@weasel-js/core 1.15.2 → 1.16.0
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- package/CHANGELOG.md +55 -0
- package/dist/canvas/NodeShape.js +23 -10
- package/dist/canvas/NodeShape.js.map +1 -1
- package/dist/canvas/SceneCanvas/props.js.map +1 -1
- package/dist/canvas/SceneCanvas/useSceneCanvasLayers.js +1 -1
- package/dist/canvas/SceneCanvas/useSceneCanvasLayers.js.map +1 -1
- package/dist/canvas/SceneCanvas/useSceneRedrawSources.js +4 -1
- package/dist/canvas/SceneCanvas/useSceneRedrawSources.js.map +1 -1
- package/dist/canvas/SceneCanvas/useSceneSlotLayers.js +3 -3
- package/dist/canvas/SceneCanvas/useSceneSlotLayers.js.map +1 -1
- package/dist/canvas/SceneCanvas.js +1 -1
- package/dist/canvas/SceneCanvas.js.map +1 -1
- package/dist/canvas/SceneViewCanvas.js +4 -1
- package/dist/canvas/SceneViewCanvas.js.map +1 -1
- package/dist/canvas/nodeShapes/derivedPainter.js +57 -8
- package/dist/canvas/nodeShapes/derivedPainter.js.map +1 -1
- package/dist/canvas/nodeShapes/nodePaint.js +33 -2
- package/dist/canvas/nodeShapes/nodePaint.js.map +1 -1
- package/dist/canvas/nodeShapes/pathPainter.js +5 -4
- package/dist/canvas/nodeShapes/pathPainter.js.map +1 -1
- package/dist/canvas/nodeShapes/pickOutline.js +48 -0
- package/dist/canvas/nodeShapes/pickOutline.js.map +1 -0
- package/dist/canvas/nodeShapes/shapePainter.js +6 -4
- package/dist/canvas/nodeShapes/shapePainter.js.map +1 -1
- package/dist/canvas/paintOverrides.js +43 -0
- package/dist/canvas/paintOverrides.js.map +1 -0
- package/dist/canvas/renderSceneToPixels.js +1 -1
- package/dist/canvas/renderSceneToPixels.js.map +1 -1
- package/dist/canvas/sceneSlotWiring.js +3 -3
- package/dist/canvas/sceneSlotWiring.js.map +1 -1
- package/dist/canvas/sceneViewRender.js +11 -7
- package/dist/canvas/sceneViewRender.js.map +1 -1
- package/dist/canvas/trimOverrides.js +18 -0
- package/dist/canvas/trimOverrides.js.map +1 -0
- package/dist/core/paint/meshKindLazy.js +4 -1
- package/dist/core/paint/meshKindLazy.js.map +1 -1
- package/dist/core/scene/pathEffects/textAlong.js +2 -2
- package/dist/core/scene/pathEffects/textAlong.js.map +1 -1
- package/dist/domains/paths/pathLayer.js +20 -6
- package/dist/domains/paths/pathLayer.js.map +1 -1
- package/dist/domains/snap/angle2d.js +2 -2
- package/dist/domains/snap/angle2d.js.map +1 -1
- package/dist/index.d.ts +48 -31
- package/dist/version.js +1 -1
- package/package.json +25 -25
- package/dist/canvas/colorOverrides.js +0 -23
- package/dist/canvas/colorOverrides.js.map +0 -1
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// src/canvas/colorOverrides.ts
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var clock = () => typeof performance !== "undefined" ? performance.now() : Date.now();
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/**
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* Wrap a `drawOne` so a node with a live color override reaches its painter
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* with {@link NodePaintCtx.vertexColors}. Both scene walks wrap here, and
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* `createPathLayer` resolves through the same `ColorOverrideRegistry.resolve`.
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*
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* A node nothing overrides passes the caller's `ctx` through untouched, so
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* the common case allocates nothing.
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*/
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function withColorOverrides(registry, drawOne, now = clock) {
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return (node, pose, view, ctx) => {
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if (!registry.has(node.id)) return drawOne(node, pose, view, ctx);
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const tMs = now();
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return drawOne(node, pose, view, {
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...ctx,
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vertexColors: (channel, base) => registry.resolve(node.id, channel, base, tMs)
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});
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};
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}
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export { withColorOverrides };
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//# sourceMappingURL=colorOverrides.js.map
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{"version":3,"file":"colorOverrides.js","names":[],"sources":["../../src/canvas/colorOverrides.ts"],"sourcesContent":["/**\n * The render walk's half of animated vertex colors: handing a node's live\n * color overrides to its painter. The overrides live in an animator's\n * `ColorOverrideRegistry`, which `tweenVertexColors` and its siblings write.\n */\nimport type { ColorOverrideRegistry } from '@weasel-js/animator';\nimport type { SceneViewDrawOne } from './NodeShape';\n\nconst clock = (): number => (typeof performance !== 'undefined' ? performance.now() : Date.now());\n\n/**\n * Wrap a `drawOne` so a node with a live color override reaches its painter\n * with {@link NodePaintCtx.vertexColors}. Both scene walks wrap here, and\n * `createPathLayer` resolves through the same `ColorOverrideRegistry.resolve`.\n *\n * A node nothing overrides passes the caller's `ctx` through untouched, so\n * the common case allocates nothing.\n */\nexport function withColorOverrides<TData, TLayer extends string, TPose>(\n registry: ColorOverrideRegistry,\n drawOne: SceneViewDrawOne<TData, TLayer, TPose>,\n now: () => number = clock,\n): SceneViewDrawOne<TData, TLayer, TPose> {\n return (node, pose, view, ctx) => {\n if (!registry.has(node.id)) return drawOne(node, pose, view, ctx);\n const tMs = now();\n return drawOne(node, pose, view, {\n ...ctx,\n vertexColors: (channel, base) => registry.resolve(node.id, channel, base, tMs),\n });\n };\n}\n"],"mappings":";AAQA,IAAM,cAAuB,OAAO,gBAAgB,cAAc,YAAY,IAAI,IAAI,KAAK,IAAI;;;;;;;;;AAU/F,SAAgB,mBACd,UACA,SACA,MAAoB,OACoB;CACxC,QAAQ,MAAM,MAAM,MAAM,QAAQ;EAChC,IAAI,CAAC,SAAS,IAAI,KAAK,EAAE,GAAG,OAAO,QAAQ,MAAM,MAAM,MAAM,GAAG;EAChE,MAAM,MAAM,IAAI;EAChB,OAAO,QAAQ,MAAM,MAAM,MAAM;GAC/B,GAAG;GACH,eAAe,SAAS,SAAS,SAAS,QAAQ,KAAK,IAAI,SAAS,MAAM,GAAG;EAC/E,CAAC;CACH;AACF"}
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