@wcardinal/wcardinal-ui 0.441.0 → 0.443.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/dist/types/wcardinal/ui/d-picker-color.d.ts +3 -0
  2. package/dist/types/wcardinal/ui/d-table-column-state.d.ts +4 -1
  3. package/dist/types/wcardinal/ui/d-table-state.d.ts +4 -0
  4. package/dist/types/wcardinal/ui/theme/common/new-svg-rounded-checkerboard.d.ts +1 -0
  5. package/dist/types/wcardinal/ui/theme/common/new-svg-rounded-rect.d.ts +1 -0
  6. package/dist/types/wcardinal/ui/theme/dark/d-theme-dark-picker-color.d.ts +3 -0
  7. package/dist/types/wcardinal/ui/theme/dark/new-dark-svg-rounded-checkerboard.d.ts +1 -0
  8. package/dist/types/wcardinal/ui/theme/white/d-theme-white-picker-color.d.ts +3 -0
  9. package/dist/types/wcardinal/ui/theme/white/new-white-svg-rounded-checkerboard.d.ts +1 -0
  10. package/dist/wcardinal/ui/d-dynamic-text.js +3 -8
  11. package/dist/wcardinal/ui/d-dynamic-text.js.map +1 -1
  12. package/dist/wcardinal/ui/d-image-piece-impl.js +8 -0
  13. package/dist/wcardinal/ui/d-image-piece-impl.js.map +1 -1
  14. package/dist/wcardinal/ui/d-image-piece-layouter-part-container.js +1 -1
  15. package/dist/wcardinal/ui/d-image-piece-layouter-part-container.js.map +1 -1
  16. package/dist/wcardinal/ui/d-picker-color.js +5 -4
  17. package/dist/wcardinal/ui/d-picker-color.js.map +1 -1
  18. package/dist/wcardinal/ui/d-table-body.js +3 -2
  19. package/dist/wcardinal/ui/d-table-body.js.map +1 -1
  20. package/dist/wcardinal/ui/d-table-column-state.js.map +1 -1
  21. package/dist/wcardinal/ui/d-table-state.js +4 -0
  22. package/dist/wcardinal/ui/d-table-state.js.map +1 -1
  23. package/dist/wcardinal/ui/theme/common/new-svg-rounded-checkerboard.js +20 -0
  24. package/dist/wcardinal/ui/theme/common/new-svg-rounded-checkerboard.js.map +1 -0
  25. package/dist/wcardinal/ui/theme/common/new-svg-rounded-rect.js +15 -0
  26. package/dist/wcardinal/ui/theme/common/new-svg-rounded-rect.js.map +1 -0
  27. package/dist/wcardinal/ui/theme/dark/d-theme-dark-button-color-gradient.js +2 -5
  28. package/dist/wcardinal/ui/theme/dark/d-theme-dark-button-color-gradient.js.map +1 -1
  29. package/dist/wcardinal/ui/theme/dark/d-theme-dark-button-color.js +3 -6
  30. package/dist/wcardinal/ui/theme/dark/d-theme-dark-button-color.js.map +1 -1
  31. package/dist/wcardinal/ui/theme/dark/d-theme-dark-picker-color.js +24 -35
  32. package/dist/wcardinal/ui/theme/dark/d-theme-dark-picker-color.js.map +1 -1
  33. package/dist/wcardinal/ui/theme/dark/d-theme-dark-table-body-cells.js +7 -2
  34. package/dist/wcardinal/ui/theme/dark/d-theme-dark-table-body-cells.js.map +1 -1
  35. package/dist/wcardinal/ui/theme/dark/new-dark-svg-rounded-checkerboard.js +5 -0
  36. package/dist/wcardinal/ui/theme/dark/new-dark-svg-rounded-checkerboard.js.map +1 -0
  37. package/dist/wcardinal/ui/theme/white/d-theme-white-button-color-gradient.js +2 -5
  38. package/dist/wcardinal/ui/theme/white/d-theme-white-button-color-gradient.js.map +1 -1
  39. package/dist/wcardinal/ui/theme/white/d-theme-white-button-color.js +3 -6
  40. package/dist/wcardinal/ui/theme/white/d-theme-white-button-color.js.map +1 -1
  41. package/dist/wcardinal/ui/theme/white/d-theme-white-picker-color.js +24 -35
  42. package/dist/wcardinal/ui/theme/white/d-theme-white-picker-color.js.map +1 -1
  43. package/dist/wcardinal/ui/theme/white/d-theme-white-table-body-cells.js +7 -2
  44. package/dist/wcardinal/ui/theme/white/d-theme-white-table-body-cells.js.map +1 -1
  45. package/dist/wcardinal/ui/theme/white/new-white-svg-rounded-checkerboard.js +5 -0
  46. package/dist/wcardinal/ui/theme/white/new-white-svg-rounded-checkerboard.js.map +1 -0
  47. package/dist/wcardinal-ui-theme-dark-en-us.js +71 -49
  48. package/dist/wcardinal-ui-theme-dark-en-us.min.js +2 -2
  49. package/dist/wcardinal-ui-theme-dark-en-us.min.js.map +1 -1
  50. package/dist/wcardinal-ui-theme-dark-ja-jp.js +71 -49
  51. package/dist/wcardinal-ui-theme-dark-ja-jp.min.js +2 -2
  52. package/dist/wcardinal-ui-theme-dark-ja-jp.min.js.map +1 -1
  53. package/dist/wcardinal-ui-theme-dark.js +71 -49
  54. package/dist/wcardinal-ui-theme-dark.min.js +2 -2
  55. package/dist/wcardinal-ui-theme-white-en-us.js +71 -49
  56. package/dist/wcardinal-ui-theme-white-en-us.min.js +2 -2
  57. package/dist/wcardinal-ui-theme-white-en-us.min.js.map +1 -1
  58. package/dist/wcardinal-ui-theme-white-ja-jp.js +71 -49
  59. package/dist/wcardinal-ui-theme-white-ja-jp.min.js +2 -2
  60. package/dist/wcardinal-ui-theme-white-ja-jp.min.js.map +1 -1
  61. package/dist/wcardinal-ui-theme-white.js +71 -49
  62. package/dist/wcardinal-ui-theme-white.min.js +2 -2
  63. package/dist/wcardinal-ui.cjs.js +131 -112
  64. package/dist/wcardinal-ui.js +25 -16
  65. package/dist/wcardinal-ui.min.js +2 -2
  66. package/dist/wcardinal-ui.min.js.map +1 -1
  67. package/package.json +1 -1
@@ -1 +1 @@
1
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* Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { InteractionEvent, Point, Sprite, Texture } from \"pixi.js\";\nimport { DApplications } from \"./d-applications\";\nimport { DBase, DBaseOptions, DThemeBase } from \"./d-base\";\nimport { DColorAndAlpha } from \"./d-color-and-alpha\";\nimport { DInputRealAndLabel } from \"./d-input-real-and-label\";\nimport { DInputTextAndLabel } from \"./d-input-text-and-label\";\nimport { DPickerColorAndAlpha } from \"./d-picker-color-and-alpha\";\nimport { DColorRecent } from \"./d-color-recent\";\nimport { UtilHsv } from \"./util/util-hsv\";\nimport { UtilPointerEvent } from \"./util/util-pointer-event\";\nimport { UtilRgb } from \"./util/util-rgb\";\nimport { DBaseInteractive } from \"./d-base-interactive\";\nimport { DColorStandard } from \"./d-color-standard\";\nimport { DSelect } from \"./d-select\";\nimport { DLayoutHorizontal } from \"./d-layout-horizontal\";\nimport { DColorType } from \"./d-color-type\";\nimport { DColorStandards } from \"./d-color-standards\";\nimport { DColorRecents } from \"./d-color-recents\";\n\nexport interface DPickerColorOptions<THEME extends DThemePickerColor = DThemePickerColor>\n\textends DBaseOptions<THEME> {}\n\nexport interface DThemePickerColor extends DThemeBase {\n\tgetMainWidth(): number;\n\tgetMainHeight(): number;\n\tgetMainTexture(): Texture;\n\tgetMainBaseTexture(): Texture;\n\tgetMainPointerTexture(): Texture;\n\tgetMainPointerColor(): number;\n\tgetMainPointerAlpha(): number;\n\n\tgetBaseHeight(): number;\n\tgetBaseMargin(): number;\n\tgetBaseTexture(): Texture;\n\tgetBasePointerTexture(): Texture;\n\tgetBasePointerColor(): number;\n\tgetBasePointerAlpha(): number;\n\n\tgetAlphaHeight(): number;\n\tgetAlphaMargin(): number;\n\tgetAlphaTexture(): Texture;\n\tgetAlphaCheckerboardTexture(): Texture;\n\tgetAlphaPointerTexture(): Texture;\n\tgetAlphaPointerColor(): number;\n\tgetAlphaPointerAlpha(): number;\n\n\tgetRecentMargin(): number;\n\tgetRecentColorMargin(): number;\n\tgetRecentColorWidth(): number;\n\tgetRecentColorHeight(): number;\n\tgetRecentColorCount(): number;\n\tgetRecentCheckerboardTexture(): Texture;\n\tgetRecentTexture(): Texture;\n\n\tgetInputMargin(): number;\n\tgetInputLabelWidth(): number;\n\n\tgetSampleCheckerboardOldTexture(): Texture;\n\tgetSampleCheckerboardNewTexture(): Texture;\n\tgetSampleOldTexture(): Texture;\n\tgetSampleNewTexture(): Texture;\n\n\tgetStandardColorCount(): number;\n\tgetStandardColorWidth(): number;\n\tgetStandardColorHeight(): number;\n\tgetStandardColorMargin(): number;\n\tgetStandardTexture(): Texture;\n\n\ttoColorTypeLabel(type: DColorType): string;\n}\n\nexport class DPickerColor<\n\tTHEME extends DThemePickerColor = DThemePickerColor,\n\tOPTIONS extends DPickerColorOptions<THEME> = DPickerColorOptions<THEME>\n> extends DBase<THEME, OPTIONS> {\n\tprotected _mainBaseSprite!: Sprite;\n\tprotected _mainSprite!: Sprite;\n\tprotected _mainPointerSprite!: Sprite;\n\tprotected _pointerPoint!: Point;\n\tprotected _mainStandardColor!: DLayoutHorizontal;\n\tprotected _onMainMoveBound!: (e: InteractionEvent) => void;\n\tprotected _onMainUpBound!: (e: InteractionEvent) => void;\n\n\tprotected _standardColorSprites!: Sprite[];\n\tprotected _standard!: DColorStandard;\n\n\tprotected _baseSprite!: Sprite;\n\tprotected _basePointerSprite!: Sprite;\n\tprotected _onBaseMoveBound!: (e: InteractionEvent) => void;\n\tprotected _onBaseUpBound!: (e: InteractionEvent) => void;\n\n\tprotected _alphaCheckerboardSprite!: Sprite;\n\tprotected _alphaSprite!: Sprite;\n\tprotected _alphaPointerSprite!: Sprite;\n\tprotected _onAlphaMoveBound!: (e: InteractionEvent) => void;\n\tprotected _onAlphaUpBound!: (e: InteractionEvent) => void;\n\n\tprotected _recentColorSprites!: Sprite[];\n\tprotected _recent!: DColorRecent;\n\n\tprotected _inputAndLabelColor!: DInputTextAndLabel;\n\tprotected _inputAndLabelAlpha!: DInputRealAndLabel;\n\n\tprotected _sampleCurrentCheckerboardSprite!: Sprite;\n\tprotected _sampleCurrentSprite!: Sprite;\n\tprotected _sampleNewCheckerboardSprite!: Sprite;\n\tprotected _sampleNewSprite!: Sprite;\n\n\tprotected _current!: DColorAndAlpha;\n\tprotected _currentPicker!: DPickerColorAndAlpha;\n\tprotected _base!: number;\n\tprotected _new!: DColorAndAlpha;\n\tprotected _newPicker!: DPickerColorAndAlpha;\n\n\tprotected _typeSelector!: DSelect<DColorType>;\n\n\tget current(): DColorAndAlpha {\n\t\treturn this._currentPicker;\n\t}\n\n\tget new(): DColorAndAlpha {\n\t\treturn this._newPicker;\n\t}\n\n\tget recent(): DColorRecent {\n\t\treturn this._recent;\n\t}\n\n\tget standard(): DColorStandard {\n\t\treturn this._standard;\n\t}\n\n\tprotected init(options?: OPTIONS): void {\n\t\tsuper.init(options);\n\n\t\tthis._base = 0xff0000;\n\t\tthis._new = { color: 0xffffff, alpha: 1 };\n\t\tthis._newPicker = new DPickerColorAndAlpha(\n\t\t\tthis._new,\n\t\t\t(color) => {\n\t\t\t\tthis.setColorNew(color);\n\t\t\t},\n\t\t\t(alpha: number) => {\n\t\t\t\tthis.setAlphaNew(alpha);\n\t\t\t}\n\t\t);\n\t\tthis._current = { color: 0xffffff, alpha: 1 };\n\t\tthis._currentPicker = new DPickerColorAndAlpha(\n\t\t\tthis._current,\n\t\t\t(color) => {\n\t\t\t\tthis.setColorCurrent(color);\n\t\t\t},\n\t\t\t(alpha: number) => {\n\t\t\t\tthis.setAlphaCurrent(alpha);\n\t\t\t}\n\t\t);\n\n\t\tconst theme = this.theme;\n\t\tconst padding = this._padding;\n\t\tconst paddingTop = padding.getTop();\n\t\tconst paddingRight = padding.getRight();\n\t\tconst paddingBottom = padding.getBottom();\n\t\tconst paddingLeft = padding.getLeft();\n\t\tthis._pointerPoint = new Point();\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\n\t\tconst typeSelector = new DSelect<DColorType>({\n\t\t\tparent: this,\n\t\t\tvalue: DColorType.STANDARD,\n\t\t\tmenu: {\n\t\t\t\titems: [\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue: DColorType.STANDARD,\n\t\t\t\t\t\ttext: {\n\t\t\t\t\t\t\tvalue: theme.toColorTypeLabel(DColorType.STANDARD)\n\t\t\t\t\t\t}\n\t\t\t\t\t},\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue: DColorType.CUSTOM,\n\t\t\t\t\t\ttext: {\n\t\t\t\t\t\t\tvalue: theme.toColorTypeLabel(DColorType.CUSTOM)\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t]\n\t\t\t},\n\t\t\ton: {\n\t\t\t\tchange: (value: DColorType): void => {\n\t\t\t\t\tthis.onTypeChange(value);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\tthis._typeSelector = typeSelector;\n\t\ttypeSelector.x = paddingLeft;\n\t\ttypeSelector.y = paddingTop;\n\t\ttypeSelector.width = mainWidth;\n\t\ttypeSelector.interactive = true;\n\t\tthis.addChild(typeSelector);\n\n\t\t// Main\n\t\tconst mainBaseSprite = new Sprite(theme.getMainBaseTexture());\n\t\tthis._mainBaseSprite = mainBaseSprite;\n\t\tmainBaseSprite.x = paddingLeft;\n\t\tmainBaseSprite.y = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tmainBaseSprite.width = mainWidth;\n\t\tmainBaseSprite.height = mainHeight;\n\t\tmainBaseSprite.interactive = true;\n\t\tmainBaseSprite.visible = false;\n\t\tthis.addChild(mainBaseSprite);\n\n\t\tconst mainSprite = new Sprite(theme.getMainTexture());\n\t\tthis._mainSprite = mainSprite;\n\t\tmainSprite.x = paddingLeft;\n\t\tmainSprite.y = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tmainSprite.tint = this._base;\n\t\tmainSprite.interactive = false;\n\t\tmainSprite.visible = false;\n\t\tthis.addChild(mainSprite);\n\n\t\t// Main event handling\n\t\tthis._onMainMoveBound = (e: InteractionEvent): void => {\n\t\t\tthis.onMainMove(e);\n\t\t};\n\t\tthis._onMainUpBound = (e: InteractionEvent): void => {\n\t\t\tthis.onMainUp(e);\n\t\t};\n\t\tmainBaseSprite.on(UtilPointerEvent.down, (e: InteractionEvent) => {\n\t\t\tthis.onMainDown(e);\n\t\t});\n\n\t\t// Base color picker\n\t\tconst baseSprite = new Sprite(theme.getBaseTexture());\n\t\tthis._baseSprite = baseSprite;\n\t\tbaseSprite.x = paddingLeft;\n\t\tbaseSprite.y = mainBaseSprite.y + mainBaseSprite.height + theme.getBaseMargin();\n\t\tbaseSprite.interactive = true;\n\t\tbaseSprite.visible = false;\n\t\tthis.addChild(baseSprite);\n\n\t\t// Base event\n\t\tthis._onBaseMoveBound = (e: InteractionEvent): void => {\n\t\t\tthis.onBaseMove(e);\n\t\t};\n\t\tthis._onBaseUpBound = (e: InteractionEvent): void => {\n\t\t\tthis.onBaseUp(e);\n\t\t};\n\t\tbaseSprite.on(UtilPointerEvent.down, (e: InteractionEvent) => {\n\t\t\tthis.onBaseDown(e);\n\t\t});\n\n\t\t// Standard main color\n\t\tthis._standardColorSprites = [];\n\t\tconst standardColorSprites = this._standardColorSprites;\n\t\tconst standardColorCount = theme.getStandardColorCount();\n\t\tconst standardColorWidth = theme.getStandardColorWidth();\n\t\tconst standardColorHeight = theme.getStandardColorHeight();\n\t\tconst standardColorMargin = theme.getStandardColorMargin();\n\t\tconst standardColorY = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tconst standardTexture = theme.getStandardTexture();\n\t\tconst standard = (this._standard = DColorStandards.getInstance());\n\t\tstandard.on(\"change\", () => {\n\t\t\tthis.onStandardChange();\n\t\t});\n\t\tconst onStandardClick = (e: InteractionEvent) => {\n\t\t\tconst sprite = e.currentTarget;\n\t\t\tif (sprite instanceof Sprite) {\n\t\t\t\tthis.setColorNew(sprite.tint);\n\t\t\t}\n\t\t};\n\t\tfor (let i = 0; i < standardColorCount; ++i) {\n\t\t\tconst x = paddingLeft + (i % 10) * (standardColorWidth + standardColorMargin);\n\t\t\tconst y =\n\t\t\t\tstandardColorY + Math.floor(i / 10) * (standardColorHeight + standardColorMargin);\n\n\t\t\tconst sprite = new Sprite(standardTexture);\n\t\t\tconst standardColor = standard.get(i);\n\t\t\tif (standardColor != null) {\n\t\t\t\tsprite.tint = standardColor;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t}\n\t\t\tsprite.x = x;\n\t\t\tsprite.y = y;\n\t\t\tsprite.buttonMode = true;\n\t\t\tsprite.interactive = true;\n\t\t\tsprite.on(UtilPointerEvent.tap, onStandardClick);\n\t\t\tstandardColorSprites.push(sprite);\n\t\t}\n\t\tconst mainStandardColor = new DLayoutHorizontal({\n\t\t\twidth: \"auto\",\n\t\t\theight: \"auto\",\n\t\t\trow: 8,\n\t\t\tchildren: standardColorSprites\n\t\t});\n\t\tthis._mainStandardColor = mainStandardColor;\n\t\tmainStandardColor.visible = true;\n\t\tthis.addChild(mainStandardColor);\n\n\t\t// Alpha picker\n\t\tconst alphaCheckerboardSprite = new Sprite(theme.getAlphaCheckerboardTexture());\n\t\tthis._alphaCheckerboardSprite = alphaCheckerboardSprite;\n\t\talphaCheckerboardSprite.x = padding.getLeft();\n\t\talphaCheckerboardSprite.y = baseSprite.y + theme.getBaseHeight() + theme.getBaseMargin();\n\t\talphaCheckerboardSprite.interactive = false;\n\t\tthis.addChild(alphaCheckerboardSprite);\n\n\t\tconst alphaSprite = new Sprite(theme.getAlphaTexture());\n\t\talphaSprite.tint = this._new.color;\n\t\talphaSprite.interactive = true;\n\t\talphaCheckerboardSprite.addChild(alphaSprite);\n\n\t\t// Alpha event\n\t\tthis._onAlphaMoveBound = (e: InteractionEvent): void => {\n\t\t\tthis.onAlphaMove(e);\n\t\t};\n\t\tthis._onAlphaUpBound = (e: InteractionEvent): void => {\n\t\t\tthis.onAlphaUp(e);\n\t\t};\n\t\talphaSprite.on(UtilPointerEvent.down, (e: InteractionEvent) => {\n\t\t\tthis.onAlphaDown(e);\n\t\t});\n\n\t\t// Pointers\n\t\tconst mainPointerSprite = new Sprite(theme.getMainPointerTexture());\n\t\tthis._mainPointerSprite = mainPointerSprite;\n\t\tmainPointerSprite.x = paddingLeft;\n\t\tmainPointerSprite.y = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tmainPointerSprite.anchor.x = 0.5;\n\t\tmainPointerSprite.anchor.y = 0.5;\n\t\tmainPointerSprite.tint = theme.getMainPointerColor();\n\t\tmainPointerSprite.alpha = theme.getMainPointerAlpha();\n\t\tmainPointerSprite.interactive = false;\n\t\tmainPointerSprite.visible = false;\n\t\tthis.addChild(mainPointerSprite);\n\n\t\tconst alphaPointerSprite = new Sprite(theme.getAlphaPointerTexture());\n\t\tthis._alphaPointerSprite = alphaPointerSprite;\n\t\talphaPointerSprite.x = mainWidth;\n\t\talphaPointerSprite.y = alphaCheckerboardSprite.height * 0.5;\n\t\talphaPointerSprite.tint = theme.getAlphaPointerColor();\n\t\talphaPointerSprite.alpha = theme.getAlphaPointerAlpha();\n\t\talphaPointerSprite.anchor.set(0.5, 0.5);\n\t\talphaPointerSprite.interactive = false;\n\t\talphaCheckerboardSprite.addChild(alphaPointerSprite);\n\n\t\tconst basePointerSprite = new Sprite(theme.getBasePointerTexture());\n\t\tthis._basePointerSprite = basePointerSprite;\n\t\tbasePointerSprite.x = 0;\n\t\tbasePointerSprite.y = baseSprite.height * 0.5;\n\t\tbasePointerSprite.tint = theme.getBasePointerColor();\n\t\tbasePointerSprite.alpha = theme.getBasePointerAlpha();\n\t\tbasePointerSprite.anchor.set(0.5, 0.5);\n\t\tbasePointerSprite.interactive = false;\n\t\tbaseSprite.addChild(basePointerSprite);\n\n\t\t// Recently used\n\t\tthis._recentColorSprites = [];\n\t\tconst recentColorSprites = this._recentColorSprites;\n\t\tconst recentColorCount = theme.getRecentColorCount();\n\t\tconst recentColorWidth = theme.getRecentColorWidth();\n\t\tconst recentColorHeight = theme.getRecentColorHeight();\n\t\tconst recentColorMargin = theme.getRecentColorMargin();\n\t\tconst recentColorY =\n\t\t\talphaCheckerboardSprite.y + theme.getAlphaHeight() + theme.getRecentMargin();\n\t\tconst recentCheckerboardTexture = theme.getRecentCheckerboardTexture();\n\t\tconst recentTexture = theme.getRecentTexture();\n\t\tconst recent = (this._recent = DColorRecents.getInstance());\n\t\trecent.on(\"change\", () => {\n\t\t\tthis.onRecentChange();\n\t\t});\n\t\tconst onRecentClick = (e: InteractionEvent) => {\n\t\t\tconst sprite = e.currentTarget;\n\t\t\tif (sprite instanceof Sprite) {\n\t\t\t\tthis.setColorNew(sprite.tint);\n\t\t\t\tthis.setAlphaNew(sprite.alpha);\n\t\t\t}\n\t\t};\n\t\tfor (let i = 0; i < recentColorCount; ++i) {\n\t\t\tconst x = paddingLeft + i * (recentColorWidth + recentColorMargin);\n\t\t\tconst y = recentColorY;\n\n\t\t\tconst checkerboardSprite = new Sprite(recentCheckerboardTexture);\n\t\t\tcheckerboardSprite.x = x;\n\t\t\tcheckerboardSprite.y = y;\n\t\t\tcheckerboardSprite.interactive = false;\n\t\t\tthis.addChild(checkerboardSprite);\n\n\t\t\tconst sprite = new Sprite(recentTexture);\n\t\t\tconst recentColorAndAlpha = recent.get(i);\n\t\t\tif (recentColorAndAlpha != null) {\n\t\t\t\tsprite.tint = recentColorAndAlpha.color;\n\t\t\t\tsprite.alpha = recentColorAndAlpha.alpha;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 0;\n\t\t\t}\n\t\t\tsprite.x = x;\n\t\t\tsprite.y = y;\n\t\t\tsprite.buttonMode = true;\n\t\t\tsprite.interactive = true;\n\t\t\tsprite.on(UtilPointerEvent.tap, onRecentClick);\n\t\t\tthis.addChild(sprite);\n\t\t\trecentColorSprites.push(sprite);\n\t\t}\n\n\t\t// Input color\n\t\tconst inputMargin = theme.getInputMargin();\n\t\tconst inputLabelWidth = theme.getInputLabelWidth();\n\t\tconst inputY = recentColorY + recentColorHeight + inputMargin;\n\t\tconst inputWidth = (mainWidth - inputMargin) * 0.5;\n\t\tconst inputAndLabelColor = new DInputTextAndLabel({\n\t\t\tparent: this,\n\t\t\tx: paddingLeft,\n\t\t\ty: inputY,\n\t\t\twidth: inputWidth,\n\t\t\tlabel: {\n\t\t\t\twidth: inputLabelWidth,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: \"#\"\n\t\t\t\t},\n\t\t\t\tinteractive: DBaseInteractive.NONE\n\t\t\t},\n\t\t\tinput: {\n\t\t\t\tweight: 1,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: \"FFFFFF\"\n\t\t\t\t},\n\t\t\t\ton: {\n\t\t\t\t\tinput: (code: string): void => {\n\t\t\t\t\t\tconst color = UtilRgb.fromCode(code);\n\t\t\t\t\t\tif (color != null) {\n\t\t\t\t\t\t\tthis.setColorNew(color);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\tthis._inputAndLabelColor = inputAndLabelColor;\n\t\tconst inputHeight = inputAndLabelColor.height;\n\n\t\tconst inputAndLabelAlpha = new DInputRealAndLabel({\n\t\t\tparent: this,\n\t\t\tx: paddingLeft,\n\t\t\ty: inputY + inputHeight + inputMargin,\n\t\t\twidth: inputWidth,\n\t\t\tlabel: {\n\t\t\t\twidth: inputLabelWidth,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: \"A\"\n\t\t\t\t},\n\t\t\t\tinteractive: DBaseInteractive.NONE\n\t\t\t},\n\t\t\tinput: {\n\t\t\t\tweight: 1,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: 1\n\t\t\t\t},\n\t\t\t\tmin: 0,\n\t\t\t\tmax: 1,\n\t\t\t\ton: {\n\t\t\t\t\tinput: (value: number) => {\n\t\t\t\t\t\tthis.setAlphaNew(value);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\tthis._inputAndLabelAlpha = inputAndLabelAlpha;\n\n\t\t// Samples\n\t\tconst sampleWidth = (inputWidth - inputLabelWidth - inputMargin) * 0.5;\n\t\tconst sampleHeight = inputHeight + inputMargin + inputHeight;\n\t\tconst sampleX = paddingLeft + (mainWidth - inputMargin) * 0.5 + inputMargin;\n\t\tconst sampleY =\n\t\t\tinputY + (inputHeight + inputMargin + inputAndLabelAlpha.height - sampleHeight) * 0.5;\n\n\t\tconst sampleCurrentCheckerboardSprite = new Sprite(theme.getSampleCheckerboardOldTexture());\n\t\tthis._sampleCurrentCheckerboardSprite = sampleCurrentCheckerboardSprite;\n\t\tsampleCurrentCheckerboardSprite.x = sampleX;\n\t\tsampleCurrentCheckerboardSprite.y = sampleY;\n\t\tsampleCurrentCheckerboardSprite.width = sampleWidth;\n\t\tsampleCurrentCheckerboardSprite.height = sampleHeight;\n\t\tsampleCurrentCheckerboardSprite.interactive = false;\n\t\tthis.addChild(sampleCurrentCheckerboardSprite);\n\n\t\tconst current = this._current;\n\t\tconst sampleCurrentSprite = new Sprite(theme.getSampleOldTexture());\n\t\tthis._sampleCurrentSprite = sampleCurrentSprite;\n\t\tsampleCurrentSprite.x = sampleX;\n\t\tsampleCurrentSprite.y = sampleY;\n\t\tsampleCurrentSprite.tint = current.color;\n\t\tsampleCurrentSprite.alpha = current.alpha;\n\t\tsampleCurrentSprite.width = sampleWidth;\n\t\tsampleCurrentSprite.height = sampleHeight;\n\t\tsampleCurrentSprite.interactive = true;\n\t\tsampleCurrentSprite.buttonMode = true;\n\t\tsampleCurrentSprite.on(UtilPointerEvent.tap, (): void => {\n\t\t\tthis.setColorNew(current.color);\n\t\t\tthis.setAlphaNew(current.alpha);\n\t\t});\n\t\tthis.addChild(sampleCurrentSprite);\n\n\t\tconst sampleNewCheckerboardSprite = new Sprite(theme.getSampleCheckerboardNewTexture());\n\t\tthis._sampleNewCheckerboardSprite = sampleNewCheckerboardSprite;\n\t\tsampleNewCheckerboardSprite.x = sampleX + sampleWidth;\n\t\tsampleNewCheckerboardSprite.y = sampleY;\n\t\tsampleNewCheckerboardSprite.width = sampleWidth;\n\t\tsampleNewCheckerboardSprite.height = sampleHeight;\n\t\tsampleNewCheckerboardSprite.interactive = false;\n\t\tthis.addChild(sampleNewCheckerboardSprite);\n\n\t\tconst sampleNewSprite = new Sprite(theme.getSampleNewTexture());\n\t\tthis._sampleNewSprite = sampleNewSprite;\n\t\tsampleNewSprite.x = sampleX + sampleWidth;\n\t\tsampleNewSprite.y = sampleY;\n\t\tsampleNewSprite.tint = this._new.color;\n\t\tsampleNewSprite.alpha = this._new.alpha;\n\t\tsampleNewSprite.width = sampleWidth;\n\t\tsampleNewSprite.height = sampleHeight;\n\t\tsampleNewSprite.interactive = false;\n\t\tthis.addChild(sampleNewSprite);\n\n\t\t// Width\n\t\tif (options == null || options.width == null) {\n\t\t\tthis.width = paddingLeft + mainWidth + paddingRight;\n\t\t}\n\n\t\t// Height\n\t\tif (options == null || options.height == null) {\n\t\t\tthis.height =\n\t\t\t\tinputY +\n\t\t\t\tinputAndLabelColor.height +\n\t\t\t\tinputMargin +\n\t\t\t\tinputAndLabelAlpha.height +\n\t\t\t\tpaddingBottom;\n\t\t}\n\t}\n\n\tprotected onMainDown(e: InteractionEvent): void {\n\t\tthis.onMainPick(e.data.global);\n\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.on(UtilPointerEvent.move, this._onMainMoveBound);\n\t\t\tstage.on(UtilPointerEvent.up, this._onMainUpBound);\n\t\t\tstage.on(UtilPointerEvent.upoutside, this._onMainUpBound);\n\t\t}\n\t}\n\n\tprotected onMainMove(e: InteractionEvent): void {\n\t\tthis.onMainPick(e.data.global);\n\t}\n\n\tprotected onMainUp(e: InteractionEvent): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.off(UtilPointerEvent.move, this._onMainMoveBound);\n\t\t\tstage.off(UtilPointerEvent.up, this._onMainUpBound);\n\t\t}\n\t}\n\n\tprotected toMainHex(b: number, w0: number, w1: number, shift: number): number {\n\t\treturn Math.max(0, Math.min(255, w0 * 255 + w1 * ((b >> shift) & 0xff))) << shift;\n\t}\n\n\tprotected toMainColor(\n\t\tbase: number,\n\t\ttx: number,\n\t\tty: number,\n\t\twidth: number,\n\t\theight: number\n\t): number {\n\t\tconst hw = width * 0.5;\n\t\tconst ux = Math.max(0, Math.min(1, ((tx - hw) * (1 - ty / height) + hw) / width));\n\t\tconst uy = Math.max(0, Math.min(1, ty / height));\n\t\tconst w1 = Math.abs(0.5 * uy - ux);\n\t\tconst w0 = 1 - w1 - uy;\n\t\tconst r = this.toMainHex(base, w0, w1, 16);\n\t\tconst g = this.toMainHex(base, w0, w1, 8);\n\t\tconst b = this.toMainHex(base, w0, w1, 0);\n\t\treturn r | g | b;\n\t}\n\n\tprotected onMainPick(global: Point): void {\n\t\tconst mainBaseSprite = this._mainBaseSprite;\n\t\tconst point = this._pointerPoint;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\t\tthis.toLocal(global, undefined, point);\n\t\tconst x = Math.max(0, Math.min(mainWidth, point.x - mainBaseSprite.x));\n\t\tconst y = Math.max(0, Math.min(mainHeight, point.y - mainBaseSprite.y));\n\t\tconst mainPointerSprite = this._mainPointerSprite;\n\t\tmainPointerSprite.position.set(mainBaseSprite.x + x, mainBaseSprite.y + y);\n\t\tthis.onColorNew(this.toMainColor(this._base, x, y, mainWidth, mainHeight));\n\t}\n\n\tprotected setColorCurrent(color: number): void {\n\t\tthis._sampleCurrentSprite.tint = this._current.color = color;\n\t}\n\n\tprotected setAlphaCurrent(alpha: number): void {\n\t\tthis._sampleCurrentSprite.alpha = this._current.alpha = alpha;\n\t}\n\n\tprotected setColorNew(color: number): void {\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\t\tconst mainBaseSprite = this._mainBaseSprite;\n\n\t\t// Base color\n\t\tconst hsv = UtilHsv.fromRgb(color);\n\t\tthis._mainSprite.tint = this._base = UtilHsv.toRgb(hsv[0], 255, 255);\n\n\t\t// Move the base pointer\n\t\tconst basePointerSprite = this._basePointerSprite;\n\t\tbasePointerSprite.x = Math.max(0, Math.min(1, hsv[0] / 360)) * mainWidth;\n\n\t\t// Move the main pointer\n\t\tconst ns = Math.max(0, Math.min(1, hsv[1] / 255));\n\t\tconst nv = Math.max(0, Math.min(1, 1 - hsv[2] / 255));\n\t\tconst mainPointerSprite = this._mainPointerSprite;\n\t\tmainPointerSprite.tint = nv < 0.45 ? theme.getMainPointerColor() : 0xffffff;\n\t\tmainPointerSprite.position.set(\n\t\t\tmainBaseSprite.x + ns * mainWidth,\n\t\t\tmainBaseSprite.y + nv * mainHeight\n\t\t);\n\n\t\t// New color\n\t\tthis.onColorNew(color);\n\t}\n\n\tprotected onColorNew(color: number): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tlayer.lock();\n\t\t}\n\t\tthis._sampleNewSprite.tint = this._new.color = color;\n\t\tthis._inputAndLabelColor.input.value = UtilRgb.toCode(color);\n\t\tthis.emit(\"newcolorchange\", color, this);\n\t\tif (layer) {\n\t\t\tlayer.unlock();\n\t\t\tlayer.update();\n\t\t}\n\t}\n\n\tprotected onBaseDown(e: InteractionEvent): void {\n\t\tthis.onBasePick(e.data.global);\n\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.on(UtilPointerEvent.move, this._onBaseMoveBound);\n\t\t\tstage.on(UtilPointerEvent.up, this._onBaseUpBound);\n\t\t}\n\t}\n\n\tprotected onBaseMove(e: InteractionEvent): void {\n\t\tthis.onBasePick(e.data.global);\n\t}\n\n\tprotected onBaseUp(e: InteractionEvent): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.off(UtilPointerEvent.move, this._onBaseMoveBound);\n\t\t\tstage.off(UtilPointerEvent.up, this._onBaseUpBound);\n\t\t}\n\t}\n\n\tprotected toBaseHex(t: number, shift: number): number {\n\t\treturn Math.max(0, Math.min(255, t * 6 * 255)) << shift;\n\t}\n\n\tprotected toBaseColor(t: number): number {\n\t\tif (t <= 0.167) {\n\t\t\treturn 0xff0000 + this.toBaseHex(t, 8);\n\t\t} else if (t <= 0.333) {\n\t\t\tt = 0.333 - t;\n\t\t\treturn 0x00ff00 + this.toBaseHex(t, 16);\n\t\t} else if (t <= 0.5) {\n\t\t\tt -= 0.333;\n\t\t\treturn 0x00ff00 + this.toBaseHex(t, 0);\n\t\t} else if (t < 0.667) {\n\t\t\tt = 0.667 - t;\n\t\t\treturn 0x0000ff + this.toBaseHex(t, 8);\n\t\t} else if (t < 0.883) {\n\t\t\tt -= 0.667;\n\t\t\treturn 0x0000ff + this.toBaseHex(t, 16);\n\t\t} else {\n\t\t\tt = 0.883 - t;\n\t\t\treturn 0xff0000 + this.toBaseHex(t, 0);\n\t\t}\n\t}\n\n\tprotected onBasePick(global: Point): void {\n\t\tconst point = this._pointerPoint;\n\t\tconst padding = this._padding;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tthis.toLocal(global, undefined, point);\n\t\tconst x = Math.max(0, Math.min(mainWidth, point.x - padding.getLeft()));\n\t\tconst basePointerSprite = this._basePointerSprite;\n\t\tbasePointerSprite.x = x;\n\t\tthis.onColorBase(this.toBaseColor(x / mainWidth));\n\t}\n\n\tprotected setColorBase(h: number): void {\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst basePointerSprite = this._basePointerSprite;\n\t\tbasePointerSprite.x = Math.max(0, Math.min(1, h / 360)) * mainWidth;\n\t\tthis.onColorBase(UtilHsv.toRgb(h, 255, 255));\n\t}\n\n\tprotected onColorBase(color: number): void {\n\t\tthis._mainSprite.tint = this._base = color;\n\n\t\tconst mainPointerSprite = this._mainPointerSprite;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\t\tconst padding = this._padding;\n\t\tthis.onColorNew(\n\t\t\tthis.toMainColor(\n\t\t\t\tthis._base,\n\t\t\t\tmainPointerSprite.x - padding.getLeft(),\n\t\t\t\tmainPointerSprite.y - padding.getTop(),\n\t\t\t\tmainWidth,\n\t\t\t\tmainHeight\n\t\t\t)\n\t\t);\n\t}\n\n\tprotected onAlphaDown(e: InteractionEvent): void {\n\t\tthis.onAlphaPick(e.data.global);\n\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.on(UtilPointerEvent.move, this._onAlphaMoveBound);\n\t\t\tstage.on(UtilPointerEvent.up, this._onAlphaUpBound);\n\t\t}\n\t}\n\n\tprotected onAlphaMove(e: InteractionEvent): void {\n\t\tthis.onAlphaPick(e.data.global);\n\t}\n\n\tprotected onAlphaUp(e: InteractionEvent): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.off(UtilPointerEvent.move, this._onAlphaMoveBound);\n\t\t\tstage.off(UtilPointerEvent.up, this._onAlphaUpBound);\n\t\t}\n\t}\n\n\tprotected onAlphaPick(global: Point): void {\n\t\tconst point = this._pointerPoint;\n\t\tconst padding = this._padding;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tthis.toLocal(global, undefined, point);\n\t\tconst x = Math.max(0, Math.min(mainWidth, point.x - padding.getLeft()));\n\t\tthis._alphaPointerSprite.x = x;\n\t\tthis.onAlphaNew(x / mainWidth);\n\t}\n\n\tprotected setAlphaNew(alpha: number): void {\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tthis._alphaPointerSprite.x = Math.max(0, Math.min(1, alpha)) * mainWidth;\n\t\tthis.onAlphaNew(alpha);\n\t}\n\n\tprotected onAlphaNew(alpha: number): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tlayer.lock();\n\t\t}\n\t\tthis._sampleNewSprite.alpha = this._new.alpha = alpha;\n\t\tthis._inputAndLabelAlpha.input.value = Number(alpha.toFixed(2));\n\t\tthis.emit(\"newalphachange\", alpha, this);\n\t\tif (layer) {\n\t\t\tlayer.unlock();\n\t\t\tlayer.update();\n\t\t}\n\t}\n\n\tprotected onRecentChange(): void {\n\t\tconst sprites = this._recentColorSprites;\n\t\tconst recent = this._recent;\n\t\tfor (let i = 0, imax = sprites.length; i < imax; ++i) {\n\t\t\tconst sprite = sprites[i];\n\t\t\tconst colorAndAlpha = recent.get(i);\n\t\t\tif (colorAndAlpha != null) {\n\t\t\t\tsprite.tint = colorAndAlpha.color;\n\t\t\t\tsprite.alpha = colorAndAlpha.alpha;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 0;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onStandardChange(): void {\n\t\tconst sprites = this._standardColorSprites;\n\t\tconst standard = this._standard;\n\t\tfor (let i = 0, imax = sprites.length; i < imax; ++i) {\n\t\t\tconst sprite = sprites[i];\n\t\t\tconst color = standard.get(i);\n\t\t\tif (color != null) {\n\t\t\t\tsprite.tint = color;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onTypeChange(type: DColorType): void {\n\t\tswitch (type) {\n\t\t\tcase DColorType.CUSTOM:\n\t\t\t\tthis._mainBaseSprite.visible = true;\n\t\t\t\tthis._mainSprite.visible = true;\n\t\t\t\tthis._mainPointerSprite.visible = true;\n\t\t\t\tthis._baseSprite.visible = true;\n\t\t\t\tthis._mainStandardColor.visible = false;\n\t\t\t\tbreak;\n\t\t\tcase DColorType.STANDARD:\n\t\t\t\tthis._mainBaseSprite.visible = false;\n\t\t\t\tthis._mainSprite.visible = false;\n\t\t\t\tthis._mainPointerSprite.visible = false;\n\t\t\t\tthis._baseSprite.visible = false;\n\t\t\t\tthis._mainStandardColor.visible = true;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\treturn;\n\t\t}\n\t}\n\n\tprotected getType(): string {\n\t\treturn \"DPickerColor\";\n\t}\n}\n"]}
1
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* Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { InteractionEvent, Point, Sprite, Texture } from \"pixi.js\";\nimport { DApplications } from \"./d-applications\";\nimport { DBase, DBaseOptions, DThemeBase } from \"./d-base\";\nimport { DColorAndAlpha } from \"./d-color-and-alpha\";\nimport { DInputRealAndLabel } from \"./d-input-real-and-label\";\nimport { DInputTextAndLabel } from \"./d-input-text-and-label\";\nimport { DPickerColorAndAlpha } from \"./d-picker-color-and-alpha\";\nimport { DColorRecent } from \"./d-color-recent\";\nimport { UtilHsv } from \"./util/util-hsv\";\nimport { UtilPointerEvent } from \"./util/util-pointer-event\";\nimport { UtilRgb } from \"./util/util-rgb\";\nimport { DBaseInteractive } from \"./d-base-interactive\";\nimport { DColorStandard } from \"./d-color-standard\";\nimport { DSelect } from \"./d-select\";\nimport { DLayoutHorizontal } from \"./d-layout-horizontal\";\nimport { DColorType } from \"./d-color-type\";\nimport { DColorStandards } from \"./d-color-standards\";\nimport { DColorRecents } from \"./d-color-recents\";\n\nexport interface DPickerColorOptions<THEME extends DThemePickerColor = DThemePickerColor>\n\textends DBaseOptions<THEME> {}\n\nexport interface DThemePickerColor extends DThemeBase {\n\tgetMainWidth(): number;\n\tgetMainHeight(): number;\n\tgetMainTexture(): Texture;\n\tgetMainBaseTexture(): Texture;\n\tgetMainPointerTexture(): Texture;\n\tgetMainPointerColor(): number;\n\tgetMainPointerAlpha(): number;\n\n\tgetBaseHeight(): number;\n\tgetBaseMargin(): number;\n\tgetBaseTexture(): Texture;\n\tgetBasePointerTexture(): Texture;\n\tgetBasePointerColor(): number;\n\tgetBasePointerAlpha(): number;\n\n\tgetAlphaHeight(): number;\n\tgetAlphaMargin(): number;\n\tgetAlphaTexture(): Texture;\n\tgetAlphaCheckerboardTexture(): Texture;\n\tgetAlphaPointerTexture(): Texture;\n\tgetAlphaPointerColor(): number;\n\tgetAlphaPointerAlpha(): number;\n\n\tgetRecentMargin(): number;\n\tgetRecentColorMargin(): number;\n\tgetRecentColorWidth(): number;\n\tgetRecentColorHeight(): number;\n\tgetRecentColorCount(): number;\n\tgetRecentCheckerboardTexture(): Texture;\n\tgetRecentTexture(): Texture;\n\n\tgetInputMargin(): number;\n\tgetInputLabelWidth(): number;\n\n\tgetSampleWidth(): number;\n\tgetSampleHeight(): number;\n\tgetSampleMargin(): number;\n\tgetSampleCheckerboardOldTexture(): Texture;\n\tgetSampleCheckerboardNewTexture(): Texture;\n\tgetSampleOldTexture(): Texture;\n\tgetSampleNewTexture(): Texture;\n\n\tgetStandardColorCount(): number;\n\tgetStandardColorWidth(): number;\n\tgetStandardColorHeight(): number;\n\tgetStandardColorMargin(): number;\n\tgetStandardTexture(): Texture;\n\n\ttoColorTypeLabel(type: DColorType): string;\n}\n\nexport class DPickerColor<\n\tTHEME extends DThemePickerColor = DThemePickerColor,\n\tOPTIONS extends DPickerColorOptions<THEME> = DPickerColorOptions<THEME>\n> extends DBase<THEME, OPTIONS> {\n\tprotected _mainBaseSprite!: Sprite;\n\tprotected _mainSprite!: Sprite;\n\tprotected _mainPointerSprite!: Sprite;\n\tprotected _pointerPoint!: Point;\n\tprotected _mainStandardColor!: DLayoutHorizontal;\n\tprotected _onMainMoveBound!: (e: InteractionEvent) => void;\n\tprotected _onMainUpBound!: (e: InteractionEvent) => void;\n\n\tprotected _standardColorSprites!: Sprite[];\n\tprotected _standard!: DColorStandard;\n\n\tprotected _baseSprite!: Sprite;\n\tprotected _basePointerSprite!: Sprite;\n\tprotected _onBaseMoveBound!: (e: InteractionEvent) => void;\n\tprotected _onBaseUpBound!: (e: InteractionEvent) => void;\n\n\tprotected _alphaCheckerboardSprite!: Sprite;\n\tprotected _alphaSprite!: Sprite;\n\tprotected _alphaPointerSprite!: Sprite;\n\tprotected _onAlphaMoveBound!: (e: InteractionEvent) => void;\n\tprotected _onAlphaUpBound!: (e: InteractionEvent) => void;\n\n\tprotected _recentColorSprites!: Sprite[];\n\tprotected _recent!: DColorRecent;\n\n\tprotected _inputAndLabelColor!: DInputTextAndLabel;\n\tprotected _inputAndLabelAlpha!: DInputRealAndLabel;\n\n\tprotected _sampleCurrentCheckerboardSprite!: Sprite;\n\tprotected _sampleCurrentSprite!: Sprite;\n\tprotected _sampleNewCheckerboardSprite!: Sprite;\n\tprotected _sampleNewSprite!: Sprite;\n\n\tprotected _current!: DColorAndAlpha;\n\tprotected _currentPicker!: DPickerColorAndAlpha;\n\tprotected _base!: number;\n\tprotected _new!: DColorAndAlpha;\n\tprotected _newPicker!: DPickerColorAndAlpha;\n\n\tprotected _typeSelector!: DSelect<DColorType>;\n\n\tget current(): DColorAndAlpha {\n\t\treturn this._currentPicker;\n\t}\n\n\tget new(): DColorAndAlpha {\n\t\treturn this._newPicker;\n\t}\n\n\tget recent(): DColorRecent {\n\t\treturn this._recent;\n\t}\n\n\tget standard(): DColorStandard {\n\t\treturn this._standard;\n\t}\n\n\tprotected init(options?: OPTIONS): void {\n\t\tsuper.init(options);\n\n\t\tthis._base = 0xff0000;\n\t\tthis._new = { color: 0xffffff, alpha: 1 };\n\t\tthis._newPicker = new 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mainWidth;\n\t\tmainBaseSprite.height = mainHeight;\n\t\tmainBaseSprite.interactive = true;\n\t\tmainBaseSprite.visible = false;\n\t\tthis.addChild(mainBaseSprite);\n\n\t\tconst mainSprite = new Sprite(theme.getMainTexture());\n\t\tthis._mainSprite = mainSprite;\n\t\tmainSprite.x = paddingLeft;\n\t\tmainSprite.y = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tmainSprite.tint = this._base;\n\t\tmainSprite.interactive = false;\n\t\tmainSprite.visible = false;\n\t\tthis.addChild(mainSprite);\n\n\t\t// Main event handling\n\t\tthis._onMainMoveBound = (e: InteractionEvent): void => {\n\t\t\tthis.onMainMove(e);\n\t\t};\n\t\tthis._onMainUpBound = (e: InteractionEvent): void => {\n\t\t\tthis.onMainUp(e);\n\t\t};\n\t\tmainBaseSprite.on(UtilPointerEvent.down, (e: InteractionEvent) => {\n\t\t\tthis.onMainDown(e);\n\t\t});\n\n\t\t// Base color picker\n\t\tconst baseSprite = new Sprite(theme.getBaseTexture());\n\t\tthis._baseSprite = baseSprite;\n\t\tbaseSprite.x = paddingLeft;\n\t\tbaseSprite.y = mainBaseSprite.y + mainBaseSprite.height + theme.getBaseMargin();\n\t\tbaseSprite.interactive = true;\n\t\tbaseSprite.visible = false;\n\t\tthis.addChild(baseSprite);\n\n\t\t// Base event\n\t\tthis._onBaseMoveBound = (e: InteractionEvent): void => {\n\t\t\tthis.onBaseMove(e);\n\t\t};\n\t\tthis._onBaseUpBound = (e: InteractionEvent): void => {\n\t\t\tthis.onBaseUp(e);\n\t\t};\n\t\tbaseSprite.on(UtilPointerEvent.down, (e: InteractionEvent) => {\n\t\t\tthis.onBaseDown(e);\n\t\t});\n\n\t\t// Standard main color\n\t\tthis._standardColorSprites = [];\n\t\tconst standardColorSprites = this._standardColorSprites;\n\t\tconst standardColorCount = theme.getStandardColorCount();\n\t\tconst standardColorWidth = theme.getStandardColorWidth();\n\t\tconst standardColorHeight = theme.getStandardColorHeight();\n\t\tconst standardColorMargin = theme.getStandardColorMargin();\n\t\tconst standardColorY = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tconst standardTexture = theme.getStandardTexture();\n\t\tconst standard = (this._standard = DColorStandards.getInstance());\n\t\tstandard.on(\"change\", () => {\n\t\t\tthis.onStandardChange();\n\t\t});\n\t\tconst onStandardClick = (e: InteractionEvent) => {\n\t\t\tconst sprite = e.currentTarget;\n\t\t\tif (sprite instanceof Sprite) {\n\t\t\t\tthis.setColorNew(sprite.tint);\n\t\t\t}\n\t\t};\n\t\tfor (let i = 0; i < standardColorCount; ++i) {\n\t\t\tconst x = paddingLeft + (i % 10) * (standardColorWidth + standardColorMargin);\n\t\t\tconst y =\n\t\t\t\tstandardColorY + Math.floor(i / 10) * (standardColorHeight + standardColorMargin);\n\n\t\t\tconst sprite = new Sprite(standardTexture);\n\t\t\tconst standardColor = standard.get(i);\n\t\t\tif (standardColor != null) {\n\t\t\t\tsprite.tint = standardColor;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t}\n\t\t\tsprite.x = x;\n\t\t\tsprite.y = y;\n\t\t\tsprite.buttonMode = true;\n\t\t\tsprite.interactive = true;\n\t\t\tsprite.on(UtilPointerEvent.tap, onStandardClick);\n\t\t\tstandardColorSprites.push(sprite);\n\t\t}\n\t\tconst mainStandardColor = new DLayoutHorizontal({\n\t\t\twidth: \"auto\",\n\t\t\theight: \"auto\",\n\t\t\trow: 8,\n\t\t\tchildren: standardColorSprites\n\t\t});\n\t\tthis._mainStandardColor = mainStandardColor;\n\t\tmainStandardColor.visible = true;\n\t\tthis.addChild(mainStandardColor);\n\n\t\t// Alpha picker\n\t\tconst alphaCheckerboardSprite = new Sprite(theme.getAlphaCheckerboardTexture());\n\t\tthis._alphaCheckerboardSprite = alphaCheckerboardSprite;\n\t\talphaCheckerboardSprite.x = padding.getLeft();\n\t\talphaCheckerboardSprite.y = baseSprite.y + theme.getBaseHeight() + theme.getBaseMargin();\n\t\talphaCheckerboardSprite.interactive = false;\n\t\tthis.addChild(alphaCheckerboardSprite);\n\n\t\tconst alphaSprite = new Sprite(theme.getAlphaTexture());\n\t\talphaSprite.tint = this._new.color;\n\t\talphaSprite.interactive = true;\n\t\talphaCheckerboardSprite.addChild(alphaSprite);\n\n\t\t// Alpha event\n\t\tthis._onAlphaMoveBound = (e: InteractionEvent): void => {\n\t\t\tthis.onAlphaMove(e);\n\t\t};\n\t\tthis._onAlphaUpBound = (e: InteractionEvent): void => {\n\t\t\tthis.onAlphaUp(e);\n\t\t};\n\t\talphaSprite.on(UtilPointerEvent.down, (e: InteractionEvent) => {\n\t\t\tthis.onAlphaDown(e);\n\t\t});\n\n\t\t// Pointers\n\t\tconst mainPointerSprite = new Sprite(theme.getMainPointerTexture());\n\t\tthis._mainPointerSprite = mainPointerSprite;\n\t\tmainPointerSprite.x = paddingLeft;\n\t\tmainPointerSprite.y = typeSelector.y + typeSelector.height + theme.getBaseMargin();\n\t\tmainPointerSprite.anchor.x = 0.5;\n\t\tmainPointerSprite.anchor.y = 0.5;\n\t\tmainPointerSprite.tint = theme.getMainPointerColor();\n\t\tmainPointerSprite.alpha = theme.getMainPointerAlpha();\n\t\tmainPointerSprite.interactive = false;\n\t\tmainPointerSprite.visible = false;\n\t\tthis.addChild(mainPointerSprite);\n\n\t\tconst alphaPointerSprite = new Sprite(theme.getAlphaPointerTexture());\n\t\tthis._alphaPointerSprite = alphaPointerSprite;\n\t\talphaPointerSprite.x = mainWidth;\n\t\talphaPointerSprite.y = alphaCheckerboardSprite.height * 0.5;\n\t\talphaPointerSprite.tint = theme.getAlphaPointerColor();\n\t\talphaPointerSprite.alpha = theme.getAlphaPointerAlpha();\n\t\talphaPointerSprite.anchor.set(0.5, 0.5);\n\t\talphaPointerSprite.interactive = false;\n\t\talphaCheckerboardSprite.addChild(alphaPointerSprite);\n\n\t\tconst basePointerSprite = new Sprite(theme.getBasePointerTexture());\n\t\tthis._basePointerSprite = basePointerSprite;\n\t\tbasePointerSprite.x = 0;\n\t\tbasePointerSprite.y = baseSprite.height * 0.5;\n\t\tbasePointerSprite.tint = theme.getBasePointerColor();\n\t\tbasePointerSprite.alpha = theme.getBasePointerAlpha();\n\t\tbasePointerSprite.anchor.set(0.5, 0.5);\n\t\tbasePointerSprite.interactive = false;\n\t\tbaseSprite.addChild(basePointerSprite);\n\n\t\t// Recently used\n\t\tthis._recentColorSprites = [];\n\t\tconst recentColorSprites = this._recentColorSprites;\n\t\tconst recentColorCount = theme.getRecentColorCount();\n\t\tconst recentColorWidth = theme.getRecentColorWidth();\n\t\tconst recentColorHeight = theme.getRecentColorHeight();\n\t\tconst recentColorMargin = theme.getRecentColorMargin();\n\t\tconst recentColorY =\n\t\t\talphaCheckerboardSprite.y + theme.getAlphaHeight() + theme.getRecentMargin();\n\t\tconst recentCheckerboardTexture = theme.getRecentCheckerboardTexture();\n\t\tconst recentTexture = theme.getRecentTexture();\n\t\tconst recent = (this._recent = DColorRecents.getInstance());\n\t\trecent.on(\"change\", () => {\n\t\t\tthis.onRecentChange();\n\t\t});\n\t\tconst onRecentClick = (e: InteractionEvent) => {\n\t\t\tconst sprite = e.currentTarget;\n\t\t\tif (sprite instanceof Sprite) {\n\t\t\t\tthis.setColorNew(sprite.tint);\n\t\t\t\tthis.setAlphaNew(sprite.alpha);\n\t\t\t}\n\t\t};\n\t\tfor (let i = 0; i < recentColorCount; ++i) {\n\t\t\tconst x = paddingLeft + i * (recentColorWidth + recentColorMargin);\n\t\t\tconst y = recentColorY;\n\n\t\t\tconst checkerboardSprite = new Sprite(recentCheckerboardTexture);\n\t\t\tcheckerboardSprite.x = x;\n\t\t\tcheckerboardSprite.y = y;\n\t\t\tcheckerboardSprite.interactive = false;\n\t\t\tthis.addChild(checkerboardSprite);\n\n\t\t\tconst sprite = new Sprite(recentTexture);\n\t\t\tconst recentColorAndAlpha = recent.get(i);\n\t\t\tif (recentColorAndAlpha != null) {\n\t\t\t\tsprite.tint = recentColorAndAlpha.color;\n\t\t\t\tsprite.alpha = recentColorAndAlpha.alpha;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 0;\n\t\t\t}\n\t\t\tsprite.x = x;\n\t\t\tsprite.y = y;\n\t\t\tsprite.buttonMode = true;\n\t\t\tsprite.interactive = true;\n\t\t\tsprite.on(UtilPointerEvent.tap, onRecentClick);\n\t\t\tthis.addChild(sprite);\n\t\t\trecentColorSprites.push(sprite);\n\t\t}\n\n\t\t// Input color\n\t\tconst inputMargin = theme.getInputMargin();\n\t\tconst inputLabelWidth = theme.getInputLabelWidth();\n\t\tconst inputY = recentColorY + recentColorHeight + inputMargin;\n\t\tconst inputWidth = (mainWidth - inputMargin) * 0.5;\n\t\tconst inputAndLabelColor = new DInputTextAndLabel({\n\t\t\tparent: this,\n\t\t\tx: paddingLeft,\n\t\t\ty: inputY,\n\t\t\twidth: inputWidth,\n\t\t\tlabel: {\n\t\t\t\twidth: inputLabelWidth,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: \"#\"\n\t\t\t\t},\n\t\t\t\tinteractive: DBaseInteractive.NONE\n\t\t\t},\n\t\t\tinput: {\n\t\t\t\tweight: 1,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: \"FFFFFF\"\n\t\t\t\t},\n\t\t\t\ton: {\n\t\t\t\t\tinput: (code: string): void => {\n\t\t\t\t\t\tconst color = UtilRgb.fromCode(code);\n\t\t\t\t\t\tif (color != null) {\n\t\t\t\t\t\t\tthis.setColorNew(color);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\tthis._inputAndLabelColor = inputAndLabelColor;\n\t\tconst inputHeight = inputAndLabelColor.height;\n\n\t\tconst inputAndLabelAlpha = new DInputRealAndLabel({\n\t\t\tparent: this,\n\t\t\tx: paddingLeft,\n\t\t\ty: inputY + inputHeight + inputMargin,\n\t\t\twidth: inputWidth,\n\t\t\tlabel: {\n\t\t\t\twidth: inputLabelWidth,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: \"A\"\n\t\t\t\t},\n\t\t\t\tinteractive: DBaseInteractive.NONE\n\t\t\t},\n\t\t\tinput: {\n\t\t\t\tweight: 1,\n\t\t\t\ttext: {\n\t\t\t\t\tvalue: 1\n\t\t\t\t},\n\t\t\t\tmin: 0,\n\t\t\t\tmax: 1,\n\t\t\t\ton: {\n\t\t\t\t\tinput: (value: number) => {\n\t\t\t\t\t\tthis.setAlphaNew(value);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t\tthis._inputAndLabelAlpha = inputAndLabelAlpha;\n\n\t\t// Samples\n\t\tconst sampleWidth = theme.getSampleWidth();\n\t\tconst sampleHeight = theme.getSampleHeight();\n\t\tconst sampleX = paddingLeft + (mainWidth - inputMargin) * 0.5 + inputMargin;\n\t\tconst sampleY =\n\t\t\tinputY + (inputHeight + inputMargin + inputAndLabelAlpha.height - sampleHeight) * 0.5;\n\t\tconst sampleMargin = theme.getSampleMargin();\n\n\t\tconst sampleCurrentCheckerboardSprite = new Sprite(theme.getSampleCheckerboardOldTexture());\n\t\tthis._sampleCurrentCheckerboardSprite = sampleCurrentCheckerboardSprite;\n\t\tsampleCurrentCheckerboardSprite.x = sampleX;\n\t\tsampleCurrentCheckerboardSprite.y = sampleY;\n\t\tsampleCurrentCheckerboardSprite.width = sampleWidth;\n\t\tsampleCurrentCheckerboardSprite.height = sampleHeight;\n\t\tsampleCurrentCheckerboardSprite.interactive = false;\n\t\tthis.addChild(sampleCurrentCheckerboardSprite);\n\n\t\tconst current = this._current;\n\t\tconst sampleCurrentSprite = new Sprite(theme.getSampleOldTexture());\n\t\tthis._sampleCurrentSprite = sampleCurrentSprite;\n\t\tsampleCurrentSprite.x = sampleX;\n\t\tsampleCurrentSprite.y = sampleY;\n\t\tsampleCurrentSprite.tint = current.color;\n\t\tsampleCurrentSprite.alpha = current.alpha;\n\t\tsampleCurrentSprite.width = sampleWidth;\n\t\tsampleCurrentSprite.height = sampleHeight;\n\t\tsampleCurrentSprite.interactive = true;\n\t\tsampleCurrentSprite.buttonMode = true;\n\t\tsampleCurrentSprite.on(UtilPointerEvent.tap, (): void => {\n\t\t\tthis.setColorNew(current.color);\n\t\t\tthis.setAlphaNew(current.alpha);\n\t\t});\n\t\tthis.addChild(sampleCurrentSprite);\n\n\t\tconst sampleNewCheckerboardSprite = new Sprite(theme.getSampleCheckerboardNewTexture());\n\t\tthis._sampleNewCheckerboardSprite = sampleNewCheckerboardSprite;\n\t\tsampleNewCheckerboardSprite.x = sampleX + sampleWidth + sampleMargin;\n\t\tsampleNewCheckerboardSprite.y = sampleY;\n\t\tsampleNewCheckerboardSprite.width = sampleWidth;\n\t\tsampleNewCheckerboardSprite.height = sampleHeight;\n\t\tsampleNewCheckerboardSprite.interactive = false;\n\t\tthis.addChild(sampleNewCheckerboardSprite);\n\n\t\tconst sampleNewSprite = new Sprite(theme.getSampleNewTexture());\n\t\tthis._sampleNewSprite = sampleNewSprite;\n\t\tsampleNewSprite.x = sampleX + sampleWidth + sampleMargin;\n\t\tsampleNewSprite.y = sampleY;\n\t\tsampleNewSprite.tint = this._new.color;\n\t\tsampleNewSprite.alpha = this._new.alpha;\n\t\tsampleNewSprite.width = sampleWidth;\n\t\tsampleNewSprite.height = sampleHeight;\n\t\tsampleNewSprite.interactive = false;\n\t\tthis.addChild(sampleNewSprite);\n\n\t\t// Width\n\t\tif (options == null || options.width == null) {\n\t\t\tthis.width = paddingLeft + mainWidth + paddingRight;\n\t\t}\n\n\t\t// Height\n\t\tif (options == null || options.height == null) {\n\t\t\tthis.height =\n\t\t\t\tinputY +\n\t\t\t\tinputAndLabelColor.height +\n\t\t\t\tinputMargin +\n\t\t\t\tinputAndLabelAlpha.height +\n\t\t\t\tpaddingBottom;\n\t\t}\n\t}\n\n\tprotected onMainDown(e: InteractionEvent): void {\n\t\tthis.onMainPick(e.data.global);\n\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.on(UtilPointerEvent.move, this._onMainMoveBound);\n\t\t\tstage.on(UtilPointerEvent.up, this._onMainUpBound);\n\t\t\tstage.on(UtilPointerEvent.upoutside, this._onMainUpBound);\n\t\t}\n\t}\n\n\tprotected onMainMove(e: InteractionEvent): void {\n\t\tthis.onMainPick(e.data.global);\n\t}\n\n\tprotected onMainUp(e: InteractionEvent): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.off(UtilPointerEvent.move, this._onMainMoveBound);\n\t\t\tstage.off(UtilPointerEvent.up, this._onMainUpBound);\n\t\t}\n\t}\n\n\tprotected toMainHex(b: number, w0: number, w1: number, shift: number): number {\n\t\treturn Math.max(0, Math.min(255, w0 * 255 + w1 * ((b >> shift) & 0xff))) << shift;\n\t}\n\n\tprotected toMainColor(\n\t\tbase: number,\n\t\ttx: number,\n\t\tty: number,\n\t\twidth: number,\n\t\theight: number\n\t): number {\n\t\tconst hw = width * 0.5;\n\t\tconst ux = Math.max(0, Math.min(1, ((tx - hw) * (1 - ty / height) + hw) / width));\n\t\tconst uy = Math.max(0, Math.min(1, ty / height));\n\t\tconst w1 = Math.abs(0.5 * uy - ux);\n\t\tconst w0 = 1 - w1 - uy;\n\t\tconst r = this.toMainHex(base, w0, w1, 16);\n\t\tconst g = this.toMainHex(base, w0, w1, 8);\n\t\tconst b = this.toMainHex(base, w0, w1, 0);\n\t\treturn r | g | b;\n\t}\n\n\tprotected onMainPick(global: Point): void {\n\t\tconst mainBaseSprite = this._mainBaseSprite;\n\t\tconst point = this._pointerPoint;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\t\tthis.toLocal(global, undefined, point);\n\t\tconst x = Math.max(0, Math.min(mainWidth, point.x - mainBaseSprite.x));\n\t\tconst y = Math.max(0, Math.min(mainHeight, point.y - mainBaseSprite.y));\n\t\tconst mainPointerSprite = this._mainPointerSprite;\n\t\tmainPointerSprite.position.set(mainBaseSprite.x + x, mainBaseSprite.y + y);\n\t\tthis.onColorNew(this.toMainColor(this._base, x, y, mainWidth, mainHeight));\n\t}\n\n\tprotected setColorCurrent(color: number): void {\n\t\tthis._sampleCurrentSprite.tint = this._current.color = color;\n\t}\n\n\tprotected setAlphaCurrent(alpha: number): void {\n\t\tthis._sampleCurrentSprite.alpha = this._current.alpha = alpha;\n\t}\n\n\tprotected setColorNew(color: number): void {\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\t\tconst mainBaseSprite = this._mainBaseSprite;\n\n\t\t// Base color\n\t\tconst hsv = UtilHsv.fromRgb(color);\n\t\tthis._mainSprite.tint = this._base = UtilHsv.toRgb(hsv[0], 255, 255);\n\n\t\t// Move the base pointer\n\t\tconst basePointerSprite = this._basePointerSprite;\n\t\tbasePointerSprite.x = Math.max(0, Math.min(1, hsv[0] / 360)) * mainWidth;\n\n\t\t// Move the main pointer\n\t\tconst ns = Math.max(0, Math.min(1, hsv[1] / 255));\n\t\tconst nv = Math.max(0, Math.min(1, 1 - hsv[2] / 255));\n\t\tconst mainPointerSprite = this._mainPointerSprite;\n\t\tmainPointerSprite.tint = nv < 0.45 ? theme.getMainPointerColor() : 0xffffff;\n\t\tmainPointerSprite.position.set(\n\t\t\tmainBaseSprite.x + ns * mainWidth,\n\t\t\tmainBaseSprite.y + nv * mainHeight\n\t\t);\n\n\t\t// New color\n\t\tthis.onColorNew(color);\n\t}\n\n\tprotected onColorNew(color: number): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tlayer.lock();\n\t\t}\n\t\tthis._sampleNewSprite.tint = this._new.color = color;\n\t\tthis._inputAndLabelColor.input.value = UtilRgb.toCode(color);\n\t\tthis.emit(\"newcolorchange\", color, this);\n\t\tif (layer) {\n\t\t\tlayer.unlock();\n\t\t\tlayer.update();\n\t\t}\n\t}\n\n\tprotected onBaseDown(e: InteractionEvent): void {\n\t\tthis.onBasePick(e.data.global);\n\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.on(UtilPointerEvent.move, this._onBaseMoveBound);\n\t\t\tstage.on(UtilPointerEvent.up, this._onBaseUpBound);\n\t\t}\n\t}\n\n\tprotected onBaseMove(e: InteractionEvent): void {\n\t\tthis.onBasePick(e.data.global);\n\t}\n\n\tprotected onBaseUp(e: InteractionEvent): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.off(UtilPointerEvent.move, this._onBaseMoveBound);\n\t\t\tstage.off(UtilPointerEvent.up, this._onBaseUpBound);\n\t\t}\n\t}\n\n\tprotected toBaseHex(t: number, shift: number): number {\n\t\treturn Math.max(0, Math.min(255, t * 6 * 255)) << shift;\n\t}\n\n\tprotected toBaseColor(t: number): number {\n\t\tif (t <= 0.167) {\n\t\t\treturn 0xff0000 + this.toBaseHex(t, 8);\n\t\t} else if (t <= 0.333) {\n\t\t\tt = 0.333 - t;\n\t\t\treturn 0x00ff00 + this.toBaseHex(t, 16);\n\t\t} else if (t <= 0.5) {\n\t\t\tt -= 0.333;\n\t\t\treturn 0x00ff00 + this.toBaseHex(t, 0);\n\t\t} else if (t < 0.667) {\n\t\t\tt = 0.667 - t;\n\t\t\treturn 0x0000ff + this.toBaseHex(t, 8);\n\t\t} else if (t < 0.883) {\n\t\t\tt -= 0.667;\n\t\t\treturn 0x0000ff + this.toBaseHex(t, 16);\n\t\t} else {\n\t\t\tt = 0.883 - t;\n\t\t\treturn 0xff0000 + this.toBaseHex(t, 0);\n\t\t}\n\t}\n\n\tprotected onBasePick(global: Point): void {\n\t\tconst point = this._pointerPoint;\n\t\tconst padding = this._padding;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tthis.toLocal(global, undefined, point);\n\t\tconst x = Math.max(0, Math.min(mainWidth, point.x - padding.getLeft()));\n\t\tconst basePointerSprite = this._basePointerSprite;\n\t\tbasePointerSprite.x = x;\n\t\tthis.onColorBase(this.toBaseColor(x / mainWidth));\n\t}\n\n\tprotected setColorBase(h: number): void {\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst basePointerSprite = this._basePointerSprite;\n\t\tbasePointerSprite.x = Math.max(0, Math.min(1, h / 360)) * mainWidth;\n\t\tthis.onColorBase(UtilHsv.toRgb(h, 255, 255));\n\t}\n\n\tprotected onColorBase(color: number): void {\n\t\tthis._mainSprite.tint = this._base = color;\n\n\t\tconst mainPointerSprite = this._mainPointerSprite;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tconst mainHeight = theme.getMainHeight();\n\t\tconst padding = this._padding;\n\t\tthis.onColorNew(\n\t\t\tthis.toMainColor(\n\t\t\t\tthis._base,\n\t\t\t\tmainPointerSprite.x - padding.getLeft(),\n\t\t\t\tmainPointerSprite.y - padding.getTop(),\n\t\t\t\tmainWidth,\n\t\t\t\tmainHeight\n\t\t\t)\n\t\t);\n\t}\n\n\tprotected onAlphaDown(e: InteractionEvent): void {\n\t\tthis.onAlphaPick(e.data.global);\n\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.on(UtilPointerEvent.move, this._onAlphaMoveBound);\n\t\t\tstage.on(UtilPointerEvent.up, this._onAlphaUpBound);\n\t\t}\n\t}\n\n\tprotected onAlphaMove(e: InteractionEvent): void {\n\t\tthis.onAlphaPick(e.data.global);\n\t}\n\n\tprotected onAlphaUp(e: InteractionEvent): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tconst stage = layer.stage;\n\t\t\tstage.off(UtilPointerEvent.move, this._onAlphaMoveBound);\n\t\t\tstage.off(UtilPointerEvent.up, this._onAlphaUpBound);\n\t\t}\n\t}\n\n\tprotected onAlphaPick(global: Point): void {\n\t\tconst point = this._pointerPoint;\n\t\tconst padding = this._padding;\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tthis.toLocal(global, undefined, point);\n\t\tconst x = Math.max(0, Math.min(mainWidth, point.x - padding.getLeft()));\n\t\tthis._alphaPointerSprite.x = x;\n\t\tthis.onAlphaNew(x / mainWidth);\n\t}\n\n\tprotected setAlphaNew(alpha: number): void {\n\t\tconst theme = this.theme;\n\t\tconst mainWidth = theme.getMainWidth();\n\t\tthis._alphaPointerSprite.x = Math.max(0, Math.min(1, alpha)) * mainWidth;\n\t\tthis.onAlphaNew(alpha);\n\t}\n\n\tprotected onAlphaNew(alpha: number): void {\n\t\tconst layer = DApplications.getLayer(this);\n\t\tif (layer) {\n\t\t\tlayer.lock();\n\t\t}\n\t\tthis._sampleNewSprite.alpha = this._new.alpha = alpha;\n\t\tthis._inputAndLabelAlpha.input.value = Number(alpha.toFixed(2));\n\t\tthis.emit(\"newalphachange\", alpha, this);\n\t\tif (layer) {\n\t\t\tlayer.unlock();\n\t\t\tlayer.update();\n\t\t}\n\t}\n\n\tprotected onRecentChange(): void {\n\t\tconst sprites = this._recentColorSprites;\n\t\tconst recent = this._recent;\n\t\tfor (let i = 0, imax = sprites.length; i < imax; ++i) {\n\t\t\tconst sprite = sprites[i];\n\t\t\tconst colorAndAlpha = recent.get(i);\n\t\t\tif (colorAndAlpha != null) {\n\t\t\t\tsprite.tint = colorAndAlpha.color;\n\t\t\t\tsprite.alpha = colorAndAlpha.alpha;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 0;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onStandardChange(): void {\n\t\tconst sprites = this._standardColorSprites;\n\t\tconst standard = this._standard;\n\t\tfor (let i = 0, imax = sprites.length; i < imax; ++i) {\n\t\t\tconst sprite = sprites[i];\n\t\t\tconst color = standard.get(i);\n\t\t\tif (color != null) {\n\t\t\t\tsprite.tint = color;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t} else {\n\t\t\t\tsprite.tint = 0xffffff;\n\t\t\t\tsprite.alpha = 1;\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onTypeChange(type: DColorType): void {\n\t\tswitch (type) {\n\t\t\tcase DColorType.CUSTOM:\n\t\t\t\tthis._mainBaseSprite.visible = true;\n\t\t\t\tthis._mainSprite.visible = true;\n\t\t\t\tthis._mainPointerSprite.visible = true;\n\t\t\t\tthis._baseSprite.visible = true;\n\t\t\t\tthis._mainStandardColor.visible = false;\n\t\t\t\tbreak;\n\t\t\tcase DColorType.STANDARD:\n\t\t\t\tthis._mainBaseSprite.visible = false;\n\t\t\t\tthis._mainSprite.visible = false;\n\t\t\t\tthis._mainPointerSprite.visible = false;\n\t\t\t\tthis._baseSprite.visible = false;\n\t\t\t\tthis._mainStandardColor.visible = true;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\treturn;\n\t\t}\n\t}\n\n\tprotected getType(): string {\n\t\treturn \"DPickerColor\";\n\t}\n}\n"]}
@@ -210,6 +210,7 @@ var DTableBody = /** @class */ (function (_super) {
210
210
  // State
211
211
  var rowState = row.state;
212
212
  rowState.lock();
213
+ rowState.add(DTableState.HAS_DATA);
213
214
  rowState.set(DTableState.SELECTABLE, isRowSelectable);
214
215
  rowState.set(DBaseState.ACTIVE, selection.contains(unmappedIndex));
215
216
  rowState.remove(DBaseState.DISABLED);
@@ -225,7 +226,7 @@ var DTableBody = /** @class */ (function (_super) {
225
226
  var rowState = row.state;
226
227
  rowState.lock();
227
228
  rowState.add(DBaseState.DISABLED);
228
- rowState.removeAll(DTableState.SELECTABLE, DBaseState.ACTIVE);
229
+ rowState.removeAll(DTableState.HAS_DATA, DTableState.SELECTABLE, DBaseState.ACTIVE);
229
230
  rowState.unlock();
230
231
  // Data
231
232
  row.unset();
@@ -238,7 +239,7 @@ var DTableBody = /** @class */ (function (_super) {
238
239
  var rowState = row.state;
239
240
  rowState.lock();
240
241
  rowState.add(DBaseState.DISABLED);
241
- rowState.removeAll(DTableState.SELECTABLE, DBaseState.ACTIVE);
242
+ rowState.removeAll(DTableState.HAS_DATA, DTableState.SELECTABLE, DBaseState.ACTIVE);
242
243
  rowState.unlock();
243
244
  // Data
244
245
  row.unset();
@@ -1 +1 @@
1
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* Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { InteractionEvent, InteractionManager, Point, Rectangle } from \"pixi.js\";\nimport { DBase, DBaseEvents, DBaseOptions, DThemeBase } from \"./d-base\";\nimport { DBaseState } from \"./d-base-state\";\nimport { DTableBodyRow, DTableBodyRowOnChange, DTableBodyRowOptions } from \"./d-table-body-row\";\nimport { DTableColumn } from \"./d-table-column\";\nimport { DTableData, DTableDataOptions, DTableDataSupplimental } from \"./d-table-data\";\nimport { DTableDataList, DTableDataListOptions } from \"./d-table-data-list\";\nimport { DTableDataSelection, DTableDataSelectionType } from \"./d-table-data-selection\";\nimport { DTableBodyCell } from \"./d-table-body-cell\";\nimport { DTableState } from \"./d-table-state\";\nimport { DTableBodyCellOptions } from \"./d-table-body-cell-options\";\nimport { DOnOptions } from \"./d-on-options\";\nimport { DApplications } from \"./d-applications\";\nimport { isNumber } from \"./util/is-number\";\nimport { DTableColumnUpdate } from \"./d-table-column-update\";\n\n/**\n * {@link DTableBody} events.\n */\nexport interface DTableBodyEvents<EMITTER> extends DBaseEvents<EMITTER> {\n\t/**\n\t * Triggered when rows are updated.\n\t * The first and second parameters are an mapped index range of visible data.\n\t * Please note that these parameters are real numbers.\n\t * For instance, An index range of [0.5, 2.5] means:\n\t *\n\t * * The row at index 0 is partially visible.\n\t * * The row at index 1 is fully visible.\n\t * * The row at index 2 is partially visible.\n\t *\n\t * @param from a lowest mapped index of visible data\n\t * @param to a highest mapped index of vislble data\n\t * @param emitter an emitter\n\t */\n\tupdate(from: number, to: number, emitter: EMITTER): void;\n}\n\n/**\n * {@link DTableBody} \"on\" options.\n */\nexport interface DTableBodyOnOptions<EMITTER>\n\textends Partial<DTableBodyEvents<EMITTER>>,\n\t\tDOnOptions 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If the `forcibly` is true, some dirty checkings for\n\t * avoiding unnecessary state changes are skipped.\n\t *\n\t * @param forcibly true to update forcibly\n\t */\n\tupdate(forcibly?: boolean): void {\n\t\tif (0 < this._updateRowsCount) {\n\t\t\tthis._isUpdateRowsCalled = true;\n\t\t\tif (forcibly) {\n\t\t\t\tthis._isUpdateRowsCalledForcibly = true;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst content = this.parent;\n\t\tif (content == null) {\n\t\t\treturn;\n\t\t}\n\t\tconst contentParent = content.parent;\n\t\tif (contentParent == null) {\n\t\t\treturn;\n\t\t}\n\n\t\tconst rows = this.children as Array<DTableBodyRow<ROW>>;\n\t\tconst height = contentParent.height;\n\t\tconst rowHeight = this._rowHeight;\n\n\t\tconst data = this._data;\n\t\tconst dataMappedSize = data.mapped.size();\n\n\t\tconst oldRowIndexMappedStart = this._rowIndexMappedStart;\n\t\tlet oldRowIndexMappedEnd = this._rowIndexMappedEnd;\n\t\tlet oldRowCount = oldRowIndexMappedEnd - oldRowIndexMappedStart;\n\n\t\tconst y = this.transform.position.y;\n\t\tconst newHeight = y + dataMappedSize * rowHeight;\n\t\tconst newContentHeight = Math.max(height, newHeight);\n\t\tconst newContentY = Math.max(height - newContentHeight, content.position.y);\n\n\t\tconst newRowIndexMappedLowerBound = -newContentY / rowHeight;\n\t\tconst newRowIndexMappedUpperBound = (height - (newContentY + y)) / rowHeight;\n\t\tlet newRowIndexMappedStart = Math.floor(newRowIndexMappedLowerBound);\n\t\tnewRowIndexMappedStart -= newRowIndexMappedStart % 2 === 0 ? 2 : 1;\n\t\tlet newRowIndexMappedEnd = Math.floor(newRowIndexMappedUpperBound);\n\t\tnewRowIndexMappedEnd += (newRowIndexMappedEnd - newRowIndexMappedStart) % 2 === 1 ? 3 : 2;\n\t\tlet newRowCount = newRowIndexMappedEnd - newRowIndexMappedStart;\n\t\tif (newRowCount < oldRowCount) {\n\t\t\tnewRowCount = oldRowCount;\n\t\t\tnewRowIndexMappedEnd = newRowIndexMappedStart + newRowCount;\n\t\t}\n\n\t\tif (oldRowCount < newRowCount) {\n\t\t\tfor (let i = oldRowCount; i < newRowCount; ++i) {\n\t\t\t\tconst oldRowIndexMapped = oldRowIndexMappedStart + i;\n\t\t\t\tconst newRow = this.newRow(oldRowIndexMapped % 2 === 0);\n\t\t\t\tthis.addChild(newRow);\n\t\t\t}\n\t\t\toldRowCount = newRowCount;\n\t\t\toldRowIndexMappedEnd = oldRowIndexMappedStart + oldRowCount;\n\t\t} else if (newRowCount < oldRowCount) {\n\t\t\tfor (let i = oldRowCount - 1; newRowCount <= i; --i) {\n\t\t\t\tthis.removeChild(rows[i]);\n\t\t\t}\n\t\t\toldRowCount = newRowCount;\n\t\t\toldRowIndexMappedEnd = oldRowIndexMappedStart + oldRowCount;\n\t\t}\n\n\t\tthis._rowIndexMappedStart = newRowIndexMappedStart;\n\t\tthis._rowIndexMappedEnd = newRowIndexMappedEnd;\n\n\t\tconst rowIndexMappedStartDelta = newRowIndexMappedStart - oldRowIndexMappedStart;\n\t\tconst rowIndexMappedStartDeltaAbs = Math.abs(rowIndexMappedStartDelta);\n\t\tconst rowsLength = rows.length;\n\t\tif (0 < rowIndexMappedStartDeltaAbs && rowIndexMappedStartDeltaAbs < rowsLength) {\n\t\t\tconst work = this._workRows;\n\t\t\tif (0 < rowIndexMappedStartDelta) {\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\twork.push(this.resetRow(rows[i]));\n\t\t\t\t}\n\t\t\t\tfor (let i = rowIndexMappedStartDeltaAbs; i < rowsLength; ++i) {\n\t\t\t\t\trows[i - rowIndexMappedStartDeltaAbs] = rows[i];\n\t\t\t\t}\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\trows[rowsLength - rowIndexMappedStartDeltaAbs + i] = work[i];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\twork.push(this.resetRow(rows[rowsLength - rowIndexMappedStartDeltaAbs + i]));\n\t\t\t\t}\n\t\t\t\tfor (let i = rowsLength - rowIndexMappedStartDeltaAbs - 1; 0 <= i; --i) {\n\t\t\t\t\trows[i + rowIndexMappedStartDeltaAbs] = rows[i];\n\t\t\t\t}\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\trows[i] = work[i];\n\t\t\t\t}\n\t\t\t}\n\t\t\twork.length = 0;\n\t\t}\n\n\t\tconst selection = data.selection;\n\t\tconst isRowSelectable = selection.type !== DTableDataSelectionType.NONE;\n\t\tdata.mapped.each(\n\t\t\t(\n\t\t\t\tdatum: ROW,\n\t\t\t\tsupplimental: DTableDataSupplimental | null,\n\t\t\t\tindex: number,\n\t\t\t\tunmappedIndex: number\n\t\t\t): void | boolean => {\n\t\t\t\tconst row = rows[index - newRowIndexMappedStart];\n\n\t\t\t\t// Position\n\t\t\t\trow.position.y = index * rowHeight;\n\n\t\t\t\t// State\n\t\t\t\tconst rowState = row.state;\n\t\t\t\trowState.lock();\n\t\t\t\trowState.set(DTableState.SELECTABLE, isRowSelectable);\n\t\t\t\trowState.set(DBaseState.ACTIVE, selection.contains(unmappedIndex));\n\t\t\t\trowState.remove(DBaseState.DISABLED);\n\t\t\t\trowState.unlock();\n\n\t\t\t\t// Data\n\t\t\t\trow.set(datum, supplimental, unmappedIndex, forcibly);\n\t\t\t},\n\t\t\tnewRowIndexMappedStart,\n\t\t\tnewRowIndexMappedStart + rowsLength\n\t\t);\n\n\t\tfor (let i = 0; newRowIndexMappedStart + i < 0 && i < rowsLength; ++i) {\n\t\t\tconst row = rows[i];\n\n\t\t\t// Position\n\t\t\trow.position.y = (newRowIndexMappedStart + i) * rowHeight;\n\n\t\t\t// State\n\t\t\tconst rowState = row.state;\n\t\t\trowState.lock();\n\t\t\trowState.add(DBaseState.DISABLED);\n\t\t\trowState.removeAll(DTableState.SELECTABLE, DBaseState.ACTIVE);\n\t\t\trowState.unlock();\n\n\t\t\t// Data\n\t\t\trow.unset();\n\t\t}\n\n\t\tfor (let i = rowsLength - 1; dataMappedSize <= newRowIndexMappedStart + i && 0 <= i; --i) {\n\t\t\tconst row = rows[i];\n\n\t\t\t// Position\n\t\t\trow.position.y = (newRowIndexMappedStart + i) * rowHeight;\n\n\t\t\t// State\n\t\t\tconst rowState = row.state;\n\t\t\trowState.lock();\n\t\t\trowState.add(DBaseState.DISABLED);\n\t\t\trowState.removeAll(DTableState.SELECTABLE, DBaseState.ACTIVE);\n\t\t\trowState.unlock();\n\n\t\t\t// Data\n\t\t\trow.unset();\n\t\t}\n\n\t\tthis.lock();\n\t\tcontent.position.y = newContentY;\n\t\tcontent.height = newContentHeight;\n\t\tthis.height = newHeight;\n\t\tthis.unlock(false);\n\t\tthis.emit(\"update\", newRowIndexMappedLowerBound, newRowIndexMappedUpperBound, this);\n\t}\n\n\tprotected resetRow(row: DTableBodyRow<ROW>): DTableBodyRow<ROW> {\n\t\trow.blur(true);\n\t\tconst cells = row.children;\n\t\tfor (let i = 0, imax = cells.length; i < imax; ++i) {\n\t\t\tconst cell = cells[i];\n\t\t\tif (cell instanceof DBase) {\n\t\t\t\tcell.state.isPressed = false;\n\t\t\t}\n\t\t}\n\t\treturn row;\n\t}\n\n\tprotected newRow(isEven: boolean): DTableBodyRow<ROW> {\n\t\treturn new DTableBodyRow<ROW>(\n\t\t\tthis._onRowChangeBound,\n\t\t\tisEven,\n\t\t\tthis._columnIndexToCellOptions,\n\t\t\tthis._columns,\n\t\t\tthis._frozen,\n\t\t\tthis._rowOptions\n\t\t);\n\t}\n\n\tprotected onParentMove(newX: number, newY: number, oldX: number, oldY: number): void {\n\t\tsuper.onParentMove(newX, newY, oldX, oldY);\n\t\tthis.updateFrozenCellPosition(newX);\n\t}\n\n\tprotected updateFrozenCellPosition(x: number): void {\n\t\tconst frozen = this._frozen;\n\t\tif (frozen != null && 0 < frozen) {\n\t\t\tconst rows = this.children as Array<DTableBodyRow<ROW>>;\n\t\t\tfor (let i = 0, imax = rows.length; i < imax; ++i) {\n\t\t\t\trows[i].updateFrozenCellPosition(x);\n\t\t\t}\n\t\t}\n\t}\n\n\tgetClippingRect(target: unknown, result: Rectangle): void {\n\t\tsuper.getClippingRect(target, result);\n\n\t\tconst parent = this.parent;\n\t\tif (parent) {\n\t\t\tconst dy = -parent.transform.position.y;\n\t\t\tresult.y += dy;\n\t\t\tresult.height -= dy;\n\t\t}\n\t}\n\n\t/**\n\t * Scroll to the given row or row index.\n\t *\n\t * @param target a row or an row index to which the body scrolls to.\n\t * @returns true if succeeded\n\t */\n\tscrollTo(target: ROW | number): boolean {\n\t\tconst parent = this.parent;\n\t\tif (parent == null) {\n\t\t\treturn false;\n\t\t}\n\t\tconst parentParent = parent.parent;\n\t\tif (parentParent == null) {\n\t\t\treturn false;\n\t\t}\n\t\tlet rowIndexMapped = -1;\n\t\tif (isNumber(target)) {\n\t\t\tif (0 <= target && target < this.data.mapped.size()) {\n\t\t\t\trowIndexMapped = target;\n\t\t\t}\n\t\t} else {\n\t\t\tthis.data.mapped.each((row: ROW, _: unknown, index: number): boolean => {\n\t\t\t\tif (row === target) {\n\t\t\t\t\trowIndexMapped = index;\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\treturn true;\n\t\t\t});\n\t\t}\n\t\tif (rowIndexMapped < 0) {\n\t\t\treturn false;\n\t\t}\n\t\tparent.position.y = Math.max(\n\t\t\tMath.min(0, parentParent.height - parent.height),\n\t\t\t-rowIndexMapped * this._rowHeight\n\t\t);\n\t\tDApplications.update(this);\n\t\treturn true;\n\t}\n\n\t/**\n\t * Returns a mapped row index at the given local Y position or -1.\n\t *\n\t * @param localY a local Y position\n\t * @returns a mapped row index at the given local Y position or -1.\n\t */\n\ttoRowIndexMapped(localY: number): number {\n\t\tif (0 <= this.parent.position.y + localY) {\n\t\t\tconst result = Math.floor(localY / this._rowHeight);\n\t\t\tif (0 <= result && result < this._data.mapped.size()) {\n\t\t\t\treturn result;\n\t\t\t}\n\t\t}\n\t\treturn -1;\n\t}\n\n\t/**\n\t * Returns a row at the given mapped row index or null if not exits.\n\t *\n\t * @param rowIndexMapped a mapped row index\n\t * @returns a row at the given mapped row index or null if not exists.\n\t */\n\ttoRow(rowIndexMapped: number): DTableBodyRow<ROW> | null {\n\t\tconst index = rowIndexMapped - this._rowIndexMappedStart;\n\t\tconst rows = this.children as Array<DTableBodyRow<ROW>>;\n\t\tif (0 <= index && index < rows.length) {\n\t\t\treturn rows[index];\n\t\t}\n\t\treturn null;\n\t}\n\n\t/**\n\t * Returns a cell at the given local X position or null if not exits.\n\t * This method assumes the given local X position is on the given row.\n\t *\n\t * @param row a row\n\t * @param localX a local X position\n\t * @returns a cell at the given local X position or null if not exits\n\t */\n\ttoCell(row: DTableBodyRow<ROW>, localX: number): DTableBodyCell<ROW, unknown> | null {\n\t\tconst cells = row.children as Array<DTableBodyCell<ROW, unknown>>;\n\t\tconst cellsLength = cells.length;\n\t\tconst columns = this._columns;\n\t\tconst columnsLength = columns.length;\n\t\tfor (let i = 0, imax = Math.min(cellsLength, columnsLength); i < imax; ++i) {\n\t\t\tconst cell = cells[cellsLength - i - 1];\n\t\t\tconst x = localX - cell.position.x;\n\t\t\tif (0 <= x && x <= cell.width) {\n\t\t\t\treturn cell;\n\t\t\t}\n\t\t}\n\t\treturn null;\n\t}\n\n\tonRowClick(e: InteractionEvent): void {\n\t\tif (this.state.isActionable) {\n\t\t\tconst local = DTableBody.WORK_ON_CLICK;\n\t\t\tlocal.copyFrom(e.data.global);\n\t\t\tthis.toLocal(local, undefined, local, false);\n\t\t\tconst rowIndexMapped = this.toRowIndexMapped(local.y);\n\t\t\tif (0 <= rowIndexMapped) {\n\t\t\t\t// Delegate to the cell at first\n\t\t\t\tconst row = this.toRow(rowIndexMapped);\n\t\t\t\tif (row) {\n\t\t\t\t\tconst cell = this.toCell(row, local.x);\n\t\t\t\t\tif (cell && cell.onRowSelect && cell.onRowSelect(e, local)) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Fallback to the default\n\t\t\t\tthis.onRowSelect(e, rowIndexMapped);\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onRowSelect(e: InteractionEvent, rowIndexMapped: number): void {\n\t\tconst data = this._data;\n\t\tconst selection = data.selection;\n\t\tconst isSingle = selection.type === DTableDataSelectionType.SINGLE;\n\t\tconst isNotSingle = !isSingle;\n\t\tconst rowIndex = data.mapped.unmap(rowIndexMapped);\n\t\tconst originalEvent = e.data.originalEvent;\n\t\tconst ctrlKey = originalEvent.ctrlKey;\n\t\tconst shiftKey = originalEvent.shiftKey;\n\t\tif (isSingle || selection.isEmpty() || !(isNotSingle && (ctrlKey || shiftKey))) {\n\t\t\tselection.clearAndAdd(rowIndex);\n\t\t} else if (ctrlKey) {\n\t\t\tselection.toggle(rowIndex);\n\t\t} else if (shiftKey) {\n\t\t\tconst lastRowIndex = selection.last;\n\t\t\tif (lastRowIndex != null) {\n\t\t\t\tconst sorter = data.sorter;\n\t\t\t\tconst filter = data.filter;\n\t\t\t\tconst rowIndexSorted = sorter.map(rowIndex);\n\t\t\t\tconst lastRowIndexSorted = sorter.map(lastRowIndex);\n\t\t\t\tif (rowIndexSorted != null && lastRowIndexSorted != null) {\n\t\t\t\t\tlet istart = lastRowIndexSorted + 1;\n\t\t\t\t\tlet iend = rowIndexSorted + 1;\n\t\t\t\t\tif (rowIndexSorted < lastRowIndexSorted) {\n\t\t\t\t\t\tistart = rowIndexSorted;\n\t\t\t\t\t\tiend = lastRowIndexSorted;\n\t\t\t\t\t}\n\t\t\t\t\tif (istart < iend) {\n\t\t\t\t\t\tconst rowIndices: number[] = [];\n\t\t\t\t\t\tconst indicesFiltered = filter.indices;\n\t\t\t\t\t\tconst indicesSorted = sorter.indices;\n\t\t\t\t\t\tif (indicesFiltered) {\n\t\t\t\t\t\t\tif (indicesSorted) {\n\t\t\t\t\t\t\t\tfor (let i = 0, imax = indicesFiltered.length; i < imax; ++i) {\n\t\t\t\t\t\t\t\t\tconst indexFiltered = indicesFiltered[i];\n\t\t\t\t\t\t\t\t\tif (istart <= indexFiltered && indexFiltered < iend) {\n\t\t\t\t\t\t\t\t\t\trowIndices.push(indicesSorted[indexFiltered]);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tfor (let i = 0, imax = indicesFiltered.length; i < imax; ++i) {\n\t\t\t\t\t\t\t\t\tconst indexFiltered = indicesFiltered[i];\n\t\t\t\t\t\t\t\t\tif (istart <= indexFiltered && indexFiltered < iend) {\n\t\t\t\t\t\t\t\t\t\trowIndices.push(indexFiltered);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tif (indicesSorted) {\n\t\t\t\t\t\t\t\tfor (let i = istart; i < iend; ++i) {\n\t\t\t\t\t\t\t\t\trowIndices.push(indicesSorted[i]);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tfor (let i = istart; i < iend; ++i) {\n\t\t\t\t\t\t\t\t\trowIndices.push(i);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tselection.addAll(rowIndices);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tonDblClick(e: MouseEvent | TouchEvent, interactionManager: InteractionManager): boolean {\n\t\treturn super.onDblClick(e, interactionManager);\n\t}\n\n\tprotected getType(): string {\n\t\treturn \"DTableBody\";\n\t}\n\n\tget data(): DATA {\n\t\treturn this._data;\n\t}\n}\n"]}
1
+ 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* Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { InteractionEvent, InteractionManager, Point, Rectangle } from \"pixi.js\";\nimport { DBase, DBaseEvents, DBaseOptions, DThemeBase } from \"./d-base\";\nimport { DBaseState } from \"./d-base-state\";\nimport { DTableBodyRow, DTableBodyRowOnChange, DTableBodyRowOptions } from \"./d-table-body-row\";\nimport { DTableColumn } from \"./d-table-column\";\nimport { DTableData, DTableDataOptions, DTableDataSupplimental } from \"./d-table-data\";\nimport { DTableDataList, DTableDataListOptions } from \"./d-table-data-list\";\nimport { DTableDataSelection, DTableDataSelectionType } from \"./d-table-data-selection\";\nimport { DTableBodyCell } from \"./d-table-body-cell\";\nimport { DTableState } from \"./d-table-state\";\nimport { DTableBodyCellOptions } from \"./d-table-body-cell-options\";\nimport { DOnOptions } from \"./d-on-options\";\nimport { DApplications } from \"./d-applications\";\nimport { isNumber } from \"./util/is-number\";\nimport { DTableColumnUpdate } from \"./d-table-column-update\";\n\n/**\n * {@link DTableBody} events.\n */\nexport interface DTableBodyEvents<EMITTER> extends DBaseEvents<EMITTER> {\n\t/**\n\t * Triggered when rows are updated.\n\t * The first and second parameters are an mapped index range of visible data.\n\t * Please note that these parameters are real numbers.\n\t * For instance, An index range of [0.5, 2.5] means:\n\t *\n\t * * The row at index 0 is partially visible.\n\t * * The row at index 1 is fully visible.\n\t * * The row at index 2 is partially visible.\n\t *\n\t * @param from a lowest mapped index of visible data\n\t * @param to a highest mapped index of vislble data\n\t * @param emitter an emitter\n\t */\n\tupdate(from: number, to: number, emitter: EMITTER): void;\n}\n\n/**\n * {@link DTableBody} \"on\" options.\n */\nexport interface DTableBodyOnOptions<EMITTER>\n\textends Partial<DTableBodyEvents<EMITTER>>,\n\t\tDOnOptions 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If the `forcibly` is true, some dirty checkings for\n\t * avoiding unnecessary state changes are skipped.\n\t *\n\t * @param forcibly true to update forcibly\n\t */\n\tupdate(forcibly?: boolean): void {\n\t\tif (0 < this._updateRowsCount) {\n\t\t\tthis._isUpdateRowsCalled = true;\n\t\t\tif (forcibly) {\n\t\t\t\tthis._isUpdateRowsCalledForcibly = true;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst content = this.parent;\n\t\tif (content == null) {\n\t\t\treturn;\n\t\t}\n\t\tconst contentParent = content.parent;\n\t\tif (contentParent == null) {\n\t\t\treturn;\n\t\t}\n\n\t\tconst rows = this.children as Array<DTableBodyRow<ROW>>;\n\t\tconst height = contentParent.height;\n\t\tconst rowHeight = this._rowHeight;\n\n\t\tconst data = this._data;\n\t\tconst dataMappedSize = data.mapped.size();\n\n\t\tconst oldRowIndexMappedStart = this._rowIndexMappedStart;\n\t\tlet oldRowIndexMappedEnd = this._rowIndexMappedEnd;\n\t\tlet oldRowCount = oldRowIndexMappedEnd - oldRowIndexMappedStart;\n\n\t\tconst y = this.transform.position.y;\n\t\tconst newHeight = y + dataMappedSize * rowHeight;\n\t\tconst newContentHeight = Math.max(height, newHeight);\n\t\tconst newContentY = Math.max(height - newContentHeight, content.position.y);\n\n\t\tconst newRowIndexMappedLowerBound = -newContentY / rowHeight;\n\t\tconst newRowIndexMappedUpperBound = (height - (newContentY + y)) / rowHeight;\n\t\tlet newRowIndexMappedStart = Math.floor(newRowIndexMappedLowerBound);\n\t\tnewRowIndexMappedStart -= newRowIndexMappedStart % 2 === 0 ? 2 : 1;\n\t\tlet newRowIndexMappedEnd = Math.floor(newRowIndexMappedUpperBound);\n\t\tnewRowIndexMappedEnd += (newRowIndexMappedEnd - newRowIndexMappedStart) % 2 === 1 ? 3 : 2;\n\t\tlet newRowCount = newRowIndexMappedEnd - newRowIndexMappedStart;\n\t\tif (newRowCount < oldRowCount) {\n\t\t\tnewRowCount = oldRowCount;\n\t\t\tnewRowIndexMappedEnd = newRowIndexMappedStart + newRowCount;\n\t\t}\n\n\t\tif (oldRowCount < newRowCount) {\n\t\t\tfor (let i = oldRowCount; i < newRowCount; ++i) {\n\t\t\t\tconst oldRowIndexMapped = oldRowIndexMappedStart + i;\n\t\t\t\tconst newRow = this.newRow(oldRowIndexMapped % 2 === 0);\n\t\t\t\tthis.addChild(newRow);\n\t\t\t}\n\t\t\toldRowCount = newRowCount;\n\t\t\toldRowIndexMappedEnd = oldRowIndexMappedStart + oldRowCount;\n\t\t} else if (newRowCount < oldRowCount) {\n\t\t\tfor (let i = oldRowCount - 1; newRowCount <= i; --i) {\n\t\t\t\tthis.removeChild(rows[i]);\n\t\t\t}\n\t\t\toldRowCount = newRowCount;\n\t\t\toldRowIndexMappedEnd = oldRowIndexMappedStart + oldRowCount;\n\t\t}\n\n\t\tthis._rowIndexMappedStart = newRowIndexMappedStart;\n\t\tthis._rowIndexMappedEnd = newRowIndexMappedEnd;\n\n\t\tconst rowIndexMappedStartDelta = newRowIndexMappedStart - oldRowIndexMappedStart;\n\t\tconst rowIndexMappedStartDeltaAbs = Math.abs(rowIndexMappedStartDelta);\n\t\tconst rowsLength = rows.length;\n\t\tif (0 < rowIndexMappedStartDeltaAbs && rowIndexMappedStartDeltaAbs < rowsLength) {\n\t\t\tconst work = this._workRows;\n\t\t\tif (0 < rowIndexMappedStartDelta) {\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\twork.push(this.resetRow(rows[i]));\n\t\t\t\t}\n\t\t\t\tfor (let i = rowIndexMappedStartDeltaAbs; i < rowsLength; ++i) {\n\t\t\t\t\trows[i - rowIndexMappedStartDeltaAbs] = rows[i];\n\t\t\t\t}\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\trows[rowsLength - rowIndexMappedStartDeltaAbs + i] = work[i];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\twork.push(this.resetRow(rows[rowsLength - rowIndexMappedStartDeltaAbs + i]));\n\t\t\t\t}\n\t\t\t\tfor (let i = rowsLength - rowIndexMappedStartDeltaAbs - 1; 0 <= i; --i) {\n\t\t\t\t\trows[i + rowIndexMappedStartDeltaAbs] = rows[i];\n\t\t\t\t}\n\t\t\t\tfor (let i = 0; i < rowIndexMappedStartDeltaAbs; ++i) {\n\t\t\t\t\trows[i] = work[i];\n\t\t\t\t}\n\t\t\t}\n\t\t\twork.length = 0;\n\t\t}\n\n\t\tconst selection = data.selection;\n\t\tconst isRowSelectable = selection.type !== DTableDataSelectionType.NONE;\n\t\tdata.mapped.each(\n\t\t\t(\n\t\t\t\tdatum: ROW,\n\t\t\t\tsupplimental: DTableDataSupplimental | null,\n\t\t\t\tindex: number,\n\t\t\t\tunmappedIndex: number\n\t\t\t): void | boolean => {\n\t\t\t\tconst row = rows[index - newRowIndexMappedStart];\n\n\t\t\t\t// Position\n\t\t\t\trow.position.y = index * rowHeight;\n\n\t\t\t\t// State\n\t\t\t\tconst rowState = row.state;\n\t\t\t\trowState.lock();\n\t\t\t\trowState.add(DTableState.HAS_DATA);\n\t\t\t\trowState.set(DTableState.SELECTABLE, isRowSelectable);\n\t\t\t\trowState.set(DBaseState.ACTIVE, selection.contains(unmappedIndex));\n\t\t\t\trowState.remove(DBaseState.DISABLED);\n\t\t\t\trowState.unlock();\n\n\t\t\t\t// Data\n\t\t\t\trow.set(datum, supplimental, unmappedIndex, forcibly);\n\t\t\t},\n\t\t\tnewRowIndexMappedStart,\n\t\t\tnewRowIndexMappedStart + rowsLength\n\t\t);\n\n\t\tfor (let i = 0; newRowIndexMappedStart + i < 0 && i < rowsLength; ++i) {\n\t\t\tconst row = rows[i];\n\n\t\t\t// Position\n\t\t\trow.position.y = (newRowIndexMappedStart + i) * rowHeight;\n\n\t\t\t// State\n\t\t\tconst rowState = row.state;\n\t\t\trowState.lock();\n\t\t\trowState.add(DBaseState.DISABLED);\n\t\t\trowState.removeAll(DTableState.HAS_DATA, DTableState.SELECTABLE, DBaseState.ACTIVE);\n\t\t\trowState.unlock();\n\n\t\t\t// Data\n\t\t\trow.unset();\n\t\t}\n\n\t\tfor (let i = rowsLength - 1; dataMappedSize <= newRowIndexMappedStart + i && 0 <= i; --i) {\n\t\t\tconst row = rows[i];\n\n\t\t\t// Position\n\t\t\trow.position.y = (newRowIndexMappedStart + i) * rowHeight;\n\n\t\t\t// State\n\t\t\tconst rowState = row.state;\n\t\t\trowState.lock();\n\t\t\trowState.add(DBaseState.DISABLED);\n\t\t\trowState.removeAll(DTableState.HAS_DATA, DTableState.SELECTABLE, DBaseState.ACTIVE);\n\t\t\trowState.unlock();\n\n\t\t\t// Data\n\t\t\trow.unset();\n\t\t}\n\n\t\tthis.lock();\n\t\tcontent.position.y = newContentY;\n\t\tcontent.height = newContentHeight;\n\t\tthis.height = newHeight;\n\t\tthis.unlock(false);\n\t\tthis.emit(\"update\", newRowIndexMappedLowerBound, newRowIndexMappedUpperBound, this);\n\t}\n\n\tprotected resetRow(row: DTableBodyRow<ROW>): DTableBodyRow<ROW> {\n\t\trow.blur(true);\n\t\tconst cells = row.children;\n\t\tfor (let i = 0, imax = cells.length; i < imax; ++i) {\n\t\t\tconst cell = cells[i];\n\t\t\tif (cell instanceof DBase) {\n\t\t\t\tcell.state.isPressed = false;\n\t\t\t}\n\t\t}\n\t\treturn row;\n\t}\n\n\tprotected newRow(isEven: boolean): DTableBodyRow<ROW> {\n\t\treturn new DTableBodyRow<ROW>(\n\t\t\tthis._onRowChangeBound,\n\t\t\tisEven,\n\t\t\tthis._columnIndexToCellOptions,\n\t\t\tthis._columns,\n\t\t\tthis._frozen,\n\t\t\tthis._rowOptions\n\t\t);\n\t}\n\n\tprotected onParentMove(newX: number, newY: number, oldX: number, oldY: number): void {\n\t\tsuper.onParentMove(newX, newY, oldX, oldY);\n\t\tthis.updateFrozenCellPosition(newX);\n\t}\n\n\tprotected updateFrozenCellPosition(x: number): void {\n\t\tconst frozen = this._frozen;\n\t\tif (frozen != null && 0 < frozen) {\n\t\t\tconst rows = this.children as Array<DTableBodyRow<ROW>>;\n\t\t\tfor (let i = 0, imax = rows.length; i < imax; ++i) {\n\t\t\t\trows[i].updateFrozenCellPosition(x);\n\t\t\t}\n\t\t}\n\t}\n\n\tgetClippingRect(target: unknown, result: Rectangle): void {\n\t\tsuper.getClippingRect(target, result);\n\n\t\tconst parent = this.parent;\n\t\tif (parent) {\n\t\t\tconst dy = -parent.transform.position.y;\n\t\t\tresult.y += dy;\n\t\t\tresult.height -= dy;\n\t\t}\n\t}\n\n\t/**\n\t * Scroll to the given row or row index.\n\t *\n\t * @param target a row or an row index to which the body scrolls to.\n\t * @returns true if succeeded\n\t */\n\tscrollTo(target: ROW | number): boolean {\n\t\tconst parent = this.parent;\n\t\tif (parent == null) {\n\t\t\treturn false;\n\t\t}\n\t\tconst parentParent = parent.parent;\n\t\tif (parentParent == null) {\n\t\t\treturn false;\n\t\t}\n\t\tlet rowIndexMapped = -1;\n\t\tif (isNumber(target)) {\n\t\t\tif (0 <= target && target < this.data.mapped.size()) {\n\t\t\t\trowIndexMapped = target;\n\t\t\t}\n\t\t} else {\n\t\t\tthis.data.mapped.each((row: ROW, _: unknown, index: number): boolean => {\n\t\t\t\tif (row === target) {\n\t\t\t\t\trowIndexMapped = index;\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\treturn true;\n\t\t\t});\n\t\t}\n\t\tif (rowIndexMapped < 0) {\n\t\t\treturn false;\n\t\t}\n\t\tparent.position.y = Math.max(\n\t\t\tMath.min(0, parentParent.height - parent.height),\n\t\t\t-rowIndexMapped * this._rowHeight\n\t\t);\n\t\tDApplications.update(this);\n\t\treturn true;\n\t}\n\n\t/**\n\t * Returns a mapped row index at the given local Y position or -1.\n\t *\n\t * @param localY a local Y position\n\t * @returns a mapped row index at the given local Y position or -1.\n\t */\n\ttoRowIndexMapped(localY: number): number {\n\t\tif (0 <= this.parent.position.y + localY) {\n\t\t\tconst result = Math.floor(localY / this._rowHeight);\n\t\t\tif (0 <= result && result < this._data.mapped.size()) {\n\t\t\t\treturn result;\n\t\t\t}\n\t\t}\n\t\treturn -1;\n\t}\n\n\t/**\n\t * Returns a row at the given mapped row index or null if not exits.\n\t *\n\t * @param rowIndexMapped a mapped row index\n\t * @returns a row at the given mapped row index or null if not exists.\n\t */\n\ttoRow(rowIndexMapped: number): DTableBodyRow<ROW> | null {\n\t\tconst index = rowIndexMapped - this._rowIndexMappedStart;\n\t\tconst rows = this.children as Array<DTableBodyRow<ROW>>;\n\t\tif (0 <= index && index < rows.length) {\n\t\t\treturn rows[index];\n\t\t}\n\t\treturn null;\n\t}\n\n\t/**\n\t * Returns a cell at the given local X position or null if not exits.\n\t * This method assumes the given local X position is on the given row.\n\t *\n\t * @param row a row\n\t * @param localX a local X position\n\t * @returns a cell at the given local X position or null if not exits\n\t */\n\ttoCell(row: DTableBodyRow<ROW>, localX: number): DTableBodyCell<ROW, unknown> | null {\n\t\tconst cells = row.children as Array<DTableBodyCell<ROW, unknown>>;\n\t\tconst cellsLength = cells.length;\n\t\tconst columns = this._columns;\n\t\tconst columnsLength = columns.length;\n\t\tfor (let i = 0, imax = Math.min(cellsLength, columnsLength); i < imax; ++i) {\n\t\t\tconst cell = cells[cellsLength - i - 1];\n\t\t\tconst x = localX - cell.position.x;\n\t\t\tif (0 <= x && x <= cell.width) {\n\t\t\t\treturn cell;\n\t\t\t}\n\t\t}\n\t\treturn null;\n\t}\n\n\tonRowClick(e: InteractionEvent): void {\n\t\tif (this.state.isActionable) {\n\t\t\tconst local = DTableBody.WORK_ON_CLICK;\n\t\t\tlocal.copyFrom(e.data.global);\n\t\t\tthis.toLocal(local, undefined, local, false);\n\t\t\tconst rowIndexMapped = this.toRowIndexMapped(local.y);\n\t\t\tif (0 <= rowIndexMapped) {\n\t\t\t\t// Delegate to the cell at first\n\t\t\t\tconst row = this.toRow(rowIndexMapped);\n\t\t\t\tif (row) {\n\t\t\t\t\tconst cell = this.toCell(row, local.x);\n\t\t\t\t\tif (cell && cell.onRowSelect && cell.onRowSelect(e, local)) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// Fallback to the default\n\t\t\t\tthis.onRowSelect(e, rowIndexMapped);\n\t\t\t}\n\t\t}\n\t}\n\n\tprotected onRowSelect(e: InteractionEvent, rowIndexMapped: number): void {\n\t\tconst data = this._data;\n\t\tconst selection = data.selection;\n\t\tconst isSingle = selection.type === DTableDataSelectionType.SINGLE;\n\t\tconst isNotSingle = !isSingle;\n\t\tconst rowIndex = data.mapped.unmap(rowIndexMapped);\n\t\tconst originalEvent = e.data.originalEvent;\n\t\tconst ctrlKey = originalEvent.ctrlKey;\n\t\tconst shiftKey = originalEvent.shiftKey;\n\t\tif (isSingle || selection.isEmpty() || !(isNotSingle && (ctrlKey || shiftKey))) {\n\t\t\tselection.clearAndAdd(rowIndex);\n\t\t} else if (ctrlKey) {\n\t\t\tselection.toggle(rowIndex);\n\t\t} else if (shiftKey) {\n\t\t\tconst lastRowIndex = selection.last;\n\t\t\tif (lastRowIndex != null) {\n\t\t\t\tconst sorter = data.sorter;\n\t\t\t\tconst filter = data.filter;\n\t\t\t\tconst rowIndexSorted = sorter.map(rowIndex);\n\t\t\t\tconst lastRowIndexSorted = sorter.map(lastRowIndex);\n\t\t\t\tif (rowIndexSorted != null && lastRowIndexSorted != null) {\n\t\t\t\t\tlet istart = lastRowIndexSorted + 1;\n\t\t\t\t\tlet iend = rowIndexSorted + 1;\n\t\t\t\t\tif (rowIndexSorted < lastRowIndexSorted) {\n\t\t\t\t\t\tistart = rowIndexSorted;\n\t\t\t\t\t\tiend = lastRowIndexSorted;\n\t\t\t\t\t}\n\t\t\t\t\tif (istart < iend) {\n\t\t\t\t\t\tconst rowIndices: number[] = [];\n\t\t\t\t\t\tconst indicesFiltered = filter.indices;\n\t\t\t\t\t\tconst indicesSorted = sorter.indices;\n\t\t\t\t\t\tif (indicesFiltered) {\n\t\t\t\t\t\t\tif (indicesSorted) {\n\t\t\t\t\t\t\t\tfor (let i = 0, imax = indicesFiltered.length; i < imax; ++i) {\n\t\t\t\t\t\t\t\t\tconst indexFiltered = indicesFiltered[i];\n\t\t\t\t\t\t\t\t\tif (istart <= indexFiltered && indexFiltered < iend) {\n\t\t\t\t\t\t\t\t\t\trowIndices.push(indicesSorted[indexFiltered]);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tfor (let i = 0, imax = indicesFiltered.length; i < imax; ++i) {\n\t\t\t\t\t\t\t\t\tconst indexFiltered = indicesFiltered[i];\n\t\t\t\t\t\t\t\t\tif (istart <= indexFiltered && indexFiltered < iend) {\n\t\t\t\t\t\t\t\t\t\trowIndices.push(indexFiltered);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tif (indicesSorted) {\n\t\t\t\t\t\t\t\tfor (let i = istart; i < iend; ++i) {\n\t\t\t\t\t\t\t\t\trowIndices.push(indicesSorted[i]);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tfor (let i = istart; i < iend; ++i) {\n\t\t\t\t\t\t\t\t\trowIndices.push(i);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tselection.addAll(rowIndices);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tonDblClick(e: MouseEvent | TouchEvent, interactionManager: InteractionManager): boolean {\n\t\treturn super.onDblClick(e, interactionManager);\n\t}\n\n\tprotected getType(): string {\n\t\treturn \"DTableBody\";\n\t}\n\n\tget data(): DATA {\n\t\treturn this._data;\n\t}\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"d-table-column-state.js","sourceRoot":"","sources":["../../../src/main/typescript/wcardinal/ui/d-table-column-state.ts"],"names":[],"mappings":"AAAA;;;GAGG","sourcesContent":["/*\n * Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { DBaseStateSet } from \"./d-base-state-set\";\n\n/**\n * {@link DTable} column state modifier.\n * This function is called on every cells of a column when the cell data is changed.\n * The state given at the third parameter is a state of a cell.\n */\nexport type DTableColumnStateModifier<ROW_VALUE> = (\n\trow: ROW_VALUE,\n\tcolumnIndex: number,\n\tstate: DBaseStateSet\n) => void;\n\nexport interface DTableColumnState<ROW_VALUE> {\n\tinitial?: string | string[];\n\tmodifier?: DTableColumnStateModifier<ROW_VALUE>;\n}\n"]}
1
+ {"version":3,"file":"d-table-column-state.js","sourceRoot":"","sources":["../../../src/main/typescript/wcardinal/ui/d-table-column-state.ts"],"names":[],"mappings":"AAAA;;;GAGG","sourcesContent":["/*\n * Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { DBaseStateSet } from \"./d-base-state-set\";\n\n/**\n * {@link DTable} column state modifier.\n * This function is called on every cells of a column when the cell data is changed.\n *\n * @param row a cell data\n * @param columnIndex a column index of a cell\n * @param state a cell state\n */\nexport type DTableColumnStateModifier<ROW_VALUE> = (\n\trow: ROW_VALUE,\n\tcolumnIndex: number,\n\tstate: DBaseStateSet\n) => void;\n\nexport interface DTableColumnState<ROW_VALUE> {\n\tinitial?: string | string[];\n\tmodifier?: DTableColumnStateModifier<ROW_VALUE>;\n}\n"]}
@@ -22,6 +22,10 @@ export var DTableState = {
22
22
  * Cells of a right-most frozen column.
23
23
  */
24
24
  FROZEN_END: "FROZEN_END",
25
+ /**
26
+ * Rows with data
27
+ */
28
+ HAS_DATA: "HAS_DATA",
25
29
  /**
26
30
  * Header cells of sortable columns.
27
31
  */
@@ -1 +1 @@
1
- {"version":3,"file":"d-table-state.js","sourceRoot":"","sources":["../../../src/main/typescript/wcardinal/ui/d-table-state.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH;;GAEG;AACH,MAAM,CAAC,IAAM,WAAW,GAAG;IAC1B;;OAEG;IACH,KAAK,EAAE,OAAO;IAEd;;OAEG;IACH,GAAG,EAAE,KAAK;IAEV;;OAEG;IACH,MAAM,EAAE,QAAQ;IAEhB;;OAEG;IACH,UAAU,EAAE,YAAY;IAExB;;OAEG;IACH,QAAQ,EAAE,UAAU;IAEpB;;OAEG;IACH,gBAAgB,EAAE,kBAAkB;IAEpC;;OAEG;IACH,iBAAiB,EAAE,mBAAmB;IAEtC;;OAEG;IACH,YAAY,EAAE,cAAc;IAE5B;;OAEG;IACH,MAAM,EAAE,QAAQ;IAEhB;;OAEG;IACH,SAAS,EAAE,WAAW;IAEtB;;OAEG;IACH,UAAU,EAAE,YAAY;IAExB;;OAEG;IACH,eAAe,EAAE,iBAAiB;IAElC;;OAEG;IACH,QAAQ,EAAE,UAAU;CACpB,CAAC","sourcesContent":["/*\n * Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\n/**\n * {@link DTable} states.\n */\nexport const DTableState = {\n\t/**\n\t * Start cells in rows.\n\t */\n\tSTART: \"START\",\n\n\t/**\n\t * End cells in rows.\n\t */\n\tEND: \"END\",\n\n\t/**\n\t * Cells of frozen columns.\n\t */\n\tFROZEN: \"FROZEN\",\n\n\t/**\n\t * Cells of a right-most frozen column.\n\t */\n\tFROZEN_END: \"FROZEN_END\",\n\n\t/**\n\t * Header cells of sortable columns.\n\t */\n\tSORTABLE: \"SORTABLE\",\n\n\t/**\n\t * Header cells of columns sorted in the ascending order.\n\t */\n\tSORTED_ASCENDING: \"SORTED_ASCENDING\",\n\n\t/**\n\t * Header cells of columns sorted in the descending order.\n\t */\n\tSORTED_DESCENDING: \"SORTED_DESCENDING\",\n\n\t/**\n\t * Tree cells with child cells.\n\t */\n\tHAS_CHILDREN: \"HAS_CHILDREN\",\n\n\t/**\n\t * Tree cells opened.\n\t */\n\tOPENED: \"OPENED\",\n\n\t/**\n\t * Header cells of checkable columns.\n\t */\n\tCHECKABLE: \"CHECKABLE\",\n\n\t/**\n\t * Selectable row\n\t */\n\tSELECTABLE: \"SELECTABLE\",\n\n\t/**\n\t * Header or category cells hovered on their edges.\n\t */\n\tHOVERED_ON_EDGE: \"HOVERED_ON_EDGE\",\n\n\t/**\n\t * Header or category of being resized.\n\t */\n\tRESIZING: \"RESIZING\"\n};\n"]}
1
+ {"version":3,"file":"d-table-state.js","sourceRoot":"","sources":["../../../src/main/typescript/wcardinal/ui/d-table-state.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH;;GAEG;AACH,MAAM,CAAC,IAAM,WAAW,GAAG;IAC1B;;OAEG;IACH,KAAK,EAAE,OAAO;IAEd;;OAEG;IACH,GAAG,EAAE,KAAK;IAEV;;OAEG;IACH,MAAM,EAAE,QAAQ;IAEhB;;OAEG;IACH,UAAU,EAAE,YAAY;IAExB;;OAEG;IACH,QAAQ,EAAE,UAAU;IAEpB;;OAEG;IACH,QAAQ,EAAE,UAAU;IAEpB;;OAEG;IACH,gBAAgB,EAAE,kBAAkB;IAEpC;;OAEG;IACH,iBAAiB,EAAE,mBAAmB;IAEtC;;OAEG;IACH,YAAY,EAAE,cAAc;IAE5B;;OAEG;IACH,MAAM,EAAE,QAAQ;IAEhB;;OAEG;IACH,SAAS,EAAE,WAAW;IAEtB;;OAEG;IACH,UAAU,EAAE,YAAY;IAExB;;OAEG;IACH,eAAe,EAAE,iBAAiB;IAElC;;OAEG;IACH,QAAQ,EAAE,UAAU;CACpB,CAAC","sourcesContent":["/*\n * Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\n/**\n * {@link DTable} states.\n */\nexport const DTableState = {\n\t/**\n\t * Start cells in rows.\n\t */\n\tSTART: \"START\",\n\n\t/**\n\t * End cells in rows.\n\t */\n\tEND: \"END\",\n\n\t/**\n\t * Cells of frozen columns.\n\t */\n\tFROZEN: \"FROZEN\",\n\n\t/**\n\t * Cells of a right-most frozen column.\n\t */\n\tFROZEN_END: \"FROZEN_END\",\n\n\t/**\n\t * Rows with data\n\t */\n\tHAS_DATA: \"HAS_DATA\",\n\n\t/**\n\t * Header cells of sortable columns.\n\t */\n\tSORTABLE: \"SORTABLE\",\n\n\t/**\n\t * Header cells of columns sorted in the ascending order.\n\t */\n\tSORTED_ASCENDING: \"SORTED_ASCENDING\",\n\n\t/**\n\t * Header cells of columns sorted in the descending order.\n\t */\n\tSORTED_DESCENDING: \"SORTED_DESCENDING\",\n\n\t/**\n\t * Tree cells with child cells.\n\t */\n\tHAS_CHILDREN: \"HAS_CHILDREN\",\n\n\t/**\n\t * Tree cells opened.\n\t */\n\tOPENED: \"OPENED\",\n\n\t/**\n\t * Header cells of checkable columns.\n\t */\n\tCHECKABLE: \"CHECKABLE\",\n\n\t/**\n\t * Selectable row\n\t */\n\tSELECTABLE: \"SELECTABLE\",\n\n\t/**\n\t * Header or category cells hovered on their edges.\n\t */\n\tHOVERED_ON_EDGE: \"HOVERED_ON_EDGE\",\n\n\t/**\n\t * Header or category of being resized.\n\t */\n\tRESIZING: \"RESIZING\"\n};\n"]}
@@ -0,0 +1,20 @@
1
+ import { newSvgRoundedRect } from "./new-svg-rounded-rect";
2
+ var isPatternInjected = false;
3
+ export var newSvgRoundedCheckerboard = function (width, height, color1, color2, stroke, strokeWidth, strokeOpacity) {
4
+ var result = "";
5
+ if (!isPatternInjected) {
6
+ isPatternInjected = true;
7
+ result =
8
+ "<defs>" +
9
+ "<pattern id=\"rounded-checkerboard-pattern\" patternUnits=\"userSpaceOnUse\" width=\"18\" height=\"18\">" +
10
+ "<rect x=\"0\" y=\"0\" width=\"9\" height=\"9\" fill=\"".concat(color1, "\" />") +
11
+ "<rect x=\"9\" y=\"0\" width=\"9\" height=\"9\" fill=\"".concat(color2, "\" />") +
12
+ "<rect x=\"0\" y=\"9\" width=\"9\" height=\"9\" fill=\"".concat(color2, "\" />") +
13
+ "<rect x=\"9\" y=\"9\" width=\"9\" height=\"9\" fill=\"".concat(color1, "\" />") +
14
+ "</pattern>" +
15
+ "</defs>";
16
+ }
17
+ result += newSvgRoundedRect(0, 0, width, height, "url(#rounded-checkerboard-pattern)", stroke, strokeWidth, strokeOpacity);
18
+ return result;
19
+ };
20
+ //# sourceMappingURL=new-svg-rounded-checkerboard.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"new-svg-rounded-checkerboard.js","sourceRoot":"","sources":["../../../../../src/main/typescript/wcardinal/ui/theme/common/new-svg-rounded-checkerboard.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AAE3D,IAAI,iBAAiB,GAAG,KAAK,CAAC;AAC9B,MAAM,CAAC,IAAM,yBAAyB,GAAG,UACxC,KAAa,EACb,MAAc,EACd,MAAc,EACd,MAAc,EACd,MAAe,EACf,WAAoB,EACpB,aAAsB;IAEtB,IAAI,MAAM,GAAG,EAAE,CAAC;IAChB,IAAI,CAAC,iBAAiB,EAAE;QACvB,iBAAiB,GAAG,IAAI,CAAC;QACzB,MAAM;YACL,QAAQ;gBACR,0GAAkG;gBAClG,gEAAgD,MAAM,UAAM;gBAC5D,gEAAgD,MAAM,UAAM;gBAC5D,gEAAgD,MAAM,UAAM;gBAC5D,gEAAgD,MAAM,UAAM;gBAC5D,YAAY;gBACZ,SAAS,CAAC;KACX;IACD,MAAM,IAAI,iBAAiB,CAC1B,CAAC,EACD,CAAC,EACD,KAAK,EACL,MAAM,EACN,oCAAoC,EACpC,MAAM,EACN,WAAW,EACX,aAAa,CACb,CAAC;IACF,OAAO,MAAM,CAAC;AACf,CAAC,CAAC","sourcesContent":["import { newSvgRoundedRect } from \"./new-svg-rounded-rect\";\n\nlet isPatternInjected = false;\nexport const newSvgRoundedCheckerboard = (\n\twidth: number,\n\theight: number,\n\tcolor1: string,\n\tcolor2: string,\n\tstroke?: string,\n\tstrokeWidth?: number,\n\tstrokeOpacity?: number\n): string => {\n\tlet result = \"\";\n\tif (!isPatternInjected) {\n\t\tisPatternInjected = true;\n\t\tresult =\n\t\t\t`<defs>` +\n\t\t\t`<pattern id=\"rounded-checkerboard-pattern\" patternUnits=\"userSpaceOnUse\" width=\"18\" height=\"18\">` +\n\t\t\t`<rect x=\"0\" y=\"0\" width=\"9\" height=\"9\" fill=\"${color1}\" />` +\n\t\t\t`<rect x=\"9\" y=\"0\" width=\"9\" height=\"9\" fill=\"${color2}\" />` +\n\t\t\t`<rect x=\"0\" y=\"9\" width=\"9\" height=\"9\" fill=\"${color2}\" />` +\n\t\t\t`<rect x=\"9\" y=\"9\" width=\"9\" height=\"9\" fill=\"${color1}\" />` +\n\t\t\t`</pattern>` +\n\t\t\t`</defs>`;\n\t}\n\tresult += newSvgRoundedRect(\n\t\t0,\n\t\t0,\n\t\twidth,\n\t\theight,\n\t\t\"url(#rounded-checkerboard-pattern)\",\n\t\tstroke,\n\t\tstrokeWidth,\n\t\tstrokeOpacity\n\t);\n\treturn result;\n};\n"]}
@@ -0,0 +1,15 @@
1
+ export var newSvgRoundedRect = function (x, y, width, height, fill, stroke, strokeWidth, strokeOpacity) {
2
+ var sw = strokeWidth !== null && strokeWidth !== void 0 ? strokeWidth : 0;
3
+ var o = sw * 0.5;
4
+ var r = Math.max(0, 3 - o);
5
+ var w = width - sw - r - r;
6
+ var h = height - sw - r - r;
7
+ x += o + r;
8
+ y += o;
9
+ return ("<path d=\"M".concat(x, ",").concat(y, " h").concat(w, " a").concat(r, ",").concat(r, " 0 0 1 ").concat(r, ",").concat(r, " v").concat(h, " a").concat(r, ",").concat(r, " 0 0 1 -").concat(r, ",").concat(r, " h-").concat(w, " a").concat(r, ",").concat(r, " 0 0 1 -").concat(r, ",-").concat(r, " v-").concat(h, " a").concat(r, ",").concat(r, " 0 0 1 ").concat(r, ",-").concat(r, "z\" fill=\"").concat(fill, "\"") +
10
+ (stroke ? " stroke=\"".concat(stroke, "\"") : "") +
11
+ (strokeWidth != null ? " stroke-width=\"".concat(strokeWidth, "\"") : "") +
12
+ (strokeOpacity != null ? " stroke-opacity=\"".concat(strokeOpacity, "\"") : "") +
13
+ " />");
14
+ };
15
+ //# sourceMappingURL=new-svg-rounded-rect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"new-svg-rounded-rect.js","sourceRoot":"","sources":["../../../../../src/main/typescript/wcardinal/ui/theme/common/new-svg-rounded-rect.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,IAAM,iBAAiB,GAAG,UAChC,CAAS,EACT,CAAS,EACT,KAAa,EACb,MAAc,EACd,IAAY,EACZ,MAAe,EACf,WAAoB,EACpB,aAAsB;IAEtB,IAAM,EAAE,GAAG,WAAW,aAAX,WAAW,cAAX,WAAW,GAAI,CAAC,CAAC;IAC5B,IAAM,CAAC,GAAG,EAAE,GAAG,GAAG,CAAC;IACnB,IAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;IAC7B,IAAM,CAAC,GAAG,KAAK,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;IAC7B,IAAM,CAAC,GAAG,MAAM,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACX,CAAC,IAAI,CAAC,CAAC;IACP,OAAO,CACN,qBAAa,CAAC,cAAI,CAAC,eAAK,CAAC,eAAK,CAAC,cAAI,CAAC,oBAAU,CAAC,cAAI,CAAC,eAAK,CAAC,eAAK,CAAC,cAAI,CAAC,qBAAW,CAAC,cAAI,CAAC,gBAAM,CAAC,eAAK,CAAC,cAAI,CAAC,qBAAW,CAAC,eAAK,CAAC,gBAAM,CAAC,eAAK,CAAC,cAAI,CAAC,oBAAU,CAAC,eAAK,CAAC,wBAAY,IAAI,OAAG;QAChL,CAAC,MAAM,CAAC,CAAC,CAAC,oBAAY,MAAM,OAAG,CAAC,CAAC,CAAC,EAAE,CAAC;QACrC,CAAC,WAAW,IAAI,IAAI,CAAC,CAAC,CAAC,0BAAkB,WAAW,OAAG,CAAC,CAAC,CAAC,EAAE,CAAC;QAC7D,CAAC,aAAa,IAAI,IAAI,CAAC,CAAC,CAAC,4BAAoB,aAAa,OAAG,CAAC,CAAC,CAAC,EAAE,CAAC;QACnE,KAAK,CACL,CAAC;AACH,CAAC,CAAC","sourcesContent":["export const newSvgRoundedRect = (\n\tx: number,\n\ty: number,\n\twidth: number,\n\theight: number,\n\tfill: string,\n\tstroke?: string,\n\tstrokeWidth?: number,\n\tstrokeOpacity?: number\n): string => {\n\tconst sw = strokeWidth ?? 0;\n\tconst o = sw * 0.5;\n\tconst r = Math.max(0, 3 - o);\n\tconst w = width - sw - r - r;\n\tconst h = height - sw - r - r;\n\tx += o + r;\n\ty += o;\n\treturn (\n\t\t`<path d=\"M${x},${y} h${w} a${r},${r} 0 0 1 ${r},${r} v${h} a${r},${r} 0 0 1 -${r},${r} h-${w} a${r},${r} 0 0 1 -${r},-${r} v-${h} a${r},${r} 0 0 1 ${r},-${r}z\" fill=\"${fill}\"` +\n\t\t(stroke ? ` stroke=\"${stroke}\"` : ``) +\n\t\t(strokeWidth != null ? ` stroke-width=\"${strokeWidth}\"` : ``) +\n\t\t(strokeOpacity != null ? ` stroke-opacity=\"${strokeOpacity}\"` : ``) +\n\t\t` />`\n\t);\n};\n"]}
@@ -6,12 +6,9 @@ import { __extends } from "tslib";
6
6
  import { DColorGradientObservable } from "../../d-color-gradient-observable";
7
7
  import { DThemeDarkAtlas } from "./d-theme-dark-atlas";
8
8
  import { DThemeDarkButton } from "./d-theme-dark-button";
9
- // Material Design icons by Google.
10
- // Apache license version 2.0.
9
+ import { newSvgRoundedRect } from "../common/new-svg-rounded-rect";
11
10
  /* eslint-disable prettier/prettier */
12
- DThemeDarkAtlas.add("button_color_gradient_sample", 21, 21, "<g transform=\"scale(0.875,0.875)\">" +
13
- "<path d=\"M19 3H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2z\" fill=\"#fff\"/>" +
14
- "</g>");
11
+ DThemeDarkAtlas.add("button_color_gradient_sample", 21, 21, newSvgRoundedRect(3, 3, 15, 15, "#fff", "#eee", 1));
15
12
  /* eslint-enable prettier/prettier */
16
13
  var formatter = function () {
17
14
  return "";
@@ -1 +1 @@
1
- {"version":3,"file":"d-theme-dark-button-color-gradient.js","sourceRoot":"","sources":["../../../../../src/main/typescript/wcardinal/ui/theme/dark/d-theme-dark-button-color-gradient.ts"],"names":[],"mappings":"AAAA;;;GAGG;;AAIH,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEzD,mCAAmC;AACnC,8BAA8B;AAC9B,sCAAsC;AACtC,eAAe,CAAC,GAAG,CAAC,8BAA8B,EAAE,EAAE,EAAE,EAAE,EACzD,sCAAoC;IACnC,0GAAsG;IACvG,MAAM,CACN,CAAC;AACF,qCAAqC;AAErC,IAAM,SAAS,GAAG;IACjB,OAAO,EAAE,CAAC;AACX,CAAC,CAAC;AAEF;IACS,iDAA0C;IADnD;;IAmBA,CAAC;IAfA,0DAAkB,GAAlB;QACC,OAAO,eAAe,CAAC,QAAQ,CAAC,4BAA4B,CAAC;IAC9D,CAAC;IAED,wDAAgB,GAAhB;QACC,OAAO,SAAS,CAAC;IAClB,CAAC;IAED,oDAAY,GAAZ;QACC,OAAO,IAAI,wBAAwB,EAAE,CAAC;IACvC,CAAC;IAED,wDAAgB,GAAhB;QACC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IACxB,CAAC;IACF,oCAAC;AAAD,CAAC,AAnBD,CACS,gBAAgB,GAkBxB","sourcesContent":["/*\n * Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { Texture } from \"pixi.js\";\nimport { DButtonColorGradient, DThemeButtonColorGradient } from \"../../d-button-color-gradient\";\nimport { DColorGradientObservable } from \"../../d-color-gradient-observable\";\nimport { DStateAwareOrValueMightBe } from \"../../d-state-aware\";\nimport { DThemeDarkAtlas } from \"./d-theme-dark-atlas\";\nimport { DThemeDarkButton } from \"./d-theme-dark-button\";\n\n// Material Design icons by Google.\n// Apache license version 2.0.\n/* eslint-disable prettier/prettier */\nDThemeDarkAtlas.add(\"button_color_gradient_sample\", 21, 21,\n\t`<g transform=\"scale(0.875,0.875)\">` +\n\t\t`<path d=\"M19 3H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2z\" fill=\"#fff\"/>` +\n\t`</g>`\n);\n/* eslint-enable prettier/prettier */\n\nconst formatter = (): string => {\n\treturn \"\";\n};\n\nexport class DThemeDarkButtonColorGradient\n\textends DThemeDarkButton<DColorGradientObservable>\n\timplements DThemeButtonColorGradient\n{\n\tgetViewBaseTexture(): Texture | null {\n\t\treturn DThemeDarkAtlas.mappings.button_color_gradient_sample;\n\t}\n\n\tgetTextFormatter(): (value: DColorGradientObservable, caller: DButtonColorGradient) => string {\n\t\treturn formatter;\n\t}\n\n\tnewTextValue(): DStateAwareOrValueMightBe<DColorGradientObservable> {\n\t\treturn new DColorGradientObservable();\n\t}\n\n\tgetCheckerColors(): [number, number] {\n\t\treturn [0x37255, 0.27];\n\t}\n}\n"]}
1
+ {"version":3,"file":"d-theme-dark-button-color-gradient.js","sourceRoot":"","sources":["../../../../../src/main/typescript/wcardinal/ui/theme/dark/d-theme-dark-button-color-gradient.ts"],"names":[],"mappings":"AAAA;;;GAGG;;AAIH,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AACzD,OAAO,EAAE,iBAAiB,EAAE,MAAM,gCAAgC,CAAC;AAEnE,sCAAsC;AACtC,eAAe,CAAC,GAAG,CAAC,8BAA8B,EAAE,EAAE,EAAE,EAAE,EACzD,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC,CAClD,CAAC;AACF,qCAAqC;AAErC,IAAM,SAAS,GAAG;IACjB,OAAO,EAAE,CAAC;AACX,CAAC,CAAC;AAEF;IACS,iDAA0C;IADnD;;IAmBA,CAAC;IAfA,0DAAkB,GAAlB;QACC,OAAO,eAAe,CAAC,QAAQ,CAAC,4BAA4B,CAAC;IAC9D,CAAC;IAED,wDAAgB,GAAhB;QACC,OAAO,SAAS,CAAC;IAClB,CAAC;IAED,oDAAY,GAAZ;QACC,OAAO,IAAI,wBAAwB,EAAE,CAAC;IACvC,CAAC;IAED,wDAAgB,GAAhB;QACC,OAAO,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;IACxB,CAAC;IACF,oCAAC;AAAD,CAAC,AAnBD,CACS,gBAAgB,GAkBxB","sourcesContent":["/*\n * Copyright (C) 2019 Toshiba Corporation\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { Texture } from \"pixi.js\";\nimport { DButtonColorGradient, DThemeButtonColorGradient } from \"../../d-button-color-gradient\";\nimport { DColorGradientObservable } from \"../../d-color-gradient-observable\";\nimport { DStateAwareOrValueMightBe } from \"../../d-state-aware\";\nimport { DThemeDarkAtlas } from \"./d-theme-dark-atlas\";\nimport { DThemeDarkButton } from \"./d-theme-dark-button\";\nimport { newSvgRoundedRect } from \"../common/new-svg-rounded-rect\";\n\n/* eslint-disable prettier/prettier */\nDThemeDarkAtlas.add(\"button_color_gradient_sample\", 21, 21,\n\tnewSvgRoundedRect(3, 3, 15, 15, \"#fff\", \"#eee\", 1)\n);\n/* eslint-enable prettier/prettier */\n\nconst formatter = (): string => {\n\treturn \"\";\n};\n\nexport class DThemeDarkButtonColorGradient\n\textends DThemeDarkButton<DColorGradientObservable>\n\timplements DThemeButtonColorGradient\n{\n\tgetViewBaseTexture(): Texture | null {\n\t\treturn DThemeDarkAtlas.mappings.button_color_gradient_sample;\n\t}\n\n\tgetTextFormatter(): (value: DColorGradientObservable, caller: DButtonColorGradient) => string {\n\t\treturn formatter;\n\t}\n\n\tnewTextValue(): DStateAwareOrValueMightBe<DColorGradientObservable> {\n\t\treturn new DColorGradientObservable();\n\t}\n\n\tgetCheckerColors(): [number, number] {\n\t\treturn [0x37255, 0.27];\n\t}\n}\n"]}