@webviz/subsurface-viewer 0.0.1-alpha.1 → 0.0.2-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (171) hide show
  1. package/dist/package.json +5 -2
  2. package/package.json +6 -3
  3. package/src/DashSubsurfaceViewer.tsx +0 -270
  4. package/src/SubsurfaceViewer.stories.tsx +0 -449
  5. package/src/SubsurfaceViewer.test.tsx +0 -98
  6. package/src/SubsurfaceViewer.tsx +0 -356
  7. package/src/__snapshots__/SubsurfaceViewer.test.tsx.snap +0 -178
  8. package/src/assets/glTF/north_arrow/scene.bin +0 -0
  9. package/src/assets/glTF/north_arrow/scene.gltf +0 -315
  10. package/src/assets/glTF/north_arrow/textures/Arrow5_baseColor.png +0 -0
  11. package/src/assets/glTF/north_arrow/textures/Arrow5_metallicRoughness.png +0 -0
  12. package/src/assets/glTF/north_arrow/textures/Arrow5_normal.png +0 -0
  13. package/src/components/ColorLegend.test.tsx +0 -32
  14. package/src/components/ColorLegend.tsx +0 -80
  15. package/src/components/ColorLegends.test.tsx +0 -97
  16. package/src/components/ColorLegends.tsx +0 -46
  17. package/src/components/DistanceScale.stories.tsx +0 -28
  18. package/src/components/DistanceScale.test.tsx +0 -36
  19. package/src/components/DistanceScale.tsx +0 -84
  20. package/src/components/InfoCard.test.tsx +0 -110
  21. package/src/components/InfoCard.tsx +0 -263
  22. package/src/components/Map.test.tsx +0 -142
  23. package/src/components/Map.tsx +0 -1435
  24. package/src/components/StatusIndicator.test.tsx +0 -14
  25. package/src/components/StatusIndicator.tsx +0 -38
  26. package/src/components/ViewAnnotation.tsx +0 -16
  27. package/src/components/ViewFooter.test.tsx +0 -12
  28. package/src/components/ViewFooter.tsx +0 -30
  29. package/src/components/__snapshots__/ColorLegends.test.tsx.snap +0 -15
  30. package/src/components/__snapshots__/DistanceScale.test.tsx.snap +0 -33
  31. package/src/components/__snapshots__/InfoCard.test.tsx.snap +0 -561
  32. package/src/components/__snapshots__/Map.test.tsx.snap +0 -119
  33. package/src/components/__snapshots__/StatusIndicator.test.tsx.snap +0 -3
  34. package/src/components/__snapshots__/ViewFooter.test.tsx.snap +0 -7
  35. package/src/components/settings/DrawModeSelector.test.tsx +0 -45
  36. package/src/components/settings/DrawModeSelector.tsx +0 -58
  37. package/src/components/settings/DrawModeSelector_performance.test.tsx +0 -35
  38. package/src/components/settings/LayerProperty.test.tsx +0 -35
  39. package/src/components/settings/LayerProperty.tsx +0 -153
  40. package/src/components/settings/LayerProperty_performance.test.tsx +0 -39
  41. package/src/components/settings/LayerSettingsButton.test.tsx +0 -133
  42. package/src/components/settings/LayerSettingsButton.tsx +0 -95
  43. package/src/components/settings/LayersButton.test.tsx +0 -102
  44. package/src/components/settings/LayersButton.tsx +0 -97
  45. package/src/components/settings/NumericInput.test.tsx +0 -25
  46. package/src/components/settings/NumericInput.tsx +0 -67
  47. package/src/components/settings/Settings.tsx +0 -71
  48. package/src/components/settings/SliderInput.test.tsx +0 -28
  49. package/src/components/settings/SliderInput.tsx +0 -71
  50. package/src/components/settings/ToggleButton.test.tsx +0 -25
  51. package/src/components/settings/ToggleButton.tsx +0 -53
  52. package/src/components/settings/__snapshots__/DrawModeSelector.test.tsx.snap +0 -124
  53. package/src/components/settings/__snapshots__/LayerProperty.test.tsx.snap +0 -124
  54. package/src/components/settings/__snapshots__/LayerSettingsButton.test.tsx.snap +0 -36
  55. package/src/components/settings/__snapshots__/LayersButton.test.tsx.snap +0 -83
  56. package/src/components/settings/__snapshots__/NumericInput.test.tsx.snap +0 -123
  57. package/src/components/settings/__snapshots__/SliderInput.test.tsx.snap +0 -244
  58. package/src/components/settings/__snapshots__/ToggleButton.test.tsx.snap +0 -182
  59. package/src/custom.d.ts +0 -9
  60. package/src/index.ts +0 -5
  61. package/src/inputSchema/ColorTables.json +0 -51
  62. package/src/inputSchema/FaultPolygons.json +0 -80
  63. package/src/inputSchema/Grid.json +0 -39
  64. package/src/inputSchema/PieChart.json +0 -72
  65. package/src/inputSchema/WellLog.json +0 -126
  66. package/src/inputSchema/WellLogTemplate.json +0 -136
  67. package/src/inputSchema/WellLogs.json +0 -5
  68. package/src/inputSchema/Wells.json +0 -106
  69. package/src/inputSchema/schemaValidationUtil.tsx +0 -55
  70. package/src/inputSchema/validator.tsx +0 -72
  71. package/src/inputSchema/wellCompletions.json +0 -108
  72. package/src/layers/BoxSelectionLayer/boxSelectionLayer.stories.tsx +0 -172
  73. package/src/layers/BoxSelectionLayer/boxSelectionLayer.tsx +0 -136
  74. package/src/layers/axes/axes-fragment.glsl.ts +0 -15
  75. package/src/layers/axes/axesLayer.stories.tsx +0 -87
  76. package/src/layers/axes/axesLayer.ts +0 -692
  77. package/src/layers/axes/boxLayer.ts +0 -71
  78. package/src/layers/axes/grid-vertex.glsl.ts +0 -14
  79. package/src/layers/axes2d/axes2DLayer.stories.tsx +0 -150
  80. package/src/layers/axes2d/axes2DLayer.ts +0 -841
  81. package/src/layers/axes2d/font-atlas.png +0 -0
  82. package/src/layers/axes2d/label-fragment.glsl.js +0 -37
  83. package/src/layers/axes2d/label-vertex.glsl.js +0 -20
  84. package/src/layers/axes2d/line-fragment.glsl.js +0 -14
  85. package/src/layers/axes2d/line-vertex.glsl.js +0 -13
  86. package/src/layers/colormap/colormap.fs.glsl.ts +0 -42
  87. package/src/layers/colormap/colormapLayer.ts +0 -247
  88. package/src/layers/drawing/drawingLayer.tsx +0 -256
  89. package/src/layers/fault_polygons/faultPolygonsLayer.ts +0 -54
  90. package/src/layers/grid3d/fragment.fs.glsl.ts +0 -109
  91. package/src/layers/grid3d/fragment_lines.glsl.ts +0 -21
  92. package/src/layers/grid3d/grid3dLayer.stories.tsx +0 -172
  93. package/src/layers/grid3d/grid3dLayer.ts +0 -248
  94. package/src/layers/grid3d/privateLayer.ts +0 -292
  95. package/src/layers/grid3d/vertex.glsl.ts +0 -43
  96. package/src/layers/grid3d/vertex_lines.glsl.ts +0 -15
  97. package/src/layers/grid3d/webworker.ts +0 -173
  98. package/src/layers/hillshading2d/hillshading2d.fs.glsl.ts +0 -62
  99. package/src/layers/hillshading2d/hillshading2dLayer.ts +0 -172
  100. package/src/layers/index.ts +0 -35
  101. package/src/layers/intersection/intersectionView.stories.tsx +0 -294
  102. package/src/layers/intersection/unfoldedGeoJsonLayer.ts +0 -92
  103. package/src/layers/map/fragment.fs.glsl.ts +0 -127
  104. package/src/layers/map/fragment_lines.glsl.ts +0 -21
  105. package/src/layers/map/mapLayer.stories.tsx +0 -1369
  106. package/src/layers/map/mapLayer.ts +0 -470
  107. package/src/layers/map/privateMapLayer.ts +0 -317
  108. package/src/layers/map/vertex.glsl.ts +0 -45
  109. package/src/layers/map/vertex_lines.glsl.ts +0 -15
  110. package/src/layers/map/webworker.ts +0 -479
  111. package/src/layers/northarrow/northArrow.stories.tsx +0 -108
  112. package/src/layers/northarrow/northArrow3DLayer.ts +0 -204
  113. package/src/layers/northarrow/northarrow-fragment.glsl.js +0 -14
  114. package/src/layers/northarrow/northarrow-vertex.glsl.js +0 -13
  115. package/src/layers/piechart/fragment.glsl.js +0 -42
  116. package/src/layers/piechart/pieChartLayer.ts +0 -246
  117. package/src/layers/piechart/vertex.glsl.js +0 -42
  118. package/src/layers/points/pointsLayer.stories.tsx +0 -141
  119. package/src/layers/points/pointsLayer.ts +0 -143
  120. package/src/layers/polylines/polylinesLayer.stories.tsx +0 -144
  121. package/src/layers/polylines/polylinesLayer.ts +0 -263
  122. package/src/layers/selectable_geojson/selectableGeoJsonLayer.ts +0 -25
  123. package/src/layers/shader_modules/decoder.fs.glsl.ts +0 -41
  124. package/src/layers/shader_modules/decoder.ts +0 -46
  125. package/src/layers/shader_modules/index.ts +0 -1
  126. package/src/layers/terrain/map3DLayer.stories.tsx +0 -340
  127. package/src/layers/terrain/map3DLayer.ts +0 -556
  128. package/src/layers/terrain/terrainMapLayer.ts +0 -334
  129. package/src/layers/terrain/terrainmap.fs.glsl.ts +0 -134
  130. package/src/layers/triangle/fragment.fs.glsl.ts +0 -126
  131. package/src/layers/triangle/fragment_lines.glsl.ts +0 -21
  132. package/src/layers/triangle/privateTriangleLayer.ts +0 -203
  133. package/src/layers/triangle/test_data/surfacePoints.ts +0 -4344
  134. package/src/layers/triangle/test_data/surfaceTriangles.ts +0 -7392
  135. package/src/layers/triangle/triangleLayer.stories.tsx +0 -191
  136. package/src/layers/triangle/triangleLayer.ts +0 -273
  137. package/src/layers/triangle/vertex.glsl.ts +0 -35
  138. package/src/layers/triangle/vertex_lines.glsl.ts +0 -15
  139. package/src/layers/triangle/webworker.ts +0 -165
  140. package/src/layers/utils/glsl.d.ts +0 -4
  141. package/src/layers/utils/layerTools.ts +0 -182
  142. package/src/layers/utils/propertyMapTools.ts +0 -43
  143. package/src/layers/wells/utils/spline.ts +0 -318
  144. package/src/layers/wells/wellsLayer.stories.tsx +0 -625
  145. package/src/layers/wells/wellsLayer.ts +0 -1377
  146. package/src/redux/actions.ts +0 -8
  147. package/src/redux/reducer.ts +0 -43
  148. package/src/redux/store.ts +0 -15
  149. package/src/redux/types.ts +0 -114
  150. package/src/storybook/SubsurfaceViewer.stories.jsx +0 -644
  151. package/src/storybook/components/InfoCard.stories.jsx +0 -39
  152. package/src/storybook/components/colorLegends/ContinuousLegend.stories.jsx +0 -32
  153. package/src/storybook/components/colorLegends/DiscreteLegend.stories.jsx +0 -33
  154. package/src/storybook/components/colorLegends/IndividualScaleForMap.stories.jsx +0 -99
  155. package/src/storybook/components/colorLegends/SingleScaleForMap.stories.jsx +0 -120
  156. package/src/storybook/components/settings/LayerSettingsButton.stories.jsx +0 -34
  157. package/src/storybook/components/settings/NumericInput.stories.jsx +0 -17
  158. package/src/storybook/components/settings/ToggleButton.stories.jsx +0 -16
  159. package/src/storybook/schemaValidation/sampleData.js +0 -177
  160. package/src/storybook/schemaValidation/schemaValidation.stories.jsx +0 -91
  161. package/src/test/TestWrapper.tsx +0 -13
  162. package/src/utils/configuration.ts +0 -61
  163. package/src/utils/fit-bounds.js +0 -85
  164. package/src/utils/measurement.ts +0 -61
  165. package/src/utils/northArrow.ts +0 -4
  166. package/src/utils/specExtractor.ts +0 -36
  167. package/src/viewports/index.js +0 -1
  168. package/src/viewports/intersectionViewport.ts +0 -137
  169. package/src/views/index.js +0 -1
  170. package/src/views/intersectionView.ts +0 -38
  171. package/tsconfig.json +0 -7
@@ -1,317 +0,0 @@
1
- import {
2
- COORDINATE_SYSTEM,
3
- Layer,
4
- picking,
5
- project,
6
- phongLighting,
7
- PickingInfo,
8
- UpdateParameters,
9
- Color,
10
- } from "@deck.gl/core/typed";
11
- import {
12
- createPropertyData,
13
- LayerPickInfo,
14
- PropertyDataType,
15
- } from "../utils/layerTools";
16
- import { Model, Geometry } from "@luma.gl/engine";
17
- import { DeckGLLayerContext } from "../../components/Map";
18
- import { ExtendedLayerProps, colorMapFunctionType } from "../utils/layerTools";
19
- import vsShader from "./vertex.glsl";
20
- import fsShader from "./fragment.fs.glsl";
21
- import vsLineShader from "./vertex_lines.glsl";
22
- import fsLineShader from "./fragment_lines.glsl";
23
-
24
- import { colorTablesArray, rgbValues } from "@emerson-eps/color-tables/";
25
- import { createDefaultContinuousColorScale } from "@emerson-eps/color-tables/dist/component/Utils/legendCommonFunction";
26
- import { Texture2D } from "@luma.gl/webgl";
27
- import GL from "@luma.gl/constants";
28
-
29
- const DEFAULT_TEXTURE_PARAMETERS = {
30
- [GL.TEXTURE_MIN_FILTER]: GL.LINEAR_MIPMAP_LINEAR,
31
- [GL.TEXTURE_MAG_FILTER]: GL.LINEAR,
32
- [GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
33
- [GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE,
34
- };
35
-
36
- export type MeshType = {
37
- drawMode?: number;
38
- attributes: {
39
- positions: { value: Float32Array; size: number };
40
- TEXCOORD_0?: { value: Float32Array; size: number };
41
- normals: { value: Float32Array; size: number };
42
- properties: { value: Float32Array; size: number };
43
- vertex_indexs: { value: Int32Array; size: number };
44
- };
45
- vertexCount: number;
46
- indices: { value: Uint32Array; size: number };
47
- };
48
-
49
- export type MeshTypeLines = {
50
- drawMode: number;
51
- attributes: {
52
- positions: { value: Float32Array; size: number };
53
- };
54
- vertexCount: number;
55
- };
56
-
57
- export type Material =
58
- | {
59
- ambient: number;
60
- diffuse: number;
61
- shininess: number;
62
- specularColor: [number, number, number];
63
- }
64
- | boolean;
65
-
66
- function getImageData(
67
- colorMapName: string,
68
- colorTables: colorTablesArray,
69
- colorMapFunction: colorMapFunctionType | undefined
70
- ) {
71
- type funcType = (x: number) => Color;
72
-
73
- const isColorMapFunctionDefined = typeof colorMapFunction !== "undefined";
74
- const isColorMapNameDefined = !!colorMapName;
75
-
76
- const defaultColorMap = createDefaultContinuousColorScale;
77
- let colorMap = defaultColorMap() as unknown as funcType;
78
-
79
- if (isColorMapFunctionDefined) {
80
- colorMap =
81
- typeof colorMapFunction === "function"
82
- ? (colorMapFunction as funcType)
83
- : ((() => colorMapFunction) as unknown as funcType);
84
- } else if (isColorMapNameDefined) {
85
- colorMap = (value: number) =>
86
- rgbValues(value, colorMapName, colorTables);
87
- }
88
-
89
- const data = new Uint8Array(256 * 3);
90
-
91
- for (let i = 0; i < 256; i++) {
92
- const value = i / 255.0;
93
- const color = colorMap ? colorMap(value) : [0, 0, 0];
94
- if (color) {
95
- data[3 * i + 0] = color[0];
96
- data[3 * i + 1] = color[1];
97
- data[3 * i + 2] = color[2];
98
- }
99
- }
100
-
101
- return data ? data : [0, 0, 0];
102
- }
103
-
104
- export interface privateMapLayerProps<D> extends ExtendedLayerProps<D> {
105
- mesh: MeshType;
106
- meshLines: MeshTypeLines;
107
- contours: [number, number];
108
- gridLines: boolean;
109
- isContoursDepth: boolean;
110
- colorMapName: string;
111
- colorMapRange: [number, number];
112
- colorMapClampColor: Color | undefined | boolean;
113
- colorMapFunction?: colorMapFunctionType;
114
- propertyValueRange: [number, number];
115
- smoothShading: boolean;
116
- depthTest: boolean;
117
- }
118
-
119
- const defaultProps = {
120
- data: ["dummy"],
121
- contours: [-1, -1],
122
- isContoursDepth: true,
123
- gridLines: false,
124
- colorMapName: "",
125
- coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
126
- propertyValueRange: [0.0, 1.0],
127
- meshValueRange: [0.0, 1.0],
128
- depthTest: true,
129
- };
130
-
131
- // This is a private layer used only by the composite Map3DLayer
132
- export default class privateMapLayer extends Layer<
133
- privateMapLayerProps<unknown>
134
- > {
135
- initializeState(context: DeckGLLayerContext): void {
136
- const { gl } = context;
137
- const [model_mesh, mesh_lines_model] = this._getModels(gl);
138
- this.setState({ models: [model_mesh, mesh_lines_model] });
139
- }
140
-
141
- shouldUpdateState({
142
- props,
143
- oldProps,
144
- context,
145
- changeFlags,
146
- }: UpdateParameters<this>): boolean {
147
- return (
148
- super.shouldUpdateState({
149
- props,
150
- oldProps,
151
- context,
152
- changeFlags,
153
- }) || changeFlags.propsOrDataChanged
154
- );
155
- }
156
-
157
- updateState({ context }: UpdateParameters<this>): void {
158
- this.initializeState(context as DeckGLLayerContext);
159
- }
160
-
161
- //eslint-disable-next-line
162
- _getModels(gl: any) {
163
- // MESH MODEL
164
- const mesh_model = new Model(gl, {
165
- id: `${this.props.id}-mesh`,
166
- vs: vsShader,
167
- fs: fsShader,
168
- geometry: new Geometry({
169
- drawMode: this.props.mesh.drawMode,
170
- attributes: {
171
- positions: this.props.mesh.attributes.positions,
172
- normals: this.props.mesh.attributes.normals,
173
- properties: this.props.mesh.attributes.properties,
174
- vertex_indexs: this.props.mesh.attributes.vertex_indexs,
175
- },
176
- vertexCount: this.props.mesh.vertexCount,
177
- indices: this.props.mesh.indices,
178
- }),
179
- modules: [project, picking, phongLighting],
180
- isInstanced: false, // This only works when set to false.
181
- });
182
-
183
- // MESH LINES
184
- const mesh_lines_model = new Model(gl, {
185
- id: `${this.props.id}-lines`,
186
- vs: vsLineShader,
187
- fs: fsLineShader,
188
- geometry: new Geometry(this.props.meshLines),
189
- modules: [project, picking],
190
- isInstanced: false,
191
- });
192
-
193
- return [mesh_model, mesh_lines_model];
194
- }
195
-
196
- // Signature from the base class, eslint doesn't like the any type.
197
- // eslint-disable-next-line
198
- draw(args: any): void {
199
- if (!this.state["models"]) {
200
- return;
201
- }
202
-
203
- const { uniforms, context } = args;
204
- const { gl } = context;
205
-
206
- const contourReferencePoint = this.props.contours[0] ?? -1.0;
207
- const contourInterval = this.props.contours[1] ?? -1.0;
208
- const isContoursDepth = this.props.isContoursDepth;
209
-
210
- const [model_mesh, mesh_lines_model] = this.state["models"];
211
-
212
- const valueRangeMin = this.props.propertyValueRange[0] ?? 0.0;
213
- const valueRangeMax = this.props.propertyValueRange[1] ?? 1.0;
214
-
215
- // If specified color map will extend from colorMapRangeMin to colorMapRangeMax.
216
- // Otherwise it will extend from valueRangeMin to valueRangeMax.
217
- const colorMapRangeMin = this.props.colorMapRange?.[0] ?? valueRangeMin;
218
- const colorMapRangeMax = this.props.colorMapRange?.[1] ?? valueRangeMax;
219
-
220
- const isClampColor: boolean =
221
- this.props.colorMapClampColor !== undefined &&
222
- this.props.colorMapClampColor !== true &&
223
- this.props.colorMapClampColor !== false;
224
- let colorMapClampColor = isClampColor
225
- ? this.props.colorMapClampColor
226
- : [0, 0, 0];
227
-
228
- // Normalize to [0,1] range.
229
- colorMapClampColor = (colorMapClampColor as Color).map(
230
- (x) => (x ?? 0) / 255
231
- );
232
-
233
- const isColorMapClampColorTransparent: boolean =
234
- (this.props.colorMapClampColor as boolean) === false;
235
-
236
- const smoothShading = this.props.smoothShading;
237
-
238
- gl.enable(GL.POLYGON_OFFSET_FILL);
239
- if (!this.props.depthTest) {
240
- gl.disable(GL.DEPTH_TEST);
241
- }
242
-
243
- gl.polygonOffset(1, 1);
244
- model_mesh
245
- .setUniforms({
246
- ...uniforms,
247
- contourReferencePoint,
248
- contourInterval,
249
- isContoursDepth,
250
- colormap: new Texture2D(context.gl, {
251
- width: 256,
252
- height: 1,
253
- format: GL.RGB,
254
- data: getImageData(
255
- this.props.colorMapName,
256
- (this.context as DeckGLLayerContext).userData
257
- .colorTables,
258
- this.props.colorMapFunction
259
- ),
260
- parameters: DEFAULT_TEXTURE_PARAMETERS,
261
- }),
262
- valueRangeMin,
263
- valueRangeMax,
264
- colorMapRangeMin,
265
- colorMapRangeMax,
266
- colorMapClampColor,
267
- isColorMapClampColorTransparent,
268
- isClampColor,
269
- smoothShading,
270
- })
271
- .draw();
272
- gl.disable(GL.POLYGON_OFFSET_FILL);
273
-
274
- if (!this.props.depthTest) {
275
- gl.enable(GL.DEPTH_TEST);
276
- }
277
-
278
- if (this.props.gridLines) {
279
- mesh_lines_model.draw();
280
- }
281
- }
282
-
283
- decodePickingColor(): number {
284
- return 0;
285
- }
286
-
287
- getPickingInfo({ info }: { info: PickingInfo }): LayerPickInfo {
288
- if (!info.color) {
289
- return info;
290
- }
291
-
292
- const layer_properties: PropertyDataType[] = [];
293
-
294
- // Note these colors are in the 0-255 range.
295
- const r = info.color[0];
296
- const g = info.color[1];
297
- const b = info.color[2];
298
-
299
- const vertexIndex = 256 * 256 * r + 256 * g + b;
300
-
301
- const vertexs = this.props.mesh.attributes.positions.value;
302
- const depth = -vertexs[3 * vertexIndex + 2];
303
- layer_properties.push(createPropertyData("Depth", depth));
304
-
305
- const properties = this.props.mesh.attributes.properties.value;
306
- const property = properties[vertexIndex];
307
- layer_properties.push(createPropertyData("Property", property));
308
-
309
- return {
310
- ...info,
311
- properties: layer_properties,
312
- };
313
- }
314
- }
315
-
316
- privateMapLayer.layerName = "privateMapLayer";
317
- privateMapLayer.defaultProps = defaultProps;
@@ -1,45 +0,0 @@
1
- const vsShader = `\
2
- #version 300 es
3
- #define SHADER_NAME vertex-shader
4
-
5
- precision highp float;
6
-
7
- // Primitive attributes
8
- in vec3 positions;
9
- in float properties;
10
- in vec3 normals;
11
- in vec3 colors;
12
-
13
- in int vertex_indexs;
14
- flat out int vertex_indexs_;
15
-
16
-
17
- // Outputs to fragment shader
18
- out vec2 vTexCoord;
19
- out vec3 cameraPosition;
20
- out vec3 normals_commonspace;
21
- out vec4 position_commonspace;
22
- out vec4 vColor;
23
- out vec3 worldPos;
24
- out float property;
25
-
26
-
27
- void main(void) {
28
- cameraPosition = project_uCameraPosition;
29
-
30
- worldPos = positions;
31
-
32
- normals_commonspace = normals;
33
-
34
- vertex_indexs_ = vertex_indexs;
35
-
36
- vColor = vec4(colors.rgb, 1.0);
37
-
38
- property = properties;
39
-
40
- position_commonspace = vec4(project_position(positions), 0.0);
41
- gl_Position = project_common_position_to_clipspace(position_commonspace);
42
- }
43
- `;
44
-
45
- export default vsShader;
@@ -1,15 +0,0 @@
1
- export default `\
2
- #version 300 es
3
- #define SHADER_NAME vertex-lines-shader
4
-
5
- precision highp float;
6
-
7
- in vec3 positions;
8
-
9
- out vec4 position_commonspace;
10
-
11
- void main(void) {
12
- vec3 position_commonspace = project_position(positions);
13
- gl_Position = project_common_position_to_clipspace(vec4(position_commonspace, 0.0));
14
- }
15
- `;