@webex/plugin-meetings 3.12.0-next.68 → 3.12.0-next.69

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -191,7 +191,7 @@ var AIEnableRequest = _webexCore.WebexPlugin.extend({
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  method: _constants.HTTP_VERBS.PUT
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  });
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  },
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- version: "3.12.0-next.68"
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+ version: "3.12.0-next.69"
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  });
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  var _default = exports.default = AIEnableRequest;
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  //# sourceMappingURL=index.js.map
@@ -214,7 +214,7 @@ var Breakout = _webexCore.WebexPlugin.extend({
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  sessionId: this.sessionId
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  });
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  },
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- version: "3.12.0-next.68"
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+ version: "3.12.0-next.69"
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  });
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  var _default = exports.default = Breakout;
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  //# sourceMappingURL=breakout.js.map
@@ -1133,7 +1133,7 @@ var Breakouts = _webexCore.WebexPlugin.extend({
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  this.trigger(_constants.BREAKOUTS.EVENTS.ASK_RETURN_TO_MAIN);
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  }
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  },
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- version: "3.12.0-next.68"
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+ version: "3.12.0-next.69"
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  });
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  var _default = exports.default = Breakouts;
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  //# sourceMappingURL=index.js.map
@@ -381,7 +381,7 @@ var SimultaneousInterpretation = _webexCore.WebexPlugin.extend({
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  throw error;
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  });
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  },
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- version: "3.12.0-next.68"
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+ version: "3.12.0-next.69"
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  });
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  var _default = exports.default = SimultaneousInterpretation;
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  //# sourceMappingURL=index.js.map
@@ -18,7 +18,7 @@ var SILanguage = _webexCore.WebexPlugin.extend({
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  languageCode: 'number',
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  languageName: 'string'
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  },
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- version: "3.12.0-next.68"
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+ version: "3.12.0-next.69"
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  });
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  var _default = exports.default = SILanguage;
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  //# sourceMappingURL=siLanguage.js.map
@@ -339,7 +339,16 @@ var MuteState = exports.MuteState = /*#__PURE__*/function () {
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  }
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  if (muted !== undefined) {
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  this.state.server.remoteMute = muted;
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- this.muteLocalStream(meeting, muted, 'remotelyMuted');
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+ // BO->Main may replay a stale remoteMute=false from the locus cache.
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+ // Only enforce the mute on muted=true (also locking client.localMute so a later stale
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+ // false can't flip isMuted()), and never touch the stream on muted=false — the
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+ // legitimate server-driven unmute path is LOCAL_UNMUTE_REQUIRED. Always sync client
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+ // intent back so other participants' tiles still show the mute icon.
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+ if (muted) {
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+ this.state.client.localMute = true;
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+ this.muteLocalStream(meeting, true, 'remotelyMuted');
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+ }
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+ this.applyClientStateToServer(meeting);
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  }
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  }
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@@ -1 +1 @@
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- {"version":3,"names":["_loggerProxy","_interopRequireDefault","require","_parameter","_util","_constants","createMuteState","exports","type","meeting","enabled","LoggerProxy","logger","info","concat","id","muteState","MuteState","_meeting$remoteVideoM","_meeting$unmuteVideoA","_classCallCheck2","default","_defineProperty2","AUDIO","VIDEO","ParameterError","ignoreMuteStateChange","state","client","localMute","server","remoteMute","remoteMuted","remoteVideoMuted","unmuteAllowed","unmuteVideoAllowed","syncToServerInProgress","_createClass2","key","value","init","_meeting$mediaPropert","_meeting$mediaPropert2","applyUnmuteAllowedToStream","muteLocalStream","initialMute","mediaProperties","audioStream","muted","videoStream","undefined","applyClientStateToServer","handleLocalStreamChange","enable","mute","reason","_meeting$mediaPropert3","setServerMuted","_meeting$mediaPropert4","handleLocalStreamMuteStateChange","newMuteState","userMuteState","systemMuteState","_meeting$mediaPropert5","_meeting$mediaPropert6","_meeting$mediaPropert7","userMuted","systemMuted","_meeting$mediaPropert8","_meeting$mediaPropert9","_meeting$mediaPropert0","applyClientStateLocally","getClientLocalMuteState","_this","localMuteState","localMuteRequiresSync","remoteMuteRequiresSync","localMuteSyncPromise","sendLocalMuteRequestToServer","_promise","resolve","then","sendRemoteMuteRequestToServer","catch","e","warn","_this2","audioMuted","videoMuted","MeetingUtil","remoteUpdateAudioVideo","response","updateLocusFromApiResponse","remoteUpdateError","reject","_this3","members","muteMember","selfId","_meeting$mediaPropert1","setUnmuteAllowed","_meeting$mediaPropert10","handleServerRemoteMuteUpdate","handleServerLocalUnmuteRequired","_meeting$mediaPropert11","_meeting$mediaPropert12","isMuted","isRemotelyMuted","isUnmuteAllowed","isLocallyMuted"],"sources":["muteState.ts"],"sourcesContent":["import {ServerMuteReason} from '@webex/media-helpers';\nimport LoggerProxy from '../common/logs/logger-proxy';\nimport ParameterError from '../common/errors/parameter';\nimport MeetingUtil from './util';\nimport {AUDIO, VIDEO} from '../constants';\n\n// eslint-disable-next-line import/prefer-default-export\nexport const createMuteState = (type, meeting, enabled: boolean) => {\n // todo: remove the meeting argument (SPARK-399695)\n\n LoggerProxy.logger.info(\n `Meeting:muteState#createMuteState --> ${type}: creating MuteState for meeting id ${meeting?.id}`\n );\n\n const muteState = new MuteState(type, meeting, enabled);\n\n return muteState;\n};\n\n/** The purpose of this class is to manage the local and remote mute state and make sure that the server state always matches\n the last requested state by the client.\n\n More info about Locus muting API: https://sqbu-github.cisco.com/pages/WebExSquared/locus/guides/mute.html#\n\n This class is exported only for unit tests. It should never be instantiated directly with new MuteState(), instead createMuteState() should be called\n*/\nexport class MuteState {\n state: {\n client: {\n enabled: boolean; // indicates if audio/video is enabled at all or not\n localMute: boolean;\n };\n server: {localMute: boolean; remoteMute: boolean; unmuteAllowed: boolean};\n syncToServerInProgress: boolean;\n };\n\n type: any;\n ignoreMuteStateChange: boolean;\n\n /**\n * Constructor\n *\n * @param {String} type - audio or video\n * @param {Object} meeting - the meeting object (used for reading current remote mute status)\n * @param {boolean} enabled - whether the client audio/video is enabled at all\n */\n constructor(type: string, meeting: any, enabled: boolean) {\n if (type !== AUDIO && type !== VIDEO) {\n throw new ParameterError('Mute state is designed for handling audio or video only');\n }\n this.type = type;\n this.ignoreMuteStateChange = false;\n this.state = {\n client: {\n enabled,\n localMute: true,\n },\n server: {\n localMute: true,\n // because remoteVideoMuted and unmuteVideoAllowed are updated seperately, they might be undefined\n remoteMute: type === AUDIO ? meeting.remoteMuted : meeting.remoteVideoMuted ?? false,\n unmuteAllowed: type === AUDIO ? meeting.unmuteAllowed : meeting.unmuteVideoAllowed ?? true,\n },\n syncToServerInProgress: false,\n };\n }\n\n /**\n * Starts the mute state machine. Needs to be called after a new MuteState instance is created.\n *\n * @param {Object} meeting - the meeting object\n * @returns {void}\n */\n public init(meeting: any) {\n this.applyUnmuteAllowedToStream(meeting);\n\n // if we are remotely muted, we need to apply that to the local stream now (mute on-entry)\n if (this.state.server.remoteMute) {\n this.muteLocalStream(meeting, this.state.server.remoteMute, 'remotelyMuted');\n }\n\n const initialMute =\n this.type === AUDIO\n ? meeting.mediaProperties.audioStream?.muted\n : meeting.mediaProperties.videoStream?.muted;\n\n LoggerProxy.logger.info(\n `Meeting:muteState#init --> ${this.type}: local stream initial mute state: ${initialMute}`\n );\n\n if (initialMute !== undefined) {\n this.state.client.localMute = initialMute;\n } else {\n // there is no stream, so it's like we are locally muted\n // (this is important especially for transcoded meetings, in which the SDP m-line direction always stays \"sendrecv\")\n this.state.client.localMute = true;\n }\n this.applyClientStateToServer(meeting);\n }\n\n /**\n * This method needs to be called whenever the local audio/video stream has changed.\n * It reapplies the remote mute state onto the new stream and also reads the current\n * local mute state from the stream and updates the internal state machine and sends\n * any required requests to the server.\n *\n * @param {Object} meeting - the meeting object\n * @returns {void}\n */\n public handleLocalStreamChange(meeting: any) {\n return this.init(meeting);\n }\n\n /**\n * Enables/disables audio/video\n *\n * @param {Object} meeting - the meeting object\n * @param {boolean} enable\n * @returns {void}\n */\n public enable(meeting: any, enable: boolean) {\n if (enable !== this.state.client.enabled) {\n this.state.client.enabled = enable;\n\n this.applyClientStateToServer(meeting);\n }\n }\n\n /**\n * Mutes/unmutes local stream\n *\n * @param {Object} meeting - the meeting object\n * @param {Boolean} mute - true to mute the stream, false to unmute it\n * @param {ServerMuteReason} reason - reason for muting/unmuting\n * @returns {void}\n */\n private muteLocalStream(meeting: any, mute: boolean, reason: ServerMuteReason) {\n this.ignoreMuteStateChange = true;\n if (this.type === AUDIO) {\n meeting.mediaProperties.audioStream?.setServerMuted(mute, reason);\n } else {\n meeting.mediaProperties.videoStream?.setServerMuted(mute, reason);\n }\n this.ignoreMuteStateChange = false;\n }\n\n /**\n * This method should be called when the local stream mute state is changed\n * @public\n * @memberof MuteState\n * @param {Object} [meeting] the meeting object\n * @returns {void}\n */\n public handleLocalStreamMuteStateChange(meeting?: any) {\n if (this.ignoreMuteStateChange) {\n return;\n }\n\n // either user or system may have triggered a mute state change, but localMute should reflect both\n let newMuteState: boolean;\n let userMuteState: boolean;\n let systemMuteState: boolean;\n if (this.type === AUDIO) {\n newMuteState = meeting.mediaProperties.audioStream?.muted;\n userMuteState = meeting.mediaProperties.audioStream?.userMuted;\n systemMuteState = meeting.mediaProperties.audioStream?.systemMuted;\n } else {\n newMuteState = meeting.mediaProperties.videoStream?.muted;\n userMuteState = meeting.mediaProperties.videoStream?.userMuted;\n systemMuteState = meeting.mediaProperties.videoStream?.systemMuted;\n }\n\n LoggerProxy.logger.info(\n `Meeting:muteState#handleLocalStreamMuteStateChange --> ${this.type}: local stream new mute state: ${newMuteState} (user mute: ${userMuteState}, system mute: ${systemMuteState})`\n );\n\n this.state.client.localMute = newMuteState;\n\n this.applyClientStateToServer(meeting);\n }\n\n /**\n * Applies the current mute state to the local stream (by enabling or disabling it accordingly)\n *\n * @public\n * @param {Object} [meeting] the meeting object\n * @param {ServerMuteReason} reason - reason why we're applying our client state to the local stream\n * @memberof MuteState\n * @returns {void}\n */\n public applyClientStateLocally(meeting?: any, reason?: ServerMuteReason) {\n this.muteLocalStream(meeting, this.state.client.localMute, reason);\n }\n\n /** Returns true if client is locally muted - it takes into account not just the client local mute state,\n * but also whether audio/video is enabled at all\n *\n * @returns {boolean}\n */\n private getClientLocalMuteState() {\n return this.state.client.enabled ? this.state.client.localMute : true;\n }\n\n /**\n * Updates the server local and remote mute values so that they match the current client desired state.\n *\n * @private\n * @param {Object} [meeting] the meeting object\n * @memberof MuteState\n * @returns {void}\n */\n private applyClientStateToServer(meeting?: any) {\n if (this.state.syncToServerInProgress) {\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: request to server in progress, we need to wait for it to complete`\n );\n\n return;\n }\n\n const localMuteState = this.getClientLocalMuteState();\n const localMuteRequiresSync = localMuteState !== this.state.server.localMute;\n const remoteMuteRequiresSync = !localMuteState && this.state.server.remoteMute;\n\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: localMuteRequiresSync: ${localMuteRequiresSync} (${localMuteState} ?= ${this.state.server.localMute})`\n );\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: remoteMuteRequiresSync: ${remoteMuteRequiresSync}`\n );\n\n if (!localMuteRequiresSync && !remoteMuteRequiresSync) {\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: client state already matching server state, nothing to do`\n );\n\n return;\n }\n\n this.state.syncToServerInProgress = true;\n\n // first sync local mute with server\n const localMuteSyncPromise = localMuteRequiresSync\n ? this.sendLocalMuteRequestToServer(meeting)\n : Promise.resolve();\n\n localMuteSyncPromise\n .then(() =>\n // then follow it up with remote mute sync\n remoteMuteRequiresSync ? this.sendRemoteMuteRequestToServer(meeting) : Promise.resolve()\n )\n .then(() => {\n this.state.syncToServerInProgress = false;\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: sync with server completed`\n );\n\n // need to check if a new sync is required, because this.state.client may have changed while we were doing the current sync\n this.applyClientStateToServer(meeting);\n })\n .catch((e) => {\n this.state.syncToServerInProgress = false;\n\n LoggerProxy.logger.warn(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: error: ${e}`\n );\n\n // failed to apply client state to server, so revert stream mute state to server state\n this.muteLocalStream(\n meeting,\n this.state.server.localMute || this.state.server.remoteMute,\n 'clientRequestFailed'\n );\n });\n }\n\n /**\n * Sets the local mute value in the server\n *\n * @private\n * @param {Object} [meeting] the meeting object\n * @memberof MuteState\n * @returns {Promise}\n */\n private sendLocalMuteRequestToServer(meeting?: any) {\n const audioMuted = this.type === AUDIO ? this.getClientLocalMuteState() : undefined;\n const videoMuted = this.type === VIDEO ? this.getClientLocalMuteState() : undefined;\n\n LoggerProxy.logger.info(\n `Meeting:muteState#sendLocalMuteRequestToServer --> ${this.type}: sending local mute (audio=${audioMuted}, video=${videoMuted}) to server`\n );\n\n return MeetingUtil.remoteUpdateAudioVideo(meeting, audioMuted, videoMuted)\n .then((response) => {\n LoggerProxy.logger.info(\n `Meeting:muteState#sendLocalMuteRequestToServer --> ${this.type}: local mute (audio=${audioMuted}, video=${videoMuted}) applied to server`\n );\n\n this.state.server.localMute = this.type === AUDIO ? audioMuted : videoMuted;\n\n return MeetingUtil.updateLocusFromApiResponse(meeting, response);\n })\n .catch((remoteUpdateError) => {\n LoggerProxy.logger.warn(\n `Meeting:muteState#sendLocalMuteRequestToServer --> ${this.type}: failed to apply local mute (audio=${audioMuted}, video=${videoMuted}) to server: ${remoteUpdateError}`\n );\n\n return Promise.reject(remoteUpdateError);\n });\n }\n\n /**\n * Sets the remote mute value in the server\n *\n * @private\n * @param {Object} [meeting] the meeting object\n * @memberof MuteState\n * @returns {Promise}\n */\n private sendRemoteMuteRequestToServer(meeting?: any) {\n const remoteMute = this.getClientLocalMuteState();\n\n LoggerProxy.logger.info(\n `Meeting:muteState#sendRemoteMuteRequestToServer --> ${this.type}: sending remote mute:${remoteMute} to server`\n );\n\n return meeting.members\n .muteMember(meeting.members.selfId, remoteMute, this.type === AUDIO)\n .then(() => {\n LoggerProxy.logger.info(\n `Meeting:muteState#sendRemoteMuteRequestToServer --> ${this.type}: remote mute:${remoteMute} applied to server`\n );\n\n this.state.server.remoteMute = remoteMute;\n })\n .catch((remoteUpdateError) => {\n LoggerProxy.logger.warn(\n `Meeting:muteState#sendRemoteMuteRequestToServer --> ${this.type}: failed to apply remote mute ${remoteMute} to server: ${remoteUpdateError}`\n );\n\n return Promise.reject(remoteUpdateError);\n });\n }\n\n /** Applies the current value for unmute allowed to the underlying stream\n *\n * @param {Meeting} meeting\n * @returns {void}\n */\n private applyUnmuteAllowedToStream(meeting: any) {\n if (this.type === AUDIO) {\n meeting.mediaProperties.audioStream?.setUnmuteAllowed(this.state.server.unmuteAllowed);\n } else {\n meeting.mediaProperties.videoStream?.setUnmuteAllowed(this.state.server.unmuteAllowed);\n }\n }\n\n /**\n * This method should be called whenever the server remote mute state is changed\n *\n * @public\n * @memberof MuteState\n * @param {Meeting} meeting\n * @param {Boolean} [muted] true if user is remotely muted, false otherwise\n * @param {Boolean} [unmuteAllowed] indicates if user is allowed to unmute self (false when \"hard mute\" feature is used)\n * @returns {undefined}\n */\n public handleServerRemoteMuteUpdate(meeting: any, muted?: boolean, unmuteAllowed?: boolean) {\n LoggerProxy.logger.info(\n `Meeting:muteState#handleServerRemoteMuteUpdate --> ${this.type}: updating server remoteMute to (${muted})`\n );\n if (unmuteAllowed !== undefined) {\n this.state.server.unmuteAllowed = unmuteAllowed;\n this.applyUnmuteAllowedToStream(meeting);\n }\n if (muted !== undefined) {\n this.state.server.remoteMute = muted;\n this.muteLocalStream(meeting, muted, 'remotelyMuted');\n }\n }\n\n /**\n * This method should be called whenever we receive from the server a requirement to locally unmute\n *\n * @public\n * @memberof MuteState\n * @param {Object} [meeting] the meeting object\n * @param {Boolean} [unmuteAllowed] whether the user is allowed to unmute self\n * @returns {undefined}\n */\n public handleServerLocalUnmuteRequired(meeting: any, unmuteAllowed: boolean) {\n if (!this.state.client.enabled) {\n LoggerProxy.logger.warn(\n `Meeting:muteState#handleServerLocalUnmuteRequired --> ${this.type}: localAudioUnmuteRequired received while ${this.type} is disabled -> local unmute will not result in ${this.type} being sent`\n );\n } else {\n LoggerProxy.logger.info(\n `Meeting:muteState#handleServerLocalUnmuteRequired --> ${this.type}: localAudioUnmuteRequired received -> doing local unmute (unmuteAllowed=${unmuteAllowed})`\n );\n }\n\n // todo: I'm seeing \"you can now unmute yourself \" popup when this happens - but same thing happens on web.w.c so we can ignore for now\n this.state.server.remoteMute = false;\n this.state.server.unmuteAllowed = unmuteAllowed;\n\n this.applyUnmuteAllowedToStream(meeting);\n\n // change user mute state to false, but keep localMute true if overall mute state is still true\n this.muteLocalStream(meeting, false, 'localUnmuteRequired');\n if (this.type === AUDIO) {\n this.state.client.localMute = meeting.mediaProperties.audioStream?.muted;\n } else {\n this.state.client.localMute = meeting.mediaProperties.videoStream?.muted;\n }\n\n this.applyClientStateToServer(meeting);\n }\n\n /**\n * Returns true if the user is locally or remotely muted.\n * It only checks the mute status, ignoring the fact whether audio/video is enabled.\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isMuted() {\n return (\n this.state.client.localMute || this.state.server.localMute || this.state.server.remoteMute\n );\n }\n\n /**\n * Returns true if the user is remotely muted\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isRemotelyMuted() {\n return this.state.server.remoteMute;\n }\n\n /**\n * Returns true if unmute is allowed\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isUnmuteAllowed() {\n return this.state.server.unmuteAllowed;\n }\n\n /**\n * Returns true if the user is locally muted or audio/video is disabled\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isLocallyMuted() {\n return this.getClientLocalMuteState();\n 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+ {"version":3,"names":["_loggerProxy","_interopRequireDefault","require","_parameter","_util","_constants","createMuteState","exports","type","meeting","enabled","LoggerProxy","logger","info","concat","id","muteState","MuteState","_meeting$remoteVideoM","_meeting$unmuteVideoA","_classCallCheck2","default","_defineProperty2","AUDIO","VIDEO","ParameterError","ignoreMuteStateChange","state","client","localMute","server","remoteMute","remoteMuted","remoteVideoMuted","unmuteAllowed","unmuteVideoAllowed","syncToServerInProgress","_createClass2","key","value","init","_meeting$mediaPropert","_meeting$mediaPropert2","applyUnmuteAllowedToStream","muteLocalStream","initialMute","mediaProperties","audioStream","muted","videoStream","undefined","applyClientStateToServer","handleLocalStreamChange","enable","mute","reason","_meeting$mediaPropert3","setServerMuted","_meeting$mediaPropert4","handleLocalStreamMuteStateChange","newMuteState","userMuteState","systemMuteState","_meeting$mediaPropert5","_meeting$mediaPropert6","_meeting$mediaPropert7","userMuted","systemMuted","_meeting$mediaPropert8","_meeting$mediaPropert9","_meeting$mediaPropert0","applyClientStateLocally","getClientLocalMuteState","_this","localMuteState","localMuteRequiresSync","remoteMuteRequiresSync","localMuteSyncPromise","sendLocalMuteRequestToServer","_promise","resolve","then","sendRemoteMuteRequestToServer","catch","e","warn","_this2","audioMuted","videoMuted","MeetingUtil","remoteUpdateAudioVideo","response","updateLocusFromApiResponse","remoteUpdateError","reject","_this3","members","muteMember","selfId","_meeting$mediaPropert1","setUnmuteAllowed","_meeting$mediaPropert10","handleServerRemoteMuteUpdate","handleServerLocalUnmuteRequired","_meeting$mediaPropert11","_meeting$mediaPropert12","isMuted","isRemotelyMuted","isUnmuteAllowed","isLocallyMuted"],"sources":["muteState.ts"],"sourcesContent":["import {ServerMuteReason} from '@webex/media-helpers';\nimport LoggerProxy from '../common/logs/logger-proxy';\nimport ParameterError from '../common/errors/parameter';\nimport MeetingUtil from './util';\nimport {AUDIO, VIDEO} from '../constants';\n\n// eslint-disable-next-line import/prefer-default-export\nexport const createMuteState = (type, meeting, enabled: boolean) => {\n // todo: remove the meeting argument (SPARK-399695)\n\n LoggerProxy.logger.info(\n `Meeting:muteState#createMuteState --> ${type}: creating MuteState for meeting id ${meeting?.id}`\n );\n\n const muteState = new MuteState(type, meeting, enabled);\n\n return muteState;\n};\n\n/** The purpose of this class is to manage the local and remote mute state and make sure that the server state always matches\n the last requested state by the client.\n\n More info about Locus muting API: https://sqbu-github.cisco.com/pages/WebExSquared/locus/guides/mute.html#\n\n This class is exported only for unit tests. It should never be instantiated directly with new MuteState(), instead createMuteState() should be called\n*/\nexport class MuteState {\n state: {\n client: {\n enabled: boolean; // indicates if audio/video is enabled at all or not\n localMute: boolean;\n };\n server: {localMute: boolean; remoteMute: boolean; unmuteAllowed: boolean};\n syncToServerInProgress: boolean;\n };\n\n type: any;\n ignoreMuteStateChange: boolean;\n\n /**\n * Constructor\n *\n * @param {String} type - audio or video\n * @param {Object} meeting - the meeting object (used for reading current remote mute status)\n * @param {boolean} enabled - whether the client audio/video is enabled at all\n */\n constructor(type: string, meeting: any, enabled: boolean) {\n if (type !== AUDIO && type !== VIDEO) {\n throw new ParameterError('Mute state is designed for handling audio or video only');\n }\n this.type = type;\n this.ignoreMuteStateChange = false;\n this.state = {\n client: {\n enabled,\n localMute: true,\n },\n server: {\n localMute: true,\n // because remoteVideoMuted and unmuteVideoAllowed are updated seperately, they might be undefined\n remoteMute: type === AUDIO ? meeting.remoteMuted : meeting.remoteVideoMuted ?? false,\n unmuteAllowed: type === AUDIO ? meeting.unmuteAllowed : meeting.unmuteVideoAllowed ?? true,\n },\n syncToServerInProgress: false,\n };\n }\n\n /**\n * Starts the mute state machine. Needs to be called after a new MuteState instance is created.\n *\n * @param {Object} meeting - the meeting object\n * @returns {void}\n */\n public init(meeting: any) {\n this.applyUnmuteAllowedToStream(meeting);\n\n // if we are remotely muted, we need to apply that to the local stream now (mute on-entry)\n if (this.state.server.remoteMute) {\n this.muteLocalStream(meeting, this.state.server.remoteMute, 'remotelyMuted');\n }\n\n const initialMute =\n this.type === AUDIO\n ? meeting.mediaProperties.audioStream?.muted\n : meeting.mediaProperties.videoStream?.muted;\n\n LoggerProxy.logger.info(\n `Meeting:muteState#init --> ${this.type}: local stream initial mute state: ${initialMute}`\n );\n\n if (initialMute !== undefined) {\n this.state.client.localMute = initialMute;\n } else {\n // there is no stream, so it's like we are locally muted\n // (this is important especially for transcoded meetings, in which the SDP m-line direction always stays \"sendrecv\")\n this.state.client.localMute = true;\n }\n this.applyClientStateToServer(meeting);\n }\n\n /**\n * This method needs to be called whenever the local audio/video stream has changed.\n * It reapplies the remote mute state onto the new stream and also reads the current\n * local mute state from the stream and updates the internal state machine and sends\n * any required requests to the server.\n *\n * @param {Object} meeting - the meeting object\n * @returns {void}\n */\n public handleLocalStreamChange(meeting: any) {\n return this.init(meeting);\n }\n\n /**\n * Enables/disables audio/video\n *\n * @param {Object} meeting - the meeting object\n * @param {boolean} enable\n * @returns {void}\n */\n public enable(meeting: any, enable: boolean) {\n if (enable !== this.state.client.enabled) {\n this.state.client.enabled = enable;\n\n this.applyClientStateToServer(meeting);\n }\n }\n\n /**\n * Mutes/unmutes local stream\n *\n * @param {Object} meeting - the meeting object\n * @param {Boolean} mute - true to mute the stream, false to unmute it\n * @param {ServerMuteReason} reason - reason for muting/unmuting\n * @returns {void}\n */\n private muteLocalStream(meeting: any, mute: boolean, reason: ServerMuteReason) {\n this.ignoreMuteStateChange = true;\n if (this.type === AUDIO) {\n meeting.mediaProperties.audioStream?.setServerMuted(mute, reason);\n } else {\n meeting.mediaProperties.videoStream?.setServerMuted(mute, reason);\n }\n this.ignoreMuteStateChange = false;\n }\n\n /**\n * This method should be called when the local stream mute state is changed\n * @public\n * @memberof MuteState\n * @param {Object} [meeting] the meeting object\n * @returns {void}\n */\n public handleLocalStreamMuteStateChange(meeting?: any) {\n if (this.ignoreMuteStateChange) {\n return;\n }\n\n // either user or system may have triggered a mute state change, but localMute should reflect both\n let newMuteState: boolean;\n let userMuteState: boolean;\n let systemMuteState: boolean;\n if (this.type === AUDIO) {\n newMuteState = meeting.mediaProperties.audioStream?.muted;\n userMuteState = meeting.mediaProperties.audioStream?.userMuted;\n systemMuteState = meeting.mediaProperties.audioStream?.systemMuted;\n } else {\n newMuteState = meeting.mediaProperties.videoStream?.muted;\n userMuteState = meeting.mediaProperties.videoStream?.userMuted;\n systemMuteState = meeting.mediaProperties.videoStream?.systemMuted;\n }\n\n LoggerProxy.logger.info(\n `Meeting:muteState#handleLocalStreamMuteStateChange --> ${this.type}: local stream new mute state: ${newMuteState} (user mute: ${userMuteState}, system mute: ${systemMuteState})`\n );\n\n this.state.client.localMute = newMuteState;\n\n this.applyClientStateToServer(meeting);\n }\n\n /**\n * Applies the current mute state to the local stream (by enabling or disabling it accordingly)\n *\n * @public\n * @param {Object} [meeting] the meeting object\n * @param {ServerMuteReason} reason - reason why we're applying our client state to the local stream\n * @memberof MuteState\n * @returns {void}\n */\n public applyClientStateLocally(meeting?: any, reason?: ServerMuteReason) {\n this.muteLocalStream(meeting, this.state.client.localMute, reason);\n }\n\n /** Returns true if client is locally muted - it takes into account not just the client local mute state,\n * but also whether audio/video is enabled at all\n *\n * @returns {boolean}\n */\n private getClientLocalMuteState() {\n return this.state.client.enabled ? this.state.client.localMute : true;\n }\n\n /**\n * Updates the server local and remote mute values so that they match the current client desired state.\n *\n * @private\n * @param {Object} [meeting] the meeting object\n * @memberof MuteState\n * @returns {void}\n */\n private applyClientStateToServer(meeting?: any) {\n if (this.state.syncToServerInProgress) {\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: request to server in progress, we need to wait for it to complete`\n );\n\n return;\n }\n\n const localMuteState = this.getClientLocalMuteState();\n const localMuteRequiresSync = localMuteState !== this.state.server.localMute;\n const remoteMuteRequiresSync = !localMuteState && this.state.server.remoteMute;\n\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: localMuteRequiresSync: ${localMuteRequiresSync} (${localMuteState} ?= ${this.state.server.localMute})`\n );\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: remoteMuteRequiresSync: ${remoteMuteRequiresSync}`\n );\n\n if (!localMuteRequiresSync && !remoteMuteRequiresSync) {\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: client state already matching server state, nothing to do`\n );\n\n return;\n }\n\n this.state.syncToServerInProgress = true;\n\n // first sync local mute with server\n const localMuteSyncPromise = localMuteRequiresSync\n ? this.sendLocalMuteRequestToServer(meeting)\n : Promise.resolve();\n\n localMuteSyncPromise\n .then(() =>\n // then follow it up with remote mute sync\n remoteMuteRequiresSync ? this.sendRemoteMuteRequestToServer(meeting) : Promise.resolve()\n )\n .then(() => {\n this.state.syncToServerInProgress = false;\n LoggerProxy.logger.info(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: sync with server completed`\n );\n\n // need to check if a new sync is required, because this.state.client may have changed while we were doing the current sync\n this.applyClientStateToServer(meeting);\n })\n .catch((e) => {\n this.state.syncToServerInProgress = false;\n\n LoggerProxy.logger.warn(\n `Meeting:muteState#applyClientStateToServer --> ${this.type}: error: ${e}`\n );\n\n // failed to apply client state to server, so revert stream mute state to server state\n this.muteLocalStream(\n meeting,\n this.state.server.localMute || this.state.server.remoteMute,\n 'clientRequestFailed'\n );\n });\n }\n\n /**\n * Sets the local mute value in the server\n *\n * @private\n * @param {Object} [meeting] the meeting object\n * @memberof MuteState\n * @returns {Promise}\n */\n private sendLocalMuteRequestToServer(meeting?: any) {\n const audioMuted = this.type === AUDIO ? this.getClientLocalMuteState() : undefined;\n const videoMuted = this.type === VIDEO ? this.getClientLocalMuteState() : undefined;\n\n LoggerProxy.logger.info(\n `Meeting:muteState#sendLocalMuteRequestToServer --> ${this.type}: sending local mute (audio=${audioMuted}, video=${videoMuted}) to server`\n );\n\n return MeetingUtil.remoteUpdateAudioVideo(meeting, audioMuted, videoMuted)\n .then((response) => {\n LoggerProxy.logger.info(\n `Meeting:muteState#sendLocalMuteRequestToServer --> ${this.type}: local mute (audio=${audioMuted}, video=${videoMuted}) applied to server`\n );\n\n this.state.server.localMute = this.type === AUDIO ? audioMuted : videoMuted;\n\n return MeetingUtil.updateLocusFromApiResponse(meeting, response);\n })\n .catch((remoteUpdateError) => {\n LoggerProxy.logger.warn(\n `Meeting:muteState#sendLocalMuteRequestToServer --> ${this.type}: failed to apply local mute (audio=${audioMuted}, video=${videoMuted}) to server: ${remoteUpdateError}`\n );\n\n return Promise.reject(remoteUpdateError);\n });\n }\n\n /**\n * Sets the remote mute value in the server\n *\n * @private\n * @param {Object} [meeting] the meeting object\n * @memberof MuteState\n * @returns {Promise}\n */\n private sendRemoteMuteRequestToServer(meeting?: any) {\n const remoteMute = this.getClientLocalMuteState();\n\n LoggerProxy.logger.info(\n `Meeting:muteState#sendRemoteMuteRequestToServer --> ${this.type}: sending remote mute:${remoteMute} to server`\n );\n\n return meeting.members\n .muteMember(meeting.members.selfId, remoteMute, this.type === AUDIO)\n .then(() => {\n LoggerProxy.logger.info(\n `Meeting:muteState#sendRemoteMuteRequestToServer --> ${this.type}: remote mute:${remoteMute} applied to server`\n );\n\n this.state.server.remoteMute = remoteMute;\n })\n .catch((remoteUpdateError) => {\n LoggerProxy.logger.warn(\n `Meeting:muteState#sendRemoteMuteRequestToServer --> ${this.type}: failed to apply remote mute ${remoteMute} to server: ${remoteUpdateError}`\n );\n\n return Promise.reject(remoteUpdateError);\n });\n }\n\n /** Applies the current value for unmute allowed to the underlying stream\n *\n * @param {Meeting} meeting\n * @returns {void}\n */\n private applyUnmuteAllowedToStream(meeting: any) {\n if (this.type === AUDIO) {\n meeting.mediaProperties.audioStream?.setUnmuteAllowed(this.state.server.unmuteAllowed);\n } else {\n meeting.mediaProperties.videoStream?.setUnmuteAllowed(this.state.server.unmuteAllowed);\n }\n }\n\n /**\n * This method should be called whenever the server remote mute state is changed\n *\n * @public\n * @memberof MuteState\n * @param {Meeting} meeting\n * @param {Boolean} [muted] true if user is remotely muted, false otherwise\n * @param {Boolean} [unmuteAllowed] indicates if user is allowed to unmute self (false when \"hard mute\" feature is used)\n * @returns {undefined}\n */\n public handleServerRemoteMuteUpdate(meeting: any, muted?: boolean, unmuteAllowed?: boolean) {\n LoggerProxy.logger.info(\n `Meeting:muteState#handleServerRemoteMuteUpdate --> ${this.type}: updating server remoteMute to (${muted})`\n );\n if (unmuteAllowed !== undefined) {\n this.state.server.unmuteAllowed = unmuteAllowed;\n this.applyUnmuteAllowedToStream(meeting);\n }\n if (muted !== undefined) {\n this.state.server.remoteMute = muted;\n // BO->Main may replay a stale remoteMute=false from the locus cache.\n // Only enforce the mute on muted=true (also locking client.localMute so a later stale\n // false can't flip isMuted()), and never touch the stream on muted=false — the\n // legitimate server-driven unmute path is LOCAL_UNMUTE_REQUIRED. Always sync client\n // intent back so other participants' tiles still show the mute icon.\n if (muted) {\n this.state.client.localMute = true;\n this.muteLocalStream(meeting, true, 'remotelyMuted');\n }\n this.applyClientStateToServer(meeting);\n }\n }\n\n /**\n * This method should be called whenever we receive from the server a requirement to locally unmute\n *\n * @public\n * @memberof MuteState\n * @param {Object} [meeting] the meeting object\n * @param {Boolean} [unmuteAllowed] whether the user is allowed to unmute self\n * @returns {undefined}\n */\n public handleServerLocalUnmuteRequired(meeting: any, unmuteAllowed: boolean) {\n if (!this.state.client.enabled) {\n LoggerProxy.logger.warn(\n `Meeting:muteState#handleServerLocalUnmuteRequired --> ${this.type}: localAudioUnmuteRequired received while ${this.type} is disabled -> local unmute will not result in ${this.type} being sent`\n );\n } else {\n LoggerProxy.logger.info(\n `Meeting:muteState#handleServerLocalUnmuteRequired --> ${this.type}: localAudioUnmuteRequired received -> doing local unmute (unmuteAllowed=${unmuteAllowed})`\n );\n }\n\n // todo: I'm seeing \"you can now unmute yourself \" popup when this happens - but same thing happens on web.w.c so we can ignore for now\n this.state.server.remoteMute = false;\n this.state.server.unmuteAllowed = unmuteAllowed;\n\n this.applyUnmuteAllowedToStream(meeting);\n\n // change user mute state to false, but keep localMute true if overall mute state is still true\n this.muteLocalStream(meeting, false, 'localUnmuteRequired');\n if (this.type === AUDIO) {\n this.state.client.localMute = meeting.mediaProperties.audioStream?.muted;\n } else {\n this.state.client.localMute = meeting.mediaProperties.videoStream?.muted;\n }\n\n this.applyClientStateToServer(meeting);\n }\n\n /**\n * Returns true if the user is locally or remotely muted.\n * It only checks the mute status, ignoring the fact whether audio/video is enabled.\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isMuted() {\n return (\n this.state.client.localMute || this.state.server.localMute || this.state.server.remoteMute\n );\n }\n\n /**\n * Returns true if the user is remotely muted\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isRemotelyMuted() {\n return this.state.server.remoteMute;\n }\n\n /**\n * Returns true if unmute is allowed\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isUnmuteAllowed() {\n return this.state.server.unmuteAllowed;\n }\n\n /**\n * Returns true if the user is locally muted or audio/video is disabled\n *\n * @public\n * @memberof MuteState\n * @returns {Boolean}\n */\n public isLocallyMuted() {\n return this.getClientLocalMuteState();\n 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@@ -869,7 +869,7 @@ var Webinar = _webexCore.WebexPlugin.extend({
869
869
  }, _callee1);
870
870
  }))();
871
871
  },
872
- version: "3.12.0-next.68"
872
+ version: "3.12.0-next.69"
873
873
  });
874
874
  var _default = exports.default = Webinar;
875
875
  //# sourceMappingURL=index.js.map
package/package.json CHANGED
@@ -94,5 +94,5 @@
94
94
  "//": [
95
95
  "TODO: upgrade jwt-decode when moving to node 18"
96
96
  ],
97
- "version": "3.12.0-next.68"
97
+ "version": "3.12.0-next.69"
98
98
  }
@@ -375,7 +375,16 @@ export class MuteState {
375
375
  }
376
376
  if (muted !== undefined) {
377
377
  this.state.server.remoteMute = muted;
378
- this.muteLocalStream(meeting, muted, 'remotelyMuted');
378
+ // BO->Main may replay a stale remoteMute=false from the locus cache.
379
+ // Only enforce the mute on muted=true (also locking client.localMute so a later stale
380
+ // false can't flip isMuted()), and never touch the stream on muted=false — the
381
+ // legitimate server-driven unmute path is LOCAL_UNMUTE_REQUIRED. Always sync client
382
+ // intent back so other participants' tiles still show the mute icon.
383
+ if (muted) {
384
+ this.state.client.localMute = true;
385
+ this.muteLocalStream(meeting, true, 'remotelyMuted');
386
+ }
387
+ this.applyClientStateToServer(meeting);
379
388
  }
380
389
  }
381
390
 
@@ -112,6 +112,82 @@ describe('plugin-meetings', () => {
112
112
  assert.isTrue(audio.isRemotelyMuted());
113
113
  });
114
114
 
115
+ it('does not unmute the local stream when server clears remote mute while user is locally muted (breakout -> main regression)', async () => {
116
+ // Panelist is locally muted before joining a breakout.
117
+ meeting.mediaProperties.audioStream.userMuted = true;
118
+ audio.handleLocalStreamChange(meeting);
119
+ await testUtils.flushPromises();
120
+
121
+ // Server applied a remote mute at some point.
122
+ audio.handleServerRemoteMuteUpdate(meeting, true, true);
123
+ assert.isTrue(audio.isRemotelyMuted());
124
+
125
+ meeting.mediaProperties.audioStream.setServerMuted.resetHistory();
126
+
127
+ // Now the user returns from breakout to main, and Locus clears the remote mute.
128
+ audio.handleServerRemoteMuteUpdate(meeting, false, true);
129
+
130
+ // Stream must NOT be force-unmuted - user's local mute intent must be preserved.
131
+ // The stale remoteMute=false must not trigger setServerMuted again.
132
+ assert.notCalled(meeting.mediaProperties.audioStream.setServerMuted);
133
+ assert.isFalse(audio.isRemotelyMuted());
134
+ assert.isTrue(audio.isMuted());
135
+ });
136
+
137
+ it('does not touch the local stream when remote mute stays false (no transition)', async () => {
138
+ // No remote mute has been applied yet (initial state has server.remoteMute=false).
139
+ meeting.mediaProperties.audioStream.setServerMuted.resetHistory();
140
+
141
+ audio.handleServerRemoteMuteUpdate(meeting, false, true);
142
+
143
+ // setServerMuted must not be called - there is no remoteMute transition to act on.
144
+ assert.notCalled(meeting.mediaProperties.audioStream.setServerMuted);
145
+ });
146
+
147
+ it('keeps isMuted() true when a stale remoteMute=false replays after remote mute', async () => {
148
+ // User was unmuted by host (userMuted=false locally).
149
+ meeting.mediaProperties.audioStream.userMuted = false;
150
+ audio.handleLocalStreamChange(meeting);
151
+ await testUtils.flushPromises();
152
+
153
+ // Host then hard-mutes the user.
154
+ audio.handleServerRemoteMuteUpdate(meeting, true, true);
155
+ await testUtils.flushPromises();
156
+ assert.isTrue(audio.isMuted());
157
+
158
+ meeting.mediaProperties.audioStream.setServerMuted.resetHistory();
159
+
160
+ // BO -> main replays a stale remoteMute=false from the locus cache.
161
+ audio.handleServerRemoteMuteUpdate(meeting, false, true);
162
+
163
+ // isMuted() must remain true (client.localMute is the safety net),
164
+ // and the stream must not be force-unmuted.
165
+ assert.isTrue(audio.isMuted());
166
+ assert.isFalse(audio.isRemotelyMuted());
167
+ assert.notCalled(meeting.mediaProperties.audioStream.setServerMuted);
168
+ });
169
+
170
+ it('syncs client mute intent back to server on stale remoteMute=false', async () => {
171
+ // client wants mute (localMute=true) but server's
172
+ // local-mute is out of sync (=false) - e.g. an attendee promoted to panelist whose
173
+ // server-side mute state got mis-set during promotion. remoteMute is currently true.
174
+ audio.state.client.localMute = true;
175
+ audio.state.server.localMute = false;
176
+ audio.state.server.remoteMute = true;
177
+
178
+ MeetingUtil.remoteUpdateAudioVideo.resetHistory();
179
+
180
+ // Stale event after BO -> main clears remoteMute.
181
+ audio.handleServerRemoteMuteUpdate(meeting, false, true);
182
+ await testUtils.flushPromises();
183
+
184
+ // applyClientStateToServer must detect the mismatch and push local mute back
185
+ // to server, so server.controls.audio.muted stays true for other participants' tiles.
186
+ assert.calledOnce(MeetingUtil.remoteUpdateAudioVideo);
187
+ assert.calledWith(MeetingUtil.remoteUpdateAudioVideo, meeting, true, undefined);
188
+ assert.isTrue(audio.isMuted());
189
+ });
190
+
115
191
  it('does local audio unmute if localAudioUnmuteRequired is received', async () => {
116
192
  // first we need to have the local stream user muted
117
193
  meeting.mediaProperties.audioStream.userMuted = true;
@@ -829,6 +905,8 @@ describe('plugin-meetings', () => {
829
905
  it('does not do anything if current state is already the same', async () => {
830
906
  // set it up so that we are remotely muted (so that a sync to server would do a remote unmute)
831
907
  audio.handleServerRemoteMuteUpdate(meeting, true, true);
908
+ await testUtils.flushPromises();
909
+ resetStubHistory();
832
910
 
833
911
  // audio is already enabled and we call to enable it again
834
912
  audio.enable(meeting, true);