@webpieces/nx-webpieces-rules 0.4.898 → 0.4.900
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -1
- package/package.json +7 -7
- package/src/configs/tag-truth-configs.d.ts +31 -5
- package/src/configs/tag-truth-configs.js +37 -6
- package/src/configs/tag-truth-configs.js.map +1 -1
- package/src/executors/generate/executor.js +3 -3
- package/src/executors/generate/executor.js.map +1 -1
- package/src/executors/visualize/executor.js +3 -1
- package/src/executors/visualize/executor.js.map +1 -1
- package/src/index.d.ts +3 -2
- package/src/index.js +5 -1
- package/src/index.js.map +1 -1
- package/src/lib/graph-color-modes.d.ts +8 -0
- package/src/lib/graph-color-modes.js +7 -0
- package/src/lib/graph-color-modes.js.map +1 -1
- package/src/lib/graph-filter.client.d.ts +5 -2
- package/src/lib/graph-filter.client.js +9 -4
- package/src/lib/graph-filter.client.js.map +1 -1
- package/src/lib/graph-generator.d.ts +3 -1
- package/src/lib/graph-generator.js +22 -3
- package/src/lib/graph-generator.js.map +1 -1
- package/src/lib/graph-legend.d.ts +8 -0
- package/src/lib/graph-legend.js +24 -2
- package/src/lib/graph-legend.js.map +1 -1
- package/src/lib/graph-products.d.ts +14 -0
- package/src/lib/graph-products.js +22 -1
- package/src/lib/graph-products.js.map +1 -1
- package/src/lib/graph-render-model.d.ts +19 -2
- package/src/lib/graph-render-model.js +19 -4
- package/src/lib/graph-render-model.js.map +1 -1
- package/src/lib/graph-visualizer.client.d.ts +2 -0
- package/src/lib/graph-visualizer.client.js +6 -0
- package/src/lib/graph-visualizer.client.js.map +1 -1
- package/src/lib/graph-visualizer.d.ts +11 -1
- package/src/lib/graph-visualizer.js +26 -7
- package/src/lib/graph-visualizer.js.map +1 -1
- package/src/lib/product-dependencies.d.ts +52 -0
- package/src/lib/product-dependencies.js +128 -0
- package/src/lib/product-dependencies.js.map +1 -0
- package/src/lib/tag-truth.d.ts +12 -3
- package/src/lib/tag-truth.js +27 -4
- package/src/lib/tag-truth.js.map +1 -1
- package/src/lib/visible-transitive-reduction.d.ts +33 -0
- package/src/lib/visible-transitive-reduction.js +60 -0
- package/src/lib/visible-transitive-reduction.js.map +1 -0
- package/src/rule-help.js +1 -1
- package/src/rule-help.js.map +1 -1
- package/src/rule-settings.js +1 -0
- package/src/rule-settings.js.map +1 -1
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* Graph color modes (#1155, restyled by #1158)\n *\n * The architecture graph answers ONE question at a time instead of asking every box to encode two\n * (fill = framework AND border = role). Each box is emitted once per mode, so the page can switch\n * modes and re-render without regenerating anything. Every mode writes the SAME three lines on a box\n * (level + name, role, every framework tag); only the color changes:\n *\n * - RUNTIME \"where the code can run\". One runtime is a solid fill. One runtime plus a\n * specialization (angular/react inside browser, express inside node) is NESTED: an\n * outer frame in the base color around an inner rounded box in the specialization's\n * color, carrying the text. Several runtimes are full-height vertical stripes in the\n * fixed order browser | node | react-native, with the text written across them. The\n * dependency rule becomes visual: a box may depend on a box carrying every color it has.\n * - ARCHITECTURE \"servers · clients · APIs\". A solid fill by ROLE; framework color is not shown.\n * - IMPACT \"what changed\" — on this branch, or in the last commit (graph-impact.ts).\n * Projects owning a changed file are solid amber (\"touched\"); the rest of nx's affected set is light amber (\"affected\": their ci\n * re-runs); every transitive dependency of the affected set that is not itself\n * affected is light slate with a dashed border (\"build input\": compiled or restored\n * from cache, unchanged); everything else is grey. Which box is which is only known\n * per checkout, so every box carries all four variants and the page picks one from the\n * sidecar (graph-impact.ts). The state is never written on the box: color + legend.\n * The words are the Filter's: changed · dependent · dependency (built, unchanged) ·\n * not in this build.\n * - PRODUCT \"which products it belongs to\" (#1179, graph-products.ts). One product is a solid\n * fill in that product's palette color; two or more (but not all) are the same\n * vertical stripes the multi-runtime box uses, one per product; a box shared by EVERY\n * product is one neutral fill (otherwise a shared foundation would be four-stripe\n * noise); a box in no product is white with a dashed border. The Filter HIDES other\n * products' boxes; this mode keeps every box and makes ownership visible.\n */\n\nimport { KNOWN_FRAMEWORKS, KnownFramework } from '@webpieces/rules-sdk';\nimport { dotValue, htmlLabelText } from './dot-syntax';\nimport { PRODUCT_NONE_BORDER, PRODUCT_NONE_FILL, PRODUCT_SHARED_FILL, ProductColor, ProductPalette } from './graph-products';\n\nexport enum GraphMode {\n RUNTIME = 'runtime',\n ARCHITECTURE = 'architecture',\n IMPACT = 'impact',\n PRODUCT = 'product',\n}\n\n/** One selectable mode as the drawer's Color-by pulldown shows it. */\nexport class ModeInfo {\n constructor(\n public readonly mode: GraphMode,\n public readonly name: string,\n public readonly subtitle: string,\n ) {}\n}\n\n/** In key order: `1` selects the first, `2` the second, `3` the third, `4` the fourth. */\nexport const GRAPH_MODES: readonly ModeInfo[] = [\n new ModeInfo(GraphMode.RUNTIME, 'Runtime', 'where the code can run'),\n new ModeInfo(GraphMode.ARCHITECTURE, 'Architecture', 'servers · clients · APIs'),\n new ModeInfo(GraphMode.IMPACT, 'Impact', 'what changed'),\n new ModeInfo(GraphMode.PRODUCT, 'Product', 'which products it belongs to'),\n];\n\n/** Text on a light fill. */\nexport const DARK_TEXT = '#1a1c22';\n/** Text on a dark fill. */\nexport const LIGHT_TEXT = '#ffffff';\n\n/**\n * A framework value's color, the text color that reads on it, and the BASE runtime it is drawn\n * inside (itself, for a base).\n */\nexport class FrameworkStyle {\n constructor(\n public readonly framework: KnownFramework,\n public readonly base: KnownFramework,\n public readonly color: string,\n public readonly fontColor: string,\n public readonly description: string,\n ) {}\n\n isBase(): boolean {\n return this.framework === this.base;\n }\n}\n\n/**\n * Keyed by the shared vocabulary, so a framework added to KNOWN_FRAMEWORKS without a color here is a\n * COMPILE error — not a box silently painted grey and missing from the legend, which is exactly how\n * react-native shipped (#1155). Every base is mid-light, so dark text reads on every stripe.\n */\nexport const FRAMEWORK_STYLES: Record<KnownFramework, FrameworkStyle> = {\n browser: new FrameworkStyle('browser', 'browser', '#7d8cf2', DARK_TEXT, 'browser base runtime'),\n node: new FrameworkStyle('node', 'node', '#6fcf8a', DARK_TEXT, 'node base runtime'),\n 'react-native': new FrameworkStyle(\n 'react-native',\n 'react-native',\n '#34b8a6',\n DARK_TEXT,\n 'its own runtime, not a browser',\n ),\n angular: new FrameworkStyle('angular', 'browser', '#c8243f', LIGHT_TEXT, 'inside browser'),\n react: new FrameworkStyle('react', 'browser', '#7fd8ff', DARK_TEXT, 'inside browser'),\n express: new FrameworkStyle('express', 'node', '#2e7d4f', LIGHT_TEXT, 'inside node'),\n};\n\n/** Stripe order, left to right. Fixed, so the same set always reads the same way. */\nexport const BASE_ORDER: readonly KnownFramework[] = ['browser', 'node', 'react-native'];\n\n/**\n * The Filter popover's Runtime chips, and the order line 3 of a box lists framework tags in: the\n * bases first, then the specializations.\n */\nexport const FRAMEWORK_ORDER: readonly KnownFramework[] = [\n 'browser',\n 'node',\n 'react-native',\n 'angular',\n 'react',\n 'express',\n];\n\n/** A box with no known framework tag. */\nexport const NO_RUNTIME_COLOR = '#e4e6ec';\n\n/** The class Graphviz stamps on a multi-runtime box's `<g>`: its outline is its LAST shape. */\nexport const STRIPED_CLASS = 'wp-striped';\n\n/** Margin of base color around a specialization's inner box. */\nconst NEST_PAD = 5;\n/** Padding between the inner box's edge and its text. */\nconst INNER_PAD = 6;\n\n/** A role's solid fill and the text color that stays readable on it. */\nexport class RoleStyle {\n constructor(\n public readonly role: string,\n public readonly fill: string,\n public readonly fontColor: string,\n public readonly description: string,\n ) {}\n}\n\n/**\n * Every role role-resolver knows, in legend order (runnable things first) — also the Filter popover's\n * Role chips. `bundle` is indigo so no box color equals the page's violet accent.\n */\nexport const ROLE_STYLES: readonly RoleStyle[] = [\n new RoleStyle('server', '#4caf50', LIGHT_TEXT, 'runnable server'),\n new RoleStyle('client', '#e5533d', LIGHT_TEXT, 'browser or mobile client app'),\n new RoleStyle('app', '#1e88e5', LIGHT_TEXT, 'runnable non-HTTP app'),\n new RoleStyle('bundle', '#4b44c8', LIGHT_TEXT, 'bundles several apps'),\n new RoleStyle('api-lib', '#f08a24', DARK_TEXT, 'contract + DTOs'),\n new RoleStyle('api-client', '#1a9aa6', LIGHT_TEXT, 'contract + SDK implementation'),\n new RoleStyle('designed-lib', '#7d8597', LIGHT_TEXT, 'library with a generated design'),\n new RoleStyle('lib', '#d7dae2', DARK_TEXT, 'plain library'),\n];\n\n/** The four impact shades (graph-impact.ts decides which box gets which). */\nexport const IMPACT_TOUCHED = '#f5a524';\nexport const IMPACT_AFFECTED = '#fde3b0';\nexport const IMPACT_BUILD_INPUT = '#e3e9f2';\nexport const IMPACT_BUILD_INPUT_BORDER = '#7c8aa3';\nexport const IMPACT_UNTOUCHED = '#eef0f4';\nconst IMPACT_UNTOUCHED_TEXT = '#6b7180';\n\n/** What a box's per-mode rendering — and the page's Filter — is computed from. */\nexport class NodeFacts {\n constructor(\n public readonly nodeId: string,\n public readonly shortName: string,\n public readonly level: number,\n public readonly role: string,\n public readonly frameworks: string[],\n /** The products the project belongs to (dependencies.json `products`), sorted; empty for none. */\n public readonly products: string[],\n public readonly summary: string = '',\n ) {}\n}\n\n/** One box's DOT statement for every mode (and for each impact state). */\nexport class NodeModeDots {\n constructor(\n public readonly runtime: string,\n public readonly architecture: string,\n public readonly touched: string,\n public readonly affected: string,\n public readonly buildInput: string,\n public readonly untouched: string,\n public readonly product: string,\n ) {}\n}\n\n/** How many drawn boxes one product holds, and how many of them no other product does. */\nexport class ProductCount {\n constructor(\n public readonly product: string,\n public total: number,\n public only: number,\n ) {}\n}\n\n/** Which colors and roles the drawn projects actually use, so the legend lists exactly those. */\nexport class LegendFacts {\n frameworks: string[] = [];\n roles: string[] = [];\n multiRuntime = false;\n noRuntime = false;\n /** One count per declared product, in palette (sorted-name) order; empty when none is declared. */\n products: ProductCount[] = [];\n /** Boxes shared by every product (two or more declared). */\n sharedByAll = 0;\n /** Boxes in no product. */\n noProduct = 0;\n /** Some box belongs to two or more products, but not to every one: it is striped. */\n multiProduct = false;\n /** Some product is past the palette's eight and is painted with the neutral fill. */\n productOverflow = false;\n}\n\nexport class NodeModeStyler {\n styleOf(framework: string): FrameworkStyle | undefined {\n if (!(KNOWN_FRAMEWORKS as readonly string[]).includes(framework)) return undefined;\n return FRAMEWORK_STYLES[framework as KnownFramework];\n }\n\n roleStyle(role: string): RoleStyle {\n const style = ROLE_STYLES.find((candidate: RoleStyle): boolean => candidate.role === role);\n return style ?? (ROLE_STYLES.find((s: RoleStyle): boolean => s.role === 'lib') as RoleStyle);\n }\n\n /** Every role the renderer styles; a spec asserts this covers role-resolver's KNOWN_ROLES. */\n styledRoles(): string[] {\n return ROLE_STYLES.map((style: RoleStyle): string => style.role);\n }\n\n /** The base runtimes of a framework set, in stripe order (a specialization implies its base). */\n bases(frameworks: string[]): KnownFramework[] {\n const present = new Set<KnownFramework>();\n for (const framework of frameworks) {\n const style = this.styleOf(framework);\n if (style !== undefined) present.add(style.base);\n }\n return BASE_ORDER.filter((base: KnownFramework): boolean => present.has(base));\n }\n\n /** The specialization drawn inside `base`, if the set carries one. */\n specialization(base: KnownFramework, frameworks: string[]): FrameworkStyle | undefined {\n for (const framework of KNOWN_FRAMEWORKS) {\n const style = FRAMEWORK_STYLES[framework];\n if (style.isBase() || style.base !== base) continue;\n if (frameworks.includes(framework)) return style;\n }\n return undefined;\n }\n\n dots(facts: NodeFacts, palette: ProductPalette): NodeModeDots {\n return new NodeModeDots(\n this.runtime(facts),\n this.plain(facts, this.roleStyle(facts.role).fill, this.roleStyle(facts.role).fontColor, ''),\n this.plain(facts, IMPACT_TOUCHED, DARK_TEXT, ''),\n this.plain(facts, IMPACT_AFFECTED, DARK_TEXT, `, color=\"${IMPACT_TOUCHED}\", penwidth=2`),\n this.plain(\n facts,\n IMPACT_BUILD_INPUT,\n DARK_TEXT,\n `, color=\"${IMPACT_BUILD_INPUT_BORDER}\", penwidth=1.5`,\n 'filled,dashed',\n ),\n this.plain(facts, IMPACT_UNTOUCHED, IMPACT_UNTOUCHED_TEXT, ', color=\"#b4b9c4\"'),\n this.product(facts, palette),\n );\n }\n\n /** Fold one drawn box into the legend facts. */\n record(legend: LegendFacts, facts: NodeFacts, palette: ProductPalette): void {\n this.recordProducts(legend, facts, palette);\n for (const framework of facts.frameworks) {\n if (this.styleOf(framework) !== undefined && !legend.frameworks.includes(framework))\n legend.frameworks.push(framework);\n }\n const role = this.roleStyle(facts.role).role;\n if (!legend.roles.includes(role)) legend.roles.push(role);\n const bases = this.bases(facts.frameworks);\n if (bases.length > 1) legend.multiRuntime = true;\n if (bases.length === 0) legend.noRuntime = true;\n }\n\n /** The Product section's counts: per product (total, and only-this-product), shared-by-all, none. */\n private recordProducts(legend: LegendFacts, facts: NodeFacts, palette: ProductPalette): void {\n if (legend.products.length === 0 && palette.colors.length > 0) {\n legend.products = palette.names().map((product: string): ProductCount => new ProductCount(product, 0, 0));\n legend.productOverflow = palette.overflows();\n }\n if (facts.products.length === 0) legend.noProduct++;\n if (palette.sharedByAll(facts.products)) legend.sharedByAll++;\n else if (facts.products.length > 1) legend.multiProduct = true;\n for (const count of legend.products) {\n if (!facts.products.includes(count.product)) continue;\n count.total++;\n if (facts.products.length === 1) count.only++;\n }\n }\n\n /**\n * Line 3 of every box: every framework tag, bases before specializations, any tag outside the\n * shared vocabulary last (it still runs somewhere somebody declared).\n */\n frameworkLine(frameworks: string[]): string {\n if (frameworks.length === 0) return 'no framework tag';\n const known = FRAMEWORK_ORDER.filter((framework: KnownFramework): boolean =>\n frameworks.includes(framework),\n );\n const unknown = frameworks.filter((framework: string): boolean => this.styleOf(framework) === undefined);\n return [...known, ...unknown].join(' · ');\n }\n\n /**\n * The three lines, identical in every mode: `L3 name` (level dimmed, name bold), the role, and\n * the framework tags. The level is dimmed by giving its text color an alpha channel, which\n * Graphviz writes as `fill-opacity`, so it dims on any fill.\n */\n labelText(facts: NodeFacts, fontColor: string): string {\n return (\n `<FONT COLOR=\"${fontColor}99\">L${facts.level}</FONT>  <B>${htmlLabelText(facts.shortName)}</B>` +\n `<BR/>${htmlLabelText(facts.role)}<BR/>${htmlLabelText(this.frameworkLine(facts.frameworks))}` +\n (facts.summary === '' ? '' : `<BR/>${htmlLabelText(facts.summary)}`)\n );\n }\n\n /** `filled` for one runtime; equal `striped` weights for several (the last takes the remainder). */\n stripeAttrs(bases: KnownFramework[]): string {\n return this.stripes(bases.map((base: KnownFramework): string => FRAMEWORK_STYLES[base].color));\n }\n\n /**\n * One equal vertical stripe per color — the renderer the multi-runtime box and the multi-product\n * box share. A single color is a plain fill.\n */\n stripes(colors: string[]): string {\n if (colors.length === 1) return `style=\"filled\", fillcolor=\"${colors[0]}\"`;\n const share = (1 / colors.length).toFixed(3);\n const weighted = colors.map((color: string, index: number): string =>\n index === colors.length - 1 ? color : `${color};${share}`,\n );\n return `style=\"striped\", fillcolor=\"${weighted.join(':')}\", class=\"${STRIPED_CLASS}\"`;\n }\n\n private statement(facts: NodeFacts, attrs: string, label: string): string {\n return ` \"${dotValue(facts.nodeId)}\" [${attrs}, label=<${label}>];\\n`;\n }\n\n /** A solid fill, the three lines on it. `extra` carries border attributes. */\n private plain(facts: NodeFacts, fill: string, fontColor: string, extra: string, style = 'filled'): string {\n return this.statement(\n facts,\n `style=\"${style}\", fillcolor=\"${fill}\", fontcolor=\"${fontColor}\"${extra}`,\n this.labelText(facts, fontColor),\n );\n }\n\n /**\n * Product mode (#1179): one product solid in its color; several (not all) striped, one stripe per\n * product; every product the neutral shared fill; no product a white box with a dashed border.\n */\n private product(facts: NodeFacts, palette: ProductPalette): string {\n if (facts.products.length === 0)\n return this.plain(facts, PRODUCT_NONE_FILL, DARK_TEXT, `, color=\"${PRODUCT_NONE_BORDER}\", penwidth=1.5`, 'filled,dashed');\n if (palette.sharedByAll(facts.products)) return this.plain(facts, PRODUCT_SHARED_FILL, DARK_TEXT, '');\n const colors = facts.products.map((product: string): ProductColor => palette.colorOf(product));\n if (colors.length === 1) return this.plain(facts, colors[0].color, colors[0].fontColor, '');\n return this.statement(\n facts,\n `${this.stripes(colors.map((color: ProductColor): string => color.color))}, fontcolor=\"${DARK_TEXT}\"`,\n this.labelText(facts, DARK_TEXT),\n );\n }\n\n /**\n * Runtime mode. No runtime, or one runtime with no specialization: a solid fill. One runtime with a\n * specialization: NESTED. Several runtimes: full-height stripes with the text across them (a\n * specialization on such a box shows in line 3 only).\n */\n private runtime(facts: NodeFacts): string {\n const bases = this.bases(facts.frameworks);\n if (bases.length === 0) return this.plain(facts, NO_RUNTIME_COLOR, DARK_TEXT, '');\n if (bases.length > 1)\n return this.statement(\n facts,\n `${this.stripeAttrs(bases)}, fontcolor=\"${DARK_TEXT}\"`,\n this.labelText(facts, DARK_TEXT),\n );\n const base = FRAMEWORK_STYLES[bases[0]];\n const inner = this.specialization(bases[0], facts.frameworks);\n if (inner === undefined) return this.plain(facts, base.color, base.fontColor, '');\n return this.statement(\n facts,\n `style=\"filled\", fillcolor=\"${base.color}\", fontcolor=\"${inner.fontColor}\", margin=0`,\n this.nestedTable(base.color, inner, this.labelText(facts, inner.fontColor)),\n );\n }\n\n /**\n * An outer cell in the base color whose padding is the visible frame, holding an inner ROUNDED\n * table in the specialization's color that carries the text. The node's own polygon stays its\n * FIRST shape, so the hover glow and the lock outline land on the outer box only.\n */\n private nestedTable(base: string, inner: FrameworkStyle, text: string): string {\n return (\n '<TABLE BORDER=\"0\" CELLBORDER=\"0\" CELLSPACING=\"0\" CELLPADDING=\"0\">' +\n `<TR><TD BGCOLOR=\"${base}\" CELLPADDING=\"${NEST_PAD}\">` +\n `<TABLE BORDER=\"0\" CELLBORDER=\"0\" CELLSPACING=\"0\" CELLPADDING=\"${INNER_PAD}\" BGCOLOR=\"${inner.color}\" STYLE=\"rounded\">` +\n `<TR><TD>${text}</TD></TR></TABLE></TD></TR></TABLE>`\n );\n }\n}\n"]}
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+
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* Graph color modes (#1155, restyled by #1158)\n *\n * The architecture graph answers ONE question at a time instead of asking every box to encode two\n * (fill = framework AND border = role). Each box is emitted once per mode, so the page can switch\n * modes and re-render without regenerating anything. Every mode writes the SAME three lines on a box\n * (level + name, role, every framework tag); only the color changes:\n *\n * - RUNTIME \"where the code can run\". One runtime is a solid fill. One runtime plus a\n * specialization (angular/react inside browser, express inside node) is NESTED: an\n * outer frame in the base color around an inner rounded box in the specialization's\n * color, carrying the text. Several runtimes are full-height vertical stripes in the\n * fixed order browser | node | react-native, with the text written across them. The\n * dependency rule becomes visual: a box may depend on a box carrying every color it has.\n * - ARCHITECTURE \"servers · clients · APIs\". A solid fill by ROLE; framework color is not shown.\n * - IMPACT \"what changed\" — on this branch, or in the last commit (graph-impact.ts).\n * Projects owning a changed file are solid amber (\"touched\"); the rest of nx's affected set is light amber (\"affected\": their ci\n * re-runs); every transitive dependency of the affected set that is not itself\n * affected is light slate with a dashed border (\"build input\": compiled or restored\n * from cache, unchanged); everything else is grey. Which box is which is only known\n * per checkout, so every box carries all four variants and the page picks one from the\n * sidecar (graph-impact.ts). The state is never written on the box: color + legend.\n * The words are the Filter's: changed · dependent · dependency (built, unchanged) ·\n * not in this build.\n * - PRODUCT \"which products it belongs to\" (#1179, graph-products.ts). One product is a solid\n * fill in that product's palette color; two or more (but not all) are the same\n * vertical stripes the multi-runtime box uses, one per product; a box shared by EVERY\n * product is one neutral fill (otherwise a shared foundation would be four-stripe\n * noise); a box in no product is white with a dashed border. The Filter HIDES other\n * products' boxes; this mode keeps every box and makes ownership visible.\n */\n\nimport { KNOWN_FRAMEWORKS, KnownFramework } from '@webpieces/rules-sdk';\nimport { dotValue, htmlLabelText } from './dot-syntax';\nimport { PRODUCT_NONE_BORDER, PRODUCT_NONE_FILL, PRODUCT_SHARED_FILL, ProductColor, ProductPalette } from './graph-products';\nimport type { ProductDependencyEntry } from '../configs/tag-truth-configs';\n\nexport enum GraphMode {\n RUNTIME = 'runtime',\n ARCHITECTURE = 'architecture',\n IMPACT = 'impact',\n PRODUCT = 'product',\n}\n\n/** One selectable mode as the drawer's Color-by pulldown shows it. */\nexport class ModeInfo {\n constructor(\n public readonly mode: GraphMode,\n public readonly name: string,\n public readonly subtitle: string,\n ) {}\n}\n\n/** In key order: `1` selects the first, `2` the second, `3` the third, `4` the fourth. */\nexport const GRAPH_MODES: readonly ModeInfo[] = [\n new ModeInfo(GraphMode.RUNTIME, 'Runtime', 'where the code can run'),\n new ModeInfo(GraphMode.ARCHITECTURE, 'Architecture', 'servers · clients · APIs'),\n new ModeInfo(GraphMode.IMPACT, 'Impact', 'what changed'),\n new ModeInfo(GraphMode.PRODUCT, 'Product', 'which products it belongs to'),\n];\n\n/** Text on a light fill. */\nexport const DARK_TEXT = '#1a1c22';\n/** Text on a dark fill. */\nexport const LIGHT_TEXT = '#ffffff';\n\n/**\n * A framework value's color, the text color that reads on it, and the BASE runtime it is drawn\n * inside (itself, for a base).\n */\nexport class FrameworkStyle {\n constructor(\n public readonly framework: KnownFramework,\n public readonly base: KnownFramework,\n public readonly color: string,\n public readonly fontColor: string,\n public readonly description: string,\n ) {}\n\n isBase(): boolean {\n return this.framework === this.base;\n }\n}\n\n/**\n * Keyed by the shared vocabulary, so a framework added to KNOWN_FRAMEWORKS without a color here is a\n * COMPILE error — not a box silently painted grey and missing from the legend, which is exactly how\n * react-native shipped (#1155). Every base is mid-light, so dark text reads on every stripe.\n */\nexport const FRAMEWORK_STYLES: Record<KnownFramework, FrameworkStyle> = {\n browser: new FrameworkStyle('browser', 'browser', '#7d8cf2', DARK_TEXT, 'browser base runtime'),\n node: new FrameworkStyle('node', 'node', '#6fcf8a', DARK_TEXT, 'node base runtime'),\n 'react-native': new FrameworkStyle(\n 'react-native',\n 'react-native',\n '#34b8a6',\n DARK_TEXT,\n 'its own runtime, not a browser',\n ),\n angular: new FrameworkStyle('angular', 'browser', '#c8243f', LIGHT_TEXT, 'inside browser'),\n react: new FrameworkStyle('react', 'browser', '#7fd8ff', DARK_TEXT, 'inside browser'),\n express: new FrameworkStyle('express', 'node', '#2e7d4f', LIGHT_TEXT, 'inside node'),\n};\n\n/** Stripe order, left to right. Fixed, so the same set always reads the same way. */\nexport const BASE_ORDER: readonly KnownFramework[] = ['browser', 'node', 'react-native'];\n\n/**\n * The Filter popover's Runtime chips, and the order line 3 of a box lists framework tags in: the\n * bases first, then the specializations.\n */\nexport const FRAMEWORK_ORDER: readonly KnownFramework[] = [\n 'browser',\n 'node',\n 'react-native',\n 'angular',\n 'react',\n 'express',\n];\n\n/** A box with no known framework tag. */\nexport const NO_RUNTIME_COLOR = '#e4e6ec';\n\n/** The class Graphviz stamps on a multi-runtime box's `<g>`: its outline is its LAST shape. */\nexport const STRIPED_CLASS = 'wp-striped';\n\n/** Margin of base color around a specialization's inner box. */\nconst NEST_PAD = 5;\n/** Padding between the inner box's edge and its text. */\nconst INNER_PAD = 6;\n\n/** A role's solid fill and the text color that stays readable on it. */\nexport class RoleStyle {\n constructor(\n public readonly role: string,\n public readonly fill: string,\n public readonly fontColor: string,\n public readonly description: string,\n ) {}\n}\n\n/**\n * Every role role-resolver knows, in legend order (runnable things first) — also the Filter popover's\n * Role chips. `bundle` is indigo so no box color equals the page's violet accent.\n */\nexport const ROLE_STYLES: readonly RoleStyle[] = [\n new RoleStyle('server', '#4caf50', LIGHT_TEXT, 'runnable server'),\n new RoleStyle('client', '#e5533d', LIGHT_TEXT, 'browser or mobile client app'),\n new RoleStyle('app', '#1e88e5', LIGHT_TEXT, 'runnable non-HTTP app'),\n new RoleStyle('bundle', '#4b44c8', LIGHT_TEXT, 'bundles several apps'),\n new RoleStyle('api-lib', '#f08a24', DARK_TEXT, 'contract + DTOs'),\n new RoleStyle('api-client', '#1a9aa6', LIGHT_TEXT, 'contract + SDK implementation'),\n new RoleStyle('designed-lib', '#7d8597', LIGHT_TEXT, 'library with a generated design'),\n new RoleStyle('lib', '#d7dae2', DARK_TEXT, 'plain library'),\n];\n\n/** The four impact shades (graph-impact.ts decides which box gets which). */\nexport const IMPACT_TOUCHED = '#f5a524';\nexport const IMPACT_AFFECTED = '#fde3b0';\nexport const IMPACT_BUILD_INPUT = '#e3e9f2';\nexport const IMPACT_BUILD_INPUT_BORDER = '#7c8aa3';\nexport const IMPACT_UNTOUCHED = '#eef0f4';\nconst IMPACT_UNTOUCHED_TEXT = '#6b7180';\n\n/** What a box's per-mode rendering — and the page's Filter — is computed from. */\nexport class NodeFacts {\n constructor(\n public readonly nodeId: string,\n public readonly shortName: string,\n public readonly level: number,\n public readonly role: string,\n public readonly frameworks: string[],\n /** The products the project belongs to (dependencies.json `products`), sorted; empty for none. */\n public readonly products: string[],\n public readonly summary: string = '',\n ) {}\n}\n\n/** One box's DOT statement for every mode (and for each impact state). */\nexport class NodeModeDots {\n constructor(\n public readonly runtime: string,\n public readonly architecture: string,\n public readonly touched: string,\n public readonly affected: string,\n public readonly buildInput: string,\n public readonly untouched: string,\n public readonly product: string,\n ) {}\n}\n\n/** How many drawn boxes one product holds, and how many of them no other product does. */\nexport class ProductCount {\n constructor(\n public readonly product: string,\n public total: number,\n public only: number,\n ) {}\n}\n\n/** Which colors and roles the drawn projects actually use, so the legend lists exactly those. */\nexport class LegendFacts {\n frameworks: string[] = [];\n roles: string[] = [];\n multiRuntime = false;\n noRuntime = false;\n /** One count per declared product, in palette (sorted-name) order; empty when none is declared. */\n products: ProductCount[] = [];\n /** Boxes shared by every product (two or more declared). */\n sharedByAll = 0;\n /** Boxes in no product. */\n noProduct = 0;\n /** Some box belongs to two or more products, but not to every one: it is striped. */\n multiProduct = false;\n /** Some product is past the palette's eight and is painted with the neutral fill. */\n productOverflow = false;\n /** Dependency edges crossing into another product (#1204), drawn dashed in the Product mode. */\n crossProductEdges = 0;\n /**\n * The `product-tags` rule's matrix (#1204), listed in the Product legend; null when the rule is\n * OFF or the page was drawn without it.\n */\n productDependencies: ProductDependencyEntry[] | null = null;\n}\n\nexport class NodeModeStyler {\n styleOf(framework: string): FrameworkStyle | undefined {\n if (!(KNOWN_FRAMEWORKS as readonly string[]).includes(framework)) return undefined;\n return FRAMEWORK_STYLES[framework as KnownFramework];\n }\n\n roleStyle(role: string): RoleStyle {\n const style = ROLE_STYLES.find((candidate: RoleStyle): boolean => candidate.role === role);\n return style ?? (ROLE_STYLES.find((s: RoleStyle): boolean => s.role === 'lib') as RoleStyle);\n }\n\n /** Every role the renderer styles; a spec asserts this covers role-resolver's KNOWN_ROLES. */\n styledRoles(): string[] {\n return ROLE_STYLES.map((style: RoleStyle): string => style.role);\n }\n\n /** The base runtimes of a framework set, in stripe order (a specialization implies its base). */\n bases(frameworks: string[]): KnownFramework[] {\n const present = new Set<KnownFramework>();\n for (const framework of frameworks) {\n const style = this.styleOf(framework);\n if (style !== undefined) present.add(style.base);\n }\n return BASE_ORDER.filter((base: KnownFramework): boolean => present.has(base));\n }\n\n /** The specialization drawn inside `base`, if the set carries one. */\n specialization(base: KnownFramework, frameworks: string[]): FrameworkStyle | undefined {\n for (const framework of KNOWN_FRAMEWORKS) {\n const style = FRAMEWORK_STYLES[framework];\n if (style.isBase() || style.base !== base) continue;\n if (frameworks.includes(framework)) return style;\n }\n return undefined;\n }\n\n dots(facts: NodeFacts, palette: ProductPalette): NodeModeDots {\n return new NodeModeDots(\n this.runtime(facts),\n this.plain(facts, this.roleStyle(facts.role).fill, this.roleStyle(facts.role).fontColor, ''),\n this.plain(facts, IMPACT_TOUCHED, DARK_TEXT, ''),\n this.plain(facts, IMPACT_AFFECTED, DARK_TEXT, `, color=\"${IMPACT_TOUCHED}\", penwidth=2`),\n this.plain(\n facts,\n IMPACT_BUILD_INPUT,\n DARK_TEXT,\n `, color=\"${IMPACT_BUILD_INPUT_BORDER}\", penwidth=1.5`,\n 'filled,dashed',\n ),\n this.plain(facts, IMPACT_UNTOUCHED, IMPACT_UNTOUCHED_TEXT, ', color=\"#b4b9c4\"'),\n this.product(facts, palette),\n );\n }\n\n /** Fold one drawn box into the legend facts. */\n record(legend: LegendFacts, facts: NodeFacts, palette: ProductPalette): void {\n this.recordProducts(legend, facts, palette);\n for (const framework of facts.frameworks) {\n if (this.styleOf(framework) !== undefined && !legend.frameworks.includes(framework))\n legend.frameworks.push(framework);\n }\n const role = this.roleStyle(facts.role).role;\n if (!legend.roles.includes(role)) legend.roles.push(role);\n const bases = this.bases(facts.frameworks);\n if (bases.length > 1) legend.multiRuntime = true;\n if (bases.length === 0) legend.noRuntime = true;\n }\n\n /** The Product section's counts: per product (total, and only-this-product), shared-by-all, none. */\n private recordProducts(legend: LegendFacts, facts: NodeFacts, palette: ProductPalette): void {\n if (legend.products.length === 0 && palette.colors.length > 0) {\n legend.products = palette.names().map((product: string): ProductCount => new ProductCount(product, 0, 0));\n legend.productOverflow = palette.overflows();\n }\n if (facts.products.length === 0) legend.noProduct++;\n if (palette.sharedByAll(facts.products)) legend.sharedByAll++;\n else if (facts.products.length > 1) legend.multiProduct = true;\n for (const count of legend.products) {\n if (!facts.products.includes(count.product)) continue;\n count.total++;\n if (facts.products.length === 1) count.only++;\n }\n }\n\n /**\n * Line 3 of every box: every framework tag, bases before specializations, any tag outside the\n * shared vocabulary last (it still runs somewhere somebody declared).\n */\n frameworkLine(frameworks: string[]): string {\n if (frameworks.length === 0) return 'no framework tag';\n const known = FRAMEWORK_ORDER.filter((framework: KnownFramework): boolean =>\n frameworks.includes(framework),\n );\n const unknown = frameworks.filter((framework: string): boolean => this.styleOf(framework) === undefined);\n return [...known, ...unknown].join(' · ');\n }\n\n /**\n * The three lines, identical in every mode: `L3 name` (level dimmed, name bold), the role, and\n * the framework tags. The level is dimmed by giving its text color an alpha channel, which\n * Graphviz writes as `fill-opacity`, so it dims on any fill.\n */\n labelText(facts: NodeFacts, fontColor: string): string {\n return (\n `<FONT COLOR=\"${fontColor}99\">L${facts.level}</FONT>  <B>${htmlLabelText(facts.shortName)}</B>` +\n `<BR/>${htmlLabelText(facts.role)}<BR/>${htmlLabelText(this.frameworkLine(facts.frameworks))}` +\n (facts.summary === '' ? '' : `<BR/>${htmlLabelText(facts.summary)}`)\n );\n }\n\n /** `filled` for one runtime; equal `striped` weights for several (the last takes the remainder). */\n stripeAttrs(bases: KnownFramework[]): string {\n return this.stripes(bases.map((base: KnownFramework): string => FRAMEWORK_STYLES[base].color));\n }\n\n /**\n * One equal vertical stripe per color — the renderer the multi-runtime box and the multi-product\n * box share. A single color is a plain fill.\n */\n stripes(colors: string[]): string {\n if (colors.length === 1) return `style=\"filled\", fillcolor=\"${colors[0]}\"`;\n const share = (1 / colors.length).toFixed(3);\n const weighted = colors.map((color: string, index: number): string =>\n index === colors.length - 1 ? color : `${color};${share}`,\n );\n return `style=\"striped\", fillcolor=\"${weighted.join(':')}\", class=\"${STRIPED_CLASS}\"`;\n }\n\n private statement(facts: NodeFacts, attrs: string, label: string): string {\n return ` \"${dotValue(facts.nodeId)}\" [${attrs}, label=<${label}>];\\n`;\n }\n\n /** A solid fill, the three lines on it. `extra` carries border attributes. */\n private plain(facts: NodeFacts, fill: string, fontColor: string, extra: string, style = 'filled'): string {\n return this.statement(\n facts,\n `style=\"${style}\", fillcolor=\"${fill}\", fontcolor=\"${fontColor}\"${extra}`,\n this.labelText(facts, fontColor),\n );\n }\n\n /**\n * Product mode (#1179): one product solid in its color; several (not all) striped, one stripe per\n * product; every product the neutral shared fill; no product a white box with a dashed border.\n */\n private product(facts: NodeFacts, palette: ProductPalette): string {\n if (facts.products.length === 0)\n return this.plain(facts, PRODUCT_NONE_FILL, DARK_TEXT, `, color=\"${PRODUCT_NONE_BORDER}\", penwidth=1.5`, 'filled,dashed');\n if (palette.sharedByAll(facts.products)) return this.plain(facts, PRODUCT_SHARED_FILL, DARK_TEXT, '');\n const colors = facts.products.map((product: string): ProductColor => palette.colorOf(product));\n if (colors.length === 1) return this.plain(facts, colors[0].color, colors[0].fontColor, '');\n return this.statement(\n facts,\n `${this.stripes(colors.map((color: ProductColor): string => color.color))}, fontcolor=\"${DARK_TEXT}\"`,\n this.labelText(facts, DARK_TEXT),\n );\n }\n\n /**\n * Runtime mode. No runtime, or one runtime with no specialization: a solid fill. One runtime with a\n * specialization: NESTED. Several runtimes: full-height stripes with the text across them (a\n * specialization on such a box shows in line 3 only).\n */\n private runtime(facts: NodeFacts): string {\n const bases = this.bases(facts.frameworks);\n if (bases.length === 0) return this.plain(facts, NO_RUNTIME_COLOR, DARK_TEXT, '');\n if (bases.length > 1)\n return this.statement(\n facts,\n `${this.stripeAttrs(bases)}, fontcolor=\"${DARK_TEXT}\"`,\n this.labelText(facts, DARK_TEXT),\n );\n const base = FRAMEWORK_STYLES[bases[0]];\n const inner = this.specialization(bases[0], facts.frameworks);\n if (inner === undefined) return this.plain(facts, base.color, base.fontColor, '');\n return this.statement(\n facts,\n `style=\"filled\", fillcolor=\"${base.color}\", fontcolor=\"${inner.fontColor}\", margin=0`,\n this.nestedTable(base.color, inner, this.labelText(facts, inner.fontColor)),\n );\n }\n\n /**\n * An outer cell in the base color whose padding is the visible frame, holding an inner ROUNDED\n * table in the specialization's color that carries the text. The node's own polygon stays its\n * FIRST shape, so the hover glow and the lock outline land on the outer box only.\n */\n private nestedTable(base: string, inner: FrameworkStyle, text: string): string {\n return (\n '<TABLE BORDER=\"0\" CELLBORDER=\"0\" CELLSPACING=\"0\" CELLPADDING=\"0\">' +\n `<TR><TD BGCOLOR=\"${base}\" CELLPADDING=\"${NEST_PAD}\">` +\n `<TABLE BORDER=\"0\" CELLBORDER=\"0\" CELLSPACING=\"0\" CELLPADDING=\"${INNER_PAD}\" BGCOLOR=\"${inner.color}\" STYLE=\"rounded\">` +\n `<TR><TD>${text}</TD></TR></TABLE></TD></TR></TABLE>`\n );\n }\n}\n"]}
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render(retained: Set<string>, nodeDot?: (node: RenderNodeJson) => string, keepEmptyLevels?: boolean): string;
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/** The statement drawn for one box. The architecture page answers with its color mode's. */
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render(retained, nodeDot = (node) => node.dot, keepEmptyLevels = false) {
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bandDot(bands) {
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nodeDot(node) {
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/** The statement drawn for one edge. The architecture page answers with its color mode's. */
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edgeDot(edge) {
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try {
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const dot = anchor === null && this.usesFullDot()
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? this.model.fullDot
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: new WpFilteredDot(this.model).render(retained, (node) => this.nodeDot(node), this.keepsEmptyLevels());
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: new WpFilteredDot(this.model).render(retained, (node) => this.nodeDot(node), this.keepsEmptyLevels(), (edge) => this.edgeDot(edge));
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const svg = this.viz.renderSVGElement(dot);
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this.prepareSvg(svg);
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[]) {\n if (visited.has(next)) continue;\n visited.add(next);\n stack.push(next);\n }\n }\n }\n return retained;\n }\n}\n\nclass WpRenderBand {\n constructor(\n readonly level: number,\n readonly nodeNames: string[],\n ) {}\n}\n\n/** Original records plus fresh ranks: removed nodes cannot reappear via a rank/edge. */\nclass WpFilteredDot {\n constructor(private readonly model: RenderModelJson) {}\n\n /**\n * `nodeDot` picks each box's statement — the architecture page passes its current color mode's.\n * `keepEmptyLevels` keeps a level whose boxes were all filtered out as a thin labeled band, so\n * every remaining box stays in its own L-row (the architecture page); otherwise it is dropped.\n */\n render(\n retained: Set<string>,\n nodeDot: (node: RenderNodeJson) => string = (node: RenderNodeJson): string => node.dot,\n keepEmptyLevels = false,\n ): string {\n const nodes = this.model.nodes.filter((node: RenderNodeJson): boolean => retained.has(node.id));\n const edges = this.model.edges.filter(\n (edge: RenderEdgeJson): boolean => retained.has(edge.from) && retained.has(edge.to),\n );\n const bands = this.model.bands\n .map(\n (band: RenderBandJson): WpRenderBand =>\n new WpRenderBand(\n band.level,\n band.nodeNames.filter((id: string): boolean => retained.has(id)),\n ),\n )\n .filter((band: WpRenderBand): boolean => keepEmptyLevels || band.nodeNames.length > 0);\n return (\n this.model.header +\n nodes.map((node: RenderNodeJson): string => nodeDot(node)).join('') +\n this.bandDot(bands) +\n edges.map((edge) => edge.dot).join('') +\n this.model.footer\n );\n }\n\n private bandDot(bands: WpRenderBand[]): string {\n const nodeAttrs =\n '[style=invis, shape=point, width=0.01, height=0.01, label=\"\", class=\"wp-layout\"]';\n const edgeAttrs = '[style=invis, class=\"wp-layout\"]';\n let dot = '';\n for (const band of bands) {\n const anchor = `__wp_layout_L${band.level}`;\n // The same bytes as LevelBandLayout.emptyBandAttrs (graph-level-bands.ts).\n const attrs =\n band.nodeNames.length > 0\n ? nodeAttrs\n : '[shape=plaintext, style=\"\", width=0.01, height=0.15, margin=0, fontsize=9, fontcolor=\"#9a9eab\", ' +\n `label=\"L${band.level} · no matching projects\", class=\"wp-layout wp-empty-level\"]`;\n dot += ` \"${anchor}\" ${attrs};\\n { rank=same; \"${anchor}\"; `;\n dot += band.nodeNames.map((id) => `${JSON.stringify(id)}; `).join('') + '}\\n';\n }\n for (let i = 0; i + 1 < bands.length; i++) {\n const upper = bands[i];\n const lower = bands[i + 1];\n const from = `__wp_layout_L${upper.level}`;\n const to = `__wp_layout_L${lower.level}`;\n if (upper.nodeNames.length <= 10 && lower.nodeNames.length <= 10) {\n dot += ` \"${from}\" -> \"${to}\" ${edgeAttrs};\\n`;\n continue;\n }\n const spacer = `__wp_layout_spacer_L${upper.level}_L${lower.level}`;\n dot += ` \"${spacer}\" ${nodeAttrs};\\n { rank=same; \"${spacer}\"; }\\n`;\n dot += ` \"${from}\" -> \"${spacer}\" ${edgeAttrs};\\n \"${spacer}\" -> \"${to}\" ${edgeAttrs};\\n`;\n }\n return dot;\n }\n}\n\n/** Page-owned state survives replacements; rendering failures leave the usable SVG intact. */\nabstract class WpFilterPage {\n protected readonly chain: WpGraphChain;\n protected locked: string | null = null;\n protected anchor: string | null = null;\n protected retained: Set<string>;\n private viz: VizInstance | null = null;\n\n constructor(protected readonly model: RenderModelJson) {\n this.chain = new WpGraphChain(model);\n this.retained = new Set(model.nodes.map((node) => node.id));\n }\n\n render(): void {\n document\n .getElementById('wp-filter-off')\n ?.addEventListener('click', () => this.filter(null));\n this.wireControls();\n Viz.instance()\n .then((viz) => {\n this.viz = viz;\n this.filter(null);\n })\n // webpieces-disable no-any-unknown -- promise rejections may carry any JavaScript value\n .catch((err: unknown): void =>\n this.error(err instanceof Error ? err : new Error(String(err))),\n );\n }\n\n protected captureBinding(_svg: SVGSVGElement | null): () => void {\n return (): void => {};\n }\n protected wireControls(): void {}\n protected abstract wireSvg(svg: SVGSVGElement): void;\n protected prepareSvg(_svg: SVGSVGElement): void {}\n /** The statement drawn for one box. The architecture page answers with its color mode's. */\n protected nodeDot(node: RenderNodeJson): string {\n return node.dot;\n }\n /** Whether an unfiltered draw may use the model's precomputed `fullDot` verbatim. */\n protected usesFullDot(): boolean {\n return true;\n }\n /**\n * The page's own filter on top of \"Hide unconnected\": the architecture page intersects the set\n * with its Filter popover (changes, runtime, role). Everything, by default.\n */\n protected narrow(retained: Set<string>): Set<string> {\n return retained;\n }\n /** Whether a level emptied by filtering stays as a thin labeled band (see WpFilteredDot.render). */\n protected keepsEmptyLevels(): boolean {\n return false;\n }\n\n /**\n * Draw again with the current filter — after a color-mode switch. A control outside the graph\n * (a drawer button) keeps keyboard focus; the redraw would otherwise move it into the graph.\n */\n redraw(): void {\n const active = document.activeElement;\n const host = document.getElementById('graph');\n const outside = active instanceof HTMLElement && host !== null && !host.contains(active);\n this.filter(this.anchor);\n if (outside && active.isConnected) active.focus({ preventScroll: true });\n }\n\n filterItem(name: string): WpNodeMenuItem {\n return new WpNodeMenuItem(\n this.anchor === null ? 'Filter Unconnected' : 'Turn off Filter',\n () => this.filter(this.anchor === null ? name : null),\n );\n }\n\n filter(anchor: string | null): void {\n if (this.viz === null) return;\n const host = document.getElementById('graph');\n if (host === null) return;\n const retained = this.narrow(\n anchor === null\n ? new Set(this.model.nodes.map((node: RenderNodeJson): string => node.id))\n : this.chain.nodes(anchor),\n );\n const previousAnchor = this.anchor;\n const previousRetained = this.retained;\n const previousSvg = host.querySelector('svg');\n const focusName = WpNodeMenu.focusedName(previousSvg);\n const rollback = this.captureBinding(previousSvg);\n // eslint-disable-next-line @webpieces/no-unmanaged-exceptions -- browser transaction restores the previous usable graph on failure\n try {\n const dot =\n anchor === null && this.usesFullDot()\n ? this.model.fullDot\n : new WpFilteredDot(this.model).render(\n retained,\n (node: RenderNodeJson): string => this.nodeDot(node),\n this.keepsEmptyLevels(),\n );\n const svg = this.viz.renderSVGElement(dot);\n this.prepareSvg(svg);\n WpNodeMenu.close();\n this.anchor = anchor;\n this.retained = retained;\n host.replaceChildren(svg);\n this.wireSvg(svg);\n this.indicator();\n WpNodeMenu.restoreFocus(svg, focusName);\n this.error(null);\n // webpieces-disable no-any-unknown -- JavaScript may throw any value at this browser boundary\n } catch (err: unknown) {\n //const error = toError(err);\n this.anchor = previousAnchor;\n this.retained = previousRetained;\n if (previousSvg !== null) host.replaceChildren(previousSvg);\n else host.replaceChildren();\n rollback();\n if (previousSvg !== null) WpNodeMenu.restoreFocus(previousSvg, focusName);\n this.error(err instanceof Error ? err : new Error(String(err)));\n }\n }\n\n private indicator(): void {\n const status = document.getElementById('wp-filter-status');\n const label = document.getElementById('wp-filter-anchor');\n if (status !== null) status.hidden = this.anchor === null;\n if (label !== null) label.textContent = this.anchor;\n if (this.anchor !== null) document.getElementById('wp-filter-off')?.focus();\n else document.querySelector<SVGGElement>('#graph g.wp-node-clickable')?.focus();\n }\n\n private error(err: Error | null): void {\n const el = document.getElementById('wp-graph-error');\n if (el === null) return;\n el.hidden = err === null;\n el.textContent =\n err === null\n ? ''\n : `Graph rendering failed: ${err.message}. Try Turn off Filter or reload the page.`;\n }\n}\n"]}
|
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1
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+
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= stack.pop() as string;\n retained.add(id);\n for (const next of direction.get(id) ?? []) {\n if (visited.has(next)) continue;\n visited.add(next);\n stack.push(next);\n }\n }\n }\n return retained;\n }\n}\n\nclass WpRenderBand {\n constructor(\n readonly level: number,\n readonly nodeNames: string[],\n ) {}\n}\n\n/** Original records plus fresh ranks: removed nodes cannot reappear via a rank/edge. */\nclass WpFilteredDot {\n constructor(private readonly model: RenderModelJson) {}\n\n /**\n * `nodeDot` picks each box's statement — the architecture page passes its current color mode's —\n * and `edgeDot` each edge's (the Product mode dashes a cross-product dependency).\n * `keepEmptyLevels` keeps a level whose boxes were all filtered out as a thin labeled band, so\n * every remaining box stays in its own L-row (the architecture page); otherwise it is dropped.\n */\n render(\n retained: Set<string>,\n nodeDot: (node: RenderNodeJson) => string = (node: RenderNodeJson): string => node.dot,\n keepEmptyLevels = false,\n edgeDot: (edge: RenderEdgeJson) => string = (edge: RenderEdgeJson): string => edge.dot,\n ): string {\n const nodes = this.model.nodes.filter((node: RenderNodeJson): boolean => retained.has(node.id));\n const edges = this.model.edges.filter(\n (edge: RenderEdgeJson): boolean => retained.has(edge.from) && retained.has(edge.to),\n );\n const bands = this.model.bands\n .map(\n (band: RenderBandJson): WpRenderBand =>\n new WpRenderBand(\n band.level,\n band.nodeNames.filter((id: string): boolean => retained.has(id)),\n ),\n )\n .filter((band: WpRenderBand): boolean => keepEmptyLevels || band.nodeNames.length > 0);\n return (\n this.model.header +\n nodes.map((node: RenderNodeJson): string => nodeDot(node)).join('') +\n this.bandDot(bands) +\n edges.map((edge: RenderEdgeJson): string => edgeDot(edge)).join('') +\n this.model.footer\n );\n }\n\n private bandDot(bands: WpRenderBand[]): string {\n const nodeAttrs =\n '[style=invis, shape=point, width=0.01, height=0.01, label=\"\", class=\"wp-layout\"]';\n const edgeAttrs = '[style=invis, class=\"wp-layout\"]';\n let dot = '';\n for (const band of bands) {\n const anchor = `__wp_layout_L${band.level}`;\n // The same bytes as LevelBandLayout.emptyBandAttrs (graph-level-bands.ts).\n const attrs =\n band.nodeNames.length > 0\n ? nodeAttrs\n : '[shape=plaintext, style=\"\", width=0.01, height=0.15, margin=0, fontsize=9, fontcolor=\"#9a9eab\", ' +\n `label=\"L${band.level} · no matching projects\", class=\"wp-layout wp-empty-level\"]`;\n dot += ` \"${anchor}\" ${attrs};\\n { rank=same; \"${anchor}\"; `;\n dot += band.nodeNames.map((id) => `${JSON.stringify(id)}; `).join('') + '}\\n';\n }\n for (let i = 0; i + 1 < bands.length; i++) {\n const upper = bands[i];\n const lower = bands[i + 1];\n const from = `__wp_layout_L${upper.level}`;\n const to = `__wp_layout_L${lower.level}`;\n if (upper.nodeNames.length <= 10 && lower.nodeNames.length <= 10) {\n dot += ` \"${from}\" -> \"${to}\" ${edgeAttrs};\\n`;\n continue;\n }\n const spacer = `__wp_layout_spacer_L${upper.level}_L${lower.level}`;\n dot += ` \"${spacer}\" ${nodeAttrs};\\n { rank=same; \"${spacer}\"; }\\n`;\n dot += ` \"${from}\" -> \"${spacer}\" ${edgeAttrs};\\n \"${spacer}\" -> \"${to}\" ${edgeAttrs};\\n`;\n }\n return dot;\n }\n}\n\n/** Page-owned state survives replacements; rendering failures leave the usable SVG intact. */\nabstract class WpFilterPage {\n protected readonly chain: WpGraphChain;\n protected locked: string | null = null;\n protected anchor: string | null = null;\n protected retained: Set<string>;\n private viz: VizInstance | null = null;\n\n constructor(protected readonly model: RenderModelJson) {\n this.chain = new WpGraphChain(model);\n this.retained = new Set(model.nodes.map((node) => node.id));\n }\n\n render(): void {\n document\n .getElementById('wp-filter-off')\n ?.addEventListener('click', () => this.filter(null));\n this.wireControls();\n Viz.instance()\n .then((viz) => {\n this.viz = viz;\n this.filter(null);\n })\n // webpieces-disable no-any-unknown -- promise rejections may carry any JavaScript value\n .catch((err: unknown): void =>\n this.error(err instanceof Error ? err : new Error(String(err))),\n );\n }\n\n protected captureBinding(_svg: SVGSVGElement | null): () => void {\n return (): void => {};\n }\n protected wireControls(): void {}\n protected abstract wireSvg(svg: SVGSVGElement): void;\n protected prepareSvg(_svg: SVGSVGElement): void {}\n /** The statement drawn for one box. The architecture page answers with its color mode's. */\n protected nodeDot(node: RenderNodeJson): string {\n return node.dot;\n }\n /** The statement drawn for one edge. The architecture page answers with its color mode's. */\n protected edgeDot(edge: RenderEdgeJson): string {\n return edge.dot;\n }\n /** Whether an unfiltered draw may use the model's precomputed `fullDot` verbatim. */\n protected usesFullDot(): boolean {\n return true;\n }\n /**\n * The page's own filter on top of \"Hide unconnected\": the architecture page intersects the set\n * with its Filter popover (changes, runtime, role). Everything, by default.\n */\n protected narrow(retained: Set<string>): Set<string> {\n return retained;\n }\n /** Whether a level emptied by filtering stays as a thin labeled band (see WpFilteredDot.render). */\n protected keepsEmptyLevels(): boolean {\n return false;\n }\n\n /**\n * Draw again with the current filter — after a color-mode switch. A control outside the graph\n * (a drawer button) keeps keyboard focus; the redraw would otherwise move it into the graph.\n */\n redraw(): void {\n const active = document.activeElement;\n const host = document.getElementById('graph');\n const outside = active instanceof HTMLElement && host !== null && !host.contains(active);\n this.filter(this.anchor);\n if (outside && active.isConnected) active.focus({ preventScroll: true });\n }\n\n filterItem(name: string): WpNodeMenuItem {\n return new WpNodeMenuItem(\n this.anchor === null ? 'Filter Unconnected' : 'Turn off Filter',\n () => this.filter(this.anchor === null ? name : null),\n );\n }\n\n filter(anchor: string | null): void {\n if (this.viz === null) return;\n const host = document.getElementById('graph');\n if (host === null) return;\n const retained = this.narrow(\n anchor === null\n ? new Set(this.model.nodes.map((node: RenderNodeJson): string => node.id))\n : this.chain.nodes(anchor),\n );\n const previousAnchor = this.anchor;\n const previousRetained = this.retained;\n const previousSvg = host.querySelector('svg');\n const focusName = WpNodeMenu.focusedName(previousSvg);\n const rollback = this.captureBinding(previousSvg);\n // eslint-disable-next-line @webpieces/no-unmanaged-exceptions -- browser transaction restores the previous usable graph on failure\n try {\n const dot =\n anchor === null && this.usesFullDot()\n ? this.model.fullDot\n : new WpFilteredDot(this.model).render(\n retained,\n (node: RenderNodeJson): string => this.nodeDot(node),\n this.keepsEmptyLevels(),\n (edge: RenderEdgeJson): string => this.edgeDot(edge),\n );\n const svg = this.viz.renderSVGElement(dot);\n this.prepareSvg(svg);\n WpNodeMenu.close();\n this.anchor = anchor;\n this.retained = retained;\n host.replaceChildren(svg);\n this.wireSvg(svg);\n this.indicator();\n WpNodeMenu.restoreFocus(svg, focusName);\n this.error(null);\n // webpieces-disable no-any-unknown -- JavaScript may throw any value at this browser boundary\n } catch (err: unknown) {\n //const error = toError(err);\n this.anchor = previousAnchor;\n this.retained = previousRetained;\n if (previousSvg !== null) host.replaceChildren(previousSvg);\n else host.replaceChildren();\n rollback();\n if (previousSvg !== null) WpNodeMenu.restoreFocus(previousSvg, focusName);\n this.error(err instanceof Error ? err : new Error(String(err)));\n }\n }\n\n private indicator(): void {\n const status = document.getElementById('wp-filter-status');\n const label = document.getElementById('wp-filter-anchor');\n if (status !== null) status.hidden = this.anchor === null;\n if (label !== null) label.textContent = this.anchor;\n if (this.anchor !== null) document.getElementById('wp-filter-off')?.focus();\n else document.querySelector<SVGGElement>('#graph g.wp-node-clickable')?.focus();\n }\n\n private error(err: Error | null): void {\n const el = document.getElementById('wp-graph-error');\n if (el === null) return;\n el.hidden = err === null;\n el.textContent =\n err === null\n ? ''\n : `Graph rendering failed: ${err.message}. Try Turn off Filter or reload the page.`;\n }\n}\n"]}
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@@ -10,7 +10,9 @@
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* This is what build order follows via `^build`.
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* - generateReducedGraph() → transitive reduction of the full graph: the minimal
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* edge set with identical reachability, used as the
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* architecture VIEW written to dependencies.json.
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* architecture VIEW written to dependencies.json. A path
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* through a `drawOnGraph:false` project never removes a
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* visible edge (see visible-transitive-reduction.ts).
|
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*/
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/**
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* Build the full dependency graph from nx's project graph.
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@@ -11,14 +11,18 @@
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* This is what build order follows via `^build`.
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* - generateReducedGraph() → transitive reduction of the full graph: the minimal
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* edge set with identical reachability, used as the
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* architecture VIEW written to dependencies.json.
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* architecture VIEW written to dependencies.json. A path
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* through a `drawOnGraph:false` project never removes a
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* visible edge (see visible-transitive-reduction.ts).
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.generateRawGraph = generateRawGraph;
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exports.generateGraph = generateGraph;
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exports.generateReducedGraph = generateReducedGraph;
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const devkit_1 = require("@nx/devkit");
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const
|
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const graph_metadata_1 = require("./graph-metadata");
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const draw_on_graph_resolver_1 = require("./draw-on-graph-resolver");
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const visible_transitive_reduction_1 = require("./visible-transitive-reduction");
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/**
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* Projects to exclude from graph validation (tools, configs, etc.)
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*/
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@@ -74,6 +78,21 @@ async function generateGraph() {
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74
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*/
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async function generateReducedGraph() {
|
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const full = await generateGraph();
|
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-
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+
const hidden = await new HiddenProjectFinder().find();
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return new visible_transitive_reduction_1.VisibleTransitiveReduction().reduce(full, hidden);
|
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}
|
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+
/**
|
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+
* The projects tagged `drawOnGraph:false`. A malformed tag is NOT reported here: enrichGraph
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+
* reports it with every other metadata problem, and such a project is treated as drawn.
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*/
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class HiddenProjectFinder {
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+
async find() {
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const hidden = new Set();
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for (const info of (await (0, graph_metadata_1.collectProjectInfo)()).values()) {
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if ((0, draw_on_graph_resolver_1.resolveDrawOnGraph)(info).drawOnGraph === false)
|
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+
hidden.add(info.name);
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}
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return hidden;
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}
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}
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//# sourceMappingURL=graph-generator.js.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"graph-generator.js","sourceRoot":"","sources":["../../../../../../packages/tooling/nx-webpieces-rules/src/lib/graph-generator.ts"],"names":[],"mappings":";AAAA
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1
|
+
{"version":3,"file":"graph-generator.js","sourceRoot":"","sources":["../../../../../../packages/tooling/nx-webpieces-rules/src/lib/graph-generator.ts"],"names":[],"mappings":";AAAA;;;;;;;;;;;;;;;GAeG;;AAsBH,4CA0BC;AAKD,sCAEC;AAUD,oDAIC;AAnED,uCAAqD;AACrD,qDAAsD;AACtD,qEAA8D;AAC9D,iFAA4E;AAE5E;;GAEG;AACH,MAAM,iBAAiB,GAAG,IAAI,GAAG,CAAS,CAAC,cAAc,CAAC,CAAC,CAAC;AAE5D;;;;;;;;;GASG;AACI,KAAK,UAAU,gBAAgB;IAClC,MAAM,YAAY,GAAG,MAAM,IAAA,gCAAuB,GAAE,CAAC;IACrD,MAAM,iBAAiB,GAAG,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;IAEnE,MAAM,OAAO,GAA6B,EAAE,CAAC;IAE7C,KAAK,MAAM,WAAW,IAAI,iBAAiB,EAAE,CAAC;QAC1C,IAAI,iBAAiB,CAAC,GAAG,CAAC,WAAW,CAAC,EAAE,CAAC;YACrC,SAAS;QACb,CAAC;QAED,MAAM,KAAK,GAAG,YAAY,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC;QAC3D,MAAM,IAAI,GAAG,IAAI,GAAG,EAAU,CAAC;QAC/B,KAAK,MAAM,IAAI,IAAI,KAAK,EAAE,CAAC;YACvB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;YAC3B,wEAAwE;YACxE,IAAI,MAAM,KAAK,WAAW;gBAAE,SAAS;YACrC,IAAI,CAAC,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC;gBAAE,SAAS,CAAC,uBAAuB;YACrE,IAAI,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC;gBAAE,SAAS;YAC5C,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QACrB,CAAC;QAED,OAAO,CAAC,WAAW,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,CAAC;IACnD,CAAC;IAED,OAAO,OAAO,CAAC;AACnB,CAAC;AAED;;GAEG;AACI,KAAK,UAAU,aAAa;IAC/B,OAAO,gBAAgB,EAAE,CAAC;AAC9B,CAAC;AAED;;;;;;;GAOG;AACI,KAAK,UAAU,oBAAoB;IACtC,MAAM,IAAI,GAAG,MAAM,aAAa,EAAE,CAAC;IACnC,MAAM,MAAM,GAAG,MAAM,IAAI,mBAAmB,EAAE,CAAC,IAAI,EAAE,CAAC;IACtD,OAAO,IAAI,yDAA0B,EAAE,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;AACjE,CAAC;AAED;;;GAGG;AACH,MAAM,mBAAmB;IACrB,KAAK,CAAC,IAAI;QACN,MAAM,MAAM,GAAG,IAAI,GAAG,EAAU,CAAC;QACjC,KAAK,MAAM,IAAI,IAAI,CAAC,MAAM,IAAA,mCAAkB,GAAE,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC;YACvD,IAAI,IAAA,2CAAkB,EAAC,IAAI,CAAC,CAAC,WAAW,KAAK,KAAK;gBAAE,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC9E,CAAC;QACD,OAAO,MAAM,CAAC;IAClB,CAAC;CACJ","sourcesContent":["/**\n * Graph Generator\n *\n * Builds the workspace dependency graph from nx's OWN project graph\n * (createProjectGraphAsync). nx already derives those edges from BOTH source\n * imports AND package.json workspace deps, so there is no hand-maintained edge\n * list and no separate import scan — we consume what nx already computed.\n *\n * - generateGraph() → the FULL graph (every workspace edge nx knows).\n * This is what build order follows via `^build`.\n * - generateReducedGraph() → transitive reduction of the full graph: the minimal\n * edge set with identical reachability, used as the\n * architecture VIEW written to dependencies.json. A path\n * through a `drawOnGraph:false` project never removes a\n * visible edge (see visible-transitive-reduction.ts).\n */\n\nimport { createProjectGraphAsync } from '@nx/devkit';\nimport { collectProjectInfo } from './graph-metadata';\nimport { resolveDrawOnGraph } from './draw-on-graph-resolver';\nimport { VisibleTransitiveReduction } from './visible-transitive-reduction';\n\n/**\n * Projects to exclude from graph validation (tools, configs, etc.)\n */\nconst EXCLUDED_PROJECTS = new Set<string>(['architecture']);\n\n/**\n * Build the full dependency graph from nx's project graph.\n *\n * nx's `projectGraph.nodes` are the workspace projects; `projectGraph.dependencies`\n * holds every edge nx inferred (imports + package.json). We keep only edges whose\n * target is another workspace project (dropping `npm:` externals) and drop excluded\n * projects.\n *\n * Returns: { projectName: [workspaceDependencyNames] } (deps sorted, deduped)\n */\nexport async function generateRawGraph(): Promise<Record<string, string[]>> {\n const projectGraph = await createProjectGraphAsync();\n const workspaceProjects = new Set(Object.keys(projectGraph.nodes));\n\n const rawDeps: Record<string, string[]> = {};\n\n for (const projectName of workspaceProjects) {\n if (EXCLUDED_PROJECTS.has(projectName)) {\n continue;\n }\n\n const edges = projectGraph.dependencies[projectName] ?? [];\n const deps = new Set<string>();\n for (const edge of edges) {\n const target = edge.target;\n // Keep only workspace→workspace edges; skip self and excluded projects.\n if (target === projectName) continue;\n if (!workspaceProjects.has(target)) continue; // drops npm: externals\n if (EXCLUDED_PROJECTS.has(target)) continue;\n deps.add(target);\n }\n\n rawDeps[projectName] = Array.from(deps).sort();\n }\n\n return rawDeps;\n}\n\n/**\n * The full workspace dependency graph (every edge nx knows).\n */\nexport async function generateGraph(): Promise<Record<string, string[]>> {\n return generateRawGraph();\n}\n\n/**\n * The transitively-reduced view of the full graph. This is the canonical\n * \"architecture graph\" written to and validated against dependencies.json.\n *\n * Reduction is undefined on cycles; callers that care about cycles\n * (validate-no-architecture-cycles) run on the FULL graph and throw first. For the\n * view executors, the downstream topological sort also throws on any cycle.\n */\nexport async function generateReducedGraph(): Promise<Record<string, string[]>> {\n const full = await generateGraph();\n const hidden = await new HiddenProjectFinder().find();\n return new VisibleTransitiveReduction().reduce(full, hidden);\n}\n\n/**\n * The projects tagged `drawOnGraph:false`. A malformed tag is NOT reported here: enrichGraph\n * reports it with every other metadata problem, and such a project is treated as drawn.\n */\nclass HiddenProjectFinder {\n async find(): Promise<Set<string>> {\n const hidden = new Set<string>();\n for (const info of (await collectProjectInfo()).values()) {\n if (resolveDrawOnGraph(info).drawOnGraph === false) hidden.add(info.name);\n }\n return hidden;\n }\n}\n"]}
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@@ -10,6 +10,7 @@
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* no inline CSS.
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*/
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import { LegendFacts } from './graph-color-modes';
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13
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+
import { ProductPalette } from './graph-products';
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export declare class GraphLegend {
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/** One section per mode; the page shows the section of the current mode and hides the rest. */
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sections(facts: LegendFacts): string;
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@@ -29,6 +30,11 @@ export declare class GraphLegend {
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* no-product rows that some drawn box actually uses.
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|
30
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*/
|
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31
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|
productRows(facts: LegendFacts): string;
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+
/**
|
|
34
|
+
* #1204: the dashed cross-product edge, and the product dependency matrix that allows each such
|
|
35
|
+
* edge — `example → openapi, platform` — when the `product-tags` rule supplied one.
|
|
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|
+
*/
|
|
37
|
+
boundaryRows(facts: LegendFacts, palette: ProductPalette): string;
|
|
32
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|
private row;
|
|
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private open;
|
|
34
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|
private frame;
|
|
@@ -41,4 +47,6 @@ export declare class GraphLegend {
|
|
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41
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/** A filled swatch, optionally with an inner ring (dashed when `dash` is set). */
|
|
42
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|
private solid;
|
|
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|
private edgeRow;
|
|
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|
+
/** An edge swatch: a short line, dashed when `dash` is set. */
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private line;
|
|
44
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|
}
|
package/src/lib/graph-legend.js
CHANGED
|
@@ -99,6 +99,25 @@ class GraphLegend {
|
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|
rows += this.row('several', this.productStripes(palette), 'several products', 'one stripe per product');
|
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100
|
if (facts.noProduct > 0)
|
|
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|
rows += this.row('no-product', this.solid(graph_products_1.PRODUCT_NONE_FILL, graph_products_1.PRODUCT_NONE_BORDER, '3 2'), `no product · ${facts.noProduct}`, 'no tagged server, client or app reaches it');
|
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+
return rows + this.boundaryRows(facts, palette);
|
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+
}
|
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104
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+
/**
|
|
105
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+
* #1204: the dashed cross-product edge, and the product dependency matrix that allows each such
|
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+
* edge — `example → openapi, platform` — when the `product-tags` rule supplied one.
|
|
107
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+
*/
|
|
108
|
+
boundaryRows(facts, palette) {
|
|
109
|
+
let rows = '';
|
|
110
|
+
if (facts.crossProductEdges > 0)
|
|
111
|
+
rows += this.row('cross-product', this.line(graph_products_1.PRODUCT_NONE_BORDER, '4 3'), `crosses into another product · ${facts.crossProductEdges}`, "dashed, in the color of the product it depends on");
|
|
112
|
+
const matrix = facts.productDependencies;
|
|
113
|
+
if (matrix === null)
|
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+
return rows;
|
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+
const stated = matrix.filter((entry) => entry.allowedToDependOn.length > 0);
|
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|
+
if (stated.length === 0)
|
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+
return (rows +
|
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+
this.row('allowed-none', this.line(graph_products_1.PRODUCT_NONE_BORDER, ''), 'no product may depend on another', 'product-tags.productDependencies allows no crossing'));
|
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+
for (const entry of [...stated].sort((a, b) => a.name.localeCompare(b.name)))
|
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|
+
rows += this.row(`allowed:${entry.name}`, this.line(palette.colorOf(entry.name).color, ''), `${entry.name} → ${[...entry.allowedToDependOn].sort().join(', ')}`, 'allowed by product-tags.productDependencies');
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|
}
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row(key, swatch, title, detail) {
|
|
@@ -145,9 +164,12 @@ class GraphLegend {
|
|
|
145
164
|
return this.open() + `<rect width="${SWATCH_W}" height="${SWATCH_H}" fill="${fill}"/>` + ring + this.frame();
|
|
146
165
|
}
|
|
147
166
|
edgeRow(color, dash, title, detail) {
|
|
167
|
+
return this.row(title, this.line(color, dash), title, detail);
|
|
168
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+
}
|
|
169
|
+
/** An edge swatch: a short line, dashed when `dash` is set. */
|
|
170
|
+
line(color, dash) {
|
|
148
171
|
const dashed = dash === '' ? '' : ` stroke-dasharray="${dash}"`;
|
|
149
|
-
|
|
150
|
-
return this.row(title, line, title, detail);
|
|
172
|
+
return `<svg width="28" height="10" aria-hidden="true"><line x1="0" y1="5" x2="28" y2="5" stroke="${color}" stroke-width="1.6"${dashed}/></svg>`;
|
|
151
173
|
}
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|
152
174
|
}
|
|
153
175
|
exports.GraphLegend = GraphLegend;
|
|
@@ -1 +1 @@
|
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1
|
-
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* The architecture graph's legend, generated per color mode FROM THE PROJECTS ACTUALLY DRAWN.\n *\n * The hand-written legend this replaces listed five frameworks when six existed and never mentioned\n * the `app` and `bundle` borders the renderer drew (#1155). Generating the rows from the same tables\n * the renderer colors with (graph-color-modes.ts) means a color in use always has a row, and a color\n * nothing uses never does.\n *\n * Swatches are inline SVG drawn with presentation attributes, never `style=`, so the page carries\n * no inline CSS.\n */\n\nimport { KNOWN_FRAMEWORKS, KnownFramework } from '@webpieces/rules-sdk';\nimport {\n BASE_ORDER,\n FRAMEWORK_STYLES,\n FrameworkStyle,\n GraphMode,\n IMPACT_AFFECTED,\n IMPACT_BUILD_INPUT,\n IMPACT_BUILD_INPUT_BORDER,\n IMPACT_TOUCHED,\n IMPACT_UNTOUCHED,\n LegendFacts,\n NO_RUNTIME_COLOR,\n ProductCount,\n ROLE_STYLES,\n RoleStyle,\n} from './graph-color-modes';\nimport {\n PRODUCT_NONE_BORDER,\n PRODUCT_NONE_FILL,\n PRODUCT_PALETTE_SIZE,\n PRODUCT_SHARED_FILL,\n ProductColor,\n ProductPalette,\n} from './graph-products';\n\nconst SWATCH_W = 26;\nconst SWATCH_H = 16;\nconst FRAME = '#3a3c46';\n\nexport class GraphLegend {\n /** One section per mode; the page shows the section of the current mode and hides the rest. */\n sections(facts: LegendFacts): string {\n return (\n this.section(GraphMode.RUNTIME, this.runtimeRows(facts), false) +\n this.section(GraphMode.ARCHITECTURE, this.architectureRows(facts), true) +\n this.section(GraphMode.IMPACT, this.impactRows(), true) +\n this.section(GraphMode.PRODUCT, this.productRows(facts), true)\n );\n }\n\n /** The edge key: why a line exists. Static — every graph can carry every edge kind. */\n edgeKey(): string {\n return (\n '<div class=\"wp-legend-list\">' +\n this.edgeRow('#e9eaf0', '', 'uses', 'calls the API, or a plain library import') +\n this.edgeRow('#e9eaf0', '4 3', 'implements', 'serves the API (labeled with its contracts)') +\n this.edgeRow('#7aa2ff', '4 3', 'uses + implements', 'implements some contracts, uses others') +\n '</div>'\n );\n }\n\n private section(mode: GraphMode, rows: string, hidden: boolean): string {\n const hide = hidden ? ' hidden' : '';\n return `<div class=\"wp-legend-list\" data-wp-legend-mode=\"${mode}\"${hide}>${rows}</div>`;\n }\n\n /** Base runtimes first (stripe order), then specializations, in the shared vocabulary's order. */\n runtimeRows(facts: LegendFacts): string {\n const present = (framework: KnownFramework): boolean => facts.frameworks.includes(framework);\n const ordered: FrameworkStyle[] = [\n ...BASE_ORDER.map((base: KnownFramework): FrameworkStyle => FRAMEWORK_STYLES[base]),\n ...KNOWN_FRAMEWORKS.map((f: KnownFramework): FrameworkStyle => FRAMEWORK_STYLES[f]).filter(\n (style: FrameworkStyle): boolean => !style.isBase(),\n ),\n ];\n let rows = '';\n for (const style of ordered) {\n if (!present(style.framework)) continue;\n rows += this.row(style.framework, this.envSwatch(style), style.framework, style.description);\n }\n if (facts.multiRuntime)\n rows += this.row('multi', this.stripesSwatch(), 'several runtimes', 'one equal stripe per runtime');\n if (facts.noRuntime)\n rows += this.row('none', this.solid(NO_RUNTIME_COLOR, '', ''), 'no framework tag', 'runs nowhere declared');\n return rows;\n }\n\n architectureRows(facts: LegendFacts): string {\n let rows = '';\n for (const style of ROLE_STYLES) {\n if (!facts.roles.includes(style.role)) continue;\n rows += this.row(style.role, this.roleSwatch(style), style.role, style.description);\n }\n return rows;\n }\n\n /**\n * Which box is which is only known from the branch's sidecar, so all four rows always show. The\n * words are the Filter's (#1179): changed · dependent · dependency · not in this build.\n */\n impactRows(): string {\n return (\n this.row('touched', this.solid(IMPACT_TOUCHED, '', ''), 'changed', 'owns a changed file') +\n this.row(\n 'affected',\n this.solid(IMPACT_AFFECTED, IMPACT_TOUCHED, ''),\n 'dependent',\n 'uses a changed project: its tests and build re-run',\n ) +\n this.row(\n 'build-input',\n this.solid(IMPACT_BUILD_INPUT, IMPACT_BUILD_INPUT_BORDER, '3 2'),\n 'dependency (built, unchanged)',\n 'compiled or restored from cache for this build',\n ) +\n this.row('untouched', this.solid(IMPACT_UNTOUCHED, '', ''), 'not in this build', 'nothing here changed or depends on a change') +\n '<p class=\"wp-impact-note\" data-wp-impact-note></p>'\n );\n }\n\n /**\n * Product mode (#1179): one row per product with its counts, then the shared, several-products and\n * no-product rows that some drawn box actually uses.\n */\n productRows(facts: LegendFacts): string {\n if (facts.products.length === 0)\n return this.row(\n 'no-products',\n this.solid(PRODUCT_NONE_FILL, PRODUCT_NONE_BORDER, '3 2'),\n 'no products declared',\n 'tag servers, clients and apps product:<name> to see each product',\n );\n const palette = new ProductPalette(facts.products.map((count: ProductCount): string => count.product));\n let rows = '';\n for (const count of facts.products) {\n const color = palette.colorOf(count.product);\n const detail = color.inPalette\n ? `${count.only} only ${count.product}`\n : `${count.only} only ${count.product} — past the palette's ${PRODUCT_PALETTE_SIZE}: neutral fill`;\n rows += this.row(`product:${count.product}`, this.solid(color.color, '', ''), `${count.product} · ${count.total}`, detail);\n }\n if (facts.sharedByAll > 0)\n rows += this.row(\n 'shared',\n this.solid(PRODUCT_SHARED_FILL, '', ''),\n `shared by every product · ${facts.sharedByAll}`,\n 'a change here is a change to every product',\n );\n if (facts.multiProduct)\n rows += this.row('several', this.productStripes(palette), 'several products', 'one stripe per product');\n if (facts.noProduct > 0)\n rows += this.row(\n 'no-product',\n this.solid(PRODUCT_NONE_FILL, PRODUCT_NONE_BORDER, '3 2'),\n `no product · ${facts.noProduct}`,\n 'no tagged server, client or app reaches it',\n );\n return rows;\n }\n\n private row(key: string, swatch: string, title: string, detail: string): string {\n return (\n `<div class=\"wp-legend-row\" data-wp-legend=\"${key}\">${swatch}` +\n `<span>${title}<small>${detail}</small></span></div>`\n );\n }\n\n private open(): string {\n return `<svg width=\"${SWATCH_W}\" height=\"${SWATCH_H}\" viewBox=\"0 0 ${SWATCH_W} ${SWATCH_H}\" aria-hidden=\"true\">`;\n }\n\n private frame(): string {\n return `<rect x=\"0.5\" y=\"0.5\" width=\"${SWATCH_W - 1}\" height=\"${SWATCH_H - 1}\" fill=\"none\" stroke=\"${FRAME}\"/></svg>`;\n }\n\n /** A base runtime is solid; a specialization is its inset on the base color. */\n private envSwatch(style: FrameworkStyle): string {\n const base = `<rect width=\"${SWATCH_W}\" height=\"${SWATCH_H}\" fill=\"${FRAMEWORK_STYLES[style.base].color}\"/>`;\n if (style.isBase()) return this.open() + base + this.frame();\n const inset = `<rect x=\"4\" y=\"4\" width=\"${SWATCH_W - 8}\" height=\"${SWATCH_H - 8}\" rx=\"2\" fill=\"${style.color}\"/>`;\n return this.open() + base + inset + this.frame();\n }\n\n private stripesSwatch(): string {\n const width = SWATCH_W / BASE_ORDER.length;\n const stripes = BASE_ORDER.map(\n (base: KnownFramework, index: number): string =>\n `<rect x=\"${(index * width).toFixed(2)}\" width=\"${width.toFixed(2)}\" height=\"${SWATCH_H}\" fill=\"${FRAMEWORK_STYLES[base].color}\"/>`,\n ).join('');\n return this.open() + stripes + this.frame();\n }\n\n /** The first three product colors as stripes: the \"several products\" swatch. */\n private productStripes(palette: ProductPalette): string {\n const colors = palette.colors.slice(0, 3);\n const width = SWATCH_W / colors.length;\n const stripes = colors\n .map(\n (color: ProductColor, index: number): string =>\n `<rect x=\"${(index * width).toFixed(2)}\" width=\"${width.toFixed(2)}\" height=\"${SWATCH_H}\" fill=\"${color.color}\"/>`,\n )\n .join('');\n return this.open() + stripes + this.frame();\n }\n\n private roleSwatch(style: RoleStyle): string {\n return this.solid(style.fill, '', '');\n }\n\n /** A filled swatch, optionally with an inner ring (dashed when `dash` is set). */\n private solid(fill: string, outline: string, dash: string): string {\n const dashed = dash === '' ? '' : ` stroke-dasharray=\"${dash}\"`;\n const ring =\n outline === ''\n ? ''\n : `<rect x=\"2\" y=\"2\" width=\"${SWATCH_W - 4}\" height=\"${SWATCH_H - 4}\" fill=\"none\" stroke=\"${outline}\" stroke-width=\"2\"${dashed}/>`;\n return this.open() + `<rect width=\"${SWATCH_W}\" height=\"${SWATCH_H}\" fill=\"${fill}\"/>` + ring + this.frame();\n }\n\n private edgeRow(color: string, dash: string, title: string, detail: string): string {\n const dashed = dash === '' ? '' : ` stroke-dasharray=\"${dash}\"`;\n const line = `<svg width=\"28\" height=\"10\" aria-hidden=\"true\"><line x1=\"0\" y1=\"5\" x2=\"28\" y2=\"5\" stroke=\"${color}\" stroke-width=\"1.6\"${dashed}/></svg>`;\n return this.row(title, line, title, detail);\n }\n}\n"]}
|
|
1
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+
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* The architecture graph's legend, generated per color mode FROM THE PROJECTS ACTUALLY DRAWN.\n *\n * The hand-written legend this replaces listed five frameworks when six existed and never mentioned\n * the `app` and `bundle` borders the renderer drew (#1155). Generating the rows from the same tables\n * the renderer colors with (graph-color-modes.ts) means a color in use always has a row, and a color\n * nothing uses never does.\n *\n * Swatches are inline SVG drawn with presentation attributes, never `style=`, so the page carries\n * no inline CSS.\n */\n\nimport { KNOWN_FRAMEWORKS, KnownFramework } from '@webpieces/rules-sdk';\nimport {\n BASE_ORDER,\n FRAMEWORK_STYLES,\n FrameworkStyle,\n GraphMode,\n IMPACT_AFFECTED,\n IMPACT_BUILD_INPUT,\n IMPACT_BUILD_INPUT_BORDER,\n IMPACT_TOUCHED,\n IMPACT_UNTOUCHED,\n LegendFacts,\n NO_RUNTIME_COLOR,\n ProductCount,\n ROLE_STYLES,\n RoleStyle,\n} from './graph-color-modes';\nimport {\n PRODUCT_NONE_BORDER,\n PRODUCT_NONE_FILL,\n PRODUCT_PALETTE_SIZE,\n PRODUCT_SHARED_FILL,\n ProductColor,\n ProductPalette,\n} from './graph-products';\nimport type { ProductDependencyEntry } from '../configs/tag-truth-configs';\n\nconst SWATCH_W = 26;\nconst SWATCH_H = 16;\nconst FRAME = '#3a3c46';\n\nexport class GraphLegend {\n /** One section per mode; the page shows the section of the current mode and hides the rest. */\n sections(facts: LegendFacts): string {\n return (\n this.section(GraphMode.RUNTIME, this.runtimeRows(facts), false) +\n this.section(GraphMode.ARCHITECTURE, this.architectureRows(facts), true) +\n this.section(GraphMode.IMPACT, this.impactRows(), true) +\n this.section(GraphMode.PRODUCT, this.productRows(facts), true)\n );\n }\n\n /** The edge key: why a line exists. Static — every graph can carry every edge kind. */\n edgeKey(): string {\n return (\n '<div class=\"wp-legend-list\">' +\n this.edgeRow('#e9eaf0', '', 'uses', 'calls the API, or a plain library import') +\n this.edgeRow('#e9eaf0', '4 3', 'implements', 'serves the API (labeled with its contracts)') +\n this.edgeRow('#7aa2ff', '4 3', 'uses + implements', 'implements some contracts, uses others') +\n '</div>'\n );\n }\n\n private section(mode: GraphMode, rows: string, hidden: boolean): string {\n const hide = hidden ? ' hidden' : '';\n return `<div class=\"wp-legend-list\" data-wp-legend-mode=\"${mode}\"${hide}>${rows}</div>`;\n }\n\n /** Base runtimes first (stripe order), then specializations, in the shared vocabulary's order. */\n runtimeRows(facts: LegendFacts): string {\n const present = (framework: KnownFramework): boolean => facts.frameworks.includes(framework);\n const ordered: FrameworkStyle[] = [\n ...BASE_ORDER.map((base: KnownFramework): FrameworkStyle => FRAMEWORK_STYLES[base]),\n ...KNOWN_FRAMEWORKS.map((f: KnownFramework): FrameworkStyle => FRAMEWORK_STYLES[f]).filter(\n (style: FrameworkStyle): boolean => !style.isBase(),\n ),\n ];\n let rows = '';\n for (const style of ordered) {\n if (!present(style.framework)) continue;\n rows += this.row(style.framework, this.envSwatch(style), style.framework, style.description);\n }\n if (facts.multiRuntime)\n rows += this.row('multi', this.stripesSwatch(), 'several runtimes', 'one equal stripe per runtime');\n if (facts.noRuntime)\n rows += this.row('none', this.solid(NO_RUNTIME_COLOR, '', ''), 'no framework tag', 'runs nowhere declared');\n return rows;\n }\n\n architectureRows(facts: LegendFacts): string {\n let rows = '';\n for (const style of ROLE_STYLES) {\n if (!facts.roles.includes(style.role)) continue;\n rows += this.row(style.role, this.roleSwatch(style), style.role, style.description);\n }\n return rows;\n }\n\n /**\n * Which box is which is only known from the branch's sidecar, so all four rows always show. The\n * words are the Filter's (#1179): changed · dependent · dependency · not in this build.\n */\n impactRows(): string {\n return (\n this.row('touched', this.solid(IMPACT_TOUCHED, '', ''), 'changed', 'owns a changed file') +\n this.row(\n 'affected',\n this.solid(IMPACT_AFFECTED, IMPACT_TOUCHED, ''),\n 'dependent',\n 'uses a changed project: its tests and build re-run',\n ) +\n this.row(\n 'build-input',\n this.solid(IMPACT_BUILD_INPUT, IMPACT_BUILD_INPUT_BORDER, '3 2'),\n 'dependency (built, unchanged)',\n 'compiled or restored from cache for this build',\n ) +\n this.row('untouched', this.solid(IMPACT_UNTOUCHED, '', ''), 'not in this build', 'nothing here changed or depends on a change') +\n '<p class=\"wp-impact-note\" data-wp-impact-note></p>'\n );\n }\n\n /**\n * Product mode (#1179): one row per product with its counts, then the shared, several-products and\n * no-product rows that some drawn box actually uses.\n */\n productRows(facts: LegendFacts): string {\n if (facts.products.length === 0)\n return this.row(\n 'no-products',\n this.solid(PRODUCT_NONE_FILL, PRODUCT_NONE_BORDER, '3 2'),\n 'no products declared',\n 'tag servers, clients and apps product:<name> to see each product',\n );\n const palette = new ProductPalette(facts.products.map((count: ProductCount): string => count.product));\n let rows = '';\n for (const count of facts.products) {\n const color = palette.colorOf(count.product);\n const detail = color.inPalette\n ? `${count.only} only ${count.product}`\n : `${count.only} only ${count.product} — past the palette's ${PRODUCT_PALETTE_SIZE}: neutral fill`;\n rows += this.row(`product:${count.product}`, this.solid(color.color, '', ''), `${count.product} · ${count.total}`, detail);\n }\n if (facts.sharedByAll > 0)\n rows += this.row(\n 'shared',\n this.solid(PRODUCT_SHARED_FILL, '', ''),\n `shared by every product · ${facts.sharedByAll}`,\n 'a change here is a change to every product',\n );\n if (facts.multiProduct)\n rows += this.row('several', this.productStripes(palette), 'several products', 'one stripe per product');\n if (facts.noProduct > 0)\n rows += this.row(\n 'no-product',\n this.solid(PRODUCT_NONE_FILL, PRODUCT_NONE_BORDER, '3 2'),\n `no product · ${facts.noProduct}`,\n 'no tagged server, client or app reaches it',\n );\n return rows + this.boundaryRows(facts, palette);\n }\n\n /**\n * #1204: the dashed cross-product edge, and the product dependency matrix that allows each such\n * edge — `example → openapi, platform` — when the `product-tags` rule supplied one.\n */\n boundaryRows(facts: LegendFacts, palette: ProductPalette): string {\n let rows = '';\n if (facts.crossProductEdges > 0)\n rows += this.row(\n 'cross-product',\n this.line(PRODUCT_NONE_BORDER, '4 3'),\n `crosses into another product · ${facts.crossProductEdges}`,\n \"dashed, in the color of the product it depends on\",\n );\n const matrix = facts.productDependencies;\n if (matrix === null) return rows;\n const stated = matrix.filter((entry: ProductDependencyEntry): boolean => entry.allowedToDependOn.length > 0);\n if (stated.length === 0)\n return (\n rows +\n this.row(\n 'allowed-none',\n this.line(PRODUCT_NONE_BORDER, ''),\n 'no product may depend on another',\n 'product-tags.productDependencies allows no crossing',\n )\n );\n for (const entry of [...stated].sort((a: ProductDependencyEntry, b: ProductDependencyEntry): number => a.name.localeCompare(b.name)))\n rows += this.row(\n `allowed:${entry.name}`,\n this.line(palette.colorOf(entry.name).color, ''),\n `${entry.name} → ${[...entry.allowedToDependOn].sort().join(', ')}`,\n 'allowed by product-tags.productDependencies',\n );\n return rows;\n }\n\n private row(key: string, swatch: string, title: string, detail: string): string {\n return (\n `<div class=\"wp-legend-row\" data-wp-legend=\"${key}\">${swatch}` +\n `<span>${title}<small>${detail}</small></span></div>`\n );\n }\n\n private open(): string {\n return `<svg width=\"${SWATCH_W}\" height=\"${SWATCH_H}\" viewBox=\"0 0 ${SWATCH_W} ${SWATCH_H}\" aria-hidden=\"true\">`;\n }\n\n private frame(): string {\n return `<rect x=\"0.5\" y=\"0.5\" width=\"${SWATCH_W - 1}\" height=\"${SWATCH_H - 1}\" fill=\"none\" stroke=\"${FRAME}\"/></svg>`;\n }\n\n /** A base runtime is solid; a specialization is its inset on the base color. */\n private envSwatch(style: FrameworkStyle): string {\n const base = `<rect width=\"${SWATCH_W}\" height=\"${SWATCH_H}\" fill=\"${FRAMEWORK_STYLES[style.base].color}\"/>`;\n if (style.isBase()) return this.open() + base + this.frame();\n const inset = `<rect x=\"4\" y=\"4\" width=\"${SWATCH_W - 8}\" height=\"${SWATCH_H - 8}\" rx=\"2\" fill=\"${style.color}\"/>`;\n return this.open() + base + inset + this.frame();\n }\n\n private stripesSwatch(): string {\n const width = SWATCH_W / BASE_ORDER.length;\n const stripes = BASE_ORDER.map(\n (base: KnownFramework, index: number): string =>\n `<rect x=\"${(index * width).toFixed(2)}\" width=\"${width.toFixed(2)}\" height=\"${SWATCH_H}\" fill=\"${FRAMEWORK_STYLES[base].color}\"/>`,\n ).join('');\n return this.open() + stripes + this.frame();\n }\n\n /** The first three product colors as stripes: the \"several products\" swatch. */\n private productStripes(palette: ProductPalette): string {\n const colors = palette.colors.slice(0, 3);\n const width = SWATCH_W / colors.length;\n const stripes = colors\n .map(\n (color: ProductColor, index: number): string =>\n `<rect x=\"${(index * width).toFixed(2)}\" width=\"${width.toFixed(2)}\" height=\"${SWATCH_H}\" fill=\"${color.color}\"/>`,\n )\n .join('');\n return this.open() + stripes + this.frame();\n }\n\n private roleSwatch(style: RoleStyle): string {\n return this.solid(style.fill, '', '');\n }\n\n /** A filled swatch, optionally with an inner ring (dashed when `dash` is set). */\n private solid(fill: string, outline: string, dash: string): string {\n const dashed = dash === '' ? '' : ` stroke-dasharray=\"${dash}\"`;\n const ring =\n outline === ''\n ? ''\n : `<rect x=\"2\" y=\"2\" width=\"${SWATCH_W - 4}\" height=\"${SWATCH_H - 4}\" fill=\"none\" stroke=\"${outline}\" stroke-width=\"2\"${dashed}/>`;\n return this.open() + `<rect width=\"${SWATCH_W}\" height=\"${SWATCH_H}\" fill=\"${fill}\"/>` + ring + this.frame();\n }\n\n private edgeRow(color: string, dash: string, title: string, detail: string): string {\n return this.row(title, this.line(color, dash), title, detail);\n }\n\n /** An edge swatch: a short line, dashed when `dash` is set. */\n private line(color: string, dash: string): string {\n const dashed = dash === '' ? '' : ` stroke-dasharray=\"${dash}\"`;\n return `<svg width=\"28\" height=\"10\" aria-hidden=\"true\"><line x1=\"0\" y1=\"5\" x2=\"28\" y2=\"5\" stroke=\"${color}\" stroke-width=\"1.6\"${dashed}/></svg>`;\n }\n}\n"]}
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