@weasel-js/animator 1.10.0 → 1.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.d.ts +5 -5
- package/dist/index.js +2 -5
- package/dist/index.js.map +1 -1
- package/package.json +5 -5
package/README.md
CHANGED
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@@ -4,7 +4,7 @@ Tweens, springs, holds, staggers, and timelines on one frame loop, with no scene
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Part of [weasel](https://github.com/orochi235/weasel), a domain-agnostic 2D
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scene-graph canvas kit for React. See the
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[API reference](https://orochi235.github.io/weasel/
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[API reference](https://orochi235.github.io/weasel/#pkg/animator).
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```sh
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npm install @weasel-js/animator
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package/dist/index.d.ts
CHANGED
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@@ -1122,11 +1122,11 @@ declare function solidVertexColors(n: number, r: number, g: number, b: number, a
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*/
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declare function sampleTrack<T>(track: SampledTrack<T>, t: number, segmentCache?: Map<number, (u: number) => T>): T | undefined;
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/** A value a clip can hold: what `JSON.stringify` writes and `JSON.parse` reads back.
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* object
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1129
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/** A value a clip can hold: what `JSON.stringify` writes and `JSON.parse` reads back. The
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* object arm is any object, so a pose typed by an interface is one; `toClip` is what refuses
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* a member JSON cannot round-trip. An object's `undefined` members are left out, as JSON
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* leaves them. */
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type ClipValue = number | string | boolean | null | ClipValue[] | object;
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/** A keyframe as data. Its easing is a built-in's name or bezier control points. */
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interface ClipKey {
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t: number;
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package/dist/index.js
CHANGED
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@@ -1369,11 +1369,8 @@ function tracksEnd(tracks, explicit) {
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}
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function crossLaps(playhead, duration, loopsLeft, take) {
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if (duration <= 0 || playhead < duration) return;
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return;
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}
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for (let at = playhead, left = loopsLeft; at >= duration && left > 0; at -= duration, left -= 1) take(1);
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const laps = Math.min(Math.floor(playhead / duration), loopsLeft);
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if (laps > 0) take(laps);
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}
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function createTimeline(register, id, opts, report, hold) {
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let duration = tracksEnd(opts.tracks, opts.duration);
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