@wise-old-man/utils 1.0.25 → 1.0.26

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@@ -62,7 +62,7 @@ declare enum GroupRole {
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  DEATH = "death",
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  DEFENDER = "defender",
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  DEFILER = "defiler",
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- DEPUTY_OWNER = "deputy owner",
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+ DEPUTY_OWNER = "deputy_owner",
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  DESTROYER = "destroyer",
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  DIAMOND = "diamond",
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  DISEASED = "diseased",
@@ -93,8 +93,8 @@ declare enum GroupRole {
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  GAMER = "gamer",
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  GATHERER = "gatherer",
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  GENERAL = "general",
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- GNOME_CHILD = "gnome child",
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- GNOME_ELDER = "gnome elder",
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+ GNOME_CHILD = "gnome_child",
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+ GNOME_ELDER = "gnome_elder",
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  GOBLIN = "goblin",
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  GOLD = "gold",
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  GOON = "goon",
@@ -190,10 +190,10 @@ declare enum GroupRole {
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  RACER = "racer",
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  RAIDER = "raider",
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  RANGER = "ranger",
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- RECORD_CHASER = "record-chaser",
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+ RECORD_CHASER = "record_chaser",
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  RECRUIT = "recruit",
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  RECRUITER = "recruiter",
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- RED_TOPAZ = "red topaz",
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+ RED_TOPAZ = "red_topaz",
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  RED = "red",
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  ROGUE = "rogue",
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  RUBY = "ruby",
@@ -215,7 +215,7 @@ declare enum GroupRole {
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  SERGEANT = "sergeant",
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  SHAMAN = "shaman",
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  SHERIFF = "sheriff",
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- SHORT_GREEN_GUY = "short green guy",
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+ SHORT_GREEN_GUY = "short_green_guy",
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  SKILLER = "skiller",
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  SKULLED = "skulled",
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  SLAYER = "slayer",
@@ -225,7 +225,7 @@ declare enum GroupRole {
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  SNIPER = "sniper",
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  SOUL = "soul",
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  SPECIALIST = "specialist",
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- SPEED_RUNNER = "speed-runner",
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+ SPEED_RUNNER = "speed_runner",
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  SPELLCASTER = "spellcaster",
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  SQUIRE = "squire",
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  STAFF = "staff",
@@ -585,7 +585,7 @@ declare const GroupRoleProps: {
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  name: string;
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  isPriveleged: boolean;
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  };
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- "deputy owner": {
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+ deputy_owner: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
@@ -740,12 +740,12 @@ declare const GroupRoleProps: {
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  name: string;
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  isPriveleged: boolean;
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  };
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- "gnome child": {
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+ gnome_child: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
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  };
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- "gnome elder": {
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+ gnome_elder: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
@@ -1225,7 +1225,7 @@ declare const GroupRoleProps: {
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  name: string;
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  isPriveleged: boolean;
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  };
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- "record-chaser": {
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+ record_chaser: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
@@ -1240,7 +1240,7 @@ declare const GroupRoleProps: {
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  name: string;
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  isPriveleged: boolean;
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  };
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- "red topaz": {
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+ red_topaz: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
@@ -1350,7 +1350,7 @@ declare const GroupRoleProps: {
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  name: string;
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  isPriveleged: boolean;
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  };
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- "short green guy": {
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+ short_green_guy: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
@@ -1400,7 +1400,7 @@ declare const GroupRoleProps: {
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  name: string;
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  isPriveleged: boolean;
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  };
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- "speed-runner": {
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+ speed_runner: {
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  value: string;
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  name: string;
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  isPriveleged: boolean;
@@ -67,7 +67,7 @@ var GroupRole;
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  GroupRole["DEATH"] = "death";
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  GroupRole["DEFENDER"] = "defender";
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  GroupRole["DEFILER"] = "defiler";
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- GroupRole["DEPUTY_OWNER"] = "deputy owner";
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+ GroupRole["DEPUTY_OWNER"] = "deputy_owner";
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  GroupRole["DESTROYER"] = "destroyer";
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  GroupRole["DIAMOND"] = "diamond";
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  GroupRole["DISEASED"] = "diseased";
@@ -98,8 +98,8 @@ var GroupRole;
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  GroupRole["GAMER"] = "gamer";
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  GroupRole["GATHERER"] = "gatherer";
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  GroupRole["GENERAL"] = "general";
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- GroupRole["GNOME_CHILD"] = "gnome child";
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- GroupRole["GNOME_ELDER"] = "gnome elder";
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+ GroupRole["GNOME_CHILD"] = "gnome_child";
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+ GroupRole["GNOME_ELDER"] = "gnome_elder";
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  GroupRole["GOBLIN"] = "goblin";
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  GroupRole["GOLD"] = "gold";
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  GroupRole["GOON"] = "goon";
@@ -195,10 +195,10 @@ var GroupRole;
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  GroupRole["RACER"] = "racer";
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  GroupRole["RAIDER"] = "raider";
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  GroupRole["RANGER"] = "ranger";
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- GroupRole["RECORD_CHASER"] = "record-chaser";
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+ GroupRole["RECORD_CHASER"] = "record_chaser";
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  GroupRole["RECRUIT"] = "recruit";
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  GroupRole["RECRUITER"] = "recruiter";
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- GroupRole["RED_TOPAZ"] = "red topaz";
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+ GroupRole["RED_TOPAZ"] = "red_topaz";
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  GroupRole["RED"] = "red";
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  GroupRole["ROGUE"] = "rogue";
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  GroupRole["RUBY"] = "ruby";
@@ -220,7 +220,7 @@ var GroupRole;
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  GroupRole["SERGEANT"] = "sergeant";
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  GroupRole["SHAMAN"] = "shaman";
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  GroupRole["SHERIFF"] = "sheriff";
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- GroupRole["SHORT_GREEN_GUY"] = "short green guy";
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+ GroupRole["SHORT_GREEN_GUY"] = "short_green_guy";
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  GroupRole["SKILLER"] = "skiller";
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  GroupRole["SKULLED"] = "skulled";
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  GroupRole["SLAYER"] = "slayer";
@@ -230,7 +230,7 @@ var GroupRole;
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  GroupRole["SNIPER"] = "sniper";
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  GroupRole["SOUL"] = "soul";
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  GroupRole["SPECIALIST"] = "specialist";
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- GroupRole["SPEED_RUNNER"] = "speed-runner";
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+ GroupRole["SPEED_RUNNER"] = "speed_runner";
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  GroupRole["SPELLCASTER"] = "spellcaster";
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  GroupRole["SQUIRE"] = "squire";
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  GroupRole["STAFF"] = "staff";
@@ -339,7 +339,7 @@ var GroupRoleProps = (_a = {},
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  _a[GroupRole.DEATH] = { value: 'death', name: 'Death', isPriveleged: false },
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  _a[GroupRole.DEFENDER] = { value: 'defender', name: 'Defender', isPriveleged: false },
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  _a[GroupRole.DEFILER] = { value: 'defiler', name: 'Defiler', isPriveleged: false },
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- _a[GroupRole.DEPUTY_OWNER] = { value: 'deputy owner', name: 'Deputy owner', isPriveleged: true },
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+ _a[GroupRole.DEPUTY_OWNER] = { value: 'deputy_owner', name: 'Deputy owner', isPriveleged: true },
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  _a[GroupRole.DESTROYER] = { value: 'destroyer', name: 'Destroyer', isPriveleged: false },
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  _a[GroupRole.DIAMOND] = { value: 'diamond', name: 'Diamond', isPriveleged: false },
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  _a[GroupRole.DISEASED] = { value: 'diseased', name: 'Diseased', isPriveleged: false },
@@ -370,8 +370,8 @@ var GroupRoleProps = (_a = {},
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  _a[GroupRole.GAMER] = { value: 'gamer', name: 'Gamer', isPriveleged: false },
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  _a[GroupRole.GATHERER] = { value: 'gatherer', name: 'Gatherer', isPriveleged: false },
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  _a[GroupRole.GENERAL] = { value: 'general', name: 'General', isPriveleged: false },
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- _a[GroupRole.GNOME_CHILD] = { value: 'gnome child', name: 'Gnome Child', isPriveleged: false },
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- _a[GroupRole.GNOME_ELDER] = { value: 'gnome elder', name: 'Gnome Elder', isPriveleged: false },
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+ _a[GroupRole.GNOME_CHILD] = { value: 'gnome_child', name: 'Gnome Child', isPriveleged: false },
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+ _a[GroupRole.GNOME_ELDER] = { value: 'gnome_elder', name: 'Gnome Elder', isPriveleged: false },
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  _a[GroupRole.GOBLIN] = { value: 'goblin', name: 'Goblin', isPriveleged: false },
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  _a[GroupRole.GOLD] = { value: 'gold', name: 'Gold', isPriveleged: false },
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  _a[GroupRole.GOON] = { value: 'goon', name: 'Goon', isPriveleged: false },
@@ -467,10 +467,10 @@ var GroupRoleProps = (_a = {},
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  _a[GroupRole.RACER] = { value: 'racer', name: 'Racer', isPriveleged: false },
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  _a[GroupRole.RAIDER] = { value: 'raider', name: 'Raider', isPriveleged: false },
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  _a[GroupRole.RANGER] = { value: 'ranger', name: 'Ranger', isPriveleged: false },
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- _a[GroupRole.RECORD_CHASER] = { value: 'record-chaser', name: 'Record-chaser', isPriveleged: false },
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+ _a[GroupRole.RECORD_CHASER] = { value: 'record_chaser', name: 'Record-chaser', isPriveleged: false },
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  _a[GroupRole.RECRUIT] = { value: 'recruit', name: 'Recruit', isPriveleged: false },
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  _a[GroupRole.RECRUITER] = { value: 'recruiter', name: 'Recruiter', isPriveleged: false },
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- _a[GroupRole.RED_TOPAZ] = { value: 'red topaz', name: 'Red Topaz', isPriveleged: false },
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+ _a[GroupRole.RED_TOPAZ] = { value: 'red_topaz', name: 'Red Topaz', isPriveleged: false },
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  _a[GroupRole.RED] = { value: 'red', name: 'Red', isPriveleged: false },
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  _a[GroupRole.ROGUE] = { value: 'rogue', name: 'Rogue', isPriveleged: false },
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  _a[GroupRole.RUBY] = { value: 'ruby', name: 'Ruby', isPriveleged: false },
@@ -492,7 +492,7 @@ var GroupRoleProps = (_a = {},
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  _a[GroupRole.SERGEANT] = { value: 'sergeant', name: 'Sergeant', isPriveleged: false },
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  _a[GroupRole.SHAMAN] = { value: 'shaman', name: 'Shaman', isPriveleged: false },
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  _a[GroupRole.SHERIFF] = { value: 'sheriff', name: 'Sheriff', isPriveleged: false },
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- _a[GroupRole.SHORT_GREEN_GUY] = { value: 'short green guy', name: 'Short Green Guy', isPriveleged: false },
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+ _a[GroupRole.SHORT_GREEN_GUY] = { value: 'short_green_guy', name: 'Short Green Guy', isPriveleged: false },
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  _a[GroupRole.SKILLER] = { value: 'skiller', name: 'Skiller', isPriveleged: false },
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  _a[GroupRole.SKULLED] = { value: 'skulled', name: 'Skulled', isPriveleged: false },
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  _a[GroupRole.SLAYER] = { value: 'slayer', name: 'Slayer', isPriveleged: false },
@@ -502,7 +502,7 @@ var GroupRoleProps = (_a = {},
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  _a[GroupRole.SNIPER] = { value: 'sniper', name: 'Sniper', isPriveleged: false },
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  _a[GroupRole.SOUL] = { value: 'soul', name: 'Soul', isPriveleged: false },
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  _a[GroupRole.SPECIALIST] = { value: 'specialist', name: 'Specialist', isPriveleged: false },
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- _a[GroupRole.SPEED_RUNNER] = { value: 'speed-runner', name: 'Speed-Runner', isPriveleged: false },
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+ _a[GroupRole.SPEED_RUNNER] = { value: 'speed_runner', name: 'Speed-Runner', isPriveleged: false },
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  _a[GroupRole.SPELLCASTER] = { value: 'spellcaster', name: 'Spellcaster', isPriveleged: false },
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  _a[GroupRole.SQUIRE] = { value: 'squire', name: 'Squire', isPriveleged: false },
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  _a[GroupRole.STAFF] = { value: 'staff', name: 'Staff', isPriveleged: false },
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@wise-old-man/utils",
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- "version": "1.0.25",
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+ "version": "1.0.26",
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  "description": "A few constants and helper functions to be re-used in all repositories under the WiseOldMan project.",
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  "main": "dist/lib/index.js",
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  "types": "dist/lib/index.d.ts",