@weasel-js/core 1.4.3 → 1.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1299 -2197
- package/README.md +118 -75
- package/dist/{pointSnapToGrid-D1bRdq-j.d.ts → autoPoseDescriptor-CvjflWJK.d.ts} +35 -17
- package/dist/{chunk-ORZNKVXM.js → chunk-BDWAA634.js} +4 -22
- package/dist/chunk-BDWAA634.js.map +1 -0
- package/dist/{chunk-WYPSGIYS.js → chunk-MG7OXCAI.js} +4149 -5316
- package/dist/chunk-MG7OXCAI.js.map +1 -0
- package/dist/{chunk-BLJNRMKB.js → chunk-MQI4PIX3.js} +3 -3
- package/dist/chunk-MQI4PIX3.js.map +1 -0
- package/dist/{chunk-SBFC6J3C.js → chunk-UCPV7JXC.js} +201 -256
- package/dist/chunk-UCPV7JXC.js.map +1 -0
- package/dist/clipboard.d.ts +2 -3
- package/dist/clone.d.ts +3 -2
- package/dist/depSchema-nMqj_qTM.d.ts +3490 -0
- package/dist/{grid-Bw8cSde-.d.ts → grid-BrIa38gG.d.ts} +7 -23
- package/dist/index.d.ts +2134 -1210
- package/dist/index.js +4 -5
- package/dist/insert.d.ts +4 -4
- package/dist/insert.js +1 -1
- package/dist/move.d.ts +5 -6
- package/dist/move.js +3 -6
- package/dist/move.js.map +1 -1
- package/dist/{options-DYfUlZxk.d.ts → options-BDyCnrp8.d.ts} +3 -2
- package/dist/poseDescriptor-CGOgIgf8.d.ts +134 -0
- package/dist/renderer.d.ts +10 -4
- package/dist/renderer.js +4 -5
- package/dist/resize.d.ts +10 -11
- package/dist/resize.js +2 -2
- package/dist/routing.d.ts +1 -142
- package/dist/routing.js +1 -1
- package/dist/routing.js.map +1 -1
- package/dist/{types-BJqsTlXl.d.ts → types-DMyo7dnM.d.ts} +12 -41
- package/dist/{types-CoVTbo_y.d.ts → types-DtjCJA5r.d.ts} +10 -9
- package/package.json +13 -10
- package/dist/DrawCommand-CD-ug3d9.d.ts +0 -332
- package/dist/builtins-CtGORLCG.d.ts +0 -740
- package/dist/chunk-BLJNRMKB.js.map +0 -1
- package/dist/chunk-LEURURX3.js +0 -561
- package/dist/chunk-LEURURX3.js.map +0 -1
- package/dist/chunk-ORZNKVXM.js.map +0 -1
- package/dist/chunk-SBFC6J3C.js.map +0 -1
- package/dist/chunk-WYPSGIYS.js.map +0 -1
- package/dist/geometry-CHR36Ub_.d.ts +0 -114
- package/dist/path-JEV2c5If.d.ts +0 -48
- package/dist/registry-DnoTWGED.d.ts +0 -4003
- package/dist/types-BHK2dkMu.d.ts +0 -172
- package/dist/types-H7o6MaPo.d.ts +0 -512
- package/dist/view-DSQgxBJB.d.ts +0 -63
package/dist/view-DSQgxBJB.d.ts
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/** Pan offset (in pixels) plus per-axis zoom (pixels per content unit). */
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interface ViewTransform {
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panX: number;
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panY: number;
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zoom: {
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x: number;
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y: number;
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};
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}
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/** Project a world-space point to screen-space pixels through a `ViewTransform`. */
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declare function worldToScreen(worldX: number, worldY: number, view: ViewTransform): [number, number];
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/** Inverse of `worldToScreen` — recover the world-space point under a screen-space pixel. */
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declare function screenToWorld(screenX: number, screenY: number, view: ViewTransform): [number, number];
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/**
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* Viewport state. `(view.x, view.y)` is the **world point currently
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* rendered at the canvas top-left**; `view.scale.x` / `view.scale.y` is
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* pixels per world unit on each axis (default `{ x: 1, y: 1 }`). So:
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*
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* screenX = (worldX - view.x) * view.scale.x
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* screenY = (worldY - view.y) * view.scale.y
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* worldX = screenX / view.scale.x + view.x
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* worldY = screenY / view.scale.y + view.y
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*
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* `scale` is always a 2-vector. Input convenience types
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* {@link ZoomFactor} and {@link ZoomBound} let callers pass a scalar
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* when they want both axes treated the same.
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*/
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interface View {
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x: number;
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y: number;
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scale: {
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x: number;
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y: number;
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};
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}
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/**
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* Input convenience for zoom primitives. A `number` is treated as a
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* uniform factor applied to both axes; a `{x, y}` vector applies
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* per-axis factors.
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*/
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type ZoomFactor = number | {
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x: number;
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y: number;
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};
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/**
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* Input convenience for zoom-clamp ranges. A `number` is applied as the
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* same bound on both axes; a `{x, y}` vector applies per-axis bounds.
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*/
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type ZoomBound = number | {
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x: number;
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y: number;
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};
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/**
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* Bridge `View` into the legacy `ViewTransform` shape so chrome can keep
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* calling `worldToScreen` / `screenToWorld`. `View` and `ViewTransform`
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* use opposite sign conventions for the translation half (`view.x` is
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* camera position; `panX` is canvas translation), so the adapter flips
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* the sign and multiplies by per-axis scale.
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*/
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declare function viewToTransform(view: View): ViewTransform;
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export { type View as V, type ZoomBound as Z, type ViewTransform as a, type ZoomFactor as b, screenToWorld as s, viewToTransform as v, worldToScreen as w };
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