@weasel-js/core 1.5.0 → 1.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/CHANGELOG.md +501 -0
  2. package/dist/autoPoseDescriptor-Dr6CwNZK.d.ts +26 -0
  3. package/dist/{chunk-BDWAA634.js → chunk-44EWMJV2.js} +3 -3
  4. package/dist/{chunk-BDWAA634.js.map → chunk-44EWMJV2.js.map} +1 -1
  5. package/dist/{chunk-MQI4PIX3.js → chunk-H6N2JSZ3.js} +3 -3
  6. package/dist/{chunk-MQI4PIX3.js.map → chunk-H6N2JSZ3.js.map} +1 -1
  7. package/dist/chunk-HPFJUUTF.js +167 -0
  8. package/dist/chunk-HPFJUUTF.js.map +1 -0
  9. package/dist/{chunk-UCPV7JXC.js → chunk-L5YNZYEG.js} +9 -169
  10. package/dist/chunk-L5YNZYEG.js.map +1 -0
  11. package/dist/chunk-PNNZSYRD.js +318 -0
  12. package/dist/chunk-PNNZSYRD.js.map +1 -0
  13. package/dist/{chunk-MG7OXCAI.js → chunk-QEZL53V6.js} +2493 -1580
  14. package/dist/chunk-QEZL53V6.js.map +1 -0
  15. package/dist/clipboard.d.ts +1 -1
  16. package/dist/clone.d.ts +2 -2
  17. package/dist/{depSchema-nMqj_qTM.d.ts → depSchema-FKQBEfg7.d.ts} +116 -125
  18. package/dist/{grid-BrIa38gG.d.ts → grid-CuxXjaQV.d.ts} +22 -6
  19. package/dist/index.d.ts +780 -408
  20. package/dist/index.js +6 -4
  21. package/dist/insert.d.ts +3 -3
  22. package/dist/insert.js +2 -1
  23. package/dist/insert.js.map +1 -1
  24. package/dist/math-CeGmGPy8.d.ts +267 -0
  25. package/dist/math.d.ts +5 -0
  26. package/dist/math.js +4 -0
  27. package/dist/math.js.map +1 -0
  28. package/dist/move.d.ts +4 -4
  29. package/dist/move.js +3 -2
  30. package/dist/move.js.map +1 -1
  31. package/dist/{options-BDyCnrp8.d.ts → options-BPcmwYk7.d.ts} +1 -1
  32. package/dist/{autoPoseDescriptor-CvjflWJK.d.ts → pointSnapToGrid-CgcK2R_I.d.ts} +2 -26
  33. package/dist/{poseDescriptor-CGOgIgf8.d.ts → poseDescriptor-PgfVKfa0.d.ts} +1 -1
  34. package/dist/renderer.d.ts +7 -8
  35. package/dist/renderer.js +6 -4
  36. package/dist/resize.d.ts +5 -4
  37. package/dist/resize.js +3 -2
  38. package/dist/{types-DMyo7dnM.d.ts → types-BHGdrOcu.d.ts} +1 -1
  39. package/dist/{types-DtjCJA5r.d.ts → types-BdaK9PcP.d.ts} +1 -1
  40. package/package.json +14 -10
  41. package/dist/chunk-MG7OXCAI.js.map +0 -1
  42. package/dist/chunk-UCPV7JXC.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interactions/actions/resize/behaviors/clampMinSize.ts","../src/interactions/actions/resize/behaviors/lockAspect.ts","../src/interactions/actions/resize/behaviors/snapToGrid.ts","../src/interactions/actions/resize/behaviors/snapToGuides.ts","../src/interactions/actions/resize/behaviors/pointSnapToGrid.ts","../src/interactions/actions/resize/behaviors/index.ts","../src/interactions/actions/resize/cornerHandles.ts"],"names":[],"mappings":";;;AAMO,SAAS,aAAmC,IAAA,EAGvB;AAC1B,EAAA,MAAM,EAAE,QAAA,EAAU,SAAA,EAAU,GAAI,IAAA;AAChC,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,IAAA,EAAM,EAAE,IAAA,EAAM,QAAO,EAAG;AAC7B,MAAA,IAAI,EAAE,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,QAAO,GAAI,IAAA;AAC9B,MAAA,IAAI,OAAA,GAAU,KAAA;AACd,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,KAAA,GAAQ,QAAA,EAAU;AAC3C,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,UAAA,KAAA,GAAQ,QAAA;AAAA,QACV,CAAA,MAAO;AAGL,UAAA,MAAM,QAAQ,CAAA,GAAI,KAAA;AAClB,UAAA,CAAA,GAAI,KAAA,GAAQ,QAAA;AACZ,UAAA,KAAA,GAAQ,QAAA;AAAA,QACV;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,MAAA,GAAS,SAAA,EAAW;AAC7C,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,UAAA,MAAA,GAAS,SAAA;AAAA,QACX,CAAA,MAAO;AACL,UAAA,MAAM,SAAS,CAAA,GAAI,MAAA;AACnB,UAAA,CAAA,GAAI,MAAA,GAAS,SAAA;AACb,UAAA,MAAA,GAAS,SAAA;AAAA,QACX;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,CAAC,OAAA,EAAS;AACd,MAAA,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,MAAA,EAAO,EAAE;AAAA,IAClD;AAAA,GACF;AACF;;;ACbO,SAAS,sBAAA,CAA6C,IAAA,GAEzD,EAAC,EAA4B;AAC/B,EAAA,MAAM,EAAE,GAAA,GAAM,OAAA,EAAQ,GAAI,IAAA;AAE1B,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,GAAA,EAAK,EAAE,IAAA,EAAM,QAAO,EAAG;AAC5B,MAAA,IAAI,CAAC,GAAA,CAAI,SAAA,CAAU,GAAG,CAAA,EAAG;AACzB,MAAA,MAAM,SAAS,GAAA,CAAI,MAAA,CAAO,IAAI,GAAA,CAAI,UAAA,CAAW,CAAC,CAAC,CAAA;AAC/C,MAAA,IAAI,CAAC,MAAA,EAAQ;AACb,MAAA,IAAI,MAAA,CAAO,KAAA,KAAU,CAAA,IAAK,MAAA,CAAO,WAAW,CAAA,EAAG;AAC/C,MAAA,MAAM,KAAA,GAAQ,MAAA,CAAO,KAAA,GAAQ,MAAA,CAAO,MAAA;AAKpC,MAAA,MAAM,EAAA,GAAK,IAAA,CAAK,KAAA,GAAQ,MAAA,CAAO,KAAA;AAC/B,MAAA,MAAM,EAAA,GAAK,IAAA,CAAK,MAAA,GAAS,MAAA,CAAO,MAAA;AAEhC,MAAA,IAAI,EAAA;AACJ,MAAA,IAAI,EAAA;AAEJ,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,MAAA,CAAO,MAAM,MAAA,EAAQ;AAE9C,QAAA;AAAA,MACF,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,MAAA,EAAQ;AAE9B,QAAA,EAAA,GAAK,IAAA,CAAK,MAAA;AACV,QAAA,EAAA,GAAK,EAAA,GAAK,KAAA;AAGV,QAAA,IAAI,EAAA,GAAK,CAAA,EAAG,EAAA,GAAK,CAAC,EAAA;AAAA,MACpB,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,MAAA,EAAQ;AAE9B,QAAA,EAAA,GAAK,IAAA,CAAK,KAAA;AACV,QAAA,EAAA,GAAK,EAAA,GAAK,KAAA;AACV,QAAA,IAAI,EAAA,GAAK,CAAA,EAAG,EAAA,GAAK,CAAC,EAAA;AAAA,MACpB,CAAA,MAAO;AAEL,QAAA,IAAI,KAAK,GAAA,CAAI,EAAE,KAAK,IAAA,CAAK,GAAA,CAAI,EAAE,CAAA,EAAG;AAChC,UAAA,EAAA,GAAK,IAAA,CAAK,KAAA;AAGV,UAAA,EAAA,GAAM,IAAA,CAAK,IAAI,EAAE,CAAA,GAAI,QAAS,IAAA,CAAK,IAAA,CAAK,IAAA,CAAK,MAAA,IAAU,CAAC,CAAA;AAAA,QAC1D,CAAA,MAAO;AACL,UAAA,EAAA,GAAK,IAAA,CAAK,MAAA;AACV,UAAA,EAAA,GAAM,IAAA,CAAK,IAAI,EAAE,CAAA,GAAI,QAAS,IAAA,CAAK,IAAA,CAAK,IAAA,CAAK,KAAA,IAAS,CAAC,CAAA;AAAA,QACzD;AAAA,MACF;AAGA,MAAA,IAAI,KAAK,IAAA,CAAK,CAAA;AACd,MAAA,IAAI,KAAK,IAAA,CAAK,CAAA;AACd,MAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA;AAAA,MACd,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,KAAA,EAAO;AAE7B,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,KAAA,GAAQ,EAAA;AAAA,MACjC,CAAA,MAAO;AAIL,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,KAAA,GAAQ,IAAI,EAAA,GAAK,CAAA;AAAA,MAC1C;AACA,MAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA;AAAA,MACd,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,KAAA,EAAO;AAC7B,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,MAAA,GAAS,EAAA;AAAA,MAClC,CAAA,MAAO;AACL,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,MAAA,GAAS,IAAI,EAAA,GAAK,CAAA;AAAA,MAC3C;AAEA,MAAA,OAAO;AAAA,QACL,IAAA,EAAM,EAAE,GAAG,IAAA,EAAM,CAAA,EAAG,EAAA,EAAI,CAAA,EAAG,EAAA,EAAI,KAAA,EAAO,EAAA,EAAI,MAAA,EAAQ,EAAA;AAAG,OACvD;AAAA,IACF;AAAA,GACF;AACF;;;AC/FO,SAAS,WAAiC,IAAA,EAIrB;AAC1B,EAAA,MAAM,EAAE,OAAA,EAAS,SAAA,EAAW,eAAA,GAAkB,MAAK,GAAI,IAAA;AACvD,EAAA,MAAM,QAAQ,CAAC,CAAA,KAAc,KAAK,KAAA,CAAM,CAAA,GAAI,OAAO,CAAA,GAAI,OAAA;AAEvD,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,GAAA,EAAK,EAAE,IAAA,EAAM,QAAO,EAAG;AAC5B,MAAA,IAAI,SAAA,IAAa,GAAA,CAAI,SAAA,CAAU,SAAS,CAAA,EAAG;AAC3C,MAAA,MAAM,SAAS,GAAA,CAAI,MAAA,CAAO,IAAI,GAAA,CAAI,UAAA,CAAW,CAAC,CAAC,CAAA;AAC/C,MAAA,MAAM,IAAA,GAAO,eAAA,IAAmB,MAAA,CAAO,KAAA,GAAQ,OAAA;AAC/C,MAAA,MAAM,IAAA,GAAO,eAAA,IAAmB,MAAA,CAAO,MAAA,GAAS,OAAA;AAEhD,MAAA,IAAI,EAAE,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,QAAO,GAAI,IAAA;AAC9B,MAAA,IAAI,OAAA,GAAU,KAAA;AAEd,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,CAAC,IAAA,EAAM;AAChC,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,UAAA,MAAM,IAAA,GAAO,KAAA,CAAM,CAAA,GAAI,KAAK,CAAA;AAC5B,UAAA,KAAA,GAAQ,IAAA,GAAO,CAAA;AAAA,QACjB,CAAA,MAAO;AAEL,UAAA,MAAM,KAAA,GAAQ,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,KAAA;AAChC,UAAA,MAAM,IAAA,GAAO,MAAM,CAAC,CAAA;AACpB,UAAA,KAAA,GAAQ,KAAA,GAAQ,IAAA;AAChB,UAAA,CAAA,GAAI,IAAA;AAAA,QACN;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,CAAC,IAAA,EAAM;AAChC,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,UAAA,MAAM,KAAA,GAAQ,KAAA,CAAM,CAAA,GAAI,MAAM,CAAA;AAC9B,UAAA,MAAA,GAAS,KAAA,GAAQ,CAAA;AAAA,QACnB,CAAA,MAAO;AACL,UAAA,MAAM,MAAA,GAAS,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,MAAA;AACjC,UAAA,MAAM,IAAA,GAAO,MAAM,CAAC,CAAA;AACpB,UAAA,MAAA,GAAS,MAAA,GAAS,IAAA;AAClB,UAAA,CAAA,GAAI,IAAA;AAAA,QACN;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,CAAC,OAAA,EAAS;AACd,MAAA,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,MAAA,EAAO,EAAE;AAAA,IAClD;AAAA,GACF;AACF;;;AC1BO,SAAS,aACd,IAAA,EACyB;AACzB,EAAA,MAAM,SAAA,GAAY,KAAK,SAAA,IAAa,0BAAA;AACpC,EAAA,MAAM,UAAU,IAAA,CAAK,OAAA;AACrB,EAAA,MAAM,YAAY,IAAA,CAAK,SAAA;AAEvB,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,GAAA,EAAK,EAAE,IAAA,EAAM,QAAO,EAAG;AAC5B,MAAA,IAAI,SAAA,IAAa,GAAA,CAAI,SAAA,CAAU,SAAS,CAAA,EAAG;AAC3C,MAAA,MAAM,MAAA,GAAS,KAAK,SAAA,EAAU;AAC9B,MAAA,IAAI,MAAA,CAAO,WAAW,CAAA,EAAG;AAIzB,MAAA,MAAM,GAAA,GAAM,OAAA,GAAU,QAAA,CAAS,SAAA,EAAW,OAAA,EAAQ,CAAE,KAAK,CAAA,GAAI,EAAE,CAAA,EAAG,SAAA,EAAW,CAAA,EAAG,SAAA,EAAU;AAE1F,MAAA,IAAI,EAAE,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,QAAO,GAAI,IAAA;AAC9B,MAAA,IAAI,OAAA,GAAU,KAAA;AAGd,MAAA,IAAI,MAAA,CAAO,MAAM,MAAA,EAAQ;AACvB,QAAA,MAAM,OAAA,GAAU,MAAA,CAAO,CAAA,KAAM,KAAA,GAAQ,IAAI,KAAA,GAAQ,CAAA;AACjD,QAAA,IAAI,KAAA,GAAQ,CAAA;AACZ,QAAA,IAAI,OAAA,GAAU,QAAA;AACd,QAAA,KAAA,MAAW,KAAK,MAAA,EAAQ;AACtB,UAAA,IAAI,CAAA,CAAE,SAAS,GAAA,EAAK;AACpB,UAAA,MAAM,CAAA,GAAI,EAAE,MAAA,GAAS,OAAA;AACrB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,OAAA,EAAS;AAC/B,YAAA,OAAA,GAAU,EAAA;AACV,YAAA,KAAA,GAAQ,CAAA;AAAA,UACV;AAAA,QACF;AACA,QAAA,IAAI,OAAA,KAAY,QAAA,IAAY,KAAA,KAAU,CAAA,EAAG;AACvC,UAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,YAAA,KAAA,GAAQ,KAAA,GAAQ,KAAA;AAAA,UAClB,CAAA,MAAO;AAEL,YAAA,CAAA,GAAI,CAAA,GAAI,KAAA;AACR,YAAA,KAAA,GAAQ,KAAA,GAAQ,KAAA;AAAA,UAClB;AACA,UAAA,OAAA,GAAU,IAAA;AAAA,QACZ;AAAA,MACF;AAGA,MAAA,IAAI,MAAA,CAAO,MAAM,MAAA,EAAQ;AACvB,QAAA,MAAM,OAAA,GAAU,MAAA,CAAO,CAAA,KAAM,KAAA,GAAQ,IAAI,MAAA,GAAS,CAAA;AAClD,QAAA,IAAI,KAAA,GAAQ,CAAA;AACZ,QAAA,IAAI,OAAA,GAAU,QAAA;AACd,QAAA,KAAA,MAAW,KAAK,MAAA,EAAQ;AACtB,UAAA,IAAI,CAAA,CAAE,SAAS,GAAA,EAAK;AACpB,UAAA,MAAM,CAAA,GAAI,EAAE,MAAA,GAAS,OAAA;AACrB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,OAAA,EAAS;AAC/B,YAAA,OAAA,GAAU,EAAA;AACV,YAAA,KAAA,GAAQ,CAAA;AAAA,UACV;AAAA,QACF;AACA,QAAA,IAAI,OAAA,KAAY,QAAA,IAAY,KAAA,KAAU,CAAA,EAAG;AACvC,UAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,YAAA,MAAA,GAAS,MAAA,GAAS,KAAA;AAAA,UACpB,CAAA,MAAO;AACL,YAAA,CAAA,GAAI,CAAA,GAAI,KAAA;AACR,YAAA,MAAA,GAAS,MAAA,GAAS,KAAA;AAAA,UACpB;AACA,UAAA,OAAA,GAAU,IAAA;AAAA,QACZ;AAAA,MACF;AAEA,MAAA,IAAI,CAAC,OAAA,EAAS;AACd,MAAA,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,MAAA,EAAO,EAAE;AAAA,IAClD;AAAA,GACF;AACF;;;ACjGO,SAAS,gBAAsC,IAAA,EAIzB;AAC3B,EAAA,MAAM,EAAE,OAAA,EAAS,KAAA,GAAQ,gBAAA,EAAkB,WAAU,GAAI,IAAA;AACzD,EAAA,MAAM,QAAQ,CAAC,CAAA,KAAc,KAAK,KAAA,CAAM,CAAA,GAAI,OAAO,CAAA,GAAI,OAAA;AAEvD,EAAA,OAAO;AAAA,IACL,EAAA,EAAI,mBAAmB,KAAK,CAAA,CAAA;AAAA,IAC5B,OAAO,GAAA,EAAsD;AAC3D,MAAA,IAAI,SAAA,IAAa,GAAA,CAAI,SAAA,CAAU,SAAS,GAAG,OAAO,IAAA;AAClD,MAAA,MAAM,GAAA,GACJ,KAAA,KAAU,gBAAA,GAAmB,GAAA,CAAI,aAAA,GACjC,KAAA,KAAU,cAAA,GAAiB,GAAA,CAAI,WAAA,GAC/B,KAAA,KAAU,QAAA,GAAW,GAAA,CAAI,SACzB,GAAA,CAAI,MAAA;AACN,MAAA,IAAI,CAAC,KAAK,OAAO,IAAA;AACjB,MAAA,OAAO,EAAE,KAAA,EAAO,MAAA,EAAQ,KAAA,CAAM,GAAA,CAAI,MAAM,CAAA,EAAG,MAAA,EAAQ,KAAA,CAAM,GAAA,CAAI,MAAM,CAAA,EAAE;AAAA,IACvE;AAAA,GACF;AACF;;;ACtBO,IAAM,2BACX,MAAA,CAAO,MAAA,CAAO,CAAC,sBAAA,EAAwB,CAAC;;;AC0BnC,IAAM,cAAA,GAA0C;AAAA,EACrD,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,iBAAA,EAAuB,KAAK,SAAA,EAAU;AAAA,EAC1G,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,kBAAA,EAAuB,KAAK,SAAA,EAAU;AAAA,EAC1G,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,oBAAA,EAAuB,KAAK,SAAA,EAAU;AAAA,EAC1G,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,qBAAA,EAAuB,KAAK,SAAA;AAClG;AAIO,SAAS,WAAA,CACd,QACA,KAAA,EAC0B;AAC1B,EAAA,OAAO;AAAA,IACL,CAAA,EAAG,MAAM,KAAA,KAAU,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,QAAQ,MAAA,CAAO,CAAA;AAAA,IAC5D,CAAA,EAAG,MAAM,KAAA,KAAU,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,SAAS,MAAA,CAAO;AAAA,GAC/D;AACF;AAMO,SAAS,oBAAoB,MAAA,EAAgC;AAClE,EAAA,OAAO,cAAA,CAAe,GAAA,CAAI,CAAC,CAAA,KAAM;AAC/B,IAAA,MAAM,CAAA,GAAI,WAAA,CAAY,MAAA,EAAQ,CAAC,CAAA;AAC/B,IAAA,OAAO,EAAE,IAAI,CAAA,CAAE,CAAA,EAAG,IAAI,CAAA,CAAE,CAAA,EAAG,MAAA,EAAQ,CAAA,CAAE,MAAA,EAAO;AAAA,EAC9C,CAAC,CAAA;AACH;AAIO,SAAS,eAAA,CACd,MAAA,EACA,EAAA,EACA,EAAA,EACA,MAAA,EACS;AACT,EAAA,OAAO,IAAA,CAAK,GAAA,CAAI,EAAA,GAAK,MAAA,CAAO,EAAE,CAAA,IAAK,MAAA,IAC9B,IAAA,CAAK,GAAA,CAAI,EAAA,GAAK,MAAA,CAAO,EAAE,CAAA,IAAK,MAAA;AACnC;AAWO,SAAS,aAAA,CACd,QACA,MAAA,EAC0B;AAC1B,EAAA,OAAO;AAAA,IACL,CAAA,EAAG,OAAO,CAAA,KAAM,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,QAAQ,MAAA,CAAO,CAAA;AAAA,IACzD,CAAA,EAAG,OAAO,CAAA,KAAM,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,SAAS,MAAA,CAAO;AAAA,GAC5D;AACF","file":"chunk-MQI4PIX3.js","sourcesContent":["import type { BoundsConstraint } from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** Resize constraint that stops a node shrinking past a minimum. The anchored\n * edge stays put, so clamping pushes the dragged edge back rather than moving\n * the node. */\nexport function clampMinSize<TPose extends Bounds>(args: {\n minWidth: number;\n minHeight: number;\n}): BoundsConstraint<TPose> {\n const { minWidth, minHeight } = args;\n return {\n onMove(_ctx, { pose, anchor }) {\n let { x, y, width, height } = pose;\n let changed = false;\n if (anchor.x !== 'free' && width < minWidth) {\n if (anchor.x === 'min') {\n // West edge is anchor; east edge was dragged. Hold x; widen to min.\n width = minWidth;\n } else {\n // East edge is anchor at originalRight = x + width. Hold the right;\n // shift x left so width = minWidth.\n const right = x + width;\n x = right - minWidth;\n width = minWidth;\n }\n changed = true;\n }\n if (anchor.y !== 'free' && height < minHeight) {\n if (anchor.y === 'min') {\n height = minHeight;\n } else {\n const bottom = y + height;\n y = bottom - minHeight;\n height = minHeight;\n }\n changed = true;\n }\n if (!changed) return;\n return { pose: { ...pose, x, y, width, height } };\n },\n };\n}\n","import type {\n ModifierState,\n BoundsConstraint,\n} from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\ntype ModKey = keyof ModifierState;\n\n/** Aspect-ratio lock: drag a corner/edge with `key` (default `'shift'`) held\n * to keep the resized bounds at the start-pose's `width / height` ratio.\n *\n * Strategy:\n * - Compute the proposed deltas in width and height (signed, relative to\n * origin). Whichever axis has the larger absolute delta \"wins\"; the other\n * is recomputed from `(originW / originH) * winnerDelta`.\n * - The opposite corner/edge stays anchored — for the corner case we infer\n * the anchor from the proposed bounds; for an edge handle we resize the\n * orthogonal axis symmetrically around the dragged edge's anchor (the\n * handle's own line stays put, the orthogonal axis grows/shrinks centered\n * on the un-dragged edge — see notes below).\n * - No-op when the modifier is not held, when the origin has zero width or\n * height (no defined ratio), or when the proposed pose hasn't moved.\n *\n * Edge-handle handling: with `anchor.x !== 'free' && anchor.y === 'free'`\n * (an `e` or `w` handle), only the width was driven by the pointer. We pick\n * the new height as `width / ratio` and pin it to the un-dragged y axis by\n * anchoring at the origin's top edge (`y` stays at `origin.y`). Symmetric\n * for `n` / `s`.\n */\nexport function lockAspectWithModifier<TPose extends Bounds>(opts: {\n key?: ModKey;\n} = {}): BoundsConstraint<TPose> {\n const { key = 'shift' } = opts;\n\n return {\n onMove(ctx, { pose, anchor }) {\n if (!ctx.modifiers[key]) return;\n const origin = ctx.origin.get(ctx.draggedIds[0]) as Bounds | undefined;\n if (!origin) return;\n if (origin.width === 0 || origin.height === 0) return;\n const ratio = origin.width / origin.height; // w / h\n\n // Signed deltas relative to origin. Negative deltas mean the user has\n // dragged through the anchor and flipped the rect; we preserve sign on\n // the recomputed axis so the flipped quadrant stays consistent.\n const dw = pose.width - origin.width;\n const dh = pose.height - origin.height;\n\n let nw: number;\n let nh: number;\n\n if (anchor.x === 'free' && anchor.y === 'free') {\n // No driven axis — nothing to lock against.\n return;\n } else if (anchor.x === 'free') {\n // Edge handle: n or s. height is driven; width follows.\n nh = pose.height;\n nw = nh * ratio;\n // sign-preserve width if the original height delta caused a flip.\n // (height-driven only; width direction follows ratio absolutely.)\n if (nw < 0) nw = -nw;\n } else if (anchor.y === 'free') {\n // Edge handle: e or w. width is driven; height follows.\n nw = pose.width;\n nh = nw / ratio;\n if (nh < 0) nh = -nh;\n } else {\n // Corner handle. Pick the dominant axis by absolute delta.\n if (Math.abs(dw) >= Math.abs(dh)) {\n nw = pose.width;\n // Match height sign to width sign so the rect stays in the same\n // quadrant the pointer chose.\n nh = (Math.abs(nw) / ratio) * Math.sign(pose.height || 1);\n } else {\n nh = pose.height;\n nw = (Math.abs(nh) * ratio) * Math.sign(pose.width || 1);\n }\n }\n\n // Recompute x/y from the anchor (the un-dragged edge stays pinned).\n let nx = pose.x;\n let ny = pose.y;\n if (anchor.x === 'min') {\n // West edge anchored at origin.x.\n nx = origin.x;\n } else if (anchor.x === 'max') {\n // East edge anchored at origin.x + origin.width.\n nx = origin.x + origin.width - nw;\n } else {\n // Edge handle (n/s): width grew/shrunk via ratio. Center horizontally\n // about the origin's center so the rect stays visually centered on\n // the dragged edge's midline.\n nx = origin.x + origin.width / 2 - nw / 2;\n }\n if (anchor.y === 'min') {\n ny = origin.y;\n } else if (anchor.y === 'max') {\n ny = origin.y + origin.height - nh;\n } else {\n ny = origin.y + origin.height / 2 - nh / 2;\n }\n\n return {\n pose: { ...pose, x: nx, y: ny, width: nw, height: nh },\n };\n },\n };\n}\n","import type {\n ModifierState,\n BoundsConstraint,\n} from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\ntype ModKey = keyof ModifierState;\n\n/** Resize constraint that snaps the moving edges to a grid, leaving the\n * anchored ones where they are. By default a node already smaller than one\n * grid cell on an axis is left unsnapped on that axis, so it stays resizable\n * at sub-grid sizes. */\nexport function snapToGrid<TPose extends Bounds>(args: {\n spacing: number;\n bypassKey?: ModKey;\n suspendBelowDim?: boolean;\n}): BoundsConstraint<TPose> {\n const { spacing, bypassKey, suspendBelowDim = true } = args;\n const round = (v: number) => Math.round(v / spacing) * spacing;\n\n return {\n onMove(ctx, { pose, anchor }) {\n if (bypassKey && ctx.modifiers[bypassKey]) return;\n const origin = ctx.origin.get(ctx.draggedIds[0])!;\n const subX = suspendBelowDim && origin.width < spacing;\n const subY = suspendBelowDim && origin.height < spacing;\n\n let { x, y, width, height } = pose;\n let changed = false;\n\n if (anchor.x !== 'free' && !subX) {\n if (anchor.x === 'min') {\n // East edge moves; west (x) stays.\n const east = round(x + width);\n width = east - x;\n } else {\n // West edge moves; east (x+width) stays.\n const right = origin.x + origin.width;\n const newX = round(x);\n width = right - newX;\n x = newX;\n }\n changed = true;\n }\n if (anchor.y !== 'free' && !subY) {\n if (anchor.y === 'min') {\n const south = round(y + height);\n height = south - y;\n } else {\n const bottom = origin.y + origin.height;\n const newY = round(y);\n height = bottom - newY;\n y = newY;\n }\n changed = true;\n }\n if (!changed) return;\n return { pose: { ...pose, x, y, width, height } };\n },\n };\n}\n","import type {\n ModifierState,\n BoundsConstraint,\n} from '../../../gestures/types';\nimport type { Guide } from 'features/guides/types';\nimport type { View } from 'core/viewport/view';\nimport { pxExtent } from 'core/viewport/pxExtent';\nimport { DEFAULT_GUIDE_TOLERANCE_PX } from '../../../gestures/shared/strategies/guides';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\ntype ModKey = keyof ModifierState;\n\n/** Options for the resize-flavored `snapToGuides`. */\nexport interface SnapToGuidesResizeArgs {\n /** Stable getter into the live guide list (typically from `useGuides`). */\n getGuides: () => readonly Guide[];\n /** Snap tolerance (screen px when `getView` is set, world units otherwise). */\n tolerance?: number;\n /** Read the active view; required for screen-pixel tolerance. */\n getView?: () => View;\n /** Modifier key that bypasses snapping while held. */\n bypassKey?: ModKey;\n}\n\n/**\n * Resize behavior that snaps the active edge of the dragged rect to the\n * nearest guide on the corresponding axis when within `tolerance`. The\n * \"free\" axis is left untouched. The fixed (anchor) edge stays pinned;\n * only the moving edge snaps.\n *\n * On the X axis, vertical guides (`axis: 'x'`) constrain the moving vertical\n * edge — east when `anchor.x === 'min'` (west pinned), west when `'max'`.\n * Likewise on Y for horizontal guides.\n */\nexport function snapToGuides<TPose extends Bounds>(\n args: SnapToGuidesResizeArgs,\n): BoundsConstraint<TPose> {\n const tolerance = args.tolerance ?? DEFAULT_GUIDE_TOLERANCE_PX;\n const getView = args.getView;\n const bypassKey = args.bypassKey;\n\n return {\n onMove(ctx, { pose, anchor }) {\n if (bypassKey && ctx.modifiers[bypassKey]) return;\n const guides = args.getGuides();\n if (guides.length === 0) return;\n\n // Per axis: a vertical guide is matched by a horizontal distance, so it\n // answers to `scale.x` alone.\n const tol = getView ? pxExtent(tolerance, getView().scale) : { x: tolerance, y: tolerance };\n\n let { x, y, width, height } = pose;\n let changed = false;\n\n // X-axis: snap the moving vertical edge to the nearest 'x' guide.\n if (anchor.x !== 'free') {\n const movingX = anchor.x === 'min' ? x + width : x;\n let bestD = 0;\n let bestAbs = Infinity;\n for (const g of guides) {\n if (g.axis !== 'x') continue;\n const d = g.offset - movingX;\n const ad = Math.abs(d);\n if (ad <= tol.x && ad < bestAbs) {\n bestAbs = ad;\n bestD = d;\n }\n }\n if (bestAbs !== Infinity && bestD !== 0) {\n if (anchor.x === 'min') {\n // East edge moves; west (x) stays.\n width = width + bestD;\n } else {\n // West edge moves; east (x+width) stays.\n x = x + bestD;\n width = width - bestD;\n }\n changed = true;\n }\n }\n\n // Y-axis: snap the moving horizontal edge to the nearest 'y' guide.\n if (anchor.y !== 'free') {\n const movingY = anchor.y === 'min' ? y + height : y;\n let bestD = 0;\n let bestAbs = Infinity;\n for (const g of guides) {\n if (g.axis !== 'y') continue;\n const d = g.offset - movingY;\n const ad = Math.abs(d);\n if (ad <= tol.y && ad < bestAbs) {\n bestAbs = ad;\n bestD = d;\n }\n }\n if (bestAbs !== Infinity && bestD !== 0) {\n if (anchor.y === 'min') {\n height = height + bestD;\n } else {\n y = y + bestD;\n height = height - bestD;\n }\n changed = true;\n }\n }\n\n if (!changed) return;\n return { pose: { ...pose, x, y, width, height } };\n },\n };\n}\n","import type {\n ModifierState,\n PointSnapBehavior,\n PointSnapContext,\n PointSnapFrame,\n PointSnapResult,\n} from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** Resize behavior that snaps one reference point of the resize — the dragged\n * corner, the fixed corner, or the center, per `frame` — to a grid, moving\n * the whole pose by the same delta. Unlike the bounds-level `snapToGrid`,\n * this preserves the node's dimensions. */\nexport function pointSnapToGrid<TPose extends Bounds>(args: {\n spacing: number;\n frame?: PointSnapFrame;\n bypassKey?: keyof ModifierState;\n}): PointSnapBehavior<TPose> {\n const { spacing, frame = 'dragged-corner', bypassKey } = args;\n const round = (v: number) => Math.round(v / spacing) * spacing;\n\n return {\n id: `pointSnapToGrid:${frame}`,\n onMove(ctx: PointSnapContext<TPose>): PointSnapResult | null {\n if (bypassKey && ctx.modifiers[bypassKey]) return null;\n const src =\n frame === 'dragged-corner' ? ctx.draggedCorner :\n frame === 'fixed-corner' ? ctx.fixedCorner :\n frame === 'center' ? ctx.center :\n ctx.origin;\n if (!src) return null;\n return { frame, worldX: round(src.worldX), worldY: round(src.worldY) };\n },\n };\n}\n","export { clampMinSize } from './clampMinSize';\nexport { lockAspectWithModifier } from './lockAspect';\nexport { snapToGrid } from './snapToGrid';\n\nimport type { BoundsConstraint } from '../../../gestures/types';\nimport { lockAspectWithModifier } from './lockAspect';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** The kit's standard resize behaviors, applied when a consumer doesn't\n * supply its own list: shift-drag locks the start pose's aspect ratio.\n * Pass an explicit `behaviors: []` to opt out. Stateless, so one shared\n * frozen instance is safe across every gesture. */\nexport const DEFAULT_RESIZE_BEHAVIORS: readonly BoundsConstraint<Bounds>[] =\n Object.freeze([lockAspectWithModifier()]);\nexport { snapToGuides } from './snapToGuides';\nexport { pointSnapToGrid } from './pointSnapToGrid';\n","import type { ResizeAnchor } from '../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** Corner resize-handle: world-space center plus the anchor that pins the opposite corner during resize. */\nexport interface CornerHandle {\n cx: number;\n cy: number;\n anchor: ResizeAnchor;\n}\n\n/** Which AABB edge a corner sits on, per axis. `'min'` = the x/y origin\n * edge; `'max'` = the origin + extent edge. */\nexport type CornerEdge = 'min' | 'max';\n\n/** One entry of the canonical 4-corner resize layout. The single source of\n * truth for \"which corner maps to which anchor / handle-kind\". */\nexport interface CornerAnchor {\n /** Which x-edge the corner sits on (`'min'` = left, `'max'` = right). */\n xEdge: CornerEdge;\n /** Which y-edge the corner sits on (`'min'` = top, `'max'` = bottom). */\n yEdge: CornerEdge;\n /** Anchor that pins the diagonally-opposite (fixed) corner. Always the\n * axis-wise opposite of `{xEdge, yEdge}`. */\n anchor: ResizeAnchor;\n /** Affordance/handle discriminator string for this corner. */\n kind: string;\n /** Short positional tag (`'<xEdge>-<yEdge>'`), e.g. `'min-max'`. */\n tag: string;\n}\n\n/**\n * The single ordered corner→anchor table. Order is **load-bearing**: every\n * consumer iterates it in this sequence (TL, TR, BL, BR) so positional\n * meaning (the i-th handle / `kind` / `tag`) stays consistent across the\n * resize-handle affordance, the affordance-hit classifier, and\n * `cornerResizeHandles`. Each corner's `anchor` names the diagonally\n * opposite corner, so dragging the corner scales the box from that fixed\n * point.\n */\nexport const CORNER_ANCHORS: readonly CornerAnchor[] = [\n { xEdge: 'min', yEdge: 'min', anchor: { x: 'max', y: 'max' }, kind: 'handle:top-left', tag: 'min-min' },\n { xEdge: 'max', yEdge: 'min', anchor: { x: 'min', y: 'max' }, kind: 'handle:top-right', tag: 'max-min' },\n { xEdge: 'min', yEdge: 'max', anchor: { x: 'max', y: 'min' }, kind: 'handle:bottom-left', tag: 'min-max' },\n { xEdge: 'max', yEdge: 'max', anchor: { x: 'min', y: 'min' }, kind: 'handle:bottom-right', tag: 'max-max' },\n];\n\n/** Resolve a corner's world-space position for the given bounds. `xEdge`\n * `'max'` → `x + width`; `yEdge` `'max'` → `y + height`. */\nexport function cornerPoint(\n bounds: Bounds,\n entry: Pick<CornerAnchor, 'xEdge' | 'yEdge'>,\n): { x: number; y: number } {\n return {\n x: entry.xEdge === 'max' ? bounds.x + bounds.width : bounds.x,\n y: entry.yEdge === 'max' ? bounds.y + bounds.height : bounds.y,\n };\n}\n\n/** Standard 4-corner resize-handle layout: each corner pins the opposite\n * corner via an anchor of `{x: 'min'|'max', y: 'min'|'max'}` so dragging it\n * scales the box from the fixed opposite corner. Decodes {@link CORNER_ANCHORS}\n * against `bounds`. */\nexport function cornerResizeHandles(bounds: Bounds): CornerHandle[] {\n return CORNER_ANCHORS.map((c) => {\n const p = cornerPoint(bounds, c);\n return { cx: p.x, cy: p.y, anchor: c.anchor };\n });\n}\n\n/** Square hit-test for a handle: returns true if `(px, py)` is within\n * `radius` of the handle center on both axes. */\nexport function hitCornerHandle(\n handle: CornerHandle,\n px: number,\n py: number,\n radius: number,\n): boolean {\n return Math.abs(px - handle.cx) <= radius\n && Math.abs(py - handle.cy) <= radius;\n}\n\n/** The corner that does NOT move under a resize gesture with the given\n * anchor. Used by the rotated-resize math to pin a world-space invariant.\n *\n * Convention: `anchor.x === 'min'` means the min-x (left) edge is the\n * fixed anchor, so the fixed corner sits at `x = bounds.x` (min-x).\n * `anchor.x === 'max'` means the max-x (right) edge is fixed, so the\n * fixed corner sits at `x = bounds.x + bounds.width`. `'free'` on an\n * axis means that axis doesn't move; the fixed coord is the bounds\n * origin on that axis. */\nexport function fixedCornerOf(\n bounds: Bounds,\n anchor: ResizeAnchor,\n): { x: number; y: number } {\n return {\n x: anchor.x === 'max' ? bounds.x + bounds.width : bounds.x,\n y: anchor.y === 'max' ? bounds.y + bounds.height : bounds.y,\n };\n}\n"]}
1
+ {"version":3,"sources":["../src/interactions/actions/resize/behaviors/clampMinSize.ts","../src/interactions/actions/resize/behaviors/lockAspect.ts","../src/interactions/actions/resize/behaviors/snapToGrid.ts","../src/interactions/actions/resize/behaviors/snapToGuides.ts","../src/interactions/actions/resize/behaviors/pointSnapToGrid.ts","../src/interactions/actions/resize/behaviors/index.ts","../src/interactions/actions/resize/cornerHandles.ts"],"names":[],"mappings":";;;AAMO,SAAS,aAAmC,IAAA,EAGvB;AAC1B,EAAA,MAAM,EAAE,QAAA,EAAU,SAAA,EAAU,GAAI,IAAA;AAChC,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,IAAA,EAAM,EAAE,IAAA,EAAM,QAAO,EAAG;AAC7B,MAAA,IAAI,EAAE,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,QAAO,GAAI,IAAA;AAC9B,MAAA,IAAI,OAAA,GAAU,KAAA;AACd,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,KAAA,GAAQ,QAAA,EAAU;AAC3C,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,UAAA,KAAA,GAAQ,QAAA;AAAA,QACV,CAAA,MAAO;AAGL,UAAA,MAAM,QAAQ,CAAA,GAAI,KAAA;AAClB,UAAA,CAAA,GAAI,KAAA,GAAQ,QAAA;AACZ,UAAA,KAAA,GAAQ,QAAA;AAAA,QACV;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,MAAA,GAAS,SAAA,EAAW;AAC7C,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,UAAA,MAAA,GAAS,SAAA;AAAA,QACX,CAAA,MAAO;AACL,UAAA,MAAM,SAAS,CAAA,GAAI,MAAA;AACnB,UAAA,CAAA,GAAI,MAAA,GAAS,SAAA;AACb,UAAA,MAAA,GAAS,SAAA;AAAA,QACX;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,CAAC,OAAA,EAAS;AACd,MAAA,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,MAAA,EAAO,EAAE;AAAA,IAClD;AAAA,GACF;AACF;;;ACbO,SAAS,sBAAA,CAA6C,IAAA,GAEzD,EAAC,EAA4B;AAC/B,EAAA,MAAM,EAAE,GAAA,GAAM,OAAA,EAAQ,GAAI,IAAA;AAE1B,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,GAAA,EAAK,EAAE,IAAA,EAAM,QAAO,EAAG;AAC5B,MAAA,IAAI,CAAC,GAAA,CAAI,SAAA,CAAU,GAAG,CAAA,EAAG;AACzB,MAAA,MAAM,SAAS,GAAA,CAAI,MAAA,CAAO,IAAI,GAAA,CAAI,UAAA,CAAW,CAAC,CAAC,CAAA;AAC/C,MAAA,IAAI,CAAC,MAAA,EAAQ;AACb,MAAA,IAAI,MAAA,CAAO,KAAA,KAAU,CAAA,IAAK,MAAA,CAAO,WAAW,CAAA,EAAG;AAC/C,MAAA,MAAM,KAAA,GAAQ,MAAA,CAAO,KAAA,GAAQ,MAAA,CAAO,MAAA;AAKpC,MAAA,MAAM,EAAA,GAAK,IAAA,CAAK,KAAA,GAAQ,MAAA,CAAO,KAAA;AAC/B,MAAA,MAAM,EAAA,GAAK,IAAA,CAAK,MAAA,GAAS,MAAA,CAAO,MAAA;AAEhC,MAAA,IAAI,EAAA;AACJ,MAAA,IAAI,EAAA;AAEJ,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,MAAA,CAAO,MAAM,MAAA,EAAQ;AAE9C,QAAA;AAAA,MACF,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,MAAA,EAAQ;AAE9B,QAAA,EAAA,GAAK,IAAA,CAAK,MAAA;AACV,QAAA,EAAA,GAAK,EAAA,GAAK,KAAA;AAGV,QAAA,IAAI,EAAA,GAAK,CAAA,EAAG,EAAA,GAAK,CAAC,EAAA;AAAA,MACpB,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,MAAA,EAAQ;AAE9B,QAAA,EAAA,GAAK,IAAA,CAAK,KAAA;AACV,QAAA,EAAA,GAAK,EAAA,GAAK,KAAA;AACV,QAAA,IAAI,EAAA,GAAK,CAAA,EAAG,EAAA,GAAK,CAAC,EAAA;AAAA,MACpB,CAAA,MAAO;AAEL,QAAA,IAAI,KAAK,GAAA,CAAI,EAAE,KAAK,IAAA,CAAK,GAAA,CAAI,EAAE,CAAA,EAAG;AAChC,UAAA,EAAA,GAAK,IAAA,CAAK,KAAA;AAGV,UAAA,EAAA,GAAM,IAAA,CAAK,IAAI,EAAE,CAAA,GAAI,QAAS,IAAA,CAAK,IAAA,CAAK,IAAA,CAAK,MAAA,IAAU,CAAC,CAAA;AAAA,QAC1D,CAAA,MAAO;AACL,UAAA,EAAA,GAAK,IAAA,CAAK,MAAA;AACV,UAAA,EAAA,GAAM,IAAA,CAAK,IAAI,EAAE,CAAA,GAAI,QAAS,IAAA,CAAK,IAAA,CAAK,IAAA,CAAK,KAAA,IAAS,CAAC,CAAA;AAAA,QACzD;AAAA,MACF;AAGA,MAAA,IAAI,KAAK,IAAA,CAAK,CAAA;AACd,MAAA,IAAI,KAAK,IAAA,CAAK,CAAA;AACd,MAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA;AAAA,MACd,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,KAAA,EAAO;AAE7B,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,KAAA,GAAQ,EAAA;AAAA,MACjC,CAAA,MAAO;AAIL,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,KAAA,GAAQ,IAAI,EAAA,GAAK,CAAA;AAAA,MAC1C;AACA,MAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA;AAAA,MACd,CAAA,MAAA,IAAW,MAAA,CAAO,CAAA,KAAM,KAAA,EAAO;AAC7B,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,MAAA,GAAS,EAAA;AAAA,MAClC,CAAA,MAAO;AACL,QAAA,EAAA,GAAK,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,MAAA,GAAS,IAAI,EAAA,GAAK,CAAA;AAAA,MAC3C;AAEA,MAAA,OAAO;AAAA,QACL,IAAA,EAAM,EAAE,GAAG,IAAA,EAAM,CAAA,EAAG,EAAA,EAAI,CAAA,EAAG,EAAA,EAAI,KAAA,EAAO,EAAA,EAAI,MAAA,EAAQ,EAAA;AAAG,OACvD;AAAA,IACF;AAAA,GACF;AACF;;;AC/FO,SAAS,WAAiC,IAAA,EAIrB;AAC1B,EAAA,MAAM,EAAE,OAAA,EAAS,SAAA,EAAW,eAAA,GAAkB,MAAK,GAAI,IAAA;AACvD,EAAA,MAAM,QAAQ,CAAC,CAAA,KAAc,KAAK,KAAA,CAAM,CAAA,GAAI,OAAO,CAAA,GAAI,OAAA;AAEvD,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,GAAA,EAAK,EAAE,IAAA,EAAM,QAAO,EAAG;AAC5B,MAAA,IAAI,SAAA,IAAa,GAAA,CAAI,SAAA,CAAU,SAAS,CAAA,EAAG;AAC3C,MAAA,MAAM,SAAS,GAAA,CAAI,MAAA,CAAO,IAAI,GAAA,CAAI,UAAA,CAAW,CAAC,CAAC,CAAA;AAC/C,MAAA,MAAM,IAAA,GAAO,eAAA,IAAmB,MAAA,CAAO,KAAA,GAAQ,OAAA;AAC/C,MAAA,MAAM,IAAA,GAAO,eAAA,IAAmB,MAAA,CAAO,MAAA,GAAS,OAAA;AAEhD,MAAA,IAAI,EAAE,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,QAAO,GAAI,IAAA;AAC9B,MAAA,IAAI,OAAA,GAAU,KAAA;AAEd,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,CAAC,IAAA,EAAM;AAChC,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,UAAA,MAAM,IAAA,GAAO,KAAA,CAAM,CAAA,GAAI,KAAK,CAAA;AAC5B,UAAA,KAAA,GAAQ,IAAA,GAAO,CAAA;AAAA,QACjB,CAAA,MAAO;AAEL,UAAA,MAAM,KAAA,GAAQ,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,KAAA;AAChC,UAAA,MAAM,IAAA,GAAO,MAAM,CAAC,CAAA;AACpB,UAAA,KAAA,GAAQ,KAAA,GAAQ,IAAA;AAChB,UAAA,CAAA,GAAI,IAAA;AAAA,QACN;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,MAAA,CAAO,CAAA,KAAM,MAAA,IAAU,CAAC,IAAA,EAAM;AAChC,QAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,UAAA,MAAM,KAAA,GAAQ,KAAA,CAAM,CAAA,GAAI,MAAM,CAAA;AAC9B,UAAA,MAAA,GAAS,KAAA,GAAQ,CAAA;AAAA,QACnB,CAAA,MAAO;AACL,UAAA,MAAM,MAAA,GAAS,MAAA,CAAO,CAAA,GAAI,MAAA,CAAO,MAAA;AACjC,UAAA,MAAM,IAAA,GAAO,MAAM,CAAC,CAAA;AACpB,UAAA,MAAA,GAAS,MAAA,GAAS,IAAA;AAClB,UAAA,CAAA,GAAI,IAAA;AAAA,QACN;AACA,QAAA,OAAA,GAAU,IAAA;AAAA,MACZ;AACA,MAAA,IAAI,CAAC,OAAA,EAAS;AACd,MAAA,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,MAAA,EAAO,EAAE;AAAA,IAClD;AAAA,GACF;AACF;;;AC1BO,SAAS,aACd,IAAA,EACyB;AACzB,EAAA,MAAM,SAAA,GAAY,KAAK,SAAA,IAAa,0BAAA;AACpC,EAAA,MAAM,UAAU,IAAA,CAAK,OAAA;AACrB,EAAA,MAAM,YAAY,IAAA,CAAK,SAAA;AAEvB,EAAA,OAAO;AAAA,IACL,MAAA,CAAO,GAAA,EAAK,EAAE,IAAA,EAAM,QAAO,EAAG;AAC5B,MAAA,IAAI,SAAA,IAAa,GAAA,CAAI,SAAA,CAAU,SAAS,CAAA,EAAG;AAC3C,MAAA,MAAM,MAAA,GAAS,KAAK,SAAA,EAAU;AAC9B,MAAA,IAAI,MAAA,CAAO,WAAW,CAAA,EAAG;AAIzB,MAAA,MAAM,GAAA,GAAM,OAAA,GAAU,QAAA,CAAS,SAAA,EAAW,OAAA,EAAQ,CAAE,KAAK,CAAA,GAAI,EAAE,CAAA,EAAG,SAAA,EAAW,CAAA,EAAG,SAAA,EAAU;AAE1F,MAAA,IAAI,EAAE,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,QAAO,GAAI,IAAA;AAC9B,MAAA,IAAI,OAAA,GAAU,KAAA;AAGd,MAAA,IAAI,MAAA,CAAO,MAAM,MAAA,EAAQ;AACvB,QAAA,MAAM,OAAA,GAAU,MAAA,CAAO,CAAA,KAAM,KAAA,GAAQ,IAAI,KAAA,GAAQ,CAAA;AACjD,QAAA,IAAI,KAAA,GAAQ,CAAA;AACZ,QAAA,IAAI,OAAA,GAAU,QAAA;AACd,QAAA,KAAA,MAAW,KAAK,MAAA,EAAQ;AACtB,UAAA,IAAI,CAAA,CAAE,SAAS,GAAA,EAAK;AACpB,UAAA,MAAM,CAAA,GAAI,EAAE,MAAA,GAAS,OAAA;AACrB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,OAAA,EAAS;AAC/B,YAAA,OAAA,GAAU,EAAA;AACV,YAAA,KAAA,GAAQ,CAAA;AAAA,UACV;AAAA,QACF;AACA,QAAA,IAAI,OAAA,KAAY,QAAA,IAAY,KAAA,KAAU,CAAA,EAAG;AACvC,UAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AAEtB,YAAA,KAAA,GAAQ,KAAA,GAAQ,KAAA;AAAA,UAClB,CAAA,MAAO;AAEL,YAAA,CAAA,GAAI,CAAA,GAAI,KAAA;AACR,YAAA,KAAA,GAAQ,KAAA,GAAQ,KAAA;AAAA,UAClB;AACA,UAAA,OAAA,GAAU,IAAA;AAAA,QACZ;AAAA,MACF;AAGA,MAAA,IAAI,MAAA,CAAO,MAAM,MAAA,EAAQ;AACvB,QAAA,MAAM,OAAA,GAAU,MAAA,CAAO,CAAA,KAAM,KAAA,GAAQ,IAAI,MAAA,GAAS,CAAA;AAClD,QAAA,IAAI,KAAA,GAAQ,CAAA;AACZ,QAAA,IAAI,OAAA,GAAU,QAAA;AACd,QAAA,KAAA,MAAW,KAAK,MAAA,EAAQ;AACtB,UAAA,IAAI,CAAA,CAAE,SAAS,GAAA,EAAK;AACpB,UAAA,MAAM,CAAA,GAAI,EAAE,MAAA,GAAS,OAAA;AACrB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,OAAA,EAAS;AAC/B,YAAA,OAAA,GAAU,EAAA;AACV,YAAA,KAAA,GAAQ,CAAA;AAAA,UACV;AAAA,QACF;AACA,QAAA,IAAI,OAAA,KAAY,QAAA,IAAY,KAAA,KAAU,CAAA,EAAG;AACvC,UAAA,IAAI,MAAA,CAAO,MAAM,KAAA,EAAO;AACtB,YAAA,MAAA,GAAS,MAAA,GAAS,KAAA;AAAA,UACpB,CAAA,MAAO;AACL,YAAA,CAAA,GAAI,CAAA,GAAI,KAAA;AACR,YAAA,MAAA,GAAS,MAAA,GAAS,KAAA;AAAA,UACpB;AACA,UAAA,OAAA,GAAU,IAAA;AAAA,QACZ;AAAA,MACF;AAEA,MAAA,IAAI,CAAC,OAAA,EAAS;AACd,MAAA,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,CAAA,EAAG,CAAA,EAAG,KAAA,EAAO,MAAA,EAAO,EAAE;AAAA,IAClD;AAAA,GACF;AACF;;;ACjGO,SAAS,gBAAsC,IAAA,EAIzB;AAC3B,EAAA,MAAM,EAAE,OAAA,EAAS,KAAA,GAAQ,gBAAA,EAAkB,WAAU,GAAI,IAAA;AACzD,EAAA,MAAM,QAAQ,CAAC,CAAA,KAAc,KAAK,KAAA,CAAM,CAAA,GAAI,OAAO,CAAA,GAAI,OAAA;AAEvD,EAAA,OAAO;AAAA,IACL,EAAA,EAAI,mBAAmB,KAAK,CAAA,CAAA;AAAA,IAC5B,OAAO,GAAA,EAAsD;AAC3D,MAAA,IAAI,SAAA,IAAa,GAAA,CAAI,SAAA,CAAU,SAAS,GAAG,OAAO,IAAA;AAClD,MAAA,MAAM,GAAA,GACJ,KAAA,KAAU,gBAAA,GAAmB,GAAA,CAAI,aAAA,GACjC,KAAA,KAAU,cAAA,GAAiB,GAAA,CAAI,WAAA,GAC/B,KAAA,KAAU,QAAA,GAAW,GAAA,CAAI,SACzB,GAAA,CAAI,MAAA;AACN,MAAA,IAAI,CAAC,KAAK,OAAO,IAAA;AACjB,MAAA,OAAO,EAAE,KAAA,EAAO,MAAA,EAAQ,KAAA,CAAM,GAAA,CAAI,MAAM,CAAA,EAAG,MAAA,EAAQ,KAAA,CAAM,GAAA,CAAI,MAAM,CAAA,EAAE;AAAA,IACvE;AAAA,GACF;AACF;;;ACtBO,IAAM,2BACX,MAAA,CAAO,MAAA,CAAO,CAAC,sBAAA,EAAwB,CAAC;;;AC0BnC,IAAM,cAAA,GAA0C;AAAA,EACrD,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,iBAAA,EAAuB,KAAK,SAAA,EAAU;AAAA,EAC1G,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,kBAAA,EAAuB,KAAK,SAAA,EAAU;AAAA,EAC1G,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,oBAAA,EAAuB,KAAK,SAAA,EAAU;AAAA,EAC1G,EAAE,KAAA,EAAO,KAAA,EAAO,KAAA,EAAO,OAAO,MAAA,EAAQ,EAAE,CAAA,EAAG,KAAA,EAAO,GAAG,KAAA,EAAM,EAAG,IAAA,EAAM,qBAAA,EAAuB,KAAK,SAAA;AAClG;AAIO,SAAS,WAAA,CACd,QACA,KAAA,EAC0B;AAC1B,EAAA,OAAO;AAAA,IACL,CAAA,EAAG,MAAM,KAAA,KAAU,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,QAAQ,MAAA,CAAO,CAAA;AAAA,IAC5D,CAAA,EAAG,MAAM,KAAA,KAAU,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,SAAS,MAAA,CAAO;AAAA,GAC/D;AACF;AAMO,SAAS,oBAAoB,MAAA,EAAgC;AAClE,EAAA,OAAO,cAAA,CAAe,GAAA,CAAI,CAAC,CAAA,KAAM;AAC/B,IAAA,MAAM,CAAA,GAAI,WAAA,CAAY,MAAA,EAAQ,CAAC,CAAA;AAC/B,IAAA,OAAO,EAAE,IAAI,CAAA,CAAE,CAAA,EAAG,IAAI,CAAA,CAAE,CAAA,EAAG,MAAA,EAAQ,CAAA,CAAE,MAAA,EAAO;AAAA,EAC9C,CAAC,CAAA;AACH;AAIO,SAAS,eAAA,CACd,MAAA,EACA,EAAA,EACA,EAAA,EACA,MAAA,EACS;AACT,EAAA,OAAO,IAAA,CAAK,GAAA,CAAI,EAAA,GAAK,MAAA,CAAO,EAAE,CAAA,IAAK,MAAA,IAC9B,IAAA,CAAK,GAAA,CAAI,EAAA,GAAK,MAAA,CAAO,EAAE,CAAA,IAAK,MAAA;AACnC;AAWO,SAAS,aAAA,CACd,QACA,MAAA,EAC0B;AAC1B,EAAA,OAAO;AAAA,IACL,CAAA,EAAG,OAAO,CAAA,KAAM,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,QAAQ,MAAA,CAAO,CAAA;AAAA,IACzD,CAAA,EAAG,OAAO,CAAA,KAAM,KAAA,GAAQ,OAAO,CAAA,GAAI,MAAA,CAAO,SAAS,MAAA,CAAO;AAAA,GAC5D;AACF","file":"chunk-H6N2JSZ3.js","sourcesContent":["import type { BoundsConstraint } from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** Resize constraint that stops a node shrinking past a minimum. The anchored\n * edge stays put, so clamping pushes the dragged edge back rather than moving\n * the node. */\nexport function clampMinSize<TPose extends Bounds>(args: {\n minWidth: number;\n minHeight: number;\n}): BoundsConstraint<TPose> {\n const { minWidth, minHeight } = args;\n return {\n onMove(_ctx, { pose, anchor }) {\n let { x, y, width, height } = pose;\n let changed = false;\n if (anchor.x !== 'free' && width < minWidth) {\n if (anchor.x === 'min') {\n // West edge is anchor; east edge was dragged. Hold x; widen to min.\n width = minWidth;\n } else {\n // East edge is anchor at originalRight = x + width. Hold the right;\n // shift x left so width = minWidth.\n const right = x + width;\n x = right - minWidth;\n width = minWidth;\n }\n changed = true;\n }\n if (anchor.y !== 'free' && height < minHeight) {\n if (anchor.y === 'min') {\n height = minHeight;\n } else {\n const bottom = y + height;\n y = bottom - minHeight;\n height = minHeight;\n }\n changed = true;\n }\n if (!changed) return;\n return { pose: { ...pose, x, y, width, height } };\n },\n };\n}\n","import type {\n ModifierState,\n BoundsConstraint,\n} from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\ntype ModKey = keyof ModifierState;\n\n/** Aspect-ratio lock: drag a corner/edge with `key` (default `'shift'`) held\n * to keep the resized bounds at the start-pose's `width / height` ratio.\n *\n * Strategy:\n * - Compute the proposed deltas in width and height (signed, relative to\n * origin). Whichever axis has the larger absolute delta \"wins\"; the other\n * is recomputed from `(originW / originH) * winnerDelta`.\n * - The opposite corner/edge stays anchored — for the corner case we infer\n * the anchor from the proposed bounds; for an edge handle we resize the\n * orthogonal axis symmetrically around the dragged edge's anchor (the\n * handle's own line stays put, the orthogonal axis grows/shrinks centered\n * on the un-dragged edge — see notes below).\n * - No-op when the modifier is not held, when the origin has zero width or\n * height (no defined ratio), or when the proposed pose hasn't moved.\n *\n * Edge-handle handling: with `anchor.x !== 'free' && anchor.y === 'free'`\n * (an `e` or `w` handle), only the width was driven by the pointer. We pick\n * the new height as `width / ratio` and pin it to the un-dragged y axis by\n * anchoring at the origin's top edge (`y` stays at `origin.y`). Symmetric\n * for `n` / `s`.\n */\nexport function lockAspectWithModifier<TPose extends Bounds>(opts: {\n key?: ModKey;\n} = {}): BoundsConstraint<TPose> {\n const { key = 'shift' } = opts;\n\n return {\n onMove(ctx, { pose, anchor }) {\n if (!ctx.modifiers[key]) return;\n const origin = ctx.origin.get(ctx.draggedIds[0]) as Bounds | undefined;\n if (!origin) return;\n if (origin.width === 0 || origin.height === 0) return;\n const ratio = origin.width / origin.height; // w / h\n\n // Signed deltas relative to origin. Negative deltas mean the user has\n // dragged through the anchor and flipped the rect; we preserve sign on\n // the recomputed axis so the flipped quadrant stays consistent.\n const dw = pose.width - origin.width;\n const dh = pose.height - origin.height;\n\n let nw: number;\n let nh: number;\n\n if (anchor.x === 'free' && anchor.y === 'free') {\n // No driven axis — nothing to lock against.\n return;\n } else if (anchor.x === 'free') {\n // Edge handle: n or s. height is driven; width follows.\n nh = pose.height;\n nw = nh * ratio;\n // sign-preserve width if the original height delta caused a flip.\n // (height-driven only; width direction follows ratio absolutely.)\n if (nw < 0) nw = -nw;\n } else if (anchor.y === 'free') {\n // Edge handle: e or w. width is driven; height follows.\n nw = pose.width;\n nh = nw / ratio;\n if (nh < 0) nh = -nh;\n } else {\n // Corner handle. Pick the dominant axis by absolute delta.\n if (Math.abs(dw) >= Math.abs(dh)) {\n nw = pose.width;\n // Match height sign to width sign so the rect stays in the same\n // quadrant the pointer chose.\n nh = (Math.abs(nw) / ratio) * Math.sign(pose.height || 1);\n } else {\n nh = pose.height;\n nw = (Math.abs(nh) * ratio) * Math.sign(pose.width || 1);\n }\n }\n\n // Recompute x/y from the anchor (the un-dragged edge stays pinned).\n let nx = pose.x;\n let ny = pose.y;\n if (anchor.x === 'min') {\n // West edge anchored at origin.x.\n nx = origin.x;\n } else if (anchor.x === 'max') {\n // East edge anchored at origin.x + origin.width.\n nx = origin.x + origin.width - nw;\n } else {\n // Edge handle (n/s): width grew/shrunk via ratio. Center horizontally\n // about the origin's center so the rect stays visually centered on\n // the dragged edge's midline.\n nx = origin.x + origin.width / 2 - nw / 2;\n }\n if (anchor.y === 'min') {\n ny = origin.y;\n } else if (anchor.y === 'max') {\n ny = origin.y + origin.height - nh;\n } else {\n ny = origin.y + origin.height / 2 - nh / 2;\n }\n\n return {\n pose: { ...pose, x: nx, y: ny, width: nw, height: nh },\n };\n },\n };\n}\n","import type {\n ModifierState,\n BoundsConstraint,\n} from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\ntype ModKey = keyof ModifierState;\n\n/** Resize constraint that snaps the moving edges to a grid, leaving the\n * anchored ones where they are. By default a node already smaller than one\n * grid cell on an axis is left unsnapped on that axis, so it stays resizable\n * at sub-grid sizes. */\nexport function snapToGrid<TPose extends Bounds>(args: {\n spacing: number;\n bypassKey?: ModKey;\n suspendBelowDim?: boolean;\n}): BoundsConstraint<TPose> {\n const { spacing, bypassKey, suspendBelowDim = true } = args;\n const round = (v: number) => Math.round(v / spacing) * spacing;\n\n return {\n onMove(ctx, { pose, anchor }) {\n if (bypassKey && ctx.modifiers[bypassKey]) return;\n const origin = ctx.origin.get(ctx.draggedIds[0])!;\n const subX = suspendBelowDim && origin.width < spacing;\n const subY = suspendBelowDim && origin.height < spacing;\n\n let { x, y, width, height } = pose;\n let changed = false;\n\n if (anchor.x !== 'free' && !subX) {\n if (anchor.x === 'min') {\n // East edge moves; west (x) stays.\n const east = round(x + width);\n width = east - x;\n } else {\n // West edge moves; east (x+width) stays.\n const right = origin.x + origin.width;\n const newX = round(x);\n width = right - newX;\n x = newX;\n }\n changed = true;\n }\n if (anchor.y !== 'free' && !subY) {\n if (anchor.y === 'min') {\n const south = round(y + height);\n height = south - y;\n } else {\n const bottom = origin.y + origin.height;\n const newY = round(y);\n height = bottom - newY;\n y = newY;\n }\n changed = true;\n }\n if (!changed) return;\n return { pose: { ...pose, x, y, width, height } };\n },\n };\n}\n","import type {\n ModifierState,\n BoundsConstraint,\n} from '../../../gestures/types';\nimport type { Guide } from 'features/guides/types';\nimport type { View } from 'core/viewport/view';\nimport { pxExtent } from 'core/viewport/pxExtent';\nimport { DEFAULT_GUIDE_TOLERANCE_PX } from '../../../gestures/shared/strategies/guides';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\ntype ModKey = keyof ModifierState;\n\n/** Options for the resize-flavored `snapToGuides`. */\nexport interface SnapToGuidesResizeArgs {\n /** Stable getter into the live guide list (typically from `useGuides`). */\n getGuides: () => readonly Guide[];\n /** Snap tolerance (screen px when `getView` is set, world units otherwise). */\n tolerance?: number;\n /** Read the active view; required for screen-pixel tolerance. */\n getView?: () => View;\n /** Modifier key that bypasses snapping while held. */\n bypassKey?: ModKey;\n}\n\n/**\n * Resize behavior that snaps the active edge of the dragged rect to the\n * nearest guide on the corresponding axis when within `tolerance`. The\n * \"free\" axis is left untouched. The fixed (anchor) edge stays pinned;\n * only the moving edge snaps.\n *\n * On the X axis, vertical guides (`axis: 'x'`) constrain the moving vertical\n * edge — east when `anchor.x === 'min'` (west pinned), west when `'max'`.\n * Likewise on Y for horizontal guides.\n */\nexport function snapToGuides<TPose extends Bounds>(\n args: SnapToGuidesResizeArgs,\n): BoundsConstraint<TPose> {\n const tolerance = args.tolerance ?? DEFAULT_GUIDE_TOLERANCE_PX;\n const getView = args.getView;\n const bypassKey = args.bypassKey;\n\n return {\n onMove(ctx, { pose, anchor }) {\n if (bypassKey && ctx.modifiers[bypassKey]) return;\n const guides = args.getGuides();\n if (guides.length === 0) return;\n\n // Per axis: a vertical guide is matched by a horizontal distance, so it\n // answers to `scale.x` alone.\n const tol = getView ? pxExtent(tolerance, getView().scale) : { x: tolerance, y: tolerance };\n\n let { x, y, width, height } = pose;\n let changed = false;\n\n // X-axis: snap the moving vertical edge to the nearest 'x' guide.\n if (anchor.x !== 'free') {\n const movingX = anchor.x === 'min' ? x + width : x;\n let bestD = 0;\n let bestAbs = Infinity;\n for (const g of guides) {\n if (g.axis !== 'x') continue;\n const d = g.offset - movingX;\n const ad = Math.abs(d);\n if (ad <= tol.x && ad < bestAbs) {\n bestAbs = ad;\n bestD = d;\n }\n }\n if (bestAbs !== Infinity && bestD !== 0) {\n if (anchor.x === 'min') {\n // East edge moves; west (x) stays.\n width = width + bestD;\n } else {\n // West edge moves; east (x+width) stays.\n x = x + bestD;\n width = width - bestD;\n }\n changed = true;\n }\n }\n\n // Y-axis: snap the moving horizontal edge to the nearest 'y' guide.\n if (anchor.y !== 'free') {\n const movingY = anchor.y === 'min' ? y + height : y;\n let bestD = 0;\n let bestAbs = Infinity;\n for (const g of guides) {\n if (g.axis !== 'y') continue;\n const d = g.offset - movingY;\n const ad = Math.abs(d);\n if (ad <= tol.y && ad < bestAbs) {\n bestAbs = ad;\n bestD = d;\n }\n }\n if (bestAbs !== Infinity && bestD !== 0) {\n if (anchor.y === 'min') {\n height = height + bestD;\n } else {\n y = y + bestD;\n height = height - bestD;\n }\n changed = true;\n }\n }\n\n if (!changed) return;\n return { pose: { ...pose, x, y, width, height } };\n },\n };\n}\n","import type {\n ModifierState,\n PointSnapBehavior,\n PointSnapContext,\n PointSnapFrame,\n PointSnapResult,\n} from '../../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** Resize behavior that snaps one reference point of the resize — the dragged\n * corner, the fixed corner, or the center, per `frame` — to a grid, moving\n * the whole pose by the same delta. Unlike the bounds-level `snapToGrid`,\n * this preserves the node's dimensions. */\nexport function pointSnapToGrid<TPose extends Bounds>(args: {\n spacing: number;\n frame?: PointSnapFrame;\n bypassKey?: keyof ModifierState;\n}): PointSnapBehavior<TPose> {\n const { spacing, frame = 'dragged-corner', bypassKey } = args;\n const round = (v: number) => Math.round(v / spacing) * spacing;\n\n return {\n id: `pointSnapToGrid:${frame}`,\n onMove(ctx: PointSnapContext<TPose>): PointSnapResult | null {\n if (bypassKey && ctx.modifiers[bypassKey]) return null;\n const src =\n frame === 'dragged-corner' ? ctx.draggedCorner :\n frame === 'fixed-corner' ? ctx.fixedCorner :\n frame === 'center' ? ctx.center :\n ctx.origin;\n if (!src) return null;\n return { frame, worldX: round(src.worldX), worldY: round(src.worldY) };\n },\n };\n}\n","export { clampMinSize } from './clampMinSize';\nexport { lockAspectWithModifier } from './lockAspect';\nexport { snapToGrid } from './snapToGrid';\n\nimport type { BoundsConstraint } from '../../../gestures/types';\nimport { lockAspectWithModifier } from './lockAspect';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** The kit's standard resize behaviors, applied when a consumer doesn't\n * supply its own list: shift-drag locks the start pose's aspect ratio.\n * Pass an explicit `behaviors: []` to opt out. Stateless, so one shared\n * frozen instance is safe across every gesture. */\nexport const DEFAULT_RESIZE_BEHAVIORS: readonly BoundsConstraint<Bounds>[] =\n Object.freeze([lockAspectWithModifier()]);\nexport { snapToGuides } from './snapToGuides';\nexport { pointSnapToGrid } from './pointSnapToGrid';\n","import type { ResizeAnchor } from '../../gestures/types';\nimport type { Bounds } from 'core/viewport/fitViewToBounds';\n\n/** Corner resize-handle: world-space center plus the anchor that pins the opposite corner during resize. */\nexport interface CornerHandle {\n cx: number;\n cy: number;\n anchor: ResizeAnchor;\n}\n\n/** Which AABB edge a corner sits on, per axis. `'min'` = the x/y origin\n * edge; `'max'` = the origin + extent edge. */\nexport type CornerEdge = 'min' | 'max';\n\n/** One entry of the canonical 4-corner resize layout. The single source of\n * truth for \"which corner maps to which anchor / handle-kind\". */\nexport interface CornerAnchor {\n /** Which x-edge the corner sits on (`'min'` = left, `'max'` = right). */\n xEdge: CornerEdge;\n /** Which y-edge the corner sits on (`'min'` = top, `'max'` = bottom). */\n yEdge: CornerEdge;\n /** Anchor that pins the diagonally-opposite (fixed) corner. Always the\n * axis-wise opposite of `{xEdge, yEdge}`. */\n anchor: ResizeAnchor;\n /** Affordance/handle discriminator string for this corner. */\n kind: string;\n /** Short positional tag (`'<xEdge>-<yEdge>'`), e.g. `'min-max'`. */\n tag: string;\n}\n\n/**\n * The single ordered corner→anchor table. Order is **load-bearing**: every\n * consumer iterates it in this sequence (TL, TR, BL, BR) so positional\n * meaning (the i-th handle / `kind` / `tag`) stays consistent across the\n * resize-handle affordance, the affordance-hit classifier, and\n * `cornerResizeHandles`. Each corner's `anchor` names the diagonally\n * opposite corner, so dragging the corner scales the box from that fixed\n * point.\n */\nexport const CORNER_ANCHORS: readonly CornerAnchor[] = [\n { xEdge: 'min', yEdge: 'min', anchor: { x: 'max', y: 'max' }, kind: 'handle:top-left', tag: 'min-min' },\n { xEdge: 'max', yEdge: 'min', anchor: { x: 'min', y: 'max' }, kind: 'handle:top-right', tag: 'max-min' },\n { xEdge: 'min', yEdge: 'max', anchor: { x: 'max', y: 'min' }, kind: 'handle:bottom-left', tag: 'min-max' },\n { xEdge: 'max', yEdge: 'max', anchor: { x: 'min', y: 'min' }, kind: 'handle:bottom-right', tag: 'max-max' },\n];\n\n/** Resolve a corner's world-space position for the given bounds. `xEdge`\n * `'max'` → `x + width`; `yEdge` `'max'` → `y + height`. */\nexport function cornerPoint(\n bounds: Bounds,\n entry: Pick<CornerAnchor, 'xEdge' | 'yEdge'>,\n): { x: number; y: number } {\n return {\n x: entry.xEdge === 'max' ? bounds.x + bounds.width : bounds.x,\n y: entry.yEdge === 'max' ? bounds.y + bounds.height : bounds.y,\n };\n}\n\n/** Standard 4-corner resize-handle layout: each corner pins the opposite\n * corner via an anchor of `{x: 'min'|'max', y: 'min'|'max'}` so dragging it\n * scales the box from the fixed opposite corner. Decodes {@link CORNER_ANCHORS}\n * against `bounds`. */\nexport function cornerResizeHandles(bounds: Bounds): CornerHandle[] {\n return CORNER_ANCHORS.map((c) => {\n const p = cornerPoint(bounds, c);\n return { cx: p.x, cy: p.y, anchor: c.anchor };\n });\n}\n\n/** Square hit-test for a handle: returns true if `(px, py)` is within\n * `radius` of the handle center on both axes. */\nexport function hitCornerHandle(\n handle: CornerHandle,\n px: number,\n py: number,\n radius: number,\n): boolean {\n return Math.abs(px - handle.cx) <= radius\n && Math.abs(py - handle.cy) <= radius;\n}\n\n/** The corner that does NOT move under a resize gesture with the given\n * anchor. Used by the rotated-resize math to pin a world-space invariant.\n *\n * Convention: `anchor.x === 'min'` means the min-x (left) edge is the\n * fixed anchor, so the fixed corner sits at `x = bounds.x` (min-x).\n * `anchor.x === 'max'` means the max-x (right) edge is fixed, so the\n * fixed corner sits at `x = bounds.x + bounds.width`. `'free'` on an\n * axis means that axis doesn't move; the fixed coord is the bounds\n * origin on that axis. */\nexport function fixedCornerOf(\n bounds: Bounds,\n anchor: ResizeAnchor,\n): { x: number; y: number } {\n return {\n x: anchor.x === 'max' ? bounds.x + bounds.width : bounds.x,\n y: anchor.y === 'max' ? bounds.y + bounds.height : bounds.y,\n };\n}\n"]}
@@ -0,0 +1,167 @@
1
+ import { isPathLike, translatePath, boundsOfPath } from './chunk-L5YNZYEG.js';
2
+
3
+ // src/core/units.ts
4
+ function unitScale(unitSystem, unit) {
5
+ const entry = unitSystem.units[unit];
6
+ if (entry === void 0) {
7
+ const known = Object.keys(unitSystem.units).join(", ") || "(none)";
8
+ throw new Error(
9
+ `unknown unit '${unit}' (system base: '${unitSystem.base}', known units: ${known})`
10
+ );
11
+ }
12
+ return typeof entry === "number" ? { factor: entry, offset: 0 } : { factor: entry.factor, offset: entry.offset ?? 0 };
13
+ }
14
+ function resolveUnit(v, unitSystem) {
15
+ if (typeof v === "number") return v;
16
+ if (!unitSystem) {
17
+ throw new Error(
18
+ `resolveUnit: tagged value { value: ${v.value}, unit: '${v.unit}' } requires a UnitSystem`
19
+ );
20
+ }
21
+ const { factor, offset } = scaleOrThrow("resolveUnit", unitSystem, v.unit);
22
+ return v.value * factor + offset;
23
+ }
24
+ function formatUnit(baseValue, displayUnit, unitSystem, opts) {
25
+ const { factor, offset } = scaleOrThrow("formatUnit", unitSystem, displayUnit);
26
+ const precision = opts?.precision ?? 2;
27
+ const suffix = opts?.suffix ?? true;
28
+ const display = (baseValue - offset) / factor;
29
+ let s = display.toFixed(precision);
30
+ if (s.includes(".")) {
31
+ s = s.replace(/0+$/, "").replace(/\.$/, "");
32
+ }
33
+ return suffix ? `${s}${displayUnit}` : s;
34
+ }
35
+ function scaleOrThrow(caller, unitSystem, unit) {
36
+ try {
37
+ return unitScale(unitSystem, unit);
38
+ } catch (e) {
39
+ throw new Error(`${caller}: ${e instanceof Error ? e.message : String(e)}`);
40
+ }
41
+ }
42
+ var IMPERIAL_INCHES = {
43
+ base: "in",
44
+ units: { in: 1, ft: 12, yd: 36, mi: 63360 }
45
+ };
46
+ var METRIC_MM = {
47
+ base: "mm",
48
+ units: { mm: 1, cm: 10, m: 1e3, km: 1e6 }
49
+ };
50
+ var ANGLE_RADIANS = {
51
+ base: "rad",
52
+ units: { rad: 1, deg: Math.PI / 180, turn: Math.PI * 2 }
53
+ };
54
+ var PIXELS = {
55
+ base: "px",
56
+ units: { px: 1 }
57
+ };
58
+
59
+ // src/interactions/gestures/shared/strategies/grid.ts
60
+ var RECT_ORIGIN_PROJECTION = {
61
+ getOrigin: (p) => ({ x: p.x, y: p.y }),
62
+ translate: (p, dx, dy) => ({ ...p, x: p.x + dx, y: p.y + dy })
63
+ };
64
+ var AUTO_ORIGIN_PROJECTION = {
65
+ getOrigin: (p) => {
66
+ if (isPathLike(p)) {
67
+ const b = boundsOfPath(p);
68
+ return { x: b.x, y: b.y };
69
+ }
70
+ const r = p;
71
+ return { x: r.x, y: r.y };
72
+ },
73
+ translate: (p, dx, dy) => {
74
+ if (isPathLike(p)) return translatePath(p, dx, dy);
75
+ const r = p;
76
+ return { ...r, x: r.x + dx, y: r.y + dy };
77
+ }
78
+ };
79
+ function gridSnapStrategy(spacing, arg) {
80
+ const isOpts = typeof arg === "object" && arg !== null && ("origin" in arg || "debug" in arg || "unitSystem" in arg) && !("base" in arg);
81
+ const optsArg = isOpts ? arg : null;
82
+ const unitSystem = optsArg ? optsArg.unitSystem : arg;
83
+ const proj = optsArg && optsArg.origin ? optsArg.origin : AUTO_ORIGIN_PROJECTION;
84
+ const debug = optsArg ? optsArg.debug : void 0;
85
+ const c = resolveUnit(spacing, unitSystem);
86
+ return {
87
+ snap(pose) {
88
+ const o = proj.getOrigin(pose);
89
+ const sx = Math.round(o.x / c) * c;
90
+ const sy = Math.round(o.y / c) * c;
91
+ debug?.recordSnapCandidate({ x: sx, y: sy }, true);
92
+ return proj.translate(pose, sx - o.x, sy - o.y);
93
+ }
94
+ };
95
+ }
96
+ function pointToGridCell(point, spacing, unitSystem, origin = { x: 0, y: 0 }) {
97
+ const s = resolveUnit(spacing, unitSystem);
98
+ return {
99
+ col: Math.floor((point.x - origin.x) / s),
100
+ row: Math.floor((point.y - origin.y) / s)
101
+ };
102
+ }
103
+
104
+ // src/core/viewport/pxExtent.ts
105
+ function pxExtent(px, scale) {
106
+ return {
107
+ x: px / Math.abs(scale.x),
108
+ y: px / Math.abs(scale.y)
109
+ };
110
+ }
111
+ function scaleDelta(dx, dy, scale) {
112
+ return { x: dx * scale.x, y: dy * scale.y };
113
+ }
114
+ function withinPxBox(dx, dy, px, scale) {
115
+ const s = scaleDelta(dx, dy, scale);
116
+ return Math.abs(s.x) <= px && Math.abs(s.y) <= px;
117
+ }
118
+ function withinPxRadius(dx, dy, px, scale) {
119
+ const s = scaleDelta(dx, dy, scale);
120
+ return s.x * s.x + s.y * s.y <= px * px;
121
+ }
122
+
123
+ // src/interactions/gestures/shared/strategies/guides.ts
124
+ var DEFAULT_GUIDE_TOLERANCE_PX = 6;
125
+ function guideSnapStrategy(getGuides, options = {}) {
126
+ const tolerance = options.tolerance ?? DEFAULT_GUIDE_TOLERANCE_PX;
127
+ const getView = options.getView;
128
+ const proj = options.origin ?? RECT_ORIGIN_PROJECTION;
129
+ return {
130
+ snap(pose) {
131
+ const guides = getGuides();
132
+ if (guides.length === 0) return null;
133
+ const tol = getView ? pxExtent(tolerance, getView().scale) : { x: tolerance, y: tolerance };
134
+ const o = proj.getOrigin(pose);
135
+ let bestDx = 0;
136
+ let bestAbsDx = Infinity;
137
+ let bestDy = 0;
138
+ let bestAbsDy = Infinity;
139
+ for (const g of guides) {
140
+ if (g.axis === "x") {
141
+ const d = g.offset - o.x;
142
+ const ad = Math.abs(d);
143
+ if (ad <= tol.x && ad < bestAbsDx) {
144
+ bestAbsDx = ad;
145
+ bestDx = d;
146
+ }
147
+ } else {
148
+ const d = g.offset - o.y;
149
+ const ad = Math.abs(d);
150
+ if (ad <= tol.y && ad < bestAbsDy) {
151
+ bestAbsDy = ad;
152
+ bestDy = d;
153
+ }
154
+ }
155
+ }
156
+ if (bestAbsDx === Infinity && bestAbsDy === Infinity) return null;
157
+ const dx = bestAbsDx === Infinity ? 0 : bestDx;
158
+ const dy = bestAbsDy === Infinity ? 0 : bestDy;
159
+ if (dx === 0 && dy === 0) return null;
160
+ return proj.translate(pose, dx, dy);
161
+ }
162
+ };
163
+ }
164
+
165
+ export { ANGLE_RADIANS, DEFAULT_GUIDE_TOLERANCE_PX, IMPERIAL_INCHES, METRIC_MM, PIXELS, RECT_ORIGIN_PROJECTION, formatUnit, gridSnapStrategy, guideSnapStrategy, pointToGridCell, pxExtent, resolveUnit, scaleDelta, unitScale, withinPxBox, withinPxRadius };
166
+ //# sourceMappingURL=chunk-HPFJUUTF.js.map
167
+ //# sourceMappingURL=chunk-HPFJUUTF.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/core/units.ts","../src/interactions/gestures/shared/strategies/grid.ts","../src/core/viewport/pxExtent.ts","../src/interactions/gestures/shared/strategies/guides.ts"],"names":[],"mappings":";;;AAwCO,SAAS,SAAA,CAAU,YAAwB,IAAA,EAAiC;AACjF,EAAA,MAAM,KAAA,GAAQ,UAAA,CAAW,KAAA,CAAM,IAAI,CAAA;AACnC,EAAA,IAAI,UAAU,MAAA,EAAW;AACvB,IAAA,MAAM,KAAA,GAAQ,OAAO,IAAA,CAAK,UAAA,CAAW,KAAK,CAAA,CAAE,IAAA,CAAK,IAAI,CAAA,IAAK,QAAA;AAC1D,IAAA,MAAM,IAAI,KAAA;AAAA,MACR,iBAAiB,IAAI,CAAA,iBAAA,EAAoB,UAAA,CAAW,IAAI,mBAAmB,KAAK,CAAA,CAAA;AAAA,KAClF;AAAA,EACF;AACA,EAAA,OAAO,OAAO,KAAA,KAAU,QAAA,GACpB,EAAE,MAAA,EAAQ,OAAO,MAAA,EAAQ,CAAA,EAAE,GAC3B,EAAE,QAAQ,KAAA,CAAM,MAAA,EAAQ,MAAA,EAAQ,KAAA,CAAM,UAAU,CAAA,EAAE;AACxD;AAUO,SAAS,WAAA,CAAY,GAAc,UAAA,EAAiC;AACzE,EAAA,IAAI,OAAO,CAAA,KAAM,QAAA,EAAU,OAAO,CAAA;AAClC,EAAA,IAAI,CAAC,UAAA,EAAY;AACf,IAAA,MAAM,IAAI,KAAA;AAAA,MACR,CAAA,mCAAA,EAAsC,CAAA,CAAE,KAAK,CAAA,SAAA,EAAY,EAAE,IAAI,CAAA,yBAAA;AAAA,KACjE;AAAA,EACF;AACA,EAAA,MAAM,EAAE,QAAQ,MAAA,EAAO,GAAI,aAAa,aAAA,EAAe,UAAA,EAAY,EAAE,IAAI,CAAA;AACzE,EAAA,OAAO,CAAA,CAAE,QAAQ,MAAA,GAAS,MAAA;AAC5B;AAOO,SAAS,UAAA,CACd,SAAA,EACA,WAAA,EACA,UAAA,EACA,IAAA,EACQ;AACR,EAAA,MAAM,EAAE,MAAA,EAAQ,MAAA,KAAW,YAAA,CAAa,YAAA,EAAc,YAAY,WAAW,CAAA;AAC7E,EAAA,MAAM,SAAA,GAAY,MAAM,SAAA,IAAa,CAAA;AACrC,EAAA,MAAM,MAAA,GAAS,MAAM,MAAA,IAAU,IAAA;AAC/B,EAAA,MAAM,OAAA,GAAA,CAAW,YAAY,MAAA,IAAU,MAAA;AAEvC,EAAA,IAAI,CAAA,GAAI,OAAA,CAAQ,OAAA,CAAQ,SAAS,CAAA;AACjC,EAAA,IAAI,CAAA,CAAE,QAAA,CAAS,GAAG,CAAA,EAAG;AACnB,IAAA,CAAA,GAAI,EAAE,OAAA,CAAQ,KAAA,EAAO,EAAE,CAAA,CAAE,OAAA,CAAQ,OAAO,EAAE,CAAA;AAAA,EAC5C;AACA,EAAA,OAAO,MAAA,GAAS,CAAA,EAAG,CAAC,CAAA,EAAG,WAAW,CAAA,CAAA,GAAK,CAAA;AACzC;AAGA,SAAS,YAAA,CAAa,MAAA,EAAgB,UAAA,EAAwB,IAAA,EAAiC;AAC7F,EAAA,IAAI;AACF,IAAA,OAAO,SAAA,CAAU,YAAY,IAAI,CAAA;AAAA,EACnC,SAAS,CAAA,EAAG;AACV,IAAA,MAAM,IAAI,KAAA,CAAM,CAAA,EAAG,MAAM,CAAA,EAAA,EAAK,CAAA,YAAa,KAAA,GAAQ,CAAA,CAAE,OAAA,GAAU,MAAA,CAAO,CAAC,CAAC,CAAA,CAAE,CAAA;AAAA,EAC5E;AACF;AAGO,IAAM,eAAA,GAA8B;AAAA,EACzC,IAAA,EAAM,IAAA;AAAA,EACN,KAAA,EAAO,EAAE,EAAA,EAAI,CAAA,EAAG,IAAI,EAAA,EAAI,EAAA,EAAI,EAAA,EAAI,EAAA,EAAI,KAAA;AACtC;AAGO,IAAM,SAAA,GAAwB;AAAA,EACnC,IAAA,EAAM,IAAA;AAAA,EACN,KAAA,EAAO,EAAE,EAAA,EAAI,CAAA,EAAG,IAAI,EAAA,EAAI,CAAA,EAAG,GAAA,EAAM,EAAA,EAAI,GAAA;AACvC;AAGO,IAAM,aAAA,GAA4B;AAAA,EACvC,IAAA,EAAM,KAAA;AAAA,EACN,KAAA,EAAO,EAAE,GAAA,EAAK,CAAA,EAAG,GAAA,EAAK,IAAA,CAAK,EAAA,GAAK,GAAA,EAAK,IAAA,EAAM,IAAA,CAAK,EAAA,GAAK,CAAA;AACvD;AAGO,IAAM,MAAA,GAAqB;AAAA,EAChC,IAAA,EAAM,IAAA;AAAA,EACN,KAAA,EAAO,EAAE,EAAA,EAAI,CAAA;AACf;;;AC1GO,IAAM,sBAAA,GAAqE;AAAA,EAChF,SAAA,EAAW,CAAC,CAAA,MAAO,EAAE,GAAG,CAAA,CAAE,CAAA,EAAG,CAAA,EAAG,CAAA,CAAE,CAAA,EAAE,CAAA;AAAA,EACpC,SAAA,EAAW,CAAC,CAAA,EAAG,EAAA,EAAI,QAAQ,EAAE,GAAG,CAAA,EAAG,CAAA,EAAG,EAAE,CAAA,GAAI,EAAA,EAAI,CAAA,EAAG,CAAA,CAAE,IAAI,EAAA,EAAG;AAC9D;AAMO,IAAM,sBAAA,GAAoD;AAAA,EAC/D,SAAA,EAAW,CAAC,CAAA,KAAM;AAChB,IAAA,IAAI,UAAA,CAAW,CAAC,CAAA,EAAG;AACjB,MAAA,MAAM,CAAA,GAAI,aAAa,CAAS,CAAA;AAChC,MAAA,OAAO,EAAE,CAAA,EAAG,CAAA,CAAE,CAAA,EAAG,CAAA,EAAG,EAAE,CAAA,EAAE;AAAA,IAC1B;AACA,IAAA,MAAM,CAAA,GAAI,CAAA;AACV,IAAA,OAAO,EAAE,CAAA,EAAG,CAAA,CAAE,CAAA,EAAG,CAAA,EAAG,EAAE,CAAA,EAAE;AAAA,EAC1B,CAAA;AAAA,EACA,SAAA,EAAW,CAAC,CAAA,EAAG,EAAA,EAAI,EAAA,KAAO;AACxB,IAAA,IAAI,WAAW,CAAC,CAAA,SAAU,aAAA,CAAc,CAAA,EAAW,IAAI,EAAE,CAAA;AACzD,IAAA,MAAM,CAAA,GAAI,CAAA;AACV,IAAA,OAAO,EAAE,GAAG,CAAA,EAAG,CAAA,EAAG,CAAA,CAAE,IAAI,EAAA,EAAI,CAAA,EAAG,CAAA,CAAE,CAAA,GAAI,EAAA,EAAG;AAAA,EAC1C;AACF,CAAA;AAuBO,SAAS,gBAAA,CACd,SACA,GAAA,EACqB;AACrB,EAAA,MAAM,MAAA,GACJ,OAAO,GAAA,KAAQ,QAAA,IACf,GAAA,KAAQ,IAAA,KACP,QAAA,IAAY,GAAA,IAAO,OAAA,IAAW,GAAA,IAAO,YAAA,IAAgB,GAAA,CAAA,IACtD,EAAE,MAAA,IAAU,GAAA,CAAA;AACd,EAAA,MAAM,OAAA,GAAU,SACX,GAAA,GACD,IAAA;AACJ,EAAA,MAAM,UAAA,GAAa,OAAA,GAAU,OAAA,CAAQ,UAAA,GAAc,GAAA;AACnD,EAAA,MAAM,IAAA,GAAgC,OAAA,IAAW,OAAA,CAAQ,MAAA,GACrD,QAAQ,MAAA,GACP,sBAAA;AACL,EAAA,MAAM,KAAA,GAA+B,OAAA,GAAU,OAAA,CAAQ,KAAA,GAAQ,MAAA;AAC/D,EAAA,MAAM,CAAA,GAAI,WAAA,CAAY,OAAA,EAAS,UAAU,CAAA;AACzC,EAAA,OAAO;AAAA,IACL,KAAK,IAAA,EAAM;AACT,MAAA,MAAM,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,IAAI,CAAA;AAC7B,MAAA,MAAM,KAAK,IAAA,CAAK,KAAA,CAAM,CAAA,CAAE,CAAA,GAAI,CAAC,CAAA,GAAI,CAAA;AACjC,MAAA,MAAM,KAAK,IAAA,CAAK,KAAA,CAAM,CAAA,CAAE,CAAA,GAAI,CAAC,CAAA,GAAI,CAAA;AACjC,MAAA,KAAA,EAAO,oBAAoB,EAAE,CAAA,EAAG,IAAI,CAAA,EAAG,EAAA,IAAM,IAAI,CAAA;AACjD,MAAA,OAAO,IAAA,CAAK,UAAU,IAAA,EAAM,EAAA,GAAK,EAAE,CAAA,EAAG,EAAA,GAAK,EAAE,CAAC,CAAA;AAAA,IAChD;AAAA,GACF;AACF;AAmBO,SAAS,eAAA,CACd,KAAA,EACA,OAAA,EACA,UAAA,EACA,MAAA,GAAmC,EAAE,CAAA,EAAG,CAAA,EAAG,CAAA,EAAG,CAAA,EAAE,EAClB;AAC9B,EAAA,MAAM,CAAA,GAAI,WAAA,CAAY,OAAA,EAAS,UAAU,CAAA;AACzC,EAAA,OAAO;AAAA,IACL,KAAK,IAAA,CAAK,KAAA,CAAA,CAAO,MAAM,CAAA,GAAI,MAAA,CAAO,KAAK,CAAC,CAAA;AAAA,IACxC,KAAK,IAAA,CAAK,KAAA,CAAA,CAAO,MAAM,CAAA,GAAI,MAAA,CAAO,KAAK,CAAC;AAAA,GAC1C;AACF;;;ACrGO,SAAS,QAAA,CAAS,IAAY,KAAA,EAAyC;AAC5E,EAAA,OAAO;AAAA,IACL,CAAA,EAAG,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,MAAM,CAAC,CAAA;AAAA,IACxB,CAAA,EAAG,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,MAAM,CAAC;AAAA,GAC1B;AACF;AAIO,SAAS,UAAA,CAAW,EAAA,EAAY,EAAA,EAAY,KAAA,EAAyC;AAC1F,EAAA,OAAO,EAAE,GAAG,EAAA,GAAK,KAAA,CAAM,GAAG,CAAA,EAAG,EAAA,GAAK,MAAM,CAAA,EAAE;AAC5C;AAUO,SAAS,WAAA,CAAY,EAAA,EAAY,EAAA,EAAY,EAAA,EAAY,KAAA,EAAwB;AACtF,EAAA,MAAM,CAAA,GAAI,UAAA,CAAW,EAAA,EAAI,EAAA,EAAI,KAAK,CAAA;AAClC,EAAA,OAAO,IAAA,CAAK,GAAA,CAAI,CAAA,CAAE,CAAC,CAAA,IAAK,MAAM,IAAA,CAAK,GAAA,CAAI,CAAA,CAAE,CAAC,CAAA,IAAK,EAAA;AACjD;AAGO,SAAS,cAAA,CAAe,EAAA,EAAY,EAAA,EAAY,EAAA,EAAY,KAAA,EAAwB;AACzF,EAAA,MAAM,CAAA,GAAI,UAAA,CAAW,EAAA,EAAI,EAAA,EAAI,KAAK,CAAA;AAClC,EAAA,OAAO,CAAA,CAAE,IAAI,CAAA,CAAE,CAAA,GAAI,EAAE,CAAA,GAAI,CAAA,CAAE,KAAK,EAAA,GAAK,EAAA;AACvC;;;AC5CO,IAAM,0BAAA,GAA6B;AAgDnC,SAAS,iBAAA,CACd,SAAA,EACA,OAAA,GAAmC,EAAC,EACf;AACrB,EAAA,MAAM,SAAA,GAAY,QAAQ,SAAA,IAAa,0BAAA;AACvC,EAAA,MAAM,UAAU,OAAA,CAAQ,OAAA;AACxB,EAAA,MAAM,IAAA,GACJ,QAAQ,MAAA,IAAW,sBAAA;AAErB,EAAA,OAAO;AAAA,IACL,KAAK,IAAA,EAAM;AACT,MAAA,MAAM,SAAS,SAAA,EAAU;AACzB,MAAA,IAAI,MAAA,CAAO,MAAA,KAAW,CAAA,EAAG,OAAO,IAAA;AAKhC,MAAA,MAAM,GAAA,GAAM,OAAA,GAAU,QAAA,CAAS,SAAA,EAAW,OAAA,EAAQ,CAAE,KAAK,CAAA,GAAI,EAAE,CAAA,EAAG,SAAA,EAAW,CAAA,EAAG,SAAA,EAAU;AAE1F,MAAA,MAAM,CAAA,GAAI,IAAA,CAAK,SAAA,CAAU,IAAI,CAAA;AAE7B,MAAA,IAAI,MAAA,GAAS,CAAA;AACb,MAAA,IAAI,SAAA,GAAY,QAAA;AAChB,MAAA,IAAI,MAAA,GAAS,CAAA;AACb,MAAA,IAAI,SAAA,GAAY,QAAA;AAEhB,MAAA,KAAA,MAAW,KAAK,MAAA,EAAQ;AACtB,QAAA,IAAI,CAAA,CAAE,SAAS,GAAA,EAAK;AAClB,UAAA,MAAM,CAAA,GAAI,CAAA,CAAE,MAAA,GAAS,CAAA,CAAE,CAAA;AACvB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,SAAA,EAAW;AACjC,YAAA,SAAA,GAAY,EAAA;AACZ,YAAA,MAAA,GAAS,CAAA;AAAA,UACX;AAAA,QACF,CAAA,MAAO;AACL,UAAA,MAAM,CAAA,GAAI,CAAA,CAAE,MAAA,GAAS,CAAA,CAAE,CAAA;AACvB,UAAA,MAAM,EAAA,GAAK,IAAA,CAAK,GAAA,CAAI,CAAC,CAAA;AACrB,UAAA,IAAI,EAAA,IAAM,GAAA,CAAI,CAAA,IAAK,EAAA,GAAK,SAAA,EAAW;AACjC,YAAA,SAAA,GAAY,EAAA;AACZ,YAAA,MAAA,GAAS,CAAA;AAAA,UACX;AAAA,QACF;AAAA,MACF;AAEA,MAAA,IAAI,SAAA,KAAc,QAAA,IAAY,SAAA,KAAc,QAAA,EAAU,OAAO,IAAA;AAC7D,MAAA,MAAM,EAAA,GAAK,SAAA,KAAc,QAAA,GAAW,CAAA,GAAI,MAAA;AACxC,MAAA,MAAM,EAAA,GAAK,SAAA,KAAc,QAAA,GAAW,CAAA,GAAI,MAAA;AACxC,MAAA,IAAI,EAAA,KAAO,CAAA,IAAK,EAAA,KAAO,CAAA,EAAG,OAAO,IAAA;AACjC,MAAA,OAAO,IAAA,CAAK,SAAA,CAAU,IAAA,EAAM,EAAA,EAAI,EAAE,CAAA;AAAA,IACpC;AAAA,GACF;AACF","file":"chunk-HPFJUUTF.js","sourcesContent":["/**\n * Units — a tiny customizable unit system for canvas-kit APIs.\n *\n * The kit stores all coordinates as bare numbers in a single base unit\n * chosen by the consumer app. To make API call sites self-documenting,\n * the public surface accepts `UnitValue` — either a bare number (interpreted\n * as base units) or a `{ value, unit }` tag that's resolved against a\n * `UnitSystem` at the API boundary. Internals never see units.\n *\n * An entry is affine — `base = value * factor + offset` — so a scale that\n * puts zero somewhere else (degC against K) is expressible. No per-axis\n * units. No mixed-unit arithmetic.\n */\n\n/** A unit name (e.g. `'in'`, `'ft'`, `'mm'`). Looked up in a `UnitSystem`. */\nexport type Unit = string;\n\n/** What one unit is worth in base units: `base = value * factor + offset`. */\nexport interface UnitScale {\n factor: number;\n /** Where this unit puts zero, in base units. Absent is 0 — a pure scale. */\n offset?: number;\n}\n\n/** One unit's conversion. A bare number is the `{ factor }` shorthand. */\nexport type UnitEntry = number | UnitScale;\n\n/** Conversion table mapping unit names to their scale against a base unit. */\nexport interface UnitSystem {\n /** Name of the base unit, e.g. 'in'. All conversions resolve to this. */\n base: Unit;\n /** How to reach base units from each unit. The base unit's entry is 1. */\n units: Record<Unit, UnitEntry>;\n}\n\n/**\n * One unit's scale, with the bare-number shorthand widened and the offset\n * defaulted — what every conversion in the kit reads. Throws if the system\n * does not carry the unit.\n */\nexport function unitScale(unitSystem: UnitSystem, unit: Unit): Required<UnitScale> {\n const entry = unitSystem.units[unit];\n if (entry === undefined) {\n const known = Object.keys(unitSystem.units).join(', ') || '(none)';\n throw new Error(\n `unknown unit '${unit}' (system base: '${unitSystem.base}', known units: ${known})`,\n );\n }\n return typeof entry === 'number'\n ? { factor: entry, offset: 0 }\n : { factor: entry.factor, offset: entry.offset ?? 0 };\n}\n\n/** Value at a unit-aware API boundary: bare number (in base units) or `{ value, unit }` tag. */\nexport type UnitValue = number | { value: number; unit: Unit };\n\n/**\n * Resolve a UnitValue to a number in base units.\n * - bare number: returned as-is (assumed base)\n * - tagged: looks up factor; throws if unit not in unit system\n */\nexport function resolveUnit(v: UnitValue, unitSystem?: UnitSystem): number {\n if (typeof v === 'number') return v;\n if (!unitSystem) {\n throw new Error(\n `resolveUnit: tagged value { value: ${v.value}, unit: '${v.unit}' } requires a UnitSystem`,\n );\n }\n const { factor, offset } = scaleOrThrow('resolveUnit', unitSystem, v.unit);\n return v.value * factor + offset;\n}\n\n/**\n * Format a base-unit number as a string in the named display unit.\n * e.g. formatUnit(36, 'ft', IMPERIAL_INCHES) => '3ft'\n * Default precision: 2. Trailing zeros trimmed.\n */\nexport function formatUnit(\n baseValue: number,\n displayUnit: Unit,\n unitSystem: UnitSystem,\n opts?: { precision?: number; suffix?: boolean },\n): string {\n const { factor, offset } = scaleOrThrow('formatUnit', unitSystem, displayUnit);\n const precision = opts?.precision ?? 2;\n const suffix = opts?.suffix ?? true;\n const display = (baseValue - offset) / factor;\n // Trim trailing zeros (and a dangling decimal point) without losing precision.\n let s = display.toFixed(precision);\n if (s.includes('.')) {\n s = s.replace(/0+$/, '').replace(/\\.$/, '');\n }\n return suffix ? `${s}${displayUnit}` : s;\n}\n\n/** `unitScale`, with the caller's name in front of the message. */\nfunction scaleOrThrow(caller: string, unitSystem: UnitSystem, unit: Unit): Required<UnitScale> {\n try {\n return unitScale(unitSystem, unit);\n } catch (e) {\n throw new Error(`${caller}: ${e instanceof Error ? e.message : String(e)}`);\n }\n}\n\n/** Imperial unit system with base 'in'. */\nexport const IMPERIAL_INCHES: UnitSystem = {\n base: 'in',\n units: { in: 1, ft: 12, yd: 36, mi: 63360 },\n};\n\n/** Metric unit system with base 'mm'. */\nexport const METRIC_MM: UnitSystem = {\n base: 'mm',\n units: { mm: 1, cm: 10, m: 1000, km: 1_000_000 },\n};\n\n/** Angle unit system with base 'rad'. */\nexport const ANGLE_RADIANS: UnitSystem = {\n base: 'rad',\n units: { rad: 1, deg: Math.PI / 180, turn: Math.PI * 2 },\n};\n\n/** Pixel unit system — sole unit is the base. */\nexport const PIXELS: UnitSystem = {\n base: 'px',\n units: { px: 1 },\n};\n","import type { SnapStrategy } from '../../types';\nimport { resolveUnit, type UnitSystem, type UnitValue } from 'core/units';\nimport type { DebugSink } from '../../../../debug/types';\nimport { isPathLike } from 'interactions/actions/resize/autoPoseDescriptor';\nimport { boundsOfPath } from 'features/paths/bounds';\nimport { translatePath } from 'features/paths/transform';\nimport type { Path } from 'features/paths/types';\n\n/**\n * Projection used by `gridSnapStrategy` when `TPose` doesn't expose `{x,y}`\n * directly (Path, polygon, etc.). The strategy reads the snap point via\n * `getOrigin`, rounds it to the grid, then asks `translate` to move the\n * pose by the resulting delta.\n */\nexport interface OriginProjection<TPose> {\n getOrigin(pose: TPose): { x: number; y: number };\n translate(pose: TPose, dx: number, dy: number): TPose;\n}\n\n/** Identity projection for `TPose extends { x; y }`. */\nexport const RECT_ORIGIN_PROJECTION: OriginProjection<{ x: number; y: number }> = {\n getOrigin: (p) => ({ x: p.x, y: p.y }),\n translate: (p, dx, dy) => ({ ...p, x: p.x + dx, y: p.y + dy }),\n};\n\n/** Per-call dispatch: routes Path-shaped poses to the path origin/translate\n * helpers and everything else to `RECT_ORIGIN_PROJECTION`. Default for\n * `gridSnapStrategy` so consumers with Path TPose don't have to thread\n * `pathOriginProjection` explicitly. */\nexport const AUTO_ORIGIN_PROJECTION: OriginProjection<unknown> = {\n getOrigin: (p) => {\n if (isPathLike(p)) {\n const b = boundsOfPath(p as Path);\n return { x: b.x, y: b.y };\n }\n const r = p as { x: number; y: number };\n return { x: r.x, y: r.y };\n },\n translate: (p, dx, dy) => {\n if (isPathLike(p)) return translatePath(p as Path, dx, dy);\n const r = p as { x: number; y: number };\n return { ...r, x: r.x + dx, y: r.y + dy };\n },\n};\n\n/** Snap-strategy that rounds the pose's origin to the nearest multiple of\n * `spacing` (resolved through `unitSystem`). For non-rect TPose pass an\n * `OriginProjection` so the strategy knows how to read/write the origin. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n unitSystem?: UnitSystem,\n): SnapStrategy<TPose>;\n/** As above, additionally reporting each candidate to a debug sink. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n opts: { unitSystem?: UnitSystem; debug?: DebugSink },\n): SnapStrategy<TPose>;\n/** As above, for a `TPose` that is not a rect: `origin` tells the strategy how\n * to read and write the pose's origin. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n opts: { unitSystem?: UnitSystem; origin: OriginProjection<TPose>; debug?: DebugSink },\n): SnapStrategy<TPose>;\n/** Snap-strategy that rounds the pose's origin to the nearest multiple of\n * `spacing` (resolved through `unitSystem`). For non-rect TPose pass an\n * `OriginProjection` so the strategy knows how to read/write the origin. */\nexport function gridSnapStrategy<TPose>(\n spacing: UnitValue,\n arg?: UnitSystem | { unitSystem?: UnitSystem; origin?: OriginProjection<TPose>; debug?: DebugSink },\n): SnapStrategy<TPose> {\n const isOpts =\n typeof arg === 'object' &&\n arg !== null &&\n ('origin' in arg || 'debug' in arg || 'unitSystem' in arg) &&\n !('base' in arg);\n const optsArg = isOpts\n ? (arg as { unitSystem?: UnitSystem; origin?: OriginProjection<TPose>; debug?: DebugSink })\n : null;\n const unitSystem = optsArg ? optsArg.unitSystem : (arg as UnitSystem | undefined);\n const proj: OriginProjection<TPose> = optsArg && optsArg.origin\n ? optsArg.origin\n : (AUTO_ORIGIN_PROJECTION as unknown as OriginProjection<TPose>);\n const debug: DebugSink | undefined = optsArg ? optsArg.debug : undefined;\n const c = resolveUnit(spacing, unitSystem);\n return {\n snap(pose) {\n const o = proj.getOrigin(pose);\n const sx = Math.round(o.x / c) * c;\n const sy = Math.round(o.y / c) * c;\n debug?.recordSnapCandidate({ x: sx, y: sy }, true);\n return proj.translate(pose, sx - o.x, sy - o.y);\n },\n };\n}\n\n/**\n * Compute the integer cell `{col, row}` that contains `point`, given a grid\n * `spacing` and optional `origin` and `unitSystem`. Pair with\n * `createCellHighlightLayer` (its `getCell` callback) to draw a snap-target\n * preview that uses the same spacing as `gridSnapStrategy` — so the visual\n * and behavioral grids stay in lockstep:\n *\n * const SPACING = 20;\n * const snap = gridSnapStrategy(SPACING);\n * // visual grid:\n * createGridLayer({ spacing: SPACING, bounds: () => ... });\n * // hover-preview overlay:\n * createCellHighlightLayer({\n * spacing: SPACING,\n * getCell: () => hoverPoint && pointToGridCell(hoverPoint, SPACING),\n * });\n */\nexport function pointToGridCell(\n point: { x: number; y: number },\n spacing: UnitValue,\n unitSystem?: UnitSystem,\n origin: { x: number; y: number } = { x: 0, y: 0 },\n): { col: number; row: number } {\n const s = resolveUnit(spacing, unitSystem);\n return {\n col: Math.floor((point.x - origin.x) / s),\n row: Math.floor((point.y - origin.y) / s),\n };\n}\n","/**\n * Screen-pixel lengths in world units, per axis.\n *\n * Chrome declares its hit zones in screen pixels — an 8px handle stays 8px at\n * every zoom, because it paints in screen space. Converting one such length to\n * world units with a single scalar (see `meanScale`) is exact only under\n * uniform zoom; per-axis it is too generous on one axis and too mean on the\n * other, so the pickable region stops matching the painted one.\n *\n * Prefer {@link withinPxBox} / {@link withinPxRadius}, which compare in screen\n * space and so can't drift from the paint at all. {@link pxExtent} is for the\n * cases that must stay in world units — a tolerance handed to geometry that\n * doesn't know about the view.\n */\n\nexport interface Scale2 {\n x: number;\n y: number;\n}\n\n/** One screen-pixel length as world-space extents, per axis. `scale` is a\n * view's, so neither axis is zero (see `View`). */\nexport function pxExtent(px: number, scale: Scale2): { x: number; y: number } {\n return {\n x: px / Math.abs(scale.x),\n y: px / Math.abs(scale.y),\n };\n}\n\n/** World delta → screen delta. Only the scale participates: translation\n * cancels in a difference, and the kit's views carry no skew. */\nexport function scaleDelta(dx: number, dy: number, scale: Scale2): { x: number; y: number } {\n return { x: dx * scale.x, y: dy * scale.y };\n}\n\n/**\n * Is a world-space delta inside a screen-space square of half-extent `px`?\n *\n * The square is axis-aligned **on screen**, which is what a handle painted in\n * screen space actually is — so this stays true under non-uniform zoom and\n * under a rotated target, where an axis-aligned world-space test is a rotated\n * rectangle on screen.\n */\nexport function withinPxBox(dx: number, dy: number, px: number, scale: Scale2): boolean {\n const s = scaleDelta(dx, dy, scale);\n return Math.abs(s.x) <= px && Math.abs(s.y) <= px;\n}\n\n/** Is a world-space delta inside a screen-space circle of radius `px`? */\nexport function withinPxRadius(dx: number, dy: number, px: number, scale: Scale2): boolean {\n const s = scaleDelta(dx, dy, scale);\n return s.x * s.x + s.y * s.y <= px * px;\n}\n","import type { SnapStrategy } from '../../types';\nimport type { Guide } from 'features/guides/types';\nimport type { View } from 'core/viewport/view';\nimport { pxExtent } from 'core/viewport/pxExtent';\nimport type { OriginProjection } from './grid';\nimport { RECT_ORIGIN_PROJECTION } from './grid';\n\n/** Default snap tolerance (screen pixels). */\nexport const DEFAULT_GUIDE_TOLERANCE_PX = 6;\n\n/** Options for `guideSnapStrategy`. */\nexport interface GuideSnapOptions<TPose> {\n /**\n * Tolerance, in screen pixels (CSS px) when `getView` is provided, or in\n * world units otherwise. Defaults to `DEFAULT_GUIDE_TOLERANCE_PX`.\n */\n tolerance?: number;\n /**\n * Read the active view transform. When supplied, `tolerance` is interpreted\n * in screen pixels and divided by `view.scale` so the trigger zone stays\n * the same on screen as the user zooms in/out. Without it, `tolerance`\n * is treated as world units.\n */\n getView?: () => View;\n /**\n * Projection used when `TPose` doesn't expose `{x, y}` directly (Path,\n * polygon, etc.) — same contract as `gridSnapStrategy`. Defaults to the\n * rect-pose identity projection.\n */\n origin?: OriginProjection<TPose>;\n}\n\n/**\n * Snap-strategy that snaps the pose's origin to the nearest guide line on\n * each axis when within tolerance. Each axis is considered independently:\n * a vertical guide (`axis: 'x'`) constrains X, a horizontal guide\n * (`axis: 'y'`) constrains Y. When multiple guides are within range on the\n * same axis, the closest wins.\n *\n * Pair with `useGuides` for storage and `createGuidesLayer` for rendering.\n *\n * **Composition:** combining with `gridSnapStrategy` is left to the\n * consumer in v1 — typically by picking one based on a modifier key, or\n * by stacking two move/resize/insert behaviors in priority order.\n */\nexport function guideSnapStrategy<TPose extends { x: number; y: number }>(\n getGuides: () => readonly Guide[],\n options?: Omit<GuideSnapOptions<TPose>, 'origin'>,\n): SnapStrategy<TPose>;\n/** As above, for a `TPose` that is not a rect: `origin` tells the strategy how\n * to read and write the pose's origin. */\nexport function guideSnapStrategy<TPose>(\n getGuides: () => readonly Guide[],\n options: GuideSnapOptions<TPose> & { origin: OriginProjection<TPose> },\n): SnapStrategy<TPose>;\n/** Snap a pose's origin to the nearest guide line within tolerance, per axis. */\nexport function guideSnapStrategy<TPose>(\n getGuides: () => readonly Guide[],\n options: GuideSnapOptions<TPose> = {},\n): SnapStrategy<TPose> {\n const tolerance = options.tolerance ?? DEFAULT_GUIDE_TOLERANCE_PX;\n const getView = options.getView;\n const proj: OriginProjection<TPose> =\n options.origin ?? (RECT_ORIGIN_PROJECTION as unknown as OriginProjection<TPose>);\n\n return {\n snap(pose) {\n const guides = getGuides();\n if (guides.length === 0) return null;\n\n // Convert tolerance to world units, per axis: a guide on the x axis is\n // matched by a horizontal distance, so it answers to `scale.x` alone.\n // With no view, treat tolerance as already-world.\n const tol = getView ? pxExtent(tolerance, getView().scale) : { x: tolerance, y: tolerance };\n\n const o = proj.getOrigin(pose);\n\n let bestDx = 0;\n let bestAbsDx = Infinity;\n let bestDy = 0;\n let bestAbsDy = Infinity;\n\n for (const g of guides) {\n if (g.axis === 'x') {\n const d = g.offset - o.x;\n const ad = Math.abs(d);\n if (ad <= tol.x && ad < bestAbsDx) {\n bestAbsDx = ad;\n bestDx = d;\n }\n } else {\n const d = g.offset - o.y;\n const ad = Math.abs(d);\n if (ad <= tol.y && ad < bestAbsDy) {\n bestAbsDy = ad;\n bestDy = d;\n }\n }\n }\n\n if (bestAbsDx === Infinity && bestAbsDy === Infinity) return null;\n const dx = bestAbsDx === Infinity ? 0 : bestDx;\n const dy = bestAbsDy === Infinity ? 0 : bestDy;\n if (dx === 0 && dy === 0) return null;\n return proj.translate(pose, dx, dy);\n },\n };\n}\n"]}
@@ -1,56 +1,7 @@
1
1
  import { forEachSegment, PATH_Z, PATH_Q, elevateQuadraticToCubic, cubicBounds, PATH_C, PATH_L, PATH_M, DEFAULT_FLATTEN_TOLERANCE, flattenQuadratic, flattenCubic, pointSegmentDist2, transformCoords, pathCommandCoordCount, boxToBox } from '@weasel-js/geom';
2
2
  export { DEFAULT_FLATTEN_TOLERANCE, PATH_C, PATH_CMD_LENGTHS, PATH_L, PATH_M, PATH_Q, PATH_Z, flattenCubic, flattenCubicWithArcLen, flattenQuadratic, flattenQuadraticWithArcLen, pathCommandCoordCount } from '@weasel-js/geom';
3
3
 
4
- // src/core/units.ts
5
- function resolveUnit(v, unitSystem) {
6
- if (typeof v === "number") return v;
7
- if (!unitSystem) {
8
- throw new Error(
9
- `resolveUnit: tagged value { value: ${v.value}, unit: '${v.unit}' } requires a UnitSystem`
10
- );
11
- }
12
- const factor = unitSystem.units[v.unit];
13
- if (factor === void 0) {
14
- const known = Object.keys(unitSystem.units).join(", ") || "(none)";
15
- throw new Error(
16
- `resolveUnit: unknown unit '${v.unit}' (system base: '${unitSystem.base}', known units: ${known})`
17
- );
18
- }
19
- return v.value * factor;
20
- }
21
- function formatUnit(baseValue, displayUnit, unitSystem, opts) {
22
- const factor = unitSystem.units[displayUnit];
23
- if (factor === void 0) {
24
- const known = Object.keys(unitSystem.units).join(", ") || "(none)";
25
- throw new Error(
26
- `formatUnit: unknown unit '${displayUnit}' (system base: '${unitSystem.base}', known units: ${known})`
27
- );
28
- }
29
- const precision = opts?.precision ?? 2;
30
- const suffix = opts?.suffix ?? true;
31
- const display = baseValue / factor;
32
- let s = display.toFixed(precision);
33
- if (s.includes(".")) {
34
- s = s.replace(/0+$/, "").replace(/\.$/, "");
35
- }
36
- return suffix ? `${s}${displayUnit}` : s;
37
- }
38
- var IMPERIAL_INCHES = {
39
- base: "in",
40
- units: { in: 1, ft: 12, yd: 36, mi: 63360 }
41
- };
42
- var METRIC_MM = {
43
- base: "mm",
44
- units: { mm: 1, cm: 10, m: 1e3, km: 1e6 }
45
- };
46
- var ANGLE_RADIANS = {
47
- base: "rad",
48
- units: { rad: 1, deg: Math.PI / 180, turn: Math.PI * 2 }
49
- };
50
- var PIXELS = {
51
- base: "px",
52
- units: { px: 1 }
53
- };
4
+ // src/core/geometry/path.ts
54
5
  function boundsOfPath(path) {
55
6
  if (path.kind === "rect") return path;
56
7
  const { commands, coords } = path;
@@ -457,16 +408,6 @@ function translatePolygonCopy(path, dx, dy) {
457
408
  });
458
409
  return { kind: "polygon", commands: path.commands, coords: next, fillRule: path.fillRule };
459
410
  }
460
- function translatePolygonInPlace(path, dx, dy) {
461
- const { commands, coords } = path;
462
- forEachSegment(commands, coords, (cmd, ci) => {
463
- for (let k = 0, len = pathCommandCoordCount(cmd); k < len; k += 2) {
464
- coords[ci + k] += dx;
465
- coords[ci + k + 1] += dy;
466
- }
467
- });
468
- return path;
469
- }
470
411
  function scalePathToBounds(path, target) {
471
412
  if (path.kind === "rect") {
472
413
  return { kind: "rect", x: target.x, y: target.y, width: target.width, height: target.height };
@@ -580,6 +521,11 @@ var RECT_POSE_DESCRIPTOR = {
580
521
  width: a.width + (b.width - a.width) * t,
581
522
  height: a.height + (b.height - a.height) * t
582
523
  }),
524
+ // `Bounds` carries an optional `rotation`, and `withRotation` writes into
525
+ // it — so reading it back has to be the same channel, or a pose reports
526
+ // itself unrotated to `useResize` and to port placement while painting
527
+ // rotated.
528
+ getRotation: (p) => p.rotation ?? 0,
583
529
  withRotation: (p, rotation) => ({ ...p, rotation })
584
530
  };
585
531
  var ROTATED_POSE_DESCRIPTOR = {
@@ -697,112 +643,6 @@ var AUTO_POSE_DESCRIPTOR = {
697
643
  withRotation: (p, rotation) => isPathLike(p) ? p : { ...p, rotation }
698
644
  };
699
645
 
700
- // src/interactions/gestures/shared/strategies/grid.ts
701
- var RECT_ORIGIN_PROJECTION = {
702
- getOrigin: (p) => ({ x: p.x, y: p.y }),
703
- translate: (p, dx, dy) => ({ ...p, x: p.x + dx, y: p.y + dy })
704
- };
705
- var AUTO_ORIGIN_PROJECTION = {
706
- getOrigin: (p) => {
707
- if (isPathLike(p)) {
708
- const b = boundsOfPath(p);
709
- return { x: b.x, y: b.y };
710
- }
711
- const r = p;
712
- return { x: r.x, y: r.y };
713
- },
714
- translate: (p, dx, dy) => {
715
- if (isPathLike(p)) return translatePath(p, dx, dy);
716
- const r = p;
717
- return { ...r, x: r.x + dx, y: r.y + dy };
718
- }
719
- };
720
- function gridSnapStrategy(spacing, arg) {
721
- const isOpts = typeof arg === "object" && arg !== null && ("origin" in arg || "debug" in arg || "unitSystem" in arg) && !("base" in arg);
722
- const optsArg = isOpts ? arg : null;
723
- const unitSystem = optsArg ? optsArg.unitSystem : arg;
724
- const proj = optsArg && optsArg.origin ? optsArg.origin : AUTO_ORIGIN_PROJECTION;
725
- const debug = optsArg ? optsArg.debug : void 0;
726
- const c = resolveUnit(spacing, unitSystem);
727
- return {
728
- snap(pose) {
729
- const o = proj.getOrigin(pose);
730
- const sx = Math.round(o.x / c) * c;
731
- const sy = Math.round(o.y / c) * c;
732
- debug?.recordSnapCandidate({ x: sx, y: sy }, true);
733
- return proj.translate(pose, sx - o.x, sy - o.y);
734
- }
735
- };
736
- }
737
- function pointToGridCell(point, spacing, unitSystem, origin = { x: 0, y: 0 }) {
738
- const s = resolveUnit(spacing, unitSystem);
739
- return {
740
- col: Math.floor((point.x - origin.x) / s),
741
- row: Math.floor((point.y - origin.y) / s)
742
- };
743
- }
744
-
745
- // src/core/viewport/pxExtent.ts
746
- function pxExtent(px, scale) {
747
- return {
748
- x: px / Math.abs(scale.x),
749
- y: px / Math.abs(scale.y)
750
- };
751
- }
752
- function scaleDelta(dx, dy, scale) {
753
- return { x: dx * scale.x, y: dy * scale.y };
754
- }
755
- function withinPxBox(dx, dy, px, scale) {
756
- const s = scaleDelta(dx, dy, scale);
757
- return Math.abs(s.x) <= px && Math.abs(s.y) <= px;
758
- }
759
- function withinPxRadius(dx, dy, px, scale) {
760
- const s = scaleDelta(dx, dy, scale);
761
- return s.x * s.x + s.y * s.y <= px * px;
762
- }
763
-
764
- // src/interactions/gestures/shared/strategies/guides.ts
765
- var DEFAULT_GUIDE_TOLERANCE_PX = 6;
766
- function guideSnapStrategy(getGuides, options = {}) {
767
- const tolerance = options.tolerance ?? DEFAULT_GUIDE_TOLERANCE_PX;
768
- const getView = options.getView;
769
- const proj = options.origin ?? RECT_ORIGIN_PROJECTION;
770
- return {
771
- snap(pose) {
772
- const guides = getGuides();
773
- if (guides.length === 0) return null;
774
- const tol = getView ? pxExtent(tolerance, getView().scale) : { x: tolerance, y: tolerance };
775
- const o = proj.getOrigin(pose);
776
- let bestDx = 0;
777
- let bestAbsDx = Infinity;
778
- let bestDy = 0;
779
- let bestAbsDy = Infinity;
780
- for (const g of guides) {
781
- if (g.axis === "x") {
782
- const d = g.offset - o.x;
783
- const ad = Math.abs(d);
784
- if (ad <= tol.x && ad < bestAbsDx) {
785
- bestAbsDx = ad;
786
- bestDx = d;
787
- }
788
- } else {
789
- const d = g.offset - o.y;
790
- const ad = Math.abs(d);
791
- if (ad <= tol.y && ad < bestAbsDy) {
792
- bestAbsDy = ad;
793
- bestDy = d;
794
- }
795
- }
796
- }
797
- if (bestAbsDx === Infinity && bestAbsDy === Infinity) return null;
798
- const dx = bestAbsDx === Infinity ? 0 : bestDx;
799
- const dy = bestAbsDy === Infinity ? 0 : bestDy;
800
- if (dx === 0 && dy === 0) return null;
801
- return proj.translate(pose, dx, dy);
802
- }
803
- };
804
- }
805
-
806
- export { ANGLE_RADIANS, AUTO_POSE_DESCRIPTOR, DEFAULT_GUIDE_TOLERANCE_PX, IMPERIAL_INCHES, METRIC_MM, PIXELS, PathBuilder, RECT_ORIGIN_PROJECTION, RECT_POSE_DESCRIPTOR, ROTATED_POSE_DESCRIPTOR, aabbIntersectsRect, axisAlignedBounds, boundsOfPath, ellipsePath, formatUnit, gridSnapStrategy, guideSnapStrategy, isPathLike, isRectPose, linePath, pathPoseDescriptor, pointInPath, pointToGridCell, polygonFromPoints, polylineFromPoints, poseDescriptorForNode, pxExtent, rectPath, regularPolygonPath, remapRotatedLeaf, resolveUnit, scaleDelta, scalePathToBounds, starPath, strokeHitTest, transformPath, translatePath, translatePolygonInPlace, translatePoseViaDescriptor, unionAABB, unionBounds, visualBoundsViaDescriptor, withinPxBox, withinPxRadius };
807
- //# sourceMappingURL=chunk-UCPV7JXC.js.map
808
- //# sourceMappingURL=chunk-UCPV7JXC.js.map
646
+ export { AUTO_POSE_DESCRIPTOR, PathBuilder, RECT_POSE_DESCRIPTOR, ROTATED_POSE_DESCRIPTOR, aabbIntersectsRect, axisAlignedBounds, boundsOfPath, ellipsePath, isPathLike, isRectPose, linePath, pathPoseDescriptor, pointInPath, polygonFromPoints, polylineFromPoints, poseDescriptorForNode, rectPath, regularPolygonPath, remapRotatedLeaf, scalePathToBounds, starPath, strokeHitTest, transformPath, translatePath, translatePoseViaDescriptor, unionAABB, unionBounds, visualBoundsViaDescriptor };
647
+ //# sourceMappingURL=chunk-L5YNZYEG.js.map
648
+ //# sourceMappingURL=chunk-L5YNZYEG.js.map