@webref/idl 3.29.0 → 3.31.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ANGLE_instanced_arrays.idl +12 -0
- package/CSP.idl +56 -0
- package/DOM-Parsing.idl +26 -0
- package/EXT_blend_minmax.idl +10 -0
- package/EXT_color_buffer_float.idl +8 -0
- package/EXT_color_buffer_half_float.idl +12 -0
- package/EXT_disjoint_timer_query.idl +30 -0
- package/EXT_disjoint_timer_query_webgl2.idl +14 -0
- package/EXT_float_blend.idl +8 -0
- package/EXT_frag_depth.idl +8 -0
- package/EXT_sRGB.idl +12 -0
- package/EXT_shader_texture_lod.idl +8 -0
- package/EXT_texture_compression_bptc.idl +12 -0
- package/EXT_texture_compression_rgtc.idl +12 -0
- package/EXT_texture_filter_anisotropic.idl +10 -0
- package/EXT_texture_norm16.idl +16 -0
- package/FedCM.idl +67 -0
- package/FileAPI.idl +100 -0
- package/IndexedDB.idl +226 -0
- package/KHR_parallel_shader_compile.idl +9 -0
- package/OES_draw_buffers_indexed.idl +26 -0
- package/OES_element_index_uint.idl +8 -0
- package/OES_fbo_render_mipmap.idl +8 -0
- package/OES_standard_derivatives.idl +9 -0
- package/OES_texture_float.idl +7 -0
- package/OES_texture_float_linear.idl +7 -0
- package/OES_texture_half_float.idl +9 -0
- package/OES_texture_half_float_linear.idl +7 -0
- package/OES_vertex_array_object.idl +18 -0
- package/OVR_multiview2.idl +14 -0
- package/SVG.idl +693 -0
- package/WEBGL_blend_equation_advanced_coherent.idl +23 -0
- package/WEBGL_clip_cull_distance.idl +20 -0
- package/WEBGL_color_buffer_float.idl +11 -0
- package/WEBGL_compressed_texture_astc.idl +41 -0
- package/WEBGL_compressed_texture_etc.idl +19 -0
- package/WEBGL_compressed_texture_etc1.idl +10 -0
- package/WEBGL_compressed_texture_pvrtc.idl +13 -0
- package/WEBGL_compressed_texture_s3tc.idl +13 -0
- package/WEBGL_compressed_texture_s3tc_srgb.idl +13 -0
- package/WEBGL_debug_renderer_info.idl +12 -0
- package/WEBGL_debug_shaders.idl +11 -0
- package/WEBGL_depth_texture.idl +9 -0
- package/WEBGL_draw_buffers.idl +46 -0
- package/WEBGL_draw_instanced_base_vertex_base_instance.idl +14 -0
- package/WEBGL_lose_context.idl +10 -0
- package/WEBGL_multi_draw.idl +32 -0
- package/WEBGL_multi_draw_instanced_base_vertex_base_instance.idl +26 -0
- package/WEBGL_provoking_vertex.idl +13 -0
- package/WebCryptoAPI.idl +237 -0
- package/accelerometer.idl +40 -0
- package/ambient-light.idl +14 -0
- package/anchors.idl +37 -0
- package/attribution-reporting-api.idl +12 -0
- package/audio-output.idl +17 -0
- package/autoplay-detection.idl +19 -0
- package/background-fetch.idl +89 -0
- package/background-sync.idl +30 -0
- package/badging.idl +15 -0
- package/battery-status.idl +21 -0
- package/beacon.idl +8 -0
- package/capture-handle-identity.idl +27 -0
- package/clipboard-apis.idl +51 -0
- package/close-watcher.idl +19 -0
- package/compat.idl +13 -0
- package/compression.idl +22 -0
- package/compute-pressure.idl +37 -0
- package/console.idl +34 -0
- package/contact-picker.idl +44 -0
- package/content-index.idl +46 -0
- package/cookie-store.idl +110 -0
- package/crash-reporting.idl +10 -0
- package/credential-management.idl +105 -0
- package/csp-embedded-enforcement.idl +8 -0
- package/csp-next.idl +21 -0
- package/css-animation-worklet.idl +37 -0
- package/css-animations-2.idl +9 -0
- package/css-animations.idl +47 -0
- package/css-cascade-6.idl +10 -0
- package/css-cascade.idl +18 -0
- package/css-color-5.idl +12 -0
- package/css-conditional.idl +27 -0
- package/css-contain-3.idl +10 -0
- package/css-contain.idl +13 -0
- package/css-counter-styles.idl +23 -0
- package/css-font-loading.idl +134 -0
- package/css-fonts.idl +36 -0
- package/css-highlight-api.idl +27 -0
- package/css-images-4.idl +8 -0
- package/css-layout-api.idl +144 -0
- package/css-masking.idl +20 -0
- package/css-nav.idl +48 -0
- package/css-nesting.idl +10 -0
- package/css-paint-api.idl +39 -0
- package/css-parser-api.idl +76 -0
- package/css-properties-values-api.idl +23 -0
- package/css-pseudo.idl +16 -0
- package/css-regions.idl +29 -0
- package/css-shadow-parts.idl +8 -0
- package/css-transitions-2.idl +9 -0
- package/css-transitions.idl +25 -0
- package/css-typed-om.idl +423 -0
- package/css-view-transitions.idl +18 -0
- package/cssom-view.idl +200 -0
- package/cssom.idl +159 -0
- package/custom-state-pseudo-class.idl +14 -0
- package/datacue.idl +12 -0
- package/deprecation-reporting.idl +15 -0
- package/device-memory.idl +14 -0
- package/device-posture.idl +21 -0
- package/digital-goods.idl +44 -0
- package/dom.idl +609 -0
- package/edit-context.idl +111 -0
- package/element-timing.idl +22 -0
- package/encoding.idl +59 -0
- package/encrypted-media.idl +125 -0
- package/entries-api.idl +71 -0
- package/event-timing.idl +29 -0
- package/eyedropper-api.idl +18 -0
- package/fenced-frame.idl +49 -0
- package/fetch.idl +117 -0
- package/fido.idl +47 -0
- package/file-system-access.idl +72 -0
- package/filter-effects.idl +341 -0
- package/font-metrics-api.idl +42 -0
- package/fs.idl +93 -0
- package/fullscreen.idl +35 -0
- package/gamepad-extensions.idl +71 -0
- package/gamepad.idl +49 -0
- package/generic-sensor.idl +60 -0
- package/geolocation-sensor.idl +47 -0
- package/geolocation.idl +65 -0
- package/geometry.idl +290 -0
- package/get-installed-related-apps.idl +16 -0
- package/gpc-spec.idl +10 -0
- package/gyroscope.idl +24 -0
- package/hr-time.idl +19 -0
- package/html-media-capture.idl +8 -0
- package/html.idl +2717 -0
- package/idle-detection.idl +31 -0
- package/image-capture.idl +160 -0
- package/image-resource.idl +11 -0
- package/ink-enhancement.idl +32 -0
- package/input-device-capabilities.idl +24 -0
- package/input-events.idl +14 -0
- package/intersection-observer.idl +46 -0
- package/intervention-reporting.idl +14 -0
- package/is-input-pending.idl +16 -0
- package/js-self-profiling.idl +44 -0
- package/keyboard-lock.idl +14 -0
- package/keyboard-map.idl +15 -0
- package/largest-contentful-paint.idl +15 -0
- package/layout-instability.idl +20 -0
- package/local-font-access.idl +24 -0
- package/longtasks.idl +19 -0
- package/magnetometer.idl +46 -0
- package/manifest-incubations.idl +24 -0
- package/mathml-core.idl +9 -0
- package/media-capabilities.idl +115 -0
- package/media-playback-quality.idl +18 -0
- package/media-source.idl +91 -0
- package/mediacapture-automation.idl +36 -0
- package/mediacapture-fromelement.idl +17 -0
- package/mediacapture-handle-actions.idl +31 -0
- package/mediacapture-region.idl +15 -0
- package/mediacapture-streams.idl +248 -0
- package/mediacapture-transform.idl +23 -0
- package/mediacapture-viewport.idl +14 -0
- package/mediasession.idl +84 -0
- package/mediastream-recording.idl +60 -0
- package/model-element.idl +9 -0
- package/mst-content-hint.idl +18 -0
- package/navigation-timing.idl +71 -0
- package/netinfo.idl +43 -0
- package/notifications.idl +100 -0
- package/orientation-event.idl +76 -0
- package/orientation-sensor.idl +35 -0
- package/package.json +1 -1
- package/page-lifecycle.idl +19 -0
- package/paint-timing.idl +7 -0
- package/payment-handler.idl +131 -0
- package/payment-request.idl +112 -0
- package/performance-measure-memory.idl +30 -0
- package/performance-timeline.idl +49 -0
- package/periodic-background-sync.idl +34 -0
- package/permissions-policy.idl +28 -0
- package/permissions-request.idl +8 -0
- package/permissions-revoke.idl +8 -0
- package/permissions.idl +41 -0
- package/picture-in-picture.idl +41 -0
- package/pointerevents.idl +64 -0
- package/pointerlock.idl +28 -0
- package/portals.idl +50 -0
- package/prefer-current-tab.idl +8 -0
- package/prerendering-revamped.idl +15 -0
- package/presentation-api.idl +95 -0
- package/private-click-measurement.idl +8 -0
- package/proximity.idl +18 -0
- package/push-api.idl +93 -0
- package/raw-camera-access.idl +18 -0
- package/referrer-policy.idl +16 -0
- package/remote-playback.idl +32 -0
- package/reporting.idl +39 -0
- package/requestStorageAccessFor.idl +12 -0
- package/requestidlecallback.idl +20 -0
- package/resize-observer.idl +37 -0
- package/resource-timing.idl +40 -0
- package/sanitizer-api.idl +38 -0
- package/savedata.idl +10 -0
- package/scheduling-apis.idl +11 -0
- package/screen-capture.idl +85 -0
- package/screen-orientation.idl +35 -0
- package/screen-wake-lock.idl +24 -0
- package/scroll-animations.idl +41 -0
- package/scroll-to-text-fragment.idl +12 -0
- package/secure-payment-confirmation.idl +48 -0
- package/selection-api.idl +46 -0
- package/serial.idl +85 -0
- package/server-timing.idl +17 -0
- package/service-workers.idl +220 -0
- package/shape-detection-api.idl +69 -0
- package/speech-api.idl +202 -0
- package/storage-access.idl +9 -0
- package/storage.idl +25 -0
- package/streams.idl +222 -0
- package/svg-animations.idl +68 -0
- package/testutils.idl +9 -0
- package/text-detection-api.idl +18 -0
- package/touch-events.idl +79 -0
- package/trust-token-api.idl +29 -0
- package/trusted-types.idl +71 -0
- package/turtledove.idl +58 -0
- package/ua-client-hints.idl +44 -0
- package/uievents.idl +248 -0
- package/url.idl +46 -0
- package/urlpattern.idl +59 -0
- package/user-timing.idl +34 -0
- package/vibration.idl +10 -0
- package/video-rvfc.idl +27 -0
- package/virtual-keyboard.idl +21 -0
- package/wai-aria.idl +59 -0
- package/wasm-js-api.idl +104 -0
- package/wasm-web-api.idl +11 -0
- package/web-animations-2.idl +102 -0
- package/web-animations.idl +149 -0
- package/web-app-launch.idl +19 -0
- package/web-bluetooth.idl +252 -0
- package/web-locks.idl +50 -0
- package/web-nfc.idl +81 -0
- package/web-otp.idl +21 -0
- package/web-share.idl +16 -0
- package/webaudio.idl +674 -0
- package/webauthn.idl +313 -0
- package/webcodecs-aac-codec-registration.idl +17 -0
- package/webcodecs-avc-codec-registration.idl +17 -0
- package/webcodecs-flac-codec-registration.idl +13 -0
- package/webcodecs-hevc-codec-registration.idl +17 -0
- package/webcodecs-opus-codec-registration.idl +22 -0
- package/webcodecs-vp9-codec-registration.idl +12 -0
- package/webcodecs.idl +500 -0
- package/webcrypto-secure-curves.idl +8 -0
- package/webdriver.idl +9 -0
- package/webgl1.idl +745 -0
- package/webgl2.idl +582 -0
- package/webgpu.idl +1245 -0
- package/webhid.idl +127 -0
- package/webidl.idl +48 -0
- package/webmidi.idl +91 -0
- package/webnn.idl +549 -0
- package/webrtc-encoded-transform.idl +127 -0
- package/webrtc-ice.idl +24 -0
- package/webrtc-identity.idl +97 -0
- package/webrtc-priority.idl +24 -0
- package/webrtc-stats.idl +288 -0
- package/webrtc-svc.idl +8 -0
- package/webrtc.idl +627 -0
- package/websockets.idl +48 -0
- package/webtransport.idl +143 -0
- package/webusb.idl +249 -0
- package/webvtt.idl +40 -0
- package/webxr-ar-module.idl +29 -0
- package/webxr-depth-sensing.idl +57 -0
- package/webxr-dom-overlays.idl +31 -0
- package/webxr-gamepads-module.idl +8 -0
- package/webxr-hand-input.idl +66 -0
- package/webxr-hit-test.idl +69 -0
- package/webxr-lighting-estimation.idl +39 -0
- package/webxr.idl +295 -0
- package/webxrlayers.idl +212 -0
- package/window-controls-overlay.idl +28 -0
- package/window-placement.idl +42 -0
- package/xhr.idl +99 -0
package/webgl1.idl
ADDED
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// GENERATED CONTENT - DO NOT EDIT
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// Content was automatically extracted by Reffy into webref
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// (https://github.com/w3c/webref)
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// Source: WebGL Specification (https://registry.khronos.org/webgl/specs/latest/1.0/)
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typedef unsigned long GLenum;
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typedef boolean GLboolean;
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typedef unsigned long GLbitfield;
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typedef byte GLbyte; /* 'byte' should be a signed 8 bit type. */
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typedef short GLshort;
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typedef long GLint;
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typedef long GLsizei;
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typedef long long GLintptr;
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typedef long long GLsizeiptr;
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// Ideally the typedef below would use 'unsigned byte', but that doesn't currently exist in Web IDL.
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typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit type. */
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typedef unsigned short GLushort;
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typedef unsigned long GLuint;
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typedef unrestricted float GLfloat;
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typedef unrestricted float GLclampf;
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// The power preference settings are documented in the WebGLContextAttributes
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// section of the specification.
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enum WebGLPowerPreference { "default", "low-power", "high-performance" };
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dictionary WebGLContextAttributes {
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boolean alpha = true;
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boolean depth = true;
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boolean stencil = false;
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boolean antialias = true;
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boolean premultipliedAlpha = true;
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boolean preserveDrawingBuffer = false;
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WebGLPowerPreference powerPreference = "default";
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boolean failIfMajorPerformanceCaveat = false;
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boolean desynchronized = false;
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};
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[Exposed=(Window,Worker)]
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interface WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLBuffer : WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLFramebuffer : WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLProgram : WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLRenderbuffer : WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLShader : WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLTexture : WebGLObject {
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};
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[Exposed=(Window,Worker)]
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interface WebGLUniformLocation {
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};
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[Exposed=(Window,Worker)]
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interface WebGLActiveInfo {
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readonly attribute GLint size;
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readonly attribute GLenum type;
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readonly attribute DOMString name;
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};
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[Exposed=(Window,Worker)]
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interface WebGLShaderPrecisionFormat {
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readonly attribute GLint rangeMin;
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readonly attribute GLint rangeMax;
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readonly attribute GLint precision;
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};
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typedef (ImageBitmap or
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ImageData or
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HTMLImageElement or
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HTMLCanvasElement or
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HTMLVideoElement or
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OffscreenCanvas or
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VideoFrame) TexImageSource;
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typedef ([AllowShared] Float32Array or sequence<GLfloat>) Float32List;
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typedef ([AllowShared] Int32Array or sequence<GLint>) Int32List;
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interface mixin WebGLRenderingContextBase
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{
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/* ClearBufferMask */
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const GLenum DEPTH_BUFFER_BIT = 0x00000100;
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const GLenum STENCIL_BUFFER_BIT = 0x00000400;
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const GLenum COLOR_BUFFER_BIT = 0x00004000;
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/* BeginMode */
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const GLenum POINTS = 0x0000;
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const GLenum LINES = 0x0001;
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const GLenum LINE_LOOP = 0x0002;
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const GLenum LINE_STRIP = 0x0003;
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const GLenum TRIANGLES = 0x0004;
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const GLenum TRIANGLE_STRIP = 0x0005;
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const GLenum TRIANGLE_FAN = 0x0006;
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/* AlphaFunction (not supported in ES20) */
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/* NEVER */
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/* LESS */
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/* EQUAL */
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/* LEQUAL */
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/* GREATER */
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/* NOTEQUAL */
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/* GEQUAL */
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/* ALWAYS */
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/* BlendingFactorDest */
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const GLenum ZERO = 0;
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const GLenum ONE = 1;
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const GLenum SRC_COLOR = 0x0300;
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const GLenum ONE_MINUS_SRC_COLOR = 0x0301;
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const GLenum SRC_ALPHA = 0x0302;
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const GLenum ONE_MINUS_SRC_ALPHA = 0x0303;
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const GLenum DST_ALPHA = 0x0304;
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const GLenum ONE_MINUS_DST_ALPHA = 0x0305;
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/* BlendingFactorSrc */
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/* ZERO */
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/* ONE */
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135
|
+
const GLenum DST_COLOR = 0x0306;
|
|
136
|
+
const GLenum ONE_MINUS_DST_COLOR = 0x0307;
|
|
137
|
+
const GLenum SRC_ALPHA_SATURATE = 0x0308;
|
|
138
|
+
/* SRC_ALPHA */
|
|
139
|
+
/* ONE_MINUS_SRC_ALPHA */
|
|
140
|
+
/* DST_ALPHA */
|
|
141
|
+
/* ONE_MINUS_DST_ALPHA */
|
|
142
|
+
|
|
143
|
+
/* BlendEquationSeparate */
|
|
144
|
+
const GLenum FUNC_ADD = 0x8006;
|
|
145
|
+
const GLenum BLEND_EQUATION = 0x8009;
|
|
146
|
+
const GLenum BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */
|
|
147
|
+
const GLenum BLEND_EQUATION_ALPHA = 0x883D;
|
|
148
|
+
|
|
149
|
+
/* BlendSubtract */
|
|
150
|
+
const GLenum FUNC_SUBTRACT = 0x800A;
|
|
151
|
+
const GLenum FUNC_REVERSE_SUBTRACT = 0x800B;
|
|
152
|
+
|
|
153
|
+
/* Separate Blend Functions */
|
|
154
|
+
const GLenum BLEND_DST_RGB = 0x80C8;
|
|
155
|
+
const GLenum BLEND_SRC_RGB = 0x80C9;
|
|
156
|
+
const GLenum BLEND_DST_ALPHA = 0x80CA;
|
|
157
|
+
const GLenum BLEND_SRC_ALPHA = 0x80CB;
|
|
158
|
+
const GLenum CONSTANT_COLOR = 0x8001;
|
|
159
|
+
const GLenum ONE_MINUS_CONSTANT_COLOR = 0x8002;
|
|
160
|
+
const GLenum CONSTANT_ALPHA = 0x8003;
|
|
161
|
+
const GLenum ONE_MINUS_CONSTANT_ALPHA = 0x8004;
|
|
162
|
+
const GLenum BLEND_COLOR = 0x8005;
|
|
163
|
+
|
|
164
|
+
/* Buffer Objects */
|
|
165
|
+
const GLenum ARRAY_BUFFER = 0x8892;
|
|
166
|
+
const GLenum ELEMENT_ARRAY_BUFFER = 0x8893;
|
|
167
|
+
const GLenum ARRAY_BUFFER_BINDING = 0x8894;
|
|
168
|
+
const GLenum ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
|
|
169
|
+
|
|
170
|
+
const GLenum STREAM_DRAW = 0x88E0;
|
|
171
|
+
const GLenum STATIC_DRAW = 0x88E4;
|
|
172
|
+
const GLenum DYNAMIC_DRAW = 0x88E8;
|
|
173
|
+
|
|
174
|
+
const GLenum BUFFER_SIZE = 0x8764;
|
|
175
|
+
const GLenum BUFFER_USAGE = 0x8765;
|
|
176
|
+
|
|
177
|
+
const GLenum CURRENT_VERTEX_ATTRIB = 0x8626;
|
|
178
|
+
|
|
179
|
+
/* CullFaceMode */
|
|
180
|
+
const GLenum FRONT = 0x0404;
|
|
181
|
+
const GLenum BACK = 0x0405;
|
|
182
|
+
const GLenum FRONT_AND_BACK = 0x0408;
|
|
183
|
+
|
|
184
|
+
/* DepthFunction */
|
|
185
|
+
/* NEVER */
|
|
186
|
+
/* LESS */
|
|
187
|
+
/* EQUAL */
|
|
188
|
+
/* LEQUAL */
|
|
189
|
+
/* GREATER */
|
|
190
|
+
/* NOTEQUAL */
|
|
191
|
+
/* GEQUAL */
|
|
192
|
+
/* ALWAYS */
|
|
193
|
+
|
|
194
|
+
/* EnableCap */
|
|
195
|
+
/* TEXTURE_2D */
|
|
196
|
+
const GLenum CULL_FACE = 0x0B44;
|
|
197
|
+
const GLenum BLEND = 0x0BE2;
|
|
198
|
+
const GLenum DITHER = 0x0BD0;
|
|
199
|
+
const GLenum STENCIL_TEST = 0x0B90;
|
|
200
|
+
const GLenum DEPTH_TEST = 0x0B71;
|
|
201
|
+
const GLenum SCISSOR_TEST = 0x0C11;
|
|
202
|
+
const GLenum POLYGON_OFFSET_FILL = 0x8037;
|
|
203
|
+
const GLenum SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
|
|
204
|
+
const GLenum SAMPLE_COVERAGE = 0x80A0;
|
|
205
|
+
|
|
206
|
+
/* ErrorCode */
|
|
207
|
+
const GLenum NO_ERROR = 0;
|
|
208
|
+
const GLenum INVALID_ENUM = 0x0500;
|
|
209
|
+
const GLenum INVALID_VALUE = 0x0501;
|
|
210
|
+
const GLenum INVALID_OPERATION = 0x0502;
|
|
211
|
+
const GLenum OUT_OF_MEMORY = 0x0505;
|
|
212
|
+
|
|
213
|
+
/* FrontFaceDirection */
|
|
214
|
+
const GLenum CW = 0x0900;
|
|
215
|
+
const GLenum CCW = 0x0901;
|
|
216
|
+
|
|
217
|
+
/* GetPName */
|
|
218
|
+
const GLenum LINE_WIDTH = 0x0B21;
|
|
219
|
+
const GLenum ALIASED_POINT_SIZE_RANGE = 0x846D;
|
|
220
|
+
const GLenum ALIASED_LINE_WIDTH_RANGE = 0x846E;
|
|
221
|
+
const GLenum CULL_FACE_MODE = 0x0B45;
|
|
222
|
+
const GLenum FRONT_FACE = 0x0B46;
|
|
223
|
+
const GLenum DEPTH_RANGE = 0x0B70;
|
|
224
|
+
const GLenum DEPTH_WRITEMASK = 0x0B72;
|
|
225
|
+
const GLenum DEPTH_CLEAR_VALUE = 0x0B73;
|
|
226
|
+
const GLenum DEPTH_FUNC = 0x0B74;
|
|
227
|
+
const GLenum STENCIL_CLEAR_VALUE = 0x0B91;
|
|
228
|
+
const GLenum STENCIL_FUNC = 0x0B92;
|
|
229
|
+
const GLenum STENCIL_FAIL = 0x0B94;
|
|
230
|
+
const GLenum STENCIL_PASS_DEPTH_FAIL = 0x0B95;
|
|
231
|
+
const GLenum STENCIL_PASS_DEPTH_PASS = 0x0B96;
|
|
232
|
+
const GLenum STENCIL_REF = 0x0B97;
|
|
233
|
+
const GLenum STENCIL_VALUE_MASK = 0x0B93;
|
|
234
|
+
const GLenum STENCIL_WRITEMASK = 0x0B98;
|
|
235
|
+
const GLenum STENCIL_BACK_FUNC = 0x8800;
|
|
236
|
+
const GLenum STENCIL_BACK_FAIL = 0x8801;
|
|
237
|
+
const GLenum STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
|
|
238
|
+
const GLenum STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
|
|
239
|
+
const GLenum STENCIL_BACK_REF = 0x8CA3;
|
|
240
|
+
const GLenum STENCIL_BACK_VALUE_MASK = 0x8CA4;
|
|
241
|
+
const GLenum STENCIL_BACK_WRITEMASK = 0x8CA5;
|
|
242
|
+
const GLenum VIEWPORT = 0x0BA2;
|
|
243
|
+
const GLenum SCISSOR_BOX = 0x0C10;
|
|
244
|
+
/* SCISSOR_TEST */
|
|
245
|
+
const GLenum COLOR_CLEAR_VALUE = 0x0C22;
|
|
246
|
+
const GLenum COLOR_WRITEMASK = 0x0C23;
|
|
247
|
+
const GLenum UNPACK_ALIGNMENT = 0x0CF5;
|
|
248
|
+
const GLenum PACK_ALIGNMENT = 0x0D05;
|
|
249
|
+
const GLenum MAX_TEXTURE_SIZE = 0x0D33;
|
|
250
|
+
const GLenum MAX_VIEWPORT_DIMS = 0x0D3A;
|
|
251
|
+
const GLenum SUBPIXEL_BITS = 0x0D50;
|
|
252
|
+
const GLenum RED_BITS = 0x0D52;
|
|
253
|
+
const GLenum GREEN_BITS = 0x0D53;
|
|
254
|
+
const GLenum BLUE_BITS = 0x0D54;
|
|
255
|
+
const GLenum ALPHA_BITS = 0x0D55;
|
|
256
|
+
const GLenum DEPTH_BITS = 0x0D56;
|
|
257
|
+
const GLenum STENCIL_BITS = 0x0D57;
|
|
258
|
+
const GLenum POLYGON_OFFSET_UNITS = 0x2A00;
|
|
259
|
+
/* POLYGON_OFFSET_FILL */
|
|
260
|
+
const GLenum POLYGON_OFFSET_FACTOR = 0x8038;
|
|
261
|
+
const GLenum TEXTURE_BINDING_2D = 0x8069;
|
|
262
|
+
const GLenum SAMPLE_BUFFERS = 0x80A8;
|
|
263
|
+
const GLenum SAMPLES = 0x80A9;
|
|
264
|
+
const GLenum SAMPLE_COVERAGE_VALUE = 0x80AA;
|
|
265
|
+
const GLenum SAMPLE_COVERAGE_INVERT = 0x80AB;
|
|
266
|
+
|
|
267
|
+
/* GetTextureParameter */
|
|
268
|
+
/* TEXTURE_MAG_FILTER */
|
|
269
|
+
/* TEXTURE_MIN_FILTER */
|
|
270
|
+
/* TEXTURE_WRAP_S */
|
|
271
|
+
/* TEXTURE_WRAP_T */
|
|
272
|
+
|
|
273
|
+
const GLenum COMPRESSED_TEXTURE_FORMATS = 0x86A3;
|
|
274
|
+
|
|
275
|
+
/* HintMode */
|
|
276
|
+
const GLenum DONT_CARE = 0x1100;
|
|
277
|
+
const GLenum FASTEST = 0x1101;
|
|
278
|
+
const GLenum NICEST = 0x1102;
|
|
279
|
+
|
|
280
|
+
/* HintTarget */
|
|
281
|
+
const GLenum GENERATE_MIPMAP_HINT = 0x8192;
|
|
282
|
+
|
|
283
|
+
/* DataType */
|
|
284
|
+
const GLenum BYTE = 0x1400;
|
|
285
|
+
const GLenum UNSIGNED_BYTE = 0x1401;
|
|
286
|
+
const GLenum SHORT = 0x1402;
|
|
287
|
+
const GLenum UNSIGNED_SHORT = 0x1403;
|
|
288
|
+
const GLenum INT = 0x1404;
|
|
289
|
+
const GLenum UNSIGNED_INT = 0x1405;
|
|
290
|
+
const GLenum FLOAT = 0x1406;
|
|
291
|
+
|
|
292
|
+
/* PixelFormat */
|
|
293
|
+
const GLenum DEPTH_COMPONENT = 0x1902;
|
|
294
|
+
const GLenum ALPHA = 0x1906;
|
|
295
|
+
const GLenum RGB = 0x1907;
|
|
296
|
+
const GLenum RGBA = 0x1908;
|
|
297
|
+
const GLenum LUMINANCE = 0x1909;
|
|
298
|
+
const GLenum LUMINANCE_ALPHA = 0x190A;
|
|
299
|
+
|
|
300
|
+
/* PixelType */
|
|
301
|
+
/* UNSIGNED_BYTE */
|
|
302
|
+
const GLenum UNSIGNED_SHORT_4_4_4_4 = 0x8033;
|
|
303
|
+
const GLenum UNSIGNED_SHORT_5_5_5_1 = 0x8034;
|
|
304
|
+
const GLenum UNSIGNED_SHORT_5_6_5 = 0x8363;
|
|
305
|
+
|
|
306
|
+
/* Shaders */
|
|
307
|
+
const GLenum FRAGMENT_SHADER = 0x8B30;
|
|
308
|
+
const GLenum VERTEX_SHADER = 0x8B31;
|
|
309
|
+
const GLenum MAX_VERTEX_ATTRIBS = 0x8869;
|
|
310
|
+
const GLenum MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
|
|
311
|
+
const GLenum MAX_VARYING_VECTORS = 0x8DFC;
|
|
312
|
+
const GLenum MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
|
|
313
|
+
const GLenum MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
|
|
314
|
+
const GLenum MAX_TEXTURE_IMAGE_UNITS = 0x8872;
|
|
315
|
+
const GLenum MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
|
|
316
|
+
const GLenum SHADER_TYPE = 0x8B4F;
|
|
317
|
+
const GLenum DELETE_STATUS = 0x8B80;
|
|
318
|
+
const GLenum LINK_STATUS = 0x8B82;
|
|
319
|
+
const GLenum VALIDATE_STATUS = 0x8B83;
|
|
320
|
+
const GLenum ATTACHED_SHADERS = 0x8B85;
|
|
321
|
+
const GLenum ACTIVE_UNIFORMS = 0x8B86;
|
|
322
|
+
const GLenum ACTIVE_ATTRIBUTES = 0x8B89;
|
|
323
|
+
const GLenum SHADING_LANGUAGE_VERSION = 0x8B8C;
|
|
324
|
+
const GLenum CURRENT_PROGRAM = 0x8B8D;
|
|
325
|
+
|
|
326
|
+
/* StencilFunction */
|
|
327
|
+
const GLenum NEVER = 0x0200;
|
|
328
|
+
const GLenum LESS = 0x0201;
|
|
329
|
+
const GLenum EQUAL = 0x0202;
|
|
330
|
+
const GLenum LEQUAL = 0x0203;
|
|
331
|
+
const GLenum GREATER = 0x0204;
|
|
332
|
+
const GLenum NOTEQUAL = 0x0205;
|
|
333
|
+
const GLenum GEQUAL = 0x0206;
|
|
334
|
+
const GLenum ALWAYS = 0x0207;
|
|
335
|
+
|
|
336
|
+
/* StencilOp */
|
|
337
|
+
/* ZERO */
|
|
338
|
+
const GLenum KEEP = 0x1E00;
|
|
339
|
+
const GLenum REPLACE = 0x1E01;
|
|
340
|
+
const GLenum INCR = 0x1E02;
|
|
341
|
+
const GLenum DECR = 0x1E03;
|
|
342
|
+
const GLenum INVERT = 0x150A;
|
|
343
|
+
const GLenum INCR_WRAP = 0x8507;
|
|
344
|
+
const GLenum DECR_WRAP = 0x8508;
|
|
345
|
+
|
|
346
|
+
/* StringName */
|
|
347
|
+
const GLenum VENDOR = 0x1F00;
|
|
348
|
+
const GLenum RENDERER = 0x1F01;
|
|
349
|
+
const GLenum VERSION = 0x1F02;
|
|
350
|
+
|
|
351
|
+
/* TextureMagFilter */
|
|
352
|
+
const GLenum NEAREST = 0x2600;
|
|
353
|
+
const GLenum LINEAR = 0x2601;
|
|
354
|
+
|
|
355
|
+
/* TextureMinFilter */
|
|
356
|
+
/* NEAREST */
|
|
357
|
+
/* LINEAR */
|
|
358
|
+
const GLenum NEAREST_MIPMAP_NEAREST = 0x2700;
|
|
359
|
+
const GLenum LINEAR_MIPMAP_NEAREST = 0x2701;
|
|
360
|
+
const GLenum NEAREST_MIPMAP_LINEAR = 0x2702;
|
|
361
|
+
const GLenum LINEAR_MIPMAP_LINEAR = 0x2703;
|
|
362
|
+
|
|
363
|
+
/* TextureParameterName */
|
|
364
|
+
const GLenum TEXTURE_MAG_FILTER = 0x2800;
|
|
365
|
+
const GLenum TEXTURE_MIN_FILTER = 0x2801;
|
|
366
|
+
const GLenum TEXTURE_WRAP_S = 0x2802;
|
|
367
|
+
const GLenum TEXTURE_WRAP_T = 0x2803;
|
|
368
|
+
|
|
369
|
+
/* TextureTarget */
|
|
370
|
+
const GLenum TEXTURE_2D = 0x0DE1;
|
|
371
|
+
const GLenum TEXTURE = 0x1702;
|
|
372
|
+
|
|
373
|
+
const GLenum TEXTURE_CUBE_MAP = 0x8513;
|
|
374
|
+
const GLenum TEXTURE_BINDING_CUBE_MAP = 0x8514;
|
|
375
|
+
const GLenum TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
|
|
376
|
+
const GLenum TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
|
|
377
|
+
const GLenum TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
|
|
378
|
+
const GLenum TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
|
|
379
|
+
const GLenum TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
|
|
380
|
+
const GLenum TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
|
|
381
|
+
const GLenum MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
|
|
382
|
+
|
|
383
|
+
/* TextureUnit */
|
|
384
|
+
const GLenum TEXTURE0 = 0x84C0;
|
|
385
|
+
const GLenum TEXTURE1 = 0x84C1;
|
|
386
|
+
const GLenum TEXTURE2 = 0x84C2;
|
|
387
|
+
const GLenum TEXTURE3 = 0x84C3;
|
|
388
|
+
const GLenum TEXTURE4 = 0x84C4;
|
|
389
|
+
const GLenum TEXTURE5 = 0x84C5;
|
|
390
|
+
const GLenum TEXTURE6 = 0x84C6;
|
|
391
|
+
const GLenum TEXTURE7 = 0x84C7;
|
|
392
|
+
const GLenum TEXTURE8 = 0x84C8;
|
|
393
|
+
const GLenum TEXTURE9 = 0x84C9;
|
|
394
|
+
const GLenum TEXTURE10 = 0x84CA;
|
|
395
|
+
const GLenum TEXTURE11 = 0x84CB;
|
|
396
|
+
const GLenum TEXTURE12 = 0x84CC;
|
|
397
|
+
const GLenum TEXTURE13 = 0x84CD;
|
|
398
|
+
const GLenum TEXTURE14 = 0x84CE;
|
|
399
|
+
const GLenum TEXTURE15 = 0x84CF;
|
|
400
|
+
const GLenum TEXTURE16 = 0x84D0;
|
|
401
|
+
const GLenum TEXTURE17 = 0x84D1;
|
|
402
|
+
const GLenum TEXTURE18 = 0x84D2;
|
|
403
|
+
const GLenum TEXTURE19 = 0x84D3;
|
|
404
|
+
const GLenum TEXTURE20 = 0x84D4;
|
|
405
|
+
const GLenum TEXTURE21 = 0x84D5;
|
|
406
|
+
const GLenum TEXTURE22 = 0x84D6;
|
|
407
|
+
const GLenum TEXTURE23 = 0x84D7;
|
|
408
|
+
const GLenum TEXTURE24 = 0x84D8;
|
|
409
|
+
const GLenum TEXTURE25 = 0x84D9;
|
|
410
|
+
const GLenum TEXTURE26 = 0x84DA;
|
|
411
|
+
const GLenum TEXTURE27 = 0x84DB;
|
|
412
|
+
const GLenum TEXTURE28 = 0x84DC;
|
|
413
|
+
const GLenum TEXTURE29 = 0x84DD;
|
|
414
|
+
const GLenum TEXTURE30 = 0x84DE;
|
|
415
|
+
const GLenum TEXTURE31 = 0x84DF;
|
|
416
|
+
const GLenum ACTIVE_TEXTURE = 0x84E0;
|
|
417
|
+
|
|
418
|
+
/* TextureWrapMode */
|
|
419
|
+
const GLenum REPEAT = 0x2901;
|
|
420
|
+
const GLenum CLAMP_TO_EDGE = 0x812F;
|
|
421
|
+
const GLenum MIRRORED_REPEAT = 0x8370;
|
|
422
|
+
|
|
423
|
+
/* Uniform Types */
|
|
424
|
+
const GLenum FLOAT_VEC2 = 0x8B50;
|
|
425
|
+
const GLenum FLOAT_VEC3 = 0x8B51;
|
|
426
|
+
const GLenum FLOAT_VEC4 = 0x8B52;
|
|
427
|
+
const GLenum INT_VEC2 = 0x8B53;
|
|
428
|
+
const GLenum INT_VEC3 = 0x8B54;
|
|
429
|
+
const GLenum INT_VEC4 = 0x8B55;
|
|
430
|
+
const GLenum BOOL = 0x8B56;
|
|
431
|
+
const GLenum BOOL_VEC2 = 0x8B57;
|
|
432
|
+
const GLenum BOOL_VEC3 = 0x8B58;
|
|
433
|
+
const GLenum BOOL_VEC4 = 0x8B59;
|
|
434
|
+
const GLenum FLOAT_MAT2 = 0x8B5A;
|
|
435
|
+
const GLenum FLOAT_MAT3 = 0x8B5B;
|
|
436
|
+
const GLenum FLOAT_MAT4 = 0x8B5C;
|
|
437
|
+
const GLenum SAMPLER_2D = 0x8B5E;
|
|
438
|
+
const GLenum SAMPLER_CUBE = 0x8B60;
|
|
439
|
+
|
|
440
|
+
/* Vertex Arrays */
|
|
441
|
+
const GLenum VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
|
|
442
|
+
const GLenum VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
|
|
443
|
+
const GLenum VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
|
|
444
|
+
const GLenum VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
|
|
445
|
+
const GLenum VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
|
|
446
|
+
const GLenum VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
|
|
447
|
+
const GLenum VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
|
|
448
|
+
|
|
449
|
+
/* Read Format */
|
|
450
|
+
const GLenum IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
|
|
451
|
+
const GLenum IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
|
|
452
|
+
|
|
453
|
+
/* Shader Source */
|
|
454
|
+
const GLenum COMPILE_STATUS = 0x8B81;
|
|
455
|
+
|
|
456
|
+
/* Shader Precision-Specified Types */
|
|
457
|
+
const GLenum LOW_FLOAT = 0x8DF0;
|
|
458
|
+
const GLenum MEDIUM_FLOAT = 0x8DF1;
|
|
459
|
+
const GLenum HIGH_FLOAT = 0x8DF2;
|
|
460
|
+
const GLenum LOW_INT = 0x8DF3;
|
|
461
|
+
const GLenum MEDIUM_INT = 0x8DF4;
|
|
462
|
+
const GLenum HIGH_INT = 0x8DF5;
|
|
463
|
+
|
|
464
|
+
/* Framebuffer Object. */
|
|
465
|
+
const GLenum FRAMEBUFFER = 0x8D40;
|
|
466
|
+
const GLenum RENDERBUFFER = 0x8D41;
|
|
467
|
+
|
|
468
|
+
const GLenum RGBA4 = 0x8056;
|
|
469
|
+
const GLenum RGB5_A1 = 0x8057;
|
|
470
|
+
const GLenum RGB565 = 0x8D62;
|
|
471
|
+
const GLenum DEPTH_COMPONENT16 = 0x81A5;
|
|
472
|
+
const GLenum STENCIL_INDEX8 = 0x8D48;
|
|
473
|
+
const GLenum DEPTH_STENCIL = 0x84F9;
|
|
474
|
+
|
|
475
|
+
const GLenum RENDERBUFFER_WIDTH = 0x8D42;
|
|
476
|
+
const GLenum RENDERBUFFER_HEIGHT = 0x8D43;
|
|
477
|
+
const GLenum RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
|
|
478
|
+
const GLenum RENDERBUFFER_RED_SIZE = 0x8D50;
|
|
479
|
+
const GLenum RENDERBUFFER_GREEN_SIZE = 0x8D51;
|
|
480
|
+
const GLenum RENDERBUFFER_BLUE_SIZE = 0x8D52;
|
|
481
|
+
const GLenum RENDERBUFFER_ALPHA_SIZE = 0x8D53;
|
|
482
|
+
const GLenum RENDERBUFFER_DEPTH_SIZE = 0x8D54;
|
|
483
|
+
const GLenum RENDERBUFFER_STENCIL_SIZE = 0x8D55;
|
|
484
|
+
|
|
485
|
+
const GLenum FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
|
|
486
|
+
const GLenum FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
|
|
487
|
+
const GLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
|
|
488
|
+
const GLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
|
|
489
|
+
|
|
490
|
+
const GLenum COLOR_ATTACHMENT0 = 0x8CE0;
|
|
491
|
+
const GLenum DEPTH_ATTACHMENT = 0x8D00;
|
|
492
|
+
const GLenum STENCIL_ATTACHMENT = 0x8D20;
|
|
493
|
+
const GLenum DEPTH_STENCIL_ATTACHMENT = 0x821A;
|
|
494
|
+
|
|
495
|
+
const GLenum NONE = 0;
|
|
496
|
+
|
|
497
|
+
const GLenum FRAMEBUFFER_COMPLETE = 0x8CD5;
|
|
498
|
+
const GLenum FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
|
|
499
|
+
const GLenum FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
|
|
500
|
+
const GLenum FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
|
|
501
|
+
const GLenum FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
|
|
502
|
+
|
|
503
|
+
const GLenum FRAMEBUFFER_BINDING = 0x8CA6;
|
|
504
|
+
const GLenum RENDERBUFFER_BINDING = 0x8CA7;
|
|
505
|
+
const GLenum MAX_RENDERBUFFER_SIZE = 0x84E8;
|
|
506
|
+
|
|
507
|
+
const GLenum INVALID_FRAMEBUFFER_OPERATION = 0x0506;
|
|
508
|
+
|
|
509
|
+
/* WebGL-specific enums */
|
|
510
|
+
const GLenum UNPACK_FLIP_Y_WEBGL = 0x9240;
|
|
511
|
+
const GLenum UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
|
|
512
|
+
const GLenum CONTEXT_LOST_WEBGL = 0x9242;
|
|
513
|
+
const GLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
|
|
514
|
+
const GLenum BROWSER_DEFAULT_WEBGL = 0x9244;
|
|
515
|
+
|
|
516
|
+
readonly attribute (HTMLCanvasElement or OffscreenCanvas) canvas;
|
|
517
|
+
readonly attribute GLsizei drawingBufferWidth;
|
|
518
|
+
readonly attribute GLsizei drawingBufferHeight;
|
|
519
|
+
attribute PredefinedColorSpace drawingBufferColorSpace;
|
|
520
|
+
attribute PredefinedColorSpace unpackColorSpace;
|
|
521
|
+
|
|
522
|
+
[WebGLHandlesContextLoss] WebGLContextAttributes? getContextAttributes();
|
|
523
|
+
[WebGLHandlesContextLoss] boolean isContextLost();
|
|
524
|
+
|
|
525
|
+
sequence<DOMString>? getSupportedExtensions();
|
|
526
|
+
object? getExtension(DOMString name);
|
|
527
|
+
|
|
528
|
+
undefined activeTexture(GLenum texture);
|
|
529
|
+
undefined attachShader(WebGLProgram program, WebGLShader shader);
|
|
530
|
+
undefined bindAttribLocation(WebGLProgram program, GLuint index, DOMString name);
|
|
531
|
+
undefined bindBuffer(GLenum target, WebGLBuffer? buffer);
|
|
532
|
+
undefined bindFramebuffer(GLenum target, WebGLFramebuffer? framebuffer);
|
|
533
|
+
undefined bindRenderbuffer(GLenum target, WebGLRenderbuffer? renderbuffer);
|
|
534
|
+
undefined bindTexture(GLenum target, WebGLTexture? texture);
|
|
535
|
+
undefined blendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
536
|
+
undefined blendEquation(GLenum mode);
|
|
537
|
+
undefined blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
|
|
538
|
+
undefined blendFunc(GLenum sfactor, GLenum dfactor);
|
|
539
|
+
undefined blendFuncSeparate(GLenum srcRGB, GLenum dstRGB,
|
|
540
|
+
GLenum srcAlpha, GLenum dstAlpha);
|
|
541
|
+
|
|
542
|
+
[WebGLHandlesContextLoss] GLenum checkFramebufferStatus(GLenum target);
|
|
543
|
+
undefined clear(GLbitfield mask);
|
|
544
|
+
undefined clearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
545
|
+
undefined clearDepth(GLclampf depth);
|
|
546
|
+
undefined clearStencil(GLint s);
|
|
547
|
+
undefined colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
|
548
|
+
undefined compileShader(WebGLShader shader);
|
|
549
|
+
|
|
550
|
+
undefined copyTexImage2D(GLenum target, GLint level, GLenum internalformat,
|
|
551
|
+
GLint x, GLint y, GLsizei width, GLsizei height,
|
|
552
|
+
GLint border);
|
|
553
|
+
undefined copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
554
|
+
GLint x, GLint y, GLsizei width, GLsizei height);
|
|
555
|
+
|
|
556
|
+
WebGLBuffer? createBuffer();
|
|
557
|
+
WebGLFramebuffer? createFramebuffer();
|
|
558
|
+
WebGLProgram? createProgram();
|
|
559
|
+
WebGLRenderbuffer? createRenderbuffer();
|
|
560
|
+
WebGLShader? createShader(GLenum type);
|
|
561
|
+
WebGLTexture? createTexture();
|
|
562
|
+
|
|
563
|
+
undefined cullFace(GLenum mode);
|
|
564
|
+
|
|
565
|
+
undefined deleteBuffer(WebGLBuffer? buffer);
|
|
566
|
+
undefined deleteFramebuffer(WebGLFramebuffer? framebuffer);
|
|
567
|
+
undefined deleteProgram(WebGLProgram? program);
|
|
568
|
+
undefined deleteRenderbuffer(WebGLRenderbuffer? renderbuffer);
|
|
569
|
+
undefined deleteShader(WebGLShader? shader);
|
|
570
|
+
undefined deleteTexture(WebGLTexture? texture);
|
|
571
|
+
|
|
572
|
+
undefined depthFunc(GLenum func);
|
|
573
|
+
undefined depthMask(GLboolean flag);
|
|
574
|
+
undefined depthRange(GLclampf zNear, GLclampf zFar);
|
|
575
|
+
undefined detachShader(WebGLProgram program, WebGLShader shader);
|
|
576
|
+
undefined disable(GLenum cap);
|
|
577
|
+
undefined disableVertexAttribArray(GLuint index);
|
|
578
|
+
undefined drawArrays(GLenum mode, GLint first, GLsizei count);
|
|
579
|
+
undefined drawElements(GLenum mode, GLsizei count, GLenum type, GLintptr offset);
|
|
580
|
+
|
|
581
|
+
undefined enable(GLenum cap);
|
|
582
|
+
undefined enableVertexAttribArray(GLuint index);
|
|
583
|
+
undefined finish();
|
|
584
|
+
undefined flush();
|
|
585
|
+
undefined framebufferRenderbuffer(GLenum target, GLenum attachment,
|
|
586
|
+
GLenum renderbuffertarget,
|
|
587
|
+
WebGLRenderbuffer? renderbuffer);
|
|
588
|
+
undefined framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget,
|
|
589
|
+
WebGLTexture? texture, GLint level);
|
|
590
|
+
undefined frontFace(GLenum mode);
|
|
591
|
+
|
|
592
|
+
undefined generateMipmap(GLenum target);
|
|
593
|
+
|
|
594
|
+
WebGLActiveInfo? getActiveAttrib(WebGLProgram program, GLuint index);
|
|
595
|
+
WebGLActiveInfo? getActiveUniform(WebGLProgram program, GLuint index);
|
|
596
|
+
sequence<WebGLShader>? getAttachedShaders(WebGLProgram program);
|
|
597
|
+
|
|
598
|
+
[WebGLHandlesContextLoss] GLint getAttribLocation(WebGLProgram program, DOMString name);
|
|
599
|
+
|
|
600
|
+
any getBufferParameter(GLenum target, GLenum pname);
|
|
601
|
+
any getParameter(GLenum pname);
|
|
602
|
+
|
|
603
|
+
[WebGLHandlesContextLoss] GLenum getError();
|
|
604
|
+
|
|
605
|
+
any getFramebufferAttachmentParameter(GLenum target, GLenum attachment,
|
|
606
|
+
GLenum pname);
|
|
607
|
+
any getProgramParameter(WebGLProgram program, GLenum pname);
|
|
608
|
+
DOMString? getProgramInfoLog(WebGLProgram program);
|
|
609
|
+
any getRenderbufferParameter(GLenum target, GLenum pname);
|
|
610
|
+
any getShaderParameter(WebGLShader shader, GLenum pname);
|
|
611
|
+
WebGLShaderPrecisionFormat? getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype);
|
|
612
|
+
DOMString? getShaderInfoLog(WebGLShader shader);
|
|
613
|
+
|
|
614
|
+
DOMString? getShaderSource(WebGLShader shader);
|
|
615
|
+
|
|
616
|
+
any getTexParameter(GLenum target, GLenum pname);
|
|
617
|
+
|
|
618
|
+
any getUniform(WebGLProgram program, WebGLUniformLocation location);
|
|
619
|
+
|
|
620
|
+
WebGLUniformLocation? getUniformLocation(WebGLProgram program, DOMString name);
|
|
621
|
+
|
|
622
|
+
any getVertexAttrib(GLuint index, GLenum pname);
|
|
623
|
+
|
|
624
|
+
[WebGLHandlesContextLoss] GLintptr getVertexAttribOffset(GLuint index, GLenum pname);
|
|
625
|
+
|
|
626
|
+
undefined hint(GLenum target, GLenum mode);
|
|
627
|
+
[WebGLHandlesContextLoss] GLboolean isBuffer(WebGLBuffer? buffer);
|
|
628
|
+
[WebGLHandlesContextLoss] GLboolean isEnabled(GLenum cap);
|
|
629
|
+
[WebGLHandlesContextLoss] GLboolean isFramebuffer(WebGLFramebuffer? framebuffer);
|
|
630
|
+
[WebGLHandlesContextLoss] GLboolean isProgram(WebGLProgram? program);
|
|
631
|
+
[WebGLHandlesContextLoss] GLboolean isRenderbuffer(WebGLRenderbuffer? renderbuffer);
|
|
632
|
+
[WebGLHandlesContextLoss] GLboolean isShader(WebGLShader? shader);
|
|
633
|
+
[WebGLHandlesContextLoss] GLboolean isTexture(WebGLTexture? texture);
|
|
634
|
+
undefined lineWidth(GLfloat width);
|
|
635
|
+
undefined linkProgram(WebGLProgram program);
|
|
636
|
+
undefined pixelStorei(GLenum pname, GLint param);
|
|
637
|
+
undefined polygonOffset(GLfloat factor, GLfloat units);
|
|
638
|
+
|
|
639
|
+
undefined renderbufferStorage(GLenum target, GLenum internalformat,
|
|
640
|
+
GLsizei width, GLsizei height);
|
|
641
|
+
undefined sampleCoverage(GLclampf value, GLboolean invert);
|
|
642
|
+
undefined scissor(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
643
|
+
|
|
644
|
+
undefined shaderSource(WebGLShader shader, DOMString source);
|
|
645
|
+
|
|
646
|
+
undefined stencilFunc(GLenum func, GLint ref, GLuint mask);
|
|
647
|
+
undefined stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
|
|
648
|
+
undefined stencilMask(GLuint mask);
|
|
649
|
+
undefined stencilMaskSeparate(GLenum face, GLuint mask);
|
|
650
|
+
undefined stencilOp(GLenum fail, GLenum zfail, GLenum zpass);
|
|
651
|
+
undefined stencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
|
652
|
+
|
|
653
|
+
undefined texParameterf(GLenum target, GLenum pname, GLfloat param);
|
|
654
|
+
undefined texParameteri(GLenum target, GLenum pname, GLint param);
|
|
655
|
+
|
|
656
|
+
undefined uniform1f(WebGLUniformLocation? location, GLfloat x);
|
|
657
|
+
undefined uniform2f(WebGLUniformLocation? location, GLfloat x, GLfloat y);
|
|
658
|
+
undefined uniform3f(WebGLUniformLocation? location, GLfloat x, GLfloat y, GLfloat z);
|
|
659
|
+
undefined uniform4f(WebGLUniformLocation? location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
660
|
+
|
|
661
|
+
undefined uniform1i(WebGLUniformLocation? location, GLint x);
|
|
662
|
+
undefined uniform2i(WebGLUniformLocation? location, GLint x, GLint y);
|
|
663
|
+
undefined uniform3i(WebGLUniformLocation? location, GLint x, GLint y, GLint z);
|
|
664
|
+
undefined uniform4i(WebGLUniformLocation? location, GLint x, GLint y, GLint z, GLint w);
|
|
665
|
+
|
|
666
|
+
undefined useProgram(WebGLProgram? program);
|
|
667
|
+
undefined validateProgram(WebGLProgram program);
|
|
668
|
+
|
|
669
|
+
undefined vertexAttrib1f(GLuint index, GLfloat x);
|
|
670
|
+
undefined vertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
|
|
671
|
+
undefined vertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
672
|
+
undefined vertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
673
|
+
|
|
674
|
+
undefined vertexAttrib1fv(GLuint index, Float32List values);
|
|
675
|
+
undefined vertexAttrib2fv(GLuint index, Float32List values);
|
|
676
|
+
undefined vertexAttrib3fv(GLuint index, Float32List values);
|
|
677
|
+
undefined vertexAttrib4fv(GLuint index, Float32List values);
|
|
678
|
+
|
|
679
|
+
undefined vertexAttribPointer(GLuint index, GLint size, GLenum type,
|
|
680
|
+
GLboolean normalized, GLsizei stride, GLintptr offset);
|
|
681
|
+
|
|
682
|
+
undefined viewport(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
683
|
+
};
|
|
684
|
+
|
|
685
|
+
interface mixin WebGLRenderingContextOverloads
|
|
686
|
+
{
|
|
687
|
+
undefined bufferData(GLenum target, GLsizeiptr size, GLenum usage);
|
|
688
|
+
undefined bufferData(GLenum target, [AllowShared] BufferSource? data, GLenum usage);
|
|
689
|
+
undefined bufferSubData(GLenum target, GLintptr offset, [AllowShared] BufferSource data);
|
|
690
|
+
|
|
691
|
+
undefined compressedTexImage2D(GLenum target, GLint level, GLenum internalformat,
|
|
692
|
+
GLsizei width, GLsizei height, GLint border,
|
|
693
|
+
[AllowShared] ArrayBufferView data);
|
|
694
|
+
undefined compressedTexSubImage2D(GLenum target, GLint level,
|
|
695
|
+
GLint xoffset, GLint yoffset,
|
|
696
|
+
GLsizei width, GLsizei height, GLenum format,
|
|
697
|
+
[AllowShared] ArrayBufferView data);
|
|
698
|
+
|
|
699
|
+
undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
|
|
700
|
+
GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
|
|
701
|
+
|
|
702
|
+
undefined texImage2D(GLenum target, GLint level, GLint internalformat,
|
|
703
|
+
GLsizei width, GLsizei height, GLint border, GLenum format,
|
|
704
|
+
GLenum type, [AllowShared] ArrayBufferView? pixels);
|
|
705
|
+
undefined texImage2D(GLenum target, GLint level, GLint internalformat,
|
|
706
|
+
GLenum format, GLenum type, TexImageSource source); // May throw DOMException
|
|
707
|
+
|
|
708
|
+
undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
709
|
+
GLsizei width, GLsizei height,
|
|
710
|
+
GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
|
|
711
|
+
undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
712
|
+
GLenum format, GLenum type, TexImageSource source); // May throw DOMException
|
|
713
|
+
|
|
714
|
+
undefined uniform1fv(WebGLUniformLocation? location, Float32List v);
|
|
715
|
+
undefined uniform2fv(WebGLUniformLocation? location, Float32List v);
|
|
716
|
+
undefined uniform3fv(WebGLUniformLocation? location, Float32List v);
|
|
717
|
+
undefined uniform4fv(WebGLUniformLocation? location, Float32List v);
|
|
718
|
+
|
|
719
|
+
undefined uniform1iv(WebGLUniformLocation? location, Int32List v);
|
|
720
|
+
undefined uniform2iv(WebGLUniformLocation? location, Int32List v);
|
|
721
|
+
undefined uniform3iv(WebGLUniformLocation? location, Int32List v);
|
|
722
|
+
undefined uniform4iv(WebGLUniformLocation? location, Int32List v);
|
|
723
|
+
|
|
724
|
+
undefined uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value);
|
|
725
|
+
undefined uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value);
|
|
726
|
+
undefined uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value);
|
|
727
|
+
};
|
|
728
|
+
|
|
729
|
+
[Exposed=(Window,Worker)]
|
|
730
|
+
interface WebGLRenderingContext
|
|
731
|
+
{
|
|
732
|
+
};
|
|
733
|
+
WebGLRenderingContext includes WebGLRenderingContextBase;
|
|
734
|
+
WebGLRenderingContext includes WebGLRenderingContextOverloads;
|
|
735
|
+
|
|
736
|
+
[Exposed=(Window,Worker)]
|
|
737
|
+
interface WebGLContextEvent : Event {
|
|
738
|
+
constructor(DOMString type, optional WebGLContextEventInit eventInit = {});
|
|
739
|
+
readonly attribute DOMString statusMessage;
|
|
740
|
+
};
|
|
741
|
+
|
|
742
|
+
// EventInit is defined in the DOM4 specification.
|
|
743
|
+
dictionary WebGLContextEventInit : EventInit {
|
|
744
|
+
DOMString statusMessage = "";
|
|
745
|
+
};
|