@windypro-rourou/dsh-eda 0.1.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (484) hide show
  1. package/README.md +1 -1
  2. package/lib/backend.js +49 -0
  3. package/lib/capabilities.js +6 -2
  4. package/lib/client.js +33 -0
  5. package/lib/index.js +197 -3
  6. package/package.json +10 -1
  7. package/skill/INDEX.md +10 -8
  8. package/skill/README.md +125 -0
  9. package/skill/README.zh-Hans.md +125 -0
  10. package/skill/SKILL.md +746 -746
  11. package/skill/format/index.md +152 -152
  12. package/skill/format/pcb/3d.md +166 -166
  13. package/skill/format/pcb/attr.md +63 -63
  14. package/skill/format/pcb/common.md +306 -306
  15. package/skill/format/pcb/component.md +132 -132
  16. package/skill/format/pcb/dimension.md +58 -58
  17. package/skill/format/pcb/index.md +17 -17
  18. package/skill/format/pcb/obj.md +43 -43
  19. package/skill/format/pcb/pad_via.md +151 -151
  20. package/skill/format/pcb/panel.md +64 -64
  21. package/skill/format/pcb/partition.md +43 -43
  22. package/skill/format/pcb/primitive.md +196 -196
  23. package/skill/format/pcb/rule.md +71 -71
  24. package/skill/format/pcb/shape.md +441 -441
  25. package/skill/format/pcb/text.md +62 -62
  26. package/skill/format/project/blob.md +30 -30
  27. package/skill/format/project/common.md +42 -42
  28. package/skill/format/project/group.md +62 -62
  29. package/skill/format/project/index.md +12 -12
  30. package/skill/format/project/instance.md +32 -32
  31. package/skill/format/project/meta.md +189 -189
  32. package/skill/format/project/variant.md +30 -30
  33. package/skill/format/schematic/attr.md +41 -41
  34. package/skill/format/schematic/common.md +47 -47
  35. package/skill/format/schematic/component.md +91 -91
  36. package/skill/format/schematic/index.md +14 -14
  37. package/skill/format/schematic/obj.md +41 -41
  38. package/skill/format/schematic/pin.md +59 -59
  39. package/skill/format/schematic/shape.md +231 -231
  40. package/skill/format/schematic/structure.md +53 -53
  41. package/skill/format/schematic/table.md +109 -109
  42. package/skill/format/schematic/text.md +47 -47
  43. package/skill/format/schematic/wire.md +132 -132
  44. package/skill/guide/ancillary-projects/easyeda-api-sdk.md +1 -0
  45. package/skill/guide/ancillary-projects/pro-api-types.md +5 -5
  46. package/skill/guide/ancillary-projects.md +10 -10
  47. package/skill/guide/cli.md +1510 -0
  48. package/skill/guide/error-handling.md +38 -38
  49. package/skill/guide/extension-json.md +135 -135
  50. package/skill/guide/extensions-marketplace.md +61 -61
  51. package/skill/guide/how-to-start.md +316 -301
  52. package/skill/guide/i18n.md +57 -57
  53. package/skill/guide/index.md +7 -7
  54. package/skill/guide/inline-frame.md +20 -20
  55. package/skill/guide/invoke-apis.md +81 -81
  56. package/skill/guide/stability.md +37 -37
  57. package/skill/references/_index.md +471 -398
  58. package/skill/references/_quick-reference.md +3103 -3028
  59. package/skill/references/classes/DMT_Board.md +537 -533
  60. package/skill/references/classes/DMT_EditorControl.md +1736 -1736
  61. package/skill/references/classes/DMT_Event.md +356 -356
  62. package/skill/references/classes/DMT_Folder.md +775 -775
  63. package/skill/references/classes/DMT_Panel.md +531 -531
  64. package/skill/references/classes/DMT_Pcb.md +579 -575
  65. package/skill/references/classes/DMT_Project.md +734 -573
  66. package/skill/references/classes/DMT_Schematic.md +1482 -1477
  67. package/skill/references/classes/DMT_SelectControl.md +96 -96
  68. package/skill/references/classes/DMT_Team.md +172 -172
  69. package/skill/references/classes/DMT_Workspace.md +198 -198
  70. package/skill/references/classes/EDA.md +1001 -961
  71. package/skill/references/classes/IPCB_ComplexPolygon.md +299 -299
  72. package/skill/references/classes/IPCB_Polygon.md +175 -175
  73. package/skill/references/classes/IPCB_PrimitiveArc.md +1901 -1901
  74. package/skill/references/classes/IPCB_PrimitiveAttribute.md +2993 -2993
  75. package/skill/references/classes/IPCB_PrimitiveComponent.md +2624 -2627
  76. package/skill/references/classes/IPCB_PrimitiveComponentPad.md +410 -410
  77. package/skill/references/classes/IPCB_PrimitiveDimension.md +1419 -1419
  78. package/skill/references/classes/IPCB_PrimitiveFill.md +1325 -1325
  79. package/skill/references/classes/IPCB_PrimitiveImage.md +1461 -1461
  80. package/skill/references/classes/IPCB_PrimitiveLine.md +1639 -1639
  81. package/skill/references/classes/IPCB_PrimitiveObject.md +1700 -1700
  82. package/skill/references/classes/IPCB_PrimitivePad.md +3155 -3155
  83. package/skill/references/classes/IPCB_PrimitivePolyline.md +1193 -1193
  84. package/skill/references/classes/IPCB_PrimitivePour.md +1858 -1858
  85. package/skill/references/classes/IPCB_PrimitivePoured.md +556 -556
  86. package/skill/references/classes/IPCB_PrimitiveRegion.md +1332 -1332
  87. package/skill/references/classes/IPCB_PrimitiveString.md +2315 -2315
  88. package/skill/references/classes/IPCB_PrimitiveVia.md +1588 -1588
  89. package/skill/references/classes/ISCH_PrimitiveArc.md +1676 -1676
  90. package/skill/references/classes/ISCH_PrimitiveAttribute.md +2541 -2541
  91. package/skill/references/classes/ISCH_PrimitiveBus.md +973 -973
  92. package/skill/references/classes/ISCH_PrimitiveCbbSymbolComponent.md +260 -260
  93. package/skill/references/classes/ISCH_PrimitiveCircle.md +1392 -1392
  94. package/skill/references/classes/ISCH_PrimitiveComponent.md +2910 -2913
  95. package/skill/references/classes/ISCH_PrimitiveComponentPin.md +155 -155
  96. package/skill/references/classes/ISCH_PrimitiveObject.md +960 -960
  97. package/skill/references/classes/ISCH_PrimitivePin.md +2402 -2402
  98. package/skill/references/classes/ISCH_PrimitivePolygon.md +1028 -1028
  99. package/skill/references/classes/ISCH_PrimitiveRectangle.md +1777 -1777
  100. package/skill/references/classes/ISCH_PrimitiveText.md +1771 -1771
  101. package/skill/references/classes/ISCH_PrimitiveWire.md +973 -973
  102. package/skill/references/classes/LIB_3DModel.md +782 -780
  103. package/skill/references/classes/LIB_Cbb.md +957 -957
  104. package/skill/references/classes/LIB_Classification.md +969 -965
  105. package/skill/references/classes/LIB_Device.md +1222 -1221
  106. package/skill/references/classes/LIB_Footprint.md +1298 -1153
  107. package/skill/references/classes/LIB_LibrariesList.md +361 -329
  108. package/skill/references/classes/LIB_PanelLibrary.md +855 -855
  109. package/skill/references/classes/LIB_SelectControl.md +89 -89
  110. package/skill/references/classes/LIB_SimulationModel.md +807 -821
  111. package/skill/references/classes/LIB_Symbol.md +1341 -1195
  112. package/skill/references/classes/PCB_Document.md +1770 -1754
  113. package/skill/references/classes/PCB_Drc.md +3379 -3375
  114. package/skill/references/classes/PCB_Event.md +1166 -1081
  115. package/skill/references/classes/PCB_ImageTool.md +363 -0
  116. package/skill/references/classes/PCB_Layer.md +1915 -1911
  117. package/skill/references/classes/PCB_ManufactureData.md +2968 -2968
  118. package/skill/references/classes/PCB_MathPolygon.md +916 -785
  119. package/skill/references/classes/PCB_Net.md +1128 -1128
  120. package/skill/references/classes/PCB_Primitive.md +217 -217
  121. package/skill/references/classes/PCB_PrimitiveArc.md +820 -894
  122. package/skill/references/classes/PCB_PrimitiveAttribute.md +635 -717
  123. package/skill/references/classes/PCB_PrimitiveComponent.md +1050 -1050
  124. package/skill/references/classes/PCB_PrimitiveDimension.md +789 -833
  125. package/skill/references/classes/PCB_PrimitiveFill.md +783 -861
  126. package/skill/references/classes/PCB_PrimitiveImage.md +803 -875
  127. package/skill/references/classes/PCB_PrimitiveLine.md +787 -858
  128. package/skill/references/classes/PCB_PrimitiveObject.md +796 -800
  129. package/skill/references/classes/PCB_PrimitivePad.md +947 -944
  130. package/skill/references/classes/PCB_PrimitivePolyline.md +744 -819
  131. package/skill/references/classes/PCB_PrimitivePour.md +808 -845
  132. package/skill/references/classes/PCB_PrimitivePoured.md +363 -363
  133. package/skill/references/classes/PCB_PrimitiveRegion.md +765 -799
  134. package/skill/references/classes/PCB_PrimitiveString.md +828 -910
  135. package/skill/references/classes/PCB_PrimitiveVia.md +761 -765
  136. package/skill/references/classes/PCB_RayTracerEngine.md +603 -263
  137. package/skill/references/classes/PCB_SelectControl.md +495 -495
  138. package/skill/references/classes/PCB_Tool.md +9 -0
  139. package/skill/references/classes/PNL_Document.md +83 -83
  140. package/skill/references/classes/SCH_Document.md +797 -809
  141. package/skill/references/classes/SCH_Drc.md +246 -242
  142. package/skill/references/classes/SCH_Event.md +583 -583
  143. package/skill/references/classes/SCH_ManufactureData.md +1209 -1205
  144. package/skill/references/classes/SCH_Net.md +200 -200
  145. package/skill/references/classes/SCH_Netlist.md +191 -191
  146. package/skill/references/classes/SCH_Primitive.md +337 -337
  147. package/skill/references/classes/SCH_PrimitiveArc.md +686 -692
  148. package/skill/references/classes/SCH_PrimitiveAttribute.md +579 -590
  149. package/skill/references/classes/SCH_PrimitiveBus.md +618 -624
  150. package/skill/references/classes/SCH_PrimitiveCircle.md +667 -683
  151. package/skill/references/classes/SCH_PrimitiveComponent.md +2256 -2240
  152. package/skill/references/classes/SCH_PrimitiveObject.md +666 -666
  153. package/skill/references/classes/SCH_PrimitivePin.md +737 -754
  154. package/skill/references/classes/SCH_PrimitivePolygon.md +621 -627
  155. package/skill/references/classes/SCH_PrimitiveRectangle.md +715 -731
  156. package/skill/references/classes/SCH_PrimitiveText.md +736 -746
  157. package/skill/references/classes/SCH_PrimitiveWire.md +701 -703
  158. package/skill/references/classes/SCH_SelectControl.md +520 -520
  159. package/skill/references/classes/SCH_SimulationEngine.md +133 -133
  160. package/skill/references/classes/SCH_Utils.md +121 -121
  161. package/skill/references/classes/SYS_ClientUrl.md +173 -173
  162. package/skill/references/classes/SYS_Dialog.md +825 -825
  163. package/skill/references/classes/SYS_Environment.md +640 -502
  164. package/skill/references/classes/SYS_ExternalApi.md +246 -0
  165. package/skill/references/classes/SYS_FileManager.md +1664 -1686
  166. package/skill/references/classes/SYS_FileSystem.md +1366 -1171
  167. package/skill/references/classes/SYS_FontManager.md +224 -224
  168. package/skill/references/classes/SYS_FormatConversion.md +349 -349
  169. package/skill/references/classes/SYS_HeaderMenu.md +480 -479
  170. package/skill/references/classes/SYS_Help.md +141 -0
  171. package/skill/references/classes/SYS_I18n.md +861 -861
  172. package/skill/references/classes/SYS_IFrame.md +541 -535
  173. package/skill/references/classes/SYS_LoadingAndProgressBar.md +246 -246
  174. package/skill/references/classes/SYS_Log.md +422 -424
  175. package/skill/references/classes/SYS_Math.md +1565 -1565
  176. package/skill/references/classes/SYS_Message.md +363 -363
  177. package/skill/references/classes/SYS_MessageBox.md +285 -285
  178. package/skill/references/classes/SYS_MessageBus.md +1618 -1618
  179. package/skill/references/classes/SYS_PanelControl.md +696 -696
  180. package/skill/references/classes/SYS_RightClickMenu.md +175 -175
  181. package/skill/references/classes/SYS_Setting.md +134 -85
  182. package/skill/references/classes/SYS_ShortcutKey.md +623 -623
  183. package/skill/references/classes/SYS_Storage.md +484 -484
  184. package/skill/references/classes/SYS_Timer.md +447 -447
  185. package/skill/references/classes/SYS_ToastMessage.md +194 -194
  186. package/skill/references/classes/SYS_Tool.md +317 -241
  187. package/skill/references/classes/SYS_Unit.md +594 -594
  188. package/skill/references/classes/SYS_WebSocket.md +401 -401
  189. package/skill/references/classes/SYS_Window.md +849 -850
  190. package/skill/references/enums/EDMT_EditorDocumentType.md +324 -278
  191. package/skill/references/enums/EDMT_EditorSplitScreenDirection.md +51 -47
  192. package/skill/references/enums/EDMT_EditorTabEventType.md +68 -62
  193. package/skill/references/enums/EDMT_IndicatorMarkerType.md +90 -80
  194. package/skill/references/enums/EDMT_ItemType.md +181 -157
  195. package/skill/references/enums/EDMT_ProjectCollaborationMode.md +51 -47
  196. package/skill/references/enums/EDMT_ProjectFileFormat.md +60 -0
  197. package/skill/references/enums/EDMT_ProjectReadyState.md +82 -0
  198. package/skill/references/enums/ELIB_DeviceJlcLibraryCategory.md +51 -47
  199. package/skill/references/enums/ELIB_LibraryType.md +129 -113
  200. package/skill/references/enums/ELIB_PreviewType.md +77 -69
  201. package/skill/references/enums/ELIB_SimulationModelType.md +51 -47
  202. package/skill/references/enums/ELIB_SymbolType.md +142 -124
  203. package/skill/references/enums/EPCB_AutoRoutingCornerStyle.md +51 -47
  204. package/skill/references/enums/EPCB_AutoRoutingExistingPrimitiveMode.md +51 -47
  205. package/skill/references/enums/EPCB_AutoRoutingOptimization.md +51 -47
  206. package/skill/references/enums/EPCB_DocumentCanvasUpdateCalculationActiveStatus.md +51 -47
  207. package/skill/references/enums/EPCB_DocumentRatlineCalculatingActiveStatus.md +55 -51
  208. package/skill/references/enums/EPCB_InactiveLayerDisplayMode.md +64 -58
  209. package/skill/references/enums/EPCB_LayerColorConfiguration.md +90 -80
  210. package/skill/references/enums/EPCB_LayerId.md +1169 -881
  211. package/skill/references/enums/EPCB_LayerStatus.md +64 -58
  212. package/skill/references/enums/EPCB_LayerType.md +129 -113
  213. package/skill/references/enums/EPCB_MouseEventType.md +64 -58
  214. package/skill/references/enums/EPCB_NetEventType.md +64 -58
  215. package/skill/references/enums/EPCB_PcbPlateType.md +51 -47
  216. package/skill/references/enums/EPCB_PdfOutputMethod.md +64 -58
  217. package/skill/references/enums/EPCB_PrimitiveArcInteractiveMode.md +51 -47
  218. package/skill/references/enums/EPCB_PrimitiveDimensionType.md +64 -58
  219. package/skill/references/enums/EPCB_PrimitiveEventType.md +64 -58
  220. package/skill/references/enums/EPCB_PrimitiveFillMode.md +68 -62
  221. package/skill/references/enums/EPCB_PrimitivePadHeatWeldingConnectionMethod.md +64 -58
  222. package/skill/references/enums/EPCB_PrimitivePadHoleType.md +64 -58
  223. package/skill/references/enums/EPCB_PrimitivePadShapeType.md +90 -80
  224. package/skill/references/enums/EPCB_PrimitivePadType.md +64 -58
  225. package/skill/references/enums/EPCB_PrimitivePourFillMethod.md +64 -58
  226. package/skill/references/enums/EPCB_PrimitiveRegionRuleType.md +107 -95
  227. package/skill/references/enums/EPCB_PrimitiveStringAlignMode.md +142 -124
  228. package/skill/references/enums/EPCB_PrimitiveType.md +233 -201
  229. package/skill/references/enums/EPCB_PrimitiveViaType.md +64 -58
  230. package/skill/references/enums/ESCH_DynamicSimulationEnginePullEventType.md +116 -102
  231. package/skill/references/enums/ESCH_DynamicSimulationEnginePushEventType.md +90 -80
  232. package/skill/references/enums/ESCH_ExportDocumentFileType.md +64 -58
  233. package/skill/references/enums/ESCH_MouseEventType.md +51 -47
  234. package/skill/references/enums/ESCH_PrimitiveComponentType.md +142 -124
  235. package/skill/references/enums/ESCH_PrimitiveEventType.md +77 -69
  236. package/skill/references/enums/ESCH_PrimitiveFillStyle.md +129 -113
  237. package/skill/references/enums/ESCH_PrimitiveLineType.md +77 -69
  238. package/skill/references/enums/ESCH_PrimitivePinShape.md +77 -69
  239. package/skill/references/enums/ESCH_PrimitivePinType.md +168 -146
  240. package/skill/references/enums/ESCH_PrimitiveTextAlignMode.md +142 -124
  241. package/skill/references/enums/ESCH_PrimitiveType.md +207 -179
  242. package/skill/references/enums/ESCH_SimulationNetlistType.md +38 -36
  243. package/skill/references/enums/ESCH_SpiceSimulationEnginePullEventType.md +51 -47
  244. package/skill/references/enums/ESCH_SpiceSimulationEnginePushEventType.md +77 -69
  245. package/skill/references/enums/ESYS_BottomPanelTab.md +94 -80
  246. package/skill/references/enums/ESYS_HeaderMenuEnvironment.md +181 -157
  247. package/skill/references/enums/ESYS_ImportProjectBoardOutlineSource.md +55 -51
  248. package/skill/references/enums/ESYS_ImportProjectImportOption.md +64 -58
  249. package/skill/references/enums/ESYS_ImportProjectSchematicObjectStyle.md +51 -47
  250. package/skill/references/enums/ESYS_ImportProjectViaSolderMaskExpansion.md +55 -51
  251. package/skill/references/enums/ESYS_JobState.md +95 -0
  252. package/skill/references/enums/ESYS_LeftPanelTab.md +94 -80
  253. package/skill/references/enums/ESYS_LogType.md +77 -102
  254. package/skill/references/enums/ESYS_NetlistType.md +129 -113
  255. package/skill/references/enums/ESYS_PanelPosition.md +69 -0
  256. package/skill/references/enums/ESYS_PanelTab.md +368 -0
  257. package/skill/references/enums/ESYS_RightPanelTab.md +237 -201
  258. package/skill/references/enums/ESYS_ShortcutKeyEffectiveEditorRange.md +220 -190
  259. package/skill/references/enums/ESYS_ShortcutKeyEffectiveEditorScene.md +103 -91
  260. package/skill/references/enums/ESYS_StartPageQuickStartItem.md +237 -205
  261. package/skill/references/enums/ESYS_Theme.md +51 -47
  262. package/skill/references/enums/ESYS_ToastMessageType.md +90 -80
  263. package/skill/references/enums/ESYS_Unit.md +116 -102
  264. package/skill/references/enums/ESYS_WindowEventType.md +64 -47
  265. package/skill/references/enums/ESYS_WindowOpenTarget.md +51 -47
  266. package/skill/references/enums/NetportDeviceName.md +146 -146
  267. package/skill/references/enums/SchToolBarDeviceName.md +278 -278
  268. package/skill/references/interfaces/BoardProps.md +169 -169
  269. package/skill/references/interfaces/BorderConfig.md +109 -0
  270. package/skill/references/interfaces/ButtonProps.md +196 -169
  271. package/skill/references/interfaces/CellClickInfo.md +142 -0
  272. package/skill/references/interfaces/CellCoord.md +88 -0
  273. package/skill/references/interfaces/CheckBoxProps.md +223 -196
  274. package/skill/references/interfaces/CheckChangeDetail.md +88 -0
  275. package/skill/references/interfaces/CheckboxEditConfig.md +159 -0
  276. package/skill/references/interfaces/ClipboardCellData.md +142 -0
  277. package/skill/references/interfaces/ClipboardConfig.md +115 -0
  278. package/skill/references/interfaces/ColorPickerProps.md +169 -0
  279. package/skill/references/interfaces/ColumnDef.md +605 -0
  280. package/skill/references/interfaces/ColumnEditTrigger.md +57 -0
  281. package/skill/references/interfaces/ColumnGroupDef.md +192 -0
  282. package/skill/references/interfaces/ColumnResizeConfig.md +142 -0
  283. package/skill/references/interfaces/ComponentPropsMap.md +517 -448
  284. package/skill/references/interfaces/CustomHeaderConfig.md +169 -0
  285. package/skill/references/interfaces/DialogProps.md +385 -385
  286. package/skill/references/interfaces/DragSortConfig.md +115 -0
  287. package/skill/references/interfaces/EditingConfig.md +196 -0
  288. package/skill/references/interfaces/FilteringConfig.md +250 -0
  289. package/skill/references/interfaces/FixedColumnConfig.md +88 -0
  290. package/skill/references/interfaces/FlexItemProps.md +116 -116
  291. package/skill/references/interfaces/FlexProps.md +224 -224
  292. package/skill/references/interfaces/GridItemProps.md +143 -143
  293. package/skill/references/interfaces/GridProps.md +143 -143
  294. package/skill/references/interfaces/IDMT_BoardItem.md +171 -171
  295. package/skill/references/interfaces/IDMT_BriefProjectItem.md +171 -171
  296. package/skill/references/interfaces/IDMT_EditorDocumentItem.md +169 -169
  297. package/skill/references/interfaces/IDMT_EditorSplitScreenItem.md +173 -173
  298. package/skill/references/interfaces/IDMT_EditorTabItem.md +169 -169
  299. package/skill/references/interfaces/IDMT_FolderItem.md +225 -225
  300. package/skill/references/interfaces/IDMT_IndicatorMarkerShape.md +393 -393
  301. package/skill/references/interfaces/IDMT_PanelItem.md +144 -144
  302. package/skill/references/interfaces/IDMT_PcbItem.md +171 -171
  303. package/skill/references/interfaces/IDMT_ProjectItem.md +143 -143
  304. package/skill/references/interfaces/IDMT_SchematicItem.md +225 -225
  305. package/skill/references/interfaces/IDMT_SchematicPageItem.md +198 -198
  306. package/skill/references/interfaces/IDMT_TeamItem.md +144 -144
  307. package/skill/references/interfaces/IDMT_WorkspaceItem.md +117 -117
  308. package/skill/references/interfaces/IDesignPortal.md +103 -103
  309. package/skill/references/interfaces/ILIB_3DModelItem.md +198 -198
  310. package/skill/references/interfaces/ILIB_3DModelSearchItem.md +277 -277
  311. package/skill/references/interfaces/ILIB_CbbItem.md +225 -225
  312. package/skill/references/interfaces/ILIB_CbbSearchItem.md +277 -277
  313. package/skill/references/interfaces/ILIB_ClassificationIndex.md +150 -150
  314. package/skill/references/interfaces/ILIB_ClassificationNode.md +98 -0
  315. package/skill/references/interfaces/ILIB_DeviceAssociationItem.md +210 -210
  316. package/skill/references/interfaces/ILIB_DeviceExtendPropertyItem.md +304 -304
  317. package/skill/references/interfaces/ILIB_DeviceItem.md +279 -279
  318. package/skill/references/interfaces/ILIB_DevicePropertiesForSearch.md +250 -250
  319. package/skill/references/interfaces/ILIB_DeviceSearchItem.md +521 -521
  320. package/skill/references/interfaces/ILIB_ExtendLibrary3DModelFunctions.md +64 -64
  321. package/skill/references/interfaces/ILIB_ExtendLibraryCbbFunctions.md +93 -99
  322. package/skill/references/interfaces/ILIB_ExtendLibraryClassificationIndex.md +150 -150
  323. package/skill/references/interfaces/ILIB_ExtendLibraryDeviceFunctions.md +143 -157
  324. package/skill/references/interfaces/ILIB_ExtendLibraryFootprintFunctions.md +63 -63
  325. package/skill/references/interfaces/ILIB_ExtendLibraryFunctions.md +123 -123
  326. package/skill/references/interfaces/ILIB_ExtendLibraryItem.md +97 -97
  327. package/skill/references/interfaces/ILIB_ExtendLibraryItemIndex.md +98 -98
  328. package/skill/references/interfaces/ILIB_ExtendLibrarySearchProperty.md +115 -115
  329. package/skill/references/interfaces/ILIB_ExtendLibrarySearchResult.md +169 -169
  330. package/skill/references/interfaces/ILIB_ExtendLibrarySearchResultDataLine.md +234 -234
  331. package/skill/references/interfaces/ILIB_ExtendLibrarySymbolFunctions.md +91 -105
  332. package/skill/references/interfaces/ILIB_ExtendLibraryUserIndex.md +96 -96
  333. package/skill/references/interfaces/ILIB_FootprintItem.md +256 -198
  334. package/skill/references/interfaces/ILIB_FootprintPropertiesForSearch.md +61 -61
  335. package/skill/references/interfaces/ILIB_FootprintSearchItem.md +277 -277
  336. package/skill/references/interfaces/ILIB_LibraryInfo.md +92 -92
  337. package/skill/references/interfaces/ILIB_LibraryItem.md +115 -115
  338. package/skill/references/interfaces/ILIB_PanelLibraryItem.md +198 -198
  339. package/skill/references/interfaces/ILIB_PanelLibrarySearchItem.md +277 -277
  340. package/skill/references/interfaces/ILIB_RegisterExtendLibraryProps.md +71 -0
  341. package/skill/references/interfaces/ILIB_SimulationModelItem.md +306 -306
  342. package/skill/references/interfaces/ILIB_SimulationModelSearchItem.md +304 -304
  343. package/skill/references/interfaces/ILIB_SymbolItem.md +306 -279
  344. package/skill/references/interfaces/ILIB_SymbolPropertiesForSearch.md +61 -61
  345. package/skill/references/interfaces/ILIB_SymbolSearchItem.md +304 -304
  346. package/skill/references/interfaces/IPCB_AutoLayoutResult.md +169 -169
  347. package/skill/references/interfaces/IPCB_AutoRoutingProps.md +220 -220
  348. package/skill/references/interfaces/IPCB_AutoRoutingResult.md +169 -169
  349. package/skill/references/interfaces/IPCB_BomPropertiesTableColumns.md +169 -169
  350. package/skill/references/interfaces/IPCB_DifferentialPairItem.md +115 -115
  351. package/skill/references/interfaces/IPCB_DiscretizeOptions.md +65 -65
  352. package/skill/references/interfaces/IPCB_DiscretizedPoint.md +88 -88
  353. package/skill/references/interfaces/IPCB_EqualLengthNetGroupItem.md +115 -115
  354. package/skill/references/interfaces/IPCB_LayerItem.md +277 -277
  355. package/skill/references/interfaces/IPCB_NetClassItem.md +115 -115
  356. package/skill/references/interfaces/IPCB_NetInfo.md +115 -115
  357. package/skill/references/interfaces/IPCB_PadPairGroupItem.md +88 -88
  358. package/skill/references/interfaces/IPCB_PadPairMinWireLengthItem.md +88 -88
  359. package/skill/references/interfaces/IPCB_PhysicalStackingConfiguration.md +115 -115
  360. package/skill/references/interfaces/IPCB_Primitive.md +218 -218
  361. package/skill/references/interfaces/IPCB_PrimitiveAPI.md +174 -175
  362. package/skill/references/interfaces/IPCB_PrimitivePadHeatWelding.md +151 -151
  363. package/skill/references/interfaces/IPCB_PrimitivePouredPourFill.md +142 -142
  364. package/skill/references/interfaces/IPCB_PrimitiveSolderMaskAndPasteMaskExpansion.md +154 -154
  365. package/skill/references/interfaces/IPCB_RayTracerBackgroundConfig.md +223 -0
  366. package/skill/references/interfaces/IPCB_RayTracerLightConfig.md +412 -0
  367. package/skill/references/interfaces/IPCB_RayTracerMaterialConfig.md +547 -0
  368. package/skill/references/interfaces/IPCB_RayTracerPcbMaterialConfig.md +196 -0
  369. package/skill/references/interfaces/IPCB_RayTracerRenderConfigurations.md +200 -0
  370. package/skill/references/interfaces/IPCB_RayTracerRendererConfig.md +196 -0
  371. package/skill/references/interfaces/IPCB_RayTracerSceneElement.md +115 -0
  372. package/skill/references/interfaces/IPCB_RayTracerSceneElementTransform.md +123 -0
  373. package/skill/references/interfaces/IPCB_RayTracerTexture.md +88 -0
  374. package/skill/references/interfaces/IPCB_SubstratePhysicalProperties.md +88 -88
  375. package/skill/references/interfaces/IRawNet.md +103 -103
  376. package/skill/references/interfaces/IRawPureSchematic.md +80 -80
  377. package/skill/references/interfaces/IRawSchematic.md +103 -103
  378. package/skill/references/interfaces/IRawWire.md +149 -149
  379. package/skill/references/interfaces/ISCH_DrcError.md +142 -142
  380. package/skill/references/interfaces/ISCH_DrcErrorPrimitive.md +142 -142
  381. package/skill/references/interfaces/ISCH_ExportPngResolution.md +94 -94
  382. package/skill/references/interfaces/ISCH_NetInfo.md +88 -88
  383. package/skill/references/interfaces/ISCH_Primitive.md +218 -219
  384. package/skill/references/interfaces/ISCH_PrimitiveAPI.md +174 -175
  385. package/skill/references/interfaces/ISCH_ProjectNetInfo.md +142 -142
  386. package/skill/references/interfaces/ISCH_WireInfo.md +169 -169
  387. package/skill/references/interfaces/ISYS_ComparisonResponse.md +115 -0
  388. package/skill/references/interfaces/ISYS_ExtensionExternalApiIndex.md +13 -0
  389. package/skill/references/interfaces/ISYS_ExtensionRegisteredExternalApis.md +13 -0
  390. package/skill/references/interfaces/ISYS_ExternalApiHelp.md +173 -0
  391. package/skill/references/interfaces/ISYS_ExternalApiRegistration.md +146 -0
  392. package/skill/references/interfaces/ISYS_FileSystemFileList.md +169 -169
  393. package/skill/references/interfaces/ISYS_HeaderMenuSub1MenuItem.md +205 -174
  394. package/skill/references/interfaces/ISYS_HeaderMenuSub2MenuItem.md +178 -147
  395. package/skill/references/interfaces/ISYS_HeaderMenuTopMenuItem.md +115 -115
  396. package/skill/references/interfaces/ISYS_HeaderMenus.md +408 -408
  397. package/skill/references/interfaces/ISYS_HelpAudienceEntry.md +92 -0
  398. package/skill/references/interfaces/ISYS_HelpClassSummary.md +205 -0
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  401. package/skill/references/interfaces/ISYS_JobHandle.md +65 -0
  402. package/skill/references/interfaces/ISYS_JobLogEntry.md +142 -0
  403. package/skill/references/interfaces/ISYS_JobStatus.md +176 -0
  404. package/skill/references/interfaces/ISYS_LogLine.md +115 -115
  405. package/skill/references/interfaces/ISYS_MathBBox.md +142 -142
  406. package/skill/references/interfaces/ISYS_MathPoint.md +88 -88
  407. package/skill/references/interfaces/ISYS_MathPolygonWithHoles.md +92 -92
  408. package/skill/references/interfaces/ISYS_MessageBusTask.md +115 -115
  409. package/skill/references/interfaces/ISYS_MultilingualLanguagesData.md +12 -12
  410. package/skill/references/interfaces/ISYS_RightClickMenuItem.md +174 -174
  411. package/skill/references/interfaces/ISYS_ShortcutKeyData.md +169 -169
  412. package/skill/references/interfaces/ISYS_ShortcutKeyDataWithCallFn.md +62 -62
  413. package/skill/references/interfaces/ISYS_ShortcutKeyDataWithUserDefinedShortcutKey.md +62 -62
  414. package/skill/references/interfaces/ISYS_WindowEventListenerRemovableObject.md +109 -109
  415. package/skill/references/interfaces/IconProps.md +88 -88
  416. package/skill/references/interfaces/ImageProps.md +115 -115
  417. package/skill/references/interfaces/InputEditConfig.md +182 -0
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  419. package/skill/references/interfaces/KeyboardConfig.md +61 -0
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  421. package/skill/references/interfaces/ListProps.md +250 -223
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  423. package/skill/references/interfaces/NumberEditConfig.md +234 -0
  424. package/skill/references/interfaces/RadioGroupProps.md +196 -196
  425. package/skill/references/interfaces/RadioItem.md +115 -115
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  427. package/skill/references/interfaces/RowMetaConfig.md +142 -0
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  429. package/skill/references/interfaces/SelectEditConfig.md +211 -0
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  431. package/skill/references/interfaces/SelectOption.md +142 -0
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  433. package/skill/references/interfaces/SelectionConfig.md +358 -0
  434. package/skill/references/interfaces/SliderProps.md +142 -0
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  436. package/skill/references/interfaces/SortState.md +88 -0
  437. package/skill/references/interfaces/SortingConfig.md +169 -0
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  441. package/skill/references/interfaces/TextareaEditConfig.md +182 -0
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  450. package/skill/references/types/FilterMatchMode.md +9 -0
  451. package/skill/references/types/RichTableRow.md +12 -0
  452. package/skill/references/types/Serializable.md +10 -0
  453. package/skill/references/types/SerializablePrimitive.md +9 -0
  454. package/skill/references/types/SortOrder.md +9 -0
  455. package/skill/references/types/TPCB_LayerTypesOfInnerLayer.md +11 -11
  456. package/skill/references/types/TPCB_LayersInTheSelectable.md +42 -42
  457. package/skill/references/types/TPCB_LayersOfComponent.md +11 -11
  458. package/skill/references/types/TPCB_LayersOfCopper.md +15 -15
  459. package/skill/references/types/TPCB_LayersOfCustom.md +41 -41
  460. package/skill/references/types/TPCB_LayersOfDimension.md +16 -16
  461. package/skill/references/types/TPCB_LayersOfFill.md +28 -28
  462. package/skill/references/types/TPCB_LayersOfImage.md +22 -22
  463. package/skill/references/types/TPCB_LayersOfInner.md +41 -41
  464. package/skill/references/types/TPCB_LayersOfLine.md +25 -25
  465. package/skill/references/types/TPCB_LayersOfObject.md +12 -12
  466. package/skill/references/types/TPCB_LayersOfPad.md +11 -11
  467. package/skill/references/types/TPCB_LayersOfRegion.md +11 -11
  468. package/skill/references/types/TPCB_NumberOfCopperLayers.md +9 -9
  469. package/skill/references/types/TPCB_PolygonSourceArray.md +85 -83
  470. package/skill/references/types/TPCB_PrimitiveDimensionCoordinateSet.md +66 -66
  471. package/skill/references/types/TPCB_PrimitivePadHole.md +30 -30
  472. package/skill/references/types/TPCB_PrimitivePadShape.md +61 -61
  473. package/skill/references/types/TPCB_PrimitiveSpecialPadShape.md +19 -19
  474. package/skill/references/types/TSYS_ComparisonErrorCode.md +15 -0
  475. package/skill/references/types/TSYS_LanguageKeyValuePairs.md +13 -0
  476. package/skill/references/types/TSYS_MathPolygonGroup.md +15 -15
  477. package/skill/references/types/TSYS_MathPolygonInput.md +20 -20
  478. package/skill/references/types/TSYS_ShortcutKeys.md +96 -96
  479. package/skill/user-guide/using-extension.md +47 -47
  480. package/src/json-gen.test.js +430 -0
  481. package/skill/guide/ancillary-projects/pro-api-sdk.md +0 -1
  482. package/skill/references/interfaces/ISYS_PcbComparisonResponse.md +0 -115
  483. package/skill/references/types/ISYS_LanguageKeyValuePairs.md +0 -13
  484. package/skill/references/types/TSYS_PcbComparisonErrorCode.md +0 -10
@@ -1,1777 +1,1777 @@
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- # ISCH\_PrimitiveRectangle class
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-
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- Rectangle primitive
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-
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- ## Signature
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-
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- ```typescript
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- class ISCH_PrimitiveRectangle implements ISCH_Primitive
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- ```
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- **Implements:** [ISCH\_Primitive](../interfaces/ISCH_Primitive.md)
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-
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- ## Remarks
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-
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- ## Methods
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-
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- <table><thead><tr><th>
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-
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- Method
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-
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- </th><th>
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-
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- Modifiers
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-
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- </th><th>
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-
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- Description
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-
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- </th></tr></thead>
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- <tbody><tr><td>
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-
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- [done()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- **_(BETA)_** Apply the changes to the primitives to the canvas
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_Color()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: border color
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_CornerRadius()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: corner radius
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_FillColor()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: fill color
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_FillStyle()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: fill style
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_Height()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: height
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_LineType()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: line type
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_LineWidth()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: Line width
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_PrimitiveId()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: primitive ID
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_PrimitiveType()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: primitive type
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_Rotation()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: rotation angle
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_TopLeftX()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: top-left point X
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_TopLeftY()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: top-left point Y
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-
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- </td></tr>
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- <tr><td>
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-
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- [getState\_Width()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Get the property state: width
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-
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- </td></tr>
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- <tr><td>
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-
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- [isAsync()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- Query whether the primitive is an async primitive
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-
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- </td></tr>
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- <tr><td>
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-
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- [reset()](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
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- </td><td>
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-
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- **_(BETA)_** Reset the async primitive to the current canvas state
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-
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- </td></tr>
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- <tr><td>
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-
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- [setState\_Color(color)](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
211
- </td><td>
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-
213
- **_(BETA)_** Set the property state: border color
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-
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- </td></tr>
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- <tr><td>
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-
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- [setState\_CornerRadius(cornerRadius)](./ISCH_PrimitiveRectangle.md)
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-
220
- </td><td>
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-
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- </td><td>
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-
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- **_(BETA)_** Set the property state: corner radius
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-
226
- </td></tr>
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- <tr><td>
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-
229
- [setState\_FillColor(fillColor)](./ISCH_PrimitiveRectangle.md)
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-
231
- </td><td>
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-
233
- </td><td>
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-
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- **_(BETA)_** Set the property state: fill color
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-
237
- </td></tr>
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- <tr><td>
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-
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- [setState\_FillStyle(fillStyle)](./ISCH_PrimitiveRectangle.md)
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-
242
- </td><td>
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-
244
- </td><td>
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-
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- **_(BETA)_** Set the property state: fill style
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-
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- </td></tr>
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- <tr><td>
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-
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- [setState\_Height(height)](./ISCH_PrimitiveRectangle.md)
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-
253
- </td><td>
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-
255
- </td><td>
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-
257
- **_(BETA)_** Set the property state: height
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-
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- </td></tr>
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- <tr><td>
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-
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- [setState\_LineType(lineType)](./ISCH_PrimitiveRectangle.md)
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-
264
- </td><td>
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-
266
- </td><td>
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-
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- **_(BETA)_** Set the property state: line type
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-
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- </td></tr>
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- <tr><td>
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-
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- [setState\_LineWidth(lineWidth)](./ISCH_PrimitiveRectangle.md)
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-
275
- </td><td>
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-
277
- </td><td>
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-
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- **_(BETA)_** Set the property state: Line width
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-
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- </td></tr>
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- <tr><td>
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-
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- [setState\_Rotation(rotation)](./ISCH_PrimitiveRectangle.md)
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-
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- </td><td>
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-
288
- </td><td>
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-
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- **_(BETA)_** Set the property state: rotation angle
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-
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- </td></tr>
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- <tr><td>
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-
295
- [setState\_TopLeftX(topLeftX)](./ISCH_PrimitiveRectangle.md)
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-
297
- </td><td>
298
-
299
- </td><td>
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-
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- **_(BETA)_** Set the property state: top-left point X
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-
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- </td></tr>
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- <tr><td>
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-
306
- [setState\_TopLeftY(topLeftY)](./ISCH_PrimitiveRectangle.md)
307
-
308
- </td><td>
309
-
310
- </td><td>
311
-
312
- **_(BETA)_** Set the property state: top-left point Y
313
-
314
- </td></tr>
315
- <tr><td>
316
-
317
- [setState\_Width(width)](./ISCH_PrimitiveRectangle.md)
318
-
319
- </td><td>
320
-
321
- </td><td>
322
-
323
- **_(BETA)_** Set the property state: width
324
-
325
- </td></tr>
326
- <tr><td>
327
-
328
- [toAsync()](./ISCH_PrimitiveRectangle.md)
329
-
330
- </td><td>
331
-
332
- </td><td>
333
-
334
- Convert Primitive to Async primitive
335
-
336
- </td></tr>
337
- <tr><td>
338
-
339
- [toSync()](./ISCH_PrimitiveRectangle.md)
340
-
341
- </td><td>
342
-
343
- </td><td>
344
-
345
- Convert Primitive to Sync primitive
346
-
347
- </td></tr>
348
- </tbody></table>
349
-
350
- ---
351
-
352
- ## 方法详情
353
-
354
- ### done
355
-
356
- # ISCH\_PrimitiveRectangle.done() method
357
-
358
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
359
-
360
- Apply the changes to the primitives to the canvas
361
-
362
- ## Signature
363
-
364
- ```typescript
365
- function done(): Promise<ISCH_PrimitiveRectangle>;
366
- ```
367
-
368
- ## Returns
369
-
370
- Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
371
-
372
- Rectangle primitive object
373
-
374
- ## Example
375
-
376
- ```javascript
377
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
378
- const x = 2000 + Math.floor(Math.random() * 8000);
379
- const y = 2000 + Math.floor(Math.random() * 8000);
380
-
381
- // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
382
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
383
-
384
- // 3. 切换异步模式,累计两处修改(尺寸扩大 + 改边框颜色)
385
- const asyncRect = rect.toAsync();
386
- asyncRect.setState_Width(300);
387
- asyncRect.setState_Color('#00AA00');
388
-
389
- // 4. 一次性提交到画布
390
- await asyncRect.done();
391
-
392
- // 5. 从画布重新读取,确认两处修改都已生效(保留现场供观察)
393
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
394
-
395
- console.log('width:', 200, '→', refetched.getState_Width());
396
- console.log('color:', '#00AA00', '→', refetched.getState_Color());
397
- ```
398
-
399
- ### getstate_color
400
-
401
- # ISCH\_PrimitiveRectangle.getState\_Color() method
402
-
403
- Get the property state: border color
404
-
405
- ## Signature
406
-
407
- ```typescript
408
- function getState_Color(): string | null;
409
- ```
410
-
411
- ## Returns
412
-
413
- string \| null
414
-
415
- Border color
416
-
417
- ## Example
418
-
419
- ```javascript
420
- // 1. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
421
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000');
422
-
423
- // 2. 读取边框颜色
424
- const color = rect.getState_Color();
425
-
426
- // 3. 清理测试图元(查询类案例不留测试对象)
427
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
428
-
429
- console.log('color:', color);
430
- ```
431
-
432
- ### getstate_cornerradius
433
-
434
- # ISCH\_PrimitiveRectangle.getState\_CornerRadius() method
435
-
436
- Get the property state: corner radius
437
-
438
- ## Signature
439
-
440
- ```typescript
441
- function getState_CornerRadius(): number;
442
- ```
443
-
444
- ## Returns
445
-
446
- number
447
-
448
- Corner radius
449
-
450
- ## Example
451
-
452
- ```javascript
453
- // 1. 创建一个圆角半径 10 的测试矩形(SCH 坐标单位 10mil)
454
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 10);
455
-
456
- // 2. 读取圆角半径
457
- const cornerRadius = rect.getState_CornerRadius();
458
-
459
- // 3. 清理测试图元(查询类案例不留测试对象)
460
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
461
-
462
- console.log('cornerRadius:', cornerRadius);
463
- ```
464
-
465
- ### getstate_fillcolor
466
-
467
- # ISCH\_PrimitiveRectangle.getState\_FillColor() method
468
-
469
- Get the property state: fill color
470
-
471
- ## Signature
472
-
473
- ```typescript
474
- function getState_FillColor(): string | null;
475
- ```
476
-
477
- ## Returns
478
-
479
- string \| null
480
-
481
- Fill color
482
-
483
- ## Example
484
-
485
- ```javascript
486
- // 1. 创建一个黄色填充的测试矩形(SCH 坐标单位 10mil)
487
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, '#FFFF00');
488
-
489
- // 2. 读取填充颜色
490
- const fillColor = rect.getState_FillColor();
491
-
492
- // 3. 清理测试图元(查询类案例不留测试对象)
493
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
494
-
495
- console.log('fillColor:', fillColor);
496
- ```
497
-
498
- ### getstate_fillstyle
499
-
500
- # ISCH\_PrimitiveRectangle.getState\_FillStyle() method
501
-
502
- Get the property state: fill style
503
-
504
- ## Signature
505
-
506
- ```typescript
507
- function getState_FillStyle(): ESCH_PrimitiveFillStyle | null;
508
- ```
509
-
510
- ## Returns
511
-
512
- [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
513
-
514
- Fill style
515
-
516
- ## Example
517
-
518
- ```javascript
519
- // 1. 创建一个网格填充的测试矩形(SCH 坐标单位 10mil)
520
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, null, null, null, 'Grid');
521
-
522
- // 2. 读取填充样式
523
- const fillStyle = rect.getState_FillStyle();
524
-
525
- // 3. 清理测试图元(查询类案例不留测试对象)
526
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
527
-
528
- console.log('fillStyle:', fillStyle);
529
- ```
530
-
531
- ### getstate_height
532
-
533
- # ISCH\_PrimitiveRectangle.getState\_Height() method
534
-
535
- Get the property state: height
536
-
537
- ## Signature
538
-
539
- ```typescript
540
- function getState_Height(): number;
541
- ```
542
-
543
- ## Returns
544
-
545
- number
546
-
547
- Height
548
-
549
- ## Example
550
-
551
- ```javascript
552
- // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
553
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
554
-
555
- // 2. 读取矩形的高
556
- const height = rect.getState_Height();
557
-
558
- // 3. 清理测试图元(查询类案例不留测试对象)
559
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
560
-
561
- console.log('height:', height);
562
- ```
563
-
564
- ### getstate_linetype
565
-
566
- # ISCH\_PrimitiveRectangle.getState\_LineType() method
567
-
568
- Get the property state: line type
569
-
570
- ## Signature
571
-
572
- ```typescript
573
- function getState_LineType(): ESCH_PrimitiveLineType | null;
574
- ```
575
-
576
- ## Returns
577
-
578
- [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
579
-
580
- Line type
581
-
582
- ## Example
583
-
584
- ```javascript
585
- // 1. 创建一个虚线边框的测试矩形(末参 1 = 虚线,SCH 坐标单位 10mil)
586
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6, 1);
587
-
588
- // 2. 读取线型
589
- const lineType = rect.getState_LineType();
590
-
591
- // 3. 清理测试图元(查询类案例不留测试对象)
592
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
593
-
594
- console.log('lineType:', lineType);
595
- ```
596
-
597
- ### getstate_linewidth
598
-
599
- # ISCH\_PrimitiveRectangle.getState\_LineWidth() method
600
-
601
- Get the property state: Line width
602
-
603
- ## Signature
604
-
605
- ```typescript
606
- function getState_LineWidth(): number | null;
607
- ```
608
-
609
- ## Returns
610
-
611
- number \| null
612
-
613
- Line width
614
-
615
- ## Example
616
-
617
- ```javascript
618
- // 1. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
619
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6);
620
-
621
- // 2. 读取边框线宽
622
- const lineWidth = rect.getState_LineWidth();
623
-
624
- // 3. 清理测试图元(查询类案例不留测试对象)
625
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
626
-
627
- console.log('lineWidth:', lineWidth);
628
- ```
629
-
630
- ### getstate_primitiveid
631
-
632
- # ISCH\_PrimitiveRectangle.getState\_PrimitiveId() method
633
-
634
- Get the property state: primitive ID
635
-
636
- ## Signature
637
-
638
- ```typescript
639
- function getState_PrimitiveId(): string;
640
- ```
641
-
642
- ## Returns
643
-
644
- string
645
-
646
- Primitive ID
647
-
648
- ## Example
649
-
650
- ```javascript
651
- // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
652
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
653
-
654
- // 2. 读取图元 ID
655
- const primitiveId = rect.getState_PrimitiveId();
656
-
657
- // 3. 用 ID 从画布重取矩形,验证 ID 有效
658
- const refetched = await eda.sch_PrimitiveRectangle.get(primitiveId);
659
-
660
- // 4. 清理测试图元(查询类案例不留测试对象)
661
- await eda.sch_PrimitiveRectangle.delete([primitiveId]);
662
-
663
- console.log('primitiveId:', primitiveId);
664
- console.log('refetched width:', refetched.getState_Width());
665
- ```
666
-
667
- ### getstate_primitivetype
668
-
669
- # ISCH\_PrimitiveRectangle.getState\_PrimitiveType() method
670
-
671
- Get the property state: primitive type
672
-
673
- ## Signature
674
-
675
- ```typescript
676
- function getState_PrimitiveType(): ESCH_PrimitiveType;
677
- ```
678
-
679
- ## Returns
680
-
681
- [ESCH\_PrimitiveType](../enums/ESCH_PrimitiveType.md)
682
-
683
- Primitive type
684
-
685
- ## Example
686
-
687
- ```javascript
688
- // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
689
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
690
-
691
- // 2. 读取图元类型
692
- const primitiveType = rect.getState_PrimitiveType();
693
-
694
- // 3. 清理测试图元(查询类案例不留测试对象)
695
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
696
-
697
- console.log('primitiveType:', primitiveType);
698
- ```
699
-
700
- ### getstate_rotation
701
-
702
- # ISCH\_PrimitiveRectangle.getState\_Rotation() method
703
-
704
- Get the property state: rotation angle
705
-
706
- ## Signature
707
-
708
- ```typescript
709
- function getState_Rotation(): number;
710
- ```
711
-
712
- ## Returns
713
-
714
- number
715
-
716
- Rotation angle
717
-
718
- ## Example
719
-
720
- ```javascript
721
- // 1. 创建一个旋转 45° 的测试矩形(第 6 参是旋转角,SCH 坐标单位 10mil)
722
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 45);
723
-
724
- // 2. 读取旋转角度
725
- const rotation = rect.getState_Rotation();
726
-
727
- // 3. 清理测试图元(查询类案例不留测试对象)
728
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
729
-
730
- console.log('rotation:', rotation);
731
- ```
732
-
733
- ### getstate_topleftx
734
-
735
- # ISCH\_PrimitiveRectangle.getState\_TopLeftX() method
736
-
737
- Get the property state: top-left point X
738
-
739
- ## Signature
740
-
741
- ```typescript
742
- function getState_TopLeftX(): number;
743
- ```
744
-
745
- ## Returns
746
-
747
- number
748
-
749
- Top-left point X
750
-
751
- ## Example
752
-
753
- ```javascript
754
- // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
755
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
756
-
757
- // 2. 读取左上角 X 坐标
758
- const topLeftX = rect.getState_TopLeftX();
759
-
760
- // 3. 清理测试图元(查询类案例不留测试对象)
761
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
762
-
763
- console.log('topLeftX:', topLeftX);
764
- ```
765
-
766
- ### getstate_toplefty
767
-
768
- # ISCH\_PrimitiveRectangle.getState\_TopLeftY() method
769
-
770
- Get the property state: top-left point Y
771
-
772
- ## Signature
773
-
774
- ```typescript
775
- function getState_TopLeftY(): number;
776
- ```
777
-
778
- ## Returns
779
-
780
- number
781
-
782
- Top-left point Y
783
-
784
- ## Example
785
-
786
- ```javascript
787
- // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
788
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
789
-
790
- // 2. 读取左上角 Y 坐标
791
- const topLeftY = rect.getState_TopLeftY();
792
-
793
- // 3. 清理测试图元(查询类案例不留测试对象)
794
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
795
-
796
- console.log('topLeftY:', topLeftY);
797
- ```
798
-
799
- ### getstate_width
800
-
801
- # ISCH\_PrimitiveRectangle.getState\_Width() method
802
-
803
- Get the property state: width
804
-
805
- ## Signature
806
-
807
- ```typescript
808
- function getState_Width(): number;
809
- ```
810
-
811
- ## Returns
812
-
813
- number
814
-
815
- Width
816
-
817
- ## Example
818
-
819
- ```javascript
820
- // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
821
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
822
-
823
- // 2. 读取矩形的宽
824
- const width = rect.getState_Width();
825
-
826
- // 3. 清理测试图元(查询类案例不留测试对象)
827
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
828
-
829
- console.log('width:', width);
830
- ```
831
-
832
- ### isasync
833
-
834
- # ISCH\_PrimitiveRectangle.isAsync() method
835
-
836
- Query whether the primitive is an async primitive
837
-
838
- ## Signature
839
-
840
- ```typescript
841
- function isAsync(): boolean;
842
- ```
843
-
844
- ## Returns
845
-
846
- boolean
847
-
848
- Whether Is async primitive
849
-
850
- ## Example
851
-
852
- ```javascript
853
- // 1. 创建一个测试矩形,创建后默认处于异步模式
854
- const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
855
- const asyncOnCreate = rect.isAsync();
856
-
857
- // 2. 切换到同步模式再查询一次,对比两种模式
858
- rect.toSync();
859
- const asyncAfterToSync = rect.isAsync();
860
-
861
- // 3. 清理测试图元(查询类案例不留测试对象)
862
- await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
863
-
864
- console.log('isAsync on create:', asyncOnCreate);
865
- console.log('isAsync after toSync:', asyncAfterToSync);
866
- ```
867
-
868
- ### reset
869
-
870
- # ISCH\_PrimitiveRectangle.reset() method
871
-
872
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
873
-
874
- Reset the async primitive to the current canvas state
875
-
876
- ## Signature
877
-
878
- ```typescript
879
- function reset(): Promise<ISCH_PrimitiveRectangle>;
880
- ```
881
-
882
- ## Returns
883
-
884
- Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
885
-
886
- Rectangle primitive object
887
-
888
- ## Example
889
-
890
- ```javascript
891
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
892
- const x = 2000 + Math.floor(Math.random() * 8000);
893
- const y = 2000 + Math.floor(Math.random() * 8000);
894
-
895
- // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
896
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
897
-
898
- // 3. 切换异步模式,累计一处未提交的线宽修改(6 → 99)
899
- const asyncRect = rect.toAsync();
900
- asyncRect.setState_LineWidth(99);
901
-
902
- // 4. 重置:丢弃未提交的修改,回到画布当前状态
903
- await asyncRect.reset();
904
-
905
- // 5. 从画布重新读取,线宽仍是 6(保留现场供观察)
906
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
907
-
908
- console.log('lineWidth after reset:', refetched.getState_LineWidth());
909
- ```
910
-
911
- ### setstate_color
912
-
913
- # ISCH\_PrimitiveRectangle.setState\_Color() method
914
-
915
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
916
-
917
- Set the property state: border color
918
-
919
- ## Signature
920
-
921
- ```typescript
922
- function setState_Color(color: string | null): ISCH_PrimitiveRectangle;
923
- ```
924
-
925
- ## Parameters
926
-
927
- <table><thead><tr><th>
928
-
929
- Parameter
930
-
931
- </th><th>
932
-
933
- Type
934
-
935
- </th><th>
936
-
937
- Description
938
-
939
- </th></tr></thead>
940
- <tbody><tr><td>
941
-
942
- color
943
-
944
- </td><td>
945
-
946
- string \| null
947
-
948
- </td><td>
949
-
950
- Border color
951
-
952
- </td></tr>
953
- </tbody></table>
954
-
955
- ## Returns
956
-
957
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
958
-
959
- Rectangle primitive object
960
-
961
- ## Example
962
-
963
- ```javascript
964
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
965
- const x = 2000 + Math.floor(Math.random() * 8000);
966
- const y = 2000 + Math.floor(Math.random() * 8000);
967
-
968
- // 2. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
969
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000');
970
-
971
- // 3. 切换异步模式,把边框换成绿色
972
- const asyncRect = rect.toAsync();
973
- asyncRect.setState_Color('#00AA00');
974
- await asyncRect.done();
975
-
976
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
977
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
978
-
979
- console.log('color:', '#FF0000', '→', refetched.getState_Color());
980
- ```
981
-
982
- ### setstate_cornerradius
983
-
984
- # ISCH\_PrimitiveRectangle.setState\_CornerRadius() method
985
-
986
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
987
-
988
- Set the property state: corner radius
989
-
990
- ## Signature
991
-
992
- ```typescript
993
- function setState_CornerRadius(cornerRadius: number): ISCH_PrimitiveRectangle;
994
- ```
995
-
996
- ## Parameters
997
-
998
- <table><thead><tr><th>
999
-
1000
- Parameter
1001
-
1002
- </th><th>
1003
-
1004
- Type
1005
-
1006
- </th><th>
1007
-
1008
- Description
1009
-
1010
- </th></tr></thead>
1011
- <tbody><tr><td>
1012
-
1013
- cornerRadius
1014
-
1015
- </td><td>
1016
-
1017
- number
1018
-
1019
- </td><td>
1020
-
1021
- Corner radius
1022
-
1023
- </td></tr>
1024
- </tbody></table>
1025
-
1026
- ## Returns
1027
-
1028
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1029
-
1030
- Rectangle primitive object
1031
-
1032
- ## Example
1033
-
1034
- ```javascript
1035
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1036
- const x = 2000 + Math.floor(Math.random() * 8000);
1037
- const y = 2000 + Math.floor(Math.random() * 8000);
1038
-
1039
- // 2. 创建一个直角测试矩形(SCH 坐标单位 10mil)
1040
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1041
-
1042
- // 3. 切换异步模式,把圆角半径调到 20
1043
- const asyncRect = rect.toAsync();
1044
- asyncRect.setState_CornerRadius(20);
1045
- await asyncRect.done();
1046
-
1047
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1048
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1049
-
1050
- console.log('cornerRadius:', 0, '→', refetched.getState_CornerRadius());
1051
- ```
1052
-
1053
- ### setstate_fillcolor
1054
-
1055
- # ISCH\_PrimitiveRectangle.setState\_FillColor() method
1056
-
1057
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1058
-
1059
- Set the property state: fill color
1060
-
1061
- ## Signature
1062
-
1063
- ```typescript
1064
- function setState_FillColor(fillColor: string | null): ISCH_PrimitiveRectangle;
1065
- ```
1066
-
1067
- ## Parameters
1068
-
1069
- <table><thead><tr><th>
1070
-
1071
- Parameter
1072
-
1073
- </th><th>
1074
-
1075
- Type
1076
-
1077
- </th><th>
1078
-
1079
- Description
1080
-
1081
- </th></tr></thead>
1082
- <tbody><tr><td>
1083
-
1084
- fillColor
1085
-
1086
- </td><td>
1087
-
1088
- string \| null
1089
-
1090
- </td><td>
1091
-
1092
- Fill color
1093
-
1094
- </td></tr>
1095
- </tbody></table>
1096
-
1097
- ## Returns
1098
-
1099
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1100
-
1101
- Rectangle primitive object
1102
-
1103
- ## Example
1104
-
1105
- ```javascript
1106
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1107
- const x = 2000 + Math.floor(Math.random() * 8000);
1108
- const y = 2000 + Math.floor(Math.random() * 8000);
1109
-
1110
- // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1111
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1112
-
1113
- // 3. 切换异步模式,设置浅黄填充
1114
- const asyncRect = rect.toAsync();
1115
- asyncRect.setState_FillColor('#FFEC8B');
1116
- await asyncRect.done();
1117
-
1118
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1119
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1120
-
1121
- console.log('fillColor:', null, '→', refetched.getState_FillColor());
1122
- ```
1123
-
1124
- ### setstate_fillstyle
1125
-
1126
- # ISCH\_PrimitiveRectangle.setState\_FillStyle() method
1127
-
1128
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1129
-
1130
- Set the property state: fill style
1131
-
1132
- ## Signature
1133
-
1134
- ```typescript
1135
- function setState_FillStyle(fillStyle: ESCH_PrimitiveFillStyle | null): ISCH_PrimitiveRectangle;
1136
- ```
1137
-
1138
- ## Parameters
1139
-
1140
- <table><thead><tr><th>
1141
-
1142
- Parameter
1143
-
1144
- </th><th>
1145
-
1146
- Type
1147
-
1148
- </th><th>
1149
-
1150
- Description
1151
-
1152
- </th></tr></thead>
1153
- <tbody><tr><td>
1154
-
1155
- fillStyle
1156
-
1157
- </td><td>
1158
-
1159
- [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
1160
-
1161
- </td><td>
1162
-
1163
- Fill style
1164
-
1165
- </td></tr>
1166
- </tbody></table>
1167
-
1168
- ## Returns
1169
-
1170
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1171
-
1172
- Rectangle primitive object
1173
-
1174
- ## Example
1175
-
1176
- ```javascript
1177
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1178
- const x = 2000 + Math.floor(Math.random() * 8000);
1179
- const y = 2000 + Math.floor(Math.random() * 8000);
1180
-
1181
- // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1182
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1183
-
1184
- // 3. 切换异步模式,设置网格填充样式
1185
- const asyncRect = rect.toAsync();
1186
- asyncRect.setState_FillStyle('Grid');
1187
- await asyncRect.done();
1188
-
1189
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1190
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1191
-
1192
- console.log('fillStyle:', null, '→', refetched.getState_FillStyle());
1193
- ```
1194
-
1195
- ### setstate_height
1196
-
1197
- # ISCH\_PrimitiveRectangle.setState\_Height() method
1198
-
1199
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1200
-
1201
- Set the property state: height
1202
-
1203
- ## Signature
1204
-
1205
- ```typescript
1206
- function setState_Height(height: number): ISCH_PrimitiveRectangle;
1207
- ```
1208
-
1209
- ## Parameters
1210
-
1211
- <table><thead><tr><th>
1212
-
1213
- Parameter
1214
-
1215
- </th><th>
1216
-
1217
- Type
1218
-
1219
- </th><th>
1220
-
1221
- Description
1222
-
1223
- </th></tr></thead>
1224
- <tbody><tr><td>
1225
-
1226
- height
1227
-
1228
- </td><td>
1229
-
1230
- number
1231
-
1232
- </td><td>
1233
-
1234
- Height
1235
-
1236
- </td></tr>
1237
- </tbody></table>
1238
-
1239
- ## Returns
1240
-
1241
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1242
-
1243
- Rectangle primitive object
1244
-
1245
- ## Example
1246
-
1247
- ```javascript
1248
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1249
- const x = 2000 + Math.floor(Math.random() * 8000);
1250
- const y = 2000 + Math.floor(Math.random() * 8000);
1251
-
1252
- // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1253
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1254
-
1255
- // 3. 切换异步模式,把高扩大到 150
1256
- const asyncRect = rect.toAsync();
1257
- asyncRect.setState_Height(150);
1258
- await asyncRect.done();
1259
-
1260
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1261
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1262
-
1263
- console.log('height:', 100, '→', refetched.getState_Height());
1264
- ```
1265
-
1266
- ### setstate_linetype
1267
-
1268
- # ISCH\_PrimitiveRectangle.setState\_LineType() method
1269
-
1270
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1271
-
1272
- Set the property state: line type
1273
-
1274
- ## Signature
1275
-
1276
- ```typescript
1277
- function setState_LineType(lineType: ESCH_PrimitiveLineType | null): ISCH_PrimitiveRectangle;
1278
- ```
1279
-
1280
- ## Parameters
1281
-
1282
- <table><thead><tr><th>
1283
-
1284
- Parameter
1285
-
1286
- </th><th>
1287
-
1288
- Type
1289
-
1290
- </th><th>
1291
-
1292
- Description
1293
-
1294
- </th></tr></thead>
1295
- <tbody><tr><td>
1296
-
1297
- lineType
1298
-
1299
- </td><td>
1300
-
1301
- [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
1302
-
1303
- </td><td>
1304
-
1305
- Line type
1306
-
1307
- </td></tr>
1308
- </tbody></table>
1309
-
1310
- ## Returns
1311
-
1312
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1313
-
1314
- Rectangle primitive object
1315
-
1316
- ## Example
1317
-
1318
- ```javascript
1319
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1320
- const x = 2000 + Math.floor(Math.random() * 8000);
1321
- const y = 2000 + Math.floor(Math.random() * 8000);
1322
-
1323
- // 2. 创建一个实线边框的测试矩形(末参 0 = 实线,SCH 坐标单位 10mil)
1324
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6, 0);
1325
-
1326
- // 3. 切换异步模式,把线型改为虚线(1)
1327
- const asyncRect = rect.toAsync();
1328
- asyncRect.setState_LineType(1);
1329
- await asyncRect.done();
1330
-
1331
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1332
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1333
-
1334
- console.log('lineType:', 0, '→', refetched.getState_LineType());
1335
- ```
1336
-
1337
- ### setstate_linewidth
1338
-
1339
- # ISCH\_PrimitiveRectangle.setState\_LineWidth() method
1340
-
1341
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1342
-
1343
- Set the property state: Line width
1344
-
1345
- ## Signature
1346
-
1347
- ```typescript
1348
- function setState_LineWidth(lineWidth: number | null): ISCH_PrimitiveRectangle;
1349
- ```
1350
-
1351
- ## Parameters
1352
-
1353
- <table><thead><tr><th>
1354
-
1355
- Parameter
1356
-
1357
- </th><th>
1358
-
1359
- Type
1360
-
1361
- </th><th>
1362
-
1363
- Description
1364
-
1365
- </th></tr></thead>
1366
- <tbody><tr><td>
1367
-
1368
- lineWidth
1369
-
1370
- </td><td>
1371
-
1372
- number \| null
1373
-
1374
- </td><td>
1375
-
1376
- Line width
1377
-
1378
- </td></tr>
1379
- </tbody></table>
1380
-
1381
- ## Returns
1382
-
1383
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1384
-
1385
- Rectangle primitive object
1386
-
1387
- ## Example
1388
-
1389
- ```javascript
1390
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1391
- const x = 2000 + Math.floor(Math.random() * 8000);
1392
- const y = 2000 + Math.floor(Math.random() * 8000);
1393
-
1394
- // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
1395
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
1396
-
1397
- // 3. 切换异步模式,把线宽加粗到 15
1398
- const asyncRect = rect.toAsync();
1399
- asyncRect.setState_LineWidth(15);
1400
- await asyncRect.done();
1401
-
1402
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1403
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1404
-
1405
- console.log('lineWidth:', 6, '→', refetched.getState_LineWidth());
1406
- ```
1407
-
1408
- ### setstate_rotation
1409
-
1410
- # ISCH\_PrimitiveRectangle.setState\_Rotation() method
1411
-
1412
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1413
-
1414
- Set the property state: rotation angle
1415
-
1416
- ## Signature
1417
-
1418
- ```typescript
1419
- function setState_Rotation(rotation: number): ISCH_PrimitiveRectangle;
1420
- ```
1421
-
1422
- ## Parameters
1423
-
1424
- <table><thead><tr><th>
1425
-
1426
- Parameter
1427
-
1428
- </th><th>
1429
-
1430
- Type
1431
-
1432
- </th><th>
1433
-
1434
- Description
1435
-
1436
- </th></tr></thead>
1437
- <tbody><tr><td>
1438
-
1439
- rotation
1440
-
1441
- </td><td>
1442
-
1443
- number
1444
-
1445
- </td><td>
1446
-
1447
- Rotation angle
1448
-
1449
- </td></tr>
1450
- </tbody></table>
1451
-
1452
- ## Returns
1453
-
1454
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1455
-
1456
- Rectangle primitive object
1457
-
1458
- ## Example
1459
-
1460
- ```javascript
1461
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1462
- const x = 2000 + Math.floor(Math.random() * 8000);
1463
- const y = 2000 + Math.floor(Math.random() * 8000);
1464
-
1465
- // 2. 创建一个未旋转的测试矩形(SCH 坐标单位 10mil)
1466
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1467
-
1468
- // 3. 切换异步模式,提交旋转 30°
1469
- const asyncRect = rect.toAsync();
1470
- asyncRect.setState_Rotation(30);
1471
- await asyncRect.done();
1472
-
1473
- // 4. 从画布重新读取:形状已旋转(左上角坐标变化),角度读数仍为 0
1474
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1475
-
1476
- console.log('rotation:', 0, '→', refetched.getState_Rotation());
1477
- console.log('topLeft moved by rotate:', x, '→', refetched.getState_TopLeftX());
1478
- ```
1479
-
1480
- ### setstate_topleftx
1481
-
1482
- # ISCH\_PrimitiveRectangle.setState\_TopLeftX() method
1483
-
1484
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1485
-
1486
- Set the property state: top-left point X
1487
-
1488
- ## Signature
1489
-
1490
- ```typescript
1491
- function setState_TopLeftX(topLeftX: number): ISCH_PrimitiveRectangle;
1492
- ```
1493
-
1494
- ## Parameters
1495
-
1496
- <table><thead><tr><th>
1497
-
1498
- Parameter
1499
-
1500
- </th><th>
1501
-
1502
- Type
1503
-
1504
- </th><th>
1505
-
1506
- Description
1507
-
1508
- </th></tr></thead>
1509
- <tbody><tr><td>
1510
-
1511
- topLeftX
1512
-
1513
- </td><td>
1514
-
1515
- number
1516
-
1517
- </td><td>
1518
-
1519
- Top-left point X
1520
-
1521
- </td></tr>
1522
- </tbody></table>
1523
-
1524
- ## Returns
1525
-
1526
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1527
-
1528
- Rectangle primitive object
1529
-
1530
- ## Example
1531
-
1532
- ```javascript
1533
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1534
- const x = 2000 + Math.floor(Math.random() * 8000);
1535
- const y = 2000 + Math.floor(Math.random() * 8000);
1536
-
1537
- // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1538
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1539
-
1540
- // 3. 切换异步模式,把左上角 X 移到 x + 300
1541
- const asyncRect = rect.toAsync();
1542
- asyncRect.setState_TopLeftX(x + 300);
1543
- await asyncRect.done();
1544
-
1545
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1546
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1547
-
1548
- console.log('topLeftX:', x, '→', refetched.getState_TopLeftX());
1549
- ```
1550
-
1551
- ### setstate_toplefty
1552
-
1553
- # ISCH\_PrimitiveRectangle.setState\_TopLeftY() method
1554
-
1555
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1556
-
1557
- Set the property state: top-left point Y
1558
-
1559
- ## Signature
1560
-
1561
- ```typescript
1562
- function setState_TopLeftY(topLeftY: number): ISCH_PrimitiveRectangle;
1563
- ```
1564
-
1565
- ## Parameters
1566
-
1567
- <table><thead><tr><th>
1568
-
1569
- Parameter
1570
-
1571
- </th><th>
1572
-
1573
- Type
1574
-
1575
- </th><th>
1576
-
1577
- Description
1578
-
1579
- </th></tr></thead>
1580
- <tbody><tr><td>
1581
-
1582
- topLeftY
1583
-
1584
- </td><td>
1585
-
1586
- number
1587
-
1588
- </td><td>
1589
-
1590
- Top-left point Y
1591
-
1592
- </td></tr>
1593
- </tbody></table>
1594
-
1595
- ## Returns
1596
-
1597
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1598
-
1599
- Rectangle primitive object
1600
-
1601
- ## Example
1602
-
1603
- ```javascript
1604
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1605
- const x = 2000 + Math.floor(Math.random() * 8000);
1606
- const y = 2000 + Math.floor(Math.random() * 8000);
1607
-
1608
- // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1609
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1610
-
1611
- // 3. 切换异步模式,把左上角 Y 移到 y + 200
1612
- const asyncRect = rect.toAsync();
1613
- asyncRect.setState_TopLeftY(y + 200);
1614
- await asyncRect.done();
1615
-
1616
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1617
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1618
-
1619
- console.log('topLeftY:', y, '→', refetched.getState_TopLeftY());
1620
- ```
1621
-
1622
- ### setstate_width
1623
-
1624
- # ISCH\_PrimitiveRectangle.setState\_Width() method
1625
-
1626
- > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1627
-
1628
- Set the property state: width
1629
-
1630
- ## Signature
1631
-
1632
- ```typescript
1633
- function setState_Width(width: number): ISCH_PrimitiveRectangle;
1634
- ```
1635
-
1636
- ## Parameters
1637
-
1638
- <table><thead><tr><th>
1639
-
1640
- Parameter
1641
-
1642
- </th><th>
1643
-
1644
- Type
1645
-
1646
- </th><th>
1647
-
1648
- Description
1649
-
1650
- </th></tr></thead>
1651
- <tbody><tr><td>
1652
-
1653
- width
1654
-
1655
- </td><td>
1656
-
1657
- number
1658
-
1659
- </td><td>
1660
-
1661
- Width
1662
-
1663
- </td></tr>
1664
- </tbody></table>
1665
-
1666
- ## Returns
1667
-
1668
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1669
-
1670
- Rectangle primitive object
1671
-
1672
- ## Example
1673
-
1674
- ```javascript
1675
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1676
- const x = 2000 + Math.floor(Math.random() * 8000);
1677
- const y = 2000 + Math.floor(Math.random() * 8000);
1678
-
1679
- // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1680
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1681
-
1682
- // 3. 切换异步模式,把宽扩大到 300
1683
- const asyncRect = rect.toAsync();
1684
- asyncRect.setState_Width(300);
1685
- await asyncRect.done();
1686
-
1687
- // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1688
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1689
-
1690
- console.log('width:', 200, '→', refetched.getState_Width());
1691
- ```
1692
-
1693
- ### toasync
1694
-
1695
- # ISCH\_PrimitiveRectangle.toAsync() method
1696
-
1697
- Convert Primitive to Async primitive
1698
-
1699
- ## Signature
1700
-
1701
- ```typescript
1702
- function toAsync(): ISCH_PrimitiveRectangle;
1703
- ```
1704
-
1705
- ## Returns
1706
-
1707
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1708
-
1709
- Rectangle primitive object
1710
-
1711
- ## Example
1712
-
1713
- ```javascript
1714
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1715
- const x = 2000 + Math.floor(Math.random() * 8000);
1716
- const y = 2000 + Math.floor(Math.random() * 8000);
1717
-
1718
- // 2. 创建一个测试矩形(创建后默认处于异步模式)
1719
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1720
-
1721
- // 3. 先切换到同步模式,再转回异步模式,确认可来回切换
1722
- rect.toSync();
1723
- const asyncRect = rect.toAsync();
1724
-
1725
- // 4. 异步模式下批量修改尺寸,一次提交
1726
- asyncRect.setState_Width(300);
1727
- asyncRect.setState_Height(150);
1728
- await asyncRect.done();
1729
-
1730
- // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1731
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1732
-
1733
- console.log('isAsync after toAsync:', rect.isAsync());
1734
- console.log('width:', 200, '→', refetched.getState_Width());
1735
- console.log('height:', 100, '→', refetched.getState_Height());
1736
- ```
1737
-
1738
- ### tosync
1739
-
1740
- # ISCH\_PrimitiveRectangle.toSync() method
1741
-
1742
- Convert Primitive to Sync primitive
1743
-
1744
- ## Signature
1745
-
1746
- ```typescript
1747
- function toSync(): ISCH_PrimitiveRectangle;
1748
- ```
1749
-
1750
- ## Returns
1751
-
1752
- [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1753
-
1754
- Rectangle primitive object
1755
-
1756
- ## Example
1757
-
1758
- ```javascript
1759
- // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1760
- const x = 2000 + Math.floor(Math.random() * 8000);
1761
- const y = 2000 + Math.floor(Math.random() * 8000);
1762
-
1763
- // 2. 创建一个测试矩形(创建后默认处于异步模式)
1764
- const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1765
-
1766
- // 3. 转换为同步图元
1767
- const syncRect = rect.toSync();
1768
-
1769
- // 4. 同步模式下把宽扩大到 300,立即生效,无需 done()
1770
- syncRect.setState_Width(300);
1771
-
1772
- // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1773
- const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1774
-
1775
- console.log('isAsync after toSync:', rect.isAsync());
1776
- console.log('width:', 200, '→', refetched.getState_Width());
1777
- ```
1
+ # ISCH\_PrimitiveRectangle class
2
+
3
+ Rectangle primitive
4
+
5
+ ## Signature
6
+
7
+ ```typescript
8
+ class ISCH_PrimitiveRectangle implements ISCH_Primitive
9
+ ```
10
+ **Implements:** [ISCH\_Primitive](../interfaces/ISCH_Primitive.md)
11
+
12
+ ## Remarks
13
+
14
+ ## Methods
15
+
16
+ <table><thead><tr><th>
17
+
18
+ Method
19
+
20
+ </th><th>
21
+
22
+ Modifiers
23
+
24
+ </th><th>
25
+
26
+ Description
27
+
28
+ </th></tr></thead>
29
+ <tbody><tr><td>
30
+
31
+ [done()](./ISCH_PrimitiveRectangle.md)
32
+
33
+ </td><td>
34
+
35
+ </td><td>
36
+
37
+ **_(BETA)_** Apply the changes to the primitives to the canvas
38
+
39
+ </td></tr>
40
+ <tr><td>
41
+
42
+ [getState\_Color()](./ISCH_PrimitiveRectangle.md)
43
+
44
+ </td><td>
45
+
46
+ </td><td>
47
+
48
+ Get the property state: border color
49
+
50
+ </td></tr>
51
+ <tr><td>
52
+
53
+ [getState\_CornerRadius()](./ISCH_PrimitiveRectangle.md)
54
+
55
+ </td><td>
56
+
57
+ </td><td>
58
+
59
+ Get the property state: corner radius
60
+
61
+ </td></tr>
62
+ <tr><td>
63
+
64
+ [getState\_FillColor()](./ISCH_PrimitiveRectangle.md)
65
+
66
+ </td><td>
67
+
68
+ </td><td>
69
+
70
+ Get the property state: fill color
71
+
72
+ </td></tr>
73
+ <tr><td>
74
+
75
+ [getState\_FillStyle()](./ISCH_PrimitiveRectangle.md)
76
+
77
+ </td><td>
78
+
79
+ </td><td>
80
+
81
+ Get the property state: fill style
82
+
83
+ </td></tr>
84
+ <tr><td>
85
+
86
+ [getState\_Height()](./ISCH_PrimitiveRectangle.md)
87
+
88
+ </td><td>
89
+
90
+ </td><td>
91
+
92
+ Get the property state: height
93
+
94
+ </td></tr>
95
+ <tr><td>
96
+
97
+ [getState\_LineType()](./ISCH_PrimitiveRectangle.md)
98
+
99
+ </td><td>
100
+
101
+ </td><td>
102
+
103
+ Get the property state: line type
104
+
105
+ </td></tr>
106
+ <tr><td>
107
+
108
+ [getState\_LineWidth()](./ISCH_PrimitiveRectangle.md)
109
+
110
+ </td><td>
111
+
112
+ </td><td>
113
+
114
+ Get the property state: Line width
115
+
116
+ </td></tr>
117
+ <tr><td>
118
+
119
+ [getState\_PrimitiveId()](./ISCH_PrimitiveRectangle.md)
120
+
121
+ </td><td>
122
+
123
+ </td><td>
124
+
125
+ Get the property state: primitive ID
126
+
127
+ </td></tr>
128
+ <tr><td>
129
+
130
+ [getState\_PrimitiveType()](./ISCH_PrimitiveRectangle.md)
131
+
132
+ </td><td>
133
+
134
+ </td><td>
135
+
136
+ Get the property state: primitive type
137
+
138
+ </td></tr>
139
+ <tr><td>
140
+
141
+ [getState\_Rotation()](./ISCH_PrimitiveRectangle.md)
142
+
143
+ </td><td>
144
+
145
+ </td><td>
146
+
147
+ Get the property state: rotation angle
148
+
149
+ </td></tr>
150
+ <tr><td>
151
+
152
+ [getState\_TopLeftX()](./ISCH_PrimitiveRectangle.md)
153
+
154
+ </td><td>
155
+
156
+ </td><td>
157
+
158
+ Get the property state: top-left point X
159
+
160
+ </td></tr>
161
+ <tr><td>
162
+
163
+ [getState\_TopLeftY()](./ISCH_PrimitiveRectangle.md)
164
+
165
+ </td><td>
166
+
167
+ </td><td>
168
+
169
+ Get the property state: top-left point Y
170
+
171
+ </td></tr>
172
+ <tr><td>
173
+
174
+ [getState\_Width()](./ISCH_PrimitiveRectangle.md)
175
+
176
+ </td><td>
177
+
178
+ </td><td>
179
+
180
+ Get the property state: width
181
+
182
+ </td></tr>
183
+ <tr><td>
184
+
185
+ [isAsync()](./ISCH_PrimitiveRectangle.md)
186
+
187
+ </td><td>
188
+
189
+ </td><td>
190
+
191
+ Query whether the primitive is an async primitive
192
+
193
+ </td></tr>
194
+ <tr><td>
195
+
196
+ [reset()](./ISCH_PrimitiveRectangle.md)
197
+
198
+ </td><td>
199
+
200
+ </td><td>
201
+
202
+ **_(BETA)_** Reset the async primitive to the current canvas state
203
+
204
+ </td></tr>
205
+ <tr><td>
206
+
207
+ [setState\_Color(color)](./ISCH_PrimitiveRectangle.md)
208
+
209
+ </td><td>
210
+
211
+ </td><td>
212
+
213
+ **_(BETA)_** Set the property state: border color
214
+
215
+ </td></tr>
216
+ <tr><td>
217
+
218
+ [setState\_CornerRadius(cornerRadius)](./ISCH_PrimitiveRectangle.md)
219
+
220
+ </td><td>
221
+
222
+ </td><td>
223
+
224
+ **_(BETA)_** Set the property state: corner radius
225
+
226
+ </td></tr>
227
+ <tr><td>
228
+
229
+ [setState\_FillColor(fillColor)](./ISCH_PrimitiveRectangle.md)
230
+
231
+ </td><td>
232
+
233
+ </td><td>
234
+
235
+ **_(BETA)_** Set the property state: fill color
236
+
237
+ </td></tr>
238
+ <tr><td>
239
+
240
+ [setState\_FillStyle(fillStyle)](./ISCH_PrimitiveRectangle.md)
241
+
242
+ </td><td>
243
+
244
+ </td><td>
245
+
246
+ **_(BETA)_** Set the property state: fill style
247
+
248
+ </td></tr>
249
+ <tr><td>
250
+
251
+ [setState\_Height(height)](./ISCH_PrimitiveRectangle.md)
252
+
253
+ </td><td>
254
+
255
+ </td><td>
256
+
257
+ **_(BETA)_** Set the property state: height
258
+
259
+ </td></tr>
260
+ <tr><td>
261
+
262
+ [setState\_LineType(lineType)](./ISCH_PrimitiveRectangle.md)
263
+
264
+ </td><td>
265
+
266
+ </td><td>
267
+
268
+ **_(BETA)_** Set the property state: line type
269
+
270
+ </td></tr>
271
+ <tr><td>
272
+
273
+ [setState\_LineWidth(lineWidth)](./ISCH_PrimitiveRectangle.md)
274
+
275
+ </td><td>
276
+
277
+ </td><td>
278
+
279
+ **_(BETA)_** Set the property state: Line width
280
+
281
+ </td></tr>
282
+ <tr><td>
283
+
284
+ [setState\_Rotation(rotation)](./ISCH_PrimitiveRectangle.md)
285
+
286
+ </td><td>
287
+
288
+ </td><td>
289
+
290
+ **_(BETA)_** Set the property state: rotation angle
291
+
292
+ </td></tr>
293
+ <tr><td>
294
+
295
+ [setState\_TopLeftX(topLeftX)](./ISCH_PrimitiveRectangle.md)
296
+
297
+ </td><td>
298
+
299
+ </td><td>
300
+
301
+ **_(BETA)_** Set the property state: top-left point X
302
+
303
+ </td></tr>
304
+ <tr><td>
305
+
306
+ [setState\_TopLeftY(topLeftY)](./ISCH_PrimitiveRectangle.md)
307
+
308
+ </td><td>
309
+
310
+ </td><td>
311
+
312
+ **_(BETA)_** Set the property state: top-left point Y
313
+
314
+ </td></tr>
315
+ <tr><td>
316
+
317
+ [setState\_Width(width)](./ISCH_PrimitiveRectangle.md)
318
+
319
+ </td><td>
320
+
321
+ </td><td>
322
+
323
+ **_(BETA)_** Set the property state: width
324
+
325
+ </td></tr>
326
+ <tr><td>
327
+
328
+ [toAsync()](./ISCH_PrimitiveRectangle.md)
329
+
330
+ </td><td>
331
+
332
+ </td><td>
333
+
334
+ Convert Primitive to Async primitive
335
+
336
+ </td></tr>
337
+ <tr><td>
338
+
339
+ [toSync()](./ISCH_PrimitiveRectangle.md)
340
+
341
+ </td><td>
342
+
343
+ </td><td>
344
+
345
+ Convert Primitive to Sync primitive
346
+
347
+ </td></tr>
348
+ </tbody></table>
349
+
350
+ ---
351
+
352
+ ## 方法详情
353
+
354
+ ### done
355
+
356
+ # ISCH\_PrimitiveRectangle.done() method
357
+
358
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
359
+
360
+ Apply the changes to the primitives to the canvas
361
+
362
+ ## Signature
363
+
364
+ ```typescript
365
+ function done(): Promise<ISCH_PrimitiveRectangle>;
366
+ ```
367
+
368
+ ## Returns
369
+
370
+ Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
371
+
372
+ Rectangle primitive object
373
+
374
+ ## Example
375
+
376
+ ```javascript
377
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
378
+ const x = 2000 + Math.floor(Math.random() * 8000);
379
+ const y = 2000 + Math.floor(Math.random() * 8000);
380
+
381
+ // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
382
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
383
+
384
+ // 3. 切换异步模式,累计两处修改(尺寸扩大 + 改边框颜色)
385
+ const asyncRect = rect.toAsync();
386
+ asyncRect.setState_Width(300);
387
+ asyncRect.setState_Color('#00AA00');
388
+
389
+ // 4. 一次性提交到画布
390
+ await asyncRect.done();
391
+
392
+ // 5. 从画布重新读取,确认两处修改都已生效(保留现场供观察)
393
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
394
+
395
+ console.log('width:', 200, '→', refetched.getState_Width());
396
+ console.log('color:', '#00AA00', '→', refetched.getState_Color());
397
+ ```
398
+
399
+ ### getstate_color
400
+
401
+ # ISCH\_PrimitiveRectangle.getState\_Color() method
402
+
403
+ Get the property state: border color
404
+
405
+ ## Signature
406
+
407
+ ```typescript
408
+ function getState_Color(): string | null;
409
+ ```
410
+
411
+ ## Returns
412
+
413
+ string \| null
414
+
415
+ Border color
416
+
417
+ ## Example
418
+
419
+ ```javascript
420
+ // 1. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
421
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000');
422
+
423
+ // 2. 读取边框颜色
424
+ const color = rect.getState_Color();
425
+
426
+ // 3. 清理测试图元(查询类案例不留测试对象)
427
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
428
+
429
+ console.log('color:', color);
430
+ ```
431
+
432
+ ### getstate_cornerradius
433
+
434
+ # ISCH\_PrimitiveRectangle.getState\_CornerRadius() method
435
+
436
+ Get the property state: corner radius
437
+
438
+ ## Signature
439
+
440
+ ```typescript
441
+ function getState_CornerRadius(): number;
442
+ ```
443
+
444
+ ## Returns
445
+
446
+ number
447
+
448
+ Corner radius
449
+
450
+ ## Example
451
+
452
+ ```javascript
453
+ // 1. 创建一个圆角半径 10 的测试矩形(SCH 坐标单位 10mil)
454
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 10);
455
+
456
+ // 2. 读取圆角半径
457
+ const cornerRadius = rect.getState_CornerRadius();
458
+
459
+ // 3. 清理测试图元(查询类案例不留测试对象)
460
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
461
+
462
+ console.log('cornerRadius:', cornerRadius);
463
+ ```
464
+
465
+ ### getstate_fillcolor
466
+
467
+ # ISCH\_PrimitiveRectangle.getState\_FillColor() method
468
+
469
+ Get the property state: fill color
470
+
471
+ ## Signature
472
+
473
+ ```typescript
474
+ function getState_FillColor(): string | null;
475
+ ```
476
+
477
+ ## Returns
478
+
479
+ string \| null
480
+
481
+ Fill color
482
+
483
+ ## Example
484
+
485
+ ```javascript
486
+ // 1. 创建一个黄色填充的测试矩形(SCH 坐标单位 10mil)
487
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, '#FFFF00');
488
+
489
+ // 2. 读取填充颜色
490
+ const fillColor = rect.getState_FillColor();
491
+
492
+ // 3. 清理测试图元(查询类案例不留测试对象)
493
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
494
+
495
+ console.log('fillColor:', fillColor);
496
+ ```
497
+
498
+ ### getstate_fillstyle
499
+
500
+ # ISCH\_PrimitiveRectangle.getState\_FillStyle() method
501
+
502
+ Get the property state: fill style
503
+
504
+ ## Signature
505
+
506
+ ```typescript
507
+ function getState_FillStyle(): ESCH_PrimitiveFillStyle | null;
508
+ ```
509
+
510
+ ## Returns
511
+
512
+ [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
513
+
514
+ Fill style
515
+
516
+ ## Example
517
+
518
+ ```javascript
519
+ // 1. 创建一个网格填充的测试矩形(SCH 坐标单位 10mil)
520
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, null, null, null, null, 'Grid');
521
+
522
+ // 2. 读取填充样式
523
+ const fillStyle = rect.getState_FillStyle();
524
+
525
+ // 3. 清理测试图元(查询类案例不留测试对象)
526
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
527
+
528
+ console.log('fillStyle:', fillStyle);
529
+ ```
530
+
531
+ ### getstate_height
532
+
533
+ # ISCH\_PrimitiveRectangle.getState\_Height() method
534
+
535
+ Get the property state: height
536
+
537
+ ## Signature
538
+
539
+ ```typescript
540
+ function getState_Height(): number;
541
+ ```
542
+
543
+ ## Returns
544
+
545
+ number
546
+
547
+ Height
548
+
549
+ ## Example
550
+
551
+ ```javascript
552
+ // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
553
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
554
+
555
+ // 2. 读取矩形的高
556
+ const height = rect.getState_Height();
557
+
558
+ // 3. 清理测试图元(查询类案例不留测试对象)
559
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
560
+
561
+ console.log('height:', height);
562
+ ```
563
+
564
+ ### getstate_linetype
565
+
566
+ # ISCH\_PrimitiveRectangle.getState\_LineType() method
567
+
568
+ Get the property state: line type
569
+
570
+ ## Signature
571
+
572
+ ```typescript
573
+ function getState_LineType(): ESCH_PrimitiveLineType | null;
574
+ ```
575
+
576
+ ## Returns
577
+
578
+ [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
579
+
580
+ Line type
581
+
582
+ ## Example
583
+
584
+ ```javascript
585
+ // 1. 创建一个虚线边框的测试矩形(末参 1 = 虚线,SCH 坐标单位 10mil)
586
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6, 1);
587
+
588
+ // 2. 读取线型
589
+ const lineType = rect.getState_LineType();
590
+
591
+ // 3. 清理测试图元(查询类案例不留测试对象)
592
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
593
+
594
+ console.log('lineType:', lineType);
595
+ ```
596
+
597
+ ### getstate_linewidth
598
+
599
+ # ISCH\_PrimitiveRectangle.getState\_LineWidth() method
600
+
601
+ Get the property state: Line width
602
+
603
+ ## Signature
604
+
605
+ ```typescript
606
+ function getState_LineWidth(): number | null;
607
+ ```
608
+
609
+ ## Returns
610
+
611
+ number \| null
612
+
613
+ Line width
614
+
615
+ ## Example
616
+
617
+ ```javascript
618
+ // 1. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
619
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 0, '#FF0000', null, 6);
620
+
621
+ // 2. 读取边框线宽
622
+ const lineWidth = rect.getState_LineWidth();
623
+
624
+ // 3. 清理测试图元(查询类案例不留测试对象)
625
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
626
+
627
+ console.log('lineWidth:', lineWidth);
628
+ ```
629
+
630
+ ### getstate_primitiveid
631
+
632
+ # ISCH\_PrimitiveRectangle.getState\_PrimitiveId() method
633
+
634
+ Get the property state: primitive ID
635
+
636
+ ## Signature
637
+
638
+ ```typescript
639
+ function getState_PrimitiveId(): string;
640
+ ```
641
+
642
+ ## Returns
643
+
644
+ string
645
+
646
+ Primitive ID
647
+
648
+ ## Example
649
+
650
+ ```javascript
651
+ // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
652
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
653
+
654
+ // 2. 读取图元 ID
655
+ const primitiveId = rect.getState_PrimitiveId();
656
+
657
+ // 3. 用 ID 从画布重取矩形,验证 ID 有效
658
+ const refetched = await eda.sch_PrimitiveRectangle.get(primitiveId);
659
+
660
+ // 4. 清理测试图元(查询类案例不留测试对象)
661
+ await eda.sch_PrimitiveRectangle.delete([primitiveId]);
662
+
663
+ console.log('primitiveId:', primitiveId);
664
+ console.log('refetched width:', refetched.getState_Width());
665
+ ```
666
+
667
+ ### getstate_primitivetype
668
+
669
+ # ISCH\_PrimitiveRectangle.getState\_PrimitiveType() method
670
+
671
+ Get the property state: primitive type
672
+
673
+ ## Signature
674
+
675
+ ```typescript
676
+ function getState_PrimitiveType(): ESCH_PrimitiveType;
677
+ ```
678
+
679
+ ## Returns
680
+
681
+ [ESCH\_PrimitiveType](../enums/ESCH_PrimitiveType.md)
682
+
683
+ Primitive type
684
+
685
+ ## Example
686
+
687
+ ```javascript
688
+ // 1. 创建一个测试矩形(SCH 坐标单位 10mil)
689
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
690
+
691
+ // 2. 读取图元类型
692
+ const primitiveType = rect.getState_PrimitiveType();
693
+
694
+ // 3. 清理测试图元(查询类案例不留测试对象)
695
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
696
+
697
+ console.log('primitiveType:', primitiveType);
698
+ ```
699
+
700
+ ### getstate_rotation
701
+
702
+ # ISCH\_PrimitiveRectangle.getState\_Rotation() method
703
+
704
+ Get the property state: rotation angle
705
+
706
+ ## Signature
707
+
708
+ ```typescript
709
+ function getState_Rotation(): number;
710
+ ```
711
+
712
+ ## Returns
713
+
714
+ number
715
+
716
+ Rotation angle
717
+
718
+ ## Example
719
+
720
+ ```javascript
721
+ // 1. 创建一个旋转 45° 的测试矩形(第 6 参是旋转角,SCH 坐标单位 10mil)
722
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100, 0, 45);
723
+
724
+ // 2. 读取旋转角度
725
+ const rotation = rect.getState_Rotation();
726
+
727
+ // 3. 清理测试图元(查询类案例不留测试对象)
728
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
729
+
730
+ console.log('rotation:', rotation);
731
+ ```
732
+
733
+ ### getstate_topleftx
734
+
735
+ # ISCH\_PrimitiveRectangle.getState\_TopLeftX() method
736
+
737
+ Get the property state: top-left point X
738
+
739
+ ## Signature
740
+
741
+ ```typescript
742
+ function getState_TopLeftX(): number;
743
+ ```
744
+
745
+ ## Returns
746
+
747
+ number
748
+
749
+ Top-left point X
750
+
751
+ ## Example
752
+
753
+ ```javascript
754
+ // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
755
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
756
+
757
+ // 2. 读取左上角 X 坐标
758
+ const topLeftX = rect.getState_TopLeftX();
759
+
760
+ // 3. 清理测试图元(查询类案例不留测试对象)
761
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
762
+
763
+ console.log('topLeftX:', topLeftX);
764
+ ```
765
+
766
+ ### getstate_toplefty
767
+
768
+ # ISCH\_PrimitiveRectangle.getState\_TopLeftY() method
769
+
770
+ Get the property state: top-left point Y
771
+
772
+ ## Signature
773
+
774
+ ```typescript
775
+ function getState_TopLeftY(): number;
776
+ ```
777
+
778
+ ## Returns
779
+
780
+ number
781
+
782
+ Top-left point Y
783
+
784
+ ## Example
785
+
786
+ ```javascript
787
+ // 1. 创建一个左上角在 (400, 300) 的测试矩形(SCH 坐标单位 10mil)
788
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
789
+
790
+ // 2. 读取左上角 Y 坐标
791
+ const topLeftY = rect.getState_TopLeftY();
792
+
793
+ // 3. 清理测试图元(查询类案例不留测试对象)
794
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
795
+
796
+ console.log('topLeftY:', topLeftY);
797
+ ```
798
+
799
+ ### getstate_width
800
+
801
+ # ISCH\_PrimitiveRectangle.getState\_Width() method
802
+
803
+ Get the property state: width
804
+
805
+ ## Signature
806
+
807
+ ```typescript
808
+ function getState_Width(): number;
809
+ ```
810
+
811
+ ## Returns
812
+
813
+ number
814
+
815
+ Width
816
+
817
+ ## Example
818
+
819
+ ```javascript
820
+ // 1. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
821
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
822
+
823
+ // 2. 读取矩形的宽
824
+ const width = rect.getState_Width();
825
+
826
+ // 3. 清理测试图元(查询类案例不留测试对象)
827
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
828
+
829
+ console.log('width:', width);
830
+ ```
831
+
832
+ ### isasync
833
+
834
+ # ISCH\_PrimitiveRectangle.isAsync() method
835
+
836
+ Query whether the primitive is an async primitive
837
+
838
+ ## Signature
839
+
840
+ ```typescript
841
+ function isAsync(): boolean;
842
+ ```
843
+
844
+ ## Returns
845
+
846
+ boolean
847
+
848
+ Whether Is async primitive
849
+
850
+ ## Example
851
+
852
+ ```javascript
853
+ // 1. 创建一个测试矩形,创建后默认处于异步模式
854
+ const rect = await eda.sch_PrimitiveRectangle.create(400, 300, 200, 100);
855
+ const asyncOnCreate = rect.isAsync();
856
+
857
+ // 2. 切换到同步模式再查询一次,对比两种模式
858
+ rect.toSync();
859
+ const asyncAfterToSync = rect.isAsync();
860
+
861
+ // 3. 清理测试图元(查询类案例不留测试对象)
862
+ await eda.sch_PrimitiveRectangle.delete([rect.getState_PrimitiveId()]);
863
+
864
+ console.log('isAsync on create:', asyncOnCreate);
865
+ console.log('isAsync after toSync:', asyncAfterToSync);
866
+ ```
867
+
868
+ ### reset
869
+
870
+ # ISCH\_PrimitiveRectangle.reset() method
871
+
872
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
873
+
874
+ Reset the async primitive to the current canvas state
875
+
876
+ ## Signature
877
+
878
+ ```typescript
879
+ function reset(): Promise<ISCH_PrimitiveRectangle>;
880
+ ```
881
+
882
+ ## Returns
883
+
884
+ Promise&lt;[ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)<!-- -->&gt;
885
+
886
+ Rectangle primitive object
887
+
888
+ ## Example
889
+
890
+ ```javascript
891
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
892
+ const x = 2000 + Math.floor(Math.random() * 8000);
893
+ const y = 2000 + Math.floor(Math.random() * 8000);
894
+
895
+ // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
896
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
897
+
898
+ // 3. 切换异步模式,累计一处未提交的线宽修改(6 → 99)
899
+ const asyncRect = rect.toAsync();
900
+ asyncRect.setState_LineWidth(99);
901
+
902
+ // 4. 重置:丢弃未提交的修改,回到画布当前状态
903
+ await asyncRect.reset();
904
+
905
+ // 5. 从画布重新读取,线宽仍是 6(保留现场供观察)
906
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
907
+
908
+ console.log('lineWidth after reset:', refetched.getState_LineWidth());
909
+ ```
910
+
911
+ ### setstate_color
912
+
913
+ # ISCH\_PrimitiveRectangle.setState\_Color() method
914
+
915
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
916
+
917
+ Set the property state: border color
918
+
919
+ ## Signature
920
+
921
+ ```typescript
922
+ function setState_Color(color: string | null): ISCH_PrimitiveRectangle;
923
+ ```
924
+
925
+ ## Parameters
926
+
927
+ <table><thead><tr><th>
928
+
929
+ Parameter
930
+
931
+ </th><th>
932
+
933
+ Type
934
+
935
+ </th><th>
936
+
937
+ Description
938
+
939
+ </th></tr></thead>
940
+ <tbody><tr><td>
941
+
942
+ color
943
+
944
+ </td><td>
945
+
946
+ string \| null
947
+
948
+ </td><td>
949
+
950
+ Border color
951
+
952
+ </td></tr>
953
+ </tbody></table>
954
+
955
+ ## Returns
956
+
957
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
958
+
959
+ Rectangle primitive object
960
+
961
+ ## Example
962
+
963
+ ```javascript
964
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
965
+ const x = 2000 + Math.floor(Math.random() * 8000);
966
+ const y = 2000 + Math.floor(Math.random() * 8000);
967
+
968
+ // 2. 创建一个红色边框的测试矩形(SCH 坐标单位 10mil)
969
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000');
970
+
971
+ // 3. 切换异步模式,把边框换成绿色
972
+ const asyncRect = rect.toAsync();
973
+ asyncRect.setState_Color('#00AA00');
974
+ await asyncRect.done();
975
+
976
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
977
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
978
+
979
+ console.log('color:', '#FF0000', '→', refetched.getState_Color());
980
+ ```
981
+
982
+ ### setstate_cornerradius
983
+
984
+ # ISCH\_PrimitiveRectangle.setState\_CornerRadius() method
985
+
986
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
987
+
988
+ Set the property state: corner radius
989
+
990
+ ## Signature
991
+
992
+ ```typescript
993
+ function setState_CornerRadius(cornerRadius: number): ISCH_PrimitiveRectangle;
994
+ ```
995
+
996
+ ## Parameters
997
+
998
+ <table><thead><tr><th>
999
+
1000
+ Parameter
1001
+
1002
+ </th><th>
1003
+
1004
+ Type
1005
+
1006
+ </th><th>
1007
+
1008
+ Description
1009
+
1010
+ </th></tr></thead>
1011
+ <tbody><tr><td>
1012
+
1013
+ cornerRadius
1014
+
1015
+ </td><td>
1016
+
1017
+ number
1018
+
1019
+ </td><td>
1020
+
1021
+ Corner radius
1022
+
1023
+ </td></tr>
1024
+ </tbody></table>
1025
+
1026
+ ## Returns
1027
+
1028
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1029
+
1030
+ Rectangle primitive object
1031
+
1032
+ ## Example
1033
+
1034
+ ```javascript
1035
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1036
+ const x = 2000 + Math.floor(Math.random() * 8000);
1037
+ const y = 2000 + Math.floor(Math.random() * 8000);
1038
+
1039
+ // 2. 创建一个直角测试矩形(SCH 坐标单位 10mil)
1040
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1041
+
1042
+ // 3. 切换异步模式,把圆角半径调到 20
1043
+ const asyncRect = rect.toAsync();
1044
+ asyncRect.setState_CornerRadius(20);
1045
+ await asyncRect.done();
1046
+
1047
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1048
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1049
+
1050
+ console.log('cornerRadius:', 0, '→', refetched.getState_CornerRadius());
1051
+ ```
1052
+
1053
+ ### setstate_fillcolor
1054
+
1055
+ # ISCH\_PrimitiveRectangle.setState\_FillColor() method
1056
+
1057
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1058
+
1059
+ Set the property state: fill color
1060
+
1061
+ ## Signature
1062
+
1063
+ ```typescript
1064
+ function setState_FillColor(fillColor: string | null): ISCH_PrimitiveRectangle;
1065
+ ```
1066
+
1067
+ ## Parameters
1068
+
1069
+ <table><thead><tr><th>
1070
+
1071
+ Parameter
1072
+
1073
+ </th><th>
1074
+
1075
+ Type
1076
+
1077
+ </th><th>
1078
+
1079
+ Description
1080
+
1081
+ </th></tr></thead>
1082
+ <tbody><tr><td>
1083
+
1084
+ fillColor
1085
+
1086
+ </td><td>
1087
+
1088
+ string \| null
1089
+
1090
+ </td><td>
1091
+
1092
+ Fill color
1093
+
1094
+ </td></tr>
1095
+ </tbody></table>
1096
+
1097
+ ## Returns
1098
+
1099
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1100
+
1101
+ Rectangle primitive object
1102
+
1103
+ ## Example
1104
+
1105
+ ```javascript
1106
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1107
+ const x = 2000 + Math.floor(Math.random() * 8000);
1108
+ const y = 2000 + Math.floor(Math.random() * 8000);
1109
+
1110
+ // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1111
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1112
+
1113
+ // 3. 切换异步模式,设置浅黄填充
1114
+ const asyncRect = rect.toAsync();
1115
+ asyncRect.setState_FillColor('#FFEC8B');
1116
+ await asyncRect.done();
1117
+
1118
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1119
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1120
+
1121
+ console.log('fillColor:', null, '→', refetched.getState_FillColor());
1122
+ ```
1123
+
1124
+ ### setstate_fillstyle
1125
+
1126
+ # ISCH\_PrimitiveRectangle.setState\_FillStyle() method
1127
+
1128
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1129
+
1130
+ Set the property state: fill style
1131
+
1132
+ ## Signature
1133
+
1134
+ ```typescript
1135
+ function setState_FillStyle(fillStyle: ESCH_PrimitiveFillStyle | null): ISCH_PrimitiveRectangle;
1136
+ ```
1137
+
1138
+ ## Parameters
1139
+
1140
+ <table><thead><tr><th>
1141
+
1142
+ Parameter
1143
+
1144
+ </th><th>
1145
+
1146
+ Type
1147
+
1148
+ </th><th>
1149
+
1150
+ Description
1151
+
1152
+ </th></tr></thead>
1153
+ <tbody><tr><td>
1154
+
1155
+ fillStyle
1156
+
1157
+ </td><td>
1158
+
1159
+ [ESCH\_PrimitiveFillStyle](../enums/ESCH_PrimitiveFillStyle.md) \| null
1160
+
1161
+ </td><td>
1162
+
1163
+ Fill style
1164
+
1165
+ </td></tr>
1166
+ </tbody></table>
1167
+
1168
+ ## Returns
1169
+
1170
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1171
+
1172
+ Rectangle primitive object
1173
+
1174
+ ## Example
1175
+
1176
+ ```javascript
1177
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1178
+ const x = 2000 + Math.floor(Math.random() * 8000);
1179
+ const y = 2000 + Math.floor(Math.random() * 8000);
1180
+
1181
+ // 2. 创建一个无填充的测试矩形(SCH 坐标单位 10mil)
1182
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1183
+
1184
+ // 3. 切换异步模式,设置网格填充样式
1185
+ const asyncRect = rect.toAsync();
1186
+ asyncRect.setState_FillStyle('Grid');
1187
+ await asyncRect.done();
1188
+
1189
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1190
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1191
+
1192
+ console.log('fillStyle:', null, '→', refetched.getState_FillStyle());
1193
+ ```
1194
+
1195
+ ### setstate_height
1196
+
1197
+ # ISCH\_PrimitiveRectangle.setState\_Height() method
1198
+
1199
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1200
+
1201
+ Set the property state: height
1202
+
1203
+ ## Signature
1204
+
1205
+ ```typescript
1206
+ function setState_Height(height: number): ISCH_PrimitiveRectangle;
1207
+ ```
1208
+
1209
+ ## Parameters
1210
+
1211
+ <table><thead><tr><th>
1212
+
1213
+ Parameter
1214
+
1215
+ </th><th>
1216
+
1217
+ Type
1218
+
1219
+ </th><th>
1220
+
1221
+ Description
1222
+
1223
+ </th></tr></thead>
1224
+ <tbody><tr><td>
1225
+
1226
+ height
1227
+
1228
+ </td><td>
1229
+
1230
+ number
1231
+
1232
+ </td><td>
1233
+
1234
+ Height
1235
+
1236
+ </td></tr>
1237
+ </tbody></table>
1238
+
1239
+ ## Returns
1240
+
1241
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1242
+
1243
+ Rectangle primitive object
1244
+
1245
+ ## Example
1246
+
1247
+ ```javascript
1248
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1249
+ const x = 2000 + Math.floor(Math.random() * 8000);
1250
+ const y = 2000 + Math.floor(Math.random() * 8000);
1251
+
1252
+ // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1253
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1254
+
1255
+ // 3. 切换异步模式,把高扩大到 150
1256
+ const asyncRect = rect.toAsync();
1257
+ asyncRect.setState_Height(150);
1258
+ await asyncRect.done();
1259
+
1260
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1261
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1262
+
1263
+ console.log('height:', 100, '→', refetched.getState_Height());
1264
+ ```
1265
+
1266
+ ### setstate_linetype
1267
+
1268
+ # ISCH\_PrimitiveRectangle.setState\_LineType() method
1269
+
1270
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1271
+
1272
+ Set the property state: line type
1273
+
1274
+ ## Signature
1275
+
1276
+ ```typescript
1277
+ function setState_LineType(lineType: ESCH_PrimitiveLineType | null): ISCH_PrimitiveRectangle;
1278
+ ```
1279
+
1280
+ ## Parameters
1281
+
1282
+ <table><thead><tr><th>
1283
+
1284
+ Parameter
1285
+
1286
+ </th><th>
1287
+
1288
+ Type
1289
+
1290
+ </th><th>
1291
+
1292
+ Description
1293
+
1294
+ </th></tr></thead>
1295
+ <tbody><tr><td>
1296
+
1297
+ lineType
1298
+
1299
+ </td><td>
1300
+
1301
+ [ESCH\_PrimitiveLineType](../enums/ESCH_PrimitiveLineType.md) \| null
1302
+
1303
+ </td><td>
1304
+
1305
+ Line type
1306
+
1307
+ </td></tr>
1308
+ </tbody></table>
1309
+
1310
+ ## Returns
1311
+
1312
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1313
+
1314
+ Rectangle primitive object
1315
+
1316
+ ## Example
1317
+
1318
+ ```javascript
1319
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1320
+ const x = 2000 + Math.floor(Math.random() * 8000);
1321
+ const y = 2000 + Math.floor(Math.random() * 8000);
1322
+
1323
+ // 2. 创建一个实线边框的测试矩形(末参 0 = 实线,SCH 坐标单位 10mil)
1324
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6, 0);
1325
+
1326
+ // 3. 切换异步模式,把线型改为虚线(1)
1327
+ const asyncRect = rect.toAsync();
1328
+ asyncRect.setState_LineType(1);
1329
+ await asyncRect.done();
1330
+
1331
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1332
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1333
+
1334
+ console.log('lineType:', 0, '→', refetched.getState_LineType());
1335
+ ```
1336
+
1337
+ ### setstate_linewidth
1338
+
1339
+ # ISCH\_PrimitiveRectangle.setState\_LineWidth() method
1340
+
1341
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1342
+
1343
+ Set the property state: Line width
1344
+
1345
+ ## Signature
1346
+
1347
+ ```typescript
1348
+ function setState_LineWidth(lineWidth: number | null): ISCH_PrimitiveRectangle;
1349
+ ```
1350
+
1351
+ ## Parameters
1352
+
1353
+ <table><thead><tr><th>
1354
+
1355
+ Parameter
1356
+
1357
+ </th><th>
1358
+
1359
+ Type
1360
+
1361
+ </th><th>
1362
+
1363
+ Description
1364
+
1365
+ </th></tr></thead>
1366
+ <tbody><tr><td>
1367
+
1368
+ lineWidth
1369
+
1370
+ </td><td>
1371
+
1372
+ number \| null
1373
+
1374
+ </td><td>
1375
+
1376
+ Line width
1377
+
1378
+ </td></tr>
1379
+ </tbody></table>
1380
+
1381
+ ## Returns
1382
+
1383
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1384
+
1385
+ Rectangle primitive object
1386
+
1387
+ ## Example
1388
+
1389
+ ```javascript
1390
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1391
+ const x = 2000 + Math.floor(Math.random() * 8000);
1392
+ const y = 2000 + Math.floor(Math.random() * 8000);
1393
+
1394
+ // 2. 创建一个线宽 6 的测试矩形(SCH 坐标单位 10mil)
1395
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100, 0, 0, '#FF0000', null, 6);
1396
+
1397
+ // 3. 切换异步模式,把线宽加粗到 15
1398
+ const asyncRect = rect.toAsync();
1399
+ asyncRect.setState_LineWidth(15);
1400
+ await asyncRect.done();
1401
+
1402
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1403
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1404
+
1405
+ console.log('lineWidth:', 6, '→', refetched.getState_LineWidth());
1406
+ ```
1407
+
1408
+ ### setstate_rotation
1409
+
1410
+ # ISCH\_PrimitiveRectangle.setState\_Rotation() method
1411
+
1412
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1413
+
1414
+ Set the property state: rotation angle
1415
+
1416
+ ## Signature
1417
+
1418
+ ```typescript
1419
+ function setState_Rotation(rotation: number): ISCH_PrimitiveRectangle;
1420
+ ```
1421
+
1422
+ ## Parameters
1423
+
1424
+ <table><thead><tr><th>
1425
+
1426
+ Parameter
1427
+
1428
+ </th><th>
1429
+
1430
+ Type
1431
+
1432
+ </th><th>
1433
+
1434
+ Description
1435
+
1436
+ </th></tr></thead>
1437
+ <tbody><tr><td>
1438
+
1439
+ rotation
1440
+
1441
+ </td><td>
1442
+
1443
+ number
1444
+
1445
+ </td><td>
1446
+
1447
+ Rotation angle
1448
+
1449
+ </td></tr>
1450
+ </tbody></table>
1451
+
1452
+ ## Returns
1453
+
1454
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1455
+
1456
+ Rectangle primitive object
1457
+
1458
+ ## Example
1459
+
1460
+ ```javascript
1461
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1462
+ const x = 2000 + Math.floor(Math.random() * 8000);
1463
+ const y = 2000 + Math.floor(Math.random() * 8000);
1464
+
1465
+ // 2. 创建一个未旋转的测试矩形(SCH 坐标单位 10mil)
1466
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1467
+
1468
+ // 3. 切换异步模式,提交旋转 30°
1469
+ const asyncRect = rect.toAsync();
1470
+ asyncRect.setState_Rotation(30);
1471
+ await asyncRect.done();
1472
+
1473
+ // 4. 从画布重新读取:形状已旋转(左上角坐标变化),角度读数仍为 0
1474
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1475
+
1476
+ console.log('rotation:', 0, '→', refetched.getState_Rotation());
1477
+ console.log('topLeft moved by rotate:', x, '→', refetched.getState_TopLeftX());
1478
+ ```
1479
+
1480
+ ### setstate_topleftx
1481
+
1482
+ # ISCH\_PrimitiveRectangle.setState\_TopLeftX() method
1483
+
1484
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1485
+
1486
+ Set the property state: top-left point X
1487
+
1488
+ ## Signature
1489
+
1490
+ ```typescript
1491
+ function setState_TopLeftX(topLeftX: number): ISCH_PrimitiveRectangle;
1492
+ ```
1493
+
1494
+ ## Parameters
1495
+
1496
+ <table><thead><tr><th>
1497
+
1498
+ Parameter
1499
+
1500
+ </th><th>
1501
+
1502
+ Type
1503
+
1504
+ </th><th>
1505
+
1506
+ Description
1507
+
1508
+ </th></tr></thead>
1509
+ <tbody><tr><td>
1510
+
1511
+ topLeftX
1512
+
1513
+ </td><td>
1514
+
1515
+ number
1516
+
1517
+ </td><td>
1518
+
1519
+ Top-left point X
1520
+
1521
+ </td></tr>
1522
+ </tbody></table>
1523
+
1524
+ ## Returns
1525
+
1526
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1527
+
1528
+ Rectangle primitive object
1529
+
1530
+ ## Example
1531
+
1532
+ ```javascript
1533
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1534
+ const x = 2000 + Math.floor(Math.random() * 8000);
1535
+ const y = 2000 + Math.floor(Math.random() * 8000);
1536
+
1537
+ // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1538
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1539
+
1540
+ // 3. 切换异步模式,把左上角 X 移到 x + 300
1541
+ const asyncRect = rect.toAsync();
1542
+ asyncRect.setState_TopLeftX(x + 300);
1543
+ await asyncRect.done();
1544
+
1545
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1546
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1547
+
1548
+ console.log('topLeftX:', x, '→', refetched.getState_TopLeftX());
1549
+ ```
1550
+
1551
+ ### setstate_toplefty
1552
+
1553
+ # ISCH\_PrimitiveRectangle.setState\_TopLeftY() method
1554
+
1555
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1556
+
1557
+ Set the property state: top-left point Y
1558
+
1559
+ ## Signature
1560
+
1561
+ ```typescript
1562
+ function setState_TopLeftY(topLeftY: number): ISCH_PrimitiveRectangle;
1563
+ ```
1564
+
1565
+ ## Parameters
1566
+
1567
+ <table><thead><tr><th>
1568
+
1569
+ Parameter
1570
+
1571
+ </th><th>
1572
+
1573
+ Type
1574
+
1575
+ </th><th>
1576
+
1577
+ Description
1578
+
1579
+ </th></tr></thead>
1580
+ <tbody><tr><td>
1581
+
1582
+ topLeftY
1583
+
1584
+ </td><td>
1585
+
1586
+ number
1587
+
1588
+ </td><td>
1589
+
1590
+ Top-left point Y
1591
+
1592
+ </td></tr>
1593
+ </tbody></table>
1594
+
1595
+ ## Returns
1596
+
1597
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1598
+
1599
+ Rectangle primitive object
1600
+
1601
+ ## Example
1602
+
1603
+ ```javascript
1604
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1605
+ const x = 2000 + Math.floor(Math.random() * 8000);
1606
+ const y = 2000 + Math.floor(Math.random() * 8000);
1607
+
1608
+ // 2. 创建一个测试矩形(SCH 坐标单位 10mil)
1609
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1610
+
1611
+ // 3. 切换异步模式,把左上角 Y 移到 y + 200
1612
+ const asyncRect = rect.toAsync();
1613
+ asyncRect.setState_TopLeftY(y + 200);
1614
+ await asyncRect.done();
1615
+
1616
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1617
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1618
+
1619
+ console.log('topLeftY:', y, '→', refetched.getState_TopLeftY());
1620
+ ```
1621
+
1622
+ ### setstate_width
1623
+
1624
+ # ISCH\_PrimitiveRectangle.setState\_Width() method
1625
+
1626
+ > This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
1627
+
1628
+ Set the property state: width
1629
+
1630
+ ## Signature
1631
+
1632
+ ```typescript
1633
+ function setState_Width(width: number): ISCH_PrimitiveRectangle;
1634
+ ```
1635
+
1636
+ ## Parameters
1637
+
1638
+ <table><thead><tr><th>
1639
+
1640
+ Parameter
1641
+
1642
+ </th><th>
1643
+
1644
+ Type
1645
+
1646
+ </th><th>
1647
+
1648
+ Description
1649
+
1650
+ </th></tr></thead>
1651
+ <tbody><tr><td>
1652
+
1653
+ width
1654
+
1655
+ </td><td>
1656
+
1657
+ number
1658
+
1659
+ </td><td>
1660
+
1661
+ Width
1662
+
1663
+ </td></tr>
1664
+ </tbody></table>
1665
+
1666
+ ## Returns
1667
+
1668
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1669
+
1670
+ Rectangle primitive object
1671
+
1672
+ ## Example
1673
+
1674
+ ```javascript
1675
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1676
+ const x = 2000 + Math.floor(Math.random() * 8000);
1677
+ const y = 2000 + Math.floor(Math.random() * 8000);
1678
+
1679
+ // 2. 创建一个 200×100 的测试矩形(SCH 坐标单位 10mil)
1680
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1681
+
1682
+ // 3. 切换异步模式,把宽扩大到 300
1683
+ const asyncRect = rect.toAsync();
1684
+ asyncRect.setState_Width(300);
1685
+ await asyncRect.done();
1686
+
1687
+ // 4. 从画布重新读取,确认修改已生效(保留现场供观察)
1688
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1689
+
1690
+ console.log('width:', 200, '→', refetched.getState_Width());
1691
+ ```
1692
+
1693
+ ### toasync
1694
+
1695
+ # ISCH\_PrimitiveRectangle.toAsync() method
1696
+
1697
+ Convert Primitive to Async primitive
1698
+
1699
+ ## Signature
1700
+
1701
+ ```typescript
1702
+ function toAsync(): ISCH_PrimitiveRectangle;
1703
+ ```
1704
+
1705
+ ## Returns
1706
+
1707
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1708
+
1709
+ Rectangle primitive object
1710
+
1711
+ ## Example
1712
+
1713
+ ```javascript
1714
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1715
+ const x = 2000 + Math.floor(Math.random() * 8000);
1716
+ const y = 2000 + Math.floor(Math.random() * 8000);
1717
+
1718
+ // 2. 创建一个测试矩形(创建后默认处于异步模式)
1719
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1720
+
1721
+ // 3. 先切换到同步模式,再转回异步模式,确认可来回切换
1722
+ rect.toSync();
1723
+ const asyncRect = rect.toAsync();
1724
+
1725
+ // 4. 异步模式下批量修改尺寸,一次提交
1726
+ asyncRect.setState_Width(300);
1727
+ asyncRect.setState_Height(150);
1728
+ await asyncRect.done();
1729
+
1730
+ // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1731
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1732
+
1733
+ console.log('isAsync after toAsync:', rect.isAsync());
1734
+ console.log('width:', 200, '→', refetched.getState_Width());
1735
+ console.log('height:', 100, '→', refetched.getState_Height());
1736
+ ```
1737
+
1738
+ ### tosync
1739
+
1740
+ # ISCH\_PrimitiveRectangle.toSync() method
1741
+
1742
+ Convert Primitive to Sync primitive
1743
+
1744
+ ## Signature
1745
+
1746
+ ```typescript
1747
+ function toSync(): ISCH_PrimitiveRectangle;
1748
+ ```
1749
+
1750
+ ## Returns
1751
+
1752
+ [ISCH\_PrimitiveRectangle](./ISCH_PrimitiveRectangle.md)
1753
+
1754
+ Rectangle primitive object
1755
+
1756
+ ## Example
1757
+
1758
+ ```javascript
1759
+ // 1. 生成本次运行专用的坐标,避免与之前保留的测试矩形重合
1760
+ const x = 2000 + Math.floor(Math.random() * 8000);
1761
+ const y = 2000 + Math.floor(Math.random() * 8000);
1762
+
1763
+ // 2. 创建一个测试矩形(创建后默认处于异步模式)
1764
+ const rect = await eda.sch_PrimitiveRectangle.create(x, y, 200, 100);
1765
+
1766
+ // 3. 转换为同步图元
1767
+ const syncRect = rect.toSync();
1768
+
1769
+ // 4. 同步模式下把宽扩大到 300,立即生效,无需 done()
1770
+ syncRect.setState_Width(300);
1771
+
1772
+ // 5. 从画布重新读取,确认修改已生效(保留现场供观察)
1773
+ const refetched = await eda.sch_PrimitiveRectangle.get(rect.getState_PrimitiveId());
1774
+
1775
+ console.log('isAsync after toSync:', rect.isAsync());
1776
+ console.log('width:', 200, '→', refetched.getState_Width());
1777
+ ```