@weasel-js/core 1.14.2 → 1.15.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (856) hide show
  1. package/CHANGELOG.md +251 -0
  2. package/dist/WeaselProvider.js +4 -5
  3. package/dist/affordances/composeAffordanceLayer.js +1 -2
  4. package/dist/affordances/cornerResize.js +4 -5
  5. package/dist/affordances/hitAffordanceRegions.js +1 -2
  6. package/dist/affordances/pathAnchors.js +1 -3
  7. package/dist/affordances/pathAnchors.js.map +1 -1
  8. package/dist/affordances/rotateCursor.js +1 -2
  9. package/dist/affordances/rotationHandle.js +2 -3
  10. package/dist/animation/behaviors/coast.js +1 -2
  11. package/dist/animation/behaviors/coastByWrite.js +2 -3
  12. package/dist/animation/behaviors/coastOnTargets.js +2 -3
  13. package/dist/animation/behaviors/momentum.js +1 -2
  14. package/dist/animation/clipTargets.js +1 -2
  15. package/dist/animation/departures.js +2 -3
  16. package/dist/animation/poseHelpers.js +2 -3
  17. package/dist/animation/poseTarget.js +2 -3
  18. package/dist/animation/poseTransition.js +1 -2
  19. package/dist/animation/reflow.js +2 -3
  20. package/dist/animation/rewind.js +1 -2
  21. package/dist/animation/rig/bindRig.js +2 -3
  22. package/dist/animation/rig/rigNode.js +1 -2
  23. package/dist/animation/rig/rigSeat.js +1 -2
  24. package/dist/animation/rig/skinBinding.js +1 -2
  25. package/dist/animation/rig/useRig.js +2 -3
  26. package/dist/animation/wrappers/animateLifecycle.js +1 -2
  27. package/dist/animation/wrappers/animateOnSetPose.js +1 -2
  28. package/dist/animation/wrappers/instantPose.js +1 -2
  29. package/dist/animation/writtenPoseTarget.js +1 -2
  30. package/dist/barrel/interactions.js +2 -1
  31. package/dist/barrel/paths.js +1 -1
  32. package/dist/barrel/renderer.js +2 -2
  33. package/dist/barrel/routing.js +6 -4
  34. package/dist/barrel/scene.js +2 -2
  35. package/dist/barrel/text.js +5 -3
  36. package/dist/canvas/Canvas.js +10 -7
  37. package/dist/canvas/Canvas.js.map +1 -1
  38. package/dist/canvas/CanvasView.js +6 -7
  39. package/dist/canvas/CursorCoordsHud.js +2 -3
  40. package/dist/canvas/DrawCanvas.js +8 -5
  41. package/dist/canvas/DrawCanvas.js.map +1 -1
  42. package/dist/canvas/GestureReason.js +1 -2
  43. package/dist/canvas/GestureReason.module.js +1 -2
  44. package/dist/canvas/LeanSceneCanvas.js +2 -3
  45. package/dist/canvas/ModalityHud.js +2 -3
  46. package/dist/canvas/NodeShape.js +3 -4
  47. package/dist/canvas/PickHud.js +2 -3
  48. package/dist/canvas/SceneCanvas/ActionsProviderIfRoot.js +1 -2
  49. package/dist/canvas/SceneCanvas/CanvasKitProviders.js +3 -4
  50. package/dist/canvas/SceneCanvas/DepRegistryProviderIfRoot.js +1 -2
  51. package/dist/canvas/SceneCanvas/DevHuds.js +1 -2
  52. package/dist/canvas/SceneCanvas/PointerProviderIfRoot.js +1 -2
  53. package/dist/canvas/SceneCanvas/SceneCanvasInput.js +8 -5
  54. package/dist/canvas/SceneCanvas/SceneCanvasInput.js.map +1 -1
  55. package/dist/canvas/SceneCanvas/SurfaceDeclarations.js +1 -2
  56. package/dist/canvas/SceneCanvas/brushOverlay.js +1 -2
  57. package/dist/canvas/SceneCanvas/builtinToolSets.js +7 -5
  58. package/dist/canvas/SceneCanvas/builtinToolSets.js.map +1 -1
  59. package/dist/canvas/SceneCanvas/canvasPassThrough.js +1 -2
  60. package/dist/canvas/SceneCanvas/contributionFrameHooks.js +1 -2
  61. package/dist/canvas/SceneCanvas/coordTrace.js +1 -2
  62. package/dist/canvas/SceneCanvas/defaultNodeProperties.js +4 -5
  63. package/dist/canvas/SceneCanvas/defaultNodeRouting.js +1 -2
  64. package/dist/canvas/SceneCanvas/defaultTextEditor.js +4 -5
  65. package/dist/canvas/SceneCanvas/describePresets.js +1 -2
  66. package/dist/canvas/SceneCanvas/dispatcherGestureBounds.js +1 -2
  67. package/dist/canvas/SceneCanvas/features.js +1 -2
  68. package/dist/canvas/SceneCanvas/insertPreviewCommands.js +1 -2
  69. package/dist/canvas/SceneCanvas/mergeLayers.js +1 -2
  70. package/dist/canvas/SceneCanvas/namedPresets.js +5 -6
  71. package/dist/canvas/SceneCanvas/poseGeometry.js +1 -2
  72. package/dist/canvas/SceneCanvas/poseRegistrars.js +1 -2
  73. package/dist/canvas/SceneCanvas/presets/arrange.js +2 -3
  74. package/dist/canvas/SceneCanvas/presets/baseline.js +1 -2
  75. package/dist/canvas/SceneCanvas/presets/chrome.js +1 -2
  76. package/dist/canvas/SceneCanvas/presets/composites.js +1 -2
  77. package/dist/canvas/SceneCanvas/presets/edit.js +4 -5
  78. package/dist/canvas/SceneCanvas/presets/ingest.js +1 -2
  79. package/dist/canvas/SceneCanvas/presets/paths.js +9 -10
  80. package/dist/canvas/SceneCanvas/presets/paths.js.map +1 -1
  81. package/dist/canvas/SceneCanvas/presets/select.js +1 -2
  82. package/dist/canvas/SceneCanvas/presets/toolDriven.js +2 -3
  83. package/dist/canvas/SceneCanvas/presets/tools.js +1 -2
  84. package/dist/canvas/SceneCanvas/presets/transform.js +2 -3
  85. package/dist/canvas/SceneCanvas/presets/view.js +2 -3
  86. package/dist/canvas/SceneCanvas/props.js +1 -2
  87. package/dist/canvas/SceneCanvas/scenePointQuery.js +2 -3
  88. package/dist/canvas/SceneCanvas/shapeGeneratorProperties.js +2 -3
  89. package/dist/canvas/SceneCanvas/shapeGeneratorProperties.js.map +1 -1
  90. package/dist/canvas/SceneCanvas/toolRegistry.js +2 -3
  91. package/dist/canvas/SceneCanvas/useActionTunings.js +1 -2
  92. package/dist/canvas/SceneCanvas/useActionsPropResolver.js +1 -2
  93. package/dist/canvas/SceneCanvas/useBakedScene.js +2 -3
  94. package/dist/canvas/SceneCanvas/useBuiltinShapeTools.js +7 -8
  95. package/dist/canvas/SceneCanvas/useBuiltinTools.js +3 -2
  96. package/dist/canvas/SceneCanvas/useBuiltinTools.js.map +1 -1
  97. package/dist/canvas/SceneCanvas/useCanvasCamera.js +2 -3
  98. package/dist/canvas/SceneCanvas/useCanvasDevtoolsRoot.js +1 -2
  99. package/dist/canvas/SceneCanvas/useCanvasDispatcher.js +1 -2
  100. package/dist/canvas/SceneCanvas/useCanvasSelection.js +8 -6
  101. package/dist/canvas/SceneCanvas/useCanvasSelection.js.map +1 -1
  102. package/dist/canvas/SceneCanvas/useCanvasTools.js +2 -3
  103. package/dist/canvas/SceneCanvas/useChromeAffordances.js +2 -3
  104. package/dist/canvas/SceneCanvas/useContributionRoles.js +3 -2
  105. package/dist/canvas/SceneCanvas/useContributionRoles.js.map +1 -1
  106. package/dist/canvas/SceneCanvas/useDepartureGhostLayer.js +4 -5
  107. package/dist/canvas/SceneCanvas/useDispatcherOverlayLayer.js +2 -3
  108. package/dist/canvas/SceneCanvas/useHeldModifiers.js +1 -2
  109. package/dist/canvas/SceneCanvas/useMagnificationCheck.js +41 -0
  110. package/dist/canvas/SceneCanvas/useMagnificationCheck.js.map +1 -0
  111. package/dist/canvas/SceneCanvas/useNodeAtPoint.js +1 -2
  112. package/dist/canvas/SceneCanvas/useNodeKinds.js +2 -3
  113. package/dist/canvas/SceneCanvas/usePreviewGhostLayer.js +10 -11
  114. package/dist/canvas/SceneCanvas/useSceneCanvasHandle.js +1 -2
  115. package/dist/canvas/SceneCanvas/useSceneCanvasLayers.js +6 -7
  116. package/dist/canvas/SceneCanvas/useSceneCanvasPathEdit.js +1 -2
  117. package/dist/canvas/SceneCanvas/useSceneCanvasTools.js +1 -2
  118. package/dist/canvas/SceneCanvas/useSceneChrome.js +22 -11
  119. package/dist/canvas/SceneCanvas/useSceneChrome.js.map +1 -1
  120. package/dist/canvas/SceneCanvas/useSceneGestureDispatcher.js +6 -7
  121. package/dist/canvas/SceneCanvas/useScenePicking.js +5 -6
  122. package/dist/canvas/SceneCanvas/useSceneRedrawSources.js +1 -2
  123. package/dist/canvas/SceneCanvas/useSceneSelectTool.js +7 -8
  124. package/dist/canvas/SceneCanvas/useSceneSlotLayers.js +2 -3
  125. package/dist/canvas/SceneCanvas/useSceneStandardActions.js +28 -17
  126. package/dist/canvas/SceneCanvas/useSceneStandardActions.js.map +1 -1
  127. package/dist/canvas/SceneCanvas/useSelectionOverlayLayer.js +2 -3
  128. package/dist/canvas/SceneCanvas/useSurfaceRouting.js +1 -2
  129. package/dist/canvas/SceneCanvas/useSurfaceViewInputs.js +1 -2
  130. package/dist/canvas/SceneCanvas/useToolKeybindings.js +1 -2
  131. package/dist/canvas/SceneCanvas/useViewportActions.js +3 -4
  132. package/dist/canvas/SceneCanvas/worldPointAt.js +1 -2
  133. package/dist/canvas/SceneCanvas.js +22 -20
  134. package/dist/canvas/SceneCanvas.js.map +1 -1
  135. package/dist/canvas/SceneViewCanvas.js +7 -4
  136. package/dist/canvas/SceneViewCanvas.js.map +1 -1
  137. package/dist/canvas/SurfaceCanvas.js +1 -2
  138. package/dist/canvas/ViewMarker.js +1 -2
  139. package/dist/canvas/accentColor.js +1 -2
  140. package/dist/canvas/adapterDerivedPath.js +2 -3
  141. package/dist/canvas/adapterPickSource.js +1 -2
  142. package/dist/canvas/affordanceAt.js +2 -4
  143. package/dist/canvas/affordanceAt.js.map +1 -1
  144. package/dist/canvas/buildSceneLayer.js +4 -5
  145. package/dist/canvas/buildSceneTree.js +4 -5
  146. package/dist/canvas/canvasRenderer.js +1 -2
  147. package/dist/canvas/colorOverrides.js +1 -2
  148. package/dist/canvas/contextAttributes.js +1 -2
  149. package/dist/canvas/copiesAbove.js +1 -2
  150. package/dist/canvas/defaultDrawOne.js +1 -2
  151. package/dist/canvas/deps/areaSelect.js +5 -3
  152. package/dist/canvas/deps/areaSelect.js.map +1 -1
  153. package/dist/canvas/deps/booleans.js +5 -6
  154. package/dist/canvas/deps/changes.js +1 -2
  155. package/dist/canvas/deps/chromeRules.js +36 -0
  156. package/dist/canvas/deps/chromeRules.js.map +1 -0
  157. package/dist/canvas/deps/debug.js +1 -2
  158. package/dist/canvas/deps/dispatchSources.js +1 -2
  159. package/dist/canvas/deps/dispatcher.js +1 -2
  160. package/dist/canvas/deps/editAnchors.js +3 -10
  161. package/dist/canvas/deps/editAnchors.js.map +1 -1
  162. package/dist/canvas/deps/enteredGroup.js +1 -2
  163. package/dist/canvas/deps/geometryProjection.js +1 -2
  164. package/dist/canvas/deps/hitTestArea.js +6 -5
  165. package/dist/canvas/deps/hitTestArea.js.map +1 -1
  166. package/dist/canvas/deps/ingestion.js +1 -2
  167. package/dist/canvas/deps/insert.js +3 -4
  168. package/dist/canvas/deps/insertSite.js +3 -4
  169. package/dist/canvas/deps/kitSettings.js +1 -2
  170. package/dist/canvas/deps/lassoSelect.js +5 -3
  171. package/dist/canvas/deps/lassoSelect.js.map +1 -1
  172. package/dist/canvas/deps/layout.js +1 -2
  173. package/dist/canvas/deps/modeDefaultTool.js +22 -0
  174. package/dist/canvas/deps/modeDefaultTool.js.map +1 -0
  175. package/dist/canvas/deps/nodeAtPoint.js +1 -2
  176. package/dist/canvas/deps/pathEditCommits.js +3 -4
  177. package/dist/canvas/deps/pathLeaf.js +1 -2
  178. package/dist/canvas/deps/pathLeafDeps.js +2 -3
  179. package/dist/canvas/deps/poseDescriptor.js +1 -2
  180. package/dist/canvas/deps/previewPaths.js +1 -2
  181. package/dist/canvas/deps/resizePolicy.js +1 -2
  182. package/dist/canvas/deps/selectionSnapshot.js +22 -0
  183. package/dist/canvas/deps/selectionSnapshot.js.map +1 -0
  184. package/dist/canvas/deps/slice.js +5 -6
  185. package/dist/canvas/deps/snap.js +4 -4
  186. package/dist/canvas/deps/snap.js.map +1 -1
  187. package/dist/canvas/deps/surface.js +1 -2
  188. package/dist/canvas/deps/textEdit.js +1 -2
  189. package/dist/canvas/deps/transformFollowers.js +1 -2
  190. package/dist/canvas/deps/view.js +1 -2
  191. package/dist/canvas/derivedPath.js +6 -7
  192. package/dist/canvas/doubleClickTarget.js +1 -2
  193. package/dist/canvas/drawEnvelope.js +1 -2
  194. package/dist/canvas/drawnBounds.js +4 -5
  195. package/dist/canvas/getNodeAtPoint.js +1 -2
  196. package/dist/canvas/hostAnchor.js +1 -2
  197. package/dist/canvas/hud.module.js +1 -2
  198. package/dist/canvas/inheritedPaints.js +1 -2
  199. package/dist/canvas/insertPreviewExtent.js +1 -2
  200. package/dist/canvas/kitRequirements.js +1 -2
  201. package/dist/canvas/layerHover.js +1 -2
  202. package/dist/canvas/layerOrder.js +1 -2
  203. package/dist/canvas/layerSlots.js +1 -2
  204. package/dist/canvas/mountedCanvases.js +1 -2
  205. package/dist/canvas/nodeShapes/derivedPainter.js +2 -3
  206. package/dist/canvas/nodeShapes/imagePainter.js +1 -2
  207. package/dist/canvas/nodeShapes/measurePainter.js +2 -3
  208. package/dist/canvas/nodeShapes/memo.js +1 -2
  209. package/dist/canvas/nodeShapes/nodePaint.js +1 -2
  210. package/dist/canvas/nodeShapes/pathPainter.js +3 -4
  211. package/dist/canvas/nodeShapes/poseBox.js +1 -2
  212. package/dist/canvas/nodeShapes/rectFallbackPainter.js +1 -2
  213. package/dist/canvas/nodeShapes/shapePainter.js +2 -3
  214. package/dist/canvas/nodeShapes/strokedBounds.js +1 -2
  215. package/dist/canvas/nodeShapes/textPainter.js +1 -2
  216. package/dist/canvas/overChildren.js +1 -2
  217. package/dist/canvas/overlayRoleStrokes.js +1 -2
  218. package/dist/canvas/ownClip.js +1 -2
  219. package/dist/canvas/paintCull.js +1 -2
  220. package/dist/canvas/paintedCursorLayer.js +1 -2
  221. package/dist/canvas/pathOverlay.js +1 -2
  222. package/dist/canvas/pickIndex/nodeBroadBox.js +3 -4
  223. package/dist/canvas/pickIndex/scenePickIndex.js +3 -4
  224. package/dist/canvas/pickReach.js +13 -10
  225. package/dist/canvas/pickReach.js.map +1 -1
  226. package/dist/canvas/pickWalk.js +9 -8
  227. package/dist/canvas/pickWalk.js.map +1 -1
  228. package/dist/canvas/planeClips.js +1 -2
  229. package/dist/canvas/poseRotation.js +1 -2
  230. package/dist/canvas/publishPreviews.js +1 -2
  231. package/dist/canvas/rasterReadback.js +1 -2
  232. package/dist/canvas/rasterToPng.js +1 -2
  233. package/dist/canvas/renderDebugSnapshot.js +1 -2
  234. package/dist/canvas/renderNeeds.js +1 -2
  235. package/dist/canvas/renderSceneToPixels.js +5 -6
  236. package/dist/canvas/sceneAdapter.js +37 -27
  237. package/dist/canvas/sceneAdapter.js.map +1 -1
  238. package/dist/canvas/sceneClipboard.js +19 -7
  239. package/dist/canvas/sceneClipboard.js.map +1 -1
  240. package/dist/canvas/sceneLayerPaint.js +1 -2
  241. package/dist/canvas/scenePickReads.js +1 -2
  242. package/dist/canvas/scenePickSource.js +7 -8
  243. package/dist/canvas/scenePickSource.js.map +1 -1
  244. package/dist/canvas/sceneSlotWiring.js +2 -3
  245. package/dist/canvas/sceneViewRender.js +5 -6
  246. package/dist/canvas/shownNodes.js +1 -2
  247. package/dist/canvas/slopsDebugLayer.js +1 -2
  248. package/dist/canvas/surfaceContribution.js +1 -2
  249. package/dist/canvas/useCanvasElements.js +1 -2
  250. package/dist/canvas/useCanvasHandle.js +1 -2
  251. package/dist/canvas/useCanvasPaint.js +2 -3
  252. package/dist/canvas/useCanvasRenderer.js +1 -2
  253. package/dist/canvas/useCanvasSurface.js +22 -5
  254. package/dist/canvas/useCanvasSurface.js.map +1 -1
  255. package/dist/canvas/useCanvasView.js +2 -3
  256. package/dist/canvas/useClientToWorld.js +1 -2
  257. package/dist/canvas/useExtraLayers.js +1 -2
  258. package/dist/canvas/useFrameLoop.js +7 -9
  259. package/dist/canvas/useFrameLoop.js.map +1 -1
  260. package/dist/canvas/useHitObserver.js +1 -2
  261. package/dist/canvas/useHostAnchor.js +1 -2
  262. package/dist/canvas/useInFlightBounds.js +6 -6
  263. package/dist/canvas/useInFlightBounds.js.map +1 -1
  264. package/dist/canvas/useLateContentRedraw.js +1 -2
  265. package/dist/canvas/useLayerStack.js +2 -3
  266. package/dist/canvas/usePaintedCursor.js +1 -2
  267. package/dist/canvas/useRedrawOn.js +1 -2
  268. package/dist/canvas/useSceneAdapter.js +1 -2
  269. package/dist/canvas/useSceneLayerList.js +1 -2
  270. package/dist/canvas/useSurfaceInput.js +1 -2
  271. package/dist/canvas/useSurfaceSize.js +5 -5
  272. package/dist/canvas/useSurfaceSize.js.map +1 -1
  273. package/dist/canvas/useToolCursor.js +1 -2
  274. package/dist/canvas/useViewAim.js +2 -3
  275. package/dist/canvas/useViewHelpers.js +5 -4
  276. package/dist/canvas/useViewHelpers.js.map +1 -1
  277. package/dist/canvas/useViewLayerGate.js +1 -2
  278. package/dist/canvas/useViewNesting.js +1 -2
  279. package/dist/canvas/useViewRegistrySurface.js +1 -2
  280. package/dist/canvas/viewInputs.js +1 -2
  281. package/dist/canvas/viewMarkers.js +1 -2
  282. package/dist/canvas/viewRegistry.js +1 -2
  283. package/dist/canvas/viewSnap.js +1 -2
  284. package/dist/canvas/watchElementMove.js +1 -2
  285. package/dist/canvas/wrapNodeOutput.js +1 -2
  286. package/dist/core/adapters/testing/rootsTree.js +1 -2
  287. package/dist/core/applyOps.js +1 -2
  288. package/dist/core/device/targets.js +1 -2
  289. package/dist/core/device/useDeviceProfile.js +1 -2
  290. package/dist/core/device/useTargetBasePx.js +1 -2
  291. package/dist/core/device/watchDevicePixelRatio.js +1 -2
  292. package/dist/core/geometry/autoPoseDescriptor.js +2 -3
  293. package/dist/core/geometry/booleanOfPaths.js +1 -2
  294. package/dist/core/geometry/inkExtents.js +1 -2
  295. package/dist/core/geometry/pathPoseDescriptor.js +1 -2
  296. package/dist/core/geometry/poseDescriptor.js +1 -2
  297. package/dist/core/geometry/regionHit.js +36 -18
  298. package/dist/core/geometry/regionHit.js.map +1 -1
  299. package/dist/core/geometry/targetFrame.js +1 -2
  300. package/dist/core/geometry/unionBounds.js +1 -2
  301. package/dist/core/layers/backgroundFill.js +1 -2
  302. package/dist/core/layers/children.js +1 -2
  303. package/dist/core/layers/gateLayer.js +1 -2
  304. package/dist/core/layers/layerGroup.js +1 -2
  305. package/dist/core/layers/redrawSource.js +1 -2
  306. package/dist/core/layers/render.js +1 -2
  307. package/dist/core/layers/retain.js +1 -2
  308. package/dist/core/ops/arrange.js +1 -2
  309. package/dist/core/ops/create.js +2 -3
  310. package/dist/core/ops/createHistory.js +2 -3
  311. package/dist/core/ops/delete.js +2 -3
  312. package/dist/core/ops/nodeFlags.js +1 -2
  313. package/dist/core/ops/registry.js +1 -2
  314. package/dist/core/ops/reorder/algorithms.js +1 -2
  315. package/dist/core/ops/reorder/index.js +1 -2
  316. package/dist/core/ops/reorder/setChildOrder.js +1 -2
  317. package/dist/core/ops/reparent.js +1 -2
  318. package/dist/core/ops/select.js +1 -2
  319. package/dist/core/ops/setData.js +1 -2
  320. package/dist/core/ops/setDependsOn.js +1 -2
  321. package/dist/core/ops/setLayer.js +1 -2
  322. package/dist/core/ops/setLayout.js +1 -2
  323. package/dist/core/ops/setPath.js +1 -2
  324. package/dist/core/ops/setText.js +1 -2
  325. package/dist/core/ops/slot.js +1 -2
  326. package/dist/core/ops/transform.js +1 -2
  327. package/dist/core/ops/writtenBy.js +1 -2
  328. package/dist/core/pages/fitViewToPage.js +1 -2
  329. package/dist/core/pages/pageEdits.js +3 -4
  330. package/dist/core/pages/pages.js +1 -2
  331. package/dist/core/pages/pages.js.map +1 -1
  332. package/dist/core/pages/pagesLayer.js +1 -2
  333. package/dist/core/paint/meshKind.js +1 -2
  334. package/dist/core/paint/meshKindLazy.js +9 -18
  335. package/dist/core/paint/meshKindLazy.js.map +1 -1
  336. package/dist/core/paint/paintKindEntry.js +1 -2
  337. package/dist/core/paint/paintKinds.js +1 -2
  338. package/dist/core/paint/registerMesh.js +1 -2
  339. package/dist/core/scene/NodeProperties.js +1 -2
  340. package/dist/core/scene/NodeRouting.js +1 -2
  341. package/dist/core/scene/annotation.js +1 -2
  342. package/dist/core/scene/appliedLog.js +1 -2
  343. package/dist/core/scene/arrivalWindow.js +2 -3
  344. package/dist/core/scene/arrivals.js +1 -2
  345. package/dist/core/scene/booleanGroup.js +1 -2
  346. package/dist/core/scene/booleanOfChildren.js +1 -2
  347. package/dist/core/scene/boundOps.js +1 -2
  348. package/dist/core/scene/carryDescendants.js +2 -3
  349. package/dist/core/scene/clipNothing.js +1 -2
  350. package/dist/core/scene/composeFrame.js +1 -2
  351. package/dist/core/scene/composePose.js +1 -2
  352. package/dist/core/scene/declaredFieldSetters.js +1 -2
  353. package/dist/core/scene/depFrame.js +1 -2
  354. package/dist/core/scene/depMemo.js +1 -2
  355. package/dist/core/scene/dependents.js +1 -2
  356. package/dist/core/scene/derivedParts.js +1 -2
  357. package/dist/core/scene/derivedPath.js +2 -3
  358. package/dist/core/scene/docValues.js +1 -2
  359. package/dist/core/scene/documentOf.js +1 -2
  360. package/dist/core/scene/editMode.js +5 -3
  361. package/dist/core/scene/editMode.js.map +1 -1
  362. package/dist/core/scene/editPass.js +1 -2
  363. package/dist/core/scene/effectivePose.js +3 -4
  364. package/dist/core/scene/fieldEdits.js +1 -2
  365. package/dist/core/scene/fontReads.js +1 -2
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  721. package/dist/interactions/actions/move/behaviors/reparentOnDrop.js +2 -3
  722. package/dist/interactions/actions/move/behaviors/snapBackOrDelete.js +1 -2
  723. package/dist/interactions/actions/move/behaviors/snapToContainer.js +2 -3
  724. package/dist/interactions/actions/move/capture.js +6 -7
  725. package/dist/interactions/actions/move/commit/index.js +2 -3
  726. package/dist/interactions/actions/move/commit/layoutDrop.js +4 -5
  727. package/dist/interactions/actions/move/commit/layoutRelease.js +7 -8
  728. package/dist/interactions/actions/move/commit/rebase.js +2 -3
  729. package/dist/interactions/actions/move/commit/reparent.js +5 -6
  730. package/dist/interactions/actions/move/delta.js +2 -3
  731. package/dist/interactions/actions/move/frame.js +2 -3
  732. package/dist/interactions/actions/move/gestureAdapter.js +1 -2
  733. package/dist/interactions/actions/move/landedDescendants.js +2 -3
  734. package/dist/interactions/actions/move/layout/container.js +3 -4
  735. package/dist/interactions/actions/move/layout/dragged.js +2 -3
  736. package/dist/interactions/actions/move/layout/dropPass.js +5 -6
  737. package/dist/interactions/actions/move/layout/exits.js +2 -3
  738. package/dist/interactions/actions/move/layout/glide.js +2 -3
  739. package/dist/interactions/actions/move/layout/view.js +1 -2
  740. package/dist/interactions/actions/move/refusal.js +2 -3
  741. package/dist/interactions/actions/move/session.js +4 -5
  742. package/dist/interactions/actions/move/translate.js +2 -3
  743. package/dist/interactions/actions/moveNodes.js +5 -6
  744. package/dist/interactions/actions/notices.js +16 -0
  745. package/dist/interactions/actions/notices.js.map +1 -0
  746. package/dist/interactions/actions/outlines/createOutlines.js +9 -8
  747. package/dist/interactions/actions/outlines/createOutlines.js.map +1 -1
  748. package/dist/interactions/actions/outlines/createOutlinesAction.js +14 -10
  749. package/dist/interactions/actions/outlines/createOutlinesAction.js.map +1 -1
  750. package/dist/interactions/actions/outlines/outlineStroke.js +2 -3
  751. package/dist/interactions/actions/outlines/outlineStrokeAction.js +5 -5
  752. package/dist/interactions/actions/outlines/outlineStrokeAction.js.map +1 -1
  753. package/dist/interactions/actions/outlines/replaceWithPaths.js +5 -6
  754. package/dist/interactions/actions/outlines/strokeRegion.js +1 -2
  755. package/dist/interactions/actions/outlines/useCreateOutlinesAdapter.js +1 -2
  756. package/dist/interactions/actions/pathCommands/cutJoin.js +3 -4
  757. package/dist/interactions/actions/pathCommands/livePathEdit.js +3 -4
  758. package/dist/interactions/actions/pathCommands/pathNodes.js +2 -3
  759. package/dist/interactions/actions/pathCommands/simplifyOffset.js +2 -3
  760. package/dist/interactions/actions/pathGestureTags.js +1 -2
  761. package/dist/interactions/actions/planeInput.js +2 -3
  762. package/dist/interactions/actions/pointerState.js +1 -2
  763. package/dist/interactions/actions/poseDescriptorDep.js +1 -2
  764. package/dist/interactions/actions/poseFrame.js +3 -4
  765. package/dist/interactions/actions/resize/action.js +3 -4
  766. package/dist/interactions/actions/resize/aspect.js +1 -2
  767. package/dist/interactions/actions/resize/behaviors/clampMinSize.js +1 -2
  768. package/dist/interactions/actions/resize/boxFrame.js +1 -2
  769. package/dist/interactions/actions/resize/capture.js +7 -8
  770. package/dist/interactions/actions/resize/commit.js +3 -4
  771. package/dist/interactions/actions/resize/cornerHandles.js +1 -2
  772. package/dist/interactions/actions/resize/frame.js +7 -8
  773. package/dist/interactions/actions/resize/held.js +2 -3
  774. package/dist/interactions/actions/resize/minimum.js +1 -2
  775. package/dist/interactions/actions/resize/replay.js +1 -2
  776. package/dist/interactions/actions/resize/ruleBounds.js +1 -2
  777. package/dist/interactions/actions/resize/session.js +9 -10
  778. package/dist/interactions/actions/resolveOverlays.js +1 -2
  779. package/dist/interactions/actions/resolvePreviews.js +3 -4
  780. package/dist/interactions/actions/rotate/action.js +5 -6
  781. package/dist/interactions/actions/rotate/commit.js +2 -3
  782. package/dist/interactions/actions/rotate/frame.js +3 -4
  783. package/dist/interactions/actions/rotate/geometry.js +1 -2
  784. package/dist/interactions/actions/rotate/handle.js +2 -3
  785. package/dist/interactions/actions/rotate/replay.js +2 -3
  786. package/dist/interactions/actions/rotate/session.js +10 -11
  787. package/dist/interactions/actions/selectionSubtree.js +7 -22
  788. package/dist/interactions/actions/selectionSubtree.js.map +1 -1
  789. package/dist/interactions/actions/spatialReference.js +1 -2
  790. package/dist/interactions/actions/testUtils.js +1 -9
  791. package/dist/interactions/actions/testUtils.js.map +1 -1
  792. package/dist/interactions/actions/transform-again/action.js +5 -6
  793. package/dist/interactions/actions/transform-again/memory.js +1 -2
  794. package/dist/interactions/actions/transformFinish.js +1 -2
  795. package/dist/interactions/actions/useActionSet.js +1 -2
  796. package/dist/interactions/actions/useNotices.js +12 -0
  797. package/dist/interactions/actions/useNotices.js.map +1 -0
  798. package/dist/interactions/actions/useStandardActions.js +1 -2
  799. package/dist/interactions/gestures/dragGesture/dragGesture.js +1 -2
  800. package/dist/interactions/gestures/dragGesture/dragPointOf.js +1 -2
  801. package/dist/interactions/gestures/dragRadial/dragRadial.js +2 -3
  802. package/dist/interactions/gestures/dragRect/dragRect.js +2 -3
  803. package/dist/interactions/gestures/handleDrag/handleDrag.js +1 -2
  804. package/dist/interactions/gestures/pointerDrag/pointerDrag.js +1 -2
  805. package/dist/interactions/gestures/shared/originProjection.js +1 -2
  806. package/dist/interactions/gestures/shared/screenTolerance.js +1 -2
  807. package/dist/interactions/gestures/thresholdDrag/thresholdDrag.js +1 -2
  808. package/dist/kitSettingsSchema.js +4 -5
  809. package/dist/test-hook/createTestHook.js +1 -2
  810. package/dist/test-hook/install.js +1 -2
  811. package/dist/test-hook/useTestHook.js +1 -2
  812. package/dist/test-seams.d.ts +7 -14
  813. package/dist/test-seams.js +2 -2
  814. package/dist/tools/builtin/anchors/anchorsTool.js +30 -0
  815. package/dist/tools/builtin/anchors/anchorsTool.js.map +1 -0
  816. package/dist/tools/builtin/ellipse/useEllipseTool.js +2 -3
  817. package/dist/tools/builtin/eyedropper/useEyedropperTool.js +1 -2
  818. package/dist/tools/builtin/hand/dragPanContribution.js +1 -2
  819. package/dist/tools/builtin/hand/useHandTool.js +1 -2
  820. package/dist/tools/builtin/image/useImageTool.js +1 -2
  821. package/dist/tools/builtin/lasso/useLassoTool.js +1 -2
  822. package/dist/tools/builtin/line/useLineTool.js +2 -3
  823. package/dist/tools/builtin/measure/useMeasureTool.js +2 -3
  824. package/dist/tools/builtin/pen/penHandle.js +1 -2
  825. package/dist/tools/builtin/pen/usePenTool.js +6 -7
  826. package/dist/tools/builtin/pencil/usePencilTool.js +1 -2
  827. package/dist/tools/builtin/pickTopMostHit.js +1 -2
  828. package/dist/tools/builtin/polygon/usePolygonTool.js +2 -3
  829. package/dist/tools/builtin/pressTarget.js +1 -2
  830. package/dist/tools/builtin/rect/useRectTool.js +2 -3
  831. package/dist/tools/builtin/select/adapterPointQuery.js +3 -4
  832. package/dist/tools/builtin/select/collapseDeferred.js +1 -2
  833. package/dist/tools/builtin/select/groupEntry.js +2 -3
  834. package/dist/tools/builtin/select/pressDecision.js +3 -4
  835. package/dist/tools/builtin/select/pressDecision.js.map +1 -1
  836. package/dist/tools/builtin/select/selectionContributions.js +1 -2
  837. package/dist/tools/builtin/select/useSelectTool.js +5 -6
  838. package/dist/tools/builtin/shared/insertToolOptions.js +1 -2
  839. package/dist/tools/builtin/shared/pointerFollower.js +1 -2
  840. package/dist/tools/builtin/slice/useSliceTool.js +5 -6
  841. package/dist/tools/builtin/star/useStarTool.js +2 -3
  842. package/dist/tools/builtin/sticky/stickyNode.js +1 -2
  843. package/dist/tools/builtin/sticky/useStickyTool.js +2 -3
  844. package/dist/tools/builtin/text/useTextTool.js +1 -2
  845. package/dist/tools/index.js +4 -2
  846. package/dist/tools/overlayBinding.js +1 -2
  847. package/dist/tools/toolOptions.js +60 -0
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  849. package/dist/tools/useKeybindings.js +1 -2
  850. package/dist/{types-DW14eu9B.d.ts → types-BUvUXZe5.d.ts} +3 -3
  851. package/dist/util/color.js +1 -2
  852. package/dist/util/paint.js +1 -2
  853. package/dist/version.js +2 -3
  854. package/package.json +27 -27
  855. package/dist/interactions/actions/defaults/pathEditTools.js +0 -60
  856. package/dist/interactions/actions/defaults/pathEditTools.js.map +0 -1
package/CHANGELOG.md CHANGED
@@ -1,5 +1,256 @@
1
1
  # Changelog
2
2
 
3
+ ## 1.15.1
4
+
5
+ ### Patch Changes
6
+
7
+ - 424ba52: The Smudge brush, the Simplify brush, a warp's control drag, and Warp Settings can be the last operation, their
8
+ settings changed after the fact in the last-operation panel. A brush stroke replays every dab from its start with the
9
+ new Size, Strength or Tolerance; text the Smudge brush converted is put back and converted again wherever the brush
10
+ at its new size meets it. A warp drag replays with the warp remade under the new Mode, Rows, Columns, Mapping or
11
+ Tolerance, the control moved as it was first, so an envelope's new grid is resampled from the mesh the drag bent.
12
+ Warp Settings shows only the settings a run changed. Each stays one undo entry.
13
+
14
+ A tool's options and its action's panel are one setting: `ActionTuning.keep` is handed the params a panel change set,
15
+ and the tuning `<SceneCanvas>` makes from `toolOptionValues` writes them back there, so an options row shows the
16
+ values the next stroke uses. `OngoingHandle.params` reports params a gesture took from what it edited rather than
17
+ from its binding, such as a held warp's own grid, which the panel shows and replay receives. A gesture that opens a
18
+ journal as it starts is now kept as the last operation. `SMUDGE_BRUSH_PARAMS` and `SIMPLIFY_BRUSH_PARAMS` are the
19
+ forms the brushes' options use, and `warpDragParams`, `configureWarpParams`, and `WARP_SETTING_FIELDS` the warps'.
20
+ - 9515681: A marquee or lasso now selects at the depth a click does. A hit inside a group that isn't entered selects the outermost such group, not the marks inside it. `AreaSelectDep` and `LassoSelectDep` take an optional `targetOf(id)` for this, and `<SceneCanvas>` wires it from the entered group.
21
+
22
+ A clone's selection outline now lands on its ghost under a parent away from the origin. A previewed pose is read in the frame the node is stored in, as the ghost and the published overrides read it. The scene adapter gains `worldOfStored(id, stored)` to carry it to world, and `getEffectivePose` now answers world during a preview as well as after it.
23
+ - 5e66a10: A unit scope can declare the magnification its frame is drawn at: `units: { system, drawnAt: 0.4 }` on a node
24
+ whose scale `transform` draws its children at 0.4×. The declaration draws nothing; it says what the transform is
25
+ meant to be, so lengths read on screen can be divided back to the size they were modeled at.
26
+
27
+ - `magnificationOf(scopes)` (quantity) multiplies the chain's `drawnAt`; `sceneMagnification(scene, ids)` and
28
+ `sceneDeclaredScopes(scene, id)` (core) read it off a scene.
29
+ - Equal-spacing snap marks and `distanceReadout` divide their lengths by the declared magnification of the nodes
30
+ they measure.
31
+ - `undeclaredMagnifications(scene)` (core) lists every container under a declared scope whose children are drawn
32
+ at a size its scopes do not declare, and `SceneCanvas` warns once per container in development: a container
33
+ drawn at 1.5× with nothing declaring it is what turns a 20″ cabinet into 30″ of board.
34
+ - `scaleBar` (quantity) picks a round length for a frame's scopes, and `<ScaleBar>` (ui) draws it, labeled in the
35
+ frame's own units and saying what size the frame is drawn at.
36
+ - 2992b55: Dependency updates: `@msb235/blits` 0.16.1 (core, animator, clock, labkit), `earcut` 3.2.4 (core, geom's peer
37
+ range, labkit), `react-aria` 3.53.1 and `react-aria-components` 1.22.1 (ui), and `magic-string` 1.4.5, `oxc-parser`
38
+ 0.156.0 and `unplugin` 3.7.0 (icons-plugin). geom's `earcut` peer is an exact pin, so a consumer installing geom
39
+ beside its own `earcut` needs 3.2.4.
40
+ - 8ad43af: A core `Page` can carry `meta`: values other packages keep on the page, each under its owner's key. Every page edit
41
+ (`addPage`, `removePage`, `movePage`, `resizePage`, `renamePage`, `setPages`) and `layoutPages` carry it, and undo
42
+ restores it with the page.
43
+
44
+ `documentSpecs` writes a graph page's `notation`, `layout`, and `direction` to its page's `meta['diagram:graph']`, and
45
+ `documentFromScene` reads them back, so a Mermaid class, state, C4, block, or other non-flowchart page drawn into a
46
+ scene exports as the same kind, a block diagram keeps its columns, spans, and spaces, and a flowchart keeps its
47
+ direction. `GRAPH_PAGE_META_KEY`, `graphPageSettingsOf`, and `GraphPageSettings` are exported. This adds API.
48
+ - 120420a: `reconcileSpecs` now puts siblings in `next`'s order wherever a parent's children there differ from `prev`'s, by an addition or a reorder. A node added among existing siblings used to land after all of them, so it could paint above a node `next` listed after it. A reorder made in the scene still stands while `next` keeps the same order, and a child no spec names keeps its place.
49
+ - e982d8a: A selection never holds a node together with its descendant: a selected node holds its whole subtree, which counts as selected and can't be selected on its own. The scene's selection keeps only the outermost of the ids written to it, whichever order they come in, and drops a node moved under a selected one. `<SceneCanvas>` applies the same rule to a `selection` kept off the scene, on every write the canvas makes. Selecting a group whose child is selected replaces the child with the group, and Shift-clicking a child of a selected group leaves the selection as it was.
50
+
51
+ `@weasel-js/select` adds `outermost(ids, parentOf)`, the ids no ancestor among them holds, and `holderOf(selected, id, parentOf)`, the selected id that holds `id`: itself or its nearest selected ancestor.
52
+ - Updated dependencies [d2110bc]
53
+ - Updated dependencies [424ba52]
54
+ - Updated dependencies [5e66a10]
55
+ - Updated dependencies [2992b55]
56
+ - Updated dependencies [3105d13]
57
+ - Updated dependencies [027c59a]
58
+ - Updated dependencies [8b52282]
59
+ - Updated dependencies [937167e]
60
+ - Updated dependencies [9c051bd]
61
+ - Updated dependencies [b6a97f4]
62
+ - Updated dependencies [e982d8a]
63
+ - Updated dependencies [fa1c9a7]
64
+ - Updated dependencies [13b0604]
65
+ - @weasel-js/font@1.15.1
66
+ - @weasel-js/text@1.15.1
67
+ - @weasel-js/routing@1.15.1
68
+ - @weasel-js/quantity@1.15.1
69
+ - @weasel-js/geom@1.15.1
70
+ - @weasel-js/animator@1.15.1
71
+ - @weasel-js/gestures@1.15.1
72
+ - @weasel-js/ui-logic@1.15.1
73
+ - @weasel-js/prefs@1.15.1
74
+ - @weasel-js/select@1.15.1
75
+ - @weasel-js/renderer@1.15.1
76
+ - @weasel-js/text-dom@1.15.1
77
+ - @weasel-js/stroke@1.15.1
78
+ - @weasel-js/simulation@1.15.1
79
+ - @weasel-js/cursor@1.15.1
80
+ - @weasel-js/history@1.15.1
81
+ - @weasel-js/icons@1.15.1
82
+ - @weasel-js/modes@1.15.1
83
+ - @weasel-js/paint@1.15.1
84
+ - @weasel-js/react@1.15.1
85
+ - @weasel-js/registry@1.15.1
86
+
87
+ ## 1.15.0
88
+
89
+ ### Minor Changes
90
+
91
+ - 48b6c4c: <!-- bump-approved: minor: maintainer — 1.15.0 release requested 2026-10-31 -->
92
+
93
+ An action can declare its params as a form, `Action.params` (a `@weasel-js/prefs` group of labels, ranges, steps,
94
+ and defaults). An immediate run of such an action that commits one history entry becomes the actions tree's last
95
+ operation, read with `useLastOperation()` / `useLastOperationStore()` (or `lastOperationOf(registry)`). Its
96
+ `adjust(patch)` undoes that entry, puts back the selection the run started from, reruns the action with the patch
97
+ over the values it used, and keeps the new entry in place of the old one, so the history still holds one entry. Any
98
+ other history step, an undo or redo, or `dismiss()` clears it. The values last used become the action's params for
99
+ the rest of the session, under any tuning. Core publishes a `selectionSnapshot` dep that captures the node selection
100
+ and the anchor selection together, which the rerun restores.
101
+
102
+ `@weasel-js/ui` adds `<LastOperationPanel>`, which draws the last operation as a form titled with the command's label,
103
+ adjusting it on each change and dismissing it from its close button; it renders nothing while there is none.
104
+
105
+ `bridgePaths` and `bridgeAnchors` declare their Tension (`BRIDGE_PARAMS`), `resamplePath` its count, spacing, corners,
106
+ and tolerance (`RESAMPLE_PARAMS`), and `addExtremeAnchors` a new Turns param (`ADD_EXTREMES_PARAMS`). `resamplePath`
107
+ is now an immediate command committing one entry, where it was an ongoing action previewed through `begin`: code
108
+ driving it with `useOngoingAction` must trigger it instead. `addExtremeAnchors` takes `params.axes` — `'xy'` (the
109
+ default), `'x'`, or `'y'` — and geom's `segmentExtremaTs` and `addExtremaAnchors` take the same choice as a last
110
+ argument (`ExtremaAxes`).
111
+
112
+ ### Patch Changes
113
+
114
+ - 8461e7b: `NodeGates.hidden` and `NodeGates.locked` take the node itself as well as its id, and answer the same for
115
+ either; a walk that already holds the node saves looking it up. The pick walk now hands them its
116
+ candidates, decides a marquee from a node's bounds before building anything to test its outline, and no
117
+ longer allocates per candidate. Scene edits and history pushes allocate less per op. No result changes.
118
+ - 70a64a3: Tools can declare options: `ToolDef.options` names the action they are params of, a prefs group of number leaves
119
+ (their bounds and defaults), and which one is the tool's size and which its strength. `<SceneCanvas>` tunes the
120
+ action from the values the host keeps in the new `toolOptionValues` dep (`ToolOptionValues`, published with
121
+ `useToolOptionValues`; `createToolOptionValues` keeps them in memory). `defineTool` adds step actions for the size
122
+ and strength, bound to `[` `]` and `Shift+[` `Shift+]` while the tool is the active one, so they win over the same keys'
123
+ anchor-selection commands only then.
124
+
125
+ The Smudge brush (`SMUDGE_BRUSH_OPTIONS`: size, strength) and the Simplify brush (`SIMPLIFY_BRUSH_OPTIONS`: size,
126
+ tolerance) declare theirs. Size steps by ×1.25; the Smudge brush's strength by 0.1, the Simplify brush's tolerance by
127
+ ×1.25.
128
+ - f77e789: A canvas left to fill its parent now shows its new size, painted, in the frame its parent resized in, rather than
129
+ one frame late at the old size. `<Canvas>`, `<SceneCanvas>`, `<DrawCanvas>`, and `<SceneViewCanvas>` also paint a
130
+ commit that changes their size in place instead of on the next frame. `useElementSize` and `useCanvasSize` take
131
+ `{ beforePaint: true }` to render their caller with a new size inside the `ResizeObserver` callback; it suits only a
132
+ caller whose render lays out nothing outside the observed element, since the browser reports anything else that
133
+ resizes there as a loop error. Without it the size arrives in a task after the callback, as before. A canvas's
134
+ `onResize` now fires from a passive effect.
135
+ - 0e60598: Drawing a polygon or a star leaves the last-operation panel up with its sides, or its points and inner radius
136
+ (`insertParams`, `POLYGON_INSERT_PARAMS`, `STAR_INSERT_PARAMS`); a change redraws the shape in place from the same
137
+ drag, as one undo entry. A drag that insert behaviors answered gets no panel. The star's "Inner" property row is now
138
+ "Inner radius". The scene's history answers `activeJournal()`, and its journals `observe`, so the last operation
139
+ follows edits into an open journal, such as path edit's.
140
+ - a1cb281: Images drawn at half their size or smaller are now smoothed through mipmaps by default: `imageMinification` defaults
141
+ to `'auto'` on `WeaselRenderer` and `<Canvas>`, which builds an image's mipmaps the first time a frame draws the whole of
142
+ it that small. This changes the pixels of every image drawn small; pass `imageMinification: 'linear'` for the old
143
+ single-tap look. A draw with `source` and a `sprites` run never sample mipmaps, under any mode, so a sprite-sheet cell
144
+ drawn small no longer takes color from the cells beside it under `'mipmap'` or `'auto'`.
145
+ - c41c917: Path edit's tools are ordinary tools, and a mode can name the tool it starts on.
146
+
147
+ **Breaking:** the `pathEditTool.*` toggle actions (`pathEditToolAction`, `exitPathEditToolAction`,
148
+ `pathEditToolActive`, `simplifyBrushToolAction`, `lengthenToolAction`, `SIMPLIFY_BRUSH_TOOL`, `LENGTHEN_TOOL`) are
149
+ removed, as are the `editAnchors` dep's `tool` and `setTool`, `PathEditHost`'s `tool` and `setTool`, and
150
+ `AnchorState.tool`. The `simplifyBrush` and `lengthenPath` actions no longer bind a drag themselves: mount
151
+ `useSimplifyBrushTool` and `useLengthenTool` (or `usePathEditTools`, named by `PATH_EDIT_TOOLS`; `usePathToolsTools`
152
+ includes them), each carrying `edits-anchors`. Their bindings sit at the active tier, so they outrank anchor
153
+ editing's ambient drags; a Lengthen drag on an anchor that is no open end falls through to moving it.
154
+
155
+ `ModeDefinition.defaultTool` names the tool a mode starts on: entering the mode activates it, leaving restores the
156
+ tool active at entry, and Escape with another tool on returns to it before a second Escape leaves: a mode shortcut's
157
+ `exit` and `cancel` and core's `exitPathEdit` each call `returnToModeDefault` first, reading the new `modeDefaultTool`
158
+ dep `<SceneCanvas>` sources. `PATH_EDIT` names core's new `anchors` tool (key A, glyph `core:anchors`), which the
159
+ `pathEdit` preset mounts and `ANCHOR_TOOLS` names; it binds nothing and holds path edit's active slot. The pointer
160
+ cursor over an anchor or handle is now `editAnchors`' own `cursor`, so a path-edit tool's cursor shows there.
161
+
162
+ A `chromeRules` dep, which `<SceneCanvas>` sources, reads and sets chrome-visibility rules at run time. The toggles
163
+ `pathEdit.show.direction`, `.comb`, `.balance`, and `.corners` (group `pathOverlays`) use it to flip each overlay
164
+ between `always` and `never`, and come with the preset that draws it.
165
+
166
+ `ToolPalette` takes `ineligible: 'dim' | 'hide'`, default `dim`; `hide` leaves out every tool the current mode does
167
+ not allow. The Girth tool's palette group is now `path`, beside Trim, Extend, and the Smudge brush.
168
+
169
+ In the dev server and under vitest, `weaselIcons` in app mode stops looking for tables at the nearest workspace root
170
+ above the app, and reads that workspace's packages' source tables. It used to walk on into an enclosing checkout's
171
+ `node_modules` (a git worktree sits inside its main checkout), so a worktree served that checkout's glyphs: a glyph
172
+ added on the branch drew as "?", and one redrawn there drew as before.
173
+ - d25ad30: A runs array can now be refilled in place. `clearRuns(runs)` in `@weasel-js/text` forgets what the layout and
174
+ paint caches hold for it while leaving it filed, `resolveRunsInto(out, runs, style)` resolves into an array the
175
+ caller owns, rewriting each run object whose optional fields match, and `textCommandFromRunsInto(cmd, …)` in
176
+ `@weasel-js/renderer` refills a text command and its runs. Core re-exports all three.
177
+
178
+ A HUD text widget now keeps one command and one runs array for its life and refills them when its text, color
179
+ or family changes, so a readout rewritten every frame no longer allocates a command, its runs, or a cache
180
+ entry per label. What its `draw` returned shows the widget's current text rather than a snapshot of the
181
+ text it had then.
182
+ - 1de1aab: The Smudge brush now smudges text: a text node it may push (selected, or any unlocked, shown one while nothing is
183
+ selected) is converted to outlines, as Create Outlines does, the moment the brush touches it, and its paths are
184
+ smudged from then on. Conversion and smudge are one undo entry labeled "Smudge brush", and Escape mid-stroke puts the
185
+ text back. Text whose face has no outlines is left alone, and the user is told once per stroke. In a host with no
186
+ `createOutlinesAdapter` dep, text is skipped. A selected group is now smudged as its path leaves.
187
+
188
+ `applyCreateOutlines(adapter, ids?)` converts the given text nodes rather than only the selection.
189
+
190
+ A journal can now open inside another (`Journal.beginJournal`), and `scene.history.beginJournal` opens inside the
191
+ journal edits are going to when there is one, so a gesture journaled during a mode lands in the mode's journal as one
192
+ entry. A journal opened on `scene.history` now takes the scene's `applyBatch` edits without an active-journal accessor.
193
+
194
+ New `notices` dep (`NoticesDep`, published with `useNotices`): where an action tells the user something went wrong.
195
+ Create Outlines, Outline Stroke, Pathfinder, and the Smudge brush report text they cannot outline through it, and fall
196
+ back to the console without it.
197
+ - fce0494: A node can now declare points of its own that a move snaps, through `<SceneCanvas snap={{ anchors }}>`
198
+ or `createSnapSession2d({ anchors })`: a function from a node id to points in that node's box frame,
199
+ such as a cabinet's hanger holes. Each becomes a probe of the new role `'anchor'`, offered only to a
200
+ source whose `roles` list it, so a grid can land the holes on a pegboard's while alignment and spacing
201
+ keep measuring the box.
202
+ - 746fab0: The warp tools (Distort, Envelope, Puppet Warp) now work on a selected group: one set of controls is laid around all
203
+ of its paths, and they warp together. Selected text converts to outlines when a warp begins on it (a drag on the fresh
204
+ controls, or a pin placed), conversion and warp landing as one undo step; canceling the drag puts the text back, and
205
+ text whose face has no outlines is left alone with a notice. While a warp tool is active, the selection's resize and
206
+ rotation handles no longer draw over its controls or take its presses.
207
+
208
+ New `ToolDef.hides`: chrome ids hidden, in paint and hit-test alike, while that tool is the active one (carried to
209
+ rules as `RuleCtx.hiddenChrome`).
210
+ - Updated dependencies [2bdba7b]
211
+ - Updated dependencies [8461e7b]
212
+ - Updated dependencies [70a64a3]
213
+ - Updated dependencies [3f13a49]
214
+ - Updated dependencies [719d457]
215
+ - Updated dependencies [d40f593]
216
+ - Updated dependencies [81a1b94]
217
+ - Updated dependencies [b7d362d]
218
+ - Updated dependencies [a95d3a4]
219
+ - Updated dependencies [e05ddd3]
220
+ - Updated dependencies [30bf607]
221
+ - Updated dependencies [35f0277]
222
+ - Updated dependencies [48b6c4c]
223
+ - Updated dependencies [a1cb281]
224
+ - Updated dependencies [2e2f76c]
225
+ - Updated dependencies [c41c917]
226
+ - Updated dependencies [fbc7ebf]
227
+ - Updated dependencies [d25ad30]
228
+ - Updated dependencies [1de1aab]
229
+ - Updated dependencies [fce0494]
230
+ - Updated dependencies [51ca29e]
231
+ - Updated dependencies [746fab0]
232
+ - @weasel-js/renderer@1.15.0
233
+ - @weasel-js/history@1.15.0
234
+ - @weasel-js/routing@1.15.0
235
+ - @weasel-js/font@1.15.0
236
+ - @weasel-js/text@1.15.0
237
+ - @weasel-js/geom@1.15.0
238
+ - @weasel-js/modes@1.15.0
239
+ - @weasel-js/stroke@1.15.0
240
+ - @weasel-js/text-dom@1.15.0
241
+ - @weasel-js/animator@1.15.0
242
+ - @weasel-js/headless@1.15.0
243
+ - @weasel-js/gestures@1.15.0
244
+ - @weasel-js/cursor@1.15.0
245
+ - @weasel-js/icons@1.15.0
246
+ - @weasel-js/paint@1.15.0
247
+ - @weasel-js/prefs@1.15.0
248
+ - @weasel-js/quantity@1.15.0
249
+ - @weasel-js/react@1.15.0
250
+ - @weasel-js/registry@1.15.0
251
+ - @weasel-js/select@1.15.0
252
+ - @weasel-js/simulation@1.15.0
253
+
3
254
  ## 1.14.2
4
255
 
5
256
  ### Patch Changes
@@ -1,11 +1,11 @@
1
- import { PointerProviderIfRoot } from "./canvas/SceneCanvas/PointerProviderIfRoot.js";
2
- import { ActionsProviderIfRoot } from "./canvas/SceneCanvas/ActionsProviderIfRoot.js";
3
- import { DepRegistryProviderIfRoot } from "./canvas/SceneCanvas/DepRegistryProviderIfRoot.js";
4
1
  import { IconRegistryScope } from "./iconRegistry/IconRegistryProvider.js";
2
+ import { DepRegistryProviderIfRoot } from "./canvas/SceneCanvas/DepRegistryProviderIfRoot.js";
3
+ import { ActionsProviderIfRoot } from "./canvas/SceneCanvas/ActionsProviderIfRoot.js";
4
+ import { PointerProviderIfRoot } from "./canvas/SceneCanvas/PointerProviderIfRoot.js";
5
5
  import { jsx } from "react/jsx-runtime";
6
6
  import { ActionsProvider, ActiveToolContextProvider, ActiveToolContextProviderIfRoot, DepRegistryProvider, PointerContextProvider, SelectionContextProvider, SelectionContextProviderIfRoot } from "@weasel-js/routing/react";
7
7
 
8
- //#region src/WeaselProvider.tsx
8
+ // src/WeaselProvider.tsx
9
9
  /**
10
10
  * Mounts every kit-wide provider at once — deps, actions, active tool,
11
11
  * selection, and pointer — each only if one is not already in scope, or
@@ -24,6 +24,5 @@ function WeaselProvider({ children, isolate = false, icons, iconVariants }) {
24
24
  });
25
25
  }
26
26
 
27
- //#endregion
28
27
  export { WeaselProvider };
29
28
  //# sourceMappingURL=WeaselProvider.js.map
@@ -4,7 +4,7 @@ import { angleOf, isRigid, localToWorld, pxExtentIn, targetCorners } from "../co
4
4
  import { annulusSemiAxes, hitAffordanceRegions, pointRegionAnchor, pointRegionFrame, pointRegionLive, pointRegionScreenQuad, transformOf } from "./hitAffordanceRegions.js";
5
5
  import { PATH_L, PATH_M, PATH_Z, boundsOfPath } from "@weasel-js/geom";
6
6
 
7
- //#region src/affordances/composeAffordanceLayer.ts
7
+ // src/affordances/composeAffordanceLayer.ts
8
8
  /**
9
9
  * Bundle a list of Affordances into a single RenderLayer.
10
10
  *
@@ -294,6 +294,5 @@ function worldOf(region, xf, view) {
294
294
  };
295
295
  }
296
296
 
297
- //#endregion
298
297
  export { composeAffordanceLayer };
299
298
  //# sourceMappingURL=composeAffordanceLayer.js.map
@@ -1,10 +1,10 @@
1
- import { HANDLE_BASE_PX } from "../core/device/targets.js";
2
- import { angleOf, localToWorld } from "../core/geometry/targetFrame.js";
3
1
  import { RESIZE_HANDLE_ANCHORS, fixedCornerOf, handlePoint, isCornerHandle } from "../interactions/actions/resize/cornerHandles.js";
4
- import { transformOf } from "./hitAffordanceRegions.js";
2
+ import { angleOf, localToWorld } from "../core/geometry/targetFrame.js";
5
3
  import { MULTI_RESIZE_TARGET_ID } from "../core/selection/selectionTarget.js";
4
+ import { transformOf } from "./hitAffordanceRegions.js";
5
+ import { HANDLE_BASE_PX } from "../core/device/targets.js";
6
6
 
7
- //#region src/affordances/cornerResize.ts
7
+ // src/affordances/cornerResize.ts
8
8
  var DEFAULT_FILL = "#d4c4a8";
9
9
  var DEFAULT_STROKE = "#1a130d";
10
10
  /**
@@ -115,6 +115,5 @@ function pickRenderTarget(state) {
115
115
  return null;
116
116
  }
117
117
 
118
- //#endregion
119
118
  export { createCornerResizeAffordance };
120
119
  //# sourceMappingURL=cornerResize.js.map
@@ -2,7 +2,7 @@ import { IDENTITY_TARGET, angleOf, localToWorld, normalToWorld, pxExtentIn, targ
2
2
  import { edgeHandlesFit } from "../interactions/actions/resize/cornerHandles.js";
3
3
  import { multiply, scale, scaleDelta, screenAngleOf, standoff, strokeHitTest } from "@weasel-js/geom";
4
4
 
5
- //#region src/affordances/hitAffordanceRegions.ts
5
+ // src/affordances/hitAffordanceRegions.ts
6
6
  /**
7
7
  * Walk affordances for a world-space hit, topmost first.
8
8
  *
@@ -173,6 +173,5 @@ function hitRegion(region, wx, wy, xf, view) {
173
173
  return local.x >= r.x && local.x <= r.x + r.width && local.y >= r.y && local.y <= r.y + r.height;
174
174
  }
175
175
 
176
- //#endregion
177
176
  export { angleOf, annulusSemiAxes, hitAffordanceRegions, localToWorld, pointRegionAnchor, pointRegionFrame, pointRegionLive, pointRegionScreenQuad, transformOf };
178
177
  //# sourceMappingURL=hitAffordanceRegions.js.map
@@ -1,7 +1,7 @@
1
1
  import { enumerateAnchors } from "../interactions/actions/edit-anchors/geometry.js";
2
2
  import { pathToAnchors } from "@weasel-js/geom";
3
3
 
4
- //#region src/affordances/pathAnchors.ts
4
+ // src/affordances/pathAnchors.ts
5
5
  /** Chrome-caps id gating the anchor, control, and segment affordances. */
6
6
  var PATH_ANCHOR_CHROME_ID = "path-edit.anchors";
7
7
  /**
@@ -46,7 +46,6 @@ function createPathAnchorAffordances(getAnchorState, opts = {}) {
46
46
  hitRadiusPx: hitRadius
47
47
  },
48
48
  hitKind,
49
- ...getAnchorState()?.tool ? {} : { cursor },
50
49
  bind: () => ({ initialScratch: {
51
50
  ...scratch,
52
51
  targetId
@@ -162,6 +161,5 @@ function withEdited(selection, editingId) {
162
161
  return editingId === null || selection.includes(editingId) ? selection : [...selection, editingId];
163
162
  }
164
163
 
165
- //#endregion
166
164
  export { PATH_ANCHOR_CHROME_ID, createPathAnchorAffordances };
167
165
  //# sourceMappingURL=pathAnchors.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"pathAnchors.js","names":[],"sources":["../../src/affordances/pathAnchors.ts"],"sourcesContent":["/** Path anchor, control-handle, and segment affordances, and the parts path-edit extensions add. */\n\nimport type { CursorSpec } from '@weasel-js/cursor';\nimport type { Affordance, AffordanceBinding, AffordanceRegion, CommonAffordanceScratch } from './types';\nimport type { ChromeState } from 'core/selection/chromeState';\nimport { pathToAnchors, type AnchorSet, type PolygonPath } from '@weasel-js/geom';\nimport { enumerateAnchors } from 'interactions/actions/edit-anchors/geometry';\nimport type { PathEditExtension } from 'domains/paths/pathEditExtension';\n\n/**\n * Live anchor-editing state. The thunk that returns it is called on every\n * pointer event, so it must be cheap (O(1) field reads).\n */\nexport interface AnchorState {\n /** Id of the path currently in anchor-edit mode, or `null`. Control handles\n * are only hittable on the path that is being edited. */\n editingId: string | null;\n /** Current editable path for a node id. Non-polygon values are ignored. */\n getPose(id: string): unknown;\n /** The committed pose and data of a node, which extensions' parts read. */\n getNode?(id: string): { pose: unknown; data: unknown } | null;\n /** The path-edit extensions whose parts are pressed, in order. */\n extensions?: readonly PathEditExtension[];\n /** The active path-edit tool, if any. While one is set, anchors and controls\n * carry no cursor of their own, so the tool's action shows its own. */\n tool?: string | null;\n /** The path whose outline counts as a segment press, when it is not\n * `getPose`'s: a path drawn from a form, edited through the form's edit\n * path. */\n getOutline?(id: string): unknown;\n}\n\n/** Options for the path-anchor affordances. */\nexport interface PathAnchorAffordanceOptions {\n /** Hit radius (screen-px) for anchor and control points. Default 8. */\n hitRadius?: number;\n /** Cursor while hovering an anchor or control, with no path-edit tool\n * active. Defaults to `'pointer'`. */\n cursor?: CursorSpec;\n}\n\n/** What an anchor hit hands to the action that follows. */\nexport interface AnchorScratch extends CommonAffordanceScratch {\n /** Node id of the path the anchor belongs to. */\n targetId: string;\n /** Sequential anchor index in path walk order. */\n anchorIndex: number;\n /** Which of the anchor's three grabbable points this is. */\n part: 'anchor' | 'controlIn' | 'controlOut';\n}\n\n/** Chrome-caps id gating the anchor, control, and segment affordances. */\nexport const PATH_ANCHOR_CHROME_ID = 'path-edit.anchors';\n\n/**\n * Segment, extension-part, anchor, and control affordances for the selected\n * paths, bottom → top.\n *\n * Three affordances rather than one, so that a control handle beats an anchor\n * regardless of which is nearer, the way controls draw on top, and both beat\n * the segment they sit on. Within each, nearest wins. A press on the edited\n * path's outline is a `segment` hit, which the segment bend binds to and a\n * selection move turns down. Anchors, controls, and segments share one id:\n * chrome-caps gates anchor editing as a single piece of chrome. A part a\n * path-edit extension adds (`PathEditExtension.parts`) may name a chrome id of\n * its own as well, so it can be shown apart from the anchors.\n *\n * Order matters — spread this into an affordance list in the returned order.\n */\nexport function createPathAnchorAffordances(\n getAnchorState: () => AnchorState | null,\n opts: PathAnchorAffordanceOptions = {},\n): Affordance[] {\n const { hitRadius = 8, cursor = 'pointer' } = opts;\n\n /** Selected polygon paths, and the one being edited, paired with their node id. */\n const editablePaths = (state: ChromeState): Array<{ id: string; path: PolygonPath }> => {\n const anchorState = getAnchorState();\n if (!anchorState) return [];\n const out: Array<{ id: string; path: PolygonPath }> = [];\n for (const id of withEdited(state.selection, anchorState.editingId)) {\n const pose = anchorState.getPose(id);\n if (!pose || (pose as { kind?: string }).kind !== 'polygon') continue;\n out.push({ id, path: pose as PolygonPath });\n }\n return out;\n };\n\n const point = (\n id: string,\n targetId: string,\n x: number,\n y: number,\n scratch: AnchorScratch,\n hitKind: string,\n ): AffordanceRegion => ({\n id,\n // Anchor coordinates are already world space, pose rotation baked in.\n // Anchoring to `null` keeps the framework from applying it twice.\n targetId: null,\n shape: { kind: 'point', x, y, hitRadiusPx: hitRadius },\n hitKind,\n ...(getAnchorState()?.tool ? {} : { cursor }),\n bind: (): AffordanceBinding => ({ initialScratch: { ...scratch, targetId } }),\n });\n\n const anchors: Affordance = {\n id: PATH_ANCHOR_CHROME_ID,\n regions(state) {\n const editingId = getAnchorState()?.editingId ?? null;\n const out: AffordanceRegion[] = [];\n for (const { id, path } of editablePaths(state)) {\n // `editAnchorsAction` edits whatever path the dep says is in edit\n // mode, ignoring which one was hit — so once a path IS being edited,\n // only its own anchors may claim the press.\n if (editingId !== null && id !== editingId) continue;\n for (const a of enumerateAnchors(path)) {\n out.push(point(\n `${id}:anchor:${a.anchorIndex}`,\n id, a.x, a.y,\n { targetId: id, anchorIndex: a.anchorIndex, part: 'anchor' },\n `anchor:${a.anchorIndex}`,\n ));\n }\n }\n return out;\n },\n };\n\n const controls: Affordance = {\n id: PATH_ANCHOR_CHROME_ID,\n regions(state) {\n const anchorState = getAnchorState();\n const editingId = anchorState?.editingId ?? null;\n if (editingId === null) return [];\n const out: AffordanceRegion[] = [];\n for (const { id, path } of editablePaths(state)) {\n // Controls are grabbable only on the path actually in edit mode.\n if (id !== editingId) continue;\n for (const a of enumerateAnchors(path)) {\n if (a.controlIn) {\n out.push(point(\n `${id}:controlIn:${a.anchorIndex}`,\n id, a.controlIn.x, a.controlIn.y,\n { targetId: id, anchorIndex: a.anchorIndex, part: 'controlIn' },\n `controlIn:${a.anchorIndex}`,\n ));\n }\n if (a.controlOut) {\n out.push(point(\n `${id}:controlOut:${a.anchorIndex}`,\n id, a.controlOut.x, a.controlOut.y,\n { targetId: id, anchorIndex: a.anchorIndex, part: 'controlOut' },\n `controlOut:${a.anchorIndex}`,\n ));\n }\n }\n }\n return out;\n },\n };\n\n const segments: Affordance = {\n id: PATH_ANCHOR_CHROME_ID,\n regions(state) {\n const editingId = getAnchorState()?.editingId ?? null;\n if (editingId === null) return [];\n const edited = editablePaths(state).find(({ id }) => id === editingId);\n if (!edited) return [];\n const outline = getAnchorState()?.getOutline?.(editingId) as PolygonPath | null | undefined;\n return [{\n id: `${editingId}:segment`,\n targetId: null,\n shape: { kind: 'outline', path: outline?.kind === 'polygon' ? outline : edited.path, hitRadiusPx: hitRadius },\n hitKind: 'segment',\n bind: (): AffordanceBinding => ({ initialScratch: { targetId: editingId } }),\n }];\n },\n };\n\n return [segments, extensionParts(getAnchorState, hitRadius, cursor), anchors, controls];\n}\n\n/** The parts path-edit extensions add to the path in edit mode, each pressed\n * as its own `hitKind`. */\nfunction extensionParts(\n getAnchorState: () => AnchorState | null,\n hitRadius: number,\n cursor: CursorSpec,\n): Affordance {\n return {\n id: PATH_ANCHOR_CHROME_ID,\n regions() {\n const anchorState = getAnchorState();\n const editingId = anchorState?.editingId ?? null;\n const extensions = anchorState?.extensions?.filter((e) => e.parts) ?? 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+ {"version":3,"file":"pathAnchors.js","names":[],"sources":["../../src/affordances/pathAnchors.ts"],"sourcesContent":["/** Path anchor, control-handle, and segment affordances, and the parts path-edit extensions add. */\n\nimport type { CursorSpec } from '@weasel-js/cursor';\nimport type { Affordance, AffordanceBinding, AffordanceRegion, CommonAffordanceScratch } from './types';\nimport type { ChromeState } from 'core/selection/chromeState';\nimport { pathToAnchors, type AnchorSet, type PolygonPath } from '@weasel-js/geom';\nimport { enumerateAnchors } from 'interactions/actions/edit-anchors/geometry';\nimport type { PathEditExtension } from 'domains/paths/pathEditExtension';\n\n/**\n * Live anchor-editing state. The thunk that returns it is called on every\n * pointer event, so it must be cheap (O(1) field reads).\n */\nexport interface AnchorState {\n /** Id of the path currently in anchor-edit mode, or `null`. Control handles\n * are only hittable on the path that is being edited. */\n editingId: string | null;\n /** Current editable path for a node id. Non-polygon values are ignored. */\n getPose(id: string): unknown;\n /** The committed pose and data of a node, which extensions' parts read. */\n getNode?(id: string): { pose: unknown; data: unknown } | null;\n /** The path-edit extensions whose parts are pressed, in order. */\n extensions?: readonly PathEditExtension[];\n /** The path whose outline counts as a segment press, when it is not\n * `getPose`'s: a path drawn from a form, edited through the form's edit\n * path. */\n getOutline?(id: string): unknown;\n}\n\n/** Options for the path-anchor affordances. */\nexport interface PathAnchorAffordanceOptions {\n /** Hit radius (screen-px) for anchor and control points. Default 8. */\n hitRadius?: number;\n /** Cursor while hovering a part a path-edit extension adds. Defaults to\n * `'pointer'`. Anchors and controls carry none: the action a drag on one\n * would start shows its own, `editAnchors`' pointer or a path-edit tool's. */\n cursor?: CursorSpec;\n}\n\n/** What an anchor hit hands to the action that follows. */\nexport interface AnchorScratch extends CommonAffordanceScratch {\n /** Node id of the path the anchor belongs to. */\n targetId: string;\n /** Sequential anchor index in path walk order. */\n anchorIndex: number;\n /** Which of the anchor's three grabbable points this is. */\n part: 'anchor' | 'controlIn' | 'controlOut';\n}\n\n/** Chrome-caps id gating the anchor, control, and segment affordances. */\nexport const PATH_ANCHOR_CHROME_ID = 'path-edit.anchors';\n\n/**\n * Segment, extension-part, anchor, and control affordances for the selected\n * paths, bottom → top.\n *\n * Three affordances rather than one, so that a control handle beats an anchor\n * regardless of which is nearer, the way controls draw on top, and both beat\n * the segment they sit on. Within each, nearest wins. A press on the edited\n * path's outline is a `segment` hit, which the segment bend binds to and a\n * selection move turns down. Anchors, controls, and segments share one id:\n * chrome-caps gates anchor editing as a single piece of chrome. A part a\n * path-edit extension adds (`PathEditExtension.parts`) may name a chrome id of\n * its own as well, so it can be shown apart from the anchors.\n *\n * Order matters — spread this into an affordance list in the returned order.\n */\nexport function createPathAnchorAffordances(\n getAnchorState: () => AnchorState | null,\n opts: PathAnchorAffordanceOptions = {},\n): Affordance[] {\n const { hitRadius = 8, cursor = 'pointer' } = opts;\n\n /** Selected polygon paths, and the one being edited, paired with their node id. */\n const editablePaths = (state: ChromeState): Array<{ id: string; path: PolygonPath }> => {\n const anchorState = getAnchorState();\n if (!anchorState) return [];\n const out: Array<{ id: string; path: PolygonPath }> = [];\n for (const id of withEdited(state.selection, anchorState.editingId)) {\n const pose = anchorState.getPose(id);\n if (!pose || (pose as { kind?: string }).kind !== 'polygon') continue;\n out.push({ id, path: pose as PolygonPath });\n }\n return out;\n };\n\n const point = (\n id: string,\n targetId: string,\n x: number,\n y: number,\n scratch: AnchorScratch,\n hitKind: string,\n ): AffordanceRegion => ({\n id,\n // Anchor coordinates are already world space, pose rotation baked in.\n // Anchoring to `null` keeps the framework from applying it twice.\n targetId: null,\n shape: { kind: 'point', x, y, hitRadiusPx: hitRadius },\n hitKind,\n bind: (): AffordanceBinding => ({ initialScratch: { ...scratch, targetId } }),\n });\n\n const anchors: Affordance = {\n id: PATH_ANCHOR_CHROME_ID,\n regions(state) {\n const editingId = getAnchorState()?.editingId ?? null;\n const out: AffordanceRegion[] = [];\n for (const { id, path } of editablePaths(state)) {\n // `editAnchorsAction` edits whatever path the dep says is in edit\n // mode, ignoring which one was hit — so once a path IS being edited,\n // only its own anchors may claim the press.\n if (editingId !== null && id !== editingId) continue;\n for (const a of enumerateAnchors(path)) {\n out.push(point(\n `${id}:anchor:${a.anchorIndex}`,\n id, a.x, a.y,\n { targetId: id, anchorIndex: a.anchorIndex, part: 'anchor' },\n `anchor:${a.anchorIndex}`,\n ));\n }\n }\n return out;\n },\n };\n\n const controls: Affordance = {\n id: PATH_ANCHOR_CHROME_ID,\n regions(state) {\n const anchorState = getAnchorState();\n const editingId = anchorState?.editingId ?? null;\n if (editingId === null) return [];\n const out: AffordanceRegion[] = [];\n for (const { id, path } of editablePaths(state)) {\n // Controls are grabbable only on the path actually in edit mode.\n if (id !== editingId) continue;\n for (const a of enumerateAnchors(path)) {\n if (a.controlIn) {\n out.push(point(\n `${id}:controlIn:${a.anchorIndex}`,\n id, a.controlIn.x, a.controlIn.y,\n { targetId: id, anchorIndex: a.anchorIndex, part: 'controlIn' },\n `controlIn:${a.anchorIndex}`,\n ));\n }\n if (a.controlOut) {\n out.push(point(\n `${id}:controlOut:${a.anchorIndex}`,\n id, a.controlOut.x, a.controlOut.y,\n { targetId: id, anchorIndex: a.anchorIndex, part: 'controlOut' },\n `controlOut:${a.anchorIndex}`,\n ));\n }\n }\n }\n return out;\n },\n };\n\n const segments: Affordance = {\n id: PATH_ANCHOR_CHROME_ID,\n regions(state) {\n const editingId = getAnchorState()?.editingId ?? null;\n if (editingId === null) return [];\n const edited = editablePaths(state).find(({ id }) => id === editingId);\n if (!edited) return [];\n const outline = getAnchorState()?.getOutline?.(editingId) as PolygonPath | null | undefined;\n return [{\n id: `${editingId}:segment`,\n targetId: null,\n shape: { kind: 'outline', path: outline?.kind === 'polygon' ? outline : edited.path, hitRadiusPx: hitRadius },\n hitKind: 'segment',\n bind: (): AffordanceBinding => ({ initialScratch: { targetId: editingId } }),\n }];\n },\n };\n\n return [segments, extensionParts(getAnchorState, hitRadius, cursor), anchors, controls];\n}\n\n/** The parts path-edit extensions add to the path in edit mode, each pressed\n * as its own `hitKind`. */\nfunction extensionParts(\n getAnchorState: () => AnchorState | null,\n hitRadius: number,\n cursor: CursorSpec,\n): Affordance {\n return {\n id: PATH_ANCHOR_CHROME_ID,\n regions() {\n const anchorState = getAnchorState();\n const editingId = anchorState?.editingId ?? null;\n const extensions = anchorState?.extensions?.filter((e) => e.parts) ?? [];\n if (editingId === null || extensions.length === 0) return [];\n const pose = anchorState!.getPose(editingId);\n const node = anchorState!.getNode?.(editingId);\n if (!node || !pose || (pose as { kind?: string }).kind !== 'polygon') return [];\n const target = {\n id: editingId, node, path: pose as PolygonPath, anchors: pathToAnchors(pose as PolygonPath) as AnchorSet,\n };\n return extensions.flatMap((ext) => ext.parts!(target).map((part): AffordanceRegion => ({\n id: `${editingId}:${part.hitKind}`,\n targetId: null,\n shape: {\n kind: 'point', x: part.x, y: part.y, hitRadiusPx: part.hitRadiusPx ?? hitRadius,\n ...(part.standoff ? { standoff: part.standoff } : {}),\n },\n hitKind: part.hitKind,\n ...(part.chromeId ? { chromeId: part.chromeId } : {}),\n cursor,\n bind: (): AffordanceBinding => ({ initialScratch: { targetId: editingId } }),\n })));\n },\n };\n}\n\n/** `selection`, and the path being edited after it when the selection does not hold it: a path edited through the\n * effect that hides it is edited while the effect is what is selected. */\nfunction withEdited(selection: readonly string[], editingId: string | null): readonly string[] {\n return editingId === null || selection.includes(editingId) ? selection : [...selection, editingId];\n}\n"],"mappings":";;;;;AAkDA,IAAa,wBAAwB;;;;;;;;;;;;;;;;AAiBrC,SAAgB,4BACd,gBACA,OAAoC,CAAC,GACvB;CACd,MAAM,EAAE,YAAY,GAAG,SAAS,cAAc;;CAG9C,MAAM,iBAAiB,UAAiE;EACtF,MAAM,cAAc,eAAe;EACnC,IAAI,CAAC,aAAa,OAAO,CAAC;EAC1B,MAAM,MAAgD,CAAC;EACvD,KAAK,MAAM,MAAM,WAAW,MAAM,WAAW,YAAY,SAAS,GAAG;GACnE,MAAM,OAAO,YAAY,QAAQ,EAAE;GACnC,IAAI,CAAC,QAAS,KAA2B,SAAS,WAAW;GAC7D,IAAI,KAAK;IAAE;IAAI,MAAM;GAAoB,CAAC;EAC5C;EACA,OAAO;CACT;CAEA,MAAM,SACJ,IACA,UACA,GACA,GACA,SACA,aACsB;EACtB;EAGA,UAAU;EACV,OAAO;GAAE,MAAM;GAAS;GAAG;GAAG,aAAa;EAAU;EACrD;EACA,aAAgC,EAAE,gBAAgB;GAAE,GAAG;GAAS;EAAS,EAAE;CAC7E;CAEA,MAAM,UAAsB;EAC1B,IAAI;EACJ,QAAQ,OAAO;GACb,MAAM,YAAY,eAAe,CAAC,EAAE,aAAa;GACjD,MAAM,MAA0B,CAAC;GACjC,KAAK,MAAM,EAAE,IAAI,UAAU,cAAc,KAAK,GAAG;IAI/C,IAAI,cAAc,QAAQ,OAAO,WAAW;IAC5C,KAAK,MAAM,KAAK,iBAAiB,IAAI,GACnC,IAAI,KAAK,MACP,GAAG,GAAG,UAAU,EAAE,eAClB,IAAI,EAAE,GAAG,EAAE,GACX;KAAE,UAAU;KAAI,aAAa,EAAE;KAAa,MAAM;IAAS,GAC3D,UAAU,EAAE,aACd,CAAC;GAEL;GACA,OAAO;EACT;CACF;CAEA,MAAM,WAAuB;EAC3B,IAAI;EACJ,QAAQ,OAAO;GAEb,MAAM,YADc,eACF,CAAA,EAAa,aAAa;GAC5C,IAAI,cAAc,MAAM,OAAO,CAAC;GAChC,MAAM,MAA0B,CAAC;GACjC,KAAK,MAAM,EAAE,IAAI,UAAU,cAAc,KAAK,GAAG;IAE/C,IAAI,OAAO,WAAW;IACtB,KAAK,MAAM,KAAK,iBAAiB,IAAI,GAAG;KACtC,IAAI,EAAE,WACJ,IAAI,KAAK,MACP,GAAG,GAAG,aAAa,EAAE,eACrB,IAAI,EAAE,UAAU,GAAG,EAAE,UAAU,GAC/B;MAAE,UAAU;MAAI,aAAa,EAAE;MAAa,MAAM;KAAY,GAC9D,aAAa,EAAE,aACjB,CAAC;KAEH,IAAI,EAAE,YACJ,IAAI,KAAK,MACP,GAAG,GAAG,cAAc,EAAE,eACtB,IAAI,EAAE,WAAW,GAAG,EAAE,WAAW,GACjC;MAAE,UAAU;MAAI,aAAa,EAAE;MAAa,MAAM;KAAa,GAC/D,cAAc,EAAE,aAClB,CAAC;IAEL;GACF;GACA,OAAO;EACT;CACF;CAoBA,OAAO;EAAC;GAjBN,IAAI;GACJ,QAAQ,OAAO;IACb,MAAM,YAAY,eAAe,CAAC,EAAE,aAAa;IACjD,IAAI,cAAc,MAAM,OAAO,CAAC;IAChC,MAAM,SAAS,cAAc,KAAK,CAAC,CAAC,MAAM,EAAE,SAAS,OAAO,SAAS;IACrE,IAAI,CAAC,QAAQ,OAAO,CAAC;IACrB,MAAM,UAAU,eAAe,CAAC,EAAE,aAAa,SAAS;IACxD,OAAO,CAAC;KACN,IAAI,GAAG,UAAU;KACjB,UAAU;KACV,OAAO;MAAE,MAAM;MAAW,MAAM,SAAS,SAAS,YAAY,UAAU,OAAO;MAAM,aAAa;KAAU;KAC5G,SAAS;KACT,aAAgC,EAAE,gBAAgB,EAAE,UAAU,UAAU,EAAE;IAC5E,CAAC;GACH;EAGM;EAAU,eAAe,gBAAgB,WAAW,MAAM;EAAG;EAAS;CAAQ;AACxF;;;AAIA,SAAS,eACP,gBACA,WACA,QACY;CACZ,OAAO;EACL,IAAI;EACJ,UAAU;GACR,MAAM,cAAc,eAAe;GACnC,MAAM,YAAY,aAAa,aAAa;GAC5C,MAAM,aAAa,aAAa,YAAY,QAAQ,MAAM,EAAE,KAAK,KAAK,CAAC;GACvE,IAAI,cAAc,QAAQ,WAAW,WAAW,GAAG,OAAO,CAAC;GAC3D,MAAM,OAAO,YAAa,QAAQ,SAAS;GAC3C,MAAM,OAAO,YAAa,UAAU,SAAS;GAC7C,IAAI,CAAC,QAAQ,CAAC,QAAS,KAA2B,SAAS,WAAW,OAAO,CAAC;GAC9E,MAAM,SAAS;IACb,IAAI;IAAW;IAAM,MAAM;IAAqB,SAAS,cAAc,IAAmB;GAC5F;GACA,OAAO,WAAW,SAAS,QAAQ,IAAI,MAAO,MAAM,CAAC,CAAC,KAAK,UAA4B;IACrF,IAAI,GAAG,UAAU,GAAG,KAAK;IACzB,UAAU;IACV,OAAO;KACL,MAAM;KAAS,GAAG,KAAK;KAAG,GAAG,KAAK;KAAG,aAAa,KAAK,eAAe;KACtE,GAAI,KAAK,WAAW,EAAE,UAAU,KAAK,SAAS,IAAI,CAAC;IACrD;IACA,SAAS,KAAK;IACd,GAAI,KAAK,WAAW,EAAE,UAAU,KAAK,SAAS,IAAI,CAAC;IACnD;IACA,aAAgC,EAAE,gBAAgB,EAAE,UAAU,UAAU,EAAE;GAC5E,EAAE,CAAC;EACL;CACF;AACF;;;AAIA,SAAS,WAAW,WAA8B,WAA6C;CAC7F,OAAO,cAAc,QAAQ,UAAU,SAAS,SAAS,IAAI,YAAY,CAAC,GAAG,WAAW,SAAS;AACnG"}
@@ -1,4 +1,4 @@
1
- //#region src/affordances/rotateCursor.ts
1
+ // src/affordances/rotateCursor.ts
2
2
  /**
3
3
  * The `rotate` glyph for a pointer at world point `at` turning something
4
4
  * about world point `pivot`, seen through a view of `scale`. The glyph's arc
@@ -13,6 +13,5 @@ function rotateCursorAt(pivot, at, scale) {
13
13
  };
14
14
  }
15
15
 
16
- //#endregion
17
16
  export { rotateCursorAt };
18
17
  //# sourceMappingURL=rotateCursor.js.map
@@ -1,9 +1,9 @@
1
1
  import { localToWorld } from "../core/geometry/targetFrame.js";
2
- import { transformOf } from "./hitAffordanceRegions.js";
3
2
  import { MULTI_RESIZE_TARGET_ID } from "../core/selection/selectionTarget.js";
3
+ import { transformOf } from "./hitAffordanceRegions.js";
4
4
  import { rotateCursorAt } from "./rotateCursor.js";
5
5
 
6
- //#region src/affordances/rotationHandle.ts
6
+ // src/affordances/rotationHandle.ts
7
7
  var isAnnulusForm = (paint) => "fill" in paint || "stroke" in paint || "insetPx" in paint;
8
8
  var DEFAULT_PAINT = {
9
9
  fill: { paint: {
@@ -119,6 +119,5 @@ function pickTarget(state) {
119
119
  return null;
120
120
  }
121
121
 
122
- //#endregion
123
122
  export { createRotationAffordance };
124
123
  //# sourceMappingURL=rotationHandle.js.map
@@ -1,4 +1,4 @@
1
- //#region src/animation/behaviors/coast.ts
1
+ // src/animation/behaviors/coast.ts
2
2
  var nextCoast = 0;
3
3
  /** A cancel key no other coast holds. */
4
4
  var coastKey = () => `momentum:${nextCoast++}`;
@@ -22,6 +22,5 @@ function clampCorner(bounds, x, y) {
22
22
  };
23
23
  }
24
24
 
25
- //#endregion
26
25
  export { clampCorner, coastKey, sameBounds };
27
26
  //# sourceMappingURL=coast.js.map
@@ -1,8 +1,8 @@
1
- import { translatePoseViaDescriptor } from "../../core/geometry/poseDescriptor.js";
2
1
  import { createTransformOp } from "../../core/ops/transform.js";
2
+ import { translatePoseViaDescriptor } from "../../core/geometry/poseDescriptor.js";
3
3
  import { clampCorner, coastKey, sameBounds } from "./coast.js";
4
4
 
5
- //#region src/animation/behaviors/coastByWrite.ts
5
+ // src/animation/behaviors/coastByWrite.ts
6
6
  /**
7
7
  * A coast over an adapter with no pose targets: one decay of the flick's travel, written to
8
8
  * every node it carries each frame, through `previewPoses` where the adapter has it and
@@ -130,6 +130,5 @@ function coastByWrite(a) {
130
130
  }
131
131
  }
132
132
 
133
- //#endregion
134
133
  export { coastByWrite };
135
134
  //# sourceMappingURL=coastByWrite.js.map
@@ -1,9 +1,9 @@
1
- import { translatePoseViaDescriptor } from "../../core/geometry/poseDescriptor.js";
2
1
  import { createTransformOp } from "../../core/ops/transform.js";
2
+ import { translatePoseViaDescriptor } from "../../core/geometry/poseDescriptor.js";
3
3
  import { poseKey } from "../poseHelpers.js";
4
4
  import { clampCorner, coastKey, sameBounds } from "./coast.js";
5
5
 
6
- //#region src/animation/behaviors/coastOnTargets.ts
6
+ // src/animation/behaviors/coastOnTargets.ts
7
7
  /** A world velocity as the rate of change of a pose at `at`. */
8
8
  function poseVelocity(ax, d, at, vx, vy) {
9
9
  const base = ax.to(at);
@@ -137,6 +137,5 @@ function coastOnTargets(a, targets) {
137
137
  for (const r of [...riders.values()]) launch(r, ctx.current.get(r.id), a.vx, a.vy);
138
138
  }
139
139
 
140
- //#endregion
141
140
  export { coastOnTargets };
142
141
  //# sourceMappingURL=coastOnTargets.js.map
@@ -3,7 +3,7 @@ import { coastByWrite } from "./coastByWrite.js";
3
3
  import { coastOnTargets } from "./coastOnTargets.js";
4
4
  import { getScratch, scratchKey, setScratch } from "@weasel-js/routing";
5
5
 
6
- //#region src/animation/behaviors/momentum.ts
6
+ // src/animation/behaviors/momentum.ts
7
7
  var SAMPLES = scratchKey("momentum.samples");
8
8
  /**
9
9
  * Move behavior that keeps a dragged node coasting after the pointer is
@@ -98,6 +98,5 @@ function momentum(opts) {
98
98
  };
99
99
  }
100
100
 
101
- //#endregion
102
101
  export { momentum };
103
102
  //# sourceMappingURL=momentum.js.map
@@ -1,6 +1,6 @@
1
1
  import { scenePoseTarget } from "./poseTarget.js";
2
2
 
3
- //#region src/animation/clipTargets.ts
3
+ // src/animation/clipTargets.ts
4
4
  /**
5
5
  * A `ClipBinder.target` over a scene. `pose:<node id>` is that node's pose target, the one
6
6
  * `scenePoseTarget` answers, and `rig:<name>` is the target of the rig given under that
@@ -14,6 +14,5 @@ function sceneClipTargets(scene, options = {}) {
14
14
  };
15
15
  }
16
16
 
17
- //#endregion
18
17
  export { sceneClipTargets };
19
18
  //# sourceMappingURL=clipTargets.js.map
@@ -1,7 +1,7 @@
1
- import { poseAxes } from "./poseTarget.js";
2
1
  import { createPoseOverrides } from "../core/scene/poseOverrides.js";
2
+ import { poseAxes } from "./poseTarget.js";
3
3
 
4
- //#region src/animation/departures.ts
4
+ // src/animation/departures.ts
5
5
  /** `base`'s poses with an opacity riding beside them, as one more axis. */
6
6
  function fadedDescriptor(base) {
7
7
  const lerp = base.lerp;
@@ -111,6 +111,5 @@ function createDepartures() {
111
111
  };
112
112
  }
113
113
 
114
- //#endregion
115
114
  export { createDepartures, fadedDescriptor };
116
115
  //# sourceMappingURL=departures.js.map
@@ -1,8 +1,8 @@
1
- import { RECT_POSE_DESCRIPTOR } from "../core/geometry/poseDescriptor.js";
2
1
  import { createTransformOp } from "../core/ops/transform.js";
2
+ import { RECT_POSE_DESCRIPTOR } from "../core/geometry/poseDescriptor.js";
3
3
  import { rewindingSpring, rewindingTween } from "./rewind.js";
4
4
 
5
- //#region src/animation/poseHelpers.ts
5
+ // src/animation/poseHelpers.ts
6
6
  /** The cancel key every move of node `id`'s pose shares. */
7
7
  var poseKey = (id) => `pose:${id}`;
8
8
  function recordTransformOp(adapter, id, from, to, label) {
@@ -164,6 +164,5 @@ function staggerSpringPose(animator, adapter, opts) {
164
164
  });
165
165
  }
166
166
 
167
- //#endregion
168
167
  export { poseKey, springPose, staggerSpringPose, tweenPose };
169
168
  //# sourceMappingURL=poseHelpers.js.map
@@ -1,8 +1,8 @@
1
- import { documentPose } from "../core/scene/effectivePose.js";
2
1
  import { RECT_POSE_DESCRIPTOR } from "../core/geometry/poseDescriptor.js";
2
+ import { documentPose } from "../core/scene/effectivePose.js";
3
3
  import { axesOf, createTarget } from "@weasel-js/animator";
4
4
 
5
- //#region src/animation/poseTarget.ts
5
+ // src/animation/poseTarget.ts
6
6
  /** How `like`'s kind of pose maps to axes: the descriptor's own mapping, else its flat numeric
7
7
  * fields. Null for a pose with neither. */
8
8
  function poseAxes(descriptor, like) {
@@ -187,6 +187,5 @@ function scenePoseTarget(scene, id, descriptor) {
187
187
  return target;
188
188
  }
189
189
 
190
- //#endregion
191
190
  export { createPoseTarget, liveAxes, poseAxes, scenePoseTarget };
192
191
  //# sourceMappingURL=poseTarget.js.map
@@ -2,7 +2,7 @@ import { createDepartures } from "./departures.js";
2
2
  import { useEffect, useMemo } from "react";
3
3
  import { useLatest } from "@weasel-js/react";
4
4
 
5
- //#region src/animation/poseTransition.ts
5
+ // src/animation/poseTransition.ts
6
6
  /**
7
7
  * The writes a {@link PoseTransitionSeat} glides unless told otherwise: a
8
8
  * direct scene call, an undo, and a redo. An action's commit (`'ops'`) is
@@ -59,6 +59,5 @@ function usePoseTransition(scene, seat) {
59
59
  return departures;
60
60
  }
61
61
 
62
- //#endregion
63
62
  export { bindPoseTransition, glidesByDefault, usePoseTransition };
64
63
  //# sourceMappingURL=poseTransition.js.map
@@ -1,11 +1,11 @@
1
- import { documentPose, effectivePose } from "../core/scene/effectivePose.js";
2
1
  import { RECT_POSE_DESCRIPTOR } from "../core/geometry/poseDescriptor.js";
2
+ import { documentPose, effectivePose } from "../core/scene/effectivePose.js";
3
3
  import { liveAxes } from "./poseTarget.js";
4
4
  import { useEffect, useMemo } from "react";
5
5
  import { useLatest } from "@weasel-js/react";
6
6
  import { createTarget } from "@weasel-js/animator";
7
7
 
8
- //#region src/animation/reflow.ts
8
+ // src/animation/reflow.ts
9
9
  /** The animator's cancel-key for one node's glide. */
10
10
  var keyFor = (id) => `reflow:${id}`;
11
11
  function samePose(a, b) {
@@ -231,6 +231,5 @@ function useAnimatedReflow(scene, animator, opts) {
231
231
  return reflow;
232
232
  }
233
233
 
234
- //#endregion
235
234
  export { createReflowTransition, useAnimatedReflow };
236
235
  //# sourceMappingURL=reflow.js.map