@weasel-js/ui 1.4.4 → 1.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/chunks/{BandEditor-CUlbOlJi.js → BandEditor-BeWO56_w.js} +1 -1
- package/dist/chunks/{BandEditor-CUlbOlJi.js.map → BandEditor-BeWO56_w.js.map} +1 -1
- package/dist/chunks/{Callout-Dvt6lqVn.js → Callout-BPIA2is-.js} +1 -1
- package/dist/chunks/{Callout-Dvt6lqVn.js.map → Callout-BPIA2is-.js.map} +1 -1
- package/dist/chunks/ComboBox-CPES6Y1i.js +138 -0
- package/dist/chunks/ComboBox-CPES6Y1i.js.map +1 -0
- package/dist/chunks/CurveEditor-Cj0lLiyR.js +533 -0
- package/dist/chunks/CurveEditor-Cj0lLiyR.js.map +1 -0
- package/dist/chunks/{DetentSlider-BpD7bgjN.js → DetentSlider-CYicfnKr.js} +2 -2
- package/dist/chunks/{DetentSlider-BpD7bgjN.js.map → DetentSlider-CYicfnKr.js.map} +1 -1
- package/dist/chunks/{GradientEditor-BLpAtMDK.js → GradientEditor-dBprHbS0.js} +2 -2
- package/dist/chunks/{GradientEditor-BLpAtMDK.js.map → GradientEditor-dBprHbS0.js.map} +1 -1
- package/dist/chunks/MenuButton-Do8fFUx1.js +60 -0
- package/dist/chunks/MenuButton-Do8fFUx1.js.map +1 -0
- package/dist/chunks/NumberField-BWzhqS19.js +112 -0
- package/dist/chunks/NumberField-BWzhqS19.js.map +1 -0
- package/dist/chunks/{PaintInput-B7AScmHN.js → PaintInput-DAevU7fd.js} +2 -2
- package/dist/chunks/{PaintInput-B7AScmHN.js.map → PaintInput-DAevU7fd.js.map} +1 -1
- package/dist/chunks/Plot2D-CVZwQpWJ.js +292 -0
- package/dist/chunks/Plot2D-CVZwQpWJ.js.map +1 -0
- package/dist/chunks/{PointPlotter-CbDKVggs.js → PointPlotter-anTHwz8f.js} +2 -2
- package/dist/chunks/PointPlotter-anTHwz8f.js.map +1 -0
- package/dist/chunks/Prefs-CzIn-hlq.js +302 -0
- package/dist/chunks/Prefs-CzIn-hlq.js.map +1 -0
- package/dist/chunks/Properties-DJaDEJkT.js +765 -0
- package/dist/chunks/Properties-DJaDEJkT.js.map +1 -0
- package/dist/chunks/{ResizeHandle-BrCO0JrH.js → ResizeHandle-CiExUWP-.js} +1 -1
- package/dist/chunks/{ResizeHandle-BrCO0JrH.js.map → ResizeHandle-CiExUWP-.js.map} +1 -1
- package/dist/chunks/{SelectionPanel-C59wavdA.js → SelectionPanel-CbyUT3Dh.js} +204 -194
- package/dist/chunks/SelectionPanel-CbyUT3Dh.js.map +1 -0
- package/dist/chunks/{Sidebar-BvwjZiFm.js → Sidebar-Cqcfx3_s.js} +1 -1
- package/dist/chunks/{Sidebar-BvwjZiFm.js.map → Sidebar-Cqcfx3_s.js.map} +1 -1
- package/dist/chunks/{SidebarPanel-D5Ua2vyP.js → SidebarPanel-BLzBo0S2.js} +1 -1
- package/dist/chunks/{SidebarPanel-D5Ua2vyP.js.map → SidebarPanel-BLzBo0S2.js.map} +1 -1
- package/dist/chunks/{Slider-Bs-KSYgQ.js → Slider--DFRC_hc.js} +2 -2
- package/dist/chunks/{Slider-Bs-KSYgQ.js.map → Slider--DFRC_hc.js.map} +1 -1
- package/dist/chunks/{StatusBar-Bqv4D0dW.js → StatusBar-B9NQ8atD.js} +1 -1
- package/dist/chunks/{StatusBar-Bqv4D0dW.js.map → StatusBar-B9NQ8atD.js.map} +1 -1
- package/dist/chunks/{Tabs-BT3CDkoQ.js → Tabs-9sODd2Ut.js} +1 -1
- package/dist/chunks/{Tabs-BT3CDkoQ.js.map → Tabs-9sODd2Ut.js.map} +1 -1
- package/dist/chunks/Timeline-DOZgb1CG.js +915 -0
- package/dist/chunks/Timeline-DOZgb1CG.js.map +1 -0
- package/dist/chunks/{Toast-B7ylq7fz.js → Toast-LpN1WK8E.js} +1 -1
- package/dist/chunks/{Toast-B7ylq7fz.js.map → Toast-LpN1WK8E.js.map} +1 -1
- package/dist/chunks/{ToolButton-CtDkqUIc.js → ToolButton-B81YjdwO.js} +1 -1
- package/dist/chunks/{ToolButton-CtDkqUIc.js.map → ToolButton-B81YjdwO.js.map} +1 -1
- package/dist/chunks/{ToolGroup-zDtqt0QJ.js → ToolGroup-D7juDOC_.js} +1 -1
- package/dist/chunks/{ToolGroup-zDtqt0QJ.js.map → ToolGroup-D7juDOC_.js.map} +1 -1
- package/dist/chunks/{ToolPalette-BbrMHfQ9.js → ToolPalette-BSzmRJS7.js} +3 -3
- package/dist/chunks/{ToolPalette-BbrMHfQ9.js.map → ToolPalette-BSzmRJS7.js.map} +1 -1
- package/dist/chunks/createKeyframeLayer-AL4jP0EX.js +694 -0
- package/dist/chunks/createKeyframeLayer-AL4jP0EX.js.map +1 -0
- package/dist/chunks/number-f6PydOZK.js +52 -0
- package/dist/chunks/number-f6PydOZK.js.map +1 -0
- package/dist/chunks/{schema-CtWwGbqJ.js → schema-CPdFNeP6.js} +15 -9
- package/dist/chunks/schema-CPdFNeP6.js.map +1 -0
- package/dist/components/BandEditor/index.js +1 -1
- package/dist/components/Callout/index.js +1 -1
- package/dist/components/ComboBox/ComboBox.d.ts +36 -0
- package/dist/components/ComboBox/ComboBox.d.ts.map +1 -1
- package/dist/components/ComboBox/index.d.ts +1 -1
- package/dist/components/ComboBox/index.d.ts.map +1 -1
- package/dist/components/ComboBox/index.js +1 -1
- package/dist/components/CurveEditor/CurveEditor.d.ts +4 -2
- package/dist/components/CurveEditor/CurveEditor.d.ts.map +1 -1
- package/dist/components/CurveEditor/LayeredCurveEditor.d.ts +8 -1
- package/dist/components/CurveEditor/LayeredCurveEditor.d.ts.map +1 -1
- package/dist/components/CurveEditor/createFunctionLayer.d.ts +2 -0
- package/dist/components/CurveEditor/createFunctionLayer.d.ts.map +1 -1
- package/dist/components/CurveEditor/createKeyframeLayer.d.ts +70 -0
- package/dist/components/CurveEditor/createKeyframeLayer.d.ts.map +1 -0
- package/dist/components/CurveEditor/index.d.ts +3 -1
- package/dist/components/CurveEditor/index.d.ts.map +1 -1
- package/dist/components/CurveEditor/index.js +3 -2
- package/dist/components/CurveEditor/layerTypes.d.ts +8 -3
- package/dist/components/CurveEditor/layerTypes.d.ts.map +1 -1
- package/dist/components/CurveEditor/snap.d.ts +3 -0
- package/dist/components/CurveEditor/snap.d.ts.map +1 -0
- package/dist/components/DetentSlider/index.js +1 -1
- package/dist/components/GradientEditor/index.js +1 -1
- package/dist/components/MenuButton/MenuButton.d.ts +29 -0
- package/dist/components/MenuButton/MenuButton.d.ts.map +1 -0
- package/dist/components/MenuButton/index.d.ts +3 -0
- package/dist/components/MenuButton/index.d.ts.map +1 -0
- package/dist/components/MenuButton/index.js +2 -0
- package/dist/components/NumberField/UnitField.d.ts +30 -0
- package/dist/components/NumberField/UnitField.d.ts.map +1 -0
- package/dist/components/NumberField/index.d.ts +2 -0
- package/dist/components/NumberField/index.d.ts.map +1 -1
- package/dist/components/NumberField/index.js +2 -2
- package/dist/components/PaintInput/index.js +1 -1
- package/dist/components/Plot2D/Plot2D.d.ts +38 -2
- package/dist/components/Plot2D/Plot2D.d.ts.map +1 -1
- package/dist/components/Plot2D/index.d.ts +2 -1
- package/dist/components/Plot2D/index.d.ts.map +1 -1
- package/dist/components/Plot2D/index.js +2 -2
- package/dist/components/Plot2D/ticks.d.ts +43 -0
- package/dist/components/Plot2D/ticks.d.ts.map +1 -0
- package/dist/components/PointPlotter/PointPlotter.d.ts +3 -1
- package/dist/components/PointPlotter/PointPlotter.d.ts.map +1 -1
- package/dist/components/PointPlotter/index.js +1 -1
- package/dist/components/Prefs/PrefsForm.d.ts.map +1 -1
- package/dist/components/Prefs/index.d.ts +1 -1
- package/dist/components/Prefs/index.d.ts.map +1 -1
- package/dist/components/Prefs/index.js +3 -3
- package/dist/components/Prefs/schema.d.ts +5 -2
- package/dist/components/Prefs/schema.d.ts.map +1 -1
- package/dist/components/Properties/PropertyPanel.d.ts +15 -6
- package/dist/components/Properties/PropertyPanel.d.ts.map +1 -1
- package/dist/components/Properties/index.js +1 -1
- package/dist/components/ResizeHandle/index.js +1 -1
- package/dist/components/SelectionPanel/index.js +1 -1
- package/dist/components/Sidebar/index.js +1 -1
- package/dist/components/SidebarPanel/index.js +1 -1
- package/dist/components/Slider/index.js +1 -1
- package/dist/components/StatusBar/index.js +1 -1
- package/dist/components/Tabs/index.js +1 -1
- package/dist/components/Timeline/Lane.d.ts +9 -7
- package/dist/components/Timeline/Lane.d.ts.map +1 -1
- package/dist/components/Timeline/LaneGraph.d.ts +24 -0
- package/dist/components/Timeline/LaneGraph.d.ts.map +1 -0
- package/dist/components/Timeline/Ruler.d.ts.map +1 -1
- package/dist/components/Timeline/Timeline.d.ts.map +1 -1
- package/dist/components/Timeline/index.js +1 -1
- package/dist/components/Timeline/keys.d.ts +4 -3
- package/dist/components/Timeline/keys.d.ts.map +1 -1
- package/dist/components/Timeline/timeScale.d.ts +2 -0
- package/dist/components/Timeline/timeScale.d.ts.map +1 -1
- package/dist/components/Toast/index.js +1 -1
- package/dist/components/ToolButton/index.js +1 -1
- package/dist/components/ToolGroup/index.js +1 -1
- package/dist/components/ToolPalette/index.js +1 -1
- package/dist/format/number.d.ts +16 -0
- package/dist/format/number.d.ts.map +1 -1
- package/dist/index.d.ts +4 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +99 -64
- package/dist/index.js.map +1 -1
- package/dist/style.css +1 -1
- package/dist/useAsyncOptions.d.ts +38 -0
- package/dist/useAsyncOptions.d.ts.map +1 -0
- package/package.json +7 -6
- package/dist/chunks/ComboBox-BBRRWvdc.js +0 -107
- package/dist/chunks/ComboBox-BBRRWvdc.js.map +0 -1
- package/dist/chunks/CurveEditor-DtjdpJVB.js +0 -784
- package/dist/chunks/CurveEditor-DtjdpJVB.js.map +0 -1
- package/dist/chunks/NumberField-DBowmOfe.js +0 -62
- package/dist/chunks/NumberField-DBowmOfe.js.map +0 -1
- package/dist/chunks/Plot2D-C97pO13t.js +0 -134
- package/dist/chunks/Plot2D-C97pO13t.js.map +0 -1
- package/dist/chunks/PointPlotter-CbDKVggs.js.map +0 -1
- package/dist/chunks/Prefs-4JSEtuU-.js +0 -294
- package/dist/chunks/Prefs-4JSEtuU-.js.map +0 -1
- package/dist/chunks/Properties-BpUYKi7-.js +0 -758
- package/dist/chunks/Properties-BpUYKi7-.js.map +0 -1
- package/dist/chunks/SelectionPanel-C59wavdA.js.map +0 -1
- package/dist/chunks/Timeline-Bz806JbE.js +0 -908
- package/dist/chunks/Timeline-Bz806JbE.js.map +0 -1
- package/dist/chunks/number-Bv1nbhOJ.js +0 -18
- package/dist/chunks/number-Bv1nbhOJ.js.map +0 -1
- package/dist/chunks/schema-CtWwGbqJ.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DetentSlider-
|
|
1
|
+
{"version":3,"file":"DetentSlider-CYicfnKr.js","names":[],"sources":["../../src/components/DetentSlider/DetentSlider.module.css","../../src/components/DetentSlider/DetentSlider.tsx"],"sourcesContent":[".root {\n position: relative;\n /* Read by Slider's track and stop marks. Detents run the full height of the\n * track so they read as notches rather than as tally marks beside it. */\n --rp-tick-inset: 0;\n --rp-tick-width: 1px;\n --rp-tick-color: var(--wzl-border-strong);\n --rp-track-cursor: pointer;\n font-family: var(--wzl-font-ui);\n}\n\n.slider {\n width: 100%;\n}\n\n.labels {\n position: relative;\n height: calc(var(--wzl-font-size-xs) * var(--wzl-leading-tight));\n margin-top: var(--wzl-space-xs);\n}\n\n.label {\n position: absolute;\n transform: translateX(-50%);\n white-space: nowrap;\n font-size: var(--wzl-font-size-xs);\n line-height: var(--wzl-leading-tight);\n font-variant-numeric: tabular-nums;\n color: var(--wzl-fg-subtle);\n}\n\n/* The end labels are pinned inside the track rather than centred on it, so a\n * wide one can't spill past the control and misalign whatever sits beside it. */\n.label[data-edge=\"start\"] {\n transform: none;\n}\n\n.label[data-edge=\"end\"] {\n transform: translateX(-100%);\n}\n\n.label[data-selected] {\n color: var(--wzl-fg);\n font-weight: var(--wzl-font-weight-medium);\n}\n","import { useEffect, useRef, type ReactElement, type ReactNode } from 'react';\nimport { Slider, type Thumb } from '../Slider/Slider';\nimport s from './DetentSlider.module.css';\n\n/** What a detent can carry. Narrowed so identity comparison and React keys\n * both work without a keying callback. */\nexport type DetentValue = string | number;\n\n/** One detent on a {@link DetentSlider}. */\nexport type DetentItem<V extends DetentValue = number> = {\n value: V;\n /** Drawn under the detent. Defaults to `formatLabel(value)`, then `value`. */\n label?: ReactNode;\n /** Spoken form, when the drawn label is not the right thing to say. */\n ariaLabel?: string;\n};\n\n/**\n * Props for {@link DetentSlider}.\n *\n * `items` takes bare values or `DetentItem`s interchangeably — a bare value is\n * a detent with no label of its own.\n *\n * `onChange` fires on every detent the control passes through, including\n * mid-drag: each one is a complete, legal choice, so there is no in-flight\n * value to withhold. `onCommit` fires once the gesture that changed things\n * ends, and is the one to write to history.\n */\nexport type DetentSliderProps<V extends DetentValue = number> = {\n items: readonly (V | DetentItem<V>)[];\n value: V;\n onChange: (value: V, index: number) => void;\n onCommit?: (value: V, index: number) => void;\n formatLabel?: (value: V, index: number) => ReactNode;\n labels?: 'all' | 'ends' | 'none';\n trackHeight?: number;\n ariaLabel?: string;\n className?: string;\n};\n\nfunction normalize<V extends DetentValue>(items: readonly (V | DetentItem<V>)[]): DetentItem<V>[] {\n return items.map(it => (typeof it === 'object' && it !== null ? it : ({ value: it } as DetentItem<V>)));\n}\n\n/**\n * The detent `value` selects. An exact match wins; a number that matches none\n * lands on the nearest one, so a value arriving from a numeric field or an\n * older save renders where it belongs rather than silently reading as the\n * first detent.\n */\nfunction resolveIndex<V extends DetentValue>(items: readonly DetentItem<V>[], value: V): number {\n const exact = items.findIndex(it => it.value === value);\n if (exact !== -1) return exact;\n if (typeof value !== 'number') return 0;\n let best = 0;\n let bestGap = Infinity;\n for (let i = 0; i < items.length; i++) {\n const v = items[i].value;\n if (typeof v !== 'number') continue;\n const gap = Math.abs(v - value);\n if (gap < bestGap) {\n bestGap = gap;\n best = i;\n }\n }\n return best;\n}\n\nfunction plainText(label: ReactNode, fallback: DetentValue): string {\n return typeof label === 'string' || typeof label === 'number' ? String(label) : String(fallback);\n}\n\n/**\n * Slider over a fixed list of values: one detent per value, evenly spaced, the\n * thumb resting on one of them.\n *\n * This is the shape to reach for when a numeric option has a small set of\n * allowed values along a line — playback rate, zoom step, stroke weight — in\n * place of a dropdown, which hides the ordering and the extent of the range\n * behind a click.\n *\n * The track addresses the *index* of `items`, not the value, which is what\n * makes the detents evenly spaced no matter how the values are distributed:\n * a geometric rate list (0.25/0.5/1/2/4) laid out linearly would crowd four\n * of its five detents into the first fifth of the track and leave the most\n * used one nearly unhittable. Since the index is meaningless to a screen\n * reader, the value is published as `aria-valuetext`.\n */\nexport function DetentSlider<V extends DetentValue = number>(props: DetentSliderProps<V>): ReactElement {\n const { value, onChange, onCommit, formatLabel, ariaLabel, className } = props;\n const items = normalize(props.items);\n const labelMode = props.labels ?? 'all';\n const index = resolveIndex(items, value);\n const lastIndex = Math.max(0, items.length - 1);\n\n const labelOf = (item: DetentItem<V>, i: number): ReactNode =>\n item.label ?? formatLabel?.(item.value, i) ?? String(item.value);\n\n // Deduped separately: `live` suppresses the repeat reports a drag produces\n // while the pointer crosses one detent, `changed` keeps a press that chose\n // nothing from landing a no-op entry in the consumer's history.\n const liveRef = useRef(index);\n const changedRef = useRef(false);\n useEffect(() => {\n liveRef.current = index;\n }, [index]);\n\n const at = (raw: number): number => Math.max(0, Math.min(lastIndex, Math.round(raw)));\n\n const handleInput = (next: Thumb[]) => {\n const i = at(next[0].value);\n if (i === liveRef.current) return;\n liveRef.current = i;\n changedRef.current = true;\n onChange(items[i].value, i);\n };\n\n const handleCommit = (next: Thumb[]) => {\n if (!changedRef.current) return;\n changedRef.current = false;\n const i = at(next[0].value);\n onCommit?.(items[i].value, i);\n };\n\n const current = items[index];\n if (!current) return <div className={className ? `${s.root} ${className}` : s.root} />;\n\n const thumbs: Thumb[] = [\n { value: index, valueText: current.ariaLabel ?? plainText(labelOf(current, index), current.value) },\n ];\n\n const shown =\n labelMode === 'ends'\n ? [...new Set([0, lastIndex])]\n : items.map((_, i) => i);\n\n return (\n <div className={className ? `${s.root} ${className}` : s.root}>\n <Slider\n className={s.slider}\n min={0}\n max={lastIndex}\n step={1}\n stops={items.map((_, i) => i)}\n trackClick=\"move-nearest\"\n trackHeight={props.trackHeight ?? 8}\n ariaLabel={ariaLabel}\n thumbs={thumbs}\n onInput={handleInput}\n onChange={handleCommit}\n />\n {labelMode !== 'none' && (\n <div className={s.labels} data-detent-labels aria-hidden=\"true\">\n {shown.map(i => (\n <span\n key={items[i].value}\n className={s.label}\n data-detent-label\n data-index={i}\n data-selected={i === index ? 'true' : undefined}\n data-edge={i === 0 ? 'start' : i === lastIndex ? 'end' : undefined}\n style={{ left: `${(lastIndex === 0 ? 0 : i / lastIndex) * 100}%` }}\n >\n {labelOf(items[i], i)}\n </span>\n ))}\n </div>\n )}\n </div>\n );\n}\n"],"mappings":";;;;;;;;;;;ACwCA,SAAS,EAAiC,GAAwD;AAChG,QAAO,EAAM,KAAI,MAAO,OAAO,KAAO,YAAY,IAAc,IAAM,EAAE,OAAO,GAAI,CAAoB;;AASzG,SAAS,EAAoC,GAAiC,GAAkB;CAC9F,IAAM,IAAQ,EAAM,WAAU,MAAM,EAAG,UAAU,EAAM;AACvD,KAAI,MAAU,GAAI,QAAO;AACzB,KAAI,OAAO,KAAU,SAAU,QAAO;CACtC,IAAI,IAAO,GACP,IAAU;AACd,MAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,KAAK;EACrC,IAAM,IAAI,EAAM,GAAG;AACnB,MAAI,OAAO,KAAM,SAAU;EAC3B,IAAM,IAAM,KAAK,IAAI,IAAI,EAAM;AAC/B,EAAI,IAAM,MACR,IAAU,GACV,IAAO;;AAGX,QAAO;;AAGT,SAAS,EAAU,GAAkB,GAA+B;AAClE,QAAgE,OAAzD,OAAO,KAAU,YAAY,OAAO,KAAU,WAAkB,IAAgB,EAAS;;AAmBlG,SAAgB,EAA6C,GAA2C;CACtG,IAAM,EAAE,UAAO,aAAU,aAAU,gBAAa,cAAW,iBAAc,GACnE,IAAQ,EAAU,EAAM,MAAM,EAC9B,IAAY,EAAM,UAAU,OAC5B,IAAQ,EAAa,GAAO,EAAM,EAClC,IAAY,KAAK,IAAI,GAAG,EAAM,SAAS,EAAE,EAEzC,KAAW,GAAqB,MACpC,EAAK,SAAS,IAAc,EAAK,OAAO,EAAE,IAAI,OAAO,EAAK,MAAM,EAK5D,IAAU,EAAO,EAAM,EACvB,IAAa,EAAO,GAAM;AAChC,SAAgB;AACd,IAAQ,UAAU;IACjB,CAAC,EAAM,CAAC;CAEX,IAAM,KAAM,MAAwB,KAAK,IAAI,GAAG,KAAK,IAAI,GAAW,KAAK,MAAM,EAAI,CAAC,CAAC,EAE/E,KAAe,MAAkB;EACrC,IAAM,IAAI,EAAG,EAAK,GAAG,MAAM;AACvB,QAAM,EAAQ,YAClB,EAAQ,UAAU,GAClB,EAAW,UAAU,IACrB,EAAS,EAAM,GAAG,OAAO,EAAE;IAGvB,KAAgB,MAAkB;AACtC,MAAI,CAAC,EAAW,QAAS;AACzB,IAAW,UAAU;EACrB,IAAM,IAAI,EAAG,EAAK,GAAG,MAAM;AAC3B,MAAW,EAAM,GAAG,OAAO,EAAE;IAGzB,IAAU,EAAM;AACtB,KAAI,CAAC,EAAS,QAAO,kBAAC,OAAD,EAAK,WAAW,IAAY,GAAG,EAAE,KAAK,GAAG,MAAc,EAAE,MAAQ,CAAA;CAEtF,IAAM,IAAkB,CACtB;EAAE,OAAO;EAAO,WAAW,EAAQ,aAAa,EAAU,EAAQ,GAAS,EAAM,EAAE,EAAQ,MAAM;EAAE,CACpG,EAEK,IACJ,MAAc,SACV,CAAC,GAAG,IAAI,IAAI,CAAC,GAAG,EAAU,CAAC,CAAC,GAC5B,EAAM,KAAK,GAAG,MAAM,EAAE;AAE5B,QACE,kBAAC,OAAD;EAAK,WAAW,IAAY,GAAG,EAAE,KAAK,GAAG,MAAc,EAAE;YAAzD,CACE,kBAAC,GAAD;GACE,WAAW,EAAE;GACb,KAAK;GACL,KAAK;GACL,MAAM;GACN,OAAO,EAAM,KAAK,GAAG,MAAM,EAAE;GAC7B,YAAW;GACX,aAAa,EAAM,eAAe;GACvB;GACH;GACR,SAAS;GACT,UAAU;GACV,CAAA,EACD,MAAc,UACb,kBAAC,OAAD;GAAK,WAAW,EAAE;GAAQ,sBAAA;GAAmB,eAAY;aACtD,EAAM,KAAI,MACT,kBAAC,QAAD;IAEE,WAAW,EAAE;IACb,qBAAA;IACA,cAAY;IACZ,iBAAe,MAAM,IAAQ,SAAS,KAAA;IACtC,aAAW,MAAM,IAAI,UAAU,MAAM,IAAY,QAAQ,KAAA;IACzD,OAAO,EAAE,MAAM,IAAI,MAAc,IAAI,IAAI,IAAI,KAAa,IAAI,IAAI;cAEjE,EAAQ,EAAM,IAAI,EAAE;IAChB,EATA,EAAM,GAAG,MAST,CACP;GACE,CAAA,CAEJ"}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { t as e } from "./Slider
|
|
1
|
+
import { t as e } from "./Slider--DFRC_hc.js";
|
|
2
2
|
import { t } from "./ToggleBar-Bxwv6xvj.js";
|
|
3
3
|
import { t as n } from "./ColorField-C20aRvCg.js";
|
|
4
4
|
import { Fragment as r, jsx as i, jsxs as a } from "react/jsx-runtime";
|
|
@@ -307,4 +307,4 @@ function N(e) {
|
|
|
307
307
|
//#endregion
|
|
308
308
|
export { v as i, w as n, S as r, j as t };
|
|
309
309
|
|
|
310
|
-
//# sourceMappingURL=GradientEditor-
|
|
310
|
+
//# sourceMappingURL=GradientEditor-dBprHbS0.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GradientEditor-BLpAtMDK.js","names":[],"sources":["../../src/paintGradientTrack.tsx","../../src/components/GradientEditor/GradientEditor.module.css","../../src/components/GradientEditor/GradientEditor.tsx","../../src/components/GradientEditor/GradientHandles.module.css","../../src/components/GradientEditor/GradientHandles.tsx","../../src/components/GradientEditor/SceneGradientHandles.tsx"],"sourcesContent":["import type { ReactNode, CSSProperties } from 'react';\nimport type { TrackCtx } from './components/Slider';\n\n/**\n * Options for {@link paintGradientTrack}.\n *\n * `gradient` maps a normalized position along the track (0 to 1) to a CSS\n * color; `samples` is how many stops the resulting linear-gradient uses.\n * `activeRange`, given in the slider's own value units, keeps that span at\n * full strength and dims + hatches the rest.\n */\nexport type GradientTrackOpts = {\n gradient: (t: number) => string;\n samples?: number;\n activeRange?: [number, number];\n hatch?: {\n angleDeg?: number;\n stripe?: number;\n gap?: number;\n dim?: number;\n };\n};\n\nconst DEFAULT_HATCH = { angleDeg: 135, stripe: 2, gap: 4, dim: 75 };\n\n/**\n * Builds a `Slider` `renderTrack` function that paints the track as a\n * sampled color gradient, optionally dimming and hatching the portions\n * outside an active range.\n */\nexport function paintGradientTrack(opts: GradientTrackOpts): (ctx: TrackCtx) => ReactNode {\n const { gradient, samples = 16, activeRange, hatch } = opts;\n\n return (ctx: TrackCtx) => {\n const stops: string[] = [];\n for (let i = 0; i <= samples; i++) {\n const t = i / samples;\n stops.push(`${gradient(t)} ${(t * 100).toFixed(1)}%`);\n }\n const baseGradient = `linear-gradient(to right, ${stops.join(', ')})`;\n\n const layers: string[] = [];\n if (activeRange) {\n const lowPct = ctx.valueToFraction(activeRange[0]) * 100;\n const highPct = ctx.valueToFraction(activeRange[1]) * 100;\n const h = { ...DEFAULT_HATCH, ...hatch };\n const stripe = `repeating-linear-gradient(${h.angleDeg}deg, transparent 0 ${h.stripe}px, var(--wzl-surface) ${h.stripe}px ${h.stripe + h.gap}px)`;\n const dimColor = `color-mix(in srgb, var(--wzl-surface) ${h.dim}%, transparent)`;\n const dimOverlay = `linear-gradient(${dimColor}, ${dimColor})`;\n\n if (lowPct > 0) {\n layers.push(`${dimOverlay} left 0 / ${lowPct.toFixed(2)}% 100% no-repeat`);\n layers.push(`${stripe} left 0 / ${lowPct.toFixed(2)}% 100% no-repeat`);\n }\n if (highPct < 100) {\n const wR = (100 - highPct).toFixed(2);\n layers.push(`${dimOverlay} right 0 / ${wR}% 100% no-repeat`);\n layers.push(`${stripe} right 0 / ${wR}% 100% no-repeat`);\n }\n }\n layers.push(baseGradient);\n\n const style: CSSProperties = {\n position: 'absolute',\n inset: 0,\n background: layers.join(', '),\n };\n return <div style={style} />;\n };\n}\n",".root {\n display: flex;\n flex-direction: column;\n gap: 8px;\n min-inline-size: 0;\n}\n\n.swatches {\n display: flex;\n flex-wrap: wrap;\n gap: 6px;\n}\n\n/* Each stop's opacity slider would otherwise stretch the row to a width no\n * properties panel has; the chip stays legible, the slider yields. */\n.swatch {\n flex: 0 1 auto;\n min-inline-size: 0;\n}\n","import { useCallback, type ReactElement } from 'react';\nimport {\n sampleGradientStops,\n withGradientKind,\n type GradStop,\n type GradientFill,\n type GradientKind,\n} from '@weasel-js/core';\nimport { Slider, type Thumb } from '../Slider';\nimport { ColorField } from '../ColorField';\nimport { ToggleBar, type ToggleBarItem } from '../ToggleBar';\nimport { paintGradientTrack } from '../../paintGradientTrack';\nimport s from './GradientEditor.module.css';\n\nconst KINDS: readonly ToggleBarItem<GradientKind>[] = [\n { value: 'linear-gradient', label: 'Linear' },\n { value: 'radial-gradient', label: 'Radial' },\n { value: 'conic-gradient', label: 'Conic' },\n];\n\n/** Fewer than two stops is not a gradient any renderer can ramp between. */\nconst MIN_STOPS = 2;\n\n/**\n * Props for {@link GradientEditor}. `onInput` fires throughout a gesture and\n * `onChange` once at its end.\n */\nexport interface GradientEditorProps {\n /** The gradient being edited. */\n value: GradientFill;\n /**\n * Live value during a gesture — a stop drag, a color-picker scrub. Wire\n * it for preview; it fires many times per gesture and must not be\n * written to history.\n */\n onInput?: (next: GradientFill) => void;\n /** Committed value: one call per completed gesture. Pair with an\n * undoable write. */\n onChange: (next: GradientFill) => void;\n /** Show the linear / radial / conic switch. Default true; turn it off\n * when the surrounding UI already owns the kind. */\n kindSwitch?: boolean;\n className?: string;\n}\n\ntype StopThumb = Thumb & { color: string };\n\n/**\n * Editor for a gradient's kind and stop list.\n *\n * Geometry (`from`/`to`, `center`, `radius`, `angle`) is deliberately not\n * edited here — on a canvas that belongs on the artwork, via\n * `<GradientHandles>`. This component owns the parts with no spatial\n * meaning, so it composes into a properties panel at any width.\n *\n * Stops are addressed by their position in `value.stops`, which is never\n * reordered — dragging one stop past another leaves both indices alone, so\n * a drag can cross a neighbour without the two swapping under the pointer.\n * Rendering sorts a copy.\n */\nexport function GradientEditor(props: GradientEditorProps): ReactElement {\n const { value, onInput, onChange, kindSwitch = true, className } = props;\n const stops = value.stops;\n\n const withStops = useCallback(\n (next: GradStop[]): GradientFill => ({ ...value, stops: next }),\n [value],\n );\n\n const thumbs: StopThumb[] = stops.map((stop) => ({ value: stop.offset, color: stop.color }));\n\n const applyThumbs = (next: StopThumb[]): GradStop[] =>\n next.map((t) => ({ offset: t.value, color: t.color }));\n\n const setStopColor = (index: number, color: string): GradStop[] =>\n stops.map((stop, i) => (i === index ? { ...stop, color } : stop));\n\n // Sorted view for the swatch row, carrying each stop's real index so a\n // recolor writes back to the right entry.\n const ordered = stops\n .map((stop, index) => ({ stop, index }))\n .sort((a, b) => a.stop.offset - b.stop.offset);\n\n return (\n <div className={[s.root, className].filter(Boolean).join(' ')}>\n {kindSwitch && (\n <ToggleBar<GradientKind>\n items={KINDS}\n value={value.fill}\n size=\"sm\"\n ariaLabel=\"Gradient kind\"\n onChange={(kind) => kind && onChange(withGradientKind(value, kind))}\n />\n )}\n\n <Slider<StopThumb>\n min={0}\n max={1}\n step={0.005}\n constraint=\"free\"\n thumbs={thumbs}\n ariaLabel=\"Gradient stops\"\n readoutPlacement=\"none\"\n onInput={(next) => onInput?.(withStops(applyThumbs(next)))}\n onChange={(next) => onChange(withStops(applyThumbs(next)))}\n onAddThumb={(at) => ({ value: at, color: sampleGradientStops(stops, at) })}\n onRemoveThumb={() => stops.length > MIN_STOPS}\n renderTrack={paintGradientTrack({\n gradient: (t) => sampleGradientStops(stops, t),\n samples: 32,\n })}\n />\n\n <div className={s.swatches}>\n {ordered.map(({ stop, index }) => (\n <ColorField\n key={index}\n value={stop.color}\n alpha\n aria-label={`Stop ${index + 1} at ${Math.round(stop.offset * 100)}%`}\n className={s.swatch}\n onInput={(hex) => onInput?.(withStops(setStopColor(index, hex)))}\n onChange={(hex) => onChange(withStops(setStopColor(index, hex)))}\n />\n ))}\n </div>\n </div>\n );\n}\n","/* The overlay covers the canvas but must not intercept tool input; only the\n * handles opt back into hit-testing. */\n.overlay {\n position: absolute;\n inset: 0;\n pointer-events: none;\n}\n\n/* These sit over artwork of unknown color, not over the app's own surface,\n * so they are deliberately not themed: a themed handle disappears against\n * whatever the user painted underneath. White-on-dark reads on anything,\n * which is why every editor draws handles this way. */\n.guide {\n fill: none;\n stroke: #ffffff;\n stroke-opacity: 0.7;\n stroke-dasharray: 4 4;\n paint-order: stroke;\n}\n\n.handle {\n fill: #ffffff;\n stroke: #222222;\n stroke-width: 2;\n cursor: grab;\n pointer-events: auto;\n}\n\n.handle:active {\n cursor: grabbing;\n}\n\n.handle:focus-visible {\n outline: 2px solid var(--wzl-accent, #4a9eff);\n outline-offset: 2px;\n}\n","import { useRef, type KeyboardEvent as ReactKeyboardEvent, type ReactElement, type ReactNode } from 'react';\nimport { useHandleDrag, gradientGeometry, type GradientFill } from '@weasel-js/core';\nimport s from './GradientHandles.module.css';\n\n/** Structural, and deliberately not exported — `Plot2D` and `CurveEditor`\n * each publish their own `Point`, and a third would only be ambiguous at\n * the package barrel. Consumers pass any `{ x, y }`. */\ninterface Point {\n x: number;\n y: number;\n}\n\n/**\n * Props for {@link GradientHandles}. `onInput` fires throughout a drag and\n * `onChange` once at its end.\n */\nexport interface GradientHandlesProps {\n /**\n * The gradient whose geometry these handles move, in a **resolved,\n * isotropic** frame — one where `radius` is a length in the same units as\n * `center.x` and a right angle is a right angle.\n *\n * A `units: 'bounds'` gradient is not such a frame: `x` and `y` are\n * fractions of two different lengths, so a circle there is an ellipse on\n * screen and polar math silently mixes scales. Resolve it first with\n * `fillInPoseFrame(fill, box)` and convert edits back with\n * `fillToBoundsFrame(next, box)`.\n */\n value: GradientFill;\n /**\n * Gradient space → overlay pixels. For a `units: 'local'` gradient this\n * is the node's local-to-screen transform; for `'world'`, the view.\n */\n toScreen: (p: Point) => Point;\n /** Overlay pixels → gradient space. Must invert `toScreen`. */\n toLocal: (p: Point) => Point;\n /** Live during a drag — wire for preview, do not write to history. */\n onInput?: (next: GradientFill) => void;\n /** Committed at drag end: one call per gesture. */\n onChange: (next: GradientFill) => void;\n /** Overlay size in CSS pixels. */\n width: number;\n height: number;\n className?: string;\n}\n\n/**\n * Direct-manipulation handles for a gradient's geometry, drawn as an SVG\n * overlay above a canvas: endpoints for linear, center and radius for\n * radial, center and angle arm for conic.\n *\n * Positioning is entirely the consumer's `toScreen` / `toLocal` — this\n * component never sees a view or a scene node, so the same handles serve a\n * node-local gradient, a world-space one, and a plain unzoomed preview.\n *\n * The overlay ignores pointer events except on the handles themselves, so\n * it can sit over live canvas content without swallowing tool input.\n */\nexport function GradientHandles(props: GradientHandlesProps): ReactElement {\n const { value, toScreen, toLocal, onInput, onChange, width, height, className } = props;\n\n return (\n <svg\n className={[s.overlay, className].filter(Boolean).join(' ')}\n width={width}\n height={height}\n >\n {renderForKind(value, toScreen, toLocal, onInput, onChange)}\n </svg>\n );\n}\n\nfunction renderForKind(\n value: GradientFill,\n toScreen: (p: Point) => Point,\n toLocal: (p: Point) => Point,\n onInput: ((next: GradientFill) => void) | undefined,\n onChange: (next: GradientFill) => void,\n): ReactNode {\n const emit = (next: GradientFill, phase: 'input' | 'commit'): void => {\n if (phase === 'input') onInput?.(next);\n else onChange(next);\n };\n\n if (value.fill === 'linear-gradient') {\n const from = toScreen(value.from);\n const to = toScreen(value.to);\n return (\n <>\n <Guide x1={from.x} y1={from.y} x2={to.x} y2={to.y} />\n <DragPoint\n at={from}\n label=\"Gradient start\"\n onDrag={(p, phase) => emit({ ...value, from: toLocal(p) }, phase)}\n />\n <DragPoint\n at={to}\n label=\"Gradient end\"\n onDrag={(p, phase) => emit({ ...value, to: toLocal(p) }, phase)}\n />\n </>\n );\n }\n\n if (value.fill === 'radial-gradient') {\n const center = toScreen(value.center);\n // The radius handle rides the +x axis of gradient space, so it stays on\n // the drawn circle under a rotated or anisotropic transform.\n const edge = toScreen({ x: value.center.x + value.radius, y: value.center.y });\n const screenRadius = Math.hypot(edge.x - center.x, edge.y - center.y);\n return (\n <>\n <circle className={s.guide} cx={center.x} cy={center.y} r={screenRadius} />\n <DragPoint\n at={center}\n label=\"Gradient center\"\n onDrag={(p, phase) => emit({ ...value, center: toLocal(p) }, phase)}\n />\n <DragPoint\n at={edge}\n label=\"Gradient radius\"\n onDrag={(p, phase) => {\n const local = toLocal(p);\n const radius = Math.hypot(local.x - value.center.x, local.y - value.center.y);\n emit({ ...value, radius: Math.max(MIN_RADIUS, radius) }, phase);\n }}\n />\n </>\n );\n }\n\n const center = toScreen(value.center);\n const { radius } = gradientGeometry(value);\n const tip = toScreen({\n x: value.center.x + Math.cos(value.angle) * radius,\n y: value.center.y + Math.sin(value.angle) * radius,\n });\n return (\n <>\n <Guide x1={center.x} y1={center.y} x2={tip.x} y2={tip.y} />\n <DragPoint\n at={center}\n label=\"Gradient center\"\n onDrag={(p, phase) => emit({ ...value, center: toLocal(p) }, phase)}\n />\n <DragPoint\n at={tip}\n label=\"Gradient angle\"\n onDrag={(p, phase) => {\n const local = toLocal(p);\n const angle = Math.atan2(local.y - value.center.y, local.x - value.center.x);\n emit({ ...value, angle }, phase);\n }}\n />\n </>\n );\n}\n\n/** A radius of zero divides by zero in the shader's `t`; keep it off the floor. */\nconst MIN_RADIUS = 1;\n\nfunction Guide(props: { x1: number; y1: number; x2: number; y2: number }): ReactElement {\n return <line className={s.guide} {...props} />;\n}\n\nfunction DragPoint({\n at,\n label,\n onDrag,\n}: {\n at: Point;\n label: string;\n onDrag: (p: Point, phase: 'input' | 'commit') => void;\n}): ReactElement {\n const start = useRef<Point>(at);\n const drag = useHandleDrag<SVGCircleElement>({\n onStart: () => { start.current = at; },\n onMove: (p) => { onDrag(p, 'input'); },\n onEnd: ({ point, moved }) => {\n // A press that never moved is not an edit and must not write anything.\n if (moved) onDrag(point, 'commit');\n },\n // An abandoned gesture is not an edit either — put the live preview back\n // where it started rather than committing where it was left.\n onCancel: () => { onDrag(start.current, 'input'); },\n });\n const onKeyDown = (e: ReactKeyboardEvent<SVGCircleElement>): void => {\n const amount = e.shiftKey ? KEY_STEP * 10 : KEY_STEP;\n let dx = 0;\n let dy = 0;\n if (e.key === 'ArrowLeft') dx = -amount;\n else if (e.key === 'ArrowRight') dx = amount;\n else if (e.key === 'ArrowUp') dy = -amount;\n else if (e.key === 'ArrowDown') dy = amount;\n else return;\n e.preventDefault();\n const next = { x: at.x + dx, y: at.y + dy };\n onDrag(next, 'input');\n onDrag(next, 'commit');\n };\n return (\n <circle\n className={s.handle}\n cx={at.x}\n cy={at.y}\n r={HANDLE_RADIUS}\n // Not `slider`: the handle carries a 2-D position, not one value, so\n // it has no `aria-valuenow` to honor the role's contract with.\n role=\"button\"\n aria-label={label}\n tabIndex={0}\n onKeyDown={onKeyDown}\n {...drag}\n />\n );\n}\n\nconst HANDLE_RADIUS = 7;\n\n/** One arrow-key step, in overlay pixels. */\nconst KEY_STEP = 1;\n","import { useRef, type ReactElement, type RefObject } from 'react';\nimport {\n fillInPoseFrame,\n fillToBoundsFrame,\n isGradientFill,\n useActionsRegistry,\n useNodeOverlayFrame,\n type FillStyle,\n type GradientFill,\n type RectPose,\n type Scene,\n type Stroke,\n type UiOngoingControl,\n type View,\n} from '@weasel-js/core';\nimport { GradientHandles } from './GradientHandles';\n\n/** The paint slots a node carries. Either may hold a gradient, and each has\n * its own action, so the overlay is told which one it is editing. */\nexport type PaintSlot = 'fill' | 'stroke';\n\n/** What `SceneGradientHandles` reads off a node. Every field is optional, so\n * any richer app data shape satisfies it. */\nexport interface PaintedNodeData {\n fill?: FillStyle | null;\n stroke?: Stroke | null;\n}\n\nexport interface SceneGradientHandlesProps<\n TData extends PaintedNodeData,\n TLayer extends string,\n TPose extends RectPose,\n> {\n scene: Scene<TData, TLayer, TPose>;\n /** The element the overlay is positioned in. Must be the canvas's own box,\n * or the handles land somewhere other than the paint. */\n containerRef: RefObject<HTMLElement | null>;\n /** The node whose paint is being edited — usually the lone selected id. */\n nodeId: string | null | undefined;\n /** Which of the node's two paints these handles move. */\n slot: PaintSlot;\n /** Current viewport; a thunk is re-read per projection. See\n * `useNodeOverlayFrame`. */\n view?: View | (() => View);\n className?: string;\n}\n\n/**\n * Scene-aware `GradientHandles`: on-canvas geometry handles for the gradient\n * in one node's `fill` or `stroke`, committed through the `setFill` /\n * `setStroke` actions as a single undo entry per drag.\n *\n * Renders nothing unless the targeted slot holds a gradient. The node stores\n * its gradient in `units: 'bounds'` — fractions of its own box, so the paint\n * survives pan, zoom and resize — which is not a frame polar math can work\n * in; the handles get it resolved onto the box and every edit is normalized\n * back on the way out.\n *\n * `slot` is a prop rather than state the kit keeps: an app that edits fill\n * and stroke separately already knows which one has focus.\n */\nexport function SceneGradientHandles<\n TData extends PaintedNodeData,\n TLayer extends string,\n TPose extends RectPose,\n>(props: SceneGradientHandlesProps<TData, TLayer, TPose>): ReactElement | null {\n const { scene, containerRef, nodeId, slot, view, className } = props;\n const actions = useActionsRegistry();\n const frame = useNodeOverlayFrame(scene, containerRef, nodeId, { view });\n const ctrlRef = useRef<UiOngoingControl | null>(null);\n\n const gradient = frame ? gradientInSlot(paintOf(scene, nodeId, slot)) : null;\n if (!frame || !gradient) return null;\n\n const dispatch = (next: GradientFill, phase: 'input' | 'commit'): void => {\n const paint = fillToBoundsFrame(next, frame.box);\n const id = slot === 'fill' ? 'setFill' : 'setStroke';\n if (!ctrlRef.current) ctrlRef.current = actions?.begin(id, { paint }) ?? null;\n else ctrlRef.current.update({ paint });\n if (phase === 'commit' && ctrlRef.current) {\n ctrlRef.current.end('commit');\n ctrlRef.current = null;\n }\n };\n\n return (\n <GradientHandles\n value={fillInPoseFrame(gradient, frame.box) as GradientFill}\n toScreen={frame.toScreen}\n toLocal={frame.toLocal}\n width={frame.width}\n height={frame.height}\n className={className}\n onInput={(next) => dispatch(next, 'input')}\n onChange={(next) => dispatch(next, 'commit')}\n />\n );\n}\n\nfunction paintOf<TData extends PaintedNodeData, TLayer extends string, TPose extends RectPose>(\n scene: Scene<TData, TLayer, TPose>,\n nodeId: string | null | undefined,\n slot: PaintSlot,\n): FillStyle | null | undefined {\n if (nodeId == null) return undefined;\n const data = (scene.nodes as ReadonlyMap<string, { data: TData }>).get(nodeId)?.data;\n if (!data) return undefined;\n return slot === 'fill' ? data.fill : data.stroke?.paint;\n}\n\nfunction gradientInSlot(paint: FillStyle | null | undefined): GradientFill | null {\n return isGradientFill(paint) ? paint : null;\n}\n"],"mappings":";;;;;;;AAuBA,IAAM,IAAgB;CAAE,UAAU;CAAK,QAAQ;CAAG,KAAK;CAAG,KAAK;CAAI;AAOnE,SAAgB,EAAmB,GAAuD;CACxF,IAAM,EAAE,aAAU,aAAU,IAAI,gBAAa,aAAU;AAEvD,SAAQ,MAAkB;EACxB,IAAM,IAAkB,EAAE;AAC1B,OAAK,IAAI,IAAI,GAAG,KAAK,GAAS,KAAK;GACjC,IAAM,IAAI,IAAI;AACd,KAAM,KAAK,GAAG,EAAS,EAAE,CAAC,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC,GAAG;;EAEvD,IAAM,IAAe,6BAA6B,EAAM,KAAK,KAAK,CAAC,IAE7D,IAAmB,EAAE;AAC3B,MAAI,GAAa;GACf,IAAM,IAAS,EAAI,gBAAgB,EAAY,GAAG,GAAG,KAC/C,IAAU,EAAI,gBAAgB,EAAY,GAAG,GAAG,KAChD,IAAI;IAAE,GAAG;IAAe,GAAG;IAAO,EAClC,IAAS,6BAA6B,EAAE,SAAS,qBAAqB,EAAE,OAAO,yBAAyB,EAAE,OAAO,KAAK,EAAE,SAAS,EAAE,IAAI,MACvI,IAAW,yCAAyC,EAAE,IAAI,kBAC1D,IAAa,mBAAmB,EAAS,IAAI,EAAS;AAM5D,OAJI,IAAS,MACX,EAAO,KAAK,GAAG,EAAW,YAAY,EAAO,QAAQ,EAAE,CAAC,kBAAkB,EAC1E,EAAO,KAAK,GAAG,EAAO,YAAY,EAAO,QAAQ,EAAE,CAAC,kBAAkB,GAEpE,IAAU,KAAK;IACjB,IAAM,KAAM,MAAM,GAAS,QAAQ,EAAE;AAErC,IADA,EAAO,KAAK,GAAG,EAAW,aAAa,EAAG,kBAAkB,EAC5D,EAAO,KAAK,GAAG,EAAO,aAAa,EAAG,kBAAkB;;;AAU5D,SAPA,EAAO,KAAK,EAAa,EAOlB,kBAAC,OAAD,EAAY,OAAA;GAJjB,UAAU;GACV,OAAO;GACP,YAAY,EAAO,KAAK,KAAK;GAEZ,EAAS,CAAA;;;;;;;GErD1B,IAAgD;CACpD;EAAE,OAAO;EAAmB,OAAO;EAAU;CAC7C;EAAE,OAAO;EAAmB,OAAO;EAAU;CAC7C;EAAE,OAAO;EAAkB,OAAO;EAAS;CAC5C,EAGK,IAAY;AAuClB,SAAgB,EAAe,GAA0C;CACvE,IAAM,EAAE,UAAO,YAAS,aAAU,gBAAa,IAAM,iBAAc,GAC7D,IAAQ,EAAM,OAEd,IAAY,GACf,OAAoC;EAAE,GAAG;EAAO,OAAO;EAAM,GAC9D,CAAC,EAAM,CACR,EAEK,IAAsB,EAAM,KAAK,OAAU;EAAE,OAAO,EAAK;EAAQ,OAAO,EAAK;EAAO,EAAE,EAEtF,KAAe,MACnB,EAAK,KAAK,OAAO;EAAE,QAAQ,EAAE;EAAO,OAAO,EAAE;EAAO,EAAE,EAElD,KAAgB,GAAe,MACnC,EAAM,KAAK,GAAM,MAAO,MAAM,IAAQ;EAAE,GAAG;EAAM;EAAO,GAAG,EAAM,EAI7D,IAAU,EACb,KAAK,GAAM,OAAW;EAAE;EAAM;EAAO,EAAE,CACvC,MAAM,GAAG,MAAM,EAAE,KAAK,SAAS,EAAE,KAAK,OAAO;AAEhD,QACE,kBAAC,OAAD;EAAK,WAAW,CAAC,EAAE,MAAM,EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;YAA7D;GACG,KACC,kBAAC,GAAD;IACE,OAAO;IACP,OAAO,EAAM;IACb,MAAK;IACL,WAAU;IACV,WAAW,MAAS,KAAQ,EAAS,EAAiB,GAAO,EAAK,CAAC;IACnE,CAAA;GAGJ,kBAAC,GAAD;IACE,KAAK;IACL,KAAK;IACL,MAAM;IACN,YAAW;IACH;IACR,WAAU;IACV,kBAAiB;IACjB,UAAU,MAAS,IAAU,EAAU,EAAY,EAAK,CAAC,CAAC;IAC1D,WAAW,MAAS,EAAS,EAAU,EAAY,EAAK,CAAC,CAAC;IAC1D,aAAa,OAAQ;KAAE,OAAO;KAAI,OAAO,EAAoB,GAAO,EAAG;KAAE;IACzE,qBAAqB,EAAM,SAAS;IACpC,aAAa,EAAmB;KAC9B,WAAW,MAAM,EAAoB,GAAO,EAAE;KAC9C,SAAS;KACV,CAAC;IACF,CAAA;GAEF,kBAAC,OAAD;IAAK,WAAW,EAAE;cACf,EAAQ,KAAK,EAAE,SAAM,eACpB,kBAAC,GAAD;KAEE,OAAO,EAAK;KACZ,OAAA;KACA,cAAY,QAAQ,IAAQ,EAAE,MAAM,KAAK,MAAM,EAAK,SAAS,IAAI,CAAC;KAClE,WAAW,EAAE;KACb,UAAU,MAAQ,IAAU,EAAU,EAAa,GAAO,EAAI,CAAC,CAAC;KAChE,WAAW,MAAQ,EAAS,EAAU,EAAa,GAAO,EAAI,CAAC,CAAC;KAChE,EAPK,EAOL,CACF;IACE,CAAA;GACF;;;;;;;;;;AEpEV,SAAgB,EAAgB,GAA2C;CACzE,IAAM,EAAE,UAAO,aAAU,YAAS,YAAS,aAAU,UAAO,WAAQ,iBAAc;AAElF,QACE,kBAAC,OAAD;EACE,WAAW,CAAC,EAAE,SAAS,EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;EACpD;EACC;YAEP,EAAc,GAAO,GAAU,GAAS,GAAS,EAAS;EACvD,CAAA;;AAIV,SAAS,EACP,GACA,GACA,GACA,GACA,GACW;CACX,IAAM,KAAQ,GAAoB,MAAoC;AACpE,EAAI,MAAU,UAAS,IAAU,EAAK,GACjC,EAAS,EAAK;;AAGrB,KAAI,EAAM,SAAS,mBAAmB;EACpC,IAAM,IAAO,EAAS,EAAM,KAAK,EAC3B,IAAK,EAAS,EAAM,GAAG;AAC7B,SACE,kBAAA,GAAA,EAAA,UAAA;GACE,kBAAC,GAAD;IAAO,IAAI,EAAK;IAAG,IAAI,EAAK;IAAG,IAAI,EAAG;IAAG,IAAI,EAAG;IAAK,CAAA;GACrD,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU,EAAK;KAAE,GAAG;KAAO,MAAM,EAAQ,EAAE;KAAE,EAAE,EAAM;IACjE,CAAA;GACF,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU,EAAK;KAAE,GAAG;KAAO,IAAI,EAAQ,EAAE;KAAE,EAAE,EAAM;IAC/D,CAAA;GACD,EAAA,CAAA;;AAIP,KAAI,EAAM,SAAS,mBAAmB;EACpC,IAAM,IAAS,EAAS,EAAM,OAAO,EAG/B,IAAO,EAAS;GAAE,GAAG,EAAM,OAAO,IAAI,EAAM;GAAQ,GAAG,EAAM,OAAO;GAAG,CAAC,EACxE,IAAe,KAAK,MAAM,EAAK,IAAI,EAAO,GAAG,EAAK,IAAI,EAAO,EAAE;AACrE,SACE,kBAAA,GAAA,EAAA,UAAA;GACE,kBAAC,UAAD;IAAQ,WAAW,EAAE;IAAO,IAAI,EAAO;IAAG,IAAI,EAAO;IAAG,GAAG;IAAgB,CAAA;GAC3E,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU,EAAK;KAAE,GAAG;KAAO,QAAQ,EAAQ,EAAE;KAAE,EAAE,EAAM;IACnE,CAAA;GACF,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU;KACpB,IAAM,IAAQ,EAAQ,EAAE,EAClB,IAAS,KAAK,MAAM,EAAM,IAAI,EAAM,OAAO,GAAG,EAAM,IAAI,EAAM,OAAO,EAAE;AAC7E,OAAK;MAAE,GAAG;MAAO,QAAQ,KAAK,IAAI,GAAY,EAAO;MAAE,EAAE,EAAM;;IAEjE,CAAA;GACD,EAAA,CAAA;;CAIP,IAAM,IAAS,EAAS,EAAM,OAAO,EAC/B,EAAE,cAAW,EAAiB,EAAM,EACpC,IAAM,EAAS;EACnB,GAAG,EAAM,OAAO,IAAI,KAAK,IAAI,EAAM,MAAM,GAAG;EAC5C,GAAG,EAAM,OAAO,IAAI,KAAK,IAAI,EAAM,MAAM,GAAG;EAC7C,CAAC;AACF,QACE,kBAAA,GAAA,EAAA,UAAA;EACE,kBAAC,GAAD;GAAO,IAAI,EAAO;GAAG,IAAI,EAAO;GAAG,IAAI,EAAI;GAAG,IAAI,EAAI;GAAK,CAAA;EAC3D,kBAAC,GAAD;GACE,IAAI;GACJ,OAAM;GACN,SAAS,GAAG,MAAU,EAAK;IAAE,GAAG;IAAO,QAAQ,EAAQ,EAAE;IAAE,EAAE,EAAM;GACnE,CAAA;EACF,kBAAC,GAAD;GACE,IAAI;GACJ,OAAM;GACN,SAAS,GAAG,MAAU;IACpB,IAAM,IAAQ,EAAQ,EAAE,EAClB,IAAQ,KAAK,MAAM,EAAM,IAAI,EAAM,OAAO,GAAG,EAAM,IAAI,EAAM,OAAO,EAAE;AAC5E,MAAK;KAAE,GAAG;KAAO;KAAO,EAAE,EAAM;;GAElC,CAAA;EACD,EAAA,CAAA;;AAKP,IAAM,IAAa;AAEnB,SAAS,EAAM,GAAyE;AACtF,QAAO,kBAAC,QAAD;EAAM,WAAW,EAAE;EAAO,GAAI;EAAS,CAAA;;AAGhD,SAAS,EAAU,EACjB,OACA,UACA,aAKe;CACf,IAAM,IAAQ,EAAc,EAAG,EACzB,IAAO,EAAgC;EAC3C,eAAe;AAAE,KAAM,UAAU;;EACjC,SAAS,MAAM;AAAE,KAAO,GAAG,QAAQ;;EACnC,QAAQ,EAAE,UAAO,eAAY;AAE3B,GAAI,KAAO,EAAO,GAAO,SAAS;;EAIpC,gBAAgB;AAAE,KAAO,EAAM,SAAS,QAAQ;;EACjD,CAAC;AAeF,QACE,kBAAC,UAAD;EACE,WAAW,EAAE;EACb,IAAI,EAAG;EACP,IAAI,EAAG;EACP,GAAG;EAGH,MAAK;EACL,cAAY;EACZ,UAAU;EACC,YAzBI,MAAkD;GACnE,IAAM,IAAS,EAAE,WAAW,IAAW,KAAK,GACxC,IAAK,GACL,IAAK;AACT,OAAI,EAAE,QAAQ,YAAa,KAAK,CAAC;YACxB,EAAE,QAAQ,aAAc,KAAK;YAC7B,EAAE,QAAQ,UAAW,KAAK,CAAC;YAC3B,EAAE,QAAQ,YAAa,KAAK;OAChC;AACL,KAAE,gBAAgB;GAClB,IAAM,IAAO;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG,IAAI;IAAI;AAE3C,GADA,EAAO,GAAM,QAAQ,EACrB,EAAO,GAAM,SAAS;;EAcpB,GAAI;EACJ,CAAA;;AAIN,IAAM,IAAgB,GAGhB,IAAW;;;AC/JjB,SAAgB,EAId,GAA6E;CAC7E,IAAM,EAAE,UAAO,iBAAc,WAAQ,SAAM,SAAM,iBAAc,GACzD,IAAU,GAAoB,EAC9B,IAAQ,EAAoB,GAAO,GAAc,GAAQ,EAAE,SAAM,CAAC,EAClE,IAAU,EAAgC,KAAK,EAE/C,IAAW,IAAQ,EAAe,EAAQ,GAAO,GAAQ,EAAK,CAAC,GAAG;AACxE,KAAI,CAAC,KAAS,CAAC,EAAU,QAAO;CAEhC,IAAM,KAAY,GAAoB,MAAoC;EACxE,IAAM,IAAQ,EAAkB,GAAM,EAAM,IAAI,EAC1C,IAAK,MAAS,SAAS,YAAY;AAGzC,EAFK,EAAQ,UACR,EAAQ,QAAQ,OAAO,EAAE,UAAO,CAAC,GADhB,EAAQ,UAAU,GAAS,MAAM,GAAI,EAAE,UAAO,CAAC,IAAI,MAErE,MAAU,YAAY,EAAQ,YAChC,EAAQ,QAAQ,IAAI,SAAS,EAC7B,EAAQ,UAAU;;AAItB,QACE,kBAAC,GAAD;EACE,OAAO,EAAgB,GAAU,EAAM,IAAI;EAC3C,UAAU,EAAM;EAChB,SAAS,EAAM;EACf,OAAO,EAAM;EACb,QAAQ,EAAM;EACH;EACX,UAAU,MAAS,EAAS,GAAM,QAAQ;EAC1C,WAAW,MAAS,EAAS,GAAM,SAAS;EAC5C,CAAA;;AAIN,SAAS,EACP,GACA,GACA,GAC8B;AAC9B,KAAI,KAAU,KAAM;CACpB,IAAM,IAAQ,EAAM,MAA+C,IAAI,EAAO,EAAE;AAC3E,OACL,QAAO,MAAS,SAAS,EAAK,OAAO,EAAK,QAAQ;;AAGpD,SAAS,EAAe,GAA0D;AAChF,QAAO,EAAe,EAAM,GAAG,IAAQ"}
|
|
1
|
+
{"version":3,"file":"GradientEditor-dBprHbS0.js","names":[],"sources":["../../src/paintGradientTrack.tsx","../../src/components/GradientEditor/GradientEditor.module.css","../../src/components/GradientEditor/GradientEditor.tsx","../../src/components/GradientEditor/GradientHandles.module.css","../../src/components/GradientEditor/GradientHandles.tsx","../../src/components/GradientEditor/SceneGradientHandles.tsx"],"sourcesContent":["import type { ReactNode, CSSProperties } from 'react';\nimport type { TrackCtx } from './components/Slider';\n\n/**\n * Options for {@link paintGradientTrack}.\n *\n * `gradient` maps a normalized position along the track (0 to 1) to a CSS\n * color; `samples` is how many stops the resulting linear-gradient uses.\n * `activeRange`, given in the slider's own value units, keeps that span at\n * full strength and dims + hatches the rest.\n */\nexport type GradientTrackOpts = {\n gradient: (t: number) => string;\n samples?: number;\n activeRange?: [number, number];\n hatch?: {\n angleDeg?: number;\n stripe?: number;\n gap?: number;\n dim?: number;\n };\n};\n\nconst DEFAULT_HATCH = { angleDeg: 135, stripe: 2, gap: 4, dim: 75 };\n\n/**\n * Builds a `Slider` `renderTrack` function that paints the track as a\n * sampled color gradient, optionally dimming and hatching the portions\n * outside an active range.\n */\nexport function paintGradientTrack(opts: GradientTrackOpts): (ctx: TrackCtx) => ReactNode {\n const { gradient, samples = 16, activeRange, hatch } = opts;\n\n return (ctx: TrackCtx) => {\n const stops: string[] = [];\n for (let i = 0; i <= samples; i++) {\n const t = i / samples;\n stops.push(`${gradient(t)} ${(t * 100).toFixed(1)}%`);\n }\n const baseGradient = `linear-gradient(to right, ${stops.join(', ')})`;\n\n const layers: string[] = [];\n if (activeRange) {\n const lowPct = ctx.valueToFraction(activeRange[0]) * 100;\n const highPct = ctx.valueToFraction(activeRange[1]) * 100;\n const h = { ...DEFAULT_HATCH, ...hatch };\n const stripe = `repeating-linear-gradient(${h.angleDeg}deg, transparent 0 ${h.stripe}px, var(--wzl-surface) ${h.stripe}px ${h.stripe + h.gap}px)`;\n const dimColor = `color-mix(in srgb, var(--wzl-surface) ${h.dim}%, transparent)`;\n const dimOverlay = `linear-gradient(${dimColor}, ${dimColor})`;\n\n if (lowPct > 0) {\n layers.push(`${dimOverlay} left 0 / ${lowPct.toFixed(2)}% 100% no-repeat`);\n layers.push(`${stripe} left 0 / ${lowPct.toFixed(2)}% 100% no-repeat`);\n }\n if (highPct < 100) {\n const wR = (100 - highPct).toFixed(2);\n layers.push(`${dimOverlay} right 0 / ${wR}% 100% no-repeat`);\n layers.push(`${stripe} right 0 / ${wR}% 100% no-repeat`);\n }\n }\n layers.push(baseGradient);\n\n const style: CSSProperties = {\n position: 'absolute',\n inset: 0,\n background: layers.join(', '),\n };\n return <div style={style} />;\n };\n}\n",".root {\n display: flex;\n flex-direction: column;\n gap: 8px;\n min-inline-size: 0;\n}\n\n.swatches {\n display: flex;\n flex-wrap: wrap;\n gap: 6px;\n}\n\n/* Each stop's opacity slider would otherwise stretch the row to a width no\n * properties panel has; the chip stays legible, the slider yields. */\n.swatch {\n flex: 0 1 auto;\n min-inline-size: 0;\n}\n","import { useCallback, type ReactElement } from 'react';\nimport {\n sampleGradientStops,\n withGradientKind,\n type GradStop,\n type GradientFill,\n type GradientKind,\n} from '@weasel-js/core';\nimport { Slider, type Thumb } from '../Slider';\nimport { ColorField } from '../ColorField';\nimport { ToggleBar, type ToggleBarItem } from '../ToggleBar';\nimport { paintGradientTrack } from '../../paintGradientTrack';\nimport s from './GradientEditor.module.css';\n\nconst KINDS: readonly ToggleBarItem<GradientKind>[] = [\n { value: 'linear-gradient', label: 'Linear' },\n { value: 'radial-gradient', label: 'Radial' },\n { value: 'conic-gradient', label: 'Conic' },\n];\n\n/** Fewer than two stops is not a gradient any renderer can ramp between. */\nconst MIN_STOPS = 2;\n\n/**\n * Props for {@link GradientEditor}. `onInput` fires throughout a gesture and\n * `onChange` once at its end.\n */\nexport interface GradientEditorProps {\n /** The gradient being edited. */\n value: GradientFill;\n /**\n * Live value during a gesture — a stop drag, a color-picker scrub. Wire\n * it for preview; it fires many times per gesture and must not be\n * written to history.\n */\n onInput?: (next: GradientFill) => void;\n /** Committed value: one call per completed gesture. Pair with an\n * undoable write. */\n onChange: (next: GradientFill) => void;\n /** Show the linear / radial / conic switch. Default true; turn it off\n * when the surrounding UI already owns the kind. */\n kindSwitch?: boolean;\n className?: string;\n}\n\ntype StopThumb = Thumb & { color: string };\n\n/**\n * Editor for a gradient's kind and stop list.\n *\n * Geometry (`from`/`to`, `center`, `radius`, `angle`) is deliberately not\n * edited here — on a canvas that belongs on the artwork, via\n * `<GradientHandles>`. This component owns the parts with no spatial\n * meaning, so it composes into a properties panel at any width.\n *\n * Stops are addressed by their position in `value.stops`, which is never\n * reordered — dragging one stop past another leaves both indices alone, so\n * a drag can cross a neighbour without the two swapping under the pointer.\n * Rendering sorts a copy.\n */\nexport function GradientEditor(props: GradientEditorProps): ReactElement {\n const { value, onInput, onChange, kindSwitch = true, className } = props;\n const stops = value.stops;\n\n const withStops = useCallback(\n (next: GradStop[]): GradientFill => ({ ...value, stops: next }),\n [value],\n );\n\n const thumbs: StopThumb[] = stops.map((stop) => ({ value: stop.offset, color: stop.color }));\n\n const applyThumbs = (next: StopThumb[]): GradStop[] =>\n next.map((t) => ({ offset: t.value, color: t.color }));\n\n const setStopColor = (index: number, color: string): GradStop[] =>\n stops.map((stop, i) => (i === index ? { ...stop, color } : stop));\n\n // Sorted view for the swatch row, carrying each stop's real index so a\n // recolor writes back to the right entry.\n const ordered = stops\n .map((stop, index) => ({ stop, index }))\n .sort((a, b) => a.stop.offset - b.stop.offset);\n\n return (\n <div className={[s.root, className].filter(Boolean).join(' ')}>\n {kindSwitch && (\n <ToggleBar<GradientKind>\n items={KINDS}\n value={value.fill}\n size=\"sm\"\n ariaLabel=\"Gradient kind\"\n onChange={(kind) => kind && onChange(withGradientKind(value, kind))}\n />\n )}\n\n <Slider<StopThumb>\n min={0}\n max={1}\n step={0.005}\n constraint=\"free\"\n thumbs={thumbs}\n ariaLabel=\"Gradient stops\"\n readoutPlacement=\"none\"\n onInput={(next) => onInput?.(withStops(applyThumbs(next)))}\n onChange={(next) => onChange(withStops(applyThumbs(next)))}\n onAddThumb={(at) => ({ value: at, color: sampleGradientStops(stops, at) })}\n onRemoveThumb={() => stops.length > MIN_STOPS}\n renderTrack={paintGradientTrack({\n gradient: (t) => sampleGradientStops(stops, t),\n samples: 32,\n })}\n />\n\n <div className={s.swatches}>\n {ordered.map(({ stop, index }) => (\n <ColorField\n key={index}\n value={stop.color}\n alpha\n aria-label={`Stop ${index + 1} at ${Math.round(stop.offset * 100)}%`}\n className={s.swatch}\n onInput={(hex) => onInput?.(withStops(setStopColor(index, hex)))}\n onChange={(hex) => onChange(withStops(setStopColor(index, hex)))}\n />\n ))}\n </div>\n </div>\n );\n}\n","/* The overlay covers the canvas but must not intercept tool input; only the\n * handles opt back into hit-testing. */\n.overlay {\n position: absolute;\n inset: 0;\n pointer-events: none;\n}\n\n/* These sit over artwork of unknown color, not over the app's own surface,\n * so they are deliberately not themed: a themed handle disappears against\n * whatever the user painted underneath. White-on-dark reads on anything,\n * which is why every editor draws handles this way. */\n.guide {\n fill: none;\n stroke: #ffffff;\n stroke-opacity: 0.7;\n stroke-dasharray: 4 4;\n paint-order: stroke;\n}\n\n.handle {\n fill: #ffffff;\n stroke: #222222;\n stroke-width: 2;\n cursor: grab;\n pointer-events: auto;\n}\n\n.handle:active {\n cursor: grabbing;\n}\n\n.handle:focus-visible {\n outline: 2px solid var(--wzl-accent, #4a9eff);\n outline-offset: 2px;\n}\n","import { useRef, type KeyboardEvent as ReactKeyboardEvent, type ReactElement, type ReactNode } from 'react';\nimport { useHandleDrag, gradientGeometry, type GradientFill } from '@weasel-js/core';\nimport s from './GradientHandles.module.css';\n\n/** Structural, and deliberately not exported — `Plot2D` and `CurveEditor`\n * each publish their own `Point`, and a third would only be ambiguous at\n * the package barrel. Consumers pass any `{ x, y }`. */\ninterface Point {\n x: number;\n y: number;\n}\n\n/**\n * Props for {@link GradientHandles}. `onInput` fires throughout a drag and\n * `onChange` once at its end.\n */\nexport interface GradientHandlesProps {\n /**\n * The gradient whose geometry these handles move, in a **resolved,\n * isotropic** frame — one where `radius` is a length in the same units as\n * `center.x` and a right angle is a right angle.\n *\n * A `units: 'bounds'` gradient is not such a frame: `x` and `y` are\n * fractions of two different lengths, so a circle there is an ellipse on\n * screen and polar math silently mixes scales. Resolve it first with\n * `fillInPoseFrame(fill, box)` and convert edits back with\n * `fillToBoundsFrame(next, box)`.\n */\n value: GradientFill;\n /**\n * Gradient space → overlay pixels. For a `units: 'local'` gradient this\n * is the node's local-to-screen transform; for `'world'`, the view.\n */\n toScreen: (p: Point) => Point;\n /** Overlay pixels → gradient space. Must invert `toScreen`. */\n toLocal: (p: Point) => Point;\n /** Live during a drag — wire for preview, do not write to history. */\n onInput?: (next: GradientFill) => void;\n /** Committed at drag end: one call per gesture. */\n onChange: (next: GradientFill) => void;\n /** Overlay size in CSS pixels. */\n width: number;\n height: number;\n className?: string;\n}\n\n/**\n * Direct-manipulation handles for a gradient's geometry, drawn as an SVG\n * overlay above a canvas: endpoints for linear, center and radius for\n * radial, center and angle arm for conic.\n *\n * Positioning is entirely the consumer's `toScreen` / `toLocal` — this\n * component never sees a view or a scene node, so the same handles serve a\n * node-local gradient, a world-space one, and a plain unzoomed preview.\n *\n * The overlay ignores pointer events except on the handles themselves, so\n * it can sit over live canvas content without swallowing tool input.\n */\nexport function GradientHandles(props: GradientHandlesProps): ReactElement {\n const { value, toScreen, toLocal, onInput, onChange, width, height, className } = props;\n\n return (\n <svg\n className={[s.overlay, className].filter(Boolean).join(' ')}\n width={width}\n height={height}\n >\n {renderForKind(value, toScreen, toLocal, onInput, onChange)}\n </svg>\n );\n}\n\nfunction renderForKind(\n value: GradientFill,\n toScreen: (p: Point) => Point,\n toLocal: (p: Point) => Point,\n onInput: ((next: GradientFill) => void) | undefined,\n onChange: (next: GradientFill) => void,\n): ReactNode {\n const emit = (next: GradientFill, phase: 'input' | 'commit'): void => {\n if (phase === 'input') onInput?.(next);\n else onChange(next);\n };\n\n if (value.fill === 'linear-gradient') {\n const from = toScreen(value.from);\n const to = toScreen(value.to);\n return (\n <>\n <Guide x1={from.x} y1={from.y} x2={to.x} y2={to.y} />\n <DragPoint\n at={from}\n label=\"Gradient start\"\n onDrag={(p, phase) => emit({ ...value, from: toLocal(p) }, phase)}\n />\n <DragPoint\n at={to}\n label=\"Gradient end\"\n onDrag={(p, phase) => emit({ ...value, to: toLocal(p) }, phase)}\n />\n </>\n );\n }\n\n if (value.fill === 'radial-gradient') {\n const center = toScreen(value.center);\n // The radius handle rides the +x axis of gradient space, so it stays on\n // the drawn circle under a rotated or anisotropic transform.\n const edge = toScreen({ x: value.center.x + value.radius, y: value.center.y });\n const screenRadius = Math.hypot(edge.x - center.x, edge.y - center.y);\n return (\n <>\n <circle className={s.guide} cx={center.x} cy={center.y} r={screenRadius} />\n <DragPoint\n at={center}\n label=\"Gradient center\"\n onDrag={(p, phase) => emit({ ...value, center: toLocal(p) }, phase)}\n />\n <DragPoint\n at={edge}\n label=\"Gradient radius\"\n onDrag={(p, phase) => {\n const local = toLocal(p);\n const radius = Math.hypot(local.x - value.center.x, local.y - value.center.y);\n emit({ ...value, radius: Math.max(MIN_RADIUS, radius) }, phase);\n }}\n />\n </>\n );\n }\n\n const center = toScreen(value.center);\n const { radius } = gradientGeometry(value);\n const tip = toScreen({\n x: value.center.x + Math.cos(value.angle) * radius,\n y: value.center.y + Math.sin(value.angle) * radius,\n });\n return (\n <>\n <Guide x1={center.x} y1={center.y} x2={tip.x} y2={tip.y} />\n <DragPoint\n at={center}\n label=\"Gradient center\"\n onDrag={(p, phase) => emit({ ...value, center: toLocal(p) }, phase)}\n />\n <DragPoint\n at={tip}\n label=\"Gradient angle\"\n onDrag={(p, phase) => {\n const local = toLocal(p);\n const angle = Math.atan2(local.y - value.center.y, local.x - value.center.x);\n emit({ ...value, angle }, phase);\n }}\n />\n </>\n );\n}\n\n/** A radius of zero divides by zero in the shader's `t`; keep it off the floor. */\nconst MIN_RADIUS = 1;\n\nfunction Guide(props: { x1: number; y1: number; x2: number; y2: number }): ReactElement {\n return <line className={s.guide} {...props} />;\n}\n\nfunction DragPoint({\n at,\n label,\n onDrag,\n}: {\n at: Point;\n label: string;\n onDrag: (p: Point, phase: 'input' | 'commit') => void;\n}): ReactElement {\n const start = useRef<Point>(at);\n const drag = useHandleDrag<SVGCircleElement>({\n onStart: () => { start.current = at; },\n onMove: (p) => { onDrag(p, 'input'); },\n onEnd: ({ point, moved }) => {\n // A press that never moved is not an edit and must not write anything.\n if (moved) onDrag(point, 'commit');\n },\n // An abandoned gesture is not an edit either — put the live preview back\n // where it started rather than committing where it was left.\n onCancel: () => { onDrag(start.current, 'input'); },\n });\n const onKeyDown = (e: ReactKeyboardEvent<SVGCircleElement>): void => {\n const amount = e.shiftKey ? KEY_STEP * 10 : KEY_STEP;\n let dx = 0;\n let dy = 0;\n if (e.key === 'ArrowLeft') dx = -amount;\n else if (e.key === 'ArrowRight') dx = amount;\n else if (e.key === 'ArrowUp') dy = -amount;\n else if (e.key === 'ArrowDown') dy = amount;\n else return;\n e.preventDefault();\n const next = { x: at.x + dx, y: at.y + dy };\n onDrag(next, 'input');\n onDrag(next, 'commit');\n };\n return (\n <circle\n className={s.handle}\n cx={at.x}\n cy={at.y}\n r={HANDLE_RADIUS}\n // Not `slider`: the handle carries a 2-D position, not one value, so\n // it has no `aria-valuenow` to honor the role's contract with.\n role=\"button\"\n aria-label={label}\n tabIndex={0}\n onKeyDown={onKeyDown}\n {...drag}\n />\n );\n}\n\nconst HANDLE_RADIUS = 7;\n\n/** One arrow-key step, in overlay pixels. */\nconst KEY_STEP = 1;\n","import { useRef, type ReactElement, type RefObject } from 'react';\nimport {\n fillInPoseFrame,\n fillToBoundsFrame,\n isGradientFill,\n useActionsRegistry,\n useNodeOverlayFrame,\n type FillStyle,\n type GradientFill,\n type RectPose,\n type Scene,\n type Stroke,\n type UiOngoingControl,\n type View,\n} from '@weasel-js/core';\nimport { GradientHandles } from './GradientHandles';\n\n/** The paint slots a node carries. Either may hold a gradient, and each has\n * its own action, so the overlay is told which one it is editing. */\nexport type PaintSlot = 'fill' | 'stroke';\n\n/** What `SceneGradientHandles` reads off a node. Every field is optional, so\n * any richer app data shape satisfies it. */\nexport interface PaintedNodeData {\n fill?: FillStyle | null;\n stroke?: Stroke | null;\n}\n\nexport interface SceneGradientHandlesProps<\n TData extends PaintedNodeData,\n TLayer extends string,\n TPose extends RectPose,\n> {\n scene: Scene<TData, TLayer, TPose>;\n /** The element the overlay is positioned in. Must be the canvas's own box,\n * or the handles land somewhere other than the paint. */\n containerRef: RefObject<HTMLElement | null>;\n /** The node whose paint is being edited — usually the lone selected id. */\n nodeId: string | null | undefined;\n /** Which of the node's two paints these handles move. */\n slot: PaintSlot;\n /** Current viewport; a thunk is re-read per projection. See\n * `useNodeOverlayFrame`. */\n view?: View | (() => View);\n className?: string;\n}\n\n/**\n * Scene-aware `GradientHandles`: on-canvas geometry handles for the gradient\n * in one node's `fill` or `stroke`, committed through the `setFill` /\n * `setStroke` actions as a single undo entry per drag.\n *\n * Renders nothing unless the targeted slot holds a gradient. The node stores\n * its gradient in `units: 'bounds'` — fractions of its own box, so the paint\n * survives pan, zoom and resize — which is not a frame polar math can work\n * in; the handles get it resolved onto the box and every edit is normalized\n * back on the way out.\n *\n * `slot` is a prop rather than state the kit keeps: an app that edits fill\n * and stroke separately already knows which one has focus.\n */\nexport function SceneGradientHandles<\n TData extends PaintedNodeData,\n TLayer extends string,\n TPose extends RectPose,\n>(props: SceneGradientHandlesProps<TData, TLayer, TPose>): ReactElement | null {\n const { scene, containerRef, nodeId, slot, view, className } = props;\n const actions = useActionsRegistry();\n const frame = useNodeOverlayFrame(scene, containerRef, nodeId, { view });\n const ctrlRef = useRef<UiOngoingControl | null>(null);\n\n const gradient = frame ? gradientInSlot(paintOf(scene, nodeId, slot)) : null;\n if (!frame || !gradient) return null;\n\n const dispatch = (next: GradientFill, phase: 'input' | 'commit'): void => {\n const paint = fillToBoundsFrame(next, frame.box);\n const id = slot === 'fill' ? 'setFill' : 'setStroke';\n if (!ctrlRef.current) ctrlRef.current = actions?.begin(id, { paint }) ?? null;\n else ctrlRef.current.update({ paint });\n if (phase === 'commit' && ctrlRef.current) {\n ctrlRef.current.end('commit');\n ctrlRef.current = null;\n }\n };\n\n return (\n <GradientHandles\n value={fillInPoseFrame(gradient, frame.box) as GradientFill}\n toScreen={frame.toScreen}\n toLocal={frame.toLocal}\n width={frame.width}\n height={frame.height}\n className={className}\n onInput={(next) => dispatch(next, 'input')}\n onChange={(next) => dispatch(next, 'commit')}\n />\n );\n}\n\nfunction paintOf<TData extends PaintedNodeData, TLayer extends string, TPose extends RectPose>(\n scene: Scene<TData, TLayer, TPose>,\n nodeId: string | null | undefined,\n slot: PaintSlot,\n): FillStyle | null | undefined {\n if (nodeId == null) return undefined;\n const data = (scene.nodes as ReadonlyMap<string, { data: TData }>).get(nodeId)?.data;\n if (!data) return undefined;\n return slot === 'fill' ? data.fill : data.stroke?.paint;\n}\n\nfunction gradientInSlot(paint: FillStyle | null | undefined): GradientFill | null {\n return isGradientFill(paint) ? paint : null;\n}\n"],"mappings":";;;;;;;AAuBA,IAAM,IAAgB;CAAE,UAAU;CAAK,QAAQ;CAAG,KAAK;CAAG,KAAK;CAAI;AAOnE,SAAgB,EAAmB,GAAuD;CACxF,IAAM,EAAE,aAAU,aAAU,IAAI,gBAAa,aAAU;AAEvD,SAAQ,MAAkB;EACxB,IAAM,IAAkB,EAAE;AAC1B,OAAK,IAAI,IAAI,GAAG,KAAK,GAAS,KAAK;GACjC,IAAM,IAAI,IAAI;AACd,KAAM,KAAK,GAAG,EAAS,EAAE,CAAC,IAAI,IAAI,KAAK,QAAQ,EAAE,CAAC,GAAG;;EAEvD,IAAM,IAAe,6BAA6B,EAAM,KAAK,KAAK,CAAC,IAE7D,IAAmB,EAAE;AAC3B,MAAI,GAAa;GACf,IAAM,IAAS,EAAI,gBAAgB,EAAY,GAAG,GAAG,KAC/C,IAAU,EAAI,gBAAgB,EAAY,GAAG,GAAG,KAChD,IAAI;IAAE,GAAG;IAAe,GAAG;IAAO,EAClC,IAAS,6BAA6B,EAAE,SAAS,qBAAqB,EAAE,OAAO,yBAAyB,EAAE,OAAO,KAAK,EAAE,SAAS,EAAE,IAAI,MACvI,IAAW,yCAAyC,EAAE,IAAI,kBAC1D,IAAa,mBAAmB,EAAS,IAAI,EAAS;AAM5D,OAJI,IAAS,MACX,EAAO,KAAK,GAAG,EAAW,YAAY,EAAO,QAAQ,EAAE,CAAC,kBAAkB,EAC1E,EAAO,KAAK,GAAG,EAAO,YAAY,EAAO,QAAQ,EAAE,CAAC,kBAAkB,GAEpE,IAAU,KAAK;IACjB,IAAM,KAAM,MAAM,GAAS,QAAQ,EAAE;AAErC,IADA,EAAO,KAAK,GAAG,EAAW,aAAa,EAAG,kBAAkB,EAC5D,EAAO,KAAK,GAAG,EAAO,aAAa,EAAG,kBAAkB;;;AAU5D,SAPA,EAAO,KAAK,EAAa,EAOlB,kBAAC,OAAD,EAAY,OAAA;GAJjB,UAAU;GACV,OAAO;GACP,YAAY,EAAO,KAAK,KAAK;GAEZ,EAAS,CAAA;;;;;;;GErD1B,IAAgD;CACpD;EAAE,OAAO;EAAmB,OAAO;EAAU;CAC7C;EAAE,OAAO;EAAmB,OAAO;EAAU;CAC7C;EAAE,OAAO;EAAkB,OAAO;EAAS;CAC5C,EAGK,IAAY;AAuClB,SAAgB,EAAe,GAA0C;CACvE,IAAM,EAAE,UAAO,YAAS,aAAU,gBAAa,IAAM,iBAAc,GAC7D,IAAQ,EAAM,OAEd,IAAY,GACf,OAAoC;EAAE,GAAG;EAAO,OAAO;EAAM,GAC9D,CAAC,EAAM,CACR,EAEK,IAAsB,EAAM,KAAK,OAAU;EAAE,OAAO,EAAK;EAAQ,OAAO,EAAK;EAAO,EAAE,EAEtF,KAAe,MACnB,EAAK,KAAK,OAAO;EAAE,QAAQ,EAAE;EAAO,OAAO,EAAE;EAAO,EAAE,EAElD,KAAgB,GAAe,MACnC,EAAM,KAAK,GAAM,MAAO,MAAM,IAAQ;EAAE,GAAG;EAAM;EAAO,GAAG,EAAM,EAI7D,IAAU,EACb,KAAK,GAAM,OAAW;EAAE;EAAM;EAAO,EAAE,CACvC,MAAM,GAAG,MAAM,EAAE,KAAK,SAAS,EAAE,KAAK,OAAO;AAEhD,QACE,kBAAC,OAAD;EAAK,WAAW,CAAC,EAAE,MAAM,EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;YAA7D;GACG,KACC,kBAAC,GAAD;IACE,OAAO;IACP,OAAO,EAAM;IACb,MAAK;IACL,WAAU;IACV,WAAW,MAAS,KAAQ,EAAS,EAAiB,GAAO,EAAK,CAAC;IACnE,CAAA;GAGJ,kBAAC,GAAD;IACE,KAAK;IACL,KAAK;IACL,MAAM;IACN,YAAW;IACH;IACR,WAAU;IACV,kBAAiB;IACjB,UAAU,MAAS,IAAU,EAAU,EAAY,EAAK,CAAC,CAAC;IAC1D,WAAW,MAAS,EAAS,EAAU,EAAY,EAAK,CAAC,CAAC;IAC1D,aAAa,OAAQ;KAAE,OAAO;KAAI,OAAO,EAAoB,GAAO,EAAG;KAAE;IACzE,qBAAqB,EAAM,SAAS;IACpC,aAAa,EAAmB;KAC9B,WAAW,MAAM,EAAoB,GAAO,EAAE;KAC9C,SAAS;KACV,CAAC;IACF,CAAA;GAEF,kBAAC,OAAD;IAAK,WAAW,EAAE;cACf,EAAQ,KAAK,EAAE,SAAM,eACpB,kBAAC,GAAD;KAEE,OAAO,EAAK;KACZ,OAAA;KACA,cAAY,QAAQ,IAAQ,EAAE,MAAM,KAAK,MAAM,EAAK,SAAS,IAAI,CAAC;KAClE,WAAW,EAAE;KACb,UAAU,MAAQ,IAAU,EAAU,EAAa,GAAO,EAAI,CAAC,CAAC;KAChE,WAAW,MAAQ,EAAS,EAAU,EAAa,GAAO,EAAI,CAAC,CAAC;KAChE,EAPK,EAOL,CACF;IACE,CAAA;GACF;;;;;;;;;;AEpEV,SAAgB,EAAgB,GAA2C;CACzE,IAAM,EAAE,UAAO,aAAU,YAAS,YAAS,aAAU,UAAO,WAAQ,iBAAc;AAElF,QACE,kBAAC,OAAD;EACE,WAAW,CAAC,EAAE,SAAS,EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;EACpD;EACC;YAEP,EAAc,GAAO,GAAU,GAAS,GAAS,EAAS;EACvD,CAAA;;AAIV,SAAS,EACP,GACA,GACA,GACA,GACA,GACW;CACX,IAAM,KAAQ,GAAoB,MAAoC;AACpE,EAAI,MAAU,UAAS,IAAU,EAAK,GACjC,EAAS,EAAK;;AAGrB,KAAI,EAAM,SAAS,mBAAmB;EACpC,IAAM,IAAO,EAAS,EAAM,KAAK,EAC3B,IAAK,EAAS,EAAM,GAAG;AAC7B,SACE,kBAAA,GAAA,EAAA,UAAA;GACE,kBAAC,GAAD;IAAO,IAAI,EAAK;IAAG,IAAI,EAAK;IAAG,IAAI,EAAG;IAAG,IAAI,EAAG;IAAK,CAAA;GACrD,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU,EAAK;KAAE,GAAG;KAAO,MAAM,EAAQ,EAAE;KAAE,EAAE,EAAM;IACjE,CAAA;GACF,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU,EAAK;KAAE,GAAG;KAAO,IAAI,EAAQ,EAAE;KAAE,EAAE,EAAM;IAC/D,CAAA;GACD,EAAA,CAAA;;AAIP,KAAI,EAAM,SAAS,mBAAmB;EACpC,IAAM,IAAS,EAAS,EAAM,OAAO,EAG/B,IAAO,EAAS;GAAE,GAAG,EAAM,OAAO,IAAI,EAAM;GAAQ,GAAG,EAAM,OAAO;GAAG,CAAC,EACxE,IAAe,KAAK,MAAM,EAAK,IAAI,EAAO,GAAG,EAAK,IAAI,EAAO,EAAE;AACrE,SACE,kBAAA,GAAA,EAAA,UAAA;GACE,kBAAC,UAAD;IAAQ,WAAW,EAAE;IAAO,IAAI,EAAO;IAAG,IAAI,EAAO;IAAG,GAAG;IAAgB,CAAA;GAC3E,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU,EAAK;KAAE,GAAG;KAAO,QAAQ,EAAQ,EAAE;KAAE,EAAE,EAAM;IACnE,CAAA;GACF,kBAAC,GAAD;IACE,IAAI;IACJ,OAAM;IACN,SAAS,GAAG,MAAU;KACpB,IAAM,IAAQ,EAAQ,EAAE,EAClB,IAAS,KAAK,MAAM,EAAM,IAAI,EAAM,OAAO,GAAG,EAAM,IAAI,EAAM,OAAO,EAAE;AAC7E,OAAK;MAAE,GAAG;MAAO,QAAQ,KAAK,IAAI,GAAY,EAAO;MAAE,EAAE,EAAM;;IAEjE,CAAA;GACD,EAAA,CAAA;;CAIP,IAAM,IAAS,EAAS,EAAM,OAAO,EAC/B,EAAE,cAAW,EAAiB,EAAM,EACpC,IAAM,EAAS;EACnB,GAAG,EAAM,OAAO,IAAI,KAAK,IAAI,EAAM,MAAM,GAAG;EAC5C,GAAG,EAAM,OAAO,IAAI,KAAK,IAAI,EAAM,MAAM,GAAG;EAC7C,CAAC;AACF,QACE,kBAAA,GAAA,EAAA,UAAA;EACE,kBAAC,GAAD;GAAO,IAAI,EAAO;GAAG,IAAI,EAAO;GAAG,IAAI,EAAI;GAAG,IAAI,EAAI;GAAK,CAAA;EAC3D,kBAAC,GAAD;GACE,IAAI;GACJ,OAAM;GACN,SAAS,GAAG,MAAU,EAAK;IAAE,GAAG;IAAO,QAAQ,EAAQ,EAAE;IAAE,EAAE,EAAM;GACnE,CAAA;EACF,kBAAC,GAAD;GACE,IAAI;GACJ,OAAM;GACN,SAAS,GAAG,MAAU;IACpB,IAAM,IAAQ,EAAQ,EAAE,EAClB,IAAQ,KAAK,MAAM,EAAM,IAAI,EAAM,OAAO,GAAG,EAAM,IAAI,EAAM,OAAO,EAAE;AAC5E,MAAK;KAAE,GAAG;KAAO;KAAO,EAAE,EAAM;;GAElC,CAAA;EACD,EAAA,CAAA;;AAKP,IAAM,IAAa;AAEnB,SAAS,EAAM,GAAyE;AACtF,QAAO,kBAAC,QAAD;EAAM,WAAW,EAAE;EAAO,GAAI;EAAS,CAAA;;AAGhD,SAAS,EAAU,EACjB,OACA,UACA,aAKe;CACf,IAAM,IAAQ,EAAc,EAAG,EACzB,IAAO,EAAgC;EAC3C,eAAe;AAAE,KAAM,UAAU;;EACjC,SAAS,MAAM;AAAE,KAAO,GAAG,QAAQ;;EACnC,QAAQ,EAAE,UAAO,eAAY;AAE3B,GAAI,KAAO,EAAO,GAAO,SAAS;;EAIpC,gBAAgB;AAAE,KAAO,EAAM,SAAS,QAAQ;;EACjD,CAAC;AAeF,QACE,kBAAC,UAAD;EACE,WAAW,EAAE;EACb,IAAI,EAAG;EACP,IAAI,EAAG;EACP,GAAG;EAGH,MAAK;EACL,cAAY;EACZ,UAAU;EACC,YAzBI,MAAkD;GACnE,IAAM,IAAS,EAAE,WAAW,IAAW,KAAK,GACxC,IAAK,GACL,IAAK;AACT,OAAI,EAAE,QAAQ,YAAa,KAAK,CAAC;YACxB,EAAE,QAAQ,aAAc,KAAK;YAC7B,EAAE,QAAQ,UAAW,KAAK,CAAC;YAC3B,EAAE,QAAQ,YAAa,KAAK;OAChC;AACL,KAAE,gBAAgB;GAClB,IAAM,IAAO;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG,IAAI;IAAI;AAE3C,GADA,EAAO,GAAM,QAAQ,EACrB,EAAO,GAAM,SAAS;;EAcpB,GAAI;EACJ,CAAA;;AAIN,IAAM,IAAgB,GAGhB,IAAW;;;AC/JjB,SAAgB,EAId,GAA6E;CAC7E,IAAM,EAAE,UAAO,iBAAc,WAAQ,SAAM,SAAM,iBAAc,GACzD,IAAU,GAAoB,EAC9B,IAAQ,EAAoB,GAAO,GAAc,GAAQ,EAAE,SAAM,CAAC,EAClE,IAAU,EAAgC,KAAK,EAE/C,IAAW,IAAQ,EAAe,EAAQ,GAAO,GAAQ,EAAK,CAAC,GAAG;AACxE,KAAI,CAAC,KAAS,CAAC,EAAU,QAAO;CAEhC,IAAM,KAAY,GAAoB,MAAoC;EACxE,IAAM,IAAQ,EAAkB,GAAM,EAAM,IAAI,EAC1C,IAAK,MAAS,SAAS,YAAY;AAGzC,EAFK,EAAQ,UACR,EAAQ,QAAQ,OAAO,EAAE,UAAO,CAAC,GADhB,EAAQ,UAAU,GAAS,MAAM,GAAI,EAAE,UAAO,CAAC,IAAI,MAErE,MAAU,YAAY,EAAQ,YAChC,EAAQ,QAAQ,IAAI,SAAS,EAC7B,EAAQ,UAAU;;AAItB,QACE,kBAAC,GAAD;EACE,OAAO,EAAgB,GAAU,EAAM,IAAI;EAC3C,UAAU,EAAM;EAChB,SAAS,EAAM;EACf,OAAO,EAAM;EACb,QAAQ,EAAM;EACH;EACX,UAAU,MAAS,EAAS,GAAM,QAAQ;EAC1C,WAAW,MAAS,EAAS,GAAM,SAAS;EAC5C,CAAA;;AAIN,SAAS,EACP,GACA,GACA,GAC8B;AAC9B,KAAI,KAAU,KAAM;CACpB,IAAM,IAAQ,EAAM,MAA+C,IAAI,EAAO,EAAE;AAC3E,OACL,QAAO,MAAS,SAAS,EAAK,OAAO,EAAK,QAAQ;;AAGpD,SAAS,EAAe,GAA0D;AAChF,QAAO,EAAe,EAAM,GAAG,IAAQ"}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { r as e } from "./portalHost-CjpCnuGU.js";
|
|
2
|
+
import { jsx as t, jsxs as n } from "react/jsx-runtime";
|
|
3
|
+
import { Button as r, Menu as i, MenuItem as a, MenuTrigger as o, Popover as s } from "react-aria-components";
|
|
4
|
+
var c = {
|
|
5
|
+
trigger: "_trigger_1qxxj_1",
|
|
6
|
+
label: "_label_1qxxj_30",
|
|
7
|
+
chevron: "_chevron_1qxxj_34",
|
|
8
|
+
popover: "_popover_1qxxj_41",
|
|
9
|
+
menu: "_menu_1qxxj_47",
|
|
10
|
+
item: "_item_1qxxj_60"
|
|
11
|
+
};
|
|
12
|
+
//#endregion
|
|
13
|
+
//#region src/components/MenuButton/MenuButton.tsx
|
|
14
|
+
function l({ label: l, items: u, onAction: d, isDisabled: f, className: p, "aria-label": m, portalContainer: h }) {
|
|
15
|
+
let { anchor: g, portalProps: _ } = e(h);
|
|
16
|
+
return /* @__PURE__ */ n(o, { children: [
|
|
17
|
+
g,
|
|
18
|
+
/* @__PURE__ */ n(r, {
|
|
19
|
+
className: [c.trigger, p].filter(Boolean).join(" "),
|
|
20
|
+
isDisabled: f,
|
|
21
|
+
"aria-label": m,
|
|
22
|
+
children: [/* @__PURE__ */ t("span", {
|
|
23
|
+
className: c.label,
|
|
24
|
+
children: l
|
|
25
|
+
}), /* @__PURE__ */ t("svg", {
|
|
26
|
+
className: c.chevron,
|
|
27
|
+
viewBox: "0 0 10 10",
|
|
28
|
+
"aria-hidden": "true",
|
|
29
|
+
children: /* @__PURE__ */ t("path", {
|
|
30
|
+
d: "M2 4 L5 7 L8 4",
|
|
31
|
+
fill: "none",
|
|
32
|
+
stroke: "currentColor",
|
|
33
|
+
strokeWidth: "1.5",
|
|
34
|
+
strokeLinecap: "round",
|
|
35
|
+
strokeLinejoin: "round"
|
|
36
|
+
})
|
|
37
|
+
})]
|
|
38
|
+
}),
|
|
39
|
+
/* @__PURE__ */ t(s, {
|
|
40
|
+
className: c.popover,
|
|
41
|
+
"data-weasel-overlay": "",
|
|
42
|
+
..._,
|
|
43
|
+
children: /* @__PURE__ */ t(i, {
|
|
44
|
+
className: c.menu,
|
|
45
|
+
onAction: (e) => d(e),
|
|
46
|
+
children: u.map((e) => /* @__PURE__ */ t(a, {
|
|
47
|
+
id: e.value,
|
|
48
|
+
className: c.item,
|
|
49
|
+
isDisabled: e.isDisabled,
|
|
50
|
+
textValue: e.textValue ?? (typeof e.label == "string" ? e.label : void 0),
|
|
51
|
+
children: e.label
|
|
52
|
+
}, e.value))
|
|
53
|
+
})
|
|
54
|
+
})
|
|
55
|
+
] });
|
|
56
|
+
}
|
|
57
|
+
//#endregion
|
|
58
|
+
export { l as t };
|
|
59
|
+
|
|
60
|
+
//# sourceMappingURL=MenuButton-Do8fFUx1.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MenuButton-Do8fFUx1.js","names":[],"sources":["../../src/components/MenuButton/MenuButton.module.css","../../src/components/MenuButton/MenuButton.tsx"],"sourcesContent":[".trigger {\n display: inline-flex;\n flex: none;\n align-items: center;\n gap: 6px;\n height: var(--wzl-control-h);\n padding: 0 6px 0 10px;\n background: var(--wzl-surface-sunken);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-sm);\n color: var(--wzl-fg);\n font-family: var(--wzl-font-ui);\n font-size: var(--wzl-font-size);\n line-height: 1;\n white-space: nowrap;\n cursor: pointer;\n transition: border-color var(--wzl-motion-fast), box-shadow var(--wzl-motion-fast);\n}\n\n.trigger[data-focus-visible] {\n border-color: var(--wzl-focus-ring);\n box-shadow: 0 0 0 1px var(--wzl-focus-ring);\n}\n\n.trigger[data-disabled] {\n opacity: 0.5;\n cursor: not-allowed;\n}\n\n.label {\n color: var(--wzl-fg-subtle);\n}\n\n.chevron {\n width: 10px;\n height: 10px;\n color: var(--wzl-fg-muted);\n flex: 0 0 auto;\n}\n\n.popover {\n min-width: var(--trigger-width);\n max-height: inherit;\n outline: none;\n}\n\n.menu {\n background: var(--wzl-surface-raised);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-md);\n box-shadow: 0 8px 24px rgba(0, 0, 0, 0.3);\n padding: 4px;\n max-height: 280px;\n overflow: auto;\n outline: none;\n font-family: var(--wzl-font-ui);\n font-size: var(--wzl-font-size);\n}\n\n.item {\n display: flex;\n align-items: center;\n padding: 4px 8px;\n border-radius: var(--wzl-radius-sm);\n cursor: pointer;\n color: var(--wzl-fg);\n white-space: nowrap;\n outline: none;\n}\n\n.item[data-focused] {\n background: var(--wzl-surface-hover);\n}\n\n.item[data-disabled] {\n opacity: 0.4;\n cursor: not-allowed;\n}\n","import type { ReactNode } from 'react';\nimport {\n Button as RACButton,\n Menu as RACMenu,\n MenuItem as RACMenuItem,\n MenuTrigger,\n Popover as RACPopover,\n} from 'react-aria-components';\nimport { useOverlayPortal, type OverlayPortalProps } from '../../overlays/portalHost';\nimport s from './MenuButton.module.css';\n\n/** One row in a {@link MenuButton}'s list. */\nexport type MenuButtonItem<T extends string = string> = {\n value: T;\n label: ReactNode;\n isDisabled?: boolean;\n /** Plain-text form of `label`, for type-to-select and screen readers. A\n * string label supplies this itself. */\n textValue?: string;\n};\n\n/** Props for {@link MenuButton}. */\nexport type MenuButtonProps<T extends string = string> = {\n /** What the button says. It never changes to show a chosen row. */\n label: ReactNode;\n items: ReadonlyArray<MenuButtonItem<T>>;\n /** Fired with the value of the row chosen. */\n onAction: (value: T) => void;\n isDisabled?: boolean;\n className?: string;\n 'aria-label'?: string;\n} & OverlayPortalProps;\n\n/**\n * A button that opens a list and acts on the row chosen — \"Add trial…\",\n * \"Load…\". Unlike a {@link Select} it holds no value, so it sizes to its own\n * label rather than to its widest row.\n */\nexport function MenuButton<T extends string = string>({\n label,\n items,\n onAction,\n isDisabled,\n className,\n 'aria-label': ariaLabel,\n portalContainer,\n}: MenuButtonProps<T>) {\n const { anchor, portalProps } = useOverlayPortal(portalContainer);\n return (\n <MenuTrigger>\n {anchor}\n <RACButton\n className={[s.trigger, className].filter(Boolean).join(' ')}\n isDisabled={isDisabled}\n aria-label={ariaLabel}\n >\n <span className={s.label}>{label}</span>\n <svg className={s.chevron} viewBox=\"0 0 10 10\" aria-hidden=\"true\">\n <path d=\"M2 4 L5 7 L8 4\" fill=\"none\" stroke=\"currentColor\" strokeWidth=\"1.5\" strokeLinecap=\"round\" strokeLinejoin=\"round\" />\n </svg>\n </RACButton>\n {/* `data-weasel-overlay`: see Select — the list renders in a portal,\n outside the subtree the trigger sits in. */}\n <RACPopover className={s.popover} data-weasel-overlay=\"\" {...portalProps}>\n <RACMenu className={s.menu} onAction={(key) => onAction(key as T)}>\n {items.map((item) => (\n <RACMenuItem\n key={item.value}\n id={item.value}\n className={s.item}\n isDisabled={item.isDisabled}\n textValue={item.textValue ?? (typeof item.label === 'string' ? item.label : undefined)}\n >\n {item.label}\n </RACMenuItem>\n ))}\n </RACMenu>\n </RACPopover>\n </MenuTrigger>\n );\n}\n"],"mappings":";;;;;;;;;;;;;ACsCA,SAAgB,EAAsC,EACpD,UACA,UACA,aACA,eACA,cACA,cAAc,GACd,sBACqB;CACrB,IAAM,EAAE,WAAQ,mBAAgB,EAAiB,EAAgB;AACjE,QACE,kBAAC,GAAD,EAAA,UAAA;EACG;EACD,kBAAC,GAAD;GACE,WAAW,CAAC,EAAE,SAAS,EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;GAC/C;GACZ,cAAY;aAHd,CAKE,kBAAC,QAAD;IAAM,WAAW,EAAE;cAAQ;IAAa,CAAA,EACxC,kBAAC,OAAD;IAAK,WAAW,EAAE;IAAS,SAAQ;IAAY,eAAY;cACzD,kBAAC,QAAD;KAAM,GAAE;KAAiB,MAAK;KAAO,QAAO;KAAe,aAAY;KAAM,eAAc;KAAQ,gBAAe;KAAU,CAAA;IACxH,CAAA,CACI;;EAGZ,kBAAC,GAAD;GAAY,WAAW,EAAE;GAAS,uBAAoB;GAAG,GAAI;aAC3D,kBAAC,GAAD;IAAS,WAAW,EAAE;IAAM,WAAW,MAAQ,EAAS,EAAS;cAC9D,EAAM,KAAK,MACV,kBAAC,GAAD;KAEE,IAAI,EAAK;KACT,WAAW,EAAE;KACb,YAAY,EAAK;KACjB,WAAW,EAAK,cAAc,OAAO,EAAK,SAAU,WAAW,EAAK,QAAQ,KAAA;eAE3E,EAAK;KACM,EAPP,EAAK,MAOE,CACd;IACM,CAAA;GACC,CAAA;EACD,EAAA,CAAA"}
|
|
@@ -0,0 +1,112 @@
|
|
|
1
|
+
import { a as e, r as t } from "./number-f6PydOZK.js";
|
|
2
|
+
import { n } from "./Field-dzlxOGxT.js";
|
|
3
|
+
import { jsx as r, jsxs as i } from "react/jsx-runtime";
|
|
4
|
+
import { forwardRef as a, useRef as o, useState as s } from "react";
|
|
5
|
+
import { Button as c, FieldError as l, Group as u, Input as d, Label as f, NumberField as p, Text as m } from "react-aria-components";
|
|
6
|
+
var h = {
|
|
7
|
+
field: "_field_1m7nx_1",
|
|
8
|
+
frame: "_frame_1m7nx_9",
|
|
9
|
+
steppers: "_steppers_1m7nx_57",
|
|
10
|
+
stepper: "_stepper_1m7nx_57",
|
|
11
|
+
ghost: "_ghost_1m7nx_98",
|
|
12
|
+
fit: "_fit_1m7nx_122"
|
|
13
|
+
}, g = a(function(e, t) {
|
|
14
|
+
let { label: a, description: o, errorMessage: s, hideSteppers: g, ghost: _, placeholder: v, width: y = "fill", className: b, ...x } = e;
|
|
15
|
+
return /* @__PURE__ */ i(p, {
|
|
16
|
+
...x,
|
|
17
|
+
className: [
|
|
18
|
+
h.field,
|
|
19
|
+
y === "fit" && h.fit,
|
|
20
|
+
n.root,
|
|
21
|
+
b
|
|
22
|
+
].filter(Boolean).join(" "),
|
|
23
|
+
children: [
|
|
24
|
+
a !== void 0 && /* @__PURE__ */ r(f, {
|
|
25
|
+
className: n.label,
|
|
26
|
+
children: a
|
|
27
|
+
}),
|
|
28
|
+
/* @__PURE__ */ i(u, {
|
|
29
|
+
className: _ ? `${h.frame} ${h.ghost}` : h.frame,
|
|
30
|
+
children: [/* @__PURE__ */ r(d, {
|
|
31
|
+
ref: t,
|
|
32
|
+
placeholder: v
|
|
33
|
+
}), !g && /* @__PURE__ */ i("div", {
|
|
34
|
+
className: h.steppers,
|
|
35
|
+
children: [/* @__PURE__ */ r(c, {
|
|
36
|
+
slot: "increment",
|
|
37
|
+
className: h.stepper,
|
|
38
|
+
"aria-label": "Increment",
|
|
39
|
+
children: "▲"
|
|
40
|
+
}), /* @__PURE__ */ r(c, {
|
|
41
|
+
slot: "decrement",
|
|
42
|
+
className: h.stepper,
|
|
43
|
+
"aria-label": "Decrement",
|
|
44
|
+
children: "▼"
|
|
45
|
+
})]
|
|
46
|
+
})]
|
|
47
|
+
}),
|
|
48
|
+
o !== void 0 && /* @__PURE__ */ r(m, {
|
|
49
|
+
slot: "description",
|
|
50
|
+
className: n.hint,
|
|
51
|
+
children: o
|
|
52
|
+
}),
|
|
53
|
+
/* @__PURE__ */ r(l, {
|
|
54
|
+
className: n.error,
|
|
55
|
+
children: s
|
|
56
|
+
})
|
|
57
|
+
]
|
|
58
|
+
});
|
|
59
|
+
});
|
|
60
|
+
//#endregion
|
|
61
|
+
//#region src/components/NumberField/UnitField.tsx
|
|
62
|
+
function _({ value: i, onChange: a, minValue: c, maxValue: l, step: u = 1, accepts: d, placeholder: f, ghost: p, width: m = "fill", className: g, "aria-label": _ }) {
|
|
63
|
+
let [v, y] = s(null), b = o(!1), x = Number.isFinite(i) ? t(i, {
|
|
64
|
+
useGrouping: !1,
|
|
65
|
+
maximumFractionDigits: 20
|
|
66
|
+
}) : "", S = (e) => Math.min(l ?? Infinity, Math.max(c ?? -Infinity, e)), C = (e) => {
|
|
67
|
+
let t = S(e);
|
|
68
|
+
t !== i && a(t);
|
|
69
|
+
};
|
|
70
|
+
return /* @__PURE__ */ r("div", {
|
|
71
|
+
className: [
|
|
72
|
+
h.field,
|
|
73
|
+
m === "fit" && h.fit,
|
|
74
|
+
n.root,
|
|
75
|
+
g
|
|
76
|
+
].filter(Boolean).join(" "),
|
|
77
|
+
children: /* @__PURE__ */ r("div", {
|
|
78
|
+
className: p ? `${h.frame} ${h.ghost}` : h.frame,
|
|
79
|
+
children: /* @__PURE__ */ r("input", {
|
|
80
|
+
type: "text",
|
|
81
|
+
inputMode: "decimal",
|
|
82
|
+
"aria-label": _,
|
|
83
|
+
placeholder: f,
|
|
84
|
+
value: v ?? x,
|
|
85
|
+
onChange: (e) => y(e.target.value),
|
|
86
|
+
onFocus: () => {
|
|
87
|
+
b.current = !1;
|
|
88
|
+
},
|
|
89
|
+
onBlur: () => {
|
|
90
|
+
if (v !== null && !b.current) {
|
|
91
|
+
let t = e(v, d);
|
|
92
|
+
Number.isFinite(t) && C(t);
|
|
93
|
+
}
|
|
94
|
+
y(null);
|
|
95
|
+
},
|
|
96
|
+
onKeyDown: (t) => {
|
|
97
|
+
if (t.key === "Enter") t.currentTarget.blur();
|
|
98
|
+
else if (t.key === "Escape") b.current = !0, t.currentTarget.blur();
|
|
99
|
+
else if (t.key === "ArrowUp" || t.key === "ArrowDown") {
|
|
100
|
+
t.preventDefault();
|
|
101
|
+
let n = v === null ? i : e(v, d), r = S((Number.isFinite(n) ? n : 0) + (t.key === "ArrowUp" ? u : -u));
|
|
102
|
+
y(null), r !== i && a(r);
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
})
|
|
106
|
+
})
|
|
107
|
+
});
|
|
108
|
+
}
|
|
109
|
+
//#endregion
|
|
110
|
+
export { g as n, _ as t };
|
|
111
|
+
|
|
112
|
+
//# sourceMappingURL=NumberField-BWzhqS19.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"NumberField-BWzhqS19.js","names":[],"sources":["../../src/components/NumberField/NumberField.module.css","../../src/components/NumberField/NumberField.tsx","../../src/components/NumberField/UnitField.tsx"],"sourcesContent":[".field {\n display: flex;\n flex-direction: column;\n width: 100%;\n min-width: 0;\n gap: 4px;\n}\n\n.frame {\n display: flex;\n align-items: stretch;\n height: var(--wzl-field-h, var(--wzl-control-h));\n background: var(--wzl-surface-sunken);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-sm);\n color: var(--wzl-fg);\n font-family: var(--wzl-font-ui);\n font-size: var(--wzl-font-size);\n line-height: 1;\n overflow: hidden;\n transition: border-color var(--wzl-motion-fast), box-shadow var(--wzl-motion-fast);\n}\n\n.frame:focus-within {\n border-color: var(--wzl-focus-ring);\n box-shadow: 0 0 0 1px var(--wzl-focus-ring);\n}\n\n.field[data-invalid] .frame {\n border-color: var(--wzl-danger);\n}\n\n.field[data-disabled] .frame {\n opacity: 0.5;\n cursor: not-allowed;\n}\n\n.frame input {\n flex: 1;\n min-width: 0;\n background: transparent;\n border: none;\n outline: none;\n color: inherit;\n font: inherit;\n padding: 0 var(--wzl-field-pad-x);\n text-align: right;\n -moz-appearance: textfield;\n}\n\n.frame input::-webkit-outer-spin-button,\n.frame input::-webkit-inner-spin-button {\n -webkit-appearance: none;\n margin: 0;\n}\n\n.steppers {\n display: flex;\n flex-direction: column;\n border-left: 1px solid var(--wzl-border);\n}\n\n.stepper {\n display: inline-flex;\n align-items: center;\n justify-content: center;\n width: 18px;\n flex: 1;\n background: transparent;\n border: none;\n color: var(--wzl-fg-muted);\n cursor: pointer;\n padding: 0;\n font-size: var(--wzl-font-size-2xs);\n line-height: 1;\n}\n\n.stepper:not(:last-child) {\n border-bottom: 1px solid var(--wzl-border);\n}\n\n.stepper[data-hovered]:not([data-disabled]) {\n background: var(--wzl-surface-hover);\n color: var(--wzl-fg);\n}\n\n.stepper[data-pressed]:not([data-disabled]) {\n background: var(--wzl-surface-pressed);\n}\n\n.stepper[data-disabled] {\n opacity: 0.4;\n cursor: not-allowed;\n}\n\n/* Mirrors the property rows' editable readout (`.readoutInput`), so a number\n sitting inside other chrome does not draw a second box around itself. */\n.ghost {\n height: auto;\n background: transparent;\n border-color: transparent;\n color: var(--wzl-accent);\n font-weight: var(--wzl-font-weight-medium);\n}\n\n.ghost input {\n padding: 1px 0;\n}\n\n.ghost:hover {\n background: color-mix(in srgb, currentColor 8%, transparent);\n}\n\n.ghost:focus-within {\n background: var(--wzl-surface-sunken);\n border-color: var(--wzl-focus-ring);\n box-shadow: none;\n}\n\n/* `width='fit'` states the field's width in characters: left alone an `<input>`\n asks for its 20-character intrinsic width, wider than most rows it sits in. */\n.fit {\n width: auto;\n max-width: 100%;\n align-items: flex-start;\n}\n\n.fit .frame {\n width: fit-content;\n max-width: 100%;\n}\n\n.fit .frame input {\n flex: 0 0 auto;\n width: var(--wzl-number-field-width, 9ch);\n}\n","import { forwardRef, type ReactNode, type Ref } from 'react';\nimport {\n NumberField as RACNumberField,\n Label,\n Input as RACInput,\n Group,\n Button as RACButton,\n Text,\n FieldError,\n type NumberFieldProps as RACNumberFieldProps,\n type ValidationResult,\n} from 'react-aria-components';\nimport { fieldClasses } from '../Field/Field';\nimport s from './NumberField.module.css';\n\n/** Props for {@link NumberField}, on top of React Aria's `NumberField` props. */\nexport type NumberFieldProps = Omit<RACNumberFieldProps, 'children' | 'className'> & {\n label?: ReactNode;\n description?: ReactNode;\n errorMessage?: ReactNode | ((v: ValidationResult) => ReactNode);\n /** Hide the up/down stepper buttons. Defaults to false. */\n hideSteppers?: boolean;\n /** Render with no box until focused — the readout treatment the property\n * rows use, for a value that sits inside other chrome rather than in a form. */\n ghost?: boolean;\n /** Native input placeholder — e.g. `'Mixed'` for a multi-selection\n * editor with no shared value. */\n placeholder?: string;\n /**\n * `'fill'` (the default) takes the width of whatever row the field sits in.\n * `'fit'` sizes it to `--wzl-number-field-width` (`9ch` by default) plus its\n * own chrome, rather than to the input's 20-character intrinsic width.\n */\n width?: 'fill' | 'fit';\n className?: string;\n};\n\n/**\n * Numeric input with stepper buttons, wrapping React Aria's NumberField and\n * supplying the same label / description / errorMessage slots as `Input`.\n * Arrow keys and scroll step the value; parsing and formatting are React\n * Aria's.\n *\n * `ref` forwards to the underlying `<input>`.\n */\nexport const NumberField = forwardRef(function NumberField(\n props: NumberFieldProps,\n ref: Ref<HTMLInputElement>,\n) {\n const {\n label,\n description,\n errorMessage,\n hideSteppers,\n ghost,\n placeholder,\n width = 'fill',\n className,\n ...rest\n } = props;\n return (\n <RACNumberField\n {...rest}\n className={[s.field, width === 'fit' && s.fit, fieldClasses.root, className]\n .filter(Boolean)\n .join(' ')}\n >\n {label !== undefined && <Label className={fieldClasses.label}>{label}</Label>}\n <Group className={ghost ? `${s.frame} ${s.ghost}` : s.frame}>\n <RACInput ref={ref} placeholder={placeholder} />\n {!hideSteppers && (\n <div className={s.steppers}>\n <RACButton slot=\"increment\" className={s.stepper} aria-label=\"Increment\">▲</RACButton>\n <RACButton slot=\"decrement\" className={s.stepper} aria-label=\"Decrement\">▼</RACButton>\n </div>\n )}\n </Group>\n {description !== undefined && (\n <Text slot=\"description\" className={fieldClasses.hint}>\n {description}\n </Text>\n )}\n <FieldError className={fieldClasses.error}>{errorMessage}</FieldError>\n </RACNumberField>\n );\n});\n","import { useRef, useState } from 'react';\nimport { formatNumber, parseNumber } from '../../format/number';\nimport { fieldClasses } from '../Field/Field';\nimport s from './NumberField.module.css';\n\n/** Props for {@link UnitField}. */\nexport interface UnitFieldProps {\n /** The value in the unit the field shows. NaN shows an empty field. */\n value: number;\n /** Fired with a value the field read and clamped, in the unit it shows. */\n onChange: (value: number) => void;\n minValue?: number;\n maxValue?: number;\n /** What an arrow key adds or takes away. Defaults to 1. */\n step?: number;\n /** Units a person may type, each mapped to the factor that turns a number\n * in it into the unit the field shows: `{ mm: 0.1, cm: 1 }`. */\n accepts?: Readonly<Record<string, number>>;\n placeholder?: string;\n /** Render with no box until focused, as {@link NumberField}'s `ghost` does. */\n ghost?: boolean;\n /** As {@link NumberField}'s `width`. */\n width?: 'fill' | 'fit';\n className?: string;\n 'aria-label'?: string;\n}\n\n/**\n * A number typed as text, so it can carry a unit: `12mm` in a field showing\n * centimeters commits `1.2`. Commits on blur or Enter, reverts on Escape or on\n * text it cannot read, clamps to its bounds, and steps with the arrow keys.\n * React Aria's `NumberField` refuses letters as they are typed, which is why\n * this is not that.\n */\nexport function UnitField({\n value,\n onChange,\n minValue,\n maxValue,\n step = 1,\n accepts,\n placeholder,\n ghost,\n width = 'fill',\n className,\n 'aria-label': ariaLabel,\n}: UnitFieldProps) {\n const [draft, setDraft] = useState<string | null>(null);\n const canceled = useRef(false);\n const text = Number.isFinite(value)\n ? formatNumber(value, { useGrouping: false, maximumFractionDigits: 20 })\n : '';\n const clamp = (n: number) =>\n Math.min(maxValue ?? Infinity, Math.max(minValue ?? -Infinity, n));\n const commit = (n: number) => {\n const next = clamp(n);\n if (next !== value) onChange(next);\n };\n\n return (\n <div\n className={[s.field, width === 'fit' && s.fit, fieldClasses.root, className]\n .filter(Boolean)\n .join(' ')}\n >\n <div className={ghost ? `${s.frame} ${s.ghost}` : s.frame}>\n <input\n type=\"text\"\n inputMode=\"decimal\"\n aria-label={ariaLabel}\n placeholder={placeholder}\n value={draft ?? text}\n onChange={(e) => setDraft(e.target.value)}\n onFocus={() => {\n canceled.current = false;\n }}\n onBlur={() => {\n if (draft !== null && !canceled.current) {\n const n = parseNumber(draft, accepts);\n if (Number.isFinite(n)) commit(n);\n }\n setDraft(null);\n }}\n onKeyDown={(e) => {\n if (e.key === 'Enter') {\n e.currentTarget.blur();\n } else if (e.key === 'Escape') {\n canceled.current = true;\n e.currentTarget.blur();\n } else if (e.key === 'ArrowUp' || e.key === 'ArrowDown') {\n e.preventDefault();\n const typed = draft === null ? value : parseNumber(draft, accepts);\n const from = Number.isFinite(typed) ? typed : 0;\n const next = clamp(from + (e.key === 'ArrowUp' ? step : -step));\n setDraft(null);\n if (next !== value) onChange(next);\n }\n }}\n />\n </div>\n </div>\n );\n}\n"],"mappings":";;;;;;;;;;;;GC6Ca,IAAc,EAAW,SACpC,GACA,GACA;CACA,IAAM,EACJ,UACA,gBACA,iBACA,iBACA,UACA,gBACA,WAAQ,QACR,cACA,GAAG,MACD;AACJ,QACE,kBAAC,GAAD;EACE,GAAI;EACJ,WAAW;GAAC,EAAE;GAAO,MAAU,SAAS,EAAE;GAAK,EAAa;GAAM;GAAU,CACzE,OAAO,QAAQ,CACf,KAAK,IAAI;YAJd;GAMG,MAAU,KAAA,KAAa,kBAAC,GAAD;IAAO,WAAW,EAAa;cAAQ;IAAc,CAAA;GAC7E,kBAAC,GAAD;IAAO,WAAW,IAAQ,GAAG,EAAE,MAAM,GAAG,EAAE,UAAU,EAAE;cAAtD,CACE,kBAAC,GAAD;KAAe;KAAkB;KAAe,CAAA,EAC/C,CAAC,KACA,kBAAC,OAAD;KAAK,WAAW,EAAE;eAAlB,CACE,kBAAC,GAAD;MAAW,MAAK;MAAY,WAAW,EAAE;MAAS,cAAW;gBAAY;MAAa,CAAA,EACtF,kBAAC,GAAD;MAAW,MAAK;MAAY,WAAW,EAAE;MAAS,cAAW;gBAAY;MAAa,CAAA,CAClF;OAEF;;GACP,MAAgB,KAAA,KACf,kBAAC,GAAD;IAAM,MAAK;IAAc,WAAW,EAAa;cAC9C;IACI,CAAA;GAET,kBAAC,GAAD;IAAY,WAAW,EAAa;cAAQ;IAA0B,CAAA;GACvD;;EAEnB;;;ACnDF,SAAgB,EAAU,EACxB,UACA,aACA,aACA,aACA,UAAO,GACP,YACA,gBACA,UACA,WAAQ,QACR,cACA,cAAc,KACG;CACjB,IAAM,CAAC,GAAO,KAAY,EAAwB,KAAK,EACjD,IAAW,EAAO,GAAM,EACxB,IAAO,OAAO,SAAS,EAAM,GAC/B,EAAa,GAAO;EAAE,aAAa;EAAO,uBAAuB;EAAI,CAAC,GACtE,IACE,KAAS,MACb,KAAK,IAAI,KAAY,UAAU,KAAK,IAAI,KAAY,WAAW,EAAE,CAAC,EAC9D,KAAU,MAAc;EAC5B,IAAM,IAAO,EAAM,EAAE;AACrB,EAAI,MAAS,KAAO,EAAS,EAAK;;AAGpC,QACE,kBAAC,OAAD;EACE,WAAW;GAAC,EAAE;GAAO,MAAU,SAAS,EAAE;GAAK,EAAa;GAAM;GAAU,CACzE,OAAO,QAAQ,CACf,KAAK,IAAI;YAEZ,kBAAC,OAAD;GAAK,WAAW,IAAQ,GAAG,EAAE,MAAM,GAAG,EAAE,UAAU,EAAE;aAClD,kBAAC,SAAD;IACE,MAAK;IACL,WAAU;IACV,cAAY;IACC;IACb,OAAO,KAAS;IAChB,WAAW,MAAM,EAAS,EAAE,OAAO,MAAM;IACzC,eAAe;AACb,OAAS,UAAU;;IAErB,cAAc;AACZ,SAAI,MAAU,QAAQ,CAAC,EAAS,SAAS;MACvC,IAAM,IAAI,EAAY,GAAO,EAAQ;AACrC,MAAI,OAAO,SAAS,EAAE,IAAE,EAAO,EAAE;;AAEnC,OAAS,KAAK;;IAEhB,YAAY,MAAM;AAChB,SAAI,EAAE,QAAQ,QACZ,GAAE,cAAc,MAAM;cACb,EAAE,QAAQ,SAEnB,CADA,EAAS,UAAU,IACnB,EAAE,cAAc,MAAM;cACb,EAAE,QAAQ,aAAa,EAAE,QAAQ,aAAa;AACvD,QAAE,gBAAgB;MAClB,IAAM,IAAQ,MAAU,OAAO,IAAQ,EAAY,GAAO,EAAQ,EAE5D,IAAO,GADA,OAAO,SAAS,EAAM,GAAG,IAAQ,MACnB,EAAE,QAAQ,YAAY,IAAO,CAAC,GAAM;AAE/D,MADA,EAAS,KAAK,EACV,MAAS,KAAO,EAAS,EAAK;;;IAGtC,CAAA;GACE,CAAA;EACF,CAAA"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { n as e, t } from "./Icon-DBXtBB1f.js";
|
|
2
2
|
import { t as n } from "./ToggleBar-Bxwv6xvj.js";
|
|
3
3
|
import { t as r } from "./ColorField-C20aRvCg.js";
|
|
4
|
-
import { r as i } from "./GradientEditor-
|
|
4
|
+
import { r as i } from "./GradientEditor-dBprHbS0.js";
|
|
5
5
|
import { t as a } from "./PatternPicker-Ba22Bf4L.js";
|
|
6
6
|
import { jsx as o, jsxs as s } from "react/jsx-runtime";
|
|
7
7
|
import { getPaintKind as c, listPaintKinds as l, withGradientKind as u } from "@weasel-js/core";
|
|
@@ -115,4 +115,4 @@ function b(b) {
|
|
|
115
115
|
//#endregion
|
|
116
116
|
export { b as t };
|
|
117
117
|
|
|
118
|
-
//# sourceMappingURL=PaintInput-
|
|
118
|
+
//# sourceMappingURL=PaintInput-DAevU7fd.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PaintInput-B7AScmHN.js","names":[],"sources":["../../src/components/PaintInput/PaintInput.module.css","../../src/components/PaintInput/PaintInput.tsx"],"sourcesContent":["/* Kind switch stacked over whichever paint body it selects. */\n.root {\n display: flex;\n flex-direction: column;\n gap: 6px;\n min-inline-size: 0;\n}\n\n/* A value is in effect but nobody chose it. Never louder than mixed. */\n.unset {\n opacity: 0.55;\n}\n","import { useCallback, useRef, type ReactElement } from 'react';\nimport {\n getPaintKind,\n listPaintKinds,\n withGradientKind,\n type FillStyle,\n type GradientFill,\n type GradientKind,\n type PaintKind,\n} from '@weasel-js/core';\nimport { Icon } from '../../icons/Icon';\nimport { ICON_PATHS, type IconName } from '../../icons/paths';\nimport { ColorField } from '../ColorField';\nimport { GradientEditor } from '../GradientEditor';\nimport { PatternPicker, type PatternFill } from '../PatternPicker';\nimport { ToggleBar, type ToggleBarItem } from '../ToggleBar';\nimport s from './PaintInput.module.css';\n\n/** What a kind with no color of its own seeds from. */\nconst FALLBACK_COLOR = '#000000ff';\n\n/** The bar's answer for \"no paint at all\". Not a registered kind — absence\n * has no seed, no color and nothing to render — so it is this control's own\n * segment rather than a registry entry. */\nconst NONE = 'none';\n\nconst GRADIENT_KINDS: readonly string[] = [\n 'linear-gradient',\n 'radial-gradient',\n 'conic-gradient',\n];\n\nfunction isGradient(paint: FillStyle | undefined): paint is GradientFill {\n return paint !== undefined && GRADIENT_KINDS.includes(paint.fill ?? '');\n}\n\nfunction isPattern(paint: FillStyle | undefined): paint is PatternFill {\n return paint?.fill === 'pattern';\n}\n\n/** A paint's own discriminant. The solid member leaves `fill` off, and an\n * explicit `null` is the absence of paint rather than an unknown one. */\nfunction kindOf(paint: FillStyle | null | undefined): PaintKind | null {\n if (paint === null) return NONE;\n if (paint === undefined) return null;\n return paint.fill ?? 'solid';\n}\n\n/** Props for {@link PaintInput}. `onInput` fires throughout a gesture and\n * `onChange` once at its end. */\nexport interface PaintInputProps {\n /** The paint being edited. `null` is an explicit \"no paint\"; `undefined`\n * is no value to show. */\n value: FillStyle | null | undefined;\n /** Indeterminate presentation: no kind lit, and the body withheld because\n * there is no single paint to show. */\n mixed?: boolean;\n /** Dim the control — a value is in effect but was never chosen. */\n unset?: boolean;\n /** Restrict the kind bar. Default: every registered kind. */\n kinds?: readonly PaintKind[];\n /** Offer \"None\". Default `true` — the bar answers \"what kind of paint is\n * this?\" and no-paint is one of the answers. Turn it off where the slot\n * cannot express absence. */\n allowNone?: boolean;\n onInput?: (next: FillStyle | null) => void;\n onChange: (next: FillStyle | null) => void;\n /** Names the paint this control edits — `Fill`, `Color`. Carried by the\n * solid body's swatch, which is the part with a value to announce. */\n 'aria-label'?: string;\n className?: string;\n}\n\n/**\n * Editor for a whole `FillStyle` — a kind bar over whichever body that kind\n * wants.\n *\n * The bar is driven by the paint-kind registry rather than a fixed list, so a\n * consumer's registered kind appears in it and renders that entry's `Editor`.\n * The five built-in kinds keep their branch here: their editors live in this\n * package and `@weasel-js/core`, which owns the registry, cannot import it.\n *\n * Geometry is deliberately absent — on a canvas it belongs on the artwork,\n * via `<SceneGradientHandles>`.\n */\nexport function PaintInput(props: PaintInputProps): ReactElement {\n const {\n value, mixed = false, unset = false, kinds, allowNone = true,\n onInput, onChange, className,\n } = props;\n const ariaLabel = props['aria-label'];\n\n // Per-kind memory, so linear → solid → linear comes back with its stops.\n // A ref, not state: it must not survive the control being pointed at a\n // different selection, and nothing renders off it directly.\n const remembered = useRef(new Map<PaintKind, FillStyle>());\n\n const active = mixed ? null : kindOf(value);\n if (value != null && active !== null) remembered.current.set(active, value);\n\n const entries = listPaintKinds().filter(\n (entry) => kinds === undefined || kinds.includes(entry.id),\n );\n const segment = (id: string, label: string, icon: string | undefined): ToggleBarItem<PaintKind> =>\n icon && icon in ICON_PATHS\n // Icon-only: six labelled segments do not fit a property row, and the\n // full label stays the accessible name.\n // 14 to match the panel's other glyph segments. A `sm` bar is 17px tall\n // over 1px of padding, so 15 fills the segment box edge to edge.\n ? { value: id, label: <Icon name={icon as IconName} size={14} />, ariaLabel: label }\n : { value: id, label };\n\n const items: readonly ToggleBarItem<PaintKind>[] = [\n ...(allowNone ? [segment(NONE, 'None', 'paintNone')] : []),\n ...entries.map((entry) => segment(entry.id, entry.label, entry.icon)),\n ];\n\n /** The color a switch seeds from: whatever the current paint shows. */\n const currentColor = useCallback((): string => {\n if (value == null) return FALLBACK_COLOR;\n return getPaintKind(kindOf(value) ?? 'solid')?.colorOf(value) ?? FALLBACK_COLOR;\n }, [value]);\n\n const switchKind = (kind: PaintKind): void => {\n if (kind === active) return;\n if (kind === NONE) {\n onChange(null);\n return;\n }\n const seen = remembered.current.get(kind);\n if (seen !== undefined) {\n onChange(seen);\n return;\n }\n if (value != null && isGradient(value) && GRADIENT_KINDS.includes(kind)) {\n onChange(withGradientKind(value, kind as GradientKind));\n return;\n }\n const entry = getPaintKind(kind);\n if (entry) onChange(entry.seed(currentColor()));\n };\n\n return (\n <div\n className={[s.root, unset && s.unset, className].filter(Boolean).join(' ')}\n title={unset ? 'Not set' : undefined}\n >\n <ToggleBar<PaintKind>\n items={items}\n value={active}\n size=\"sm\"\n ariaLabel=\"Paint kind\"\n onChange={(kind) => kind && switchKind(kind)}\n />\n {renderBody()}\n </div>\n );\n\n function renderBody(): ReactElement | null {\n if (mixed || value === undefined) {\n return (\n <ColorField\n mixed\n aria-label={ariaLabel}\n onChange={(color) => onChange({ fill: 'solid', color })}\n />\n );\n }\n // Absence has nothing to edit. The lit segment is the whole statement.\n if (value === null) return null;\n // A registered `Editor` wins even for a built-in id: re-registering one is\n // how a consumer replaces a kit control, and the built-in branches below\n // are the fallback for the ids that ship without an entry editor.\n const entry = getPaintKind(kindOf(value) ?? 'solid');\n if (entry?.Editor) {\n const Editor = entry.Editor;\n return <Editor value={value} onInput={onInput} onChange={onChange} />;\n }\n if (isGradient(value)) {\n return (\n <GradientEditor\n value={value}\n kindSwitch={false}\n onInput={onInput}\n onChange={onChange}\n />\n );\n }\n if (isPattern(value)) {\n return <PatternPicker value={value} color={currentColor()} onChange={onChange} />;\n }\n return (\n <ColorField\n value={currentColor()}\n alpha\n aria-label={ariaLabel}\n onInput={(color) => onInput?.({ fill: 'solid', color })}\n onChange={(color) => onChange({ fill: 'solid', color })}\n />\n );\n }\n}\n"],"mappings":";;;;;;;;;;;GCmBM,IAAiB,aAKjB,IAAO,QAEP,IAAoC;CACxC;CACA;CACA;CACD;AAED,SAAS,EAAW,GAAqD;AACvE,QAAO,MAAU,KAAA,KAAa,EAAe,SAAS,EAAM,QAAQ,GAAG;;AAGzE,SAAS,EAAU,GAAoD;AACrE,QAAO,GAAO,SAAS;;AAKzB,SAAS,EAAO,GAAuD;AAGrE,QAFI,MAAU,OAAa,IACvB,MAAU,KAAA,IAAkB,OACzB,EAAM,QAAQ;;AAwCvB,SAAgB,EAAW,GAAsC;CAC/D,IAAM,EACJ,UAAO,WAAQ,IAAO,WAAQ,IAAO,UAAO,eAAY,IACxD,YAAS,aAAU,iBACjB,GACE,IAAY,EAAM,eAKlB,IAAa,kBAAO,IAAI,KAA2B,CAAC,EAEpD,IAAS,IAAQ,OAAO,EAAO,EAAM;AAC3C,CAAI,KAAS,QAAQ,MAAW,QAAM,EAAW,QAAQ,IAAI,GAAQ,EAAM;CAE3E,IAAM,IAAU,GAAgB,CAAC,QAC9B,MAAU,MAAU,KAAA,KAAa,EAAM,SAAS,EAAM,GAAG,CAC3D,EACK,KAAW,GAAY,GAAe,MAC1C,KAAQ,KAAQ,IAKZ;EAAE,OAAO;EAAI,OAAO,kBAAC,GAAD;GAAM,MAAM;GAAkB,MAAM;GAAM,CAAA;EAAE,WAAW;EAAO,GAClF;EAAE,OAAO;EAAI;EAAO,EAEpB,IAA6C,CACjD,GAAI,IAAY,CAAC,EAAQ,GAAM,QAAQ,YAAY,CAAC,GAAG,EAAE,EACzD,GAAG,EAAQ,KAAK,MAAU,EAAQ,EAAM,IAAI,EAAM,OAAO,EAAM,KAAK,CAAC,CACtE,EAGK,IAAe,QACf,KAAS,OAAa,IACnB,EAAa,EAAO,EAAM,IAAI,QAAQ,EAAE,QAAQ,EAAM,IAAI,GAChE,CAAC,EAAM,CAAC,EAEL,KAAc,MAA0B;AAC5C,MAAI,MAAS,EAAQ;AACrB,MAAI,MAAS,GAAM;AACjB,KAAS,KAAK;AACd;;EAEF,IAAM,IAAO,EAAW,QAAQ,IAAI,EAAK;AACzC,MAAI,MAAS,KAAA,GAAW;AACtB,KAAS,EAAK;AACd;;AAEF,MAAI,KAAS,QAAQ,EAAW,EAAM,IAAI,EAAe,SAAS,EAAK,EAAE;AACvE,KAAS,EAAiB,GAAO,EAAqB,CAAC;AACvD;;EAEF,IAAM,IAAQ,EAAa,EAAK;AAChC,EAAI,KAAO,EAAS,EAAM,KAAK,GAAc,CAAC,CAAC;;AAGjD,QACE,kBAAC,OAAD;EACE,WAAW;GAAC,EAAE;GAAM,KAAS,EAAE;GAAO;GAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;EAC1E,OAAO,IAAQ,YAAY,KAAA;YAF7B,CAIE,kBAAC,GAAD;GACS;GACP,OAAO;GACP,MAAK;GACL,WAAU;GACV,WAAW,MAAS,KAAQ,EAAW,EAAK;GAC5C,CAAA,EACD,GAAY,CACT;;CAGR,SAAS,IAAkC;AACzC,MAAI,KAAS,MAAU,KAAA,EACrB,QACE,kBAAC,GAAD;GACE,OAAA;GACA,cAAY;GACZ,WAAW,MAAU,EAAS;IAAE,MAAM;IAAS;IAAO,CAAC;GACvD,CAAA;AAIN,MAAI,MAAU,KAAM,QAAO;EAI3B,IAAM,IAAQ,EAAa,EAAO,EAAM,IAAI,QAAQ;AACpD,MAAI,GAAO,QAAQ;GACjB,IAAM,IAAS,EAAM;AACrB,UAAO,kBAAC,GAAD;IAAe;IAAgB;IAAmB;IAAY,CAAA;;AAevE,SAbI,EAAW,EAAM,GAEjB,kBAAC,GAAD;GACS;GACP,YAAY;GACH;GACC;GACV,CAAA,GAGF,EAAU,EAAM,GACX,kBAAC,GAAD;GAAsB;GAAO,OAAO,GAAc;GAAY;GAAY,CAAA,GAGjF,kBAAC,GAAD;GACE,OAAO,GAAc;GACrB,OAAA;GACA,cAAY;GACZ,UAAU,MAAU,IAAU;IAAE,MAAM;IAAS;IAAO,CAAC;GACvD,WAAW,MAAU,EAAS;IAAE,MAAM;IAAS;IAAO,CAAC;GACvD,CAAA"}
|
|
1
|
+
{"version":3,"file":"PaintInput-DAevU7fd.js","names":[],"sources":["../../src/components/PaintInput/PaintInput.module.css","../../src/components/PaintInput/PaintInput.tsx"],"sourcesContent":["/* Kind switch stacked over whichever paint body it selects. */\n.root {\n display: flex;\n flex-direction: column;\n gap: 6px;\n min-inline-size: 0;\n}\n\n/* A value is in effect but nobody chose it. Never louder than mixed. */\n.unset {\n opacity: 0.55;\n}\n","import { useCallback, useRef, type ReactElement } from 'react';\nimport {\n getPaintKind,\n listPaintKinds,\n withGradientKind,\n type FillStyle,\n type GradientFill,\n type GradientKind,\n type PaintKind,\n} from '@weasel-js/core';\nimport { Icon } from '../../icons/Icon';\nimport { ICON_PATHS, type IconName } from '../../icons/paths';\nimport { ColorField } from '../ColorField';\nimport { GradientEditor } from '../GradientEditor';\nimport { PatternPicker, type PatternFill } from '../PatternPicker';\nimport { ToggleBar, type ToggleBarItem } from '../ToggleBar';\nimport s from './PaintInput.module.css';\n\n/** What a kind with no color of its own seeds from. */\nconst FALLBACK_COLOR = '#000000ff';\n\n/** The bar's answer for \"no paint at all\". Not a registered kind — absence\n * has no seed, no color and nothing to render — so it is this control's own\n * segment rather than a registry entry. */\nconst NONE = 'none';\n\nconst GRADIENT_KINDS: readonly string[] = [\n 'linear-gradient',\n 'radial-gradient',\n 'conic-gradient',\n];\n\nfunction isGradient(paint: FillStyle | undefined): paint is GradientFill {\n return paint !== undefined && GRADIENT_KINDS.includes(paint.fill ?? '');\n}\n\nfunction isPattern(paint: FillStyle | undefined): paint is PatternFill {\n return paint?.fill === 'pattern';\n}\n\n/** A paint's own discriminant. The solid member leaves `fill` off, and an\n * explicit `null` is the absence of paint rather than an unknown one. */\nfunction kindOf(paint: FillStyle | null | undefined): PaintKind | null {\n if (paint === null) return NONE;\n if (paint === undefined) return null;\n return paint.fill ?? 'solid';\n}\n\n/** Props for {@link PaintInput}. `onInput` fires throughout a gesture and\n * `onChange` once at its end. */\nexport interface PaintInputProps {\n /** The paint being edited. `null` is an explicit \"no paint\"; `undefined`\n * is no value to show. */\n value: FillStyle | null | undefined;\n /** Indeterminate presentation: no kind lit, and the body withheld because\n * there is no single paint to show. */\n mixed?: boolean;\n /** Dim the control — a value is in effect but was never chosen. */\n unset?: boolean;\n /** Restrict the kind bar. Default: every registered kind. */\n kinds?: readonly PaintKind[];\n /** Offer \"None\". Default `true` — the bar answers \"what kind of paint is\n * this?\" and no-paint is one of the answers. Turn it off where the slot\n * cannot express absence. */\n allowNone?: boolean;\n onInput?: (next: FillStyle | null) => void;\n onChange: (next: FillStyle | null) => void;\n /** Names the paint this control edits — `Fill`, `Color`. Carried by the\n * solid body's swatch, which is the part with a value to announce. */\n 'aria-label'?: string;\n className?: string;\n}\n\n/**\n * Editor for a whole `FillStyle` — a kind bar over whichever body that kind\n * wants.\n *\n * The bar is driven by the paint-kind registry rather than a fixed list, so a\n * consumer's registered kind appears in it and renders that entry's `Editor`.\n * The five built-in kinds keep their branch here: their editors live in this\n * package and `@weasel-js/core`, which owns the registry, cannot import it.\n *\n * Geometry is deliberately absent — on a canvas it belongs on the artwork,\n * via `<SceneGradientHandles>`.\n */\nexport function PaintInput(props: PaintInputProps): ReactElement {\n const {\n value, mixed = false, unset = false, kinds, allowNone = true,\n onInput, onChange, className,\n } = props;\n const ariaLabel = props['aria-label'];\n\n // Per-kind memory, so linear → solid → linear comes back with its stops.\n // A ref, not state: it must not survive the control being pointed at a\n // different selection, and nothing renders off it directly.\n const remembered = useRef(new Map<PaintKind, FillStyle>());\n\n const active = mixed ? null : kindOf(value);\n if (value != null && active !== null) remembered.current.set(active, value);\n\n const entries = listPaintKinds().filter(\n (entry) => kinds === undefined || kinds.includes(entry.id),\n );\n const segment = (id: string, label: string, icon: string | undefined): ToggleBarItem<PaintKind> =>\n icon && icon in ICON_PATHS\n // Icon-only: six labelled segments do not fit a property row, and the\n // full label stays the accessible name.\n // 14 to match the panel's other glyph segments. A `sm` bar is 17px tall\n // over 1px of padding, so 15 fills the segment box edge to edge.\n ? { value: id, label: <Icon name={icon as IconName} size={14} />, ariaLabel: label }\n : { value: id, label };\n\n const items: readonly ToggleBarItem<PaintKind>[] = [\n ...(allowNone ? [segment(NONE, 'None', 'paintNone')] : []),\n ...entries.map((entry) => segment(entry.id, entry.label, entry.icon)),\n ];\n\n /** The color a switch seeds from: whatever the current paint shows. */\n const currentColor = useCallback((): string => {\n if (value == null) return FALLBACK_COLOR;\n return getPaintKind(kindOf(value) ?? 'solid')?.colorOf(value) ?? FALLBACK_COLOR;\n }, [value]);\n\n const switchKind = (kind: PaintKind): void => {\n if (kind === active) return;\n if (kind === NONE) {\n onChange(null);\n return;\n }\n const seen = remembered.current.get(kind);\n if (seen !== undefined) {\n onChange(seen);\n return;\n }\n if (value != null && isGradient(value) && GRADIENT_KINDS.includes(kind)) {\n onChange(withGradientKind(value, kind as GradientKind));\n return;\n }\n const entry = getPaintKind(kind);\n if (entry) onChange(entry.seed(currentColor()));\n };\n\n return (\n <div\n className={[s.root, unset && s.unset, className].filter(Boolean).join(' ')}\n title={unset ? 'Not set' : undefined}\n >\n <ToggleBar<PaintKind>\n items={items}\n value={active}\n size=\"sm\"\n ariaLabel=\"Paint kind\"\n onChange={(kind) => kind && switchKind(kind)}\n />\n {renderBody()}\n </div>\n );\n\n function renderBody(): ReactElement | null {\n if (mixed || value === undefined) {\n return (\n <ColorField\n mixed\n aria-label={ariaLabel}\n onChange={(color) => onChange({ fill: 'solid', color })}\n />\n );\n }\n // Absence has nothing to edit. The lit segment is the whole statement.\n if (value === null) return null;\n // A registered `Editor` wins even for a built-in id: re-registering one is\n // how a consumer replaces a kit control, and the built-in branches below\n // are the fallback for the ids that ship without an entry editor.\n const entry = getPaintKind(kindOf(value) ?? 'solid');\n if (entry?.Editor) {\n const Editor = entry.Editor;\n return <Editor value={value} onInput={onInput} onChange={onChange} />;\n }\n if (isGradient(value)) {\n return (\n <GradientEditor\n value={value}\n kindSwitch={false}\n onInput={onInput}\n onChange={onChange}\n />\n );\n }\n if (isPattern(value)) {\n return <PatternPicker value={value} color={currentColor()} onChange={onChange} />;\n }\n return (\n <ColorField\n value={currentColor()}\n alpha\n aria-label={ariaLabel}\n onInput={(color) => onInput?.({ fill: 'solid', color })}\n onChange={(color) => onChange({ fill: 'solid', color })}\n />\n );\n }\n}\n"],"mappings":";;;;;;;;;;;GCmBM,IAAiB,aAKjB,IAAO,QAEP,IAAoC;CACxC;CACA;CACA;CACD;AAED,SAAS,EAAW,GAAqD;AACvE,QAAO,MAAU,KAAA,KAAa,EAAe,SAAS,EAAM,QAAQ,GAAG;;AAGzE,SAAS,EAAU,GAAoD;AACrE,QAAO,GAAO,SAAS;;AAKzB,SAAS,EAAO,GAAuD;AAGrE,QAFI,MAAU,OAAa,IACvB,MAAU,KAAA,IAAkB,OACzB,EAAM,QAAQ;;AAwCvB,SAAgB,EAAW,GAAsC;CAC/D,IAAM,EACJ,UAAO,WAAQ,IAAO,WAAQ,IAAO,UAAO,eAAY,IACxD,YAAS,aAAU,iBACjB,GACE,IAAY,EAAM,eAKlB,IAAa,kBAAO,IAAI,KAA2B,CAAC,EAEpD,IAAS,IAAQ,OAAO,EAAO,EAAM;AAC3C,CAAI,KAAS,QAAQ,MAAW,QAAM,EAAW,QAAQ,IAAI,GAAQ,EAAM;CAE3E,IAAM,IAAU,GAAgB,CAAC,QAC9B,MAAU,MAAU,KAAA,KAAa,EAAM,SAAS,EAAM,GAAG,CAC3D,EACK,KAAW,GAAY,GAAe,MAC1C,KAAQ,KAAQ,IAKZ;EAAE,OAAO;EAAI,OAAO,kBAAC,GAAD;GAAM,MAAM;GAAkB,MAAM;GAAM,CAAA;EAAE,WAAW;EAAO,GAClF;EAAE,OAAO;EAAI;EAAO,EAEpB,IAA6C,CACjD,GAAI,IAAY,CAAC,EAAQ,GAAM,QAAQ,YAAY,CAAC,GAAG,EAAE,EACzD,GAAG,EAAQ,KAAK,MAAU,EAAQ,EAAM,IAAI,EAAM,OAAO,EAAM,KAAK,CAAC,CACtE,EAGK,IAAe,QACf,KAAS,OAAa,IACnB,EAAa,EAAO,EAAM,IAAI,QAAQ,EAAE,QAAQ,EAAM,IAAI,GAChE,CAAC,EAAM,CAAC,EAEL,KAAc,MAA0B;AAC5C,MAAI,MAAS,EAAQ;AACrB,MAAI,MAAS,GAAM;AACjB,KAAS,KAAK;AACd;;EAEF,IAAM,IAAO,EAAW,QAAQ,IAAI,EAAK;AACzC,MAAI,MAAS,KAAA,GAAW;AACtB,KAAS,EAAK;AACd;;AAEF,MAAI,KAAS,QAAQ,EAAW,EAAM,IAAI,EAAe,SAAS,EAAK,EAAE;AACvE,KAAS,EAAiB,GAAO,EAAqB,CAAC;AACvD;;EAEF,IAAM,IAAQ,EAAa,EAAK;AAChC,EAAI,KAAO,EAAS,EAAM,KAAK,GAAc,CAAC,CAAC;;AAGjD,QACE,kBAAC,OAAD;EACE,WAAW;GAAC,EAAE;GAAM,KAAS,EAAE;GAAO;GAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;EAC1E,OAAO,IAAQ,YAAY,KAAA;YAF7B,CAIE,kBAAC,GAAD;GACS;GACP,OAAO;GACP,MAAK;GACL,WAAU;GACV,WAAW,MAAS,KAAQ,EAAW,EAAK;GAC5C,CAAA,EACD,GAAY,CACT;;CAGR,SAAS,IAAkC;AACzC,MAAI,KAAS,MAAU,KAAA,EACrB,QACE,kBAAC,GAAD;GACE,OAAA;GACA,cAAY;GACZ,WAAW,MAAU,EAAS;IAAE,MAAM;IAAS;IAAO,CAAC;GACvD,CAAA;AAIN,MAAI,MAAU,KAAM,QAAO;EAI3B,IAAM,IAAQ,EAAa,EAAO,EAAM,IAAI,QAAQ;AACpD,MAAI,GAAO,QAAQ;GACjB,IAAM,IAAS,EAAM;AACrB,UAAO,kBAAC,GAAD;IAAe;IAAgB;IAAmB;IAAY,CAAA;;AAevE,SAbI,EAAW,EAAM,GAEjB,kBAAC,GAAD;GACS;GACP,YAAY;GACH;GACC;GACV,CAAA,GAGF,EAAU,EAAM,GACX,kBAAC,GAAD;GAAsB;GAAO,OAAO,GAAc;GAAY;GAAY,CAAA,GAGjF,kBAAC,GAAD;GACE,OAAO,GAAc;GACrB,OAAA;GACA,cAAY;GACZ,UAAU,MAAU,IAAU;IAAE,MAAM;IAAS;IAAO,CAAC;GACvD,WAAW,MAAU,EAAS;IAAE,MAAM;IAAS;IAAO,CAAC;GACvD,CAAA"}
|