@wolffo/three-fire 1.0.8-alpha.0 → 1.2.0
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- package/README.md +1 -1
- package/package.json +1 -1
package/README.md
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@@ -171,7 +171,7 @@ class FireMesh extends Mesh {
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You need to provide a fire texture similar to the one shown below:
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The texture should be a grayscale gradient that defines the fire's density distribution.
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