@weppy/roblox-mcp 1.2.0 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +3 -3
- package/CHANGELOG.md +23 -0
- package/README.md +2 -0
- package/docs/assets/screenshots/sync.png +3 -0
- package/docs/assets/screenshots/sync_conflict.png +3 -0
- package/docs/en/sync/overview.md +13 -1
- package/docs/en/tools/overview.md +0 -1
- package/docs/es/README.md +2 -0
- package/docs/es/sync/overview.md +13 -1
- package/docs/es/tools/overview.md +0 -1
- package/docs/id/README.md +2 -0
- package/docs/id/sync/overview.md +13 -1
- package/docs/id/tools/overview.md +0 -1
- package/docs/ja/README.md +2 -0
- package/docs/ja/sync/overview.md +13 -1
- package/docs/ja/tools/overview.md +0 -1
- package/docs/ko/README.md +3 -1
- package/docs/ko/sync/overview.md +13 -1
- package/docs/ko/tools/overview.md +0 -1
- package/docs/pt-br/README.md +2 -0
- package/docs/pt-br/sync/overview.md +13 -1
- package/docs/pt-br/tools/overview.md +0 -1
- package/package.json +1 -1
- package/plugins/weppy-roblox-mcp/.claude-plugin/plugin.json +2 -2
- package/plugins/weppy-roblox-mcp/dist/index.js +42 -42
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},
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"metadata": {
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"description": "Roblox MCP server and tools for AI-powered game development",
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"version": "1.2.
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"version": "1.2.2"
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},
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"plugins": [
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{
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"name": "weppy-roblox-mcp",
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"source": "./plugins/weppy-roblox-mcp",
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"description": "MCP server for Roblox Studio integration -
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"version": "1.2.
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"description": "MCP server for Roblox Studio integration - AI-powered game development with specialized agents and skills",
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"version": "1.2.2",
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"author": {
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"name": "hope1026"
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},
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package/CHANGELOG.md
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@@ -9,6 +9,29 @@ All notable changes to this project will be documented in this file.
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## [1.2.2] - 2026-03-01
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### Features
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- improve sync conflict UI and tier defaults
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- update icon paths to use PNG format and enhance file visibility handling
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- add IconResolver for managing icons based on Roblox class names
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- Add ManualChangesDialog and ManualSyncPopup for handling manual sync changes
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### Bug Fixes
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- remove dead run_command action from system_info tool
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## [1.2.1] - 2026-02-28
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### Other Changes
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- UI improvements and stability enhancements
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## [1.2.0] - 2026-02-26
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### Features
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package/README.md
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@@ -24,6 +24,8 @@ This is not just code generation. It is **executable, production-oriented action
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The second pillar is **Project Sync**.
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AI works from a synchronized local mirror, so multi-file updates stay consistent.
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- Basic: one-way sync (Studio -> Local)
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- Pro: bidirectional sync + per-type Direction/Apply Mode + history + multi-place
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package/docs/en/sync/overview.md
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## How it works
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1. Full Sync: initial mirror from Studio tree/instances to local files
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2. Incremental Sync: continuous update of new changes
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3. History/Status tracking: inspect what changed, when, and in which direction
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- "Check sync status, then summarize only risky changes from recent history"
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- "Refactor scripts in `ServerScriptService` first and include history output"
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### 3)
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### 3) Resolve conflicts
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When changes are detected on both Studio and local sides during bidirectional sync, a conflict resolution dialog appears.
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- **Studio Priority**: overwrite with Studio state as the source of truth
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- **Local Priority**: apply local files to Studio
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- **Per-File**: choose which side takes priority for each file individually
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### 4) Recover when needed
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- Track recent entries with `history`
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- Inspect target file with `read_file`
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| `place_info` | Get place ID, name, creator | Pro |
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| `services` | List all Roblox services | Pro |
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| `studio_settings` | Get Studio preferences | Pro |
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| `run_command` | Execute Studio command | Pro |
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## Batch Execute (Pro)
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package/docs/es/README.md
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El segundo eje es **Project Sync**.
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La IA trabaja sobre un espejo local sincronizado, asi que los cambios en multiples archivos se mantienen consistentes.
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- Basic: sincronizacion unidireccional (Studio -> Local)
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- Pro: sincronizacion bidireccional + Direction/Apply Mode por tipo + historial + multiplace
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package/docs/es/sync/overview.md
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## Como funciona
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1. Full Sync: espejo inicial del arbol/instancias de Studio a local
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2. Incremental Sync: reflejo continuo de cambios nuevos
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3. Seguimiento de History/Status: ver que cambio, cuando y en que direccion
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- "Revisa el estado de sync y resume solo cambios riesgosos del historial reciente"
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- "Refactoriza primero scripts de `ServerScriptService` y deja registro en historial"
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### 3)
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### 3) Resolver conflictos
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Cuando se detectan cambios tanto en Studio como en local durante la sincronizacion bidireccional, aparece un dialogo de resolucion de conflictos.
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- **Studio Priority**: sobrescribir usando el estado de Studio como fuente de verdad
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- **Local Priority**: aplicar los archivos locales a Studio
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- **Per-File**: elegir que lado tiene prioridad para cada archivo individualmente
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### 4) Recuperar cuando sea necesario
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- Sigue cambios recientes con `history`
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- Inspecciona archivo objetivo con `read_file`
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| `place_info` | Obtener Place ID, nombre, creador | Pro |
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| `services` | Listar todos los servicios de Roblox | Pro |
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| `studio_settings` | Obtener preferencias de Studio | Pro |
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| `run_command` | Ejecutar comando de Studio | Pro |
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## Batch Execute (Pro)
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package/docs/id/README.md
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Pilar kedua adalah **Project Sync**.
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AI bekerja dari mirror lokal yang tersinkron, jadi perubahan lintas banyak file tetap konsisten.
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- Basic: sinkronisasi satu arah (Studio -> Local)
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- Pro: sinkronisasi dua arah + Direction/Apply Mode per tipe + riwayat + multiplace
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package/docs/id/sync/overview.md
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## Cara kerjanya
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1. Full Sync: mirror awal dari tree/instance Studio ke lokal
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2. Incremental Sync: perubahan baru terus disinkronkan
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3. Pelacakan History/Status: cek apa yang berubah, kapan, dan ke arah mana
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- "Cek status sync, lalu rangkum hanya perubahan berisiko dari riwayat terbaru"
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- "Refactor dulu script di `ServerScriptService` dan sertakan catatan riwayat"
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### 3) Menyelesaikan konflik
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Ketika perubahan terdeteksi di sisi Studio maupun lokal selama sinkronisasi dua arah, dialog resolusi konflik akan muncul.
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- **Studio Priority**: timpa dengan status Studio sebagai sumber kebenaran
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- **Local Priority**: terapkan file lokal ke Studio
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- **Per-File**: pilih sisi mana yang diprioritaskan untuk setiap file secara individual
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### 4) Pemulihan saat dibutuhkan
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- Lacak perubahan terbaru dengan `history`
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- Periksa file target dengan `read_file`
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| `place_info` | Mendapatkan Place ID, nama, kreator | Pro |
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| `services` | Mendaftar semua layanan Roblox | Pro |
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| `studio_settings` | Mendapatkan preferensi Studio | Pro |
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| `run_command` | Menjalankan perintah Studio | Pro |
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## Batch Execute (Pro)
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第二の柱は**Project Sync**です。
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同期されたローカルミラーを基準にAIが作業するため、複数ファイルにまたがる変更も一貫して適用できます。
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- Basic: 片方向同期 (Studio -> Local)
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- Pro: 双方向同期 + タイプ別Direction/Apply Mode + 変更履歴 + マルチPlace
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## 基本の動作
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1. Full Sync: Studioツリー/インスタンスをローカルに初期ミラー
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2. Incremental Sync: 以後の変更分のみを継続反映
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3. History/Status追跡: いつ・どの方向で何が変わったかを確認
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- 「Sync状態を確認して、直近履歴からリスクの高い変更だけ要約して」
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- 「`ServerScriptService` のスクリプトを先にリファクタリングして、履歴も残して」
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### 3) コンフリクトの解決
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双方向同期中にStudioとローカルの両方で変更が検出されると、コンフリクト解決ダイアログが表示されます。
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- **Studio Priority**: Studio側の状態を基準に上書き
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- **Local Priority**: ローカルファイルをStudioに反映
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- **Per-File**: ファイルごとにどちら側を優先するか個別に選択
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### 4) 問題時の復旧
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- `history` で最近の変更を追跡
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- `read_file` で対象ファイルを確認
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package/docs/ko/README.md
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### 2) Sync: AI가 프로젝트 전체 문맥을 읽고 유지
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두 번째 축은 **Project Sync**입니다.
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두 번째 축은 **Project Sync**입니다.
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AI가 로컬 동기화된 프로젝트를 기준으로 전체 구조를 이해해, 여러 파일에 걸친 변경을 일관되게 수행합니다.
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- Basic: Studio -> Local 단방향 동기화
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- Pro: 양방향 동기화 + 타입별 Direction/Apply Mode + 변경 기록 + 멀티 Place
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## 기본 동작 방식
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1. Full Sync: Studio 트리와 인스턴스를 로컬 미러로 초기 동기화
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2. Incremental Sync: 변경 감시로 이후 변경분만 반영
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3. History/Status 추적: 어떤 변경이 언제 어떤 방향으로 반영됐는지 확인
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- "`ServerScriptService` 쪽 스크립트만 우선 리팩터링하고, 변경 이력까지 남겨줘"
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### 3)
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### 3) 충돌 발생 시 해결하기
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양방향 동기화 중 Studio와 로컬 양쪽에서 변경이 감지되면, 아래와 같은 충돌 해결 화면이 나타납니다.
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- **Studio Priority**: Studio 쪽 상태를 기준으로 덮어쓰기
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- **Local Priority**: 로컬 파일을 기준으로 Studio에 반영
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- **Per-File**: 파일별로 어느 쪽을 우선할지 개별 선택
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### 4) 문제 발생 시 복구하기
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- `history`로 최근 변경을 추적
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- 필요한 파일을 `read_file`로 확인
|
package/docs/pt-br/README.md
CHANGED
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@@ -24,6 +24,8 @@ Nao e apenas geracao de codigo. Sao **acoes executaveis para fluxo real de desen
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24
24
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O segundo eixo e o **Project Sync**.
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25
25
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A IA trabalha com um espelho local sincronizado, entao alteracoes em varios arquivos continuam consistentes.
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26
26
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27
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+

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28
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+
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27
29
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- Basic: sincronizacao unidirecional (Studio -> Local)
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28
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- Pro: sincronizacao bidirecional + Direction/Apply Mode por tipo + historico + multiplace
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29
31
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@@ -12,6 +12,8 @@ Sem Sync, a IA so enxerga trechos colados no chat. Com Sync ativo, ela trabalha
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12
12
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13
13
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## Como funciona
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14
14
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15
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+

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16
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+
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15
17
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1. Full Sync: espelho inicial da arvore/instancias do Studio para local
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16
18
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2. Incremental Sync: atualizacao continua das mudancas novas
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17
19
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3. Rastreamento de History/Status: ver o que mudou, quando e em qual direcao
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|
@@ -92,7 +94,17 @@ No Pro, voce controla Direction e Apply Mode por tipo.
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92
94
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- "Verifica o estado do sync e resume so mudancas de risco do historico recente"
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|
93
95
|
- "Refatora primeiro scripts de `ServerScriptService` e registra no historico"
|
|
94
96
|
|
|
95
|
-
### 3)
|
|
97
|
+
### 3) Resolver conflitos
|
|
98
|
+
|
|
99
|
+
Quando mudancas sao detectadas tanto no Studio quanto no local durante a sincronizacao bidirecional, um dialogo de resolucao de conflitos aparece.
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100
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+
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101
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+

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|
102
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+
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103
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+
- **Studio Priority**: sobrescrever usando o estado do Studio como fonte de verdade
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|
104
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+
- **Local Priority**: aplicar arquivos locais ao Studio
|
|
105
|
+
- **Per-File**: escolher qual lado tem prioridade para cada arquivo individualmente
|
|
106
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+
|
|
107
|
+
### 4) Recuperar quando necessario
|
|
96
108
|
|
|
97
109
|
- Acompanhe mudancas recentes com `history`
|
|
98
110
|
- Inspecione o arquivo alvo com `read_file`
|
|
@@ -248,7 +248,6 @@ Politica de Sync:
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|
248
248
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| `place_info` | Obter Place ID, nome, criador | Pro |
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|
249
249
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| `services` | Listar todos os servicos Roblox | Pro |
|
|
250
250
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| `studio_settings` | Obter preferencias do Studio | Pro |
|
|
251
|
-
| `run_command` | Executar comando do Studio | Pro |
|
|
252
251
|
|
|
253
252
|
## Batch Execute (Pro)
|
|
254
253
|
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@weppy/roblox-mcp",
|
|
3
|
-
"version": "1.2.
|
|
3
|
+
"version": "1.2.2",
|
|
4
4
|
"description": "MCP (Model Context Protocol) server for Roblox Studio integration - enables AI coding agents to interact with Roblox Studio in real-time",
|
|
5
5
|
"main": "plugins/weppy-roblox-mcp/dist/index.js",
|
|
6
6
|
"type": "module",
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "weppy-roblox-mcp",
|
|
3
|
-
"description": "MCP server for Roblox Studio integration -
|
|
4
|
-
"version": "1.2.
|
|
3
|
+
"description": "MCP server for Roblox Studio integration - AI-powered game development with specialized agents and skills",
|
|
4
|
+
"version": "1.2.2",
|
|
5
5
|
"author": {
|
|
6
6
|
"name": "hope1026"
|
|
7
7
|
},
|