@wfcd/profile-parser 2.0.10 → 2.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. package/dist/Ability.d.mts +1 -1
  2. package/dist/ChallengeProgress.d.mts +1 -1
  3. package/dist/Enemy.d.mts +1 -1
  4. package/dist/Intrinsics.d.mts +1 -1
  5. package/dist/{ItemConfig-R2z1Z3uo.d.mts → ItemConfig-DxhXby04.d.mts} +2 -2
  6. package/dist/ItemConfig.d.mts +3 -3
  7. package/dist/{LoadOutInventory-BtVQX9Mi.d.mts → LoadOutInventory-B84bUV2-.d.mts} +3 -3
  8. package/dist/LoadOutInventory.d.mts +6 -7
  9. package/dist/{LoadOutItem-weow3bab.d.mts → LoadOutItem-DWQ4aFI_.d.mts} +3 -3
  10. package/dist/LoadOutItem.d.mts +4 -5
  11. package/dist/LoadOutPreset.d.mts +1 -1
  12. package/dist/Mission.d.mts +1 -1
  13. package/dist/{OperatorLoadOuts-DtxjrIci.d.mts → OperatorLoadOuts-51DN5Rwo.d.mts} +2 -2
  14. package/dist/OperatorLoadOuts.d.mts +3 -3
  15. package/dist/Polarity.d.mts +1 -1
  16. package/dist/Profile.d.mts +215 -14
  17. package/dist/Profile.mjs +191 -8
  18. package/dist/ProfileParser.d.mts +9 -21
  19. package/dist/ProfileParser.mjs +2 -10
  20. package/dist/Pvp.d.mts +1 -1
  21. package/dist/Pvp.mjs +1 -1
  22. package/dist/Race.d.mts +1 -1
  23. package/dist/Race.mjs +1 -1
  24. package/dist/Scan.d.mts +1 -1
  25. package/dist/Scan.mjs +1 -1
  26. package/dist/Skin.d.mts +1 -1
  27. package/dist/Stats.d.mts +324 -8
  28. package/dist/Stats.mjs +303 -8
  29. package/dist/Syndicate.d.mts +1 -1
  30. package/dist/Utils.d.mts +1 -1
  31. package/dist/Weapon.d.mts +1 -1
  32. package/dist/Weapon.mjs +1 -1
  33. package/dist/XpInfo.d.mts +1 -1
  34. package/package.json +5 -5
  35. package/dist/Profile-Beptm6wY.d.mts +0 -212
  36. package/dist/Profile-D15zUqzG.mjs +0 -193
  37. package/dist/Stats-Bvzk1GOV.mjs +0 -305
  38. package/dist/Stats-D8GkxqWB.d.mts +0 -325
  39. /package/dist/{Ability-Bkn1Kr0F.d.mts → Ability-CmHyNfw4.d.mts} +0 -0
  40. /package/dist/{ChallengeProgress-ByYNDHWY.d.mts → ChallengeProgress-BO8tPybG.d.mts} +0 -0
  41. /package/dist/{Enemy-VT_y6RNw.d.mts → Enemy-5RVVfZme.d.mts} +0 -0
  42. /package/dist/{Intrinsics-aQNZre3S.d.mts → Intrinsics-DwonOlUE.d.mts} +0 -0
  43. /package/dist/{LoadOutPreset-Dvs-Zisw.d.mts → LoadOutPreset-m_1RVkf9.d.mts} +0 -0
  44. /package/dist/{Mission-Bkx_g_to.d.mts → Mission-CeX2BRp0.d.mts} +0 -0
  45. /package/dist/{Polarity-0fJe_D8l.d.mts → Polarity-KCoYUO6f.d.mts} +0 -0
  46. /package/dist/{Pvp-DwOk9iPM.mjs → Pvp-DCfleh26.mjs} +0 -0
  47. /package/dist/{Pvp-DtncK80C.d.mts → Pvp-R4iYmiAT.d.mts} +0 -0
  48. /package/dist/{Race-b-1i8d0Y.d.mts → Race-DXOXL9VT.d.mts} +0 -0
  49. /package/dist/{Race-CV98F8P6.mjs → Race-dyrF8Zs5.mjs} +0 -0
  50. /package/dist/{Scan-2TQmEr2X.d.mts → Scan-CJnYpzKb.d.mts} +0 -0
  51. /package/dist/{Scan-Du5aj7LZ.mjs → Scan-D4p43-1c.mjs} +0 -0
  52. /package/dist/{Skin-CqeNtCDU.d.mts → Skin-DJMr6L-X.d.mts} +0 -0
  53. /package/dist/{Syndicate-PiVz8ikQ.d.mts → Syndicate-Dq5vLEB-.d.mts} +0 -0
  54. /package/dist/{Utils-M8z7sZIf.d.mts → Utils-VTFhFHIp.d.mts} +0 -0
  55. /package/dist/{Weapon-zRX33-22.mjs → Weapon-CsKff27X.mjs} +0 -0
  56. /package/dist/{Weapon-CUoF9mPh.d.mts → Weapon-DgQ4hNgE.d.mts} +0 -0
  57. /package/dist/{XpInfo-CpwSvxlR.d.mts → XpInfo-qplT5008.d.mts} +0 -0
@@ -1,212 +0,0 @@
1
- import { n as RawChallengeProgress, t as ChallengeProgress } from "./ChallengeProgress-ByYNDHWY.mjs";
2
- import { n as RawIntrinsics, t as Intrinsics } from "./Intrinsics-aQNZre3S.mjs";
3
- import { n as RawDate, r as RawId } from "./Utils-M8z7sZIf.mjs";
4
- import { n as RawLoadOut, t as LoadOutInventory } from "./LoadOutInventory-BtVQX9Mi.mjs";
5
- import { n as RawLoadOutPreset, t as LoadOutPreset } from "./LoadOutPreset-Dvs-Zisw.mjs";
6
- import { n as RawMission, t as Mission } from "./Mission-Bkx_g_to.mjs";
7
- import { n as RawOperatorLoadOuts, t as OperatorLoadOuts } from "./OperatorLoadOuts-DtxjrIci.mjs";
8
- import { n as Syndicate, t as RawAffiliation } from "./Syndicate-PiVz8ikQ.mjs";
9
- import { Locale } from "warframe-worldstate-data";
10
-
11
- //#region src/Profile.d.ts
12
- interface RawProfile {
13
- AccountId: {
14
- $oid: string;
15
- };
16
- DisplayName: string;
17
- PlatformNames?: string[];
18
- PlayerLevel: number;
19
- LoadOutPreset: RawLoadOutPreset;
20
- LoadOutInventory: RawLoadOut;
21
- PlayerSkills: RawIntrinsics;
22
- ChallengeProgress: RawChallengeProgress[];
23
- GuildId: RawId;
24
- GuildName: string;
25
- GuildTier: number;
26
- GuildXp: number;
27
- GuildClass: number;
28
- GuildEmblem: boolean;
29
- AllianceId?: RawId;
30
- DeathMarks: string[];
31
- Harvestable: boolean;
32
- DeathSquadable: boolean;
33
- Created: RawDate;
34
- MigratedToConsole: boolean;
35
- Missions: RawMission[];
36
- Affiliations: RawAffiliation[];
37
- DailyAffiliation: number;
38
- DailyAffiliationPvp?: number;
39
- DailyAffiliationLibrary?: number;
40
- DailyAffiliationCetus?: number;
41
- DailyAffiliationQuills?: number;
42
- DailyAffiliationSolaris?: number;
43
- DailyAffiliationVentkids?: number;
44
- DailyAffiliationVox?: number;
45
- DailyAffiliationEntrati?: number;
46
- DailyAffiliationNecraloid?: number;
47
- DailyAffiliationZariman?: number;
48
- DailyAffiliationKahl?: number;
49
- DailyAffiliationCavia?: number;
50
- DailyAffiliationHex?: number;
51
- DailyFocus?: number;
52
- Wishlist?: any;
53
- UnlockedOperator: boolean;
54
- UnlockedAlignment: boolean;
55
- OperatorLoadOuts: RawOperatorLoadOuts[];
56
- Alignment: {
57
- Wisdom: number;
58
- Alignment: number;
59
- };
60
- }
61
- /**
62
- * A player's profile
63
- * @module
64
- */
65
- declare class Profile {
66
- /**
67
- * Player's account ID
68
- */
69
- accountId: string;
70
- /**
71
- * In-game name
72
- */
73
- displayName: string;
74
- /**
75
- * List of usernames across supported platforms
76
- */
77
- platformNames: string[];
78
- /**
79
- * Mastery rank
80
- */
81
- masteryRank: number;
82
- /**
83
- * Load out preset equipped
84
- */
85
- preset?: LoadOutPreset;
86
- /**
87
- * Current loadout
88
- */
89
- loadout: LoadOutInventory;
90
- /**
91
- * Railjack and drifter Intrinsics
92
- */
93
- intrinsics?: Intrinsics;
94
- /**
95
- * Nightwave challenges progress
96
- */
97
- challengeProgress: ChallengeProgress[];
98
- /**
99
- * Guild ID
100
- */
101
- guildId?: string;
102
- /**
103
- * Guild name
104
- */
105
- guildName?: string;
106
- /**
107
- * Guild tier
108
- */
109
- guildTier?: number;
110
- /**
111
- * Guild XP
112
- */
113
- guildXp?: number;
114
- /**
115
- * Guild class
116
- */
117
- guildClass?: number;
118
- /**
119
- * Guild emblem.
120
- */
121
- guildEmblem: boolean;
122
- /**
123
- * Alliance ID
124
- */
125
- allianceId?: string;
126
- /**
127
- * Assassins currently asfter the player
128
- */
129
- deathMarks: string[];
130
- /**
131
- * Whether or not the player is qualified as a target for Zanuka
132
- * @type {boolean}
133
- */
134
- harvestable: boolean;
135
- /**
136
- * Whether or not the player is qualified as a target for a syndicate death squad
137
- */
138
- deathSquadable: boolean;
139
- /**
140
- * Date the account was created
141
- */
142
- created: Date;
143
- /**
144
- * Whether the user has migrated to console or not
145
- */
146
- migratedToConsole: boolean;
147
- /**
148
- * List of completed missions and their completions
149
- */
150
- missions: Mission[];
151
- /**
152
- * Player standing and title across all syndicates
153
- */
154
- syndicates?: Syndicate[];
155
- /**
156
- * Daily standing per Syndicate
157
- *
158
- * Faction syndicates all share daily standing
159
- */
160
- dailyStanding: {
161
- daily: number;
162
- conclave?: number;
163
- simaris?: number;
164
- ostron?: number;
165
- quills?: number;
166
- solaris?: number;
167
- ventKids?: number;
168
- voxSolaris?: number;
169
- entrati?: number;
170
- necraloid?: number;
171
- holdfasts?: number;
172
- kahl?: number;
173
- cavia?: number;
174
- hex?: number;
175
- };
176
- /**
177
- * Daily focus
178
- */
179
- dailyFocus?: number;
180
- /**
181
- * Player wishlist for in-game market items
182
- */
183
- wishList: any;
184
- /**
185
- * Whether the player has unlocked their operator or not
186
- */
187
- unlockedOperator: boolean;
188
- /**
189
- * Whether the player has unlocked their alignment or not
190
- */
191
- unlockedAlignment: boolean;
192
- /**
193
- * Operator loadout
194
- */
195
- operatorLoadouts?: OperatorLoadOuts[];
196
- /**
197
- * Player's alignment
198
- */
199
- alignment?: {
200
- wisdom: number;
201
- alignment: number;
202
- };
203
- /**
204
- *
205
- * @param profile The profile data to parse
206
- * @param locale The locale to return in where possible
207
- * @param withItem Whether or not to include items
208
- */
209
- constructor(profile: RawProfile, locale?: Locale, withItem?: boolean);
210
- }
211
- //#endregion
212
- export { RawProfile as n, Profile as t };
@@ -1,193 +0,0 @@
1
- import { t as ChallengeProgress } from "./ChallengeProgress-Cpks92At.mjs";
2
- import { t as Intrinsics } from "./Intrinsics-kYw_LPq1.mjs";
3
- import { t as LoadOutInventory } from "./LoadOutInventory-BbaIazHX.mjs";
4
- import { t as LoadOutPreset } from "./LoadOutPreset-CwbK2VvR.mjs";
5
- import { t as Mission } from "./Mission-DfGQMV7B.mjs";
6
- import { t as OperatorLoadOuts } from "./OperatorLoadOuts-LYGpTHuj.mjs";
7
- import { t as Syndicate } from "./Syndicate-CcRnzmZs.mjs";
8
- import { parseDate } from "warframe-worldstate-data/utilities";
9
-
10
- //#region src/Profile.ts
11
- /**
12
- * A player's profile
13
- * @module
14
- */
15
- var Profile = class {
16
- /**
17
- * Player's account ID
18
- */
19
- accountId;
20
- /**
21
- * In-game name
22
- */
23
- displayName;
24
- /**
25
- * List of usernames across supported platforms
26
- */
27
- platformNames;
28
- /**
29
- * Mastery rank
30
- */
31
- masteryRank;
32
- /**
33
- * Load out preset equipped
34
- */
35
- preset;
36
- /**
37
- * Current loadout
38
- */
39
- loadout;
40
- /**
41
- * Railjack and drifter Intrinsics
42
- */
43
- intrinsics;
44
- /**
45
- * Nightwave challenges progress
46
- */
47
- challengeProgress;
48
- /**
49
- * Guild ID
50
- */
51
- guildId;
52
- /**
53
- * Guild name
54
- */
55
- guildName;
56
- /**
57
- * Guild tier
58
- */
59
- guildTier;
60
- /**
61
- * Guild XP
62
- */
63
- guildXp;
64
- /**
65
- * Guild class
66
- */
67
- guildClass;
68
- /**
69
- * Guild emblem.
70
- */
71
- guildEmblem;
72
- /**
73
- * Alliance ID
74
- */
75
- allianceId;
76
- /**
77
- * Assassins currently asfter the player
78
- */
79
- deathMarks;
80
- /**
81
- * Whether or not the player is qualified as a target for Zanuka
82
- * @type {boolean}
83
- */
84
- harvestable;
85
- /**
86
- * Whether or not the player is qualified as a target for a syndicate death squad
87
- */
88
- deathSquadable;
89
- /**
90
- * Date the account was created
91
- */
92
- created;
93
- /**
94
- * Whether the user has migrated to console or not
95
- */
96
- migratedToConsole;
97
- /**
98
- * List of completed missions and their completions
99
- */
100
- missions;
101
- /**
102
- * Player standing and title across all syndicates
103
- */
104
- syndicates;
105
- /**
106
- * Daily standing per Syndicate
107
- *
108
- * Faction syndicates all share daily standing
109
- */
110
- dailyStanding;
111
- /**
112
- * Daily focus
113
- */
114
- dailyFocus;
115
- /**
116
- * Player wishlist for in-game market items
117
- */
118
- wishList;
119
- /**
120
- * Whether the player has unlocked their operator or not
121
- */
122
- unlockedOperator;
123
- /**
124
- * Whether the player has unlocked their alignment or not
125
- */
126
- unlockedAlignment;
127
- /**
128
- * Operator loadout
129
- */
130
- operatorLoadouts;
131
- /**
132
- * Player's alignment
133
- */
134
- alignment;
135
- /**
136
- *
137
- * @param profile The profile data to parse
138
- * @param locale The locale to return in where possible
139
- * @param withItem Whether or not to include items
140
- */
141
- constructor(profile, locale = "en", withItem = false) {
142
- this.accountId = profile.AccountId.$oid;
143
- this.displayName = profile.DisplayName;
144
- this.platformNames = profile.PlatformNames ?? [];
145
- this.masteryRank = profile.PlayerLevel;
146
- if (profile.LoadOutPreset) this.preset = new LoadOutPreset(profile.LoadOutPreset);
147
- this.loadout = new LoadOutInventory(profile.LoadOutInventory, locale, withItem);
148
- this.intrinsics = new Intrinsics(profile.PlayerSkills ?? {});
149
- this.challengeProgress = profile.ChallengeProgress.map((c) => new ChallengeProgress(c));
150
- if (profile.GuildId?.$oid) this.guildId = profile.GuildId.$oid;
151
- this.guildName = profile.GuildName;
152
- this.guildTier = profile.GuildTier;
153
- this.guildXp = profile.GuildXp;
154
- this.guildClass = profile.GuildClass;
155
- this.guildEmblem = profile.GuildEmblem;
156
- if (profile.AllianceId) this.allianceId = profile.AllianceId.$oid;
157
- this.deathMarks = profile.DeathMarks;
158
- this.harvestable = profile.Harvestable;
159
- this.deathSquadable = profile.DeathSquadable;
160
- this.created = parseDate(profile.Created);
161
- this.migratedToConsole = profile.MigratedToConsole;
162
- this.missions = profile.Missions.map((m) => new Mission(m, locale));
163
- this.syndicates = profile.Affiliations?.map((a) => new Syndicate(a, locale)) ?? [];
164
- this.dailyStanding = {
165
- daily: profile.DailyAffiliation,
166
- conclave: profile.DailyAffiliationPvp,
167
- simaris: profile.DailyAffiliationLibrary,
168
- ostron: profile.DailyAffiliationCetus,
169
- quills: profile.DailyAffiliationQuills,
170
- solaris: profile.DailyAffiliationSolaris,
171
- ventKids: profile.DailyAffiliationVentkids,
172
- voxSolaris: profile.DailyAffiliationVox,
173
- entrati: profile.DailyAffiliationEntrati,
174
- necraloid: profile.DailyAffiliationNecraloid,
175
- holdfasts: profile.DailyAffiliationZariman,
176
- kahl: profile.DailyAffiliationKahl,
177
- cavia: profile.DailyAffiliationCavia,
178
- hex: profile.DailyAffiliationHex
179
- };
180
- this.dailyFocus = profile.DailyFocus;
181
- this.wishList = profile.Wishlist;
182
- this.unlockedOperator = profile.UnlockedOperator;
183
- this.unlockedAlignment = profile.UnlockedAlignment;
184
- this.operatorLoadouts = profile.OperatorLoadOuts?.map((ol) => new OperatorLoadOuts(ol, locale));
185
- if (profile.Alignment) this.alignment = {
186
- wisdom: profile.Alignment?.Wisdom,
187
- alignment: profile.Alignment?.Alignment
188
- };
189
- }
190
- };
191
-
192
- //#endregion
193
- export { Profile as t };
@@ -1,305 +0,0 @@
1
- import { t as Ability } from "./Ability-DsyqxzjP.mjs";
2
- import { t as Enemy } from "./Enemy-B3JSksZZ.mjs";
3
- import { t as Mission } from "./Mission-DfGQMV7B.mjs";
4
- import { t as Pvp } from "./Pvp-DwOk9iPM.mjs";
5
- import { t as Race } from "./Race-CV98F8P6.mjs";
6
- import { t as Scan } from "./Scan-Du5aj7LZ.mjs";
7
- import { t as Weapon } from "./Weapon-zRX33-22.mjs";
8
-
9
- //#region src/Stats.ts
10
- /**
11
- * A player's overall career stats
12
- * @module
13
- */
14
- var Stats = class {
15
- /**
16
- * Guild name
17
- */
18
- guildName;
19
- /**
20
- * Missions completed
21
- */
22
- missionsCompleted;
23
- /**
24
- * Missions quit
25
- */
26
- missionsQuit;
27
- /**
28
- * Misions failed
29
- */
30
- missionsFailed;
31
- /**
32
- * Missions interrupted
33
- */
34
- missionsInterrupted;
35
- /**
36
- * Missions dumped
37
- */
38
- missionsDumped;
39
- /**
40
- * Items picked up
41
- */
42
- pickupCount;
43
- /**
44
- * Stats per weapon
45
- */
46
- weapons;
47
- /**
48
- * Stats on enemy encounters.
49
- */
50
- enemies;
51
- /**
52
- * Max score for Operation: Cryotic Front
53
- */
54
- excavationEventScoreMax;
55
- /**
56
- * Max scoring for The Cicero crisis
57
- */
58
- forestEventScoreMax;
59
- /**
60
- * Clan scoring for The Cicero crisis
61
- */
62
- forestEventScoreSum;
63
- /**
64
- * Melee kills
65
- */
66
- meleeKills;
67
- /**
68
- * Used abilities
69
- */
70
- abilities;
71
- /**
72
- * Ciphers completed successfully
73
- */
74
- ciphersSolved;
75
- /**
76
- * Ciphers failed
77
- */
78
- ciphersFailed;
79
- /**
80
- * Gross income
81
- */
82
- income;
83
- /**
84
- * Total play time since account creation
85
- */
86
- timePlayedSec;
87
- /**
88
- * Average time to hack a panel
89
- */
90
- cipherTime;
91
- /**
92
- * N/A
93
- */
94
- rating;
95
- /**
96
- * Mastery rank
97
- */
98
- rank;
99
- /**
100
- * Total deaths since account creation
101
- */
102
- deaths;
103
- /**
104
- * Mastery rank
105
- */
106
- playerLevel;
107
- /**
108
- * List of missions and high scores
109
- */
110
- missions;
111
- /**
112
- * Team heals
113
- */
114
- healCount;
115
- /**
116
- * Event Scores for Operation breeding grounds
117
- */
118
- breedGrounds;
119
- /**
120
- * Event Scores for The Gradivus Dilemma
121
- */
122
- gradivusDilemma;
123
- /**
124
- * List of scanned Warframe objects
125
- */
126
- scans;
127
- /**
128
- * Team revives
129
- */
130
- reviveCount;
131
- /**
132
- * Score for Operation: Eyes of Blight
133
- */
134
- fomorianEventScore;
135
- /**
136
- * Conclave scores
137
- */
138
- pvp;
139
- /**
140
- * Lunaro stats
141
- */
142
- lunaro;
143
- /**
144
- * Dojo obstacle course goal
145
- */
146
- dojoObstacleScore;
147
- /**
148
- * N/A
149
- */
150
- pvpGamesPendingMask;
151
- /**
152
- * N/A
153
- */
154
- dedicatedServerGamesCompleted;
155
- /**
156
- * Event score for the Pacifism Defect
157
- */
158
- pacifismDefect;
159
- /**
160
- * Score for operation Ambulas reborn.
161
- */
162
- ambulasReborn;
163
- /**
164
- * Score for Wyrmius mini game
165
- */
166
- sentinelGameScore;
167
- /**
168
- * Event score for operation hostile merger
169
- */
170
- amalgamEventScoreMax;
171
- /**
172
- * Operation Scarlet spear event score and badges
173
- */
174
- scarletSpear;
175
- /**
176
- * Operation: Orphix Venom score
177
- */
178
- orphixVenomScore;
179
- /**
180
- * Play's Highest score in Happy Zephyr
181
- */
182
- happyZephyrScore;
183
- /**
184
- * K-Drive races
185
- */
186
- kDriveRaces;
187
- /**
188
- * Operation Gate Crash event
189
- */
190
- gateCrash;
191
- /**
192
- * Per mission score for Operation: False Profit
193
- */
194
- falseProfitMissionScore;
195
- /**
196
- * Total even score for Operation: False Profit
197
- */
198
- falseProfitEventScore;
199
- /**
200
- * Operation: Shadow Debt event score
201
- */
202
- shadowDebtEventScore;
203
- /**
204
- * Operation: Rathuum event score
205
- */
206
- rathuumEventScore;
207
- /**
208
- * Hollowed flame event max score
209
- */
210
- hallowedFlameScoreMax;
211
- /**
212
- * Survival Weekend event score
213
- */
214
- survivalWeekenedEventScore;
215
- /**
216
- * N/A
217
- */
218
- infestedEventScore;
219
- /**
220
- *
221
- * @param stats Player stats
222
- */
223
- constructor(stats) {
224
- this.guildName = stats.GuildName;
225
- this.missionsCompleted = stats.MissionsCompleted;
226
- this.missionsQuit = stats.MissionsQuit;
227
- this.missionsFailed = stats.MissionsFailed;
228
- this.missionsInterrupted = stats.MissionsInterrupted;
229
- this.missionsDumped = stats.MissionsDumped;
230
- this.pickupCount = stats.PickupCount;
231
- this.weapons = stats.Weapons.map((w) => new Weapon(w));
232
- this.enemies = stats.Enemies.map((e) => new Enemy(e));
233
- if (stats.ExcavationEventScoreMax) this.excavationEventScoreMax = stats.ExcavationEventScoreMax;
234
- if (stats.ForestEventScoreMax) this.forestEventScoreMax = stats.ForestEventScoreMax;
235
- if (stats.ForestEventScoreSum) this.forestEventScoreSum = stats.ForestEventScoreSum;
236
- this.meleeKills = stats.MeleeKills;
237
- this.abilities = stats.Abilities.map((a) => new Ability(a));
238
- this.ciphersSolved = stats.CiphersSolved;
239
- this.ciphersFailed = stats.CiphersFailed;
240
- this.income = stats.Income;
241
- this.timePlayedSec = stats.TimePlayedSec;
242
- this.cipherTime = stats.CipherTime;
243
- this.rating = stats.Rating;
244
- this.rank = stats.Rank;
245
- this.deaths = stats.Deaths;
246
- this.playerLevel = stats.PlayerLevel;
247
- this.missions = stats.Missions.map((m) => new Mission(m));
248
- this.healCount = stats.HealCount;
249
- if (stats.HiveEventScore || stats.HiveEventScoreSum) this.breedGrounds = {
250
- personalScore: stats.HiveEventScore,
251
- clanScore: stats.HiveEventScoreSum
252
- };
253
- if (stats.InvasionEventGrineerScore || stats.InvasionEventCorpusScore) this.gradivusDilemma = {
254
- grineer: stats.InvasionEventGrineerScore,
255
- corpus: stats.InvasionEventCorpusScore
256
- };
257
- this.scans = stats.Scans?.map((s) => new Scan(s)) ?? [];
258
- this.reviveCount = stats.ReviveCount;
259
- if (stats.FomorianEventScore) this.fomorianEventScore = stats.FomorianEventScore;
260
- this.pvp = stats.PVP?.map((pvp) => new Pvp(pvp)) ?? [];
261
- this.lunaro = {
262
- ties: stats.PVPSpeedballTies ?? 0,
263
- checks: stats.PVPSpeedballChecks ?? 0,
264
- goals: stats.PVPSpeedballGoals ?? 0,
265
- interceptions: stats.PVPSpeedballInterceptions ?? 0,
266
- steals: stats.PVPSpeedballSteals ?? 0,
267
- points: stats.PVPSpeedballPoints ?? 0,
268
- losses: stats.PVPSpeedballLosses ?? 0,
269
- assists: stats.PVPSpeedballAssists ?? 0,
270
- wins: stats.PVPSpeedballWins ?? 0,
271
- saves: stats.PVPSpeedballSaves ?? 0,
272
- passes: stats.PVPSpeedballPasses ?? 0
273
- };
274
- this.dojoObstacleScore = stats.DojoObstacleScore ?? 0;
275
- this.pvpGamesPendingMask = stats.PvpGamesPendingMask ?? 0;
276
- this.dedicatedServerGamesCompleted = stats.DedicatedServerGamesCompleted ?? 0;
277
- if (stats.ColonistRescueEventScoreMax) this.pacifismDefect = stats.ColonistRescueEventScoreMax;
278
- if (stats.AmbulasEventScoreMax) this.ambulasReborn = stats.AmbulasEventScoreMax;
279
- if (stats.SentinelGameScore) this.sentinelGameScore = stats.SentinelGameScore;
280
- if (stats.AmalgamEventScoreMax) this.amalgamEventScoreMax = stats.AmalgamEventScoreMax;
281
- if (stats.FlotillaEventScore) this.scarletSpear = {
282
- eventScore: stats.FlotillaEventScore,
283
- condrixTier1: stats.FlotillaGroundBadgesTier1,
284
- condrixTier2: stats.FlotillaGroundBadgesTier2,
285
- condrixTier3: stats.FlotillaGroundBadgesTier3,
286
- murexTier1: stats.FlotillaSpaceBadgesTier1,
287
- murexTier2: stats.FlotillaSpaceBadgesTier2,
288
- murexTier3: stats.FlotillaSpaceBadgesTier3
289
- };
290
- if (stats.MechSurvivalScoreMax) this.orphixVenomScore = stats.MechSurvivalScoreMax;
291
- this.happyZephyrScore = stats.ZephyrScore ?? 0;
292
- this.kDriveRaces = Race.fromRaceObject(stats.Races);
293
- if (stats.PortalEventScore) this.gateCrash = stats.PortalEventScore;
294
- if (stats.RiotMoaEventScore) this.falseProfitMissionScore = stats.RiotMoaEventScore;
295
- if (stats.RiotMoaEventScoreMax) this.falseProfitEventScore = stats.RiotMoaEventScoreMax;
296
- if (stats.ProjectSinisterEventScore) this.shadowDebtEventScore = stats.ProjectSinisterEventScore;
297
- if (stats.KelaEventBonusScoreMax) this.rathuumEventScore = stats.KelaEventBonusScoreMax;
298
- if (stats.Halloween19ScoreMax) this.hallowedFlameScoreMax = stats.Halloween19ScoreMax;
299
- if (stats.SurvivalEventScore) this.survivalWeekenedEventScore = stats.SurvivalEventScore;
300
- if (stats.InfestedEventScore) this.infestedEventScore = stats.InfestedEventScore;
301
- }
302
- };
303
-
304
- //#endregion
305
- export { Stats as t };