches it for `gatewayInformation.ttl`, keeping its
103
+ session start limit up to date with the identifies it grants, and hands it to the shards
104
+ (`shard.fetchGatewayInformation()`). A `token` given to the manager is passed to the shards as
105
+ `DISCORD_TOKEN`.
106
+
107
+ ### Messages and requests
108
+
109
+ Messages are raw data, and a request is a message waiting for a reply:
110
+
111
+ | From a shard | From the manager | Goes to |
112
+ | -------------------------------- | -------------------------------- | -------------------------------- |
113
+ | `shard.send(body)` | — | the manager's `message` event |
114
+ | `shard.send(body, 2)` | `manager.send(2, body)` | shard 2's `message` event |
115
+ | `shard.send(body, "all")` | `manager.broadcast(body)` | every shard |
116
+ | `shard.request(body)` | — | the manager's request handler |
117
+ | `shard.request(body, { to: 2 })` | `manager.request(2, body)` | shard 2's request handler |
118
+ | `shard.broadcastRequest(body)` | `manager.broadcastRequest(body)` | every shard, replies by shard ID |
119
+
120
+ `broadcastRequest` replaces discord.js's `broadcastEval` and `fetchClientValues`. With
121
+ `{ partial: true }` it resolves with the outcome of every shard, like `Promise.allSettled`, so the
122
+ replies that came before a timeout or a failure are kept.
123
+
124
+ A request rejects with a `ShardRequestTimeoutError` past its timeout (the manager's
125
+ `requestTimeout`, by default the ping timeout), and with the reason of its `signal` when aborted.
126
+ Either way the other side is told, and the `signal` of its handler aborts, e.g. to cancel an HTTP
127
+ request. A request aborted while it waits for a shard to be ready never leaves the queue. A
128
+ throwing or missing handler rejects the request with a `ShardRequestError` carrying the remote
129
+ error's name and message.
130
+
131
+ A message or request for a shard that is not ready waits for it, within its timeout. With
132
+ `spawn.readyHint` (or, without it, the average time the shards took so far), a request for a
133
+ starting shard that is not expected to be ready before its timeout fails right away, and a shard
134
+ slower than the estimate is emitted as `shardSlowStart`.
135
+
136
+ The sharder has no command format and no `eval`, as the RFC settled. `createCommandHandler` and
137
+ `command` are an optional, typed layer on top:
138
+
139
+ ```ts
140
+ const commands = { guildCount: () => guilds.size, guild: (id: string) => guilds.has(id) };
141
+ shard.setRequestHandler(createCommandHandler(commands));
142
+
143
+ const counts = await manager.broadcastRequest<CommandReply<typeof commands, "guildCount">>(
144
+ command<typeof commands>("guildCount"),
145
+ );
146
+ ```
147
+
148
+ ### `Result<T, E>`
149
+
150
+ Every operation that can fail has a `try*` twin resolving with a `Result` of
151
+ [`@sapphire/result`](https://www.npmjs.com/package/@sapphire/result) (re-exported as `Result`)
152
+ rather than rejecting, as suggested in the RFC thread: `trySend`, `tryRequest`, and
153
+ `tryBroadcastRequest` on the manager, channels, and shards, and `tryControl` on shards. The error is
154
+ a `ShardError`. `tryBroadcastRequest` resolves with one `Result` per shard. A request handler may
155
+ return a `Result` as well: `Ok` is the reply, and `Err` the error the requester gets.
156
+
157
+ ```ts
158
+ shard.setRequestHandler((id: string) =>
159
+ guilds.has(id) ? Result.ok(guilds.get(id)) : Result.err(new RangeError("Unknown guild")),
160
+ );
161
+
162
+ const guild = await manager.tryRequest(0, guildId);
163
+ guild.match({ ok: (value) => console.log(value), err: (error) => console.error(error.message) });
164
+ const counts = await manager.tryBroadcastRequest<number>({ type: "guildCount" });
165
+ const total = counts.reduce((sum, count) => sum + count.unwrapOr(0), 0);
166
+ ```
167
+
168
+ ### Lifecycle and supervision
169
+
170
+ A shard signals its status, and the manager emits it:
171
+
172
+ | Status | Set by | When the process stops |
173
+ | -------------- | --------------------------------- | ----------------------------------- |
174
+ | `Starting` | `new ShardClient()` | restarted, if the supervisor allows |
175
+ | `Ready` | `shard.ready()` | restarted, if the supervisor allows |
176
+ | `Disconnected` | `shard.disconnected()` | restarted, if the supervisor allows |
177
+ | `Reconnecting` | `shard.reconnecting()` | restarted, if the supervisor allows |
178
+ | `Exiting` | `shard.exit()` | not restarted |
179
+ | `Restarting` | `shard.restart()` | restarted, always |
180
+ | `Idle` | the manager, when no process runs | — |
181
+
182
+ Crashes go through a supervisor modelled on Erlang/OTP's: a shard crashing more than
183
+ `supervisor.intensity` times within `supervisor.period` milliseconds is given up on and emitted as
184
+ `shardGiveUp` (with `period: 0`, the default, the crashes are counted in a row until the shard is
185
+ ready again, and `intensity: -1`, the default, never gives up). `supervisor.strategy` picks what
186
+ else restarts: `"one-for-one"` (the default), `"one-for-all"`, or `"rest-for-one"`. A shard that
187
+ fails before it is ready (the RFC's `error` signal) is emitted as `shardError` with a
188
+ `ShardSpawnError`.
189
+
190
+ Shards start one at a time, `spawn.delay` apart. One that is not ready within `spawn.timeout` is
191
+ killed and tried again at the end of the queue. The manager pings every ready shard each
192
+ `ping.interval` (`delaySinceReceived` counts from the last answer instead); one that stops
193
+ answering for `ping.timeout` is emitted as `shardUnresponsive`, or restarted when nothing listens.
194
+ `channel.ping` has the latency and the timestamps.
195
+
196
+ `manager.restart(id)` and `manager.destroy()` first ask the shard to close, which runs its close
197
+ handler, and kill it past the timeout. `manager.restart(id, { rolling: true })` spawns the new shard
198
+ first and closes the old one once the new one is ready, for close to no downtime;
199
+ `manager.reshard(layout)` does the same for a whole new layout. When the manager dies, a process
200
+ shard emits `disconnect` and exits when nothing listens to it; a worker thread stops with it.
201
+
202
+ ### Gateway shards
203
+
204
+ The manager paces identifies across every process: `shard.identifyThrottler` is `@discordjs/ws`'s
205
+ `IIdentifyThrottler`, and the manager grants one identify per `max_concurrency` bucket every
206
+ `identify.delay` (5 seconds). Within a shard, `setShardHandler({ start, close })` lets the manager
207
+ start and close single gateway shards (`manager.startShard(id)`, `closeShard`, `restartShard`), and
208
+ `shard.control()` asks the manager to start, close, or restart shards or gateway shards:
209
+
210
+ ```ts
211
+ shard.setShardHandler({ start: (id) => connect(id), close: (id) => disconnect(id) });
212
+ await shard.control({ action: "restart", target: { shard: 12 } });
213
+ await shard.control({ action: "restart", target: { channel: "all" } });
214
+ ```
215
+
216
+ ### Strategies
217
+
218
+ | Strategy | Shards are | Notes |
219
+ | ------------------------- | --------------------------------- | -------------------------------------------------------------------------- |
220
+ | `ForkStrategy` (`"fork"`) | child processes | The default. Ports must differ per shard. Defaults to the manager's script |
221
+ | `ClusterStrategy` | `node:cluster` workers | Ports are shared and balanced. Defaults to the manager's script |
222
+ | `WorkerStrategy` | worker threads | Fastest messages, but one crash of the process stops every shard |
223
+ | `NetworkStrategy` | processes of `ShardManagerProxy`s | Other machines, over TLS (or plain TCP on trusted networks) |
224
+
225
+ A strategy can be given by name, built with `strategyOptions`, and custom ones are registered with
226
+ `registerStrategy`. `channel.pid`, `channel.threadId`, and `channel.host` identify each shard.
227
+
228
+ ### Several machines
229
+
230
+ The manager listens with a `NetworkStrategy`, and a `ShardManagerProxy` on each machine connects to
231
+ it, spawns the shards it is given with its own strategy, and carries their messages:
232
+
233
+ ```ts
234
+ // On the manager's machine.
235
+ const manager = new ShardManager({
236
+ strategy: new NetworkStrategy({
237
+ port: 7000,
238
+ token: process.env.SHARDER_TOKEN!,
239
+ tls: { key, cert },
240
+ }),
241
+ totalShards: "auto",
242
+ clusters: 16,
243
+ });
244
+ await manager.spawn();
245
+
246
+ // On every other machine.
247
+ const proxy = new ShardManagerProxy({
248
+ managers: ["manager.internal:7000", "manager-backup.internal:7000"],
249
+ token: process.env.SHARDER_TOKEN!,
250
+ tls: { ca },
251
+ capacity: 8,
252
+ strategy: new ForkStrategy({ path: "./bot.js" }),
253
+ });
254
+ await proxy.connect();
255
+ ```
256
+
257
+ Spawns go to the connected proxy with the most room, as the proxies report it, and wait when every
258
+ proxy is full or none is connected. A proxy losing a manager keeps its shards (`managerLoss:
259
+ "keep"`, the default, or `"exit"`) and reconnects; back within the manager's `reconnectGrace`, it
260
+ keeps its shards, and past it they are spawned elsewhere and its stale ones killed. Proxies coming
261
+ back are not rebalanced: they take the next spawns.
262
+
263
+ A proxy serves its managers in one of two modes:
264
+
265
+ - `mode: "failover"` (the default): one manager at a time, the first reachable of `managers`,
266
+ failing over to the next ones when it loses it, e.g. a primary and a standby manager.
267
+ - `mode: "all"`: every manager of `managers` at once, sharing its `capacity` between them, e.g.
268
+ managers each running part of the gateway shards (`shardList`). Each manager can have its own
269
+ `token` and `tls`, and gets its own `id` (`NetworkStrategy`'s `id` option), which keeps the
270
+ shards of different managers apart.
271
+
272
+ Messages and requests between two shards of the same manager and the same proxy never go through
273
+ the manager. With `peer`, proxies also talk to each other: each listens for peer connections, the
274
+ manager tells every proxy which proxy runs which ready shard, and the messages and requests between
275
+ shards of different proxies go from one proxy to the other directly. The first one to a new proxy
276
+ goes through the manager while the peer connection opens; a packet for a shard that moved or is not
277
+ ready is sent back and goes through the manager; a peer connection lost fails the requests waiting
278
+ on it right away.
279
+
280
+ ```ts
281
+ const proxy = new ShardManagerProxy({
282
+ managers: ["north.internal:7000", "south.internal:7000"],
283
+ mode: "all",
284
+ token: process.env.SHARDER_TOKEN!,
285
+ capacity: 16,
286
+ strategy: new ForkStrategy({ path: "./bot.js" }),
287
+ peer: { port: 7001, advertise: "den.internal", tls: { key, cert }, connectTls: { ca } },
288
+ });
289
+ ```
290
+
291
+ ### Serialization and transformers
292
+
293
+ The manager tells its shards the names of its message handler and transformers, and they build the
294
+ same ones from the registry: custom ones must be registered on both sides, with
295
+ `registerMessageHandler` / `registerMessageTransformer` (or `ShardClient.registerMessageHandler` /
296
+ `ShardClient.registerMessageTransformer`, as in the RFC). Transformers write in their order and read
297
+ in the reverse one, so `["gzip", "aes"]` compresses then encrypts; they are async, and get the
298
+ channel they work for. `"v8"` keeps `Map`s, `Set`s, `Date`s, `BigInt`s, and typed arrays, which
299
+ JSON loses; `"raw"` passes values as they are to channels that clone them (worker threads, process
300
+ IPC), without transformers or the network.
301
+
302
+ ```ts
303
+ ShardClient.registerMessageTransformer("aes", () => new AesTransformer(process.env.SHARDER_KEY!));
304
+ const manager = new ShardManager({ messageHandler: "v8", transformers: ["gzip", "aes"] });
305
+ ```
306
+
307
+ ## RFC alignment
308
+
309
+ | Source | Point | Here |
310
+ | -------------- | ----------------------------------------------------------------------- | ------------------------------------------------------------------------------------- |
311
+ | RFC | `ShardManager` with a strategy, by instance or name | `strategy` (instance or name) and `registerStrategy` |
312
+ | RFC | Worker, Fork (default), Cluster, Network strategies | `WorkerStrategy`, `ForkStrategy`, `ClusterStrategy`, `NetworkStrategy` |
313
+ | RFC | Manager configures the clients through the environment | `ShardContext` in `WOLFSTAR_SHARDER` (or worker data), `DISCORD_TOKEN` |
314
+ | RFC | Lifecycle events, invalid messages printed when unhandled | `shardCreate` … `shardInvalidMessage`, `console.error` fallbacks |
315
+ | RFC | Missing pings restart the shard when unhandled | `shardUnresponsive`, restart without listeners |
316
+ | RFC | Requests time out within the ping timeout, globally or per request | `requestTimeout` (defaults to `ping.timeout`), `timeout` per request |
317
+ | RFC | `ShardClient` signals: Starting, Ready, Exit, Restarting | `ShardStatus` (plus #7204's `Disconnected` and `Reconnecting`) |
318
+ | RFC | `registerMessageHandler` / `registerMessageTransformer` | `ShardClient.register*` and the module-level registries |
319
+ | RFC | JSON and V8 message handlers | `JsonMessageHandler`, `V8MessageHandler` (plus #7204's `RawMessageHandler`) |
320
+ | RFC | Composable transformers, reverse order when reading, Gzip and Brotli | `MessageTransformer` with its channel context, `GzipTransformer`, `BrotliTransformer` |
321
+ | RFC | `ShardManagerProxy` over an encrypted network, local routing | `ShardManagerProxy`, TLS, messages between its shards routed locally |
322
+ | RFC answers | Raw data, no `eval`; opt-in replies with timeouts; async transformers | Messages vs requests, `RequestOptions`, async `write`/`read` |
323
+ | RFC answers | Cancel requests, dequeue them, `AbortController` in shards | `signal`, dropped from the ready queue, `signal` in handlers |
324
+ | RFC answers | Partial results of aborted broadcasts | `broadcastRequest(body, { partial: true })` |
325
+ | RFC answers | Enqueue messages for shards not ready, with a ready-time hint | `waitForReady`, `spawn.readyHint` (or measured), early failure, `shardSlowStart` |
326
+ | RFC answers | `error` signal when a shard fails before ready | `shardError` with `ShardSpawnError` |
327
+ | RFC answers | Configurable restart limits, alerts, Erlang supervisors | `supervisor` intensity, period, strategy; `shardGiveUp` |
328
+ | RFC answers | Manager death: configurable, default die | `disconnect` event, exit without listeners; proxy `managerLoss` |
329
+ | RFC answers | Proxies: capacity, queue when full, failover managers, no rebalancing | `capacity` with `Load` reports, pending spawns, `managers` list, `reconnectGrace` |
330
+ | RFC answers | `Result<T, E>` instead of `try`/`catch` | `try*` methods, handlers returning a `Result`, `ShardError` |
331
+ | RFC answers | Proxies with several managers | `mode: "failover"` or `mode: "all"`, per-manager `token`, `tls`, and `id` |
332
+ | RFC | Proxies routing to shards they host, and to other proxies (P2P) | Local routing, `peer` connections, the manager's directory of ready shards |
333
+ | RFC answers | Optional built-in command layer | `createCommandHandler`, `command` |
334
+ | RFC answers | Identify processes and threads for observability | `channel.pid`, `threadId`, `host`; worker threads named `shard <id>` |
335
+ | #7204 | `totalShards`, `shardList`, `clusters` (CPU count), `"auto"` | Layout options |
336
+ | #7204 | Respawn budget that resets on ready | `supervisor` with `period: 0` |
337
+ | #7204 | Fetch `/gateway/bot` once in the manager and share it | `gatewayInformation`, `shard.fetchGatewayInformation()` |
338
+ | #7204 | `fetchRecommendedShards` with `guildsPerShard` and `multipleOf` | `fetchRecommendedShardCount`, `recommended` |
339
+ | #7204 | Ping with `delaySinceReceived` | `ping.delaySinceReceived` |
340
+ | #7204 / #8859 | Restart all shards, spawn delay after ready, spawn timeout then requeue | `restartAll`, `spawn.delay`, `spawn.timeout` |
341
+ | #8859 | Manager-side "channel" to each shard | `ShardChannel`, `manager.channels` |
342
+ | #8859 | Start, close, restart single gateway shards, from the manager or shards | `setShardHandler`, `startShard` & co., `shard.control()` |
343
+ | #8859 | Strategies with `init` and `destroy` | `ChannelStrategy.init` / `destroy` |
344
+ | #7204 comments | Cross-process identify pacing, minimal-downtime restarts and resharding | `identifyThrottler`, `restart(id, { rolling })`, `reshard()` |