@weasel-js/ui 1.0.3 → 1.1.0

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Files changed (71) hide show
  1. package/dist/chunks/{ActionBar-GThu74LC.js → ActionBar-BvPEd_GW.js} +2 -2
  2. package/dist/chunks/{ActionBar-GThu74LC.js.map → ActionBar-BvPEd_GW.js.map} +1 -1
  3. package/dist/chunks/BandEditor-D3i6l299.js +248 -0
  4. package/dist/chunks/BandEditor-D3i6l299.js.map +1 -0
  5. package/dist/chunks/{Callout-CFqG5xho.js → Callout-NSOjza6G.js} +2 -1
  6. package/dist/chunks/{Callout-CFqG5xho.js.map → Callout-NSOjza6G.js.map} +1 -1
  7. package/dist/chunks/{ComboBox-DpxsFVBy.js → ComboBox-ONQISwtI.js} +3 -2
  8. package/dist/chunks/{ComboBox-DpxsFVBy.js.map → ComboBox-ONQISwtI.js.map} +1 -1
  9. package/dist/chunks/{CurveEditor-CqIt_Xph.js → CurveEditor-SmwwvrsA.js} +2 -2
  10. package/dist/chunks/CurveEditor-SmwwvrsA.js.map +1 -0
  11. package/dist/chunks/DataGrid-DZQ4Chbd.js +210 -0
  12. package/dist/chunks/DataGrid-DZQ4Chbd.js.map +1 -0
  13. package/dist/chunks/{Dialog-3FCd_gYi.js → Dialog-CqwdJv_t.js} +2 -1
  14. package/dist/chunks/{Dialog-3FCd_gYi.js.map → Dialog-CqwdJv_t.js.map} +1 -1
  15. package/dist/chunks/{GradientEditor-DeptQpWX.js → GradientEditor-Bg6SX64V.js} +27 -7
  16. package/dist/chunks/GradientEditor-Bg6SX64V.js.map +1 -0
  17. package/dist/chunks/{PointPlotter-DD-bWmRc.js → PointPlotter-BUIse9c4.js} +2 -2
  18. package/dist/chunks/{PointPlotter-DD-bWmRc.js.map → PointPlotter-BUIse9c4.js.map} +1 -1
  19. package/dist/chunks/{Prefs-lgI4x4jF.js → Prefs-BMR9wMiZ.js} +4 -4
  20. package/dist/chunks/{Prefs-lgI4x4jF.js.map → Prefs-BMR9wMiZ.js.map} +1 -1
  21. package/dist/chunks/{Select-BE3Y1NrH.js → Select-CHsuQCp0.js} +2 -2
  22. package/dist/chunks/Select-CHsuQCp0.js.map +1 -0
  23. package/dist/chunks/{SelectionPanel-Zaw8tYQH.js → SelectionPanel-D_wk_8ZN.js} +2 -2
  24. package/dist/chunks/{SelectionPanel-Zaw8tYQH.js.map → SelectionPanel-D_wk_8ZN.js.map} +1 -1
  25. package/dist/chunks/{SidebarPanel-BpD0ptyg.js → SidebarPanel-BVTQ1ZyM.js} +2 -2
  26. package/dist/chunks/{SidebarPanel-BpD0ptyg.js.map → SidebarPanel-BVTQ1ZyM.js.map} +1 -1
  27. package/dist/chunks/Slider-tGbqoAZH.js +259 -0
  28. package/dist/chunks/Slider-tGbqoAZH.js.map +1 -0
  29. package/dist/chunks/{ToolButton-DpT-mukU.js → ToolButton-ClPz5L6j.js} +2 -2
  30. package/dist/chunks/{ToolButton-DpT-mukU.js.map → ToolButton-ClPz5L6j.js.map} +1 -1
  31. package/dist/chunks/{ToolPalette-DPn0owno.js → ToolPalette-DAiVhdtV.js} +2 -2
  32. package/dist/chunks/{ToolPalette-DPn0owno.js.map → ToolPalette-DAiVhdtV.js.map} +1 -1
  33. package/dist/chunks/{Tooltip-Clgn4trm.js → Tooltip-DXJbdR5B.js} +2 -1
  34. package/dist/chunks/{Tooltip-Clgn4trm.js.map → Tooltip-DXJbdR5B.js.map} +1 -1
  35. package/dist/components/ActionBar/index.js +1 -1
  36. package/dist/components/BandEditor/BandEditor.d.ts.map +1 -1
  37. package/dist/components/BandEditor/index.js +1 -1
  38. package/dist/components/Callout/Callout.d.ts.map +1 -1
  39. package/dist/components/Callout/index.js +1 -1
  40. package/dist/components/ComboBox/index.js +1 -1
  41. package/dist/components/CurveEditor/index.js +1 -1
  42. package/dist/components/DataGrid/DataGrid.d.ts.map +1 -1
  43. package/dist/components/DataGrid/index.js +1 -1
  44. package/dist/components/Dialog/index.js +1 -1
  45. package/dist/components/GradientEditor/GradientHandles.d.ts.map +1 -1
  46. package/dist/components/GradientEditor/index.js +1 -1
  47. package/dist/components/PointPlotter/index.js +1 -1
  48. package/dist/components/Prefs/index.js +1 -1
  49. package/dist/components/Select/index.js +1 -1
  50. package/dist/components/SelectionPanel/index.js +1 -1
  51. package/dist/components/SidebarPanel/index.js +1 -1
  52. package/dist/components/Slider/Slider.d.ts +5 -0
  53. package/dist/components/Slider/Slider.d.ts.map +1 -1
  54. package/dist/components/Slider/index.js +1 -1
  55. package/dist/components/ToolButton/index.js +1 -1
  56. package/dist/components/ToolPalette/index.js +1 -1
  57. package/dist/components/Tooltip/Tooltip.d.ts.map +1 -1
  58. package/dist/components/Tooltip/index.js +1 -1
  59. package/dist/index.js +17 -17
  60. package/dist/style.css +1 -1
  61. package/dist/useReorderDragList.d.ts.map +1 -1
  62. package/package.json +2 -2
  63. package/dist/chunks/BandEditor-13K91O9M.js +0 -228
  64. package/dist/chunks/BandEditor-13K91O9M.js.map +0 -1
  65. package/dist/chunks/CurveEditor-CqIt_Xph.js.map +0 -1
  66. package/dist/chunks/DataGrid-BQklXGRl.js +0 -186
  67. package/dist/chunks/DataGrid-BQklXGRl.js.map +0 -1
  68. package/dist/chunks/GradientEditor-DeptQpWX.js.map +0 -1
  69. package/dist/chunks/Select-BE3Y1NrH.js.map +0 -1
  70. package/dist/chunks/Slider-CmPeFJ3x.js +0 -221
  71. package/dist/chunks/Slider-CmPeFJ3x.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"PointPlotter-DD-bWmRc.js","names":[],"sources":["../../src/components/PointPlotter/PointPlotter.tsx"],"sourcesContent":["import type { CSSProperties, ReactNode } from 'react';\nimport {\n CurveEditor,\n type AnchorRenderProps,\n type ControlPoint,\n type CurveEditorProps,\n} from '../CurveEditor';\nimport type { GridSettings, AxesSettings } from '../Plot2D';\n\n/** Props for {@link PointPlotter}. */\nexport interface PointPlotterProps {\n /** Plotted points; caller-owned. */\n value: readonly ControlPoint[];\n /** Fires every frame during drag with the live in-flight value. */\n onInput: (next: ControlPoint[]) => void;\n /** Fires once per discrete user action (drag-end, add, delete) with\n * the new value and the value at gesture start. Wire history here. */\n onChange?: (next: ControlPoint[], prev: readonly ControlPoint[]) => void;\n /** Model-space x range. Default [0, 1]. */\n xRange?: readonly [number, number];\n /** Model-space y range. Default [0, 1]. */\n yRange?: readonly [number, number];\n width: number;\n height: number;\n grid?: GridSettings | false | null;\n axes?: AxesSettings | false | null;\n /** Minimum allowed point count. User-initiated deletion is refused\n * while `value.length <= minPoints`. */\n minPoints?: number;\n /** Maximum allowed point count. User-initiated insertion is refused\n * while `value.length >= maxPoints`. */\n maxPoints?: number;\n /** How new points are added. Default `'click-empty'`. Set to `'never'`\n * to disable insertion entirely. */\n addPointMode?: 'click-empty' | 'never';\n /** Built-in undo/redo via keyboard when the component has focus.\n * Default `true`. See `CurveEditor.history` for details. */\n history?: boolean;\n /** Custom per-anchor renderer. See `CurveEditor.renderAnchor`. */\n renderAnchor?: (info: AnchorRenderProps) => ReactNode;\n /** Extra SVG content beneath the anchors. See `CurveEditor.decorations`. */\n decorations?: ReactNode;\n className?: string;\n style?: CSSProperties;\n}\n\n/**\n * 2D point plotter — a CurveEditor with the curve hidden. Anchors,\n * drag, shift+click delete, right-click delete, and click-empty insert\n * are inherited from CurveEditor verbatim, so the two components share\n * gesture semantics and stay in sync as CurveEditor evolves.\n *\n * Differences from CurveEditor: no curve `<path>` drawn, no fill, no\n * endpoint pinning, no interpolation, default `addPointMode` is\n * `'click-empty'` (CurveEditor defaults to `'click-curve'`, which\n * doesn't make sense without a curve to hit-test against).\n */\nexport function PointPlotter(props: PointPlotterProps) {\n const curveProps: CurveEditorProps = {\n ...props,\n addPointMode: props.addPointMode ?? 'click-empty',\n curve: false,\n fill: false,\n endpoints: 'free',\n };\n return <CurveEditor {...curveProps} />;\n}\n"],"mappings":";;;AAyDA,SAAgB,EAAa,GAA0B;AAQrD,QAAO,kBAAC,GAAD;EANL,GAAG;EACH,cAAc,EAAM,gBAAgB;EACpC,OAAO;EACP,MAAM;EACN,WAAW;EAEyB,CAAA"}
1
+ {"version":3,"file":"PointPlotter-BUIse9c4.js","names":[],"sources":["../../src/components/PointPlotter/PointPlotter.tsx"],"sourcesContent":["import type { CSSProperties, ReactNode } from 'react';\nimport {\n CurveEditor,\n type AnchorRenderProps,\n type ControlPoint,\n type CurveEditorProps,\n} from '../CurveEditor';\nimport type { GridSettings, AxesSettings } from '../Plot2D';\n\n/** Props for {@link PointPlotter}. */\nexport interface PointPlotterProps {\n /** Plotted points; caller-owned. */\n value: readonly ControlPoint[];\n /** Fires every frame during drag with the live in-flight value. */\n onInput: (next: ControlPoint[]) => void;\n /** Fires once per discrete user action (drag-end, add, delete) with\n * the new value and the value at gesture start. Wire history here. */\n onChange?: (next: ControlPoint[], prev: readonly ControlPoint[]) => void;\n /** Model-space x range. Default [0, 1]. */\n xRange?: readonly [number, number];\n /** Model-space y range. Default [0, 1]. */\n yRange?: readonly [number, number];\n width: number;\n height: number;\n grid?: GridSettings | false | null;\n axes?: AxesSettings | false | null;\n /** Minimum allowed point count. User-initiated deletion is refused\n * while `value.length <= minPoints`. */\n minPoints?: number;\n /** Maximum allowed point count. User-initiated insertion is refused\n * while `value.length >= maxPoints`. */\n maxPoints?: number;\n /** How new points are added. Default `'click-empty'`. Set to `'never'`\n * to disable insertion entirely. */\n addPointMode?: 'click-empty' | 'never';\n /** Built-in undo/redo via keyboard when the component has focus.\n * Default `true`. See `CurveEditor.history` for details. */\n history?: boolean;\n /** Custom per-anchor renderer. See `CurveEditor.renderAnchor`. */\n renderAnchor?: (info: AnchorRenderProps) => ReactNode;\n /** Extra SVG content beneath the anchors. See `CurveEditor.decorations`. */\n decorations?: ReactNode;\n className?: string;\n style?: CSSProperties;\n}\n\n/**\n * 2D point plotter — a CurveEditor with the curve hidden. Anchors,\n * drag, shift+click delete, right-click delete, and click-empty insert\n * are inherited from CurveEditor verbatim, so the two components share\n * gesture semantics and stay in sync as CurveEditor evolves.\n *\n * Differences from CurveEditor: no curve `<path>` drawn, no fill, no\n * endpoint pinning, no interpolation, default `addPointMode` is\n * `'click-empty'` (CurveEditor defaults to `'click-curve'`, which\n * doesn't make sense without a curve to hit-test against).\n */\nexport function PointPlotter(props: PointPlotterProps) {\n const curveProps: CurveEditorProps = {\n ...props,\n addPointMode: props.addPointMode ?? 'click-empty',\n curve: false,\n fill: false,\n endpoints: 'free',\n };\n return <CurveEditor {...curveProps} />;\n}\n"],"mappings":";;;AAyDA,SAAgB,EAAa,GAA0B;AAQrD,QAAO,kBAAC,GAAD;EANL,GAAG;EACH,cAAc,EAAM,gBAAgB;EACpC,OAAO;EACP,MAAM;EACN,WAAW;EAEyB,CAAA"}
@@ -1,13 +1,13 @@
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- import { n as e, t } from "./Tooltip-Clgn4trm.js";
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+ import { n as e, t } from "./Tooltip-DXJbdR5B.js";
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  import { t as n } from "./Checkbox-KQ5L8APP.js";
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  import { t as r } from "./ColorField-ykpiD3XU.js";
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  import { t as i } from "./Input-DpkwYtUY.js";
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  import { t as a } from "./NumberField-BbzI0GtU.js";
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  import { n as o, t as s } from "./RadioGroup-CIpHr3g6.js";
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  import { t as c } from "./RangeSlider-CaDogGTj.js";
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- import { t as l } from "./Select-BE3Y1NrH.js";
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+ import { t as l } from "./Select-CHsuQCp0.js";
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  import { t as u } from "./Switch-JyVSSAzC.js";
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- import { t as d } from "./Dialog-3FCd_gYi.js";
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+ import { t as d } from "./Dialog-CqwdJv_t.js";
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  import { useMemo as f } from "react";
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  import { Focusable as p } from "react-aria-components";
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  import { Fragment as m, jsx as h, jsxs as g } from "react/jsx-runtime";
@@ -235,4 +235,4 @@ function T(e) {
235
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  //#endregion
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  export { y as a, v as i, x as n, _ as r, T as t };
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- //# sourceMappingURL=Prefs-lgI4x4jF.js.map
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+ //# sourceMappingURL=Prefs-BMR9wMiZ.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"Prefs-lgI4x4jF.js","names":[],"sources":["../../src/components/Prefs/schema.ts","../../src/components/Prefs/Prefs.module.css","../../src/components/Prefs/PrefsForm.tsx","../../src/components/Prefs/PrefsDialog.tsx"],"sourcesContent":["// Preference-schema vocabulary for PrefsForm / PrefsDialog.\n//\n// Deliberately field-compatible with core's `ToolPref*` family\n// (src/tools/prefs.ts): this schema module deliberately avoids importing\n// @weasel-js/core, so the contract is structural — a `ToolPrefGroup` (and\n// any host-app superset, like WeaselDraw's registry) assigns into\n// `PrefGroup` with no import and no cast. Keep the two in sync\n// field-for-field.\n\n/** Control-presentation hints per kind — visually-equivalent renderings\n * of the same value type. The persisted value is unchanged either way. */\nexport type PrefNumberControl = 'input' | 'slider';\n/** Which control renders a {@link PrefBoolean}. */\nexport type PrefBooleanControl = 'checkbox' | 'switch';\n/** Which control renders a {@link PrefString}. */\nexport type PrefStringControl = 'input' | 'textarea';\n/** Which control renders a {@link PrefEnum}. */\nexport type PrefEnumControl = 'select' | 'radio';\n\ninterface PrefBase<K extends string, Value> {\n kind: K;\n /** Human-readable label, e.g. \"Show grid\". */\n name: string;\n /** Longer help text — surfaces as a tooltip on the row label. */\n description: string;\n /** Fallback when `values` holds nothing at this leaf's path. */\n default: Value;\n /** Omitted from the form unless `showHidden` is set. */\n hidden?: boolean;\n /** Render the control full-width with no label/tooltip row — for\n * controls that supply their own chrome (embedded sub-panel editors).\n * The `description` still applies wherever the renderer surfaces it. */\n block?: boolean;\n /** Row-pairing hint for compact property UIs (`SelectionPanel`):\n * leaves sharing a `pair` id render side-by-side on one row labeled\n * with the `pair` string. Purely presentational. */\n pair?: string;\n}\n\n/** Display-unit conversion for number leaves whose stored value uses a\n * canonical unit the user shouldn't see (radians → degrees). Mirrors\n * core's `ToolPrefNumberUnit`. */\nexport interface PrefNumberUnit {\n toDisplay: (stored: number) => number;\n fromDisplay: (display: number) => number;\n suffix?: string;\n}\n\n/**\n * A numeric preference. `unit` lets the stored value stay in a canonical unit\n * while the user edits a converted one.\n */\nexport interface PrefNumber extends PrefBase<'number', number> {\n min?: number;\n max?: number;\n step?: number;\n control?: PrefNumberControl;\n unit?: PrefNumberUnit;\n}\n/** A boolean preference. */\nexport interface PrefBoolean extends PrefBase<'boolean', boolean> {\n control?: PrefBooleanControl;\n}\n/** A free-text preference. */\nexport interface PrefString extends PrefBase<'string', string> {\n control?: PrefStringControl;\n}\n/** A preference chosen from a fixed set of options. */\nexport interface PrefEnum<T extends string = string> extends PrefBase<'enum', T> {\n options: readonly { value: T; label: string }[];\n control?: PrefEnumControl;\n}\n\n/** A color preference, stored as a hex string. */\nexport interface PrefColor extends PrefBase<'color', string> {\n /** Value is `#rrggbb`, or `#rrggbbaa` when `alpha` is set. */\n alpha?: boolean;\n}\n\n/** The leaf kinds `PrefsForm` renders without a custom renderer. */\nexport type BuiltinPref = PrefNumber | PrefBoolean | PrefString | PrefEnum | PrefColor;\n\n/**\n * Open leaf: any node with a `kind` the form doesn't know renders via the\n * `renderers` map (`renderers[kind]`). App schemas keep their extra fields\n * (e.g. a registry-enum's `source`/`filter`) — renderers receive the node\n * and narrow it themselves. Deliberately NOT index-signatured so concrete\n * app interfaces stay assignable.\n */\nexport interface PrefCustom extends PrefBase<string, unknown> {}\n\n/**\n * Any leaf in a preference schema — a built-in kind, or an app-defined one\n * rendered through `PrefsFormProps.renderers`.\n */\nexport type PrefLeaf = BuiltinPref | PrefCustom;\n\n/** Nestable group: branch nodes in the schema tree. */\nexport interface PrefGroup {\n name: string;\n description?: string;\n children: Record<string, PrefLeaf | PrefGroup>;\n}\n\n/** Distinguishes a leaf from a group while walking a schema tree. */\nexport function isPrefLeaf(node: PrefLeaf | PrefGroup): node is PrefLeaf {\n return 'kind' in node;\n}\n\n/** Get the value at a dotted path inside a nested value tree. Returns\n * `undefined` when a segment is missing or hits a non-object. */\nexport function prefValueAtPath(values: unknown, path: string): unknown {\n let cur: unknown = values;\n for (const seg of path.split('.')) {\n if (cur == null || typeof cur !== 'object') return undefined;\n cur = (cur as Record<string, unknown>)[seg];\n }\n return cur;\n}\n\n/**\n * Recursively drop `hidden` leaves (unless `showHidden`), pruning groups\n * that end up empty. Returns null when the entire subtree is hidden.\n */\nexport function visiblePrefSubtree<T extends PrefLeaf | PrefGroup>(\n node: T,\n showHidden: boolean,\n): T | null {\n if (isPrefLeaf(node)) return node.hidden && !showHidden ? null : node;\n const group = node as PrefGroup;\n const children: Record<string, PrefLeaf | PrefGroup> = {};\n for (const [key, child] of Object.entries(group.children)) {\n const kept = visiblePrefSubtree(child, showHidden);\n if (kept) children[key] = kept;\n }\n if (Object.keys(children).length === 0) return null;\n return { ...node, children };\n}\n","/* Ported from WeaselDraw's wd-prefs-* rules (apps/draw/src/app.css),\n * generalized onto theme tokens. Column width is overridable via\n * --wzl-prefs-column-width at any ancestor scope. */\n\n.columns {\n display: flex;\n flex-direction: row;\n flex-wrap: wrap;\n align-items: flex-start;\n gap: 12px;\n overflow-y: auto;\n padding-right: 4px;\n}\n\n.column {\n flex: 0 0 var(--wzl-prefs-column-width, 300px);\n width: var(--wzl-prefs-column-width, 300px);\n display: flex;\n flex-direction: column;\n gap: 8px;\n}\n\n.panel {\n display: flex;\n flex-direction: column;\n gap: 8px;\n padding: 10px;\n background: var(--wzl-surface-sunken);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-sm);\n}\n\n.subpanel {\n display: flex;\n flex-direction: column;\n gap: 6px;\n margin-top: 6px;\n padding: 8px 8px 8px 10px;\n background: var(--wzl-surface-sunken);\n border-left: 2px solid var(--wzl-border);\n border-radius: 2px;\n}\n\n.groupHeader {\n display: flex;\n flex-direction: column;\n gap: 2px;\n padding-bottom: 4px;\n border-bottom: 1px solid var(--wzl-border);\n}\n\n.subpanel .groupHeader {\n border-bottom: none;\n padding-bottom: 2px;\n}\n\n.groupTitle {\n margin: 0;\n font-size: 12px;\n font-weight: 600;\n color: var(--wzl-fg);\n letter-spacing: 0.04em;\n text-transform: uppercase;\n}\n\n.subpanel .groupTitle {\n font-size: 11px;\n text-transform: none;\n letter-spacing: 0;\n}\n\n.groupDesc {\n margin: 0;\n font-size: 11px;\n color: var(--wzl-fg-subtle);\n line-height: 1.35;\n}\n\n.rows {\n display: flex;\n flex-direction: column;\n gap: 6px;\n}\n\n.row {\n display: flex;\n align-items: center;\n justify-content: space-between;\n gap: 8px;\n font-size: 12px;\n color: var(--wzl-fg);\n cursor: default;\n}\n\n.rowLabel {\n flex: 1 1 auto;\n min-width: 0;\n display: inline-flex;\n align-items: center;\n gap: 4px;\n}\n\n/* Description affordance — quiet until hovered/focused. */\n.help {\n flex: 0 0 auto;\n padding: 0;\n border: none;\n background: none;\n color: var(--wzl-fg-subtle);\n font-size: 11px;\n line-height: 1;\n cursor: help;\n border-radius: var(--wzl-radius-sm);\n}\n\n.help:hover {\n color: var(--wzl-fg);\n}\n\n.help:focus-visible {\n outline: 2px solid var(--wzl-focus-ring);\n outline-offset: 1px;\n color: var(--wzl-fg);\n}\n\n/* Control slot — fixed width so the label can take the rest of the row.\n * Kit form controls render as block-level flex columns that fill it. */\n.rowControl {\n flex: 0 0 110px;\n min-width: 0;\n display: flex;\n align-items: center;\n}\n\n.textarea {\n width: 100%;\n padding: 4px 8px;\n background: var(--wzl-surface-sunken);\n color: var(--wzl-fg);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-sm);\n font: inherit;\n font-size: 12px;\n resize: vertical;\n}\n\n.unrenderable {\n font-family: var(--wzl-font-mono);\n font-size: 11px;\n color: var(--wzl-fg-subtle);\n}\n\n/* PrefsDialog header row: title text + optional headerExtra chrome. */\n.titleRow {\n display: flex;\n align-items: center;\n gap: 12px;\n flex: 1;\n min-width: 0;\n}\n\n.titleRow > span:first-child {\n flex: 1;\n min-width: 0;\n}\n","import { useMemo, type ReactNode } from 'react';\nimport { Focusable } from 'react-aria-components';\nimport { Checkbox } from '../Checkbox';\nimport { ColorField } from '../ColorField';\nimport { Input } from '../Input';\nimport { NumberField } from '../NumberField';\nimport { RadioGroup, Radio } from '../RadioGroup';\nimport { RangeSlider } from '../RangeSlider';\nimport { Select } from '../Select';\nimport { Switch } from '../Switch';\nimport { Tooltip, TooltipTrigger } from '../Tooltip';\nimport {\n isPrefLeaf,\n prefValueAtPath,\n visiblePrefSubtree,\n type PrefBoolean,\n type PrefColor,\n type PrefEnum,\n type PrefGroup,\n type PrefLeaf,\n type PrefNumber,\n type PrefString,\n} from './schema';\nimport s from './Prefs.module.css';\n\n/** What a {@link PrefRenderer} is given for the leaf it is rendering. */\nexport interface PrefRenderContext {\n /** Dotted path of the leaf within the schema root. */\n path: string;\n /** The schema node. App renderers narrow this to their own kind shape. */\n pref: PrefLeaf;\n /** Current value — `values` at `path`, falling back to `pref.default`. */\n value: unknown;\n setValue: (value: unknown) => void;\n}\n\n/**\n * Renders the control cell for one preference leaf. Returning `null`\n * collapses the row.\n */\nexport type PrefRenderer = (ctx: PrefRenderContext) => ReactNode;\n\n/** Props for {@link PrefsForm}. */\nexport interface PrefsFormProps {\n /** Root of the schema tree. Core `ToolPrefGroup`s assign structurally. */\n schema: PrefGroup;\n /** Nested value tree (shape mirrors the schema). Sparse is fine —\n * missing leaves fall back to their schema `default`. */\n values?: unknown;\n /** Change callback with the leaf's dotted path. Values apply live;\n * there is no dirty/commit state. */\n onChange: (path: string, value: unknown) => void;\n /**\n * Per-kind renderers for app-defined kinds. Entries also override the\n * built-in kinds when keys collide. A renderer owns the control cell\n * (the label/tooltip row chrome stays with the form, unless the leaf\n * sets `block`); returning `null` collapses the row entirely. Unknown\n * kinds with no renderer show a labeled placeholder instead of\n * crashing.\n */\n renderers?: Record<string, PrefRenderer>;\n /** Reveal `hidden` leaves (dev tooling). Default false. */\n showHidden?: boolean;\n className?: string;\n}\n\n/**\n * Schema-driven preferences form. Top-level groups render as columns,\n * nested groups as indented sub-panels, leaves as label + control rows.\n * Storage-agnostic: pair with `PrefsDialog` for the modal composition,\n * and persist however the app likes via `onChange`.\n */\nexport function PrefsForm(props: PrefsFormProps) {\n const { schema, values, onChange, renderers, showHidden = false, className } = props;\n const visibleRoot = useMemo(\n () => visiblePrefSubtree(schema, showHidden),\n [schema, showHidden],\n );\n const ctx: WalkCtx = { values, onChange, renderers };\n return (\n <div className={[s.columns, className].filter(Boolean).join(' ')}>\n {Object.entries(visibleRoot?.children ?? {}).map(([key, child]) => (\n <div key={key} className={s.column}>\n {isPrefLeaf(child) ? (\n // Top-level leaves are unusual but legal — give each its own\n // column for symmetry with grouped siblings.\n <PrefRow ctx={ctx} path={key} pref={child} />\n ) : (\n <GroupBody ctx={ctx} group={child} path={key} depth={0} />\n )}\n </div>\n ))}\n </div>\n );\n}\n\ninterface WalkCtx {\n values: unknown;\n onChange: (path: string, value: unknown) => void;\n renderers?: Record<string, PrefRenderer>;\n}\n\nfunction GroupBody({ ctx, group, path, depth }: {\n ctx: WalkCtx;\n group: PrefGroup;\n path: string;\n depth: number;\n}) {\n return (\n <div className={depth === 0 ? s.panel : s.subpanel}>\n <div className={s.groupHeader}>\n <h3 className={s.groupTitle}>{group.name}</h3>\n {group.description !== undefined && (\n <p className={s.groupDesc}>{group.description}</p>\n )}\n </div>\n <div className={s.rows}>\n {Object.entries(group.children).map(([key, child]) => {\n const childPath = `${path}.${key}`;\n return isPrefLeaf(child) ? (\n <PrefRow key={key} ctx={ctx} path={childPath} pref={child} />\n ) : (\n <GroupBody key={key} ctx={ctx} group={child} path={childPath} depth={depth + 1} />\n );\n })}\n </div>\n </div>\n );\n}\n\nfunction PrefRow({ ctx, path, pref }: { ctx: WalkCtx; path: string; pref: PrefLeaf }) {\n const stored = prefValueAtPath(ctx.values, path);\n const renderCtx: PrefRenderContext = {\n path,\n pref,\n value: stored !== undefined ? stored : pref.default,\n setValue: (v) => ctx.onChange(path, v),\n };\n\n const custom = ctx.renderers?.[pref.kind];\n const control = custom ? custom(renderCtx) : renderBuiltin(renderCtx);\n if (custom && control === null) return null;\n\n // `block` leaves own their chrome (embedded editors with their own\n // header) — no label/tooltip row.\n if (pref.block) return <>{control}</>;\n\n return (\n <label className={s.row}>\n <span className={s.rowLabel}>\n {pref.name}\n {pref.description ? (\n // Help affordance carries the description tooltip. A tooltip\n // trigger must be interactive (keyboard-reachable), so this is\n // a real button — a bare label span would be neither focusable\n // nor announced.\n <TooltipTrigger>\n <Focusable>\n <button type=\"button\" className={s.help} aria-label={`About ${pref.name}`}>\n ⓘ\n </button>\n </Focusable>\n <Tooltip>{pref.description}</Tooltip>\n </TooltipTrigger>\n ) : null}\n </span>\n <span className={s.rowControl}>{control}</span>\n </label>\n );\n}\n\nfunction renderBuiltin(ctx: PrefRenderContext): ReactNode {\n const { pref, value, setValue } = ctx;\n switch (pref.kind) {\n case 'boolean': {\n const p = pref as PrefBoolean;\n const checked = Boolean(value);\n return p.control === 'switch' ? (\n <Switch isSelected={checked} onChange={setValue} aria-label={p.name} />\n ) : (\n <Checkbox isSelected={checked} onChange={setValue} aria-label={p.name} />\n );\n }\n case 'number': {\n const p = pref as PrefNumber;\n const n = typeof value === 'number' && Number.isFinite(value) ? value : 0;\n if (p.control === 'slider') {\n return (\n <RangeSlider\n value={n}\n onChange={(v) => setValue(typeof v === 'number' ? v : v[0])}\n minValue={p.min}\n maxValue={p.max}\n step={p.step ?? 1}\n aria-label={p.name}\n />\n );\n }\n return (\n <NumberField\n value={n}\n onChange={setValue}\n minValue={p.min}\n maxValue={p.max}\n step={p.step ?? 1}\n aria-label={p.name}\n />\n );\n }\n case 'string': {\n const p = pref as PrefString;\n const text = typeof value === 'string' ? value : '';\n if (p.control === 'textarea') {\n return (\n <textarea\n className={s.textarea}\n value={text}\n onChange={(e) => setValue(e.target.value)}\n aria-label={p.name}\n rows={3}\n />\n );\n }\n return <Input value={text} onChange={setValue} aria-label={p.name} />;\n }\n case 'enum': {\n const p = pref as PrefEnum;\n const selected = typeof value === 'string' ? value : p.default;\n if (p.control === 'radio') {\n return (\n <RadioGroup\n value={selected}\n onChange={(v) => setValue(v)}\n aria-label={p.name}\n >\n {p.options.map((o) => (\n <Radio key={o.value} value={o.value}>{o.label}</Radio>\n ))}\n </RadioGroup>\n );\n }\n return (\n <Select<string>\n options={p.options.map((o) => ({ value: o.value, label: o.label }))}\n selectedKey={selected}\n onSelectionChange={(v) => setValue(v)}\n aria-label={p.name}\n />\n );\n }\n case 'color': {\n const p = pref as PrefColor;\n const hex = typeof value === 'string' ? value : p.default;\n return (\n <ColorField\n value={hex}\n alpha={p.alpha}\n onChange={setValue}\n aria-label={p.name}\n />\n );\n }\n default:\n // Unknown kind with no renderer entry: labeled placeholder, not a\n // crash — a missing wiring should be visible and recoverable.\n return <span className={s.unrenderable}>({pref.kind}: no renderer)</span>;\n }\n}\n","import type { ReactNode } from 'react';\nimport { Dialog } from '../Dialog';\nimport { PrefsForm, type PrefsFormProps } from './PrefsForm';\nimport s from './Prefs.module.css';\n\n/**\n * Props for {@link PrefsDialog} — everything {@link PrefsForm} takes, plus\n * the dialog's own open state and chrome.\n */\nexport interface PrefsDialogProps extends PrefsFormProps {\n isOpen: boolean;\n onOpenChange: (open: boolean) => void;\n /** Dialog heading. 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The persisted value is unchanged either way. */\nexport type PrefNumberControl = 'input' | 'slider';\n/** Which control renders a {@link PrefBoolean}. */\nexport type PrefBooleanControl = 'checkbox' | 'switch';\n/** Which control renders a {@link PrefString}. */\nexport type PrefStringControl = 'input' | 'textarea';\n/** Which control renders a {@link PrefEnum}. */\nexport type PrefEnumControl = 'select' | 'radio';\n\ninterface PrefBase<K extends string, Value> {\n kind: K;\n /** Human-readable label, e.g. \"Show grid\". */\n name: string;\n /** Longer help text — surfaces as a tooltip on the row label. */\n description: string;\n /** Fallback when `values` holds nothing at this leaf's path. */\n default: Value;\n /** Omitted from the form unless `showHidden` is set. */\n hidden?: boolean;\n /** Render the control full-width with no label/tooltip row — for\n * controls that supply their own chrome (embedded sub-panel editors).\n * The `description` still applies wherever the renderer surfaces it. */\n block?: boolean;\n /** Row-pairing hint for compact property UIs (`SelectionPanel`):\n * leaves sharing a `pair` id render side-by-side on one row labeled\n * with the `pair` string. Purely presentational. */\n pair?: string;\n}\n\n/** Display-unit conversion for number leaves whose stored value uses a\n * canonical unit the user shouldn't see (radians → degrees). Mirrors\n * core's `ToolPrefNumberUnit`. */\nexport interface PrefNumberUnit {\n toDisplay: (stored: number) => number;\n fromDisplay: (display: number) => number;\n suffix?: string;\n}\n\n/**\n * A numeric preference. `unit` lets the stored value stay in a canonical unit\n * while the user edits a converted one.\n */\nexport interface PrefNumber extends PrefBase<'number', number> {\n min?: number;\n max?: number;\n step?: number;\n control?: PrefNumberControl;\n unit?: PrefNumberUnit;\n}\n/** A boolean preference. */\nexport interface PrefBoolean extends PrefBase<'boolean', boolean> {\n control?: PrefBooleanControl;\n}\n/** A free-text preference. */\nexport interface PrefString extends PrefBase<'string', string> {\n control?: PrefStringControl;\n}\n/** A preference chosen from a fixed set of options. */\nexport interface PrefEnum<T extends string = string> extends PrefBase<'enum', T> {\n options: readonly { value: T; label: string }[];\n control?: PrefEnumControl;\n}\n\n/** A color preference, stored as a hex string. */\nexport interface PrefColor extends PrefBase<'color', string> {\n /** Value is `#rrggbb`, or `#rrggbbaa` when `alpha` is set. */\n alpha?: boolean;\n}\n\n/** The leaf kinds `PrefsForm` renders without a custom renderer. */\nexport type BuiltinPref = PrefNumber | PrefBoolean | PrefString | PrefEnum | PrefColor;\n\n/**\n * Open leaf: any node with a `kind` the form doesn't know renders via the\n * `renderers` map (`renderers[kind]`). App schemas keep their extra fields\n * (e.g. a registry-enum's `source`/`filter`) — renderers receive the node\n * and narrow it themselves. Deliberately NOT index-signatured so concrete\n * app interfaces stay assignable.\n */\nexport interface PrefCustom extends PrefBase<string, unknown> {}\n\n/**\n * Any leaf in a preference schema — a built-in kind, or an app-defined one\n * rendered through `PrefsFormProps.renderers`.\n */\nexport type PrefLeaf = BuiltinPref | PrefCustom;\n\n/** Nestable group: branch nodes in the schema tree. */\nexport interface PrefGroup {\n name: string;\n description?: string;\n children: Record<string, PrefLeaf | PrefGroup>;\n}\n\n/** Distinguishes a leaf from a group while walking a schema tree. */\nexport function isPrefLeaf(node: PrefLeaf | PrefGroup): node is PrefLeaf {\n return 'kind' in node;\n}\n\n/** Get the value at a dotted path inside a nested value tree. 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A renderer owns the control cell\n * (the label/tooltip row chrome stays with the form, unless the leaf\n * sets `block`); returning `null` collapses the row entirely. Unknown\n * kinds with no renderer show a labeled placeholder instead of\n * crashing.\n */\n renderers?: Record<string, PrefRenderer>;\n /** Reveal `hidden` leaves (dev tooling). Default false. */\n showHidden?: boolean;\n className?: string;\n}\n\n/**\n * Schema-driven preferences form. 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(\n <PrefRow key={key} ctx={ctx} path={childPath} pref={child} />\n ) : (\n <GroupBody key={key} ctx={ctx} group={child} path={childPath} depth={depth + 1} />\n );\n })}\n </div>\n </div>\n );\n}\n\nfunction PrefRow({ ctx, path, pref }: { ctx: WalkCtx; path: string; pref: PrefLeaf }) {\n const stored = prefValueAtPath(ctx.values, path);\n const renderCtx: PrefRenderContext = {\n path,\n pref,\n value: stored !== undefined ? stored : pref.default,\n setValue: (v) => ctx.onChange(path, v),\n };\n\n const custom = ctx.renderers?.[pref.kind];\n const control = custom ? custom(renderCtx) : renderBuiltin(renderCtx);\n if (custom && control === null) return null;\n\n // `block` leaves own their chrome (embedded editors with their own\n // header) — no label/tooltip row.\n if (pref.block) return <>{control}</>;\n\n return (\n <label className={s.row}>\n <span className={s.rowLabel}>\n {pref.name}\n {pref.description ? (\n // Help affordance carries the description tooltip. A tooltip\n // trigger must be interactive (keyboard-reachable), so this is\n // a real button — a bare label span would be neither focusable\n // nor announced.\n <TooltipTrigger>\n <Focusable>\n <button type=\"button\" className={s.help} aria-label={`About ${pref.name}`}>\n ⓘ\n </button>\n </Focusable>\n <Tooltip>{pref.description}</Tooltip>\n </TooltipTrigger>\n ) : null}\n </span>\n <span className={s.rowControl}>{control}</span>\n </label>\n );\n}\n\nfunction renderBuiltin(ctx: PrefRenderContext): ReactNode {\n const { pref, value, setValue } = ctx;\n switch (pref.kind) {\n case 'boolean': {\n const p = pref as PrefBoolean;\n const checked = Boolean(value);\n return p.control === 'switch' ? (\n <Switch isSelected={checked} onChange={setValue} aria-label={p.name} />\n ) : (\n <Checkbox isSelected={checked} onChange={setValue} aria-label={p.name} />\n );\n }\n case 'number': {\n const p = pref as PrefNumber;\n const n = typeof value === 'number' && Number.isFinite(value) ? value : 0;\n if (p.control === 'slider') {\n return (\n <RangeSlider\n value={n}\n onChange={(v) => setValue(typeof v === 'number' ? v : v[0])}\n minValue={p.min}\n maxValue={p.max}\n step={p.step ?? 1}\n aria-label={p.name}\n />\n );\n }\n return (\n <NumberField\n value={n}\n onChange={setValue}\n minValue={p.min}\n maxValue={p.max}\n step={p.step ?? 1}\n aria-label={p.name}\n />\n );\n }\n case 'string': {\n const p = pref as PrefString;\n const text = typeof value === 'string' ? value : '';\n if (p.control === 'textarea') {\n return (\n <textarea\n className={s.textarea}\n value={text}\n onChange={(e) => setValue(e.target.value)}\n aria-label={p.name}\n rows={3}\n />\n );\n }\n return <Input value={text} onChange={setValue} aria-label={p.name} />;\n }\n case 'enum': {\n const p = pref as PrefEnum;\n const selected = typeof value === 'string' ? value : p.default;\n if (p.control === 'radio') {\n return (\n <RadioGroup\n value={selected}\n onChange={(v) => setValue(v)}\n aria-label={p.name}\n >\n {p.options.map((o) => (\n <Radio key={o.value} value={o.value}>{o.label}</Radio>\n ))}\n </RadioGroup>\n );\n }\n return (\n <Select<string>\n options={p.options.map((o) => ({ value: o.value, label: o.label }))}\n selectedKey={selected}\n onSelectionChange={(v) => setValue(v)}\n aria-label={p.name}\n />\n );\n }\n case 'color': {\n const p = pref as PrefColor;\n const hex = typeof value === 'string' ? value : p.default;\n return (\n <ColorField\n value={hex}\n alpha={p.alpha}\n onChange={setValue}\n aria-label={p.name}\n />\n );\n }\n default:\n // Unknown kind with no renderer entry: labeled placeholder, not a\n // crash — a missing wiring should be visible and recoverable.\n return <span className={s.unrenderable}>({pref.kind}: no renderer)</span>;\n }\n}\n","import type { ReactNode } from 'react';\nimport { Dialog } from '../Dialog';\nimport { PrefsForm, type PrefsFormProps } from './PrefsForm';\nimport s from './Prefs.module.css';\n\n/**\n * Props for {@link PrefsDialog} — everything {@link PrefsForm} takes, plus\n * the dialog's own open state and chrome.\n */\nexport interface PrefsDialogProps extends PrefsFormProps {\n isOpen: boolean;\n onOpenChange: (open: boolean) => void;\n /** Dialog heading. 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  let { label: p, description: m, errorMessage: g, placeholder: _, options: v, children: y, selectedKey: b, defaultSelectedKey: x, onSelectionChange: S, className: C, ...w } = a;
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@@ -100,4 +100,4 @@ function h({ children: e, className: t, textValue: n, ...r }) {
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- //# sourceMappingURL=Select-BE3Y1NrH.js.map
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@@ -0,0 +1 @@
1
+ {"version":3,"file":"Select-CHsuQCp0.js","names":[],"sources":["../../src/components/Select/Select.module.css","../../src/components/Select/Select.tsx"],"sourcesContent":[".field {\n display: flex;\n flex-direction: column;\n width: 100%;\n min-width: 0;\n gap: 4px;\n}\n\n.trigger {\n display: flex;\n width: 100%;\n align-items: center;\n gap: 6px;\n height: 24px;\n padding: 0 6px 0 10px;\n background: var(--wzl-surface-sunken);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-sm);\n color: var(--wzl-fg);\n font-family: var(--wzl-font-ui);\n font-size: 13px;\n line-height: 1;\n cursor: pointer;\n transition: border-color var(--wzl-motion-fast), box-shadow var(--wzl-motion-fast);\n}\n\n.trigger[data-focus-visible] {\n border-color: var(--wzl-focus-ring);\n box-shadow: 0 0 0 1px var(--wzl-focus-ring);\n}\n\n.field[data-invalid] .trigger {\n border-color: var(--wzl-danger, #ff5b5b);\n}\n\n.trigger[data-disabled] {\n opacity: 0.5;\n cursor: not-allowed;\n}\n\n.value {\n flex: 1;\n min-width: 0;\n text-align: left;\n overflow: hidden;\n text-overflow: ellipsis;\n white-space: nowrap;\n}\n\n.value[data-placeholder] {\n color: var(--wzl-fg-subtle);\n}\n\n.chevron {\n width: 10px;\n height: 10px;\n color: var(--wzl-fg-muted);\n flex: 0 0 auto;\n}\n\n.popover {\n min-width: var(--trigger-width);\n max-height: inherit;\n outline: none;\n}\n\n.listbox {\n background: var(--wzl-surface-raised);\n border: 1px solid var(--wzl-border);\n border-radius: var(--wzl-radius-md);\n box-shadow: 0 8px 24px rgba(0, 0, 0, 0.3);\n padding: 4px;\n max-height: 280px;\n overflow: auto;\n outline: none;\n font-family: var(--wzl-font-ui);\n font-size: 13px;\n}\n\n.option {\n display: flex;\n align-items: center;\n gap: 8px;\n padding: 4px 8px;\n border-radius: 3px;\n cursor: pointer;\n color: var(--wzl-fg);\n outline: none;\n}\n\n.option[data-focused] {\n background: color-mix(in srgb, var(--wzl-fg) 10%, transparent);\n}\n\n.option[data-selected] {\n color: var(--wzl-fg);\n font-weight: 500;\n}\n\n.option[data-disabled] {\n opacity: 0.4;\n cursor: not-allowed;\n}\n\n.check {\n width: 10px;\n height: 10px;\n flex: 0 0 auto;\n opacity: 0;\n}\n\n.option[data-selected] .check {\n opacity: 1;\n}\n","import type { ReactNode } from 'react';\nimport {\n Select as RACSelect,\n Label,\n Button as RACButton,\n SelectValue,\n Popover as RACPopover,\n ListBox as RACListBox,\n ListBoxItem as RACListBoxItem,\n Text,\n FieldError,\n type SelectProps as RACSelectProps,\n type ListBoxItemProps as RACListBoxItemProps,\n type ValidationResult,\n} from 'react-aria-components';\nimport { fieldClasses } from '../Field/Field';\nimport s from './Select.module.css';\n\n/** One option in a {@link Select}'s `options` list. */\nexport type SelectOption = {\n value: string;\n label: ReactNode;\n isDisabled?: boolean;\n /**\n * Plain-text form of `label`, for type-to-select and screen readers.\n * Only needed when `label` isn't a bare string — a label built from\n * elements has no text React Aria can read off it. A string label\n * supplies this itself.\n */\n textValue?: string;\n};\n\ntype Key = string | number;\n\n/**\n * Props for {@link Select}, on top of React Aria's `Select` props, with the\n * selection key narrowed to the option value type.\n */\nexport type SelectProps<T extends Key = string> = Omit<RACSelectProps<object>, 'children' | 'className' | 'selectedKey' | 'defaultSelectedKey' | 'onSelectionChange'> & {\n label?: ReactNode;\n description?: ReactNode;\n errorMessage?: ReactNode | ((v: ValidationResult) => ReactNode);\n placeholder?: string;\n /** Either pass `options` for a quick render, or `children` for full control. */\n options?: ReadonlyArray<SelectOption & { value: T }>;\n children?: ReactNode;\n selectedKey?: T | null;\n defaultSelectedKey?: T;\n onSelectionChange?: (key: T) => void;\n className?: string;\n};\n\n/**\n * Form select wrapping React Aria's Select. Pass either `options` for a\n * quick declarative render or `children` of `<SelectItem>` for control over\n * each row.\n *\n * The selection key type is parameterized so consumers with a string-literal\n * union for `value` (e.g. `'r' | 'g' | 'b'`) get a typed `onSelectionChange`.\n */\nexport function Select<T extends Key = string>(props: SelectProps<T>) {\n const {\n label,\n description,\n errorMessage,\n placeholder,\n options,\n children,\n selectedKey,\n defaultSelectedKey,\n onSelectionChange,\n className,\n ...rest\n } = props;\n\n return (\n <RACSelect\n {...rest}\n selectedKey={selectedKey}\n defaultSelectedKey={defaultSelectedKey}\n onSelectionChange={onSelectionChange ? (k) => onSelectionChange(k as T) : undefined}\n className={[s.field, fieldClasses.root, className].filter(Boolean).join(' ')}\n >\n {label !== undefined && <Label className={fieldClasses.label}>{label}</Label>}\n <RACButton className={s.trigger}>\n <SelectValue className={s.value}>\n {({ defaultChildren, isPlaceholder }) =>\n isPlaceholder ? (placeholder ?? defaultChildren) : defaultChildren\n }\n </SelectValue>\n <svg className={s.chevron} viewBox=\"0 0 10 10\" aria-hidden=\"true\">\n <path d=\"M2 4 L5 7 L8 4\" fill=\"none\" stroke=\"currentColor\" strokeWidth=\"1.5\" strokeLinecap=\"round\" strokeLinejoin=\"round\" />\n </svg>\n </RACButton>\n {description !== undefined && (\n <Text slot=\"description\" className={fieldClasses.hint}>\n {description}\n </Text>\n )}\n <FieldError className={fieldClasses.error}>{errorMessage}</FieldError>\n {/* `data-weasel-overlay` marks DOM that belongs to this control but\n renders in a portal, outside the subtree the trigger sits in. Any\n consumer reasoning about \"did focus leave my component?\" via\n `closest()` gets the wrong answer without it — a text editor whose\n font menu lives here would end its session the moment the menu is\n clicked. */}\n <RACPopover className={s.popover} data-weasel-overlay=\"\">\n <RACListBox className={s.listbox}>\n {options !== undefined\n ? options.map((o) => (\n <SelectItem\n key={String(o.value)}\n id={o.value}\n isDisabled={o.isDisabled}\n textValue={o.textValue}\n >\n {o.label}\n </SelectItem>\n ))\n : children}\n </RACListBox>\n </RACPopover>\n </RACSelect>\n );\n}\n\n/** Props for {@link SelectItem}, on top of React Aria's `ListBoxItem` props. */\nexport type SelectItemProps = Omit<RACListBoxItemProps, 'className' | 'children'> & {\n children?: ReactNode;\n className?: string;\n};\n\n/**\n * Every row renders a check mark beside its label, so from React Aria's\n * side the children are never plain text and it can't derive the string\n * type-to-select and screen readers need — it warns once per row. A string\n * label already *is* that string, so derive it rather than making every\n * call site restate it; anything richer has to say what it reads as.\n */\nfunction textValueOf(children: ReactNode, explicit: string | undefined): string | undefined {\n if (explicit !== undefined) return explicit;\n return typeof children === 'string' || typeof children === 'number'\n ? String(children)\n : undefined;\n}\n\n/**\n * One row in a {@link Select}'s list, with a leading check mark when\n * selected. A string child supplies its own `textValue`; anything richer must\n * pass one so type-to-select and screen readers have something to read.\n */\nexport function SelectItem({ children, className, textValue, ...rest }: SelectItemProps) {\n return (\n <RACListBoxItem\n {...rest}\n textValue={textValueOf(children, textValue)}\n className={[s.option, className].filter(Boolean).join(' ')}\n >\n <svg className={s.check} viewBox=\"0 0 10 10\" aria-hidden=\"true\">\n <polyline points=\"1.5,5 4,7.5 8.5,3\" fill=\"none\" stroke=\"currentColor\" strokeWidth=\"1.6\" strokeLinecap=\"round\" strokeLinejoin=\"round\" />\n </svg>\n {children}\n </RACListBoxItem>\n );\n}\n"],"mappings":";;;;;;;;;;;;;;;AC4DA,SAAgB,EAA+B,GAAuB;CACpE,IAAM,EACJ,UACA,gBACA,iBACA,gBACA,YACA,aACA,gBACA,uBACA,sBACA,cACA,GAAG,MACD;AAEJ,QACE,kBAAC,GAAD;EACE,GAAI;EACS;EACO;EACpB,mBAAmB,KAAqB,MAAM,EAAkB,EAAO,GAAG,KAAA;EAC1E,WAAW;GAAC,EAAE;GAAO,EAAa;GAAM;GAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;YAL9E;GAOG,MAAU,KAAA,KAAa,kBAAC,GAAD;IAAO,WAAW,EAAa;cAAQ;IAAc,CAAA;GAC7E,kBAAC,GAAD;IAAW,WAAW,EAAE;cAAxB,CACE,kBAAC,GAAD;KAAa,WAAW,EAAE;gBACtB,EAAE,oBAAiB,uBACnB,IAAiB,KAAe,IAAmB;KAEzC,CAAA,EACd,kBAAC,OAAD;KAAK,WAAW,EAAE;KAAS,SAAQ;KAAY,eAAY;eACzD,kBAAC,QAAD;MAAM,GAAE;MAAiB,MAAK;MAAO,QAAO;MAAe,aAAY;MAAM,eAAc;MAAQ,gBAAe;MAAU,CAAA;KACxH,CAAA,CACI;;GACX,MAAgB,KAAA,KACf,kBAAC,GAAD;IAAM,MAAK;IAAc,WAAW,EAAa;cAC9C;IACI,CAAA;GAET,kBAAC,GAAD;IAAY,WAAW,EAAa;cAAQ;IAA0B,CAAA;GAOtE,kBAAC,GAAD;IAAY,WAAW,EAAE;IAAS,uBAAoB;cACpD,kBAAC,GAAD;KAAY,WAAW,EAAE;eACtB,MAAY,KAAA,IAWT,IAVA,EAAQ,KAAK,MACX,kBAAC,GAAD;MAEE,IAAI,EAAE;MACN,YAAY,EAAE;MACd,WAAW,EAAE;gBAEZ,EAAE;MACQ,EANN,OAAO,EAAE,MAAM,CAMT,CACb;KAEK,CAAA;IACF,CAAA;GACH;;;AAiBhB,SAAS,EAAY,GAAqB,GAAkD;AAE1F,QADI,MAAa,KAAA,IACV,OAAO,KAAa,YAAY,OAAO,KAAa,WACvD,OAAO,EAAS,GAChB,KAAA,IAH+B;;AAWrC,SAAgB,EAAW,EAAE,aAAU,cAAW,cAAW,GAAG,KAAyB;AACvF,QACE,kBAAC,GAAD;EACE,GAAI;EACJ,WAAW,EAAY,GAAU,EAAU;EAC3C,WAAW,CAAC,EAAE,QAAQ,EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;YAH5D,CAKE,kBAAC,OAAD;GAAK,WAAW,EAAE;GAAO,SAAQ;GAAY,eAAY;aACvD,kBAAC,YAAD;IAAU,QAAO;IAAoB,MAAK;IAAO,QAAO;IAAe,aAAY;IAAM,eAAc;IAAQ,gBAAe;IAAU,CAAA;GACpI,CAAA,EACL,EACc"}
@@ -1,7 +1,7 @@
1
1
  import { t as e } from "./ColorField-ykpiD3XU.js";
2
2
  import { t } from "./Input-DpkwYtUY.js";
3
3
  import { t as n } from "./NumberField-BbzI0GtU.js";
4
- import { t as r } from "./Select-BE3Y1NrH.js";
4
+ import { t as r } from "./Select-CHsuQCp0.js";
5
5
  import { t as i } from "./Switch-JyVSSAzC.js";
6
6
  import { Fragment as a, useState as o, useSyncExternalStore as s } from "react";
7
7
  import { MIXED as c, asNodeId as l } from "@weasel-js/core";
@@ -300,4 +300,4 @@ function O({ text: e, placeholder: n, ariaLabel: r, onCommit: i }) {
300
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  //#endregion
301
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  export { _ as a, y as c, p as i, c as n, x as o, b as r, v as s, w as t };
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- //# sourceMappingURL=SelectionPanel-Zaw8tYQH.js.map
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+ //# sourceMappingURL=SelectionPanel-D_wk_8ZN.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SelectionPanel-Zaw8tYQH.js","names":[],"sources":["../../src/components/SelectionPanel/model.ts","../../src/components/SelectionPanel/SelectionPanel.module.css","../../src/components/SelectionPanel/SelectionPanel.tsx"],"sourcesContent":["// Pure selection→panel derivations for SelectionPanel. Kept free of\n// React so intersection/aggregation semantics are unit-testable.\n//\n// Path convention (see core `NodePropertiesEntry`): a leaf's OWN KEY in\n// the schema is its node path — a dotted path of any depth rooted at\n// `pose` or `data` (`pose.x`, `data.fill`, `data.style.fontSize`). Group\n// keys are organizational only.\n\nimport {\n MIXED,\n type Mixed,\n type NodePropertiesEntry,\n type NodeRoutingEntry,\n type SceneNode,\n type ToolPrefGroup,\n type ToolPrefLeaf,\n} from '@weasel-js/core';\n\n// Re-exported under its existing public name here: the kit-wide \"these\n// values disagree\" sentinel (`@weasel-js/core`'s `MIXED`) also covers\n// multi-node aggregation, so this panel doesn't get its own symbol.\nexport { MIXED };\nexport type { Mixed };\n\nexport type AnyNode = SceneNode<unknown, string, unknown>;\n\n/**\n * One editable property in a {@link SelectionPanel}, paired with the dotted\n * node path it reads and writes.\n */\nexport interface PanelLeaf {\n /** Dotted node path — the leaf's key in the schema. */\n path: string;\n leaf: ToolPrefLeaf;\n}\n\n/**\n * One labeled row of a panel section. Holds several leaves when the schema\n * paired them.\n */\nexport interface PanelRow {\n label: string;\n leaves: PanelLeaf[];\n}\n\n/**\n * A titled block of rows, derived from one top-level group of a properties\n * schema. `key` is that group's schema key.\n */\nexport interface PanelSection {\n key: string;\n name: string;\n rows: PanelRow[];\n}\n\n/** Derive a node's kind: containers are `'group'`; leaves classify their\n * `data` through the routing entries (first match wins, `'unknown'`\n * otherwise) — same semantics as core's `NodeRouting.classify`. */\nexport function classifyKind(\n node: AnyNode,\n routing: readonly NodeRoutingEntry[],\n): string {\n if (node.kind === 'container') return 'group';\n for (const entry of routing) {\n if (entry.matches(node.data)) return entry.name;\n }\n return 'unknown';\n}\n\nfunction isGroup(n: ToolPrefLeaf | ToolPrefGroup): n is ToolPrefGroup {\n return !('kind' in n);\n}\n\n/** Flatten a schema to sections of leaves. Nested groups fold into their\n * top-level section; top-level leaves get an untitled leading section. */\nfunction flatten(schema: ToolPrefGroup): PanelSection[] {\n const sections: PanelSection[] = [];\n const untitled: PanelLeaf[] = [];\n\n const collect = (group: ToolPrefGroup, into: PanelLeaf[]): void => {\n for (const [key, child] of Object.entries(group.children)) {\n if (isGroup(child)) collect(child, into);\n else into.push({ path: key, leaf: child });\n }\n };\n\n for (const [key, child] of Object.entries(schema.children)) {\n if (isGroup(child)) {\n const leaves: PanelLeaf[] = [];\n collect(child, leaves);\n sections.push({ key, name: child.name, rows: pairRows(leaves) });\n } else {\n untitled.push({ path: key, leaf: child });\n }\n }\n if (untitled.length > 0) {\n sections.unshift({ key: '', name: '', rows: pairRows(untitled) });\n }\n return sections;\n}\n\n/** Merge consecutive leaves sharing a `pair` id into one labeled row. */\nfunction pairRows(leaves: readonly PanelLeaf[]): PanelRow[] {\n const rows: PanelRow[] = [];\n for (const item of leaves) {\n const pair = item.leaf.pair;\n const prev = rows[rows.length - 1];\n if (pair !== undefined && prev !== undefined && prev.label === pair) {\n prev.leaves.push(item);\n } else {\n rows.push({ label: pair ?? item.leaf.name, leaves: [item] });\n }\n }\n return rows;\n}\n\n/**\n * The schema the panel shows for a set of kinds: one kind → its full\n * schema; several → the intersection by (path, leaf kind), shaped by the\n * first kind's section/row layout. Kinds without a registered schema\n * contribute nothing, so their presence collapses the intersection.\n */\nexport function effectiveSections(\n kinds: readonly string[],\n entries: readonly NodePropertiesEntry[],\n): PanelSection[] {\n const uniq = [...new Set(kinds)];\n if (uniq.length === 0) return [];\n const byName = new Map(entries.map((e) => [e.name, e]));\n const schemas = uniq.map((k) => byName.get(k)?.schema);\n if (schemas.some((s) => s === undefined)) return [];\n const [first, ...rest] = schemas as ToolPrefGroup[];\n\n const flatFirst = flatten(first);\n if (rest.length === 0) return flatFirst;\n\n // '\\0' delimiter: path and kind strings are unconstrained, so a\n // printable separator could collide with real content.\n const leafKey = (l: PanelLeaf): string => `${l.path}\\0${l.leaf.kind}`;\n const restKeys = rest.map(\n (schema) =>\n new Set(\n flatten(schema)\n .flatMap((s) => s.rows)\n .flatMap((r) => r.leaves)\n .map(leafKey),\n ),\n );\n const keep = (l: PanelLeaf): boolean =>\n restKeys.every((set) => set.has(leafKey(l)));\n\n return flatFirst\n .map((section) => ({\n ...section,\n rows: section.rows\n .map((row) => ({ ...row, leaves: row.leaves.filter(keep) }))\n .filter((row) => row.leaves.length > 0),\n }))\n .filter((section) => section.rows.length > 0);\n}\n\n/** Read a node value at a dotted path of any depth (`pose.x`,\n * `data.style.fontSize`, `data.style.fill.color`). Returns `undefined` if\n * the path is dotless (mirrors `commit`'s no-op on a malformed schema\n * key) or if any intermediate segment is missing or not an object. */\nexport function nodeValueAt(node: AnyNode, path: string): unknown {\n const segments = path.split('.');\n if (segments.length < 2) return undefined;\n const head = segments[0];\n let cursor: unknown = head === 'pose' ? node.pose : head === 'data' ? node.data : undefined;\n for (let i = 1; i < segments.length; i++) {\n if (cursor == null || typeof cursor !== 'object') return undefined;\n cursor = (cursor as Record<string, unknown>)[segments[i]];\n }\n return cursor;\n}\n\n/** Immutably set `value` at a dotted path within `root`, cloning each level\n * on the way down so React sees new object identities. Arrays stay arrays\n * (an array intermediate is shallow-copied, not flattened into `{0: ...}`)\n * — this is the write-side twin of `nodeValueAt`, so a schema author who\n * gets a working read gets a working write. */\nexport function setAtPath(root: object, segments: readonly string[], value: unknown): object {\n const [head, ...rest] = segments;\n if (rest.length === 0) {\n return Array.isArray(root)\n ? Object.assign([...root], { [head]: value })\n : { ...root, [head]: value };\n }\n const child = (root as Record<string, unknown>)[head];\n const childObj = Array.isArray(child)\n ? [...child]\n : child != null && typeof child === 'object'\n ? { ...child }\n : {};\n const nested = setAtPath(childObj, rest, value);\n return Array.isArray(root)\n ? Object.assign([...root], { [head]: nested })\n : { ...root, [head]: nested };\n}\n\n/** Aggregate a path across nodes: the shared value, or `MIXED`. */\nexport function aggregateValue(\n nodes: readonly AnyNode[],\n path: string,\n): unknown | Mixed {\n let value: unknown;\n let first = true;\n for (const node of nodes) {\n const v = nodeValueAt(node, path);\n if (first) {\n value = v;\n first = false;\n } else if (!Object.is(v, value)) {\n return MIXED;\n }\n }\n return value;\n}\n\n/** `'rect ×2 · text'` — kinds in first-seen order with counts. */\nexport function kindBreakdown(kinds: readonly string[]): string {\n const counts = new Map<string, number>();\n for (const k of kinds) counts.set(k, (counts.get(k) ?? 0) + 1);\n return [...counts.entries()]\n .map(([k, n]) => (n > 1 ? `${k} ×${n}` : k))\n .join(' · ');\n}\n",".root {\n display: flex;\n flex-direction: column;\n font-size: 12px;\n color: var(--wzl-fg);\n}\n\n.header {\n display: flex;\n align-items: baseline;\n gap: 8px;\n padding: 8px 10px;\n border-block-end: 1px solid var(--wzl-border);\n}\n\n.kind {\n font-weight: 600;\n font-size: 13px;\n}\n\n.breakdown {\n font-size: 11px;\n opacity: 0.6;\n}\n\n.section {\n padding: 6px 10px 8px;\n border-block-end: 1px solid var(--wzl-border);\n}\n\n.section:last-child {\n border-block-end: none;\n}\n\n.sectionTitle {\n margin: 0 0 6px;\n font-size: 10px;\n font-weight: 600;\n text-transform: uppercase;\n letter-spacing: 0.06em;\n opacity: 0.55;\n}\n\n.row {\n display: grid;\n grid-template-columns: 64px 1fr;\n gap: 6px;\n align-items: center;\n margin-block-end: 5px;\n}\n\n.rowLabel {\n opacity: 0.75;\n}\n\n.rowControls {\n display: flex;\n gap: 6px;\n align-items: center;\n min-inline-size: 0;\n}\n\n.rowControls > * {\n flex: 1;\n min-inline-size: 0;\n}\n\n.number :global(input),\n.select {\n font-size: 11px;\n}\n\n.unitSuffix {\n flex: none;\n font-size: 11px;\n opacity: 0.6;\n}\n\n.mixedSwitch {\n opacity: 0.55;\n}\n\n.unrenderable {\n font-size: 11px;\n opacity: 0.5;\n font-style: italic;\n}\n","import { Fragment, useState, useSyncExternalStore, type ReactNode } from 'react';\nimport {\n asNodeId,\n type NodePropertiesEntry,\n type NodeRoutingEntry,\n type Scene,\n type SelectionApi,\n type ToolPrefColor,\n type ToolPrefEnum,\n type ToolPrefLeaf,\n type ToolPrefNumber,\n type ToolPrefPaint,\n} from '@weasel-js/core';\nimport { ColorField } from '../ColorField';\nimport { Input } from '../Input';\nimport { NumberField } from '../NumberField';\nimport { Select } from '../Select';\nimport { Switch } from '../Switch';\nimport {\n MIXED,\n aggregateValue,\n classifyKind,\n effectiveSections,\n kindBreakdown,\n setAtPath,\n type AnyNode,\n type PanelLeaf,\n} from './model';\nimport s from './SelectionPanel.module.css';\n\n/** What a {@link PropertyRenderer} is given for the property it is rendering. */\nexport interface PropertyRenderContext {\n /** Dotted node path of the leaf (`pose.x`, `data.fill`). */\n path: string;\n /** The schema leaf. App renderers narrow it to their own kind shape. */\n pref: ToolPrefLeaf;\n /** Aggregated value across the selection; `undefined` when mixed. */\n value: unknown;\n /** True when selected nodes disagree at this path. */\n mixed: boolean;\n /** Commit a value — fans out to every selected node in one undo step. */\n setValue: (value: unknown) => void;\n}\n\n/**\n * Renders the control for one property across the whole selection.\n * Returning `null` collapses the leaf.\n */\nexport type PropertyRenderer = (ctx: PropertyRenderContext) => ReactNode;\n\n/** Props for {@link SelectionPanel}. */\nexport interface SelectionPanelProps<TData, TLayer extends string, TPose> {\n /** The scene handle (`useScene`). The panel subscribes itself, so it\n * re-renders on scene mutations regardless of parent renders. */\n scene: Scene<TData, TLayer, TPose>;\n /** Selection handle (`useSelection`). Only `current` is read. */\n selection: Pick<SelectionApi, 'current'>;\n /** Properties-trait entries, e.g. core's `defaultNodeProperties` /\n * `inferredNodeProperties` (+ consumer extras). Memoize or hoist. */\n properties: readonly NodePropertiesEntry[];\n /** Routing-trait classifiers used to derive each node's kind — pass\n * the same list the canvas uses. Memoize or hoist. */\n routing: readonly NodeRoutingEntry[];\n /** Control overrides / app-defined kinds (PrefsForm-style). Keys are\n * leaf paths (`data.fill`, checked first) or leaf kinds (`color`).\n * A renderer returning `null` collapses its leaf (and the row, when\n * every leaf in it collapses). */\n renderers?: Record<string, PropertyRenderer>;\n /** Kind → header label. Default: capitalized kind name. */\n kindLabel?: (kind: string) => string;\n /** Rendered when the selection is empty. */\n emptyState?: ReactNode;\n className?: string;\n}\n\nconst defaultKindLabel = (kind: string): string =>\n kind.length === 0 ? kind : kind[0].toUpperCase() + kind.slice(1);\n\n/**\n * Pre-baked selection properties panel. 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Returns `undefined` if\n * the path is dotless (mirrors `commit`'s no-op on a malformed schema\n * key) or if any intermediate segment is missing or not an object. */\nexport function nodeValueAt(node: AnyNode, path: string): unknown {\n const segments = path.split('.');\n if (segments.length < 2) return undefined;\n const head = segments[0];\n let cursor: unknown = head === 'pose' ? node.pose : head === 'data' ? node.data : undefined;\n for (let i = 1; i < segments.length; i++) {\n if (cursor == null || typeof cursor !== 'object') return undefined;\n cursor = (cursor as Record<string, unknown>)[segments[i]];\n }\n return cursor;\n}\n\n/** Immutably set `value` at a dotted path within `root`, cloning each level\n * on the way down so React sees new object identities. Arrays stay arrays\n * (an array intermediate is shallow-copied, not flattened into `{0: ...}`)\n * — this is the write-side twin of `nodeValueAt`, so a schema author who\n * gets a working read gets a working write. */\nexport function setAtPath(root: object, segments: readonly string[], value: unknown): object {\n const [head, ...rest] = segments;\n if (rest.length === 0) {\n return Array.isArray(root)\n ? Object.assign([...root], { [head]: value })\n : { ...root, [head]: value };\n }\n const child = (root as Record<string, unknown>)[head];\n const childObj = Array.isArray(child)\n ? [...child]\n : child != null && typeof child === 'object'\n ? { ...child }\n : {};\n const nested = setAtPath(childObj, rest, value);\n return Array.isArray(root)\n ? Object.assign([...root], { [head]: nested })\n : { ...root, [head]: nested };\n}\n\n/** Aggregate a path across nodes: the shared value, or `MIXED`. */\nexport function aggregateValue(\n nodes: readonly AnyNode[],\n path: string,\n): unknown | Mixed {\n let value: unknown;\n let first = true;\n for (const node of nodes) {\n const v = nodeValueAt(node, path);\n if (first) {\n value = v;\n first = false;\n } else if (!Object.is(v, value)) {\n return MIXED;\n }\n }\n return value;\n}\n\n/** `'rect ×2 · text'` — kinds in first-seen order with counts. */\nexport function kindBreakdown(kinds: readonly string[]): string {\n const counts = new Map<string, number>();\n for (const k of kinds) counts.set(k, (counts.get(k) ?? 0) + 1);\n return [...counts.entries()]\n .map(([k, n]) => (n > 1 ? `${k} ×${n}` : k))\n .join(' · ');\n}\n",".root {\n display: flex;\n flex-direction: column;\n font-size: 12px;\n color: var(--wzl-fg);\n}\n\n.header {\n display: flex;\n align-items: baseline;\n gap: 8px;\n padding: 8px 10px;\n border-block-end: 1px solid var(--wzl-border);\n}\n\n.kind {\n font-weight: 600;\n font-size: 13px;\n}\n\n.breakdown {\n font-size: 11px;\n opacity: 0.6;\n}\n\n.section {\n padding: 6px 10px 8px;\n border-block-end: 1px solid var(--wzl-border);\n}\n\n.section:last-child {\n border-block-end: none;\n}\n\n.sectionTitle {\n margin: 0 0 6px;\n font-size: 10px;\n font-weight: 600;\n text-transform: uppercase;\n letter-spacing: 0.06em;\n opacity: 0.55;\n}\n\n.row {\n display: grid;\n grid-template-columns: 64px 1fr;\n gap: 6px;\n align-items: center;\n margin-block-end: 5px;\n}\n\n.rowLabel {\n opacity: 0.75;\n}\n\n.rowControls {\n display: flex;\n gap: 6px;\n align-items: center;\n min-inline-size: 0;\n}\n\n.rowControls > * {\n flex: 1;\n min-inline-size: 0;\n}\n\n.number :global(input),\n.select {\n font-size: 11px;\n}\n\n.unitSuffix {\n flex: none;\n font-size: 11px;\n opacity: 0.6;\n}\n\n.mixedSwitch {\n opacity: 0.55;\n}\n\n.unrenderable {\n font-size: 11px;\n opacity: 0.5;\n font-style: italic;\n}\n","import { Fragment, useState, useSyncExternalStore, type ReactNode } from 'react';\nimport {\n asNodeId,\n type NodePropertiesEntry,\n type NodeRoutingEntry,\n type Scene,\n type SelectionApi,\n type ToolPrefColor,\n type ToolPrefEnum,\n type ToolPrefLeaf,\n type ToolPrefNumber,\n type ToolPrefPaint,\n} from '@weasel-js/core';\nimport { ColorField } from '../ColorField';\nimport { Input } from '../Input';\nimport { NumberField } from '../NumberField';\nimport { Select } from '../Select';\nimport { Switch } from '../Switch';\nimport {\n MIXED,\n aggregateValue,\n classifyKind,\n effectiveSections,\n kindBreakdown,\n setAtPath,\n type AnyNode,\n type PanelLeaf,\n} from './model';\nimport s from './SelectionPanel.module.css';\n\n/** What a {@link PropertyRenderer} is given for the property it is rendering. */\nexport interface PropertyRenderContext {\n /** Dotted node path of the leaf (`pose.x`, `data.fill`). */\n path: string;\n /** The schema leaf. App renderers narrow it to their own kind shape. */\n pref: ToolPrefLeaf;\n /** Aggregated value across the selection; `undefined` when mixed. */\n value: unknown;\n /** True when selected nodes disagree at this path. */\n mixed: boolean;\n /** Commit a value — fans out to every selected node in one undo step. */\n setValue: (value: unknown) => void;\n}\n\n/**\n * Renders the control for one property across the whole selection.\n * Returning `null` collapses the leaf.\n */\nexport type PropertyRenderer = (ctx: PropertyRenderContext) => ReactNode;\n\n/** Props for {@link SelectionPanel}. */\nexport interface SelectionPanelProps<TData, TLayer extends string, TPose> {\n /** The scene handle (`useScene`). The panel subscribes itself, so it\n * re-renders on scene mutations regardless of parent renders. */\n scene: Scene<TData, TLayer, TPose>;\n /** Selection handle (`useSelection`). Only `current` is read. */\n selection: Pick<SelectionApi, 'current'>;\n /** Properties-trait entries, e.g. core's `defaultNodeProperties` /\n * `inferredNodeProperties` (+ consumer extras). Memoize or hoist. */\n properties: readonly NodePropertiesEntry[];\n /** Routing-trait classifiers used to derive each node's kind — pass\n * the same list the canvas uses. Memoize or hoist. */\n routing: readonly NodeRoutingEntry[];\n /** Control overrides / app-defined kinds (PrefsForm-style). Keys are\n * leaf paths (`data.fill`, checked first) or leaf kinds (`color`).\n * A renderer returning `null` collapses its leaf (and the row, when\n * every leaf in it collapses). */\n renderers?: Record<string, PropertyRenderer>;\n /** Kind → header label. Default: capitalized kind name. */\n kindLabel?: (kind: string) => string;\n /** Rendered when the selection is empty. */\n emptyState?: ReactNode;\n className?: string;\n}\n\nconst defaultKindLabel = (kind: string): string =>\n kind.length === 0 ? kind : kind[0].toUpperCase() + kind.slice(1);\n\n/**\n * Pre-baked selection properties panel. Shows the selected nodes' kind\n * and the properties-trait schema for that kind; multi-selections show\n * the intersection of the kinds' schemas with per-field Mixed state.\n * Edits commit as one labeled `scene.batch` fan-out per gesture.\n */\nexport function SelectionPanel<TData, TLayer extends string, TPose>(\n props: SelectionPanelProps<TData, TLayer, TPose>,\n) {\n const {\n scene,\n selection,\n properties,\n routing,\n renderers,\n kindLabel = defaultKindLabel,\n emptyState = null,\n className,\n } = props;\n\n useSyncExternalStore(scene.subscribe, scene.getVersion, scene.getVersion);\n\n const nodes = selection.current\n .map((id) => scene.get(asNodeId(id)))\n .filter((n): n is NonNullable<typeof n> => n != null) as readonly AnyNode[];\n\n const kinds = nodes.map((n) => classifyKind(n, routing));\n const sections = effectiveSections(kinds, properties);\n\n if (nodes.length === 0) {\n return <div className={[s.root, className].filter(Boolean).join(' ')}>{emptyState}</div>;\n }\n\n const commit = (leaf: PanelLeaf, value: unknown): void => {\n const [head, ...rest] = leaf.path.split('.');\n if (rest.length === 0) return;\n const ids = selection.current.map(asNodeId);\n scene.batch(`Edit ${leaf.leaf.name}`, () => {\n for (const id of ids) {\n const node = scene.get(id);\n if (!node) continue;\n // `setAtPath` spreads plain objects/arrays down the schema path;\n // consumer `pose`/`data` are assumed plain-object-shaped along\n // that path (a class instance's prototype would be dropped by\n // the spread) — the `as TPose`/`as TData` casts below rely on it.\n if (head === 'pose') {\n scene.setPose(id, setAtPath(node.pose as object, rest, value) as TPose);\n } else if (head === 'data') {\n scene.update(id, { data: setAtPath(node.data as object, rest, value) as TData });\n }\n }\n });\n };\n\n return (\n <div className={[s.root, className].filter(Boolean).join(' ')}>\n <header className={s.header}>\n {nodes.length === 1 ? (\n <span className={s.kind}>{kindLabel(kinds[0])}</span>\n ) : (\n <>\n <span className={s.kind}>{nodes.length} selected</span>\n <span className={s.breakdown}>{kindBreakdown(kinds)}</span>\n </>\n )}\n </header>\n {sections.map((section) => {\n // Render controls before emitting row chrome so a null-rendering\n // leaf (custom renderer opting out) collapses its cell — and the\n // whole row / section when nothing survives. PrefsForm precedent.\n const rows = section.rows\n .map((row) => {\n const controls = row.leaves\n .map((panelLeaf) => ({\n panelLeaf,\n content: renderLeafControl(\n panelLeaf,\n row.leaves.length > 1\n ? `${row.label} ${panelLeaf.leaf.name}`\n : panelLeaf.leaf.name,\n nodes,\n renderers,\n commit,\n ),\n }))\n .filter((c) => c.content != null);\n return { row, controls };\n })\n .filter(({ controls }) => controls.length > 0);\n if (rows.length === 0) return null;\n return (\n <section key={section.key} className={s.section}>\n {section.name !== '' && <h3 className={s.sectionTitle}>{section.name}</h3>}\n {rows.map(({ row, controls }) => (\n <div key={row.leaves[0].path} className={s.row}>\n <span className={s.rowLabel} title={row.leaves[0].leaf.description}>\n {row.label}\n </span>\n <span className={s.rowControls}>\n {controls.map(({ panelLeaf, content }) => (\n <Fragment key={panelLeaf.path}>{content}</Fragment>\n ))}\n </span>\n </div>\n ))}\n </section>\n );\n })}\n </div>\n );\n}\n\nfunction renderLeafControl(\n panelLeaf: PanelLeaf,\n ariaLabel: string,\n nodes: readonly AnyNode[],\n renderers: Record<string, PropertyRenderer> | undefined,\n commit: (leaf: PanelLeaf, value: unknown) => void,\n): ReactNode {\n const { path, leaf } = panelLeaf;\n const aggregated = aggregateValue(nodes, path);\n const mixed = aggregated === MIXED;\n const value = mixed ? undefined : aggregated;\n\n const ctx: PropertyRenderContext = {\n path,\n pref: leaf,\n value,\n mixed,\n setValue: (v) => commit(panelLeaf, v),\n };\n\n const custom = renderers?.[path] ?? renderers?.[leaf.kind];\n if (custom) return custom(ctx);\n return renderBuiltin(ctx, ariaLabel);\n}\n\n/** The color of a solid `FillStyle`, or `undefined` for anything else —\n * including a value that isn't a paint at all. `fill` is optional on the\n * solid member of the union, so the tag alone can't decide it. */\nfunction solidColorOf(value: unknown): string | undefined {\n if (typeof value !== 'object' || value === null) return undefined;\n const paint = value as { fill?: string; color?: unknown };\n if (paint.fill !== undefined && paint.fill !== 'solid') return undefined;\n return typeof paint.color === 'string' ? paint.color : undefined;\n}\n\nfunction renderBuiltin(ctx: PropertyRenderContext, ariaLabel: string): ReactNode {\n const { pref, value, mixed, setValue } = ctx;\n switch (pref.kind) {\n case 'number': {\n const p = pref as ToolPrefNumber;\n const stored = typeof value === 'number' && Number.isFinite(value) ? value : undefined;\n const display = stored !== undefined ? (p.unit ? p.unit.toDisplay(stored) : stored) : NaN;\n const field = (\n <NumberField\n className={s.number}\n value={mixed || stored === undefined ? NaN : display}\n placeholder={mixed ? 'Mixed' : undefined}\n minValue={p.min}\n maxValue={p.max}\n step={p.step ?? 1}\n hideSteppers\n aria-label={ariaLabel}\n onChange={(n) => {\n if (Number.isNaN(n)) return;\n setValue(p.unit ? p.unit.fromDisplay(n) : n);\n }}\n />\n );\n if (p.unit?.suffix === undefined) return field;\n return (\n <>\n {field}\n <span className={s.unitSuffix} aria-hidden=\"true\">\n {p.unit.suffix}\n </span>\n </>\n );\n }\n case 'string': {\n return (\n <DraftInput\n text={mixed ? undefined : typeof value === 'string' ? value : ''}\n placeholder={mixed ? 'Mixed' : undefined}\n ariaLabel={ariaLabel}\n onCommit={setValue}\n />\n );\n }\n case 'boolean': {\n const control = (\n <Switch isSelected={Boolean(value)} onChange={setValue} aria-label={ariaLabel} />\n );\n // Switch has no indeterminate state; a reduced-opacity wrapper with\n // a title is the cheap honest cue for a mixed selection.\n if (!mixed) return control;\n return (\n <span className={s.mixedSwitch} title=\"Mixed\">\n {control}\n </span>\n );\n }\n case 'enum': {\n const p = pref as ToolPrefEnum;\n return (\n <Select<string>\n className={s.select}\n options={p.options.map((o) => ({ value: o.value, label: o.label }))}\n selectedKey={mixed ? null : typeof value === 'string' ? value : p.default}\n placeholder={mixed ? 'Mixed' : undefined}\n onSelectionChange={setValue}\n aria-label={ariaLabel}\n />\n );\n }\n case 'color': {\n const p = pref as ToolPrefColor;\n return (\n <ColorField\n value={mixed ? undefined : typeof value === 'string' ? value : p.default}\n mixed={mixed}\n alpha={p.alpha}\n onChange={setValue}\n aria-label={ariaLabel}\n />\n );\n }\n case 'paint': {\n // The value is a whole `FillStyle`. A solid one has a color to show; a\n // pattern or gradient does not, and showing the control's default there\n // would claim a color the shape doesn't have. It gets the same\n // indeterminate chip a genuinely mixed selection gets — in both cases\n // the honest statement is \"there is no single color here\".\n const p = pref as ToolPrefPaint;\n const solid = solidColorOf(value) ?? (mixed ? undefined : solidColorOf(p.default));\n return (\n <ColorField\n value={mixed ? undefined : solid}\n mixed={mixed || (value !== undefined && solidColorOf(value) === undefined)}\n alpha={p.alpha}\n // Write the whole union member. Setting a `color` key on the\n // existing paint would leave a `{ fill: 'linear-gradient', stops,\n // color }` hybrid that every structural `'color' in paint` check\n // downstream reads as solid.\n onChange={(color) => setValue({ fill: 'solid', color })}\n aria-label={ariaLabel}\n />\n );\n }\n default:\n return <span className={s.unrenderable}>({pref.kind}: no renderer)</span>;\n }\n}\n\n/** Text input with commit-on-blur/Enter semantics — live-per-keystroke\n * writes would emit one undo step per character. */\nfunction DraftInput({\n text,\n placeholder,\n ariaLabel,\n onCommit,\n}: {\n text: string | undefined;\n placeholder?: string;\n ariaLabel: string;\n onCommit: (v: string) => void;\n}) {\n const [draft, setDraft] = useState<string | null>(null);\n return (\n <Input\n value={draft ?? text ?? ''}\n placeholder={placeholder}\n aria-label={ariaLabel}\n onChange={setDraft}\n onBlur={() => {\n if (draft !== null && draft !== text) onCommit(draft);\n setDraft(null);\n }}\n onKeyDown={(e) => {\n if (e.key === 'Enter') (e.target as HTMLInputElement).blur();\n }}\n />\n 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@@ -1,4 +1,4 @@
1
- import { n as e, t } from "./Tooltip-Clgn4trm.js";
1
+ import { n as e, t } from "./Tooltip-DXJbdR5B.js";
2
2
  import { Focusable as n } from "react-aria-components";
3
3
  import { jsx as r, jsxs as i } from "react/jsx-runtime";
4
4
  var a = {
@@ -56,4 +56,4 @@ function o(o) {
56
56
  //#endregion
57
57
  export { o as t };
58
58
 
59
- //# sourceMappingURL=SidebarPanel-BpD0ptyg.js.map
59
+ //# sourceMappingURL=SidebarPanel-BVTQ1ZyM.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SidebarPanel-BpD0ptyg.js","names":[],"sources":["../../src/components/SidebarPanel/SidebarPanel.module.css","../../src/components/SidebarPanel/SidebarPanel.tsx"],"sourcesContent":[".panel {\n padding: 8px;\n background: var(--wzl-surface);\n color: var(--wzl-fg);\n}\n\n.title {\n font-size: 11px;\n font-weight: 600;\n text-transform: uppercase;\n letter-spacing: 0.05em;\n color: var(--wzl-fg-muted);\n}\n\n.titleRow {\n display: flex;\n align-items: center;\n justify-content: space-between;\n margin-bottom: 4px;\n padding: 0;\n}\n\n.titleButton {\n display: inline-flex;\n align-items: center;\n gap: 4px;\n flex: 1 1 auto;\n background: transparent;\n border: 0;\n padding: 4px 8px;\n cursor: pointer;\n color: inherit;\n font: inherit;\n text-align: left;\n}\n.titleButton:hover {\n color: var(--wzl-fg);\n}\n\n.chevron {\n display: inline-block;\n font-size: 10px;\n line-height: 1;\n color: var(--wzl-fg-muted);\n transition: transform var(--wzl-motion-fast) ease;\n}\n.chevronCollapsed {\n transform: rotate(-90deg);\n}\n\n.hideButton {\n background: transparent;\n border: 0;\n padding: 0 6px;\n font-size: 14px;\n line-height: 1;\n color: var(--wzl-fg-muted);\n cursor: pointer;\n}\n.hideButton:hover {\n color: var(--wzl-fg);\n}\n\n.panel.collapsed {\n padding-bottom: 4px;\n}\n\n.body {\n padding: 0 4px;\n}\n","import type { ReactNode } from 'react';\nimport { Focusable } from 'react-aria-components';\nimport { Tooltip, TooltipTrigger } from '../Tooltip';\nimport s from './SidebarPanel.module.css';\n\n/** Props for {@link SidebarPanel}. */\nexport interface SidebarPanelProps {\n /** Title rendered in the panel's header row. */\n title?: ReactNode;\n /**\n * Collapsed state — when true, only the header paints; the body is\n * omitted. Caller owns the state (typically via prefs) and flips it\n * back via `onToggleCollapse`.\n */\n collapsed?: boolean;\n /**\n * Click handler for the title row. When provided, the header renders\n * as a button (chevron + label) and acts as the collapse toggle.\n * When omitted, the title is static text and the panel can't collapse.\n */\n onToggleCollapse?(): void;\n /**\n * Optional close handler — when provided, the header gains a `×`\n * button on the trailing edge. Caller flips its \"hidden\" state and\n * conditionally unmounts the panel from the parent.\n */\n onHide?(): void;\n children?: ReactNode;\n className?: string;\n}\n\n/**\n * Generic collapsible panel section for sidebars. Pure presentation —\n * caller manages `collapsed`/`hidden` state externally (the pattern is\n * to drive it from app prefs so the Preferences modal and inline\n * chevrons toggle the same map).\n *\n * Pair with `<Sidebar>` for the docked column layout.\n */\nexport function SidebarPanel(props: SidebarPanelProps) {\n const { title, collapsed, onToggleCollapse, onHide, children, className } = props;\n const cls = [s.panel, collapsed && s.collapsed, className].filter(Boolean).join(' ');\n const headerInteractive = onToggleCollapse !== undefined;\n return (\n <div className={cls}>\n {title !== undefined && (\n <div className={s.titleRow}>\n {headerInteractive ? (\n <button\n type=\"button\"\n className={s.titleButton}\n onClick={onToggleCollapse}\n aria-expanded={!collapsed}\n >\n <span className={[s.chevron, collapsed && s.chevronCollapsed].filter(Boolean).join(' ')} aria-hidden=\"true\">▾</span>\n <span className={s.title}>{title}</span>\n </button>\n ) : (\n <span className={s.title}>{title}</span>\n )}\n {onHide !== undefined && (\n <TooltipTrigger>\n <Focusable>\n <button\n type=\"button\"\n className={s.hideButton}\n onClick={onHide}\n aria-label=\"Hide panel\"\n >\n ×\n </button>\n </Focusable>\n <Tooltip>Hide panel</Tooltip>\n </TooltipTrigger>\n )}\n </div>\n )}\n {!collapsed && <div className={s.body}>{children}</div>}\n </div>\n );\n}\n"],"mappings":";;;;;;;;;;;;;;;;ACuCA,SAAgB,EAAa,GAA0B;CACrD,IAAM,EAAE,UAAO,cAAW,qBAAkB,WAAQ,aAAU,iBAAc,GACtE,IAAM;EAAC,EAAE;EAAO,KAAa,EAAE;EAAW;EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI,EAC9E,IAAoB,MAAqB,KAAA;AAC/C,QACE,kBAAC,OAAD;EAAK,WAAW;YAAhB,CACG,MAAU,KAAA,KACT,kBAAC,OAAD;GAAK,WAAW,EAAE;aAAlB,CACG,IACC,kBAAC,UAAD;IACE,MAAK;IACL,WAAW,EAAE;IACb,SAAS;IACT,iBAAe,CAAC;cAJlB,CAME,kBAAC,QAAD;KAAM,WAAW,CAAC,EAAE,SAAS,KAAa,EAAE,iBAAiB,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;KAAE,eAAY;eAAO;KAAQ,CAAA,EACpH,kBAAC,QAAD;KAAM,WAAW,EAAE;eAAQ;KAAa,CAAA,CACjC;QAET,kBAAC,QAAD;IAAM,WAAW,EAAE;cAAQ;IAAa,CAAA,EAEzC,MAAW,KAAA,KACV,kBAAC,GAAD,EAAA,UAAA,CACE,kBAAC,GAAD,EAAA,UACE,kBAAC,UAAD;IACE,MAAK;IACL,WAAW,EAAE;IACb,SAAS;IACT,cAAW;cACZ;IAEQ,CAAA,EACC,CAAA,EACZ,kBAAC,GAAD,EAAA,UAAS,cAAoB,CAAA,CACd,EAAA,CAAA,CAEf;MAEP,CAAC,KAAa,kBAAC,OAAD;GAAK,WAAW,EAAE;GAAO;GAAe,CAAA,CACnD"}
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+ {"version":3,"file":"SidebarPanel-BVTQ1ZyM.js","names":[],"sources":["../../src/components/SidebarPanel/SidebarPanel.module.css","../../src/components/SidebarPanel/SidebarPanel.tsx"],"sourcesContent":[".panel {\n padding: 8px;\n background: var(--wzl-surface);\n color: var(--wzl-fg);\n}\n\n.title {\n font-size: 11px;\n font-weight: 600;\n text-transform: uppercase;\n letter-spacing: 0.05em;\n color: var(--wzl-fg-muted);\n}\n\n.titleRow {\n display: flex;\n align-items: center;\n justify-content: space-between;\n margin-bottom: 4px;\n padding: 0;\n}\n\n.titleButton {\n display: inline-flex;\n align-items: center;\n gap: 4px;\n flex: 1 1 auto;\n background: transparent;\n border: 0;\n padding: 4px 8px;\n cursor: pointer;\n color: inherit;\n font: inherit;\n text-align: left;\n}\n.titleButton:hover {\n color: var(--wzl-fg);\n}\n\n.chevron {\n display: inline-block;\n font-size: 10px;\n line-height: 1;\n color: var(--wzl-fg-muted);\n transition: transform var(--wzl-motion-fast) ease;\n}\n.chevronCollapsed {\n transform: rotate(-90deg);\n}\n\n.hideButton {\n background: transparent;\n border: 0;\n padding: 0 6px;\n font-size: 14px;\n line-height: 1;\n color: var(--wzl-fg-muted);\n cursor: pointer;\n}\n.hideButton:hover {\n color: var(--wzl-fg);\n}\n\n.panel.collapsed {\n padding-bottom: 4px;\n}\n\n.body {\n padding: 0 4px;\n}\n","import type { ReactNode } from 'react';\nimport { Focusable } from 'react-aria-components';\nimport { Tooltip, TooltipTrigger } from '../Tooltip';\nimport s from './SidebarPanel.module.css';\n\n/** Props for {@link SidebarPanel}. */\nexport interface SidebarPanelProps {\n /** Title rendered in the panel's header row. */\n title?: ReactNode;\n /**\n * Collapsed state — when true, only the header paints; the body is\n * omitted. Caller owns the state (typically via prefs) and flips it\n * back via `onToggleCollapse`.\n */\n collapsed?: boolean;\n /**\n * Click handler for the title row. When provided, the header renders\n * as a button (chevron + label) and acts as the collapse toggle.\n * When omitted, the title is static text and the panel can't collapse.\n */\n onToggleCollapse?(): void;\n /**\n * Optional close handler — when provided, the header gains a `×`\n * button on the trailing edge. Caller flips its \"hidden\" state and\n * conditionally unmounts the panel from the parent.\n */\n onHide?(): void;\n children?: ReactNode;\n className?: string;\n}\n\n/**\n * Generic collapsible panel section for sidebars. Pure presentation —\n * caller manages `collapsed`/`hidden` state externally (the pattern is\n * to drive it from app prefs so the Preferences modal and inline\n * chevrons toggle the same map).\n *\n * Pair with `<Sidebar>` for the docked column layout.\n */\nexport function SidebarPanel(props: SidebarPanelProps) {\n const { title, collapsed, onToggleCollapse, onHide, children, className } = props;\n const cls = [s.panel, collapsed && s.collapsed, className].filter(Boolean).join(' ');\n const headerInteractive = onToggleCollapse !== undefined;\n return (\n <div className={cls}>\n {title !== undefined && (\n <div className={s.titleRow}>\n {headerInteractive ? (\n <button\n type=\"button\"\n className={s.titleButton}\n onClick={onToggleCollapse}\n aria-expanded={!collapsed}\n >\n <span className={[s.chevron, collapsed && s.chevronCollapsed].filter(Boolean).join(' ')} aria-hidden=\"true\">▾</span>\n <span className={s.title}>{title}</span>\n </button>\n ) : (\n <span className={s.title}>{title}</span>\n )}\n {onHide !== undefined && (\n <TooltipTrigger>\n <Focusable>\n <button\n type=\"button\"\n className={s.hideButton}\n onClick={onHide}\n aria-label=\"Hide panel\"\n >\n ×\n </button>\n </Focusable>\n <Tooltip>Hide panel</Tooltip>\n </TooltipTrigger>\n )}\n </div>\n )}\n {!collapsed && <div className={s.body}>{children}</div>}\n </div>\n );\n}\n"],"mappings":";;;;;;;;;;;;;;;;ACuCA,SAAgB,EAAa,GAA0B;CACrD,IAAM,EAAE,UAAO,cAAW,qBAAkB,WAAQ,aAAU,iBAAc,GACtE,IAAM;EAAC,EAAE;EAAO,KAAa,EAAE;EAAW;EAAU,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI,EAC9E,IAAoB,MAAqB,KAAA;AAC/C,QACE,kBAAC,OAAD;EAAK,WAAW;YAAhB,CACG,MAAU,KAAA,KACT,kBAAC,OAAD;GAAK,WAAW,EAAE;aAAlB,CACG,IACC,kBAAC,UAAD;IACE,MAAK;IACL,WAAW,EAAE;IACb,SAAS;IACT,iBAAe,CAAC;cAJlB,CAME,kBAAC,QAAD;KAAM,WAAW,CAAC,EAAE,SAAS,KAAa,EAAE,iBAAiB,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI;KAAE,eAAY;eAAO;KAAQ,CAAA,EACpH,kBAAC,QAAD;KAAM,WAAW,EAAE;eAAQ;KAAa,CAAA,CACjC;QAET,kBAAC,QAAD;IAAM,WAAW,EAAE;cAAQ;IAAa,CAAA,EAEzC,MAAW,KAAA,KACV,kBAAC,GAAD,EAAA,UAAA,CACE,kBAAC,GAAD,EAAA,UACE,kBAAC,UAAD;IACE,MAAK;IACL,WAAW,EAAE;IACb,SAAS;IACT,cAAW;cACZ;IAEQ,CAAA,EACC,CAAA,EACZ,kBAAC,GAAD,EAAA,UAAS,cAAoB,CAAA,CACd,EAAA,CAAA,CAEf;MAEP,CAAC,KAAa,kBAAC,OAAD;GAAK,WAAW,EAAE;GAAO;GAAe,CAAA,CACnD"}