@wick-charts/vue 0.4.2 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -3
- package/dist/BarSeries.vue.js +44 -0
- package/dist/BarSeries.vue2.js +4 -0
- package/dist/CandlestickSeries.vue.js +45 -0
- package/dist/CandlestickSeries.vue2.js +4 -0
- package/dist/ChartContainer.vue.js +168 -0
- package/dist/ChartContainer.vue2.js +4 -0
- package/dist/LineSeries.vue.js +44 -0
- package/dist/LineSeries.vue2.js +4 -0
- package/dist/PieSeries.vue.js +34 -0
- package/dist/PieSeries.vue2.js +4 -0
- package/dist/composables.js +44 -0
- package/dist/context.js +25 -0
- package/dist/core/dist/animation/animator.js +72 -0
- package/dist/core/dist/animation/config.js +145 -0
- package/dist/core/dist/animation/easing.js +4 -0
- package/dist/core/dist/animation/scalar-spring.js +57 -0
- package/dist/core/dist/animation/spring.js +11 -0
- package/dist/core/dist/animation/time.js +19 -0
- package/dist/core/dist/animation/viewport-engine.js +174 -0
- package/dist/core/dist/animation/visible-range-spring.js +64 -0
- package/dist/core/dist/animation/y-range-hermite.js +72 -0
- package/dist/core/dist/animation/y-range-snap.js +31 -0
- package/dist/core/dist/animation/y-range-spring.js +59 -0
- package/dist/core/dist/axis/dom-labels.js +60 -0
- package/dist/core/dist/canvas-manager.js +109 -0
- package/dist/core/dist/chart/edge-indicators.js +26 -0
- package/dist/core/dist/chart/fit-to-data.js +9 -0
- package/dist/core/dist/chart/last-value.js +31 -0
- package/dist/core/dist/chart/options.js +35 -0
- package/dist/core/dist/chart/pan-zoom-math.js +66 -0
- package/dist/core/dist/chart/streaming-cadence.js +70 -0
- package/dist/core/dist/chart/streaming-target.js +22 -0
- package/dist/core/dist/chart/viewport-padding.js +6 -0
- package/dist/core/dist/chart/y-target.js +24 -0
- package/dist/core/dist/chart.js +1550 -0
- package/dist/core/dist/components/crosshair.js +9 -0
- package/dist/core/dist/components/edge-indicator.js +36 -0
- package/dist/core/dist/components/grid.js +22 -0
- package/dist/core/dist/components/marker.js +41 -0
- package/dist/core/dist/components/reference-line.js +48 -0
- package/dist/core/dist/components/time-region.js +35 -0
- package/dist/core/dist/data/decimation.js +54 -0
- package/dist/core/dist/data/store.js +76 -0
- package/dist/core/dist/data/sync.js +47 -0
- package/dist/core/dist/events.js +19 -0
- package/dist/core/dist/interactions/handler.js +84 -0
- package/dist/core/dist/interactions/pan.js +26 -0
- package/dist/core/dist/interactions/zoom.js +21 -0
- package/dist/core/dist/navigator/controller.js +374 -0
- package/dist/core/dist/navigator/decimate.js +44 -0
- package/dist/core/dist/navigator/interactions.js +28 -0
- package/dist/core/dist/navigator/render.js +68 -0
- package/dist/core/dist/perf/counting-context.js +19 -0
- package/dist/core/dist/perf/perf-hud.js +453 -0
- package/dist/core/dist/perf/perf-monitor.js +132 -0
- package/dist/core/dist/render-scheduler.js +31 -0
- package/dist/core/dist/scales/tick-tracker.js +110 -0
- package/dist/core/dist/scales/x-scale.js +145 -0
- package/dist/core/dist/scales/y-scale.js +156 -0
- package/dist/core/dist/series/bar.js +341 -0
- package/dist/core/dist/series/base-multi-layer.js +438 -0
- package/dist/core/dist/series/candlestick.js +481 -0
- package/dist/core/dist/series/definition.js +11 -0
- package/dist/core/dist/series/line.js +446 -0
- package/dist/core/dist/series/painters/builtins.js +36 -0
- package/dist/core/dist/series/painters/canvas-path.js +79 -0
- package/dist/core/dist/series/painters/resolve.js +32 -0
- package/dist/core/dist/series/pie.js +545 -0
- package/dist/core/dist/series/register-builtins.js +11 -0
- package/dist/core/dist/series/stack-math.js +17 -0
- package/dist/core/dist/snapshots.js +107 -0
- package/dist/core/dist/theme/create.js +176 -0
- package/dist/core/dist/theme/resolve.js +14 -0
- package/dist/core/dist/theme/themes/andromeda.js +33 -0
- package/dist/core/dist/theme/themes/ayu-mirage.js +33 -0
- package/dist/core/dist/theme/themes/catppuccin.js +33 -0
- package/dist/core/dist/theme/themes/dracula.js +35 -0
- package/dist/core/dist/theme/themes/github-light.js +34 -0
- package/dist/core/dist/theme/themes/gruvbox.js +33 -0
- package/dist/core/dist/theme/themes/handwritten.js +101 -0
- package/dist/core/dist/theme/themes/high-contrast.js +33 -0
- package/dist/core/dist/theme/themes/lavender-mist.js +33 -0
- package/dist/core/dist/theme/themes/light-pink.js +34 -0
- package/dist/core/dist/theme/themes/material-palenight.js +33 -0
- package/dist/core/dist/theme/themes/minimal-light.js +34 -0
- package/dist/core/dist/theme/themes/mint-breeze.js +33 -0
- package/dist/core/dist/theme/themes/monokai-pro.js +33 -0
- package/dist/core/dist/theme/themes/night-owl.js +35 -0
- package/dist/core/dist/theme/themes/one-dark-pro.js +33 -0
- package/dist/core/dist/theme/themes/panda.js +33 -0
- package/dist/core/dist/theme/themes/peach-cream.js +33 -0
- package/dist/core/dist/theme/themes/quiet-light.js +37 -0
- package/dist/core/dist/theme/themes/rose-pine-dawn.js +33 -0
- package/dist/core/dist/theme/themes/sand-dune.js +33 -0
- package/dist/core/dist/theme/themes/solarized-light.js +34 -0
- package/dist/core/dist/tooltip-position.js +10 -0
- package/dist/core/dist/utils/color.js +37 -0
- package/dist/core/dist/utils/format.js +29 -0
- package/dist/core/dist/utils/math.js +26 -0
- package/dist/core/dist/utils/poisoned-data-reporter.js +15 -0
- package/dist/core/dist/utils/time.js +41 -0
- package/dist/index.d.ts +834 -63
- package/dist/index.js +142 -8025
- package/dist/ui/Crosshair.vue.js +53 -0
- package/dist/ui/Crosshair.vue2.js +4 -0
- package/dist/ui/InfoBar.vue.js +143 -0
- package/dist/ui/InfoBar.vue2.js +4 -0
- package/dist/ui/Legend.vue.js +212 -0
- package/dist/ui/Legend.vue2.js +4 -0
- package/dist/ui/Marker.vue.js +47 -0
- package/dist/ui/Marker.vue2.js +4 -0
- package/dist/ui/Navigator.vue.js +58 -0
- package/dist/ui/Navigator.vue2.js +4 -0
- package/dist/ui/NumberFlow.vue.js +69 -0
- package/dist/ui/NumberFlow.vue2.js +4 -0
- package/dist/ui/PieLegend.vue.js +132 -0
- package/dist/ui/PieLegend.vue2.js +4 -0
- package/dist/ui/PieTooltip.vue.js +135 -0
- package/dist/ui/PieTooltip.vue2.js +4 -0
- package/dist/ui/ReferenceLine.vue.js +44 -0
- package/dist/ui/ReferenceLine.vue2.js +4 -0
- package/dist/ui/TimeAxis.vue.js +43 -0
- package/dist/ui/TimeAxis.vue2.js +4 -0
- package/dist/ui/TimeRegion.vue.js +41 -0
- package/dist/ui/TimeRegion.vue2.js +4 -0
- package/dist/ui/Title.vue.js +54 -0
- package/dist/ui/Title.vue2.js +4 -0
- package/dist/ui/Tooltip.vue.js +195 -0
- package/dist/ui/Tooltip.vue2.js +4 -0
- package/dist/ui/YAxis.vue.js +42 -0
- package/dist/ui/YAxis.vue2.js +4 -0
- package/dist/ui/YLabel.vue.js +105 -0
- package/dist/ui/YLabel.vue2.js +4 -0
- package/package.json +2 -2
- package/src/BarSeries.vue +12 -13
- package/src/CandlestickSeries.vue +17 -6
- package/src/LineSeries.vue +12 -13
- package/src/PieSeries.vue +2 -1
- package/src/index.ts +23 -0
- package/src/ui/Legend.vue +1 -2
- package/src/ui/Marker.vue +62 -0
- package/src/ui/ReferenceLine.vue +58 -0
- package/src/ui/TimeRegion.vue +54 -0
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import { DEFAULT_LINE_PULSE as et, DEFAULT_LINE_SMOOTH as it, DEFAULT_LINE_ENTRY as ot } from "../animation/config.js";
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import { easeOutCubic as J } from "../animation/easing.js";
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import { decimateLineData as K } from "../data/decimation.js";
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import { hexToRgba as D } from "../utils/color.js";
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import { lerp as U } from "../utils/math.js";
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import { BaseMultiLayerSeries as nt } from "./base-multi-layer.js";
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import { buildCurveSegments as Q } from "./painters/canvas-path.js";
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import { resolveLinePainter as lt } from "./painters/resolve.js";
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const rt = {
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colors: ["#2962FF"],
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strokeWidth: 1,
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area: { visible: !0 },
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pulse: !0,
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stacking: "off",
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curve: "straight",
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entryMs: ot,
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smoothMs: it,
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pulseMs: et
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};
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function Z(v) {
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const t = v.areaFill, e = t !== void 0 && v.area === void 0 ? { visible: !!t } : v.area;
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return {
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...v,
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area: e,
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entryMs: v.entryMs === !1 ? 0 : v.entryMs ?? ot,
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smoothMs: v.smoothMs === !1 ? 0 : v.smoothMs ?? it,
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pulseMs: v.pulseMs === !1 ? 0 : v.pulseMs ?? et
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};
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}
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function $(v) {
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return v.map(([t, e]) => ({ x: t, y: e }));
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}
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function tt(v, t) {
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for (const e of t)
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e.kind === "line" ? v.lineTo(e.x, e.y) : v.bezierCurveTo(e.cp1x, e.cp1y, e.cp2x, e.cp2y, e.x, e.y);
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}
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function at(v, t, e) {
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for (let s = e.length - 1; s >= 0; s--) {
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const r = e[s], n = s > 0 ? e[s - 1] : t[0];
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r.kind === "line" ? v.lineTo(n.x, n.y) : v.bezierCurveTo(r.cp2x, r.cp2y, r.cp1x, r.cp1y, n.x, n.y);
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}
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}
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class ht extends nt {
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kind = "line";
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areaGradientCache = /* @__PURE__ */ new Map();
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constructor(t, e) {
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super(t), this.options = Z({ ...rt, ...e });
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}
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updateOptions(t) {
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this.options = Z({ ...this.options, ...t });
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}
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getStacking() {
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return this.options.stacking;
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}
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applyTheme(t, e) {
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const s = this.stores.length === 1 ? [t.line.color] : t.seriesColors.slice(0, this.stores.length);
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this.updateOptions({ colors: s }), this.options.strokeWidth === e.line.width && this.updateOptions({ strokeWidth: t.line.width });
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}
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isEntryEnabled() {
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return (this.options.entryAnimation ?? "grow") !== "none";
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}
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get hasPulse() {
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return this.options.pulse && this.options.pulseMs > 0 && this.stores.some((t) => t.isVisible() && t.length > 0);
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}
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get overlayNeedsAnimation() {
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return this.hasPulse;
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}
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hasOverlayContentInRange(t, e) {
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for (let s = 0; s < this.stores.length; s++) {
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if (this.getLayerAlpha(s) <= 0) continue;
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const r = this.stores[s].last();
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if (r && r.time >= t) return !0;
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}
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return !1;
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}
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render(t) {
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this.tickAnimations(performance.now()), this.options.stacking === "off" ? this.renderOff(t) : this.renderStacked(t, this.options.stacking === "percent");
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}
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/**
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* Rendered positions of the layer's still-unsettled trailing points, keyed
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* by time. Each chain link lerps from the *previous link's rendered
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* position* toward its own target — so when appends arrive faster than
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* `entryMs` and several entrances overlap, the older heads keep unfurling
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* instead of snapping to their raw spots the frame a new point lands.
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*
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* Targets read {@link BaseMultiLayerSeries.effectiveValue}, so the pinned
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* live chase and the entrance compose. Returns `null` when nothing is
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* unsettled or any value in the chain (anchor included) is non-finite —
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* callers fall back to raw geometry, mirroring the old NaN guard.
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*/
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chainedTailPositions(t, e) {
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const s = this.unsettledTail(t, e);
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if (s.length === 0) return null;
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const r = this.stores[e].getAll(), n = r.length - 1 - s.length;
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if (n < 0) return null;
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const { timeScale: l, yScale: d } = t, L = r[n];
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if (!Number.isFinite(L.value)) return null;
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let k = l.timeToBitmapX(L.time), B = d.valueToBitmapY(this.effectiveValue(t, e, L.time, L.value));
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const f = /* @__PURE__ */ new Map();
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for (let m = 0; m < s.length; m++) {
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const h = r[n + 1 + m];
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if (!Number.isFinite(h.value)) return null;
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const P = J(s[m].progress), o = l.timeToBitmapX(h.time), C = d.valueToBitmapY(this.effectiveValue(t, e, h.time, h.value)), y = U(k, o, P), g = U(B, C, P);
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f.set(h.time, { x: y, y: g }), k = y, B = g;
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}
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return f;
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}
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/**
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* Bitmap coordinates for the trailing endpoint of a layer — i.e. where the
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* last visible point should be drawn *right now*. Accounts for live-tracking
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* smoothing on Y (via {@link BaseMultiLayerSeries.effectiveValue}) and the
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* `'grow'` entrance animation via the chained tail lerp.
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*
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* Shared between `renderOff` (last `lineTo` of the polyline) and `drawOverlay`
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* (pulse dot) so the pulse glides in sync with the trailing segment instead
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* of teleporting to the raw last.time while the line still unfurls.
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*/
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trailingEndpoint(t, e) {
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const s = this.stores[e].last();
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if (!s) return null;
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const { timeScale: r, yScale: n } = t, l = r.timeToBitmapX(s.time), d = n.valueToBitmapY(this.effectiveValue(t, e, s.time, s.value));
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return (this.options.entryAnimation ?? "grow") !== "grow" ? { x: l, y: d } : this.chainedTailPositions(t, e)?.get(s.time) ?? { x: l, y: d };
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}
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/**
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* Vertical stroke + area gradients for `options.threshold`, pinned to the
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* threshold value's pixel row so the series reads calm below the level and hot
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* above it. Returns `null` when no threshold is configured.
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*
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* Recomputed per frame: `createLinearGradient` is cheap, and the row drifts as
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* the Y-axis autoscales (and during the spike's entrance), so a cache keyed on
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* the row would miss almost every frame anyway.
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*/
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buildThresholdPaint(t, e) {
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const s = this.options.threshold;
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if (!s) return null;
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const { scope: r, yScale: n } = t, { context: l } = r, d = r.bitmapSize.height, L = s.above, k = s.below ?? e, B = Math.min(1, Math.max(0, n.valueToBitmapY(s.value) / d)), f = Math.min(6 * r.verticalPixelRatio, d * 0.02) / d, m = Math.max(0, B - f), h = Math.min(1, B + f), P = l.createLinearGradient(0, 0, 0, d);
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P.addColorStop(0, L), P.addColorStop(m, L), P.addColorStop(h, k), P.addColorStop(1, k);
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const o = l.createLinearGradient(0, 0, 0, d);
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return o.addColorStop(0, D(L, 0.26)), o.addColorStop(m, D(L, 0.14)), o.addColorStop(h, D(k, 0.1)), o.addColorStop(1, D(k, 0.01)), { stroke: P, area: o };
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}
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/** Each layer drawn independently */
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renderOff(t) {
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const { scope: e, timeScale: s, yScale: r } = t, { context: n } = e, l = s.getRange(), { verticalPixelRatio: d } = e, L = this.options.strokeWidth > 0, k = Math.max(1, Math.round(this.options.strokeWidth * d)), B = this.options.entryAnimation ?? "grow", f = lt(this.options.linePainter ?? this.options.curve ?? "straight"), m = {
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ctx: n,
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theme: t.theme,
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horizontalPixelRatio: e.horizontalPixelRatio,
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verticalPixelRatio: d
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};
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for (let h = 0; h < this.stores.length; h++) {
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const P = this.getLayerAlpha(h);
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if (P <= 0) continue;
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let o = this.stores[h].getVisibleData(l.from, l.to);
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const C = e.mediaSize.width;
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if (o.length > C * 2 && (o = K(o, Math.round(C * 1.5))), o.length < 2) continue;
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const y = this.stores[h].last()?.value ?? o[o.length - 1].value, g = this.resolveLayerColor(h, y), I = this.buildThresholdPaint(t, g), E = o[o.length - 1], b = this.stores[h].last(), W = b !== void 0 && E.time === b.time, Y = W ? this.entranceProgress(t, h, E.time) : 1, N = W && B === "fade" && Y < 1, T = (W ? this.trailingEndpoint(t, h) : null) ?? {
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|
+
x: s.timeToBitmapX(E.time),
|
|
157
|
+
y: r.valueToBitmapY(this.effectiveValue(t, h, E.time, E.value))
|
|
158
|
+
}, z = T.x, i = T.y, c = W && B === "grow" ? this.chainedTailPositions(t, h) : null, a = P < 1;
|
|
159
|
+
(a || N) && (n.save(), a && (n.globalAlpha *= P), N && (n.globalAlpha *= Y));
|
|
160
|
+
const S = o.length - 1, p = [];
|
|
161
|
+
let x = null;
|
|
162
|
+
for (let u = 0; u < S; u++) {
|
|
163
|
+
const w = o[u].value;
|
|
164
|
+
if (!Number.isFinite(w)) {
|
|
165
|
+
x = null;
|
|
166
|
+
continue;
|
|
167
|
+
}
|
|
168
|
+
x || (x = [], p.push(x));
|
|
169
|
+
const A = c?.get(o[u].time);
|
|
170
|
+
if (A)
|
|
171
|
+
x.push({ x: A.x, y: A.y });
|
|
172
|
+
else {
|
|
173
|
+
const O = r.valueToBitmapY(this.effectiveValue(t, h, o[u].time, w));
|
|
174
|
+
x.push({ x: s.timeToBitmapX(o[u].time), y: O });
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
const F = o[S]?.value, _ = Number.isFinite(z) && Number.isFinite(i) && Number.isFinite(F), H = B === "grow" && Y < 1;
|
|
178
|
+
let X = null;
|
|
179
|
+
if (_ && (x ? (x.push({ x: z, y: i }), X = x) : p.push([{ x: z, y: i }])), L && p.some((u) => u.length >= 2)) {
|
|
180
|
+
n.beginPath();
|
|
181
|
+
for (const u of p)
|
|
182
|
+
u.length < 2 || f(m, { points: u, color: g, lineWidth: k, closing: !1, grew: H && u === X });
|
|
183
|
+
n.strokeStyle = I ? I.stroke : g, n.lineWidth = k, n.lineJoin = "round", n.lineCap = "round", n.stroke();
|
|
184
|
+
}
|
|
185
|
+
if (L) {
|
|
186
|
+
const u = Math.max(1, k / 2);
|
|
187
|
+
let w = !1;
|
|
188
|
+
for (const A of p)
|
|
189
|
+
A.length === 1 && (w || (n.beginPath(), w = !0), n.moveTo(A[0].x + u, A[0].y), n.arc(A[0].x, A[0].y, u, 0, Math.PI * 2));
|
|
190
|
+
w && (n.fillStyle = g, n.fill());
|
|
191
|
+
}
|
|
192
|
+
if (this.options.area.visible) {
|
|
193
|
+
const u = e.bitmapSize.height;
|
|
194
|
+
let w;
|
|
195
|
+
if (I)
|
|
196
|
+
w = I.area;
|
|
197
|
+
else {
|
|
198
|
+
const A = String(h), O = this.areaGradientCache.get(A);
|
|
199
|
+
O && O.bottomY === u && O.color === g ? w = O.gradient : (w = n.createLinearGradient(0, 0, 0, u), w.addColorStop(0, D(g, 0.12)), w.addColorStop(1, D(g, 0.01)), this.areaGradientCache.set(A, { gradient: w, bottomY: u, color: g }));
|
|
200
|
+
}
|
|
201
|
+
n.fillStyle = w;
|
|
202
|
+
for (const A of p)
|
|
203
|
+
A.length < 2 || (n.beginPath(), f(m, { points: A, color: g, lineWidth: k, closing: !0, grew: H && A === X }), n.lineTo(A[A.length - 1].x, u), n.lineTo(A[0].x, u), n.closePath(), n.fill());
|
|
204
|
+
}
|
|
205
|
+
(N || a) && n.restore();
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
/** Stacked area rendering */
|
|
209
|
+
renderStacked(t, e) {
|
|
210
|
+
const { scope: s, timeScale: r, yScale: n } = t, { context: l } = s, d = r.getRange(), { verticalPixelRatio: L } = s, k = this.options.strokeWidth > 0, B = Math.max(1, Math.round(this.options.strokeWidth * L)), f = this.options.curve ?? "straight", m = s.mediaSize.width, h = this.stores.map((i, c) => {
|
|
211
|
+
if (this.getLayerAlpha(c) <= 0) return [];
|
|
212
|
+
let a = i.getVisibleData(d.from, d.to);
|
|
213
|
+
return a.length > m * 2 && (a = K(a, Math.round(m * 1.5))), a;
|
|
214
|
+
}), P = /* @__PURE__ */ new Set();
|
|
215
|
+
for (const i of h)
|
|
216
|
+
for (const c of i) P.add(c.time);
|
|
217
|
+
const o = Array.from(P).sort((i, c) => i - c);
|
|
218
|
+
if (o.length < 2) return;
|
|
219
|
+
const C = h.map((i, c) => {
|
|
220
|
+
const a = /* @__PURE__ */ new Map(), S = this.getLayerAlpha(c);
|
|
221
|
+
for (const p of i) a.set(p.time, this.effectiveValue(t, c, p.time, p.value) * S);
|
|
222
|
+
return a;
|
|
223
|
+
}), y = Array.from({ length: this.stores.length }, () => new Array(o.length).fill(0));
|
|
224
|
+
for (let i = 0; i < o.length; i++) {
|
|
225
|
+
const c = o[i];
|
|
226
|
+
let a = 0;
|
|
227
|
+
if (e)
|
|
228
|
+
for (let p = 0; p < this.stores.length; p++) {
|
|
229
|
+
const x = C[p].get(c);
|
|
230
|
+
Number.isFinite(x) && (a += x);
|
|
231
|
+
}
|
|
232
|
+
let S = 0;
|
|
233
|
+
for (let p = 0; p < this.stores.length; p++) {
|
|
234
|
+
const x = C[p].get(c), F = Number.isFinite(x) ? x : 0;
|
|
235
|
+
S += e && a > 0 ? F / a * 100 : F, y[p][i] = S;
|
|
236
|
+
}
|
|
237
|
+
}
|
|
238
|
+
const g = this.options.entryAnimation ?? "grow", I = /* @__PURE__ */ new Map();
|
|
239
|
+
for (let i = 0; i < o.length; i++) I.set(o[i], i);
|
|
240
|
+
const E = Array.from({ length: this.stores.length }, () => []), b = new Array(this.stores.length).fill(1);
|
|
241
|
+
for (let i = 0; i < this.stores.length; i++) {
|
|
242
|
+
if (this.getLayerAlpha(i) <= 0) continue;
|
|
243
|
+
const c = this.unsettledTail(t, i), a = c.length;
|
|
244
|
+
if (a === 0) continue;
|
|
245
|
+
let S = !0;
|
|
246
|
+
for (let F = 0; F < a; F++)
|
|
247
|
+
if (I.get(c[F].time) !== o.length - a + F) {
|
|
248
|
+
S = !1;
|
|
249
|
+
break;
|
|
250
|
+
}
|
|
251
|
+
if (!S) continue;
|
|
252
|
+
const p = this.stores[i].getAll(), x = p.length - 1 - a;
|
|
253
|
+
x < 0 || I.get(p[x].time) === o.length - a - 1 && (E[i] = c.map((F) => J(F.progress)), b[i] = c[a - 1].progress);
|
|
254
|
+
}
|
|
255
|
+
const W = (i, c) => {
|
|
256
|
+
const a = c.length;
|
|
257
|
+
if (!(a === 0 || i.length < a + 1))
|
|
258
|
+
for (let S = 0; S < a; S++) {
|
|
259
|
+
const p = i.length - a + S, x = i[p - 1], F = i[p];
|
|
260
|
+
i[p] = [U(x[0], F[0], c[S]), U(x[1], F[1], c[S])];
|
|
261
|
+
}
|
|
262
|
+
}, Y = s.bitmapSize.height;
|
|
263
|
+
let N = -1, T = -1;
|
|
264
|
+
for (let i = 0; i < this.stores.length; i++)
|
|
265
|
+
if (!(this.getLayerAlpha(i) <= 0))
|
|
266
|
+
if (N < 0)
|
|
267
|
+
N = i;
|
|
268
|
+
else {
|
|
269
|
+
T = i;
|
|
270
|
+
break;
|
|
271
|
+
}
|
|
272
|
+
const z = N >= 0 ? this.getLayerAlpha(N) : 1;
|
|
273
|
+
for (let i = this.stores.length - 1; i >= 0; i--) {
|
|
274
|
+
const c = this.getLayerAlpha(i);
|
|
275
|
+
if (c <= 0) continue;
|
|
276
|
+
const a = this.stores[i].last()?.value ?? 0, S = this.resolveLayerColor(i, a), p = E[i];
|
|
277
|
+
let x = -1;
|
|
278
|
+
for (let R = i - 1; R >= 0; R--)
|
|
279
|
+
if (this.getLayerAlpha(R) > 0) {
|
|
280
|
+
x = R;
|
|
281
|
+
break;
|
|
282
|
+
}
|
|
283
|
+
const F = x >= 0 ? E[x] : [], _ = i === N, H = T >= 0 && i === T && z < 1, X = [];
|
|
284
|
+
for (let R = 0; R < o.length; R++) {
|
|
285
|
+
const V = i > 0 ? n.valueToBitmapY(y[i - 1][R]) : Y;
|
|
286
|
+
let G = V;
|
|
287
|
+
_ ? G = Y : H && (G = V + (Y - V) * (1 - z)), X.push([r.timeToBitmapX(o[R]), G]);
|
|
288
|
+
}
|
|
289
|
+
g === "grow" && W(X, F);
|
|
290
|
+
const u = [];
|
|
291
|
+
for (let R = 0; R < o.length; R++) {
|
|
292
|
+
let V = n.valueToBitmapY(y[i][R]);
|
|
293
|
+
_ && c < 1 && (V = Y + (V - Y) * c), u.push([r.timeToBitmapX(o[R]), V]);
|
|
294
|
+
}
|
|
295
|
+
g === "grow" && W(u, p);
|
|
296
|
+
const w = $(u), A = Q(w, f, g === "grow" && p.length > 0), O = g === "fade" && b[i] < 1;
|
|
297
|
+
if (O && (l.save(), l.globalAlpha = b[i]), this.options.area.visible) {
|
|
298
|
+
let R = u[0][1], V = X[0][1];
|
|
299
|
+
for (let M = 1; M < u.length; M++)
|
|
300
|
+
u[M][1] < R && (R = u[M][1]);
|
|
301
|
+
for (let M = 1; M < X.length; M++)
|
|
302
|
+
X[M][1] > V && (V = X[M][1]);
|
|
303
|
+
let G = D(S, 0.25);
|
|
304
|
+
if (V > R + 0.5) {
|
|
305
|
+
const M = l.createLinearGradient(0, R, 0, V);
|
|
306
|
+
M.addColorStop(0, D(S, 0.25)), M.addColorStop(1, D(S, 0.05)), G = M;
|
|
307
|
+
}
|
|
308
|
+
if (l.beginPath(), l.moveTo(w[0].x, w[0].y), tt(l, A), _)
|
|
309
|
+
for (let M = X.length - 1; M >= 0; M--)
|
|
310
|
+
l.lineTo(X[M][0], X[M][1]);
|
|
311
|
+
else {
|
|
312
|
+
const M = $(X), st = Q(M, f, g === "grow" && F.length > 0), q = M[M.length - 1];
|
|
313
|
+
l.lineTo(q.x, q.y), at(l, M, st);
|
|
314
|
+
}
|
|
315
|
+
l.closePath(), l.fillStyle = G, l.fill();
|
|
316
|
+
}
|
|
317
|
+
const j = k && c < 1;
|
|
318
|
+
j && (l.save(), l.globalAlpha *= c), k && (l.beginPath(), l.moveTo(w[0].x, w[0].y), tt(l, A), l.strokeStyle = S, l.lineWidth = B, l.lineJoin = "round", l.lineCap = "round", l.stroke()), j && l.restore(), O && l.restore();
|
|
319
|
+
}
|
|
320
|
+
}
|
|
321
|
+
/**
|
|
322
|
+
* Overlay hook: draws crosshair nearest-point dots and last-point pulse dots.
|
|
323
|
+
* Chart invokes this during the overlay pass for any renderer that implements it.
|
|
324
|
+
*/
|
|
325
|
+
drawOverlay(t) {
|
|
326
|
+
this.tickAnimations(performance.now());
|
|
327
|
+
const { scope: e, timeScale: s, yScale: r, crosshair: n, dataInterval: l } = t, d = e, L = this.options.pulseMs, k = L > 0 ? performance.now() / (L * 2 * Math.PI) % 1 : 0;
|
|
328
|
+
if (n) {
|
|
329
|
+
const B = this.options.stacking, f = 4 * d.horizontalPixelRatio, m = [], h = [];
|
|
330
|
+
for (let o = 0; o < this.stores.length; o++) {
|
|
331
|
+
const C = this.stores[o].findNearest(n.time, l);
|
|
332
|
+
C ? (m.push(C.value), h.push(C.time)) : (m.push(0), h.push(null));
|
|
333
|
+
}
|
|
334
|
+
const P = [];
|
|
335
|
+
if (B === "off")
|
|
336
|
+
for (const o of m) P.push(o);
|
|
337
|
+
else {
|
|
338
|
+
let o = 0;
|
|
339
|
+
if (B === "percent")
|
|
340
|
+
for (let y = 0; y < m.length; y++)
|
|
341
|
+
o += m[y] * this.getLayerAlpha(y);
|
|
342
|
+
let C = 0;
|
|
343
|
+
for (let y = 0; y < m.length; y++) {
|
|
344
|
+
const g = m[y] * this.getLayerAlpha(y);
|
|
345
|
+
C += B === "percent" && o > 0 ? g / o * 100 : g, P.push(C);
|
|
346
|
+
}
|
|
347
|
+
}
|
|
348
|
+
for (let o = 0; o < this.stores.length; o++) {
|
|
349
|
+
const C = h[o];
|
|
350
|
+
if (C === null) continue;
|
|
351
|
+
const y = this.getLayerAlpha(o);
|
|
352
|
+
if (y <= 0) continue;
|
|
353
|
+
const g = this.resolveLayerColor(o, m[o]), I = s.timeToBitmapX(C), E = r.valueToBitmapY(P[o]), b = y < 1;
|
|
354
|
+
b && (e.context.save(), e.context.globalAlpha *= y), e.context.save(), e.context.globalAlpha *= 0.25, e.context.beginPath(), e.context.arc(I, E, f + 3 * d.horizontalPixelRatio, 0, Math.PI * 2), e.context.fillStyle = g, e.context.fill(), e.context.restore(), e.context.beginPath(), e.context.arc(I, E, f, 0, Math.PI * 2), e.context.fillStyle = g, e.context.fill(), b && e.context.restore();
|
|
355
|
+
}
|
|
356
|
+
}
|
|
357
|
+
if (this.hasPulse && L > 0) {
|
|
358
|
+
const B = this.options.stacking;
|
|
359
|
+
for (let f = 0; f < this.stores.length; f++) {
|
|
360
|
+
const m = this.getLayerAlpha(f);
|
|
361
|
+
if (m <= 0) continue;
|
|
362
|
+
const h = this.stores[f].last()?.value ?? 0, P = this.resolveLayerColor(f, h);
|
|
363
|
+
if (B === "off") {
|
|
364
|
+
const b = this.trailingEndpoint(t, f);
|
|
365
|
+
if (!b) continue;
|
|
366
|
+
this.drawPulse({
|
|
367
|
+
ctx: e.context,
|
|
368
|
+
x: b.x,
|
|
369
|
+
y: b.y,
|
|
370
|
+
color: P,
|
|
371
|
+
pixelRatio: d.horizontalPixelRatio,
|
|
372
|
+
phase: k,
|
|
373
|
+
alpha: m
|
|
374
|
+
});
|
|
375
|
+
continue;
|
|
376
|
+
}
|
|
377
|
+
const o = this.stores[f].last();
|
|
378
|
+
if (!o) continue;
|
|
379
|
+
const C = o.time, y = B === "percent", g = (b) => {
|
|
380
|
+
const W = (T) => {
|
|
381
|
+
const z = this.getLayerAlpha(T);
|
|
382
|
+
if (z <= 0) return 0;
|
|
383
|
+
const i = T === f && b === C ? o : this.stores[T].findNearest(b, 0);
|
|
384
|
+
return !i || i.time !== b ? 0 : this.effectiveValue(t, T, b, i.value) * z;
|
|
385
|
+
};
|
|
386
|
+
let Y = 0;
|
|
387
|
+
if (y)
|
|
388
|
+
for (let T = 0; T < this.stores.length; T++)
|
|
389
|
+
Y += W(T);
|
|
390
|
+
let N = 0;
|
|
391
|
+
for (let T = 0; T <= f; T++) {
|
|
392
|
+
const z = W(T);
|
|
393
|
+
N += y && Y > 0 ? z / Y * 100 : z;
|
|
394
|
+
}
|
|
395
|
+
return N;
|
|
396
|
+
};
|
|
397
|
+
let I = s.timeToBitmapX(C), E = r.valueToBitmapY(g(C));
|
|
398
|
+
if ((this.options.entryAnimation ?? "grow") === "grow") {
|
|
399
|
+
const b = this.unsettledTail(t, f), W = this.stores[f].getAll(), Y = W.length - 1 - b.length;
|
|
400
|
+
if (b.length > 0 && Y >= 0) {
|
|
401
|
+
const N = W[Y];
|
|
402
|
+
let T = s.timeToBitmapX(N.time), z = r.valueToBitmapY(g(N.time));
|
|
403
|
+
for (let i = 0; i < b.length; i++) {
|
|
404
|
+
const c = W[Y + 1 + i], a = J(b[i].progress), S = s.timeToBitmapX(c.time), p = r.valueToBitmapY(g(c.time));
|
|
405
|
+
T = U(T, S, a), z = U(z, p, a);
|
|
406
|
+
}
|
|
407
|
+
I = T, E = z;
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
this.drawPulse({
|
|
411
|
+
ctx: e.context,
|
|
412
|
+
x: I,
|
|
413
|
+
y: E,
|
|
414
|
+
color: P,
|
|
415
|
+
pixelRatio: d.horizontalPixelRatio,
|
|
416
|
+
phase: k,
|
|
417
|
+
alpha: m
|
|
418
|
+
});
|
|
419
|
+
}
|
|
420
|
+
}
|
|
421
|
+
}
|
|
422
|
+
drawPulse({
|
|
423
|
+
ctx: t,
|
|
424
|
+
x: e,
|
|
425
|
+
y: s,
|
|
426
|
+
color: r,
|
|
427
|
+
pixelRatio: n,
|
|
428
|
+
phase: l,
|
|
429
|
+
alpha: d = 1
|
|
430
|
+
}) {
|
|
431
|
+
const L = 3 * n, k = 0.4 + 0.6 * Math.abs(Math.sin(l * 2 * Math.PI)), B = L + 4 * n * k, f = d < 1;
|
|
432
|
+
f && (t.save(), t.globalAlpha *= d), t.beginPath(), t.arc(e, s, B, 0, Math.PI * 2), t.fillStyle = D(r, k * 0.3), t.fill(), t.beginPath(), t.arc(e, s, L, 0, Math.PI * 2), t.fillStyle = r, t.fill(), f && t.restore();
|
|
433
|
+
}
|
|
434
|
+
}
|
|
435
|
+
const xt = {
|
|
436
|
+
type: "line",
|
|
437
|
+
create: ({ theme: v, layerCount: t }, e) => new ht(t, {
|
|
438
|
+
colors: t === 1 ? [v.line.color] : v.seriesColors.slice(0, t),
|
|
439
|
+
strokeWidth: v.line.width,
|
|
440
|
+
...e
|
|
441
|
+
})
|
|
442
|
+
};
|
|
443
|
+
export {
|
|
444
|
+
ht as LineRenderer,
|
|
445
|
+
xt as LineSeriesDef
|
|
446
|
+
};
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { hexToRgba as h } from "../../utils/color.js";
|
|
2
|
+
import { fillRoundedRect as d, tracePath as n } from "./canvas-path.js";
|
|
3
|
+
const p = 0.25, u = (e, t) => {
|
|
4
|
+
n(e, { points: t.points, kind: "straight", settledOnly: !1 });
|
|
5
|
+
}, x = (e, t) => {
|
|
6
|
+
n(e, { points: t.points, kind: "stepped", settledOnly: !1 });
|
|
7
|
+
}, y = (e, t) => {
|
|
8
|
+
n(e, { points: t.points, kind: "smooth", settledOnly: t.grew });
|
|
9
|
+
}, f = (e, t) => {
|
|
10
|
+
const { ctx: i } = e, { geom: s, color: o, corners: r, radius: l, isProjected: a } = t;
|
|
11
|
+
i.fillStyle = a ? h(o, p) : o, d(i, {
|
|
12
|
+
x: s.x,
|
|
13
|
+
y: s.y,
|
|
14
|
+
width: s.width,
|
|
15
|
+
height: s.height,
|
|
16
|
+
radius: l,
|
|
17
|
+
corners: r
|
|
18
|
+
});
|
|
19
|
+
}, m = (e, t) => {
|
|
20
|
+
const { ctx: i } = e, { geom: s, fillStyle: o, corners: r, radius: l } = t;
|
|
21
|
+
i.fillStyle = o, d(i, {
|
|
22
|
+
x: s.x,
|
|
23
|
+
y: s.y,
|
|
24
|
+
width: s.width,
|
|
25
|
+
height: s.height,
|
|
26
|
+
radius: l,
|
|
27
|
+
corners: r
|
|
28
|
+
});
|
|
29
|
+
};
|
|
30
|
+
export {
|
|
31
|
+
f as roundedBarFill,
|
|
32
|
+
m as roundedCandleFill,
|
|
33
|
+
y as smoothCurve,
|
|
34
|
+
x as steppedCurve,
|
|
35
|
+
u as straightCurve
|
|
36
|
+
};
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
function p(t, u) {
|
|
2
|
+
const { x: o, y: i, width: r, height: c, corners: e } = u, n = Math.min(u.radius, r / 2, c / 2);
|
|
3
|
+
if (!(e.tl || e.tr || e.br || e.bl) || n < 1 || r <= 0 || c <= 0) {
|
|
4
|
+
t.fillRect(o, i, r, c);
|
|
5
|
+
return;
|
|
6
|
+
}
|
|
7
|
+
const s = e.tl ? n : 0, x = e.tr ? n : 0, l = e.br ? n : 0, y = e.bl ? n : 0, f = o + r, h = i + c;
|
|
8
|
+
t.beginPath(), t.moveTo(o + s, i), t.lineTo(f - x, i), x > 0 && t.arcTo(f, i, f, i + x, x), t.lineTo(f, h - l), l > 0 && t.arcTo(f, h, f - l, h, l), t.lineTo(o + y, h), y > 0 && t.arcTo(o, h, o, h - y, y), t.lineTo(o, i + s), s > 0 && t.arcTo(o, i, o + s, i, s), t.closePath(), t.fill();
|
|
9
|
+
}
|
|
10
|
+
function a(t, u, o) {
|
|
11
|
+
const i = [];
|
|
12
|
+
if (t.length < 2) return i;
|
|
13
|
+
if (u === "stepped") {
|
|
14
|
+
for (let r = 1; r < t.length; r++)
|
|
15
|
+
i.push({ kind: "line", x: t[r].x, y: t[r - 1].y }), i.push({ kind: "line", x: t[r].x, y: t[r].y });
|
|
16
|
+
return i;
|
|
17
|
+
}
|
|
18
|
+
if (u === "straight" || t.length === 2) {
|
|
19
|
+
for (let r = 1; r < t.length; r++)
|
|
20
|
+
i.push({ kind: "line", x: t[r].x, y: t[r].y });
|
|
21
|
+
return i;
|
|
22
|
+
}
|
|
23
|
+
return b(t, o);
|
|
24
|
+
}
|
|
25
|
+
function d(t, u) {
|
|
26
|
+
const { ctx: o } = t, { points: i } = u;
|
|
27
|
+
if (i.length === 0) return;
|
|
28
|
+
o.moveTo(i[0].x, i[0].y);
|
|
29
|
+
const r = a(i, u.kind, u.settledOnly);
|
|
30
|
+
for (const c of r)
|
|
31
|
+
c.kind === "line" ? o.lineTo(c.x, c.y) : o.bezierCurveTo(c.cp1x, c.cp1y, c.cp2x, c.cp2y, c.x, c.y);
|
|
32
|
+
}
|
|
33
|
+
function b(t, u) {
|
|
34
|
+
const o = t.length, i = new Array(o - 1);
|
|
35
|
+
for (let e = 0; e < o - 1; e++) {
|
|
36
|
+
const n = t[e + 1].x - t[e].x;
|
|
37
|
+
i[e] = n > 0 ? (t[e + 1].y - t[e].y) / n : Number.NaN;
|
|
38
|
+
}
|
|
39
|
+
const r = new Array(o);
|
|
40
|
+
r[0] = Number.isFinite(i[0]) ? i[0] : 0;
|
|
41
|
+
for (let e = 1; e < o - 1; e++) {
|
|
42
|
+
const n = i[e - 1], s = i[e];
|
|
43
|
+
!Number.isFinite(n) || !Number.isFinite(s) ? r[e] = Number.isFinite(n) ? n : Number.isFinite(s) ? s : 0 : n * s <= 0 ? r[e] = 0 : r[e] = (n + s) / 2;
|
|
44
|
+
}
|
|
45
|
+
r[o - 1] = Number.isFinite(i[o - 2]) ? i[o - 2] : 0;
|
|
46
|
+
for (let e = 0; e < o - 1; e++) {
|
|
47
|
+
const n = i[e];
|
|
48
|
+
if (!Number.isFinite(n) || n === 0) continue;
|
|
49
|
+
const s = r[e] / n, x = r[e + 1] / n, l = s * s + x * x;
|
|
50
|
+
if (l > 9) {
|
|
51
|
+
const y = 3 / Math.sqrt(l);
|
|
52
|
+
r[e] = y * s * n, r[e + 1] = y * x * n;
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
const c = [];
|
|
56
|
+
for (let e = 0; e < o - 1; e++) {
|
|
57
|
+
const n = t[e], s = t[e + 1], x = e === o - 2;
|
|
58
|
+
if (!Number.isFinite(i[e]) || u && x) {
|
|
59
|
+
c.push({ kind: "line", x: s.x, y: s.y });
|
|
60
|
+
continue;
|
|
61
|
+
}
|
|
62
|
+
const l = s.x - n.x;
|
|
63
|
+
c.push({
|
|
64
|
+
kind: "bezier",
|
|
65
|
+
cp1x: n.x + l / 3,
|
|
66
|
+
cp1y: n.y + r[e] * l / 3,
|
|
67
|
+
cp2x: s.x - l / 3,
|
|
68
|
+
cp2y: s.y - r[e + 1] * l / 3,
|
|
69
|
+
x: s.x,
|
|
70
|
+
y: s.y
|
|
71
|
+
});
|
|
72
|
+
}
|
|
73
|
+
return c;
|
|
74
|
+
}
|
|
75
|
+
export {
|
|
76
|
+
a as buildCurveSegments,
|
|
77
|
+
p as fillRoundedRect,
|
|
78
|
+
d as tracePath
|
|
79
|
+
};
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { roundedCandleFill as i, steppedCurve as f, smoothCurve as d, straightCurve as n, roundedBarFill as u } from "./builtins.js";
|
|
2
|
+
const h = {
|
|
3
|
+
straight: n,
|
|
4
|
+
smooth: d,
|
|
5
|
+
stepped: f
|
|
6
|
+
}, l = /* @__PURE__ */ new WeakSet();
|
|
7
|
+
function p(e, t, r) {
|
|
8
|
+
l.has(t) || (l.add(t), console.warn(`[wick-charts] a ${e} painter threw; falling back to the default for this series.`, r));
|
|
9
|
+
}
|
|
10
|
+
function a(e, t, r) {
|
|
11
|
+
return (o, s) => {
|
|
12
|
+
try {
|
|
13
|
+
t(o, s);
|
|
14
|
+
} catch (c) {
|
|
15
|
+
p(e, t, c), r(o, s);
|
|
16
|
+
}
|
|
17
|
+
};
|
|
18
|
+
}
|
|
19
|
+
function m(e) {
|
|
20
|
+
return e ? a("bar", e, u) : u;
|
|
21
|
+
}
|
|
22
|
+
function v(e) {
|
|
23
|
+
return e ? a("candle", e, i) : i;
|
|
24
|
+
}
|
|
25
|
+
function C(e) {
|
|
26
|
+
return typeof e == "function" ? a("line", e, n) : typeof e == "string" ? h[e] ?? n : n;
|
|
27
|
+
}
|
|
28
|
+
export {
|
|
29
|
+
m as resolveBarPainter,
|
|
30
|
+
v as resolveCandlePainter,
|
|
31
|
+
C as resolveLinePainter
|
|
32
|
+
};
|