@wix/interact 2.0.0-rc.8 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/cjs/index.js +1 -1
- package/dist/cjs/react.js +1 -1
- package/dist/cjs/web.js +1 -1
- package/dist/es/index.js +1 -1
- package/dist/es/react.js +2 -2
- package/dist/es/web.js +2 -2
- package/dist/{index-DsvFkLS4.mjs → index-BnI6W-7u.mjs} +134 -128
- package/dist/{index-DsvFkLS4.mjs.map → index-BnI6W-7u.mjs.map} +1 -1
- package/dist/{index-Bs9cjD_x.js → index-emAFXYqb.js} +5 -5
- package/dist/{index-Bs9cjD_x.js.map → index-emAFXYqb.js.map} +1 -1
- package/dist/tsconfig.build.tsbuildinfo +1 -1
- package/dist/types/core/add.d.ts.map +1 -1
- package/docs/README.md +39 -73
- package/docs/api/README.md +1 -1
- package/docs/api/functions.md +22 -37
- package/docs/api/interact-class.md +31 -20
- package/docs/api/interaction-controller.md +18 -54
- package/docs/api/types.md +31 -144
- package/docs/guides/effects-and-animations.md +9 -9
- package/docs/guides/understanding-triggers.md +11 -9
- package/docs/integration/react.md +15 -12
- package/package.json +3 -4
- package/rules/click.md +8 -10
- package/rules/full-lean.md +18 -20
- package/rules/hover.md +4 -6
- package/rules/integration.md +39 -13
- package/rules/pointermove.md +49 -81
- package/rules/scroll-list.md +66 -66
- package/rules/viewenter.md +24 -33
- package/rules/viewprogress.md +96 -96
package/rules/click.md
CHANGED
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@@ -61,8 +61,7 @@ These rules help generate click-based interactions using the `@wix/interact` lib
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key: 'mobile-nav',
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namedEffect: {
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type: 'SlideIn',
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direction: 'left'
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power: 'medium'
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direction: 'left'
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},
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fill: 'both',
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reversed: true,
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@@ -119,14 +118,14 @@ These rules help generate click-based interactions using the `@wix/interact` lib
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```typescript
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{
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key: '[SOURCE_IDENTIFIER]',
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trigger: 'click',
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params: {
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type: 'state'
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},
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effects: [
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{
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-
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key: '[TARGET_IDENTIFIER]',
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[EFFECT_TYPE]: [EFFECT_DEFINITION],
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fill: 'both',
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reversed: [INITIAL_REVERSED_BOOL],
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@@ -277,8 +276,7 @@ These rules help generate click-based interactions using the `@wix/interact` lib
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key: 'success-badge',
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namedEffect: {
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type: 'BounceIn',
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direction: 'center'
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power: 'medium'
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direction: 'center'
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},
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duration: 600,
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easing: 'cubic-bezier(0.34, 1.56, 0.64, 1)',
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key: '[SOURCE_IDENTIFIER]',
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trigger: 'click',
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params: {
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-
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method: 'toggle'
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},
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effects: [
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{
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key: 'theme-switcher',
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trigger: 'click',
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params: {
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method: 'toggle'
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},
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effects: [
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{
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key: 'style-toggle',
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trigger: 'click',
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params: {
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-
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method: 'toggle'
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},
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effects: [
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{
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@@ -397,7 +395,7 @@ These rules help generate click-based interactions using the `@wix/interact` lib
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key: 'interactive-card',
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trigger: 'click',
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params: {
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-
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method: 'toggle'
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},
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effects: [
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{
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package/rules/full-lean.md
CHANGED
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@@ -34,7 +34,7 @@ Interact.create(config);
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```html
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<script type="module">
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-
import { Interact } from 'https://esm.sh/@wix/interact
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import { Interact } from 'https://esm.sh/@wix/interact';
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const config = {
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// config-props
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@@ -48,7 +48,7 @@ Interact.create(config);
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- Use `generate(config)` to create critical CSS that hides elements until their `viewEnter` entrance animation plays.
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- Add `data-interact-initial="true"` to the `<interact-element>` that should have its first child hidden initially.
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- Only use `data-interact-initial="true"` for `<interact-element>` with `viewEnter` trigger.
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- Only use `data-interact-initial="true"` for `<interact-element>` with `viewEnter` trigger and `type: 'once'`, where the source and target elements are the same.
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- Do NOT use for `hover` or `click` interactions.
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**Usage:**
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- **Purpose**: Named predicates that gate interactions/effects by runtime context.
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- **Key (string)**: The condition id. MUST be unique across the registry.
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- **Value (Condition)**:
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-
- **type**: `'media' | 'container'`
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- **type**: `'media' | 'container' | 'selector'`
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- `'media'`: The predicate MUST be a valid CSS media query expression without the outer `@media` keyword (e.g., `'(min-width: 768px)'`).
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- `'container'`: The predicate SHOULD be a valid CSS container query condition string relative to the relevant container context.
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- `'selector'`: The predicate is a CSS selector pattern. If it contains `&`, the `&` is replaced with the base element selector; otherwise the predicate is appended to the base selector. Used for conditional styling (e.g., `:nth-of-type(odd)`, `.active`).
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- **predicate?**: OPTIONAL textual predicate for the given type. If omitted, the condition is treated as always-true (i.e., a no-op guard).
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- **interactions: Interaction[]**
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- OPTIONAL. A CSS selector used to select items within `listContainer`.
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- **trigger: TriggerType**
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- REQUIRED. One of:
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- `'hover' | 'click'`: Pointer interactions.
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- `'hover' | 'click' | 'activate' | 'interest'`: Pointer interactions (`activate` = click with keyboard Space/Enter; `interest` = hover with focus).
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- `'viewEnter' | 'pageVisible' | 'viewProgress'`: Viewport visibility/progress triggers.
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- `'animationEnd'`: Fires when a specific effect completes on the source element.
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- `'pointerMove'`: Continuous pointer motion over an area.
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- **params?: TriggerParams**
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- OPTIONAL. Parameter object that MUST match the trigger:
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- hover/click: `StateParams | PointerTriggerParams`
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- hover/click/activate/interest: `StateParams | PointerTriggerParams` (activate uses same params as click; interest uses same params as hover).
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- `StateParams.method`: `'add' | 'remove' | 'toggle' | 'clear'`
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- `PointerTriggerParams.type?`: `'once' | 'repeat' | 'alternate' | 'state'`
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- Usage:
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- `'once'`: Play once and remove the listener (hover attaches only the enter listener; no leave).
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- `'state'`: Hover — play on enter if idle/paused, pause on leave if running. Click — toggle play/pause on successive clicks until finished.
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- viewEnter/pageVisible/viewProgress: `ViewEnterParams`
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- `type?`: `'once' | 'repeat' | 'alternate'`
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- `type?`: `'once' | 'repeat' | 'alternate' | 'state'`
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- `threshold?`: number in [0,1] describing intersection threshold
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- `inset?`: string CSS-style inset for rootMargin/observer geometry
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- Usage:
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- `'once'`: Play on first visibility and unobserve the element.
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- `'repeat'`: Play each time the element re‑enters visibility according to `threshold`/`inset`.
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- `'alternate'`: Triggers on re‑entries; if you need alternating direction, set it on the effect (e.g., `alternate: true`) rather than relying on the trigger.
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- `'state'`: Play on entry, pause on exit (for looping/continuous animations).
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- `threshold`: Passed to `IntersectionObserver.threshold` — typical values are 0.1–0.6 for entrances.
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- `inset`: Applied as vertical `rootMargin` (`top/bottom`), e.g., `'-100px'` to trigger earlier/later; left/right remain 0.
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- Note: For `viewProgress`, `threshold` and `inset` are ignored; progress is driven by ViewTimeline/scroll scenes. Control the range via `ScrubEffect.rangeStart/rangeEnd` and `namedEffect.range`.
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- Usage: Fire when the specified effect (by `effectId`) on the source element finishes, useful for chaining sequences.
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- pointerMove: `PointerMoveParams`
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- `hitArea?`: `'root' | 'self'` (default `'self'`)
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- `axis?`: `'x' | 'y'` - when using `keyframeEffect` with `pointerMove`, selects which pointer coordinate maps to linear 0-1 progress; defaults to `'y'`. Ignored for `namedEffect` and `customEffect`.
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- Usage:
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- `'self'`: Track pointer within the source element’s bounds.
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- `'root'`: Track pointer anywhere in the viewport (document root).
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- Only use with `ScrubEffect` mouse presets (`namedEffect`) or `customEffect` that consumes pointer progress; avoid `keyframeEffect` with `pointerMove`.
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- Only use with `ScrubEffect` mouse presets (`namedEffect`) or `customEffect` that consumes pointer progress; avoid `keyframeEffect` with `pointerMove` unless mapping a single axis via `axis`.
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- When using `customEffect` with `pointerMove`, the progress parameter is an object:
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- ```typescript
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type Progress = {
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- `delay?`: number (ms)
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- One of:
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- `keyframeEffect`: `{ name: string; keyframes: Keyframe[] }`
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- `namedEffect`: `NamedEffect` (from `@wix/motion`)
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- `namedEffect`: `NamedEffect` (from `@wix/motion-presets`)
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- `customEffect`: `(element: Element, progress: any) => void`
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2. **ScrubEffect** (animation driven by scroll/progress)
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- 'exit-crossing': The moment the target's center crosses the exit boundary.
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- If omitted, the runtime chooses a context-appropriate anchor; specify explicitly for deterministic behavior.
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- offset: A `LengthPercentage` that shifts the anchor boundary.
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- Explicit format: `{ value: number;
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- Explicit format: `{ value: number; unit: 'percentage' | 'px' | 'em' | 'rem' | 'vh' | 'vw' | 'vmin' | 'vmax' }`
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- Percentages are interpreted along the relevant scroll axis relative to the observation area (e.g., viewport or container size).
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- Positive values move the anchor "forward" along the scroll direction; negative values move it "backward".
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- Examples:
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- Start when the element is 20% inside the viewport: `rangeStart: { name: 'entry', offset: { value: 20,
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- End when the element is leaving: `rangeEnd: { name: 'exit', offset: { value: 0,
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- Start when the element is 20% inside the viewport: `rangeStart: { name: 'entry', offset: { value: 20, unit: 'percentage' } }`
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- End when the element is leaving: `rangeEnd: { name: 'exit', offset: { value: 0, unit: 'percentage' } }`
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3. **TransitionEffect** (CSS transition-style state toggles)
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- `key?`: string (target override; see TARGET CASCADE)
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### Authoring rules for animation payloads (`namedEffect`, `keyframeEffect`, `customEffect`):
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- **namedEffect (Preferred)**: Use first for best performance. These are pre-built presets from `@wix/motion` that are GPU-friendly and tuned.
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- Structure: `namedEffect: { type: '<PresetName>', /* optional preset options like direction (bottom|top|left|right),
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- Short list of common preset names:
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-
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- Ongoing: `Pulse`, `Spin`, `Wiggle`, `Bounce`
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- Scroll: `ParallaxScroll`, `FadeScroll`, `RevealScroll`, `TiltScroll`
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- For scroll-effects used with the `viewProgress` trigger, the `namedEffect` options MUST include `range: 'in' | 'out' | 'continuous'`. Prefer `range: 'continuous'` for simplicity.
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- Mouse: For `pointerMove` (mouse-effects), prefer `namedEffect` presets (e.g., `TrackMouse`, `Tilt3DMouse`, `ScaleMouse`, `BlurMouse`); avoid `keyframeEffect` with `pointerMove` since progress is two‑dimensional.
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- Mouse: `TrackMouse`, `Tilt3DMouse`, `ScaleMouse`, `BlurMouse`
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- **namedEffect (Preferred)**: Use first for best performance. These are pre-built presets from `@wix/motion-presets` that are GPU-friendly and tuned.
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- Structure: `namedEffect: { type: '<PresetName>', /* optional preset options like direction (bottom|top|left|right), etc. do not use those without having proper documentation of which options exist and of what types. */ }`
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- Short list of common preset names: - Entrance: `FadeIn`, `BounceIn`, `SlideIn`, `F
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lipIn`, `ArcIn` - Ongoing: `Pulse`, `Spin`, `Wiggle`, `Bounce` - Scroll: `ParallaxScroll`, `FadeScroll`, `RevealScroll`, `TiltScroll` - For scroll-effects used with the `viewProgress` trigger, the `namedEffect` options MUST include `range: 'in' | 'out' | 'continuous'`. Prefer `range: 'continuous'` for simplicity. - Mouse: For `pointerMove` (mouse-effects), prefer `namedEffect` presets (e.g., `TrackMouse`, `Tilt3DMouse`, `ScaleMouse`, `BlurMouse`); avoid `keyframeEffect` with `pointerMove` since progress is two‑dimensional. - Mouse: `TrackMouse`, `Tilt3DMouse`, `ScaleMouse`, `BlurMouse`
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- **keyframeEffect (Default for custom animations)**: Prefer this when you need a custom-made animation.
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- Structure: `keyframeEffect: { name: string; keyframes: Keyframe[] }` (keyframes use standard CSS/WAAPI properties).
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- Not compatible with `pointerMove` (mouse-effects) because pointer progress is two‑dimensional; use `customEffect` for custom pointer‑driven animations.
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package/rules/hover.md
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## Rule 2: Hover Enter/Leave Animations with Named Effects
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**Purpose**: Generate hover interactions using pre-built named effects from @wix/motion
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**Purpose**: Generate hover interactions using pre-built named effects from @wix/motion-presets
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**Pattern**:
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**Variables**:
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- `[REVERSED_BOOL]`: Optional boolean value indicating whether the mouse enter animation is reversed (and mouse leave is forwards).
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- `[NAMED_EFFECT_TYPE]`: Name of the pre-built named effect from @wix/motion to use.
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- `[NAMED_EFFECT_TYPE]`: Name of the pre-built named effect from @wix/motion-presets to use.
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- `[EFFECT_PROPERTIES]`: Named effect specific properties (distance, angle, perspective, etc.)
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- Other variables same as Rule 1
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{
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key: 'feature-card',
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namedEffect: {
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type: 'Pulse'
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power: 'soft'
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type: 'Pulse'
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},
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fill: 'both',
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duration: 250,
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key: 'button-icon',
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namedEffect: {
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type: 'SpinIn',
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direction: 'clockwise'
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power: 'soft'
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direction: 'clockwise'
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},
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fill: 'both',
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duration: 200,
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package/rules/integration.md
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**When to Use:**
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- For elements with an entrance
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- For elements with an entrance effect that is triggered with `viewEnter`
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- To prevent elements from being visible before their entrance animation plays
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- For server-side rendering (SSR) or static site generation (SSG) scenarios
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## 5. Triggers & Behaviors
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| Trigger | Description
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| :------------- |
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| `hover` | Mouse enter/leave
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| `click` | Mouse click
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| `
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| `
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| `
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| `
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| Trigger | Description | Key Parameters | Rules File |
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| :------------- | :---------------------------------------------- | :------------------------------------------------------------------------------------------------------------------------ | :------------------ |
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| `hover` | Mouse enter/leave | `type`: 'once', 'alternate', 'repeat', 'state' for animations, or `method`: 'add', 'remove', 'toggle', 'clear' for states | `./hover.md` |
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| `click` | Mouse click | `type`: 'once', 'alternate', 'repeat', 'state' for animations, or `method`: 'add', 'remove', 'toggle', 'clear' for states | `./click.md` |
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| `activate` | Accessible click (click + keyboard Space/Enter) | Same as `click` with keyboard support | `./click.md` |
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| `interest` | Accessible hover (hover + focus) | Same as `hover` with focus support | `./hover.md` |
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| `viewEnter` | Element enters viewport | `type`: 'once', 'alternate', 'repeat', 'state'; `threshold` (0-1) | `./viewenter.md` |
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| `viewProgress` | Scroll-driven using ViewTimeline | (No specific params, uses effect ranges) | `./viewprogress.md` |
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| `pointerMove` | Mouse movement | `hitArea`: 'self' (default) or 'root'; `axis`: 'x' or 'y' for keyframeEffect | `./pointermove.md` |
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| `animationEnd` | Chaining animations | `effectId`: ID of the previous effect | -- |
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## 6. Effects & Animations
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@@ -190,9 +192,33 @@ Effects define _what_ happens. They can be inline or referenced by ID.
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|
### Effect Types
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|
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#### 1. Named Effects (Pre-built)
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|
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#### 1. Named Effects (Pre-built effect library)>
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|
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|
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|
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Use
|
|
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|
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Use the @wix/motion-presets library for consistency.
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|
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|
+
|
|
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|
+
**Install:**
|
|
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|
+
|
|
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|
+
```bash
|
|
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|
+
> npm install @wix/motion-presets
|
|
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|
+
```
|
|
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|
+
|
|
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|
+
**Import and register:**
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|
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|
+
|
|
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|
+
```typescript
|
|
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|
+
import { Interact } from '@wix/interact/web';
|
|
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|
+
import * as presets from '@wix/motion-presets';
|
|
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|
+
|
|
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|
+
Interact.registerEffects(presets);
|
|
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|
+
```
|
|
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|
+
|
|
214
|
+
**Or register only required presets:**
|
|
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|
+
|
|
216
|
+
```typescript
|
|
217
|
+
import { Interact } from '@wix/interact/web';
|
|
218
|
+
import { FadeIn, ParallaxScroll } from '@wix/motion-presets';
|
|
219
|
+
|
|
220
|
+
Interact.registerEffects({ FadeIn, ParallaxScroll });
|
|
221
|
+
```
|
|
196
222
|
|
|
197
223
|
```typescript
|
|
198
224
|
{
|
|
@@ -239,8 +265,8 @@ Used with `viewProgress`, linked to scroll progress while element is inside view
|
|
|
239
265
|
```typescript
|
|
240
266
|
{
|
|
241
267
|
keyframeEffect: { ... },
|
|
242
|
-
rangeStart: { name: 'cover', offset: { value: 0,
|
|
243
|
-
rangeEnd: { name: 'cover', offset: { value: 100,
|
|
268
|
+
rangeStart: { name: 'cover', offset: { value: 0, unit: 'percentage' } },
|
|
269
|
+
rangeEnd: { name: 'cover', offset: { value: 100, unit: 'percentage' } },
|
|
244
270
|
fill: 'both'
|
|
245
271
|
}
|
|
246
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|
```
|