@weasel-js/core 1.5.1 → 1.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +273 -0
- package/dist/{autoPoseDescriptor-Dr6CwNZK.d.ts → autoPoseDescriptor-_XOyF7t4.d.ts} +2 -1
- package/dist/{chunk-P6MGECVO.js → chunk-44EWMJV2.js} +3 -3
- package/dist/{chunk-P6MGECVO.js.map → chunk-44EWMJV2.js.map} +1 -1
- package/dist/{chunk-XXQ6FLCJ.js → chunk-H6N2JSZ3.js} +3 -3
- package/dist/{chunk-XXQ6FLCJ.js.map → chunk-H6N2JSZ3.js.map} +1 -1
- package/dist/{chunk-HAGOFNP5.js → chunk-HPFJUUTF.js} +25 -20
- package/dist/chunk-HPFJUUTF.js.map +1 -0
- package/dist/{chunk-3LPQ2XZG.js → chunk-L5YNZYEG.js} +8 -13
- package/dist/chunk-L5YNZYEG.js.map +1 -0
- package/dist/{chunk-LXJDWBEL.js → chunk-PNNZSYRD.js} +2 -2
- package/dist/{chunk-LXJDWBEL.js.map → chunk-PNNZSYRD.js.map} +1 -1
- package/dist/{chunk-GREL4MVO.js → chunk-THCSDHII.js} +2084 -1344
- package/dist/chunk-THCSDHII.js.map +1 -0
- package/dist/clipboard.d.ts +2 -1
- package/dist/clone.d.ts +3 -2
- package/dist/{depSchema-BubKMv-2.d.ts → depSchema-BhgZc0-Q.d.ts} +79 -55
- package/dist/{grid-Z_Af3vTl.d.ts → grid-Dx2gQbNv.d.ts} +22 -6
- package/dist/index.d.ts +374 -92
- package/dist/index.js +6 -6
- package/dist/insert.d.ts +4 -3
- package/dist/insert.js +2 -2
- package/dist/{math-E3rZn4bR.d.ts → math-DRa6HBBs.d.ts} +7 -21
- package/dist/math.d.ts +5 -4
- package/dist/math.js +2 -2
- package/dist/move.d.ts +5 -4
- package/dist/move.js +3 -3
- package/dist/{options-BPcmwYk7.d.ts → options-CzjxFoYZ.d.ts} +1 -1
- package/dist/path-JEV2c5If.d.ts +48 -0
- package/dist/{pointSnapToGrid-CgcK2R_I.d.ts → pointSnapToGrid-7mCcm6qG.d.ts} +1 -1
- package/dist/{poseDescriptor-PgfVKfa0.d.ts → poseDescriptor-rZa9W5hJ.d.ts} +1 -48
- package/dist/renderer.d.ts +8 -7
- package/dist/renderer.js +6 -6
- package/dist/resize.d.ts +6 -5
- package/dist/resize.js +3 -3
- package/dist/{types-BdaK9PcP.d.ts → types-CxC8P6W0.d.ts} +27 -1
- package/dist/{types-BHGdrOcu.d.ts → types-D_74YlWs.d.ts} +1 -1
- package/package.json +10 -10
- package/dist/chunk-3LPQ2XZG.js.map +0 -1
- package/dist/chunk-GREL4MVO.js.map +0 -1
- package/dist/chunk-HAGOFNP5.js.map +0 -1
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/core/units.ts","../src/interactions/gestures/shared/strategies/grid.ts","../src/core/viewport/pxExtent.ts","../src/interactions/gestures/shared/strategies/guides.ts"],"names":[],"mappings":";;;AA+BO,SAAS,WAAA,CAAY,GAAc,UAAA,EAAiC;AACzE,EAAA,IAAI,OAAO,CAAA,KAAM,QAAA,EAAU,OAAO,CAAA;AAClC,EAAA,IAAI,CAAC,UAAA,EAAY;AACf,IAAA,MAAM,IAAI,KAAA;AAAA,MACR,CAAA,mCAAA,EAAsC,CAAA,CAAE,KAAK,CAAA,SAAA,EAAY,EAAE,IAAI,CAAA,yBAAA;AAAA,KACjE;AAAA,EACF;AACA,EAAA,MAAM,MAAA,GAAS,UAAA,CAAW,KAAA,CAAM,CAAA,CAAE,IAAI,CAAA;AACtC,EAAA,IAAI,WAAW,MAAA,EAAW;AACxB,IAAA,MAAM,KAAA,GAAQ,OAAO,IAAA,CAAK,UAAA,CAAW,KAAK,CAAA,CAAE,IAAA,CAAK,IAAI,CAAA,IAAK,QAAA;AAC1D,IAAA,MAAM,IAAI,KAAA;AAAA,MACR,8BAA8B,CAAA,CAAE,IAAI,oBAAoB,UAAA,CAAW,IAAI,mBAAmB,KAAK,CAAA,CAAA;AAAA,KACjG;AAAA,EACF;AACA,EAAA,OAAO,EAAE,KAAA,GAAQ,MAAA;AACnB;AAOO,SAAS,UAAA,CACd,SAAA,EACA,WAAA,EACA,UAAA,EACA,IAAA,EACQ;AACR,EAAA,MAAM,MAAA,GAAS,UAAA,CAAW,KAAA,CAAM,WAAW,CAAA;AAC3C,EAAA,IAAI,WAAW,MAAA,EAAW;AACxB,IAAA,MAAM,KAAA,GAAQ,OAAO,IAAA,CAAK,UAAA,CAAW,KAAK,CAAA,CAAE,IAAA,CAAK,IAAI,CAAA,IAAK,QAAA;AAC1D,IAAA,MAAM,IAAI,KAAA;AAAA,MACR,6BAA6B,WAAW,CAAA,iBAAA,EAAoB,UAAA,CAAW,IAAI,mBAAmB,KAAK,CAAA,CAAA;AAAA,KACrG;AAAA,EACF;AACA,EAAA,MAAM,SAAA,GAAY,MAAM,SAAA,IAAa,CAAA;AACrC,EAAA,MAAM,MAAA,GAAS,MAAM,MAAA,IAAU,IAAA;AAC/B,EAAA,MAAM,UAAU,SAAA,GAAY,MAAA;AAE5B,EAAA,IAAI,CAAA,GAAI,OAAA,CAAQ,OAAA,CAAQ,SAAS,CAAA;AACjC,EAAA,IAAI,CAAA,CAAE,QAAA,CAAS,GAAG,CAAA,EAAG;AACnB,IAAA,CAAA,GAAI,EAAE,OAAA,CAAQ,KAAA,EAAO,EAAE,CAAA,CAAE,OAAA,CAAQ,OAAO,EAAE,CAAA;AAAA,EAC5C;AACA,EAAA,OAAO,MAAA,GAAS,CAAA,EAAG,CAAC,CAAA,EAAG,WAAW,CAAA,CAAA,GAAK,CAAA;AACzC;AAGO,IAAM,eAAA,GAA8B;AAAA,EACzC,IAAA,EAAM,IAAA;AAAA,EACN,KAAA,EAAO,EAAE,EAAA,EAAI,CAAA,EAAG,IAAI,EAAA,EAAI,EAAA,EAAI,EAAA,EAAI,EAAA,EAAI,KAAA;AACtC;AAGO,IAAM,SAAA,GAAwB;AAAA,EACnC,IAAA,EAAM,IAAA;AAAA,EACN,KAAA,EAAO,EAAE,EAAA,EAAI,CAAA,EAAG,IAAI,EAAA,EAAI,CAAA,EAAG,GAAA,EAAM,EAAA,EAAI,GAAA;AACvC;AAGO,IAAM,aAAA,GAA4B;AAAA,EACvC,IAAA,EAAM,KAAA;AAAA,EACN,KAAA,EAAO,EAAE,GAAA,EAAK,CAAA,EAAG,GAAA,EAAK,IAAA,CAAK,EAAA,GAAK,GAAA,EAAK,IAAA,EAAM,IAAA,CAAK,EAAA,GAAK,CAAA;AACvD;AAGO,IAAM,MAAA,GAAqB;AAAA,EAChC,IAAA,EAAM,IAAA;AAAA,EACN,KAAA,EAAO,EAAE,EAAA,EAAI,CAAA;AACf;;;AC/EO,IAAM,sBAAA,GAAqE;AAAA,EAChF,SAAA,EAAW,CAAC,CAAA,MAAO,EAAE,GAAG,CAAA,CAAE,CAAA,EAAG,CAAA,EAAG,CAAA,CAAE,CAAA,EAAE,CAAA;AAAA,EACpC,SAAA,EAAW,CAAC,CAAA,EAAG,EAAA,EAAI,QAAQ,EAAE,GAAG,CAAA,EAAG,CAAA,EAAG,EAAE,CAAA,GAAI,EAAA,EAAI,CAAA,EAAG,CAAA,CAAE,IAAI,EAAA,EAAG;AAC9D;AAMO,IAAM,sBAAA,GAAoD;AAAA,EAC/D,SAAA,EAAW,CAAC,CAAA,KAAM;AAChB,IAAA,IAAI,UAAA,CAAW,CAAC,CAAA,EAAG;AACjB,MAAA,MAAM,CAAA,GAAI,aAAa,CAAS,CAAA;AAChC,MAAA,OAAO,EAAE,CAAA,EAAG,CAAA,CAAE,CAAA,EAAG,CAAA,EAAG,EAAE,CAAA,EAAE;AAAA,IAC1B;AACA,IAAA,MAAM,CAAA,GAAI,CAAA;AACV,IAAA,OAAO,EAAE,CAAA,EAAG,CAAA,CAAE,CAAA,EAAG,CAAA,EAAG,EAAE,CAAA,EAAE;AAAA,EAC1B,CAAA;AAAA,EACA,SAAA,EAAW,CAAC,CAAA,EAAG,EAAA,EAAI,EAAA,KAAO;AACxB,IAAA,IAAI,WAAW,CAAC,CAAA,SAAU,aAAA,CAAc,CAAA,EAAW,IAAI,EAAE,CAAA;AACzD,IAAA,MAAM,CAAA,GAAI,CAAA;AACV,IAAA,OAAO,EAAE,GAAG,CAAA,EAAG,CAAA,EAAG,CAAA,CAAE,IAAI,EAAA,EAAI,CAAA,EAAG,CAAA,CAAE,CAAA,GAAI,EAAA,EAAG;AAAA,EAC1C;AACF,CAAA;AAuBO,SAAS,gBAAA,CACd,SACA,GAAA,EACqB;AACrB,EAAA,MAAM,MAAA,GACJ,OAAO,GAAA,KAAQ,QAAA,IACf,GAAA,KAAQ,IAAA,KACP,QAAA,IAAY,GAAA,IAAO,OAAA,IAAW,GAAA,IAAO,YAAA,IAAgB,GAAA,CAAA,IACtD,EAAE,MAAA,IAAU,GAAA,CAAA;AACd,EAAA,MAAM,OAAA,GAAU,SACX,GAAA,GACD,IAAA;AACJ,EAAA,MAAM,UAAA,GAAa,OAAA,GAAU,OAAA,CAAQ,UAAA,GAAc,GAAA;AACnD,EAAA,MAAM,IAAA,GAAgC,OAAA,IAAW,OAAA,CAAQ,MAAA,GACrD,QAAQ,MAAA,GACP,sBAAA;AACL,EAAA,MAAM,KAAA,GAA+B,OAAA,GAAU,OAAA,CAAQ,KAAA,GAAQ,MAAA;AAC/D,EAAA,MAAM,CAAA,GAAI,WAAA,CAAY,OAAA,EAAS,UAAU,CAAA;AACzC,EAAA,OAAO;AAAA,IACL,KAAK,IAAA,EAAM;AACT,MAAA,MAAM,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,IAAI,CAAA;AAC7B,MAAA,MAAM,KAAK,IAAA,CAAK,KAAA,CAAM,CAAA,CAAE,CAAA,GAAI,CAAC,CAAA,GAAI,CAAA;AACjC,MAAA,MAAM,KAAK,IAAA,CAAK,KAAA,CAAM,CAAA,CAAE,CAAA,GAAI,CAAC,CAAA,GAAI,CAAA;AACjC,MAAA,KAAA,EAAO,oBAAoB,EAAE,CAAA,EAAG,IAAI,CAAA,EAAG,EAAA,IAAM,IAAI,CAAA;AACjD,MAAA,OAAO,IAAA,CAAK,UAAU,IAAA,EAAM,EAAA,GAAK,EAAE,CAAA,EAAG,EAAA,GAAK,EAAE,CAAC,CAAA;AAAA,IAChD;AAAA,GACF;AACF;AAmBO,SAAS,eAAA,CACd,KAAA,EACA,OAAA,EACA,UAAA,EACA,MAAA,GAAmC,EAAE,CAAA,EAAG,CAAA,EAAG,CAAA,EAAG,CAAA,EAAE,EAClB;AAC9B,EAAA,MAAM,CAAA,GAAI,WAAA,CAAY,OAAA,EAAS,UAAU,CAAA;AACzC,EAAA,OAAO;AAAA,IACL,KAAK,IAAA,CAAK,KAAA,CAAA,CAAO,MAAM,CAAA,GAAI,MAAA,CAAO,KAAK,CAAC,CAAA;AAAA,IACxC,KAAK,IAAA,CAAK,KAAA,CAAA,CAAO,MAAM,CAAA,GAAI,MAAA,CAAO,KAAK,CAAC;AAAA,GAC1C;AACF;;;ACrGO,SAAS,QAAA,CAAS,IAAY,KAAA,EAAyC;AAC5E,EAAA,OAAO;AAAA,IACL,CAAA,EAAG,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,MAAM,CAAC,CAAA;AAAA,IACxB,CAAA,EAAG,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,MAAM,CAAC;AAAA,GAC1B;AACF;AAIO,SAAS,UAAA,CAAW,EAAA,EAAY,EAAA,EAAY,KAAA,EAAyC;AAC1F,EAAA,OAAO,EAAE,GAAG,EAAA,GAAK,KAAA,CAAM,GAAG,CAAA,EAAG,EAAA,GAAK,MAAM,CAAA,EAAE;AAC5C;AAUO,SAAS,WAAA,CAAY,EAAA,EAAY,EAAA,EAAY,EAAA,EAAY,KAAA,EAAwB;AACtF,EAAA,MAAM,CAAA,GAAI,UAAA,CAAW,EAAA,EAAI,EAAA,EAAI,KAAK,CAAA;AAClC,EAAA,OAAO,IAAA,CAAK,GAAA,CAAI,CAAA,CAAE,CAAC,CAAA,IAAK,MAAM,IAAA,CAAK,GAAA,CAAI,CAAA,CAAE,CAAC,CAAA,IAAK,EAAA;AACjD;AAGO,SAAS,cAAA,CAAe,EAAA,EAAY,EAAA,EAAY,EAAA,EAAY,KAAA,EAAwB;AACzF,EAAA,MAAM,CAAA,GAAI,UAAA,CAAW,EAAA,EAAI,EAAA,EAAI,KAAK,CAAA;AAClC,EAAA,OAAO,CAAA,CAAE,IAAI,CAAA,CAAE,CAAA,GAAI,EAAE,CAAA,GAAI,CAAA,CAAE,KAAK,EAAA,GAAK,EAAA;AACvC;;;AC5CO,IAAM,0BAAA,GAA6B;AAgDnC,SAAS,iBAAA,CACd,SAAA,EACA,OAAA,GAAmC,EAAC,EACf;AACrB,EAAA,MAAM,SAAA,GAAY,QAAQ,SAAA,IAAa,0BAAA;AACvC,EAAA,MAAM,UAAU,OAAA,CAAQ,OAAA;AACxB,EAAA,MAAM,IAAA,GACJ,QAAQ,MAAA,IAAW,sBAAA;AAErB,EAAA,OAAO;AAAA,IACL,KAAK,IAAA,EAAM;AACT,MAAA,MAAM,SAAS,SAAA,EAAU;AACzB,MAAA,IAAI,MAAA,CAAO,MAAA,KAAW,CAAA,EAAG,OAAO,IAAA;AAKhC,MAAA,MAAM,GAAA,GAAM,OAAA,GAAU,QAAA,CAAS,SAAA,EAAW,OAAA,EAAQ,CAAE,KAAK,CAAA,GAAI,EAAE,CAAA,EAAG,SAAA,EAAW,CAAA,EAAG,SAAA,EAAU;AAE1F,MAAA,MAAM,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,IAAI,CAAA;AAE7B,MAAA,IAAI,MAAA,GAAS,CAAA;AACb,MAAA,IAAI,SAAA,GAAY,QAAA;AAChB,MAAA,IAAI,MAAA,GAAS,CAAA;AACb,MAAA,IAAI,SAAA,GAAY,QAAA;AAEhB,MAAA,KAAA,MAAW,KAAK,MAAA,EAAQ;AACtB,QAAA,IAAI,CAAA,CAAE,SAAS,GAAA,EAAK;AAClB,UAAA,MAAM,CAAA,GAAI,CAAA,CAAE,MAAA,GAAS,CAAA,CAAE,CAAA;AACvB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,SAAA,EAAW;AACjC,YAAA,SAAA,GAAY,EAAA;AACZ,YAAA,MAAA,GAAS,CAAA;AAAA,UACX;AAAA,QACF,CAAA,MAAO;AACL,UAAA,MAAM,CAAA,GAAI,CAAA,CAAE,MAAA,GAAS,CAAA,CAAE,CAAA;AACvB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,SAAA,EAAW;AACjC,YAAA,SAAA,GAAY,EAAA;AACZ,YAAA,MAAA,GAAS,CAAA;AAAA,UACX;AAAA,QACF;AAAA,MACF;AAEA,MAAA,IAAI,SAAA,KAAc,QAAA,IAAY,SAAA,KAAc,QAAA,EAAU,OAAO,IAAA;AAC7D,MAAA,MAAM,EAAA,GAAK,SAAA,KAAc,QAAA,GAAW,CAAA,GAAI,MAAA;AACxC,MAAA,MAAM,EAAA,GAAK,SAAA,KAAc,QAAA,GAAW,CAAA,GAAI,MAAA;AACxC,MAAA,IAAI,EAAA,KAAO,CAAA,IAAK,EAAA,KAAO,CAAA,EAAG,OAAO,IAAA;AACjC,MAAA,OAAO,IAAA,CAAK,SAAA,CAAU,IAAA,EAAM,EAAA,EAAI,EAAE,CAAA;AAAA,IACpC;AAAA,GACF;AACF","file":"chunk-HAGOFNP5.js","sourcesContent":["/**\n * Units — a tiny customizable unit system for canvas-kit APIs.\n *\n * The kit stores all coordinates as bare numbers in a single base unit\n * chosen by the consumer app. To make API call sites self-documenting,\n * the public surface accepts `UnitValue` — either a bare number (interpreted\n * as base units) or a `{ value, unit }` tag that's resolved against a\n * `UnitSystem` at the API boundary. Internals never see units.\n *\n * Linear factors only. No per-axis units. No mixed-unit arithmetic.\n */\n\n/** A unit name (e.g. `'in'`, `'ft'`, `'mm'`). Looked up in a `UnitSystem`. */\nexport type Unit = string;\n\n/** Conversion table mapping unit names to factors against a base unit. */\nexport interface UnitSystem {\n /** Name of the base unit, e.g. 'in'. All conversions resolve to this. */\n base: Unit;\n /** Factor to multiply a value in `unit` by to get base units. base unit's factor is 1. */\n units: Record<Unit, number>;\n}\n\n/** Value at a unit-aware API boundary: bare number (in base units) or `{ value, unit }` tag. */\nexport type UnitValue = number | { value: number; unit: Unit };\n\n/**\n * Resolve a UnitValue to a number in base units.\n * - bare number: returned as-is (assumed base)\n * - tagged: looks up factor; throws if unit not in unit system\n */\nexport function resolveUnit(v: UnitValue, unitSystem?: UnitSystem): number {\n if (typeof v === 'number') return v;\n if (!unitSystem) {\n throw new Error(\n `resolveUnit: tagged value { value: ${v.value}, unit: '${v.unit}' } requires a UnitSystem`,\n );\n }\n const factor = unitSystem.units[v.unit];\n if (factor === undefined) {\n const known = Object.keys(unitSystem.units).join(', ') || '(none)';\n throw new Error(\n `resolveUnit: unknown unit '${v.unit}' (system base: '${unitSystem.base}', known units: ${known})`,\n );\n }\n return v.value * factor;\n}\n\n/**\n * Format a base-unit number as a string in the named display unit.\n * e.g. formatUnit(36, 'ft', IMPERIAL_INCHES) => '3ft'\n * Default precision: 2. Trailing zeros trimmed.\n */\nexport function formatUnit(\n baseValue: number,\n displayUnit: Unit,\n unitSystem: UnitSystem,\n opts?: { precision?: number; suffix?: boolean },\n): string {\n const factor = unitSystem.units[displayUnit];\n if (factor === undefined) {\n const known = Object.keys(unitSystem.units).join(', ') || '(none)';\n throw new Error(\n `formatUnit: unknown unit '${displayUnit}' (system base: '${unitSystem.base}', known units: ${known})`,\n );\n }\n const precision = opts?.precision ?? 2;\n const suffix = opts?.suffix ?? true;\n const display = baseValue / factor;\n // Trim trailing zeros (and a dangling decimal point) without losing precision.\n let s = display.toFixed(precision);\n if (s.includes('.')) {\n s = s.replace(/0+$/, '').replace(/\\.$/, '');\n }\n return suffix ? `${s}${displayUnit}` : s;\n}\n\n/** Imperial unit system with base 'in'. */\nexport const IMPERIAL_INCHES: UnitSystem = {\n base: 'in',\n units: { in: 1, ft: 12, yd: 36, mi: 63360 },\n};\n\n/** Metric unit system with base 'mm'. */\nexport const METRIC_MM: UnitSystem = {\n base: 'mm',\n units: { mm: 1, cm: 10, m: 1000, km: 1_000_000 },\n};\n\n/** Angle unit system with base 'rad'. */\nexport const ANGLE_RADIANS: UnitSystem = {\n base: 'rad',\n units: { rad: 1, deg: Math.PI / 180, turn: Math.PI * 2 },\n};\n\n/** Pixel unit system — sole unit is the base. */\nexport const PIXELS: UnitSystem = {\n base: 'px',\n units: { px: 1 },\n};\n","import type { SnapStrategy } from '../../types';\nimport { resolveUnit, type UnitSystem, type UnitValue } from 'core/units';\nimport type { DebugSink } from '../../../../debug/types';\nimport { isPathLike } from 'interactions/actions/resize/autoPoseDescriptor';\nimport { boundsOfPath } from 'features/paths/bounds';\nimport { translatePath } from 'features/paths/transform';\nimport type { Path } from 'features/paths/types';\n\n/**\n * Projection used by `gridSnapStrategy` when `TPose` doesn't expose `{x,y}`\n * directly (Path, polygon, etc.). The strategy reads the snap point via\n * `getOrigin`, rounds it to the grid, then asks `translate` to move the\n * pose by the resulting delta.\n */\nexport interface OriginProjection<TPose> {\n getOrigin(pose: TPose): { x: number; y: number };\n translate(pose: TPose, dx: number, dy: number): TPose;\n}\n\n/** Identity projection for `TPose extends { x; y }`. */\nexport const RECT_ORIGIN_PROJECTION: OriginProjection<{ x: number; y: number }> = {\n getOrigin: (p) => ({ x: p.x, y: p.y }),\n translate: (p, dx, dy) => ({ ...p, x: p.x + dx, y: p.y + dy }),\n};\n\n/** Per-call dispatch: routes Path-shaped poses to the path origin/translate\n * helpers and everything else to `RECT_ORIGIN_PROJECTION`. Default for\n * `gridSnapStrategy` so consumers with Path TPose don't have to thread\n * `pathOriginProjection` explicitly. */\nexport const AUTO_ORIGIN_PROJECTION: OriginProjection<unknown> = {\n getOrigin: (p) => {\n if (isPathLike(p)) {\n const b = boundsOfPath(p as Path);\n return { x: b.x, y: b.y };\n }\n const r = p as { x: number; y: number };\n return { x: r.x, y: r.y };\n },\n translate: (p, dx, dy) => {\n if (isPathLike(p)) return translatePath(p as Path, dx, dy);\n const r = p as { x: number; y: number };\n return { ...r, x: r.x + dx, y: r.y + dy };\n },\n};\n\n/** Snap-strategy that rounds the pose's origin to the nearest multiple of\n * `spacing` (resolved through `unitSystem`). For non-rect TPose pass an\n * `OriginProjection` so the strategy knows how to read/write the origin. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n unitSystem?: UnitSystem,\n): SnapStrategy<TPose>;\n/** As above, additionally reporting each candidate to a debug sink. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n opts: { unitSystem?: UnitSystem; debug?: DebugSink },\n): SnapStrategy<TPose>;\n/** As above, for a `TPose` that is not a rect: `origin` tells the strategy how\n * to read and write the pose's origin. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n opts: { unitSystem?: UnitSystem; origin: OriginProjection<TPose>; debug?: DebugSink },\n): SnapStrategy<TPose>;\n/** Snap-strategy that rounds the pose's origin to the nearest multiple of\n * `spacing` (resolved through `unitSystem`). For non-rect TPose pass an\n * `OriginProjection` so the strategy knows how to read/write the origin. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n arg?: UnitSystem | { unitSystem?: UnitSystem; origin?: OriginProjection<TPose>; debug?: DebugSink },\n): SnapStrategy<TPose> {\n const isOpts =\n typeof arg === 'object' &&\n arg !== null &&\n ('origin' in arg || 'debug' in arg || 'unitSystem' in arg) &&\n !('base' in arg);\n const optsArg = isOpts\n ? (arg as { unitSystem?: UnitSystem; origin?: OriginProjection<TPose>; debug?: DebugSink })\n : null;\n const unitSystem = optsArg ? optsArg.unitSystem : (arg as UnitSystem | undefined);\n const proj: OriginProjection<TPose> = optsArg && optsArg.origin\n ? optsArg.origin\n : (AUTO_ORIGIN_PROJECTION as unknown as OriginProjection<TPose>);\n const debug: DebugSink | undefined = optsArg ? optsArg.debug : undefined;\n const c = resolveUnit(spacing, unitSystem);\n return {\n snap(pose) {\n const o = proj.getOrigin(pose);\n const sx = Math.round(o.x / c) * c;\n const sy = Math.round(o.y / c) * c;\n debug?.recordSnapCandidate({ x: sx, y: sy }, true);\n return proj.translate(pose, sx - o.x, sy - o.y);\n },\n };\n}\n\n/**\n * Compute the integer cell `{col, row}` that contains `point`, given a grid\n * `spacing` and optional `origin` and `unitSystem`. Pair with\n * `createCellHighlightLayer` (its `getCell` callback) to draw a snap-target\n * preview that uses the same spacing as `gridSnapStrategy` — so the visual\n * and behavioral grids stay in lockstep:\n *\n * const SPACING = 20;\n * const snap = gridSnapStrategy(SPACING);\n * // visual grid:\n * createGridLayer({ spacing: SPACING, bounds: () => ... });\n * // hover-preview overlay:\n * createCellHighlightLayer({\n * spacing: SPACING,\n * getCell: () => hoverPoint && pointToGridCell(hoverPoint, SPACING),\n * });\n */\nexport function pointToGridCell(\n point: { x: number; y: number },\n spacing: UnitValue,\n unitSystem?: UnitSystem,\n origin: { x: number; y: number } = { x: 0, y: 0 },\n): { col: number; row: number } {\n const s = resolveUnit(spacing, unitSystem);\n return {\n col: Math.floor((point.x - origin.x) / s),\n row: Math.floor((point.y - origin.y) / s),\n };\n}\n","/**\n * Screen-pixel lengths in world units, per axis.\n *\n * Chrome declares its hit zones in screen pixels — an 8px handle stays 8px at\n * every zoom, because it paints in screen space. Converting one such length to\n * world units with a single scalar (see `meanScale`) is exact only under\n * uniform zoom; per-axis it is too generous on one axis and too mean on the\n * other, so the pickable region stops matching the painted one.\n *\n * Prefer {@link withinPxBox} / {@link withinPxRadius}, which compare in screen\n * space and so can't drift from the paint at all. {@link pxExtent} is for the\n * cases that must stay in world units — a tolerance handed to geometry that\n * doesn't know about the view.\n */\n\nexport interface Scale2 {\n x: number;\n y: number;\n}\n\n/** One screen-pixel length as world-space extents, per axis. `scale` is a\n * view's, so neither axis is zero (see `View`). */\nexport function pxExtent(px: number, scale: Scale2): { x: number; y: number } {\n return {\n x: px / Math.abs(scale.x),\n y: px / Math.abs(scale.y),\n };\n}\n\n/** World delta → screen delta. Only the scale participates: translation\n * cancels in a difference, and the kit's views carry no skew. */\nexport function scaleDelta(dx: number, dy: number, scale: Scale2): { x: number; y: number } {\n return { x: dx * scale.x, y: dy * scale.y };\n}\n\n/**\n * Is a world-space delta inside a screen-space square of half-extent `px`?\n *\n * The square is axis-aligned **on screen**, which is what a handle painted in\n * screen space actually is — so this stays true under non-uniform zoom and\n * under a rotated target, where an axis-aligned world-space test is a rotated\n * rectangle on screen.\n */\nexport function withinPxBox(dx: number, dy: number, px: number, scale: Scale2): boolean {\n const s = scaleDelta(dx, dy, scale);\n return Math.abs(s.x) <= px && Math.abs(s.y) <= px;\n}\n\n/** Is a world-space delta inside a screen-space circle of radius `px`? */\nexport function withinPxRadius(dx: number, dy: number, px: number, scale: Scale2): boolean {\n const s = scaleDelta(dx, dy, scale);\n return s.x * s.x + s.y * s.y <= px * px;\n}\n","import type { SnapStrategy } from '../../types';\nimport type { Guide } from 'features/guides/types';\nimport type { View } from 'core/viewport/view';\nimport { pxExtent } from 'core/viewport/pxExtent';\nimport type { OriginProjection } from './grid';\nimport { RECT_ORIGIN_PROJECTION } from './grid';\n\n/** Default snap tolerance (screen pixels). */\nexport const DEFAULT_GUIDE_TOLERANCE_PX = 6;\n\n/** Options for `guideSnapStrategy`. */\nexport interface GuideSnapOptions<TPose> {\n /**\n * Tolerance, in screen pixels (CSS px) when `getView` is provided, or in\n * world units otherwise. Defaults to `DEFAULT_GUIDE_TOLERANCE_PX`.\n */\n tolerance?: number;\n /**\n * Read the active view transform. When supplied, `tolerance` is interpreted\n * in screen pixels and divided by `view.scale` so the trigger zone stays\n * the same on screen as the user zooms in/out. Without it, `tolerance`\n * is treated as world units.\n */\n getView?: () => View;\n /**\n * Projection used when `TPose` doesn't expose `{x, y}` directly (Path,\n * polygon, etc.) — same contract as `gridSnapStrategy`. Defaults to the\n * rect-pose identity projection.\n */\n origin?: OriginProjection<TPose>;\n}\n\n/**\n * Snap-strategy that snaps the pose's origin to the nearest guide line on\n * each axis when within tolerance. Each axis is considered independently:\n * a vertical guide (`axis: 'x'`) constrains X, a horizontal guide\n * (`axis: 'y'`) constrains Y. When multiple guides are within range on the\n * same axis, the closest wins.\n *\n * Pair with `useGuides` for storage and `createGuidesLayer` for rendering.\n *\n * **Composition:** combining with `gridSnapStrategy` is left to the\n * consumer in v1 — typically by picking one based on a modifier key, or\n * by stacking two move/resize/insert behaviors in priority order.\n */\nexport function guideSnapStrategy<TPose extends { x: number; y: number }>(\n getGuides: () => readonly Guide[],\n options?: Omit<GuideSnapOptions<TPose>, 'origin'>,\n): SnapStrategy<TPose>;\n/** As above, for a `TPose` that is not a rect: `origin` tells the strategy how\n * to read and write the pose's origin. */\nexport function guideSnapStrategy<TPose>(\n getGuides: () => readonly Guide[],\n options: GuideSnapOptions<TPose> & { origin: OriginProjection<TPose> },\n): SnapStrategy<TPose>;\n/** Snap a pose's origin to the nearest guide line within tolerance, per axis. */\nexport function guideSnapStrategy<TPose>(\n getGuides: () => readonly Guide[],\n options: GuideSnapOptions<TPose> = {},\n): SnapStrategy<TPose> {\n const tolerance = options.tolerance ?? DEFAULT_GUIDE_TOLERANCE_PX;\n const getView = options.getView;\n const proj: OriginProjection<TPose> =\n options.origin ?? (RECT_ORIGIN_PROJECTION as unknown as OriginProjection<TPose>);\n\n return {\n snap(pose) {\n const guides = getGuides();\n if (guides.length === 0) return null;\n\n // Convert tolerance to world units, per axis: a guide on the x axis is\n // matched by a horizontal distance, so it answers to `scale.x` alone.\n // With no view, treat tolerance as already-world.\n const tol = getView ? pxExtent(tolerance, getView().scale) : { x: tolerance, y: tolerance };\n\n const o = proj.getOrigin(pose);\n\n let bestDx = 0;\n let bestAbsDx = Infinity;\n let bestDy = 0;\n let bestAbsDy = Infinity;\n\n for (const g of guides) {\n if (g.axis === 'x') {\n const d = g.offset - o.x;\n const ad = Math.abs(d);\n if (ad <= tol.x && ad < bestAbsDx) {\n bestAbsDx = ad;\n bestDx = d;\n }\n } else {\n const d = g.offset - o.y;\n const ad = Math.abs(d);\n if (ad <= tol.y && ad < bestAbsDy) {\n bestAbsDy = ad;\n bestDy = d;\n }\n }\n }\n\n if (bestAbsDx === Infinity && bestAbsDy === Infinity) return null;\n const dx = bestAbsDx === Infinity ? 0 : bestDx;\n const dy = bestAbsDy === Infinity ? 0 : bestDy;\n if (dx === 0 && dy === 0) return null;\n return proj.translate(pose, dx, dy);\n },\n };\n}\n"]}
|