@weft-js/realtime-socketio 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +16 -0
- package/README.md +8 -2
- package/package.json +40 -4
- package/plugin.d.mts +5 -0
- package/plugin.mjs +14 -0
- package/src/index.ts +37 -0
- package/src/relay.ts +37 -0
package/LICENSE
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MIT License
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Copyright (c) 2026 ravonus
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
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documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit
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persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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package/README.md
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#
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# @weft-js/realtime-socketio
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> **Early release (0.1.0).** APIs will change between minor versions.
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Cursors through a Socket.IO relay you run, with tickets the room signs.
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```bash
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npm install @weft-js/realtime-socketio
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```
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package/package.json
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{
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"name": "@weft-js/realtime-socketio",
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"version": "0.
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"
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"
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"version": "0.1.0",
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"description": "@weft-js/realtime-socketio: cursors through a Socket.IO relay you run, with tickets the room signs",
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"license": "MIT",
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"type": "module",
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"exports": {
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".": "./src/index.ts",
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"./relay": "./src/relay.ts",
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"./plugin": "./plugin.mjs"
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},
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"dependencies": {
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"socket.io-client": "4.8.4"
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},
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"peerDependencies": {
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"@weft-js/start": "^0.1.0",
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"@weft-js/core": "^0.1.0",
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"@weft-js/multiplayer": "^0.1.0",
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"socket.io": "^4.8.0"
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},
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"peerDependenciesMeta": {
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"socket.io": {
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"optional": true
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}
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},
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"engines": {
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"node": ">=26"
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},
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"keywords": [
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"weft"
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],
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"files": [
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"src",
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"plugin.mjs",
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"plugin.d.mts",
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"README.md",
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"LICENSE"
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],
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"publishConfig": {
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"access": "public"
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}
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}
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package/plugin.d.mts
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import type { PluginInstance } from '@weft-js/core/plugin'
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declare const plugin: (options?: Record<string, unknown>) => PluginInstance<unknown>
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/** `socketio()` for `weft.config.ts`: puts the relay on the record of what the app reaches. A page passes the transport to `presence`. */
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export default plugin
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package/plugin.mjs
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// socketio() for weft.config.ts: no slot, since a page passes the transport to `presence`.
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import { definePlugin } from '@weft-js/core/plugin'
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export const socketio = definePlugin({
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name: '@weft-js/realtime-socketio',
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version: '0.1.0',
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weft: '*',
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permissions: { net: ['browser:socketio-relay'] },
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contribute: () => ({
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agents: { title: 'Peer transport (Socket.IO)', text: '`presence(conn, { transport: socketio({ url }) })` sends cursors through your relay. Run `relay(io, { secret })` from `@weft-js/realtime-socketio/relay` there, and pass `ticket: socketioTicket({ secret })`, from the same file, to `multiplayer()`. For migrations: with no relay already running, leave it out.' },
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}),
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})
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export default socketio
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package/src/index.ts
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// Cursors through a Socket.IO relay you already run, for apps moving off one. The relay (`./relay`) checks the ticket the
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// room signed, and stamps every frame with the ticket's subject, so a client can't speak as anyone else.
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import { createRoot, derived, state, untrack } from '@weft-js/core'
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import { io, type Socket } from 'socket.io-client'
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import type { PeerLink, PeerRoom, PeerTransport } from '@weft-js/multiplayer'
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/** Options of `socketio()`. */
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export interface SocketIoOptions {
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/** The relay. */
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url: string
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path?: string
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}
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/** A peer transport through a Socket.IO relay, for `presence(conn, { transport })`. */
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export function socketio({ url, path }: SocketIoOptions): PeerTransport {
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return {
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name: 'socketio',
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open(room: PeerRoom): PeerLink {
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return createRoot(dispose => {
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const joined = state(false)
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const socket: Socket = io(url, { ...(path === undefined ? {} : { path }), auth: { ticket: room.ticket }, transports: ['websocket'] })
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socket.on('weft:ok', () => { joined.value = true })
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socket.on('disconnect', () => { joined.value = false })
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socket.on('weft:f', (from: unknown, text: unknown) => { if (typeof from === 'string' && typeof text === 'string') room.receive(from, text) })
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return {
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up: derived(() => joined.value && room.peers.value.length > 0),
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send: text => { if (untrack(() => joined.value)) socket.volatile.emit('weft:f', text) },
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close() {
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socket.disconnect()
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dispose()
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},
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}
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})
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},
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}
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}
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package/src/relay.ts
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// The relay's half, for a Socket.IO server you run: `relay(io, { secret })`. A connection without a good ticket is refused,
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// and a frame is fanned out with the ticket's subject as its sender.
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import type { Server, Socket } from 'socket.io'
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import { roomId, signTicket, verifyTicket } from '@weft-js/multiplayer/server'
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const FRAME = 1024
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/** Refuses a connection without a good ticket, and fans out each frame to its room under the ticket's subject. */
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export function relay(io: Server, { secret }: { secret: string }) {
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const admit = async (socket: Socket, next: (error?: Error) => void) => {
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const claims = await verifyTicket(socket.handshake.auth?.ticket, secret)
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if (!claims?.sub || !claims.room) return next(new Error('bad ticket'))
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socket.data = { peer: claims.sub, room: claims.room }
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next()
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}
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io.use((socket: Socket, next) => void admit(socket, next))
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io.on('connection', async (socket: Socket) => {
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await socket.join(socket.data.room)
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socket.emit('weft:ok')
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socket.on('weft:f', (text: unknown) => {
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if (typeof text === 'string' && text.length <= FRAME) socket.to(socket.data.room).volatile.emit('weft:f', socket.data.peer, text)
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})
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})
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}
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/** Options of `socketioTicket()`. */
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export interface TicketOptions {
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/** Shared with the relay. */
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secret: string
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/** Seconds a ticket opens a connection. Default 3600. */
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ttl?: number
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}
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/** For `multiplayer({ ticket })`: a signed claim of who this connection is and which room it may enter. */
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export const socketioTicket = ({ secret, ttl = 3600 }: TicketOptions) => async ({ id, params }: { id: string; params: unknown }) =>
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signTicket({ sub: id, room: await roomId(params), exp: Math.floor(Date.now() / 1000) + ttl }, secret)
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